Saturday, 28 January 2017

ep 7 29/11/4446 Halls of the Goblin King

XP Talking with Clenderi 50 each 3 goblins 150/4=37 each Manticore 700/4= 175 each Talking with goblins 75 each Total 337 each

Sandor Bbn-3 XP 1840/2700
Amir Asad Pal-3 XP 1704/2700
Drakonok Ftr-3 1612/2700

10:09am  2017-1-28 Smon Has entered the room
Sandor Sunneson: ha ha, was about to say Simon's late
Smon: Hi guys - sorry a bit late
Sandor Sunneson: Morning Simon
chris107: Hi Simon
Smon: Bill is here but thought I'd bring him in when time jump sorted.
10:10am  2017-1-28 Sandor Sunneson Has exited the room
10:12am  2017-1-28 chris107 Has entered the room
chris107: Oops
10:14am  2017-1-28 Sandor Sunneson Has entered the room
chris107: 1367 in gold Simon + 100 part exchange for the splint only leaves me a handfulof gold short for plate
chris107: Welcome back!
10:14am  2017-1-28 subaltari Has entered the room
Sandor Sunneson: ta, not sure why you get logged out
chris107: trying to do three things at once.
Smon: GM: 9/11/4446 Heading south, Sandor Amir & Svenya reach the Tower of Oriax, guarded by Amazons of Highhaven under Clenderi. While the amazons do not permit entry to the inner tower itself, they will allow you to use the outlying buildings including one that was once a tavern/inn for visiting merchants and the orc guards, a suitable base for exploring Dyson's Delve. From there you head north to the town of Ahyf, where Amir is able to commission a refurbished suit of Nerathi plate - you can also do any other desired trading.
Smon: GM Is that OK?
chris107: Got none of them right!
subaltari: ( hail Smon, may a humble pigrim beg permission to lurk )
chris107: That sounds great.
Smon: Hail subaltari, you're welcome to lurk.
Sandor Sunneson: Is there anything Sandor can purchase?? I'll top up arrows
chris107: Hey Subs
Smon: Svenya is happy to loan Amir the 37gp extra.
chris107: That's great
chris107: "Thanks Svenya"
Sandor Sunneson: The Amir Foundation receives gifts of all sorts from any PC
Smon: Fergus you can use the equipment lists from eg http://dnd.wizards.com/products/tabletop/players-basic-rules
Smon: Any standard equipment is available over the month.
chris107: AC20
Smon: Also take off 15gp each for modest subsistence.
Sandor Sunneson: I'll buy 20 arrows and a healers kit, not sure what it will be useful for, but always good to have primative first aid stuff on you
chris107: Todays spell choices. Bane, Shield of Faith and Hunters Mark (however I think I'll probably end up using just three Divine Strikes)
chris107: 52GP owed to Svenya then?
Sandor Sunneson: We'll approach the ladies guarding the tower asking if we can speak to their leader as we are concerned about happenings in Selatine
Smon: GM: OK, finished in Ahyf, 1 month later...
chris107: Aye, the death god has taken hold there.
subaltari: ( I don't advise calling an Amazon a "lady" !)
Smon: 9/12/46 Arriving by ship from Ahyf at Selatine that morning, you quickly climb the cliff steps & slip through the town, heading south to the Tower of Oriax which you reach that afternoon.
chris107: "Ancient Thanatos has arisen. The temple of Mitra is desecrated!"
Sandor Sunneson: I'll take a tinder box too from the equipment list, always useful when out
Smon: At the outer curtain wall gate an amazon guard allows you entrance and a short time later when you are settled in the otherwise empty tavern, Clenderi comes in to greet you.
Sandor Sunneson: how many Amazonae are there in the area of the tower?
Smon: The leader of the amazon guards is typically tall and shapely, with long dark hair.
chris107: The Amir bows graciously.
Smon: The guard seems to be a single squad, 8-12 maybe, with a single griffin stabled.
Smon: Clenderi: "Welcome, how may I assist you?"
Sandor Sunneson: Good morning Warrior Queen, we have come to tell you of a situation of concern in Selatine
chris107: chris107: "Ancient Thanatos has arisen. The temple of Mitra is desecrated!"
Sandor Sunneson: We have frequented said town fairly regularly recently and we believe the temple of Thanatos has started to flourish in the town
Sandor Sunneson: There is an old cleric there and the leader of the town, who seems to be charmed in a strange way by the old man
chris107: "Lord Vex is in thrall to a tyrant cleric called Macreus."
Sandor Sunneson: That's their names, thanks Amir
chris107: welcs
chris107: welcs
chris107: welcs
chris107: welcs
Sandor Sunneson: And the soldiers guarding the town are sturdy mercenaries
Sandor Sunneson: experienced warriors
Sandor Sunneson: we believe that if they are allowed to settle there, the long term prospects for peace in the area would not be good
chris107: "So we come seeking your aid."
Smon: Clenderi listens with concern. "I am no Queen - Artemisia is our Queen, but she has not been heard from recently. We fear she may have fallen to the Nerathi - or worse, been captured."
Sandor Sunneson: So firstly we thought we would make you aware of this, and secondly, we want to take them out
Sandor Sunneson: and are seeking your help
Sandor Sunneson: Would you be willing to help us save Selatine?
chris107: "Sad news indeed. The Nerathi will pay dearly for this."
Smon: Clenderi: "My instructions are to guard this tower on behalf of Lady Meda of Thusia. She is an Amazon and a great Loremaster. If you wish I can see that she is informed."
chris107: "Aye, that would help us greatly."
Sandor Sunneson: Please, for the greater peace and security of the area
Smon: "We cannot attack Selatine. For one thing, we are few in number, though skilled. Secondly, Selatine belongs to Lord Vex, we cannot war against the Ghinarian Lords."
Sandor Sunneson: We believe that if we were to remove the cleric, it would be hoped that the mercenaries then surrender
chris107: "Then perhaps Lady Meda could give us guidance?"
chris107: "Mcreus must not prevail."
Sandor Sunneson: Can you tell us more about this Lord Vex?
Smon: She nods. "Lady Meda will know what to do - she may wish to wait until Lord Hakeem returns from the North, but I am sure all will be dealt with in time..."
chris107: (The Slayer is indeed eager to return from the North  )
Smon: Clenderi in lounge garb  https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir1HwCjxwlJSb7vI1GFk-5l8u7lCRqVeRXtSdxbpmdoK9LcygBJSHvuPSHIkyGeVEIxUd4ScGZs2duqvHqKuPuUgdgRC8BdS9oETfmPxP5PdcfBzwjRwLLQUaDupHiysNBXAV2aCxdRYM/s1600/Clenderi+the+Amazon.jpg
Sandor Sunneson: Does this indicate that Lord Vex is higher than aL4/5 level cleric ??
chris107: AC?
Sandor Sunneson:
Sandor Sunneson: That not Lord Vex then ??
Smon: Clenderi turns to Sandor: "Lord Vex was once a great warrior-lord - before Hakeem came, he was the only non-amazon to have defeated Warlord Yusan in battle... But now his spirit is gone, crushed by Oriax."
Sandor Sunneson: Is that how she is dressed? How is Svenya reacting to her garments? Guess she has very little on anyway
chris107: "He did seem like a broken man. Not wicked, just misled."
Sandor Sunneson: Why don't they just wear their birthday suits??
Smon: "To save his village from Oriax, he gave up their freedom. A bad trade. His warriors abandoned him. The Orcs looted and enslaved his people. I have heard that he is sunk in misery - perhaps he thinks now that only Thanatos speaks truth."
Smon: She's wearing the depicted garb plus a sword belt - Amazons get AC bonuses when dressed like that.
Smon: Svenya glances occasionally at Sandor but otherwise stays quiet.
Sandor Sunneson: when will this Hakeen chap return from the noryth?
chris107: "Perhaps we should return to the Delves while we await news from Lady Meda?"
Smon: "I believe he will be gone some time. He seeks the Riddle of Steel, to reforge the Sword of Bondorr - a great undertaking, even with the Elf-Smith Aeanor to guide him."
chris107: (I ned pennies to pay off my debts!)
Sandor Sunneson: Yes, you read my mind, what do you think Svenya darling?
Smon: Clenderi nods. "Tomorrow dawn I will take my griffon and fly north to Thusia, consult with Lady Meda."
Smon: Svenya nods. "This seems a good place from where to explore the Delve - and gold is always useful..."
Sandor Sunneson: Part of me thinks Lord Vex must be executed for his crimes, he is of a weak mind, but then, maybe we can persuade him, if he is only loyal to Thantos by prayer, we could maybe get him on our side
chris107: "He is the rightful Lord of Selatine. It's the usurper Macreus who must face justice."
chris107: "I have sworn vengeance upon him and his wicked god. Horus shall see them fall."
Sandor Sunneson: What do we know about Macreus, is he from Celtic lands of Caledonia ? of the Reus clan? This MacReus?
Sandor Sunneson:
chris107: hehe
chris107: A little Scotts humour there
Smon: Clenderi pauses. "A priestess of Mitra visited us recently - Jana Vex, Lord Vex's sister. She had been expelled from Selatine. She was travelling on south to the Citadel of Water, but she may return this way soon. Perhaps she would be a better ruler of Selatine..."
Sandor Sunneson: Do we know much about the cleric?
chris107: "Lady Vex was most helpful. I believe she has taken boat to look for one of her acolytes."
Sandor Sunneson: intelligence check for Clenderi re: the cleric Smon??
Smon: Clenderi: "Is Macreus Tharbrian? No, I do not think so. He is rumoured to be of the ancient Ghinorans of the Lost City of Thracia, whose ruins lie north of Selatine. They say that Hakeem wakened him from a thousand years of slumber, brought him back to Selatine as prisoner. But somehow he has won the confidence of Lord Vex."
Smon: Clenderi: "Lady Vex said she had returned from a boat trip, that her acolyte the priest Polyakkus had refused to return with her from his exile, I believe."
Sandor Sunneson: I think we best take him on with a stronger force than us 3, might be worth us using Selatine as a base though so we can monitor their progress and maybe befriend the guards
Smon: "That he was seduced by some nymph of the isles, Cassandra I think her name."
Sandor Sunneson: our faces are known there, so that should not arouse suspicion
chris107: "I fear we would be the ones under observation my friend. Would you sleep well knowing that the Death Lord was stalking the town?"
Smon: Clenderi: "I would beware this Macreus. He has marked you. Even now he may plot your death..."
chris107: (Ah! Cassie Starling  )
Smon:
Sandor Sunneson: Ok, lets base ourselves in this town
Sandor Sunneson: and use this to head to the Delve
Sandor Sunneson: are we agreed?
chris107: "And here we are closer to the Delves."
chris107: "We need to hone our skills to better exact vengeance."
Sandor Sunneson: What's the town to the north of Selatine? is it worth warning them about the fate of Selatine? I fear if Vex visits there, the town will fall
Smon: GM: You rest overnight in the tower outbuilding, then next morning you head for the Delve.
chris107: (We have many opportunities on level 3, the Manticore etc.)
Sandor Sunneson: do we all make charisma checks with Clendri? She may fancy a bit of ladies action with Svenya?
chris107: (We have many opportunities on level 3, the Manticore etc.)
Sandor Sunneson: do we all make charisma checks with Clendri? She may fancy a bit of ladies action with Svenya?
chris107: (We have many opportunities on level 3, the Manticore etc.)
Sandor Sunneson: do we all make charisma checks with Clendri? She may fancy a bit of ladies action with Svenya?
chris107: (We have many opportunities on level 3, the Manticore etc.)
Sandor Sunneson: do we all make charisma checks with Clendri? She may fancy a bit of ladies action with Svenya?
Smon: (Sandor can make a CHA check but no nookie that night). You are crossing the plain north towards the low cliffs when you hear the beat of great leathery wings... a Wyvern!
Sandor Sunneson: true Chris
Sandor Sunneson: he also has a lady
Sandor Sunneson rolls 1d20 and gets: 20,
10:52am  2017-1-28 DESTROYERBILL Has entered the room
chris107: We have another Rey!
Sandor Sunneson: lol, wish I used that for the fight
Smon: LOL Clenderi is clearly enraptured by the handsome Skandik.
subaltari: ( nothing like a wyvern to get the big head thinking again )
chris107: Hi DESTROYERBILL
DESTROYERBILL: hi
Sandor Sunneson: at least he has made a very positive impression
Smon: You are crossing the plain north towards the low cliffs when you hear the beat of great leathery wings... a Wyvern!
DESTROYERBILL: ?
Smon: The great Wyvern sets down just ahead of you, and you see the white scaled form of Drakonok.
chris107: "Drakonok!"
DESTROYERBILL: hello
Sandor Sunneson: the traveller returns
chris107: "You return. And you have a dragon..."
Smon: The cave entrance to the Delve looms about 200 yards north of where Drakonok landed.
Smon: Svenya: "Welcome back, big guy!"
DESTROYERBILL: i already put that terrible guard in prison
Sandor Sunneson: on we go, we have another manticore to slay
chris107: "Then let us do war upon the forces of chaos!"
