Wednesday, 15 July 2020

Basic Fantasy - Dwimmermount





The Gates of Dwimmermount have opened...

Setting: Dwimmermount & Muntberg lie in the hills south of Boughrune, north of the Alderock River .& Dearthwood.

BFRPG House Rules

Character Generation
Roll 2d6+6 in order STR INT WIS DEX CON CHA.
Optionally, one attribute may be swapped with one other attribute (eg player may swap STR 12 DEX 8, for STR 8 DEX 12).

Class Rules
Fighter HP 10+5/Level.  #ATT 2 at 4th (HERO), #ATT 3 at 8th+ (SUPER-HERO)
Cleric HP 8+4/level.
Magic-User HP 6+3/level. New spell at level-up is random, unless trained.
Thief HP 6+3/level. Backstab is x3 damage at 5th, x4 damage at 9th+.

PCs start with 3d6x10gp.

Starting Equipment Packs - Choose one (if you can afford it!) & deduct from starting gold.
A. (33gp): Backpack, large sack, lantern, 2 oil flasks, tinderbox, 12 iron spikes, small hammer, waterskin, normal rations.
B. (32gp) Backpack, 2 large sacks, 6 torches, 3 oil flasks, tinderbox, 10' pole, 50' rope, waterskin, normal rations, mirror.
C. (42gp) Backpack, 4 small sacks, HOLY SYMBOL or THIEF'S TOOLS or VIAL OF HOLY WATER, 12 iron spikes, 50' rope, waterskin, normal rations.

Death & Dying
Unconscous at 0 hp, Dying at -1hp  (or unconscious at 0 hp to -2hp, dying at -3 if due to blow from blunt object). Dying characters lose 1 hp/round until death at -10, but may Save each round to stabilise.

Unarmed & Unarmoured Characters
An unarmoured and unarmed character is AC 10. AC 11 requires some ability to parry & deflect attacks, and/or to threaten the attacker.

Single Save & Abilty Rolls
The Single Save target number may also be used for attempted success at other endeavours, such as winning the hand of a princess, or steering a ship through a storm. Ability modifiers apply. This replaces the success table on BFRPG page 141.

Attack & Save Table
Fighter Level Cleric/Thief Level MU Level Monster HD    Attack Bonus SAVE(d20)
NM------------------------------------------------------less than 1---------+0----------17
1----------------------1-2-----------------1-3-------------1------------------+1----------15
2-3--------------------3-4-----------------4-5-------------2------------------+2---------14
4----------------------5-6-----------------6-8--------------3-----------------+3----------13
5-6-------------------7-8-----------------9-12-------------4-----------------+4----------12
7---------------------9-11----------------13-15------------5------------------+5---------11
8-10-----------------12-14---------------16-18-----------6------------------+6-----------9
11-12----------------15-17---------------19-20-----------7-------------------+7----------8
13-15----------------18-20--------------------------------8-9-----------------+8-----------7
16-17-------------------------------------------------------10-11--------------+9-----------6
18-20-------------------------------------------------------12-13--------------+10----------5 (max)

Powerful Monster Attacks
HD  Attack Bonus
14-15    +11
16-19    +12
20-23    +13
24-27    +14
28-31    +15
32+       +16