DESTROYERBILL: this morning i flew over selitine and picked up the guard and put him on a rock in the middle of the sea
Smon: GM: Drakonok's wyvern scratches the ground happily. It bears an ornate saddle of the Dragonbear Clan of ancient Oricha, south of the Ghinarian Hills.
chris107: "Your vengeance is swift, Dragonborn."
Smon: Svenya: "Hm, I bet Macreus won't have liked that... "
Sandor Sunneson: can I get one of those? Would be great for travelling around on, Svenya, we could travel the world!!
chris107: Amir Asad looks impressed.
DESTROYERBILL: only dragonborn can ride a wyven solo
Sandor Sunneson: Rather than take a ship home, we could fly there, so much quicker
Smon: Svenya nods, looking a little wary of the huge scaly beast. "I liked the amazon's griffon better, though."
Sandor Sunneson: anyway, shall we enter the Delve, all ready?
DESTROYERBILL: a huamn with no draganborn cant ride a wiyven
Smon: Svenya nods. "Let's head down to where we killed the manticore..."
chris107: "Perhaps one day you could teach us?"
chris107: (I have my map to hand)
chris107: To the hexagonal room?
Smon: GM: You enter the Delve and work your way down to the fourth level, leaving the wyvern on guard outside.
Sandor Sunneson: Ja
chris107: Stps down through an arch to the south
Sandor Sunneson: any wondering monsters?
chris107: or the doors and arches to the east and south?
Smon: Descending the steps from level 3 you enter the hexagonal chamber with battered door to east and stairs to the south leading further down.
Smon: The east door leads to the manticore lair.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: he he
chris107: Arrgghh
Sandor Sunneson: east door first?
chris107: Simon?!
Smon: /roll d4
DESTROYERBILL: god
Smon rolls 1d4 and gets: 3,
chris107: Right after we get eaten.
Smon: /roll 2d4
Smon rolls 2d4 and gets: 2, 1, = 3
Smon: Suddenly you see 3 goblins coming up the stairs & through the south arch.
chris107: "Goblins!"
Smon: They see you and snarl in mixed anger and fright.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 1, = 7
Smon rolls 2d6 and gets: 6, 1, = 7
Smon rolls 2d6 and gets: 6, 1, = 7
Smon rolls 2d6 and gets: 6, 1, = 7
chris107: Within attack distance?
Smon: "Waagh! Ghashdar Bree-Yark!"
DESTROYERBILL: i shoot at them with my bow
Smon: Yeah, 15-20' from you.
Smon: roll init
Sandor Sunneson: I'll talk to my talking sword, goblins for starter today my friend
Smon: gobs
chris107: I'll rush towards the nearest and brain it with my flail.
DESTROYERBILL rolls 1d20+1 and gets: 5, (+1) = 6
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 5, (+2) = 7
Sandor Sunneson rolls 1d20 and gets: 3,
chris107 rolls 1d20-1 and gets: 6, (-1) = 5
Smon: everyone rolling crap
Smon: Svenya
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 14, (+3) = 17
chris107: Great start
Sandor Sunneson: It's the special needs groups
Smon: Only Svenya beats them - she moves forward and slashes at the nearest.
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 4, (+5) = 9
Smon: LOL
DESTROYERBILL: she beat me goblins and chris together
Smon: She decides to Action Surge and attacks again.
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 9, (+5) = 14
DESTROYERBILL: i mean fergus not chris
Sandor Sunneson rolls 1d20 and gets: 10,
Smon: Goblin AC 15 - it deflects the blow on its shield.
Smon: Gobs beat Sandor on init.
Smon: They jab at Svenya with their blades.
DESTROYERBILL rolls 1d1000+1000 and gets: 857 (+1000) = 1857
Smon: /roll d20+4x3
Smon Rolls 1d20+4x3 and gets:
15 (+4) = 19
2 (+4) = 6
18 (+4) = 22
Smon: 2 hits
Smon: /roll 2d6+4
Smon rolls 2d6+4 and gets: 4, 3, (+4) = 11
Smon: Svenya: "Ow!"
chris107: Ouch
Smon: 17/28
Smon: Sandor moves up & hits one - are you Raging Sandor?
Sandor Sunneson: no, not yet, only have 2, going to keep them
Sandor Sunneson rolls 1d8 and gets: 6,
DESTROYERBILL Rolls 1d2+5x2 and gets:
2 (+5) = 7
2 (+5) = 7
Smon: /roll 2d6
Smon rolls 2d6 and gets: 5, 4, = 9
DESTROYERBILL rolls 1d20+7 and gets: 12, (+7) = 19
Smon: Sandor hits for d8+4 = 10 damage, gob had 9 hp & goes down.
Sandor Sunneson: attack the same one
Sandor Sunneson: if possible
DESTROYERBILL rolls 1d20+7 and gets: 14, (+7) = 21
Smon: Drakonok circles round and looses 2 arrows from his bow.
Smon: Both fly true.
DESTROYERBILL Rolls 1d10+3x2 and gets:
7 (+3) = 10
2 (+3) = 5
Smon: /roll 2d6x2
Smon Rolls 2d6x2 and gets:
3, 4 = 7
1, 6 = 7
Smon: 1 goes down, the last goblin is wounded.
chris107 rolls 1d20+4 and gets: 11, (+4) = 15
chris107 rolls 1d8+2 and gets: 6, (+2) = 8
DESTROYERBILL: http://www.dragonsfoot.org/forums/x7chat2/smilies/dice/d20_11.gif
Smon: Amir's flail snakes round its shield and smashes it in the face, it drops dead.
Smon: All dead in 1 round.
chris107: We improve
chris107: Good teamwork guys
Sandor Sunneson: do we hear anything else?
Smon: Svenya catches her Second Wind
Smon: /roll d10+3
Smon rolls 1d10+3 and gets: 5, (+3) = 8
Smon: 8 back at 25/28
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: You don't hear anything else.
Sandor Sunneson: onwards folks??
Sandor Sunneson: you ok Svenya??
chris107: Onwards
Smon: Svenya: "Only a scratch..."
chris107: Chaos Manticore awaits.
chris107: (The Amir is an enemy of chaos)
Smon: Amir is opening the east door?
chris107: He is. Shield up and ready.
Smon: Amir opens the door onto the long, dim-lit passage.
Smon: It runs east towards the manticore lair, with door then arch on the south wall before the second arch.
Smon: Are you heading straight to the lair?
chris107: The second Manticore fled where?
Sandor Sunneson: shall I fire an arrow down there?
chris107: Could do.
Smon: It fled through the middle arch south down a long tunnel.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
chris107: Amir Asad points this out. "Shall we follow? Or perhaps it went back to it's nest?"
Smon: Svenya: "It might be in the lair, yes - worth trying."
chris107: *He's assuming they were a mated pair)
Sandor Sunneson: yes
Sandor Sunneson: We'll send Amir's ferret ahead to check out the long tunnel for us
Smon: GM: You head 80' east to the end of the passage, taking the second arch into the manticores' gory slaughterhouse.
chris107: haha
chris107: Does it appear to be added to or depleated in our time away?
Sandor Sunneson: is there a stench of death ?
DESTROYERBILL: yes my armpit(says drakinok)
Smon: A second arch from there enters a debris strewn chamber, with the manticore lair/nest through a third arch to the west - and yes, the second manticore is in the nest, idly piling up some of the silver coins scattered around.
Smon: There were some bits of manticore (the dead one) there.
Smon: /roll d20
Smon rolls 1d20 and gets: 14,
chris107: "Justice is here foul thing of Chaos."
Sandor Sunneson: can we get a free attack in it (surprise)??
Smon: The manticore looks up at your approach, baring its dagger-like fangs it snarls.
DESTROYERBILL: i throw my dragon blood spear
Smon: no it heard you (I checked its Perception vs your Stealth)
Smon: roll init
Sandor Sunneson: no then,
DESTROYERBILL rolls 1d20+1 and gets: 3, (+1) = 4
chris107 rolls 1d20-1 and gets: 1, (-1) = 0
Smon: /roll d20+3
chris107: 0 again
Smon rolls 1d20+3 and gets: 13, (+3) = 16
Sandor Sunneson rolls 1d20+2 and gets: 20, (+2) = 22
Smon: Svenya:
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 13, (+3) = 16
Sandor Sunneson: that's awful boys, put kettle on and change dice
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
16 = 16
5 = 5
Smon: manticore beats Svenya on roll off so Sandor first then manticore.
Smon: The manticore raises its tail, loaded with deadly throwing spikes...
Sandor Sunneson: fire arrow at it first round as its a bit away
Smon: ok roll to hit
chris107: Asad will Protect
chris107: 1-3 Svenya
Sandor Sunneson: or use sword and shield even
Sandor Sunneson rolls 1d20 and gets: 11,
chris107 rolls 1d6 and gets: 6,
Smon: What's d6 for?
chris107: Sandor, protect Sandor.
Smon: If Sandor melees he has to charge in ahead of Amir so no Protect
chris107: (To decide who Asad protects)
chris107: okay
Smon: Is Sandor Raging & charging in to melee?
Smon: Or shooting?
Sandor Sunneson: I'll charge in and rage
Smon: ok
Smon: Sandor runs in, Spellbane sword raised, before the manticore can fling its spikes.
Sandor Sunneson rolls 1d8+6 and gets: 3, (+6) = 9
Smon: AC 14 so hit for 9 dmg
Smon: The manticore bites & slashes at Sandor.
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
7 (+5) = 12
8 (+5) = 13
17 (+5) = 22
Smon: AC 17, 1 claw hit
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 1, (+3) = 4
Smon: 2 dmg
chris107: )I miss Rage  )
Smon: Svenya runs in to attack while Drakonok throws his spear.
DESTROYERBILL rolls 1d20+8 and gets: 9, (+8) = 17
Sandor Sunneson: as I am wolf ttotem do my friends not have advantage of melee attacks?
Smon: The spear flies past Sandor and hits.
DESTROYERBILL rolls 1d8+4 and gets: 3, (+4) = 7
chris107: The Amir charges in to finish off the round.
chris107: (With advantage?)
Smon: Svenya attacks - advtg due to Sandor wolf pack tactics
Smon: yes
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
16 (+5) = 21
19 (+5) = 24
Smon:
chris107 Rolls 1d20+4x2 and gets:
13 (+4) = 17
2 (+4) = 6
Smon: 19 is crit
chris107 rolls 1d8+2 and gets: 1, (+2) = 3
Sandor Sunneson: nice, lets bombard the fecker
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 6, 5, (+5) = 16
Smon: 16 dmg Svenya, 3 dmg Amir.
Sandor Sunneson: see the ferret nicked it's leg there for 3 damage Chris
Smon: It's bloodied now.
Sandor Sunneson: hit it with it's tail
chris107: It all adds up. That's the lawful approach
Smon: Sandor's turn
Sandor Sunneson: I have attacked already
Sandor Sunneson: got 20 init roll
Smon: Round 2 now
chris107: Now I will protect Sandor.
Smon: Sandor's 2nd go
Sandor Sunneson rolls 1d20 and gets: 8,
Smon: (+6)
Smon: exactly hit AC 14
Sandor Sunneson: 14
Sandor Sunneson rolls 1d8+6 and gets: 8, (+6) = 14
Smon: A mighty blow!
Smon: It's weakening...
chris107: Nice!
Sandor Sunneson: Does spellbane shout more blood or anythign?
Sandor Sunneson: No surrender folks
Smon: Seeing Sandor well protected it turns spitefully on Svenya...
Sandor Sunneson: fight on
Smon: No, Spellbane cares little for manticores.
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
10 (+5) = 15
16 (+5) = 21
19 (+5) = 24
Smon: 2 claws hit
Smon: /roll 2d6+6
Smon rolls 2d6+6 and gets: 3, 2, (+6) = 11
chris107: (So if I choose to protect one ally any creature can just attack a different one?)
Smon: On 14/28. "Ouf!" She staggers back.
11:34am  2017-1-28 subaltari Has exited the room
Sandor Sunneson: do we not win due to wolf totem?
Sandor Sunneson: inititative I mean?
Smon: You can stand between 2 & protect both but it only counts vs first attack
Smon: Wolf Totem advtg to hit not init?
chris107: Okay, thanks.
Sandor Sunneson: yes, melee attack rolls, sorry getting used to this, lol
Smon: Generally I think you have to choose who to protect vs single foe unless you won init & were first into melee so 1 ally on each side
Smon: Svenya attacks
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
11 (+5) = 16
6 (+5) = 11
Smon: Sandor is in the middle so giving advtg to allies on each side
Smon: Svenya hits
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 6, (+5) = 11
chris107: Wow, doing well!
DESTROYERBILL rolls 1d20+7 and gets: 13, (+7) = 20
Smon: Drakonok shoots his bow, hits!
DESTROYERBILL rolls 1d10+3 and gets: 7, (+3) = 10
chris107: Nice rolls
Smon: The badly wounded manticore gives a final roar as the arrow pierces its chest, then rolls over.
chris107: If it still stands..
Smon: It looks dead, tongue lolling out.
chris107: No need then
Sandor Sunneson: I'll decapitate it
Sandor Sunneson: being a mental barbarian
Smon: Sandor raises the sword and cuts off the great hoary head.
chris107: hehe
DESTROYERBILL: i take its whiskers
Sandor Sunneson: we can feed the head to the fire beetles
Smon: Drakonok harvests the beast whiskers.
Sandor Sunneson: as a thank you for the treasure they protected for us
Sandor Sunneson: how much horde is left?
chris107: Also collect the last of the nest loot.
Smon: Around 10,000 sp - worth a thousand gold.
Smon: weighs 100 lbs
chris107: Very nice, I can pay my debts
Smon: 2500 sp each? 25 lbs weight will be all your packs can carry.
Sandor Sunneson: shall we leave it here for the return ?
Smon: Svenya: "I'm taking my share..."
chris107: It's a good start, we can swap over if we find anything more valuable.
Smon: She starts shovelling cash into her pack.
chris107: Me too, just in case.
Sandor Sunneson: I guess if we come across more, we can swap it for the more valuable stuff
Smon: "Let's take a short rest, I need to bind this wound."
chris107: Okay.
Sandor Sunneson: I'll use the first aid kit thing and offer it to Svenya so she can bind her wound
Smon: I'll give Svenya +1 to hp recovery as you tend her wounds with the healer's kit.
Smon: /roll 2d10+5
Smon rolls 2d10+5 and gets: 1, 3, (+5) = 9
chris107: How's she doing?
Smon: She's on 23/28.
Sandor Sunneson: Can I get a wisdom increase?
Sandor Sunneson: or at least some XP for out of the box thinking
Sandor Sunneson: cool
chris107: I will lay on hands for 5 more. Now 10/15HP curing left
Smon: sorry unexpected door knock
11:45am  2017-1-28 Smon Has exited the room
Sandor Sunneson: all the boys are helping here
11:45am  2017-1-28 Smon Has entered the room
DESTROYERBILL: edo;/
DESTROYERBILL: hk
Sandor Sunneson: Witnesses??
DESTROYERBILL: me
Smon: Svenya: "Much better - thanks both of you!"
Sandor Sunneson: head on party??
chris107: Yup
DESTROYERBILL: sure
Smon: There is a door in the west wall of the manticore lair, when Svenya opens it it leads into the long north south tunnel that leads north to the long east-west tunnel you came down already.
Sandor Sunneson: A circle
chris107: yes
Smon: To the south it runs 20' or so to a 4 way intersection. 2 huge ornate pillars support the ceiling, tunnels run east & west and in the south wall are set huge bronze-clad doors.
Sandor Sunneson: south?
Smon: The doors show signs of having been battered and clawed from your side.
Smon: /roll d20
chris107: To the huge doors
Smon rolls 1d20 and gets: 16,
chris107: Are they plain or decorated?
Smon: In the muck of the floor you make out numerous goblin tracks coming in & out through the bronze doorway.
Smon: They are decorated, bull head emblems you think, but so battered it's hard to make out.
Sandor Sunneson: could be more of them??
Sandor Sunneson: What is the symbol of the Thanatae? Bulls Head Amir?
DESTROYERBILL: drakinok fools to the grond becuse of over consumchin of cake and passes out
Smon: Svenya: "Skull for Thanatos right? Bull is Baphomet."
chris107: Poor Drakonoc
Sandor Sunneson: Possibly, not sure, hence why I asked
Sandor Sunneson: anyway, come on, lets go on
chris107: Knowlege roll?
Sandor Sunneson: weapons at ready
Sandor Sunneson rolls 1d20 and gets: 2,
Smon: Amir can make INT check w prof
Sandor Sunneson: Sandor doesn't know
chris107 rolls 1d20+2 and gets: 4, (+2) = 6
chris107: maybe not
Sandor Sunneson: Hence justifying the reason for asking
DESTROYERBILL: drakanok 4420-4446 death by cake
Smon: Amir doesn't recognise the design.
Sandor Sunneson: Amir shrugs and they head on
Smon: LOL
Smon: Head on where?
chris107: It's a better death than most of us can expect Bill.
chris107: Through the double doors?
chris107: Can we find a way to open them?
Sandor Sunneson: down the south passage?
Sandor Sunneson: yes
DESTROYERBILL: died 29th of the 11
Smon: Svenya nods and tries the double doors - they're securely barred from the far side.
Sandor Sunneson: and the east/west ones?
Smon: In the intersection you can see that the east tunnel runs 15' to another door, the west tunnel 15' to a N-S t junction.
DESTROYERBILL: drakinok dioed of cake dieabetias bye
Sandor Sunneson: does anything on the other side hear us?
Smon: /roll d20
Smon rolls 1d20 and gets: 11,
11:54am  2017-1-28 DESTROYERBILL Has exited the room
Smon: Sandor listens - he hears what sounds like muttering and the padding of goblin feet.
Smon: OOC good time to stop?
Sandor Sunneson: more goblins on other side I think
chris107: Can do Simon. Thanks
Sandor Sunneson: can do, am happy to play on a bit too, whatever suits you
chris107: Yeah I left all the early afternoon free just in case.
Smon: I can play some more ok
Sandor Sunneson: me too, lol
chris107: So happy to play on or leave it as suits.
Smon: Got a food delivery some time 12-1pm will need to stop then.
Sandor Sunneson: shall we play till 1?
Sandor Sunneson: ok, play until food delivery
chris107: Sounds good to me.
chris107: East to the door or check out the T Junction?
chris107: (Or find a way to get the Goblins to open the door)
Smon: Svenya goes over to the east door and listens.
Sandor Sunneson: check out east door? How many goblin feet approx?
Smon: /roll d20
Smon rolls 1d20 and gets: 8,
Smon: Several goblins.
Smon: Svenya: "Can't hear anything."
Sandor Sunneson: lol,
Sandor Sunneson: lets head east
Sandor Sunneson: I'll check east door too
chris107: Any sign of scuffy goblin foot prints near the east door?
Smon: Amir checks - yes, lots of goblin prints by east door too. Svenya checks door: "This one is barred too..."
Smon: A hush falls, and you get the feeling there are a lot of creatures just beyond the doors trying to be quiet...
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Sandor Sunneson: Must be a load of them, more footprints
Sandor Sunneson: get ready to rumble
chris107: Whispers "Do we want them to come out?"
Sandor Sunneson: I'm not sure, could we position ourselves that if they attack only the front row can get to us?
chris107: Looking at the corridor, yes.
Sandor Sunneson: I'd rather not, they sound quite high in number
chris107: If we can draw them out.
Smon: Not while you're in the intersection - the walls curve gently to the bronze doors creating a nice wide area.
chris107: But likely be attacked from the rear if the ones behind the double doors hear.
chris107: ah, my map isn't that accurate
Smon: If you all crammed into the east west or north tunnel that might limit attacks.
Sandor Sunneson: They know we're here, they are playing quiet I think
chris107: So how do we get the buggers out?
Smon: Svenya: "Best thing would be if we could get them to come out while we fall back up the north tunnel, then only a few could get at us."
Smon: Svenya shrugs.
Sandor Sunneson: yes, lets try that, shall we noise them up?
chris107: "That would make good sense."
Sandor Sunneson: So bang on one of the doors barr shut
chris107: Worth a try then leg it to the north.
Sandor Sunneson: anyone here?
Sandor Sunneson: yes, lets try that
chris107: BANG-BANG-BANG
Smon: Amir bangs on the south door.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 6, = 8
Sandor Sunneson: On the door, #loveshack
chris107: (Wonder if the n side of the t leads to the door in the original corridor? Could cut us off there if there are lots of them)
Smon: You hear goblin whimpers.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: The doors don't open.
chris107: (Are they still fightened of the Manticore?)
Sandor Sunneson: Here we go?
Smon:
Sandor Sunneson: The manticore has been killed, you are free to go
Smon: Make a CHA check Sandor
Sandor Sunneson: don't attack us and we won't attack you
Sandor Sunneson rolls 1d20 and gets: 19,
Smon: nice
chris107: very nice
Sandor Sunneson: I give you my word, I am Sandor Sunneson
Smon: You hear a bolt being drawn then the bronze doors open, you see a long, high-ceilinged chamber that might once have been a temple hall, but now serves as a foul smelling goblin lair. 4 frightened looking female goblins look up at you, two holding goblin babies.
Smon: "Youz killed the Manticore?!"
chris107: Awww
Sandor Sunneson: Both are killed,
Sandor Sunneson: Are there any more? We killed 2
Smon: The goblin female smiles broadly revealing sharp teeth: "Weez tell Big Chief Ripnugget!"
Smon: "Juz two!"
chris107: "Where is this chief little one?"
Smon: "Comz wid me!"
chris107: "Shall we Sandor?"
Smon: The female goblin enters the intersection then hurries west.
Smon: Svenya shrugs.
chris107: follow
Sandor Sunneson: I think so, we'll bring the maticore head too
Sandor Sunneson: yes follow
Smon: She reaches the west T-junction. Following her you see a N-S tunnel - to the north it ends after 10' at a well maintained door, no scratch marks, but she heads south.
chris107: follow again
Sandor Sunneson: follow
Smon: The tunnel runs south 10' then splits, south it continues 10' to end at a door, west it runs 10' west to end at another door - both doors battered.
Smon: She takes the west door and knocks loudly. "Chief Ripnugget! Visitors!"
chris107: got it.
chris107: Amir grasps his shield and flail firmly.
Smon: A bolt is drawn and the door is opened by a hulking goblin guard, several more goblins beyond.
chris107: (Oh for a Sleep spell)
Sandor Sunneson: We bring you the head of the manticore that persecuted you poor goblins
Smon: The chamber beyond is 30'x30' with a door at s end of w wall and an arch in w end of s wall.
Sandor Sunneson: I lift up the head to show the goblins
Sandor Sunneson: how many goblins in total?
Smon: The goblins lead you through the s archway, 10' passage into the goblin throneroom, a large hexagon (extended n-s) about 40' n-s by 30' e-w with arches in w & e walls.
Sandor Sunneson: I am Sunneson of the North, and have come to free you of the beasts that caused the genocide amongst your community
Smon: The Goblin King lounges on a throne of wood and bones, a half dozen guards around him.
Smon: You also seem to have picked up maybe a dozen goblin followers behind you.
chris107: Hmmmm
Sandor Sunneson: Are they all weaponed up?
Smon: A hush falls over the goblin throng as Sandor raises the manticore head and makes his spiel.
Smon: Yes they're armed, the guards with scimitars & javelins, others with short blades
Smon: The guards have chain shirt & shield, others have bits & pieces, some with shields.
chris107: Amir Asad is prepared to cast Shield of Faith..
Smon: The Chief grins. "Well done Oomanz!"
chris107: Should things turn nasty.
Sandor Sunneson: Hopefully you can now live in peace and your community can prosper
Smon: The goblins nods happily.
Smon: "I beez Ripnugget! Manticorez been stealin our gold & eatin' our gobboes!"
Smon: "We iz appy you killz dem!"
Sandor Sunneson: well that should hopefully be in the past. Please tell us more about these delves
Sandor Sunneson: what is believed to wander the lower layers?
chris107: The Amir is keeping out of this. Consorting with Goblins not been chapter1 of the paladins handbook.
Sandor Sunneson: Being creatures of the Delves yourselves, you must know of the legends that live down below
Sandor Sunneson: you have not received the second edition then Amir?
Smon: food came.
chris107: He will eye the little savages closely for signs of betrayal.
Smon: have to stop there
chris107: No probs. Thanks again guys
chris107: We survive another week!
Smon: May be too busy to play weekday but could do next Saturday ok
Sandor Sunneson: ok, good point to stop, why don't you tally up XP post food and email us ?

Wednesday, 25 January 2017

ep 6 8-9/11/46


Smon
Smons 5e Wilderlands3
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6:57pm  2017-1-25 Smon Has entered the room
6:58pm  2017-1-25 chris107 Has entered the room
chris107: Hi Simon
chris107: Problems with the rooms?
Smon: Yeah forgot to set the number
chris107: So this is the correct oune?
Smon: Yes
6:59pm  2017-1-25 Sandor Sunneson Has entered the room
Smon: Fergus hi!
chris107: Hi Sandor
Sandor Sunneson: wvwning gents
Sandor Sunneson: evening gents even
Sandor Sunneson: no Bill tonight?
chris107: @DM could I ask for clarification on a point please?
Smon: yup
Smon: Bill is logging on
chris107: Regarding Oath Spells. Are these added to the known spell list? Or are they castable in addition to the daily selection?
chris107: ie: two free spells a day.
Smon: You always know them but they take up casting slots when cast
chris107: Ah okay, thanks for the clarification.
Smon: So you can only cast 3 1st level spells/day but you know CHA mod +half level spells + oath spells
chris107: So they would have to be chosen at the start of an adventure just like the spells from his standard known list?
7:05pm  2017-1-25 DESTROYERBILL Has entered the room
Smon: No, you choose which to cast when casting
chris107: And can still be substituted at will for Devine Smite or does the DS have to be nominated as the sloyt?
Smon: Hello Destroyerbill
chris107: Ah cool
DESTROYERBILL: hello
chris107: Evening DESTROYERBILL!
Sandor Sunneson: Hi Bill
DESTROYERBILL: hi
Smon: You have a number of castings per day per page 83 table. This is different from spells known.
Smon: Table on page 83 is castings, which can be used for divine smite instead.
chris107: Okay, I think I have it now. The number of spells/day from the table are chosen from the know or oath list at the time they are cast?
Smon: yes
chris107: Or Divine Smite.
Smon: yes
chris107: Cool, thanks again for the clarification.
Smon: NB you can cast a spell + divine smite in the same round
Smon: Blowing 2 spell slots.
chris107: Wow, very nice
Smon: OK I'll start.
Smon: GM: Leaving the manticore tunnels you head back up through Dyson's Delve, eventually emerging into the open air.
Sandor Sunneson: shall we rest up a bit before heading back to the town?
Smon: That evening you return to Selatine, laden with silver and gold. The dark-armoured gate guards are waiting... One steps forward.
Sandor Sunneson: No then, lol
Smon: (You will have had short rest so can have spent healing dice)
chris107: hehe
chris107 rolls 1d10+2 and gets: 8, (+2) = 10
chris107: Back to 20/20
Smon: ok
chris107: Or 28/28 depending how kind you are?
Sandor Sunneson rolls 1d10 and gets: 6,
Smon: There are five guards, the leader raises a hand.
Smon: Yeah you are level 3 Amir so 28/28
chris107:
Smon: Svenya:
Smon: /roll 3d10+8
Smon rolls 3d10+8 and gets: 5, 8, 8, (+8) = 29
Smon: Svenya on 28/28
chris107: nice
Sandor Sunneson: cool, all back to norm
Smon: Sandor on 32/32
Sandor Sunneson: ta
Smon: Guard: "I see your Delve was successful... Lord Vex shall take your silver. He graciously allows you to retain your gold and gems."
Smon: Svenya whispers: "We only took a few hundred silver, right?"
chris107: Persuade check? "Perhaps we could have the honour of delivering it to his hand?"
Sandor Sunneson: what did we accumulate?
Smon: You have 1000gp each and a few hundred silver.
Smon: You identify the potion vial as Invisibility
Smon: Plus Sandor's new magic sword.
chris107: (Trump has issued an executive order to build the Mexico wall!)
chris107: and the Rod?
Sandor Sunneson: Amir has definite Yorkshire tendencies when it comes to coins :), does he keep a ferret in his trouser leg too
chris107: hehe
Smon: wand of paralysation with 6 charges
Smon: If Svenya takes potion she'll let Amir have the wand
chris107: Okay, cool.
Smon: Amir can make a CHA+Prof check
chris107: Opal encrusted wand.
chris107 rolls 1d20+5 and gets: 12, (+5) = 17
chris107: (Persuasion gets double prof?)
Smon: (why?)
chris107: (It's one of his background skills, for some reason I thought they counted double prof?)
Smon: (no, and I'm using the DMG no skills option...)  The guards look to each other, then the leader nods.
chris107: (Okay  )
7:20pm  2017-1-25 Methen Has entered the room
Sandor Sunneson: Cheers guys, when you're off duty later, come down to the pub and I'll get you a couple of beers
chris107: Hi Methen
Methen: Hi
Sandor Sunneson: Nice little town you have here
Smon: Sandor can make a CHA+Prof check too.
chris107: So we are off to see Lord Vex?
chris107: To offer our 'tribute'?
Smon: The guards escort you the short distance to Vex Villa.
Sandor Sunneson rolls 1d20 and gets: 11,
DESTROYERBILL: vrb
DESTROYERBILL: brb
Smon: Vex Villa: The architecture seems strange, the angles not quite right, as if built by a subtly inhuman hand. Beyond the slightly crooked doorway you see a passage, not of the ivory coloured stone that coats the exterior of the villa, but of a silvery metal...
chris107: The Amir is impresed, a little spooked but impressed.
Sandor Sunneson: interesting and unique style of architecture
Smon: The guards escort you to a rather dilapidated court room, where the Lord of Selatine lounges on his throne with a listless air, attended by a single blonde slave girl and a dark-robed priest of hawkish aspect.
chris107: (Ah yes I made a note about this fellow some where)
Smon: Guard: "Lord Vex, father Macreus, these adventurers wished to see you..."
Smon: Svenya whispers: "They say Macreus is a thousand years old!"
chris107: Asad looks at the priest trying to discern any holy symbols etc.
Smon: Asad makes out a brass amulet in the shape of a skull - the symbol of Thanatos, God of Death.
chris107: The Amir gives a suave aristocratic bow to Lord Vex and the suitable greeting to the priest.
Sandor Sunneson: Good evening gentlemen
chris107: (Hmmm what does he know of this Thanatos?)
Smon: Vex sighs, glancing over at Amir, Sandor, Svenya and Drakonok. "Yes... What is it?"
Sandor Sunneson: (He's well hard, don't mess)
Smon: Macreus leans in and whispers something in Vex's ear. Vex frowns.
chris107: (I fear that evil is at work here.)
Smon: Lord Vex in happier times - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkLoQFoc21hI-U-QXF44s5N8jJXv2AuUztGLvtk2LH6x7uL6Wu9EYCwS9zZ4fp8Riz5pVEK70Ny5EGm-KxguNH5AKOtlAqFy3VVDeRj5mjmfqxgvh_oypG5M9g_1w9LBxZFKpgAT64Ms0/s200/Hytirus+Vex,+Lord+of+Selatine.jpg
Smon: Make WIS+PROF check chris
chris107: (Getting a very Theoden vibe about this  )
chris107 rolls 1d20+3 and gets: 19, (+3) = 22
chris107: Yay
Smon: The guards seem a little tense behind their masked helms, gripping their Ghinarian warspears tightly.
Sandor Sunneson:  
chris107: (How many guards?)
DESTROYERBILL: im ack#
chris107: Welcome back Bill.
Sandor Sunneson: Hi Bill
DESTROYERBILL: back
Smon: Thanatos is a sinister god associated with the Deathwalker cult of ancient Thracia. Where Hades is guardian of the dead, many Thanatics believe in holy killing, sending others on to their dark lord.
Smon: 6 guards.
chris107: Can the Amir use his sense evil (for want of a better word) ability without been detected?
Smon: The girl offers Vex a goblet, he waves it away.
Sandor Sunneson: We would like to know more about these Delves, so thought you maybe able to tell us more about them please
7:30pm  2017-1-25 Methen Has exited the room
Sandor Sunneson: And as you are from the area, we thought you would be the bestt person to ask
Smon: Vex shakes his head. "My worthless sister is the expert on the Delves - and Macreus says you have been seen cavorting with her... before she left on a ship earlier today."
Smon: Guard: "My lords, they have not yet paid the tribute for entering Selatine."
Smon: Macreus frowns, takes a step forward. "The Tribute is necessary for the rebuilding of Selatine. Please hand it over to the guards now."
Sandor Sunneson: Not me personally, this is my lady here.
Smon: Vex snorts.
chris107: "But the coins you took from my friends just the other night?"
Smon: Svenya smiles up at Sandor.
chris107: "And I have given generously to the Temple of Mitra."
Smon: Guard: "What about them?"
Smon: Macreus: "Mitra has abandoned Selatine. That should be obvious." Vex nods.
Smon: Amir uses his Divine Sense - Macreus has a rather sinister aura, but he detects no enchantment on Lord Vex.
chris107: "Nay, sirs. You are mistaken. The light of Mitra shines brightly!"
DESTROYERBILL: i wana fight somfing
Smon: Drakonok roars.
chris107: (You may get the chance Bil)
Smon: The guards take a step back.
Sandor Sunneson: Don't say that out loud
Sandor Sunneson: lol
Smon: OOC Vex is unarmoured, in a white robe.
Sandor Sunneson: appears to be unarmoured
chris107: "Why Lord Mitra and his wisdom will help make your realm great again my Lord."
Smon: Macreus: "Mitra has brought much woe to this town - as has trusting in the silver tongues of adventurers." Vex nods.
chris107: "Your sister works tirelesly to this end."
Sandor Sunneson: What level was the priestess L4?
Smon: GM: OK you & Macreus can make opposed persuasion checks Amir. CHA+Prof
Smon: yes
chris107: "Should he then trust the words of death?"
chris107 rolls 1d20+5 and gets: 2, (+5) = 7
chris107: Bugger
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 19, (+4) = 23
Sandor Sunneson: lol, smoked
chris107: Well this isn't going well
Smon: A dark aura of power seems to surround Macreus, while Amir stumbles on his words.
Smon: Vex frowns: "Macreus speaks truth. Mitra has betrayed Selatine. I do now what I should have done long ago - the worship of that one is forbidden here! Now hand over your Tribute and leave before you anger me!"
chris107: Amir Asad silently swears to Horus that this wicked priest will be destroyed and his evil brought low.
Smon: The guards close in. Are you handing over your silver?
DESTROYERBILL: no
Sandor Sunneson: I am happy too, we need to find out more about the priest before attacking
chris107: (I have no objection guys, for now at least. Unless you want a big punch up?)
Sandor Sunneson: not yet,
DESTROYERBILL rolls 1d20+1 and gets: 3, (+1) = 4
Smon: guards /roll d20
Smon: /roll d20
Smon rolls 1d20 and gets: 19,
Sandor Sunneson: Shall we put the silver on the table (assuming there is one in the room)
chris107: Is there a fight starting?
Smon: Drakonok roars defiance, the guards lower their spears...
Smon: Anyone else want to fight?
Sandor Sunneson: Can we calm down here!!! Shout at top of coice
Sandor Sunneson: voice
chris107: Can I use
Sandor Sunneson: Chris? I fear the cleric
chris107: one tick let me get the book
Smon: Drakonok raises his spear.
Smon: Three guards lunge at Drakonok.
chris107: Abdure Enemy to frighten the cleric?
Smon: Is Amir attacking? If so roll init
Sandor Sunneson: is my sword 2d8 against clerics as they can cast spells too or just MU?
Smon: all casters, even paladins!
Smon: I'm doing the 3 guards vs Drakonok now
Smon: /roll d20+4x3
chris107: I, I'll not see wickedness smear the name of Mitra. Vengeance!
Sandor Sunneson: shall we just go for it and attack the cleric?
Smon Rolls 1d20+4x3 and gets:
12 (+4) = 16
13 (+4) = 17
8 (+4) = 12
Smon: 2 hits.
Sandor Sunneson rolls 1d20 and gets: 17,
Smon: 26 damage
DESTROYERBILL: i run
chris107: "ON YOUR BELLY MACREUS! IN THE NAME OF HORUS! ON YOUR BELLY!"
chris107: (Bill!)
DESTROYERBILL: you will go to jail for asalting a prince
Smon: Drakonok turns and hightails it away.
DESTROYERBILL: guard
Smon: Roaring curses.
Smon: GM: Macreus: "Leave him! This is a house of peace!"
Smon: The wounded Dragonborn flees. The guards nod to Macreus and do not pursue.
Smon: Is Amir attacking Macreus with a spell?
chris107: Abjure Enemy channel divinity ability. I was backing up Bill but he's buggered off
Smon: ok
Smon: his save...
Sandor Sunneson: Can we just calm down, pay the silver, it's been a good day, I want to spend private time with my Lady
Smon: /roll d20
Smon rolls 1d20 and gets: 11,
Smon: 11+5=16.
chris107: Easily
Smon: Macreus looks unperturbed.
chris107: Ah well, not my night:D
Smon: Vex: "I should banish you all from Selatine!"
Smon: He sighs.
Sandor Sunneson: These dragon types just get overexcited, he'll be fine after a good nights kip
Smon: Vex: "Pay the damn silver and begone!"
DESTROYERBILL: i am a price
Sandor Sunneson: Look, there is the silver, hopefully we can get off on a better footing when we next meet
chris107: 30 pieces be sufficient?
Sandor Sunneson: As the ferret pops out of Amir's trouser leg and has a sniff around
Smon: Drakonok runs out of the villa and out through the open west gate, passing a couple shepherds bringing their flocks in for the night.
chris107: Asad bows curtly, gives his silver and turns to leave.
Smon: GM: They take all the silver you brought from the Delve and march you out of the Hall.
Smon: Svenya sighs: "What now?"
chris107: "There is dark magic at work there Sandor, mark my words." (in a whisper)
Sandor Sunneson: I know, now is not the time
chris107: "I suppose we best go find our Dragon friend?"
Smon: Svenya: "I still have enough gold... I'm thinking in the morning to head for Ahyf, get a ship from there north to Croy."
Sandor Sunneson: We do not know where he has gone, it's been a long day, I'm happy to go to the pub and have a nights rest
Smon: Drakonok jogs on through the gathering gloom.
Smon: Svenya nods to Sandor.
chris107: "You have been a staunch friend Svenya. I can only wish you good fortune for the future. Know that if you need help at any time you have but to send a message."
DESTROYERBILL rolls 1d10+3 and gets: 4, (+3) = 7
chris107: "We can not leave our other friend to the mercy of the hyenas?"
Sandor Sunneson: True,
Smon: Svenya looks west. "Aye, I doubt Drakonok's gone far - and with those wounds the beasts will surely smell his blood."
Sandor Sunneson: how far would he get so wounded?
Sandor Sunneson: Ok, lets get him back,
chris107: "Sandor, you rest and celebrate with Svenya, I will follow Drakonok and tend his wounds or stand with him agin the darkness."
Smon: Tiring, Drakonok finds a nice little hollow to curl up in for the night.
Smon: Svenya: "No, I'm coming with you Amir!"
Sandor Sunneson: It's not really right that
Sandor Sunneson: he can't have gone far
chris107: How long until the gates shut?
DESTROYERBILL rolls 1d10+2 and gets: 4, (+2) = 6
Sandor Sunneson: I'll chat to guards asking if they could let us in if we arrive late, just going to look for a friend
Smon: The guards glower at you, but don't say no.
Smon: You head out the gate...
Sandor Sunneson: Sorry guys, I'll definetly you all a drink, I'll keep my promise
Smon: An hour or so later, Sandor Svenya & Amir reach Drakonok's dell, where yes indeed a pack of huge Ghinarian hyenas are closing in on the wounded Dragonborn as he dozes...
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 3, (+1) = 4
chris107: "BEWARE!"
Smon: heh
chris107: "DRAKONOK!"
chris107: (Perhaps we can scare them by shouting etc.?)
Smon: Drakonok you come awake, sensing the presence of danger. Grabbing spear and bow you rise, in time to see 6 massive hyenas closing in on your sleeping place. Then you hear Amir shout a warning.
Smon: /roll 2d6x10
Smon Rolls 2d6x10 and gets:
6, 2 = 8
1, 1 = 2
3, 4 = 7
3, 1 = 4
1, 6 = 7
4, 5 = 9
4, 4 = 8
5, 4 = 9
6, 4 = 10
3, 1 = 4
Sandor Sunneson: I'll fire arrows at them as they are not within swording distance
chris107: I'll charge in towards the Dragonborn. Flailing around and protecting his friend.
Sandor Sunneson rolls 1d20 and gets: 13,
Smon: Hyenas are 80' from Drakonok, similar distance to Sandor Amir & Svenya.
Smon: hyenas init
Smon: /roll d20+1
DESTROYERBILL rolls 1d20+1 and gets: 8, (+1) = 9
Smon rolls 1d20+1 and gets: 18, (+1) = 19
chris107 rolls 1d20-1 and gets: 20, (-1) = 19
Smon: Svenya
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 5, (+3) = 8
Smon: GM: Amir raises his flail and races forward, yelling.
Smon: 3 hyenas lunge towards him (50') as he runs forward (30') - Amir you can roll your attack.
Smon: 5 more continue towards Drakonok.
chris107 rolls 1d20+4 and gets: 6, (+4) = 10
Smon: AC 12
Smon: 3 attacks on Amir
chris107: AC19
Smon: /roll d20+4x3
Smon Rolls 1d20+4x3 and gets:
17 (+4) = 21
20 (+4) = 24
18 (+4) = 22
Smon: jesus h
chris107: Cripes!
Sandor Sunneson: night night
Smon: /roll 8d4+6
Smon rolls 8d4+6 and gets: 1, 1, 3, 4, 1, 3, 4, 2, (+6) = 25
chris107: 3/28
Smon: 25 damage, Amir on 3/28
chris107: Told you it wasn't my night
Sandor Sunneson: svenya, throw him the invis portion
Smon: Sandor you can shoot or close to melee with the 3 on Amir.
Smon: Drakonok 3 hyenas lope towards you - they won't reach you this round.
Sandor Sunneson: I'll melee and fight this round,
DESTROYERBILL: i shoot
Sandor Sunneson rolls 1d20 and gets: 7,
Smon: Sandor races forward, axe swinging.
Sandor Sunneson: sword please
Sandor Sunneson: +1 sword
Smon: AC 12 so hit (sorry sword!)
Smon: d8+4 w no Rage
chris107: yay
Sandor Sunneson rolls 1d8+4 and gets: 3, (+4) = 7
Smon: Drakonok falls back as the hyenas race forward, loosing 2 shots.
DESTROYERBILL Rolls 1d20+5x2 and gets:
17 (+5) = 22
12 (+5) = 17
DESTROYERBILL rolls 1d10+3 and gets: 6, (+3) = 9
DESTROYERBILL rolls 1d10+3 and gets: 10, (+3) = 13
chris107: Nice!
Smon: Drakonok shoots down the one Sandor wounded then slays one coming at him with second shot.
Smon: Svenya runs forward and attacks the hyenas on Amir (action surge)
Sandor Sunneson: if you attack with invisibilty in 5e, do you become visible again?
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
9 (+5) = 14
11 (+5) = 16
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 1, (+5) = 6
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 7, (+5) = 12
Smon: She kills a second hyena.
Smon: Amir your go.
chris107 rolls 1d20+4 and gets: 2, (+4) = 6
Smon: hyena morale check
Smon: /roll 2d6
Smon rolls 2d6 and gets: 3, 5, = 8
chris107: (Asad decides that Horus isn't ready to accept his oath as yet)
Sandor Sunneson: (maybe you need a new God ;))
Smon: The outnumbered hyena takes a step back then scurries off into the darkness (disengage + 50' move)
Smon: The other two reach Drakonok and lunge at him
Smon: /roll d20+4x2
Smon Rolls 1d20+4x2 and gets:
10 (+4) = 14
6 (+4) = 10
Smon: teeth scrabble off hard scale (AC 15)
chris107: phew
Sandor Sunneson: I'll fire arrows at them from a distance
chris107: The Amir will run in to attack them.
chris107: (Or hopefully scare them off)
Smon: Sandor moves forward and switches to bow (No attack this round), Svenya does the same
Sandor Sunneson: Amir, stay with us, you're badly wounded
DESTROYERBILL rolls 1d20+6 and gets: 15, (+6) = 21
Smon: Drakonok stabs with his Dragonspear.
DESTROYERBILL rolls 1d8+4 and gets: 8, (+4) = 12
Smon: Drakonok badly wounds a hyena.
Smon: They decide this is not the easy meal they expected, Disengage and scamper off.
chris107: "Yeah! Run!"
Smon: Into the undergrowth, as Amir Sandor and Svenya come running up.
chris107: He slumps down into a bloody heap.
Sandor Sunneson: I'll fire at the ones DR injured
chris107: "Ouch!"
Smon: DC18 to spot in the dark
Sandor Sunneson rolls 1d20 and gets: 9,
Smon: They're out of sight.
Sandor Sunneson: back into town pronto, that's what they have accomodation so you can sleep safely\
Smon: Svenya nods: "We're bringing you home Drakonok!"
Smon: Drakonok are you willing to return with them?
Sandor Sunneson: we will get that priest one day, but lets find out more about him
DESTROYERBILL: i wana get home to get a wiven
chris107: "Aye, that we will."
Sandor Sunneson: we'll head back, to Sel
DESTROYERBILL: and beat the c..p out of enemy
Sandor Sunneson: not at L3 we won't be,
Sandor Sunneson: anyway, head back to Selatine
Sandor Sunneson: back,
chris107: Amir will spend the night in silent prayer at the alter of Mitra.
DESTROYERBILL: lets go to thev dragon born lands then come back
Smon: Svenya: "The dragonborn lands? Oricha?"
Sandor Sunneson: lets sleep on it and get back to full strenght
chris107: I fear we will have to do this without the aid of the royal wyverns for now Bill
Sandor Sunneson: Been a long day, lets talk in the morning\
Sandor Sunneson: Get back to town instead of this tundra, we're still not safe
DESTROYERBILL: good bye see you next time when i have a wiven
chris107: "Aye those hyenas have a nasty nip!"
8:26pm  2017-1-25 DESTROYERBILL Has exited the room
Smon: GM: Drakonok bids you farewell and jogs off into the night...
Sandor Sunneson: Ok, lets head back to Selatine
Smon: Svenya shrugs.
Sandor Sunneson: You ok Amir? Need a hand ??
chris107: "Thank you my friend. " He leans heavily on the barbarian and hobbles back to town.
Smon: GM: The three humans return to Selatine well after nightfall - the gate guards let you in, but you find the Shrine of Mitra boarded up, a guard outside.
Smon: OOC can play to 9pm
chris107: "I see the hand of Thanatos in this..."
chris107: OOC Good with me Simon.
Sandor Sunneson: Is it one of the guards Sandor promised a beer too? If yes, he'll offer to meet him at the pub to get it
Smon: Guard: "By order of Lord Vex. This shrine is to be rededicated to Thanatos."
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: Yes, one of those ones
Sandor Sunneson: I'll ask him if he fancies that beer now and wink at him? My round Svenya darling and Amir
Smon: roll CHA+Prof
Sandor Sunneson rolls 1d20 and gets: 17,
Smon: He nods. "Beer - prefer ouzo..."
Smon: (it's a Greek village)
Sandor Sunneson: that's fine, you joining us Amir?
chris107: Quietly and at a time when no guards are listening to Sandor and Svenya "It seems that the forces of darkness are at work here in Selatine. And I thought that evil had been driven out with the fall of Yusan and Oriax. We have much work to do."
chris107: "Aye, I need a stiff drink after tangling with those bloody hyenas!"
Sandor Sunneson: We'll ask the guard about life in general, pile him with ouzo and see what he says regards living here under the new regime
Smon: GM: You repair to the Inn, which is quiet tonight, you see Scalpy Jack drinking at the bar, Svenya goes over to chat with him.
Smon: /roll d20
Smon rolls 1d20 and gets: 2,
Sandor Sunneson: Drinks all round Jack,
Smon: The guard is pretty tight lipped, but tells you he's not been in Selatine long, he was hired in Ahyf recently by an agent of Lord Vex.
Smon: "All Vex's old warband left him... only Macreus and the slave girl stayed..."
Sandor Sunneson: You're a decent fighter, you neatly took our buddy apart, was pretty impressed\
Smon: "Place is a dump - orcs sold the pretty girls, half the people left... It's just the old, the lame now, and us..."
chris107: "A sad tale."
Sandor Sunneson: you don't sound too happy
Smon: He shrugs. "Aye. From Sceros, way back, Served in the Ahyf guard awhile."
Smon: "Pay's good."
Sandor Sunneson: Is morale amongst the troops good?, fancy another oozo?
Smon: He nods.
Sandor Sunneson: double ?
Smon: /roll d20
Smon rolls 1d20 and gets: 3,
Sandor Sunneson: You want one too Amir?
Smon: "Naw, have to get back to duty."
chris107: "I'll get them Sandor. My round."
Sandor Sunneson: Good on you, you're an excellent professional soldier
Smon: "Biades is my name. What'sh yours?"
Sandor Sunneson: Alexander
Smon: "sh good name."
Sandor Sunneson: I'll let you and Amir chat a bit, I'll get drinks and chat to the good lady
Smon: He rises a bit unsteadily, leans on his spear, and heads for the door.
Sandor Sunneson: Biades, take that before you head back to duty
Smon: "You can bring me another later - gets cold standing sentry..."
Sandor Sunneson: I'll give Amir and Biades the double shot\
Smon: /roll d20
Smon rolls 1d20 and gets: 20,
chris107: Amir pays for a round a room then collapses into bed for a well earned rest!
Smon: He takes the double shot with him.
Smon: GM Amir take off 2gp Sandor 1gp
chris107: noted
Sandor Sunneson: Svenya, to rest darling, Scalpy, take 10gp, this place has character, drinks on me tonight, use the change to do up the place a bit
Smon: Sandor on 1485 I count -10=1475
Sandor Sunneson: cheers
Smon: Svenya smiles and retires with Sandor...
chris107: = 1367 here
Smon: ok
Smon: GM: Next morning you rise, slightly hungover.
Sandor Sunneson: Asks Svenya if she's leaving to head home ?
Smon: After breakfast (1gp for lodging) you head outside.
Sandor Sunneson: (in private, obv)
Smon: Svenya: "I'll head down to the docks, see if I can get a ship north."
Sandor Sunneson: What you going to do there?
Smon: Her eyes fall on the front door of the Shrine. It is now daubed with a black skull - the emblem of Thanatos.
chris107: Amir lays on hands to himself for 15HP 18/28HP
Smon: Svenya: "I'll have money to outfit a ship, like my father - bit of trading, bit of raid... I mean, adventuring." She grins.
Smon: You go to full hp overnight.
Smon: & 1 hd back
Sandor Sunneson: You not staying around then?
chris107: Oh okay, cool. Saves his Lay on Hands then
Smon: Svenya pauses. "Well I wasn't planning to. Just came here for the Dyson's Delve gold, and I have that..."
Smon: She sounds uncertain.
Smon: "Although I suppose there must be a lot more down there..."
Smon: She looks around. "But this village gives me the creeps."
chris107: "Me too. I feel we should make our base elsewhere until we can scourge this place of evil."
Sandor Sunneson: Where is the next village closest to here?
Sandor Sunneson: or town?
Smon: OOC Bill was asking for a time jump so he could come back on a wyvern. What do you reckon?
Smon: Map - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLdbKHH1gFKDwis3uP_9goxTOmKhN9Z7wpUa21Ah5fPjB5RlBRiljGrgCwI7-A2zHbg0hSIq2lEK_fa2msLEvm4dnZwzy9rUd_wV2fwai2zCrvtQLz06tAvThPVXQrLkHmzJA_itYSZrE/s1600/Selatine+Area.jpg
chris107: OOC No problem with that, though I could do with earning some more gold and getting plate armour made..
Smon: If the amazons would let you use Oriax's tower that would be the closest base.
Smon: We could skip forward a month, time to get armour made in Ahyf?
Sandor Sunneson: could the amazon's not be used to defeat the Thanatosians in this village?
Smon: You could sell the wand or else borrow from Sandor to buy your plate armour.
chris107: I don't have the 1500GP yet
Sandor Sunneson: Sandor whispers to Svenya, if you do go, you will be missed
chris107: I could at that, though do not know what the wand does.
Smon: Yes you could ask the amazons for help. They follow Athena.
Sandor Sunneson: lets go and visit the Amazons
chris107: Itis encrusted with opals after all.
Sandor Sunneson: they ain't evil
chris107: Then that sounds like a plan.
Sandor Sunneson: to the tower?
Sandor Sunneson: Svenya., you coming darling?
chris107: If that's good with you?
Smon: Svenya sighs. "Oh you are persuasive..." she grins. "For a while, at least."
chris107: Maybe someone there who can see what the wand does and maybe buy it?
Sandor Sunneson: Sandor will give her a big embrace
chris107: Then get the armour fashioned.
Smon: OK with skip a month for visit to Ahyf? Sandor you ok to lend Amir 250, Svenya can match it?
chris107: Ready to do war upon the Thanati.
Sandor Sunneson: yes
chris107: I have 1367GP
Sandor Sunneson: are they not the Thanatum?
Smon: OK will work out xp now/
Smon: So you only need 133
Smon: Thanatics
chris107: Both have a nice ring to them
Smon: Book says Thanatosian
Smon: Which is what Fergus used to call them 25 years ago when we last played together.
Sandor Sunneson: That sounds like a New England Cheerleaders or Gymnastics Club, the Thanatics
Sandor Sunneson: Give us a T H A N......
chris107: hehe
Smon: Hyenas 80 each, roleplay etc 100 each, 180 total.
Sandor Sunneson: I'll go and find the guard who we got plastered
Sandor Sunneson: Ask if he's about?
chris107: 1,238XP total
chris107: A long ride to 4th.
Smon: A different guard on duty tells you Biades is sleeping.
Sandor Sunneson: Well tell him all the best and leave the town heading for the Tower
Smon: GM ok stopping there

Saturday, 21 January 2017

ep 5 8/11/46 RL3 Manticore Gold



XP
Sandor Barbarian 3 XP 1323/2700
Amir Paladin 3 XP 1058/2700
Drakonok Fighter 2 XP 817/900



5:58pm  2017-1-21 Smon Has entered the room
chris107: Hi Simon
Sandor Sunneson: evening Simon
Smon: Hello
Sandor Sunneson: Is your boy gracing us with his presence tonight too?
chris107: Just going to grab a glass of water, 1 min.
Smon: No, Ingrid has him. She took him to the anti-Trump march today.
Sandor Sunneson: The result is final, some you win, some you loose, life goes on
Smon:
Sandor Sunneson: It won't impact her anyway, she lives in UK
chris107: Back
Sandor Sunneson: Anyway, back to the real stuff
chris107: Yes we have a Ghoul squisher to deal with..
Sandor Sunneson: Stuck in a cave, dead ghouls, who did it, we don't know.....
Sandor Sunneson: something with claws
Smon: GM: OK so Drakonok will guard your rear while the others move ahead.
Smon: Are you following the tunnel NW from the triangular cave with the squashed ghouls?
chris107: The Amir ready to protect his friends.
Sandor Sunneson: yes
chris107: Let me check my map
Sandor Sunneson: and we have the beatle things to use as torches
chris107: Ah, yes
chris107: Can one be fitted atop a helmet?
Smon: You can wrap the beetle glands around your helms or shields to shed light as you advance yup.
chris107: Leaving hands free.
Sandor Sunneson: Like a Yorkshire miner going down t'pitt
Sandor Sunneson: good thinking, we'll do that
Smon: Sandor Amir or Svenya first?
chris107: (Not many of those left Sandor)
chris107: Can Sandor and Amir go side by side?
Smon: No, it looks too narrow.
Sandor Sunneson: yeah, happy with that
Sandor Sunneson: Amir has protect ability
chris107: Can I go 5' behind Sandor and still protect him?
Sandor Sunneson: can I use my dangersense ability?
Smon: GM: You head NW down the narrow tunnel, lit by the red glow of the fire beetle glands. It's too cramped for Amir to protect Sandor here, but after about 35-40' you come out into a cave about 20' across.
Sandor Sunneson: does Sandor sense danger??
Smon: On the north side of the cave broad, carved stone steps lead downwards, and there is also a tunnel heading south out of the cave.
Smon: The breeze is coming from the stairway.
Sandor Sunneson: any distinct odour?
Smon: Danger Sense just gives you advantage on DEX saves AFAIK (as far as I know)
Sandor Sunneson: from breeze ?
Sandor Sunneson: ok,
Smon: Yes, a smell of rot.
Sandor Sunneson: steps or tunnel Chris?
Smon: As you enter the chamber your beetle light falls on five more bodies scattered across the floor.
chris107: I think we should keep an eye on the tunnel and get side by side as we enter the room.
Smon: /roll d20-2
Smon rolls 1d20-2 and gets: 15, (-2) = 13
Sandor Sunneson: ok, lets do that
chris107: Same kind of wounds?
Smon: With you all having terrible Wisdom, you don't notice the first stirrings until the corpses suddenly lurch to their feet, moaning, and lunge stiffly towards you!
Smon: Svenya: "Zombies!"
Smon: OOC never seen Zombies beat PCs on a stealth check before. Roll init.
chris107: I have a 13 Wis I think?
chris107: Impressive Zombies!
Sandor Sunneson: how many?
Sandor Sunneson: I'LL RANGE
Smon: Amir you are right but that means they exactly beat you on stealth roll.
Sandor Sunneson: RAGE even
Smon: roll init
chris107: haha
Sandor Sunneson rolls 1d20 and gets: 15,
chris107 rolls 1d20-1 and gets: 3, (-1) = 2
chris107: Probably slower than a zombie too!
Smon: Svenya
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 15, (+3) = 18
Sandor Sunneson: 17 for me I think +2?
Smon: zombies
Smon: /roll d20-2
Smon rolls 1d20-2 and gets: 9, (-2) = 7
Sandor Sunneson: Can we line up so only the ones at the front attack us?
Smon: 5 zombies, you are in the room and they rise up to your front, left & right.
Smon: /roll d3
Smon rolls 1d3 and gets: 2
Smon: Amir is in the middle with Sandor to left and Svenya to his right.
chris107: So I can protect either?
Smon: yep
chris107: Cool
Smon: 2 zombies on Sandor, 1 on Amir, 2 on Svenya
Sandor Sunneson rolls 1d20 and gets: 4,
Smon: Sandor Rages and swings, 4+5=9. Zombie AC 8 - hit!
Smon: /roll 3d8+9
Smon rolls 3d8+9 and gets: 8, 7, 7, (+9) = 31
chris107: AC8?! Yay!
Smon: 31 hp
Sandor Sunneson rolls 1d8+5 and gets: 3, (+5) = 8
chris107: Heck, he's a tough one.
Sandor Sunneson: all of them ?
Smon: Svenya attacks one to her right:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 14, (+5) = 19
Smon: hit
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 1, (+5) = 6
Smon: /roll 3d8+9
Smon rolls 3d8+9 and gets: 4, 5, 7, (+9) = 25
Smon: The zombies moan and close in... Who is Amir protecting?
chris107: Zombies then me?
chris107: Will have to be Svenya (Sorrymate but it's Paladinny to be galant).
Smon: ok 1st zombie w disad
Sandor Sunneson: a npc ??
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
19 (+3) = 22
9 (+3) = 12
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1, (+3) = 4
chris107: (I know, it's wrong in every way but in charachter  )
Smon: no hits on Svenya
Smon: 2 on Sandor
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
11 (+3) = 14
6 (+3) = 9
Smon: The paw ineffectually at him.
Smon: 1 on Amir
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 10, (+3) = 13
chris107: AC19
Smon: no hits
chris107 rolls 1d20+4 and gets: 9, (+4) = 13
Smon: Svenya: "They're slow and clumsy!"
chris107 rolls 1d8+2 and gets: 1, (+2) = 3
Smon: Which one does Amir attack? Do you want to Smite?
chris107: "So am I!"
chris107: No I'm saving my Wrathful Smite for what ever tore the Ghouls apart)
Smon: OK but note that smite does +3d8 vs undead using a 1st level slot & can stack w spells like Wrathful Smite
Smon: Are you hitting the one Sandor hit or the one Svenya hit?
chris107: (That is very cool, I've used my shield of faith spell so am down to 1 spell or smite left. One to bear in mind though.
chris107: The one attacking Amir.
Smon: Or the one attacking you?
Smon: OK
Smon: /roll 3d8+9
Smon rolls 3d8+9 and gets: 4, 2, 6, (+9) = 21
Smon: /roll 3d8+9x2
Smon Rolls 3d8+9x2 and gets:
4, 6, 3 (+9) = 22
5, 3, 2 (+9) = 19
Smon: Sandor & Svenya's turn
Smon: Svenya:
Sandor Sunneson rolls 1d20 and gets: 13,
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 20, (+5) = 25
Smon: crit!
Sandor Sunneson rolls 1d8+5 and gets: 3, (+5) = 8
chris107: Nice work chaps
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 2, 6, (+5) = 13
Smon: You hack at the zombies as they press in.
Smon: /roll d20+3x6
Smon Rolls 1d20+3x6 and gets:
20 (+3) = 23
10 (+3) = 13
11 (+3) = 14
8 (+3) = 11
13 (+3) = 16
3 (+3) = 6
chris107: Thi round I'll protect Sandor
Smon: miss Sandor, Amir, & Svenya.
chris107 rolls 1d20+4 and gets: 14, (+4) = 18
Smon: (I'm doing it the first 2 rolls are the disadvantaged one, so lucky!)
chris107 rolls 1d8+2 and gets: 3, (+2) = 5
Smon: Sandor & Svenya
Smon: /roll d20+5
chris107: Alternate shielding sounds equitable.
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: Svenya hits
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 2, (+5) = 7
Sandor Sunneson rolls 1d20 and gets: 3,
Smon: She runs a zombie through, it staggers & makes a CON save...
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 11, (+3) = 14
Smon: It still stands!
Smon: Svenya: "They're not dying!"
Smon: Sandor hacks at his target - hit
chris107: "Unholy creatures!"
Sandor Sunneson rolls 1d8 and gets: 3,
Sandor Sunneson: 8
Smon: They continue their attack:
Smon: /roll d20+3x6
Sandor Sunneson: keep focused
Smon Rolls 1d20+3x6 and gets:
16 (+3) = 19
14 (+3) = 17
5 (+3) = 8
12 (+3) = 15
19 (+3) = 22
2 (+3) = 5
Smon: 1 hit on Sandor, 1 hit on Svenya
Smon: /roll d6+3x2
Smon Rolls 1d6+3x2 and gets:
2 (+3) = 5
1 (+3) = 4
Smon: Sandor takes 5/2=2 dmg, Svenya 4 dmg.
Smon: Amir
chris107 rolls 1d20+4 and gets: 7, (+4) = 11
chris107 rolls 1d8+2 and gets: 2, (+2) = 4
Smon: Amir's flail crunches.
Smon: S&S
Smon: Svenya:
Smon: /roll d20+5
chris107: (I have the Amir on 19/20HP by the way)
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: (me too 19/20)
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 1, (+5) = 6
chris107: ( *) )
Smon: CON save
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 13, (+3) = 16
Sandor Sunneson rolls 1d20 and gets: 8,
Smon: Svenya hacks at her zombie's neck, but it ignores her.
chris107: Bugger these are going to be tough to kill!
Sandor Sunneson rolls 1d8 and gets: 4,
Smon: Svenya: "If they don't start dying soon, I say we fall back..."
Smon: Sandor hacks the neck of his foe.
Smon: CON save:
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 11, (+3) = 14
Smon: DC was 5 + damage (9)=14
Smon: Its head hands off lopsided, but still it attacks!
Sandor Sunneson: maybe if we all attack one, that might decrease their chances of survival??
Smon: They attack...
chris107: That is good thinking
Smon: /roll d20+3x6
chris107: Also the smite thing..
Smon Rolls 1d20+3x6 and gets:
4 (+3) = 7
7 (+3) = 10
12 (+3) = 15
10 (+3) = 13
1 (+3) = 4
14 (+3) = 17
Smon: Svenya is hit.
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 1, (+3) = 4
Sandor Sunneson: Chris, Amir attack the one that Sandor hacked the head off
Smon: "Ouf!" (on 12/20)
chris107 rolls 1d20+4 and gets: 19, (+4) = 23
Smon: hit
chris107 rolls 1d8+2 and gets: 8, (+2) = 10
Smon: DC 15
chris107: Next time Sandor
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 4, (+3) = 7
chris107: Phew
Smon: Amir smashes the head of his foe, it falls and lies still!
chris107: One down.
Smon: S&S
Sandor Sunneson: there we go Svenya, battle on
Smon: Svenya:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 11, (+5) = 16
Sandor Sunneson rolls 1d230+5 and gets: 46 (+5) = 51
6:40pm  2017-1-21 Eliana Has entered the room
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Sandor Sunneson: oops
chris107: Amir will turn his attention on the wounded one, attacking from behind or the flank if he can?
*Eliana sneaks from the shadows....*
Smon: DC 18
chris107: Hi Eli
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 9, (+3) = 12
Sandor Sunneson rolls 1d20+5 and gets: 16, (+5) = 21
Eliana: (Hi)
Smon: Svenya's zombie goes down beneath a flurry of blows.
Smon: Sandor hacks away.
Sandor Sunneson rolls 1d8+5 and gets: 3, (+5) = 8
chris107: "See now? How they fall beneath our rightous weapons!"
Smon: DC 13
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 2, (+3) = 5
Smon: Sandor's foe falls, cleft in twain!
Smon: Only 2 zombies remain now, clawing at Sandor & Svenya.
chris107: Looks like it's a fresh (?) one for the Amir
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
7 (+3) = 10
13 (+3) = 16
4 (+3) = 7
Smon: no hits
chris107 rolls 1d20+4 and gets: 19, (+4) = 23
chris107 rolls 1d8+2 and gets: 2, (+2) = 4
Smon: Which one is Amir whacking?
Sandor Sunneson: the one with fewer HPs
chris107: The one attacking Sunneson.
Smon: S&S
Smon: Svenya:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 12, (+5) = 17
Smon: /roll d8+5
Sandor Sunneson rolls 1d20 and gets: 5,
Smon rolls 1d8+5 and gets: 4, (+5) = 9
Sandor Sunneson: +5=10
Smon: hits
Sandor Sunneson rolls 1d8 and gets: 5,
Sandor Sunneson: 10
Smon: zombies attack
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
3 (+3) = 6
8 (+3) = 11
1 (+3) = 4
Smon: no effect
chris107 rolls 1d20+4 and gets: 5, (+4) = 9
Smon: Amir is over with Sandor bashing at his foe
chris107 rolls 1d8+2 and gets: 7, (+2) = 9
Smon: CON save DC 14
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 20, (+3) = 23
Smon: nope
chris107: Drat!
Smon: S&S
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 17, (+5) = 22
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 3, (+5) = 8
Sandor Sunneson rolls 1d20 and gets: 8,
Smon: Svenya's one is still up.
Sandor Sunneson rolls 1d8+5 and gets: 6, (+5) = 11
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 11, (+3) = 14
chris107: Nice hit!
Smon: Sandor decapitates another zombie!
Smon: Only one wretched dead thing left now... Amir.
chris107: Can Amir Asad swap his target as he's going last anyway?
Smon: yup
chris107 rolls 1d20+4 and gets: 12, (+4) = 16
chris107 rolls 1d8+2 and gets: 5, (+2) = 7
Smon: Amir races to aid Svenya, ball swirling in a dance of death.
Smon: CON sv
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 16, (+3) = 19
chris107: Grrrr
Smon: oops zombie should have gone before Amir
Smon: /roll d20+3
Sandor Sunneson: if we all hit it next round, hopefully it will fall
Smon rolls 1d20+3 and gets: 8, (+3) = 11
Smon: S&S now
chris107: With disadvantage
Smon: Zombie attacked Svenya before Amir could reach her.
Smon: Svenya:
chris107: Cool
Sandor Sunneson rolls 1d20+5 and gets: 10, (+5) = 15
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Sandor Sunneson rolls 1d8+5 and gets: 6, (+5) = 11
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 9, (+3) = 12
chris107: "Horus let these souls rest in the arms of Anubis once more!"
Smon: Svenya & Sandor cut the last zombie to pieces.
Smon: Silence falls.
chris107: "Svenya you are gravely wounded."
chris107: Don't we have a healing potion some where?
Smon: Svenya gasps: "Tough bastards... At least they were slow and weak..."
Sandor Sunneson: how many xp for that??
Smon: Svenya nods. "I have it..."
Smon: She fishes out the potion and gulps it down.
Sandor Sunneson: drink it darling, make yourselfbetter
chris107: "Perhaps we should rest a while and heal our wounds?
Sandor Sunneson: good thinking
Smon: /roll 2d4+2
chris107: I still have 1 healing dice left but am only 1HP down so will save it.
Smon rolls 2d4+2 and gets: 1, 1, (+2) = 4
chris107:
Smon: Svenya on 16/20.
Smon: Svenya nods: "Rest sounds good..."
chris107: If no further threats are imminent we should search around.
Smon: You don't see any immediate threats.
Sandor Sunneson: anything of interest? e.g. misc magic items? chest??
Smon: It looks as if the south tunnel opens out into a dry cave after 20'. The north stairs go down 10' to a landing from which they continue down east.
chris107: Glance down the southern corridor and wide steps to the north just to be sure.
Smon: You search around. The bodies are all human, Ghinarian you think, somewhat decayed and wear only rags.
chris107: Well worn, dark?
Smon: Looks like typical peasant/shepherd gear.
Smon: /roll d4+1
Smon rolls 1d4+1 and gets: 1, (+1) = 2
chris107: And the stench is coming up the steps on the breeze?
Smon: 2 male, 3 female you think.
Smon: Yes.
Smon: The south tunnel slopes up towards the dry cave.
Sandor Sunneson: what you thinking Chris? Something up there??
chris107: Any exits from the southern cave?
Smon: Are you going down into it?
chris107: The steps down I think will lead us to the monster..
Smon: It angles NW to SE so you can only see the NW end.
chris107: But don't want to leave anything behind us.
chris107: Ah okay. Maybe after our rest?
Sandor Sunneson: Would the monster not have heard us fight?
Sandor Sunneson: obv not
chris107: You make a very good point.
Sandor Sunneson: lets rest and recover HP
Smon: GM: You sit down to rest and patch up.
chris107: Okay, the Amir will stand guard ashis friends recover their breath.
Smon: Svenya catches a Second Wind.
Smon: /roll d10+2
Smon rolls 1d10+2 and gets: 5, (+2) = 7
Smon: At full hp.
Smon: Sandor is on 21/23 Fergus and has 1 hit die left that could restore d12+2
chris107: I'm good as I am.
Sandor Sunneson rolls 1d12 and gets: 5,
Smon: Drakonok joins you as you rest, humming a merry tune.
Smon: Sandor is now on full.
Sandor Sunneson: ok, lets go on
Smon: XP - you get 133 each.
chris107: The Amir looks at the great dragon beast with some awe. He had never before met one of his kind.
Sandor Sunneson: how many is SandorI from L3?
Smon: 52 xp short
Sandor Sunneson: ta
Smon: Drakonok tells you he scared off some giant flies that were snooping around your rear.
chris107: "Thank you Drakonok."
Smon: Svenya: "Stairs or dry cave?"
Sandor Sunneson: ok, lets keep on moving into the big cage?
Sandor Sunneson: cave even
chris107: Cave would seem wise
Smon: GM: You head south into the dry cave - is Sandor in front?
Sandor Sunneson: with Amir?
Smon: Amir 2nd.
Smon: /roll d20+1
chris107: I'm happy to go upfront if it's too narrow?
Smon rolls 1d20+1 and gets: 9, (+1) = 10
chris107: Though my low dexterity means any traps are likely to get me
Smon: You enter the dry cave. It runs SE about 20' before tapering off in a curled point. Just before it ends you see a narrow tunnel in the south wall.
Smon: /roll d6x3
Smon Rolls 1d6x3 and gets:
2 = 2
4 = 4
1 = 1
Sandor Sunneson: how tall is the tunnel??
Smon: Suddenly as your footsteps set off a slight tremble, rocks fall from the ceiling!
Smon: Towards Sandor & Svenya - Amir is bracketed.
chris107: And any sign (spor, prints etc) of habitation?
Smon: DC 15 DEX save Sandor, you have advantage due to Danger Sense so roll 2 d20 take best result.
chris107: Asad raises his shield.
Sandor Sunneson rolls 2d20 and gets: 7, 14, = 21
Smon: I'm going to be kind and let Amir raise his shield to protect Svenya behind him, giving her advtg on her save.
Smon: Sandor leaps aside as a massive rock crashes down where he stood a moment before.
Smon: Svenya:
chris107: You are a kind fellow
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
10 (+5) = 15
14 (+5) = 19
Smon: Svenya leaps aside, Amir did deflect a large rock but she was already gone.
Smon: Dust billows up as the rocks hit the dry ground.
Smon: The choking orange dust gets in your eyes, nose, mouth, hair...
chris107: he feels slightly vindicated for taking the protect option
Smon: As the dust settles, it seems no more rocks are falling.
Smon: The south tunnel exit curls west and widens as it turns into a flight of stone steps heading steeply upwards.
Sandor Sunneson: We'll wait a couple of minutes to see if the rockfall attracts other monsters or anyting
Sandor Sunneson: up steps Amir/Svenya?
chris107: Any evidence ofinterference or does the fall seem natural?
Smon: All seems quiet, Drakonok guarding your rear in the northern cave.
Sandor Sunneson: Is that worth 52 xp avoiding those rocks?
Sandor Sunneson:
Sandor Sunneson: up stairs then
Sandor Sunneson: ??
Smon: The cave seems very dry, you're not an expert on caves but it could be natural.
chris107: Any evidence that these steps have been used lately?
Sandor Sunneson: any stalagmites or stalagtites?
chris107: "Let's not risk the roof falling in on us. I say we head north and down."
Smon: The steps don't show signs of recent use.
Sandor Sunneson: sure,
Sandor Sunneson: that could be down to L3
Sandor Sunneson: better to stay on this level??
chris107: "Any creature foolish enough to live in a unstable staircase won't be creeping up on us."
Smon: Svenya nods. "Agree, north."
chris107: "I'd like to find whatever raised those zombies and shreded the ghouls.."
Sandor Sunneson: maybe a lion cleric??
Sandor Sunneson: north it is
chris107: "Horus will protect us." (Even though he doesn't appear in the 5e Egyptian Gods list)
chris107: A Lion Cleric sounds pretty scary.
Sandor Sunneson: it would spend most of its time sleeping
Smon: GM: You head back north and take the broad 10' wide stairs down - N then E.
chris107: Side by side Sandor?
Sandor Sunneson: aye
Smon: The stairs come out on the west side of a hexagonal chamber, well fashioned.
Sandor Sunneson: what else do we notice?????????
Smon: A second stairway through an arch in the south wall leads on downward, while there is a door in the west wall. The heavy timber shows signs of damage, as if from the claws of some great beast - a large lion or sabretooth, perhaps.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
chris107: NW or SW for the door?
Sandor Sunneson: do we hear anuyhing??
Smon: Suddenly in the distance you hear a roar! It sounded as if it came from a long way beyond the door.
Sandor Sunneson: get ready bpys and girls
Smon: The door is at the north end of the east wall.
chris107: "Your jest of a lion-priest may not be too far from the mark friend Sandor.."
Smon: Svenya: "It did sound like a lion - I think... I've never met a lion..."
chris107: thanks
chris107: "Neither have I but I heard tell that one of the local demi-gods dressed in the skins of such a beast. I always fancied such a garment."
Sandor Sunneson: is the roar getting louder?
Sandor Sunneson: lets approach door
Smon: GM: Studying the room you see the hexagon is irregular - there are SW NW N E and SE walls, plus the archways where W and S walls would otherwise be.
chris107: yup
Smon: So either a pentagon or a septagon maybe.
Smon: The roar is not repeated.
chris107: hehe that's buggered up my map
Sandor Sunneson: lol
Smon: The dank fetid breeze is coming from the southern stairs.
chris107: Is the door barred or locked?
chris107: No movement down there?
Smon: The door is not barred or locked.
Smon: No sign of movement.
chris107: Through the door on a lion hunt then?
Smon: Svenya: "Monsters often have treasure..."
Sandor Sunneson: yes
Smon: "And I want a thousand gold before I return to Croy..."
Sandor Sunneson: focus on the kill first
chris107: (Is the holy animal of Mitra a lion?)
Smon: (yes)
Smon: Svenya cautiously opens the door, revealing a dim-lit corridor of worked stone running east.
Smon: It's 10' wide, you can see openings along the south wall.
chris107: how wide/high?
Smon: 10' high in centre.
chris107: thanks
Sandor Sunneson: how many openings??
Smon: There is a door in south wall after 30', then an open arch after 60', and it looks like a third arch at 80'. Then the passage ends.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: The roar comes again!
Smon: You think it came from the furthest arch.
Sandor Sunneson: any noise heard?
Sandor Sunneson: from what door?
Sandor Sunneson: Would it be worth firing an arrow into there to see if that entices it out??
chris107: Lets creep up...
Sandor Sunneson: ok, creep we do
Smon: The roar came through an open archway 80' down the passage, just before it dead-ends.
chris107: It would be a sharp angle.
Smon: GM: You head cautiously down the tunnel...
Smon: After 30' you pass the door.
chris107: Listning at the door and sneaking a look through the first arch as we go
Smon: At 60' you reach the first archway. It opens into another tunnel running south into darkness.
Smon: No sound from the door.
Sandor Sunneson: are the torches still on?
chris107: The Amir raises his shield. The words of power for his spell on his lips.
Smon: There is a dim bluish radiance. As you near the second archway you smell blood.
Smon: The archway opens into a chamber, 30' e-w by 20' n-s - a veritable slaughterhouse.
Smon: Hanging from spikes on the walls are the remains of goblins, several missing limbs. Blood, viscera & offal litters the floor.
Smon: Your archway is at the w end of the n wall. A matching arch is set at the east end of the south wall.
Sandor Sunneson: good potential for a haggis factory with all this offal
Smon: /roll d6
chris107: hehe
Smon rolls 1d6 and gets: 2,
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 19, (+1) = 20
Sandor Sunneson: get ready to rumble
Smon: Suddenly there comes the stealthy tread of great paws through the southern arch, and into the chamber comes a hideous beast.
chris107: My lions are girrded
Smon: The body of a lion indeed, but the head is manlike, the wings reptilian, and its long tail ends in a cluster of deadly spikes.
chris107: Oh bugger
Smon: Not a lion of Mitra, but a creature of Chaos - a Manticore!
Smon: Its yellow eyes fix on you as you lurk in the doorway.
chris107: "Horus smite this foul creature with your divine wrath!"
Smon: "MAN-THINGS...."
Smon: roll init
Sandor Sunneson: RAGE
chris107: (Amir summons holy power into his flail.)
Smon: You're out of rage.
chris107 rolls 1d20-1 and gets: 1, (-1) = 0
Sandor Sunneson rolls 1d20 and gets: 19,
chris107: This is not going well
Smon: Svenya
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 14, (+3) = 17
Smon: manticore
Smon: /roll d20+3
Sandor Sunneson: can Bill not fire arrows at it from a distance?
Smon rolls 1d20+3 and gets: 10, (+3) = 13
Smon: Svenya: "RAAH!"
Smon: She Action Surges and charges the beast as it bounds towards you...
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
17 (+5) = 22
1 (+5) = 6
Smon: 1 hit
Sandor Sunneson rolls 1d20+5 and gets: 9, (+5) = 14
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Smon: Sandor hits it exactly - AC 13
chris107: Greathit Svenya!
chris107: And Sandor!
Smon: AC 14 I meant
Sandor Sunneson rolls 1d8+5 and gets: 2, (+5) = 7
Smon: The manticore attacks Svenya with its claws and fetid maw...
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
5 (+5) = 10
10 (+5) = 15
10 (+5) = 15
Smon: AC 17 - she twists aside, fending it off with her shield.
Smon: Amir.
chris107: Asad whirls the scourge of Horus, it glows with a deep black radiance..
chris107 rolls 1d20+4 and gets: 7, (+4) = 11
Smon: maybe next time
Smon: /roll d6
chris107: But to little effect!
Smon rolls 1d6 and gets: 5,
Smon: The manticore roars again - and now you hear an answering roar from somewhere behind you!
chris107: Double bugger!
Smon: Behind you Drakonok yells: "Nuther one coming!"
Smon: Svenya:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 6, (+5) = 11
Smon: miss
Sandor Sunneson rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Sandor rem you can Reckless attack - anyway you hit
Sandor Sunneson rolls 1d8+5 and gets: 4, (+5) = 9
chris107: (If I can hit, maybe I can scare this one while we deal with the next?)
Smon: Sandor hits its flank, blood seeps.
Smon: The manticore attacks Svenya again.
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
13 (+5) = 18
5 (+5) = 10
5 (+5) = 10
Smon: It bites at her...
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 8, (+3) = 11
Smon: 11 dmg, ouch!
chris107: Ouch!
Smon: Svenya 9/20
Smon: Amir
chris107 rolls 1d20+4 and gets: 6, (+4) = 10
chris107: Arrgghhh!
Smon: miss
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: Drakonok: "GRRR!!" he's holding the other one off - for now...
Smon: S&S
Sandor Sunneson: shall we retreat chris?
Smon: Svenya:
Smon: /roll d20+5
chris107: There's one behind us..
Smon rolls 1d20+5 and gets: 20, (+5) = 25
Smon: crit!
chris107: Yay!
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 2, 2, (+5) = 9
Smon: 9 dmg
chris107: I think we are going to have to fight our way out.
Sandor Sunneson rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Your manticore is badly bloodied now.
Smon: Sandor hacks at it.
Smon: hit
Sandor Sunneson rolls 1d8 and gets: 4,
Smon: 7 dmg
Sandor Sunneson: 9
Smon: no rage
Sandor Sunneson: ok
Smon: The manticore attacks Svenya:
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
8 (+5) = 13
7 (+5) = 12
12 (+5) = 17
Smon: One claw bats aside her shield.
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 1, (+3) = 4
chris107 rolls 1d20+4 and gets: 9, (+4) = 13
Smon: At 5/20
chris107: Not my night
Smon: The manticore parries Amir.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: Drakonok: "Ouf!"
Smon: There's the sound of a large dragonborn being flung against a wall, and then the pad of approaching lion-feet behind you...
chris107: "You two finish this one, I'll get our back!"
chris107: Amir launches himself at the newcomer
Smon: Svenya looks panicked as your manticore roars in triumph, answered by a second roar from close behind. "We're going to die in here!"
chris107: "Horus!"
Sandor Sunneson rolls 1d20+5 and gets: 12, (+5) = 17
Smon: Amir turns and heads back up the passage while Svenya & Sandor face the first manticore in the charnel chamber.
Smon: hit
Smon: Svenya:
Smon: /roll d20+5
Sandor Sunneson rolls 1d8+3 and gets: 3, (+3) = 6
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 3, (+5) = 8
Smon: 14 dmg
Smon: Blood pours from the manticore's many wounds, it must be near death itself but it lunges viciously at Svenya:
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
5 (+5) = 10
5 (+5) = 10
6 (+5) = 11
Smon: & misses, crashing into the wall.
chris107: Phew!
Sandor Sunneson: does it damage itself when crashing into the wall?
Smon: GM: (No) In the long tunnel Amir sees Drakonok unconscious against a wall, and a second equally vicious manticore leaping towards Amir...
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
12 (+5) = 17
14 (+5) = 19
8 (+5) = 13
Smon: AC 18?
chris107: AC19
Sandor Sunneson: ouch
chris107: Splint + Shield
Smon: 1 claw hits
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 5, (+3) = 8
Smon: 8 dmg to Amir
chris107: 11/20
Smon: Amir's go
chris107: He strikes back with the hopefully still holy weapon.
chris107 rolls 1d20+4 and gets: 10, (+4) = 14
Smon: hit!
chris107: at last!
chris107: ?roll 1d8
chris107 rolls 1d8 and gets: 4,
chris107 rolls 1d6 and gets: 1,
Smon: 7 dmg?
chris107: 7HP and a save agin been scared
chris107: (I think?)
Smon: WIS save?
chris107: yes
chris107: "Get thee hence from the wrath of Horus, thing of chaos!"
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 3, (+1) = 4
Smon: The manticore recoils in horror!
chris107:
chris107: Lion tamer!
Smon: In the charnel room the battle nears its climax...
Smon: Svenya: "Die you bastard!"
chris107: Good luck Sandor!
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 19, (+5) = 24
Sandor Sunneson rolls 1d20+3 and gets: 6, (+3) = 9
Smon: OOC you should have used Reckless Attack Fergus.
Smon: Svenya's silver blade pierces the beast's chest...
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Smon: It sighs and collapses, dead!
chris107: YAY!
Smon: The Frightened manticore's eyes go wide, it turns and bounds away from Amir (free attack)
Sandor Sunneson: 1 more to go!
chris107 rolls 1d20+4 and gets: 5, (+4) = 9
chris107:
Sandor Sunneson:
Smon: Amir misses, the Manticore ducks left down the southern tunnel and retreats at great speed.
chris107: hehe
Sandor Sunneson: save Bill
chris107: He checks out the slumped form of the Dragonborn.
Smon: Drakonok seems to be sleeping peacefully, he'll have a bruised head but no major damage.
Sandor Sunneson: cool, ok what's in the room? Check everyone is ok\
chris107: "To me! We must find this other beast before it can bring help!"
Sandor Sunneson: ok, lets follow it
Smon: Svenya cautiously approaches the chamber the manticore entered from, leaning on the archway for support.
chris107: (The things talk, foul chaos in deed)
Sandor Sunneson: how are we HP wise?
Smon: Svenya: "I'm not chasing that one!"
chris107: 11/20 here, not good.
Smon: Svenya is on 5 hp.
chris107: Then lets grab what we can and get the heck out of here!
Sandor Sunneson: yes
chris107: The spikey tail would make for a fine flail head
chris107: glass of water 1 min.
Smon: The arch leads into a roughly triangular room, empty but for a few bones and bloodstains, but with an arch in the west wall - and through that arch you see a second room, 20x20 with a door in the west wall, dominated by a kind of nest around which are scattered many thousands of silver coins.
Smon: Inside the nest is an open chest, brimming with gold coins, from which emerges the emerald hilt of a shining longsword and the tip of an opal encrusted wand.
chris107: "More than we can carry likely.
chris107: Wow!
Smon: You also see a potion vial in the chest, with a blank nametag.
Sandor Sunneson: beautiful sword, how amazing it looks
chris107: Can we carry the chest betwen us?
Smon: Yes, two of you could carry the chest, ca 55-60 lb weight looking at the gold.
Sandor Sunneson: may I pick up the sword?
Smon: Sandor could carry it in both hands if he doffed shield.
chris107: Scoop as much as the silver as we can carry and the chest and get the heck out of Dodge?
Sandor Sunneson: yes,
chris107:
Smon: Sandor approaches the sword and grasps its hilt with slightly trembling hand... he pulls it out and raises it - silvery flame runs up the blade!
chris107: No problems with you picking up the sword here Sandor.
Smon: "I AM YOUR VENGEANCE, SANDOR. I AM SPELLBANE."
chris107: Very kewl sword
Smon: Svenya: "Er, did the sword just talk?"
Smon: The hilt is warm to the touch, the blade incredibly well balanced and keen.
chris107: "The spirit of vengence is strong in this one."
Smon: "I WAS FORGED TO DESTROY THE POWERS OF SORCERY. USE ME WELL."
Sandor Sunneson: Hello Spellbane, I will do you justice
Smon: GM: The sword seems satisfied.
chris107: Now lets get this fab loot back to town!
chris107: Before Simon starts rolling 6's
Smon: GM: Spellbane is a base +1 longsword. When Attuned (you can have a max 3 attuned items) it does +2d8 damage vs spell users (so 3d8 total) and grants Magic Resistance (advantage on saves vs spells)
chris107: Asad smiles at the mention of vengeance and justice.
chris107: Nice sword Sandor
Smon: GM: With Drakonok's help you sweep up as much silver as you can, plus the 4,000gp in the chest, the sword, wand & potion, and head for home...
Smon: OOC OK will do XP.
Sandor Sunneson: yeah that's fine
chris107: That is a fine haul!
chris107: I think Svenya is going home
Sandor Sunneson: is it 1xp per GP?
Smon: no
Sandor Sunneson: boo lol
chris107: The Wrathful Smite served us well
Smon: 350 XP each for manticores plus a level 4 major treasure award - 125 each.
8:18pm  2017-1-21 Eliana Has exited the room
Smon: 475 total. Drakonok gets 125
chris107: 475 + 133?
Smon: yes
chris107: Nice!
chris107: 3rd level
Sandor Sunneson: 3rd level too
chris107: 1058 total
Smon: Svenya is on 892.
chris107: arrgghh so close for her.
Smon: You had 310 Chris plus 133 plus 475
chris107: 450 I have here?
chris107: 310 + 125
chris107: + 15
Smon: Think I missed a session out there sorry!
chris107: No probs
Smon: Yeah the 125 - so Svenya levels too.
chris107: And lots of pennies. Asad will tythe 10% again even though it's not compulsory to do so.
Smon: Can't find a bloody calculator. :/
Sandor Sunneson: use pc or laptop one??
Smon: can't find it on this laptop
Smon: bloody windows 10
chris107: Divine Health and Sacred Oath
chris107: I'm hating Windows 10
chris107: wish I'd stayed with mac.
Smon: Well it's better than the Chromebook I had before.
Smon: It's taking 5 minutes to search for a calculator
chris107: Mitra/Horus are interchangable I believe Simon?
Sandor Sunneson: my one is ready, shout out the figures
Smon: Used to be there was an obvious folder marked Accessories
Smon: Sandor had 848 XP plus 475 I believe
Smon: Fergus can you do Tues or Wed next week? Or Friday or Saturday?
Sandor Sunneson: Tues or Wed evening possibly, Saturday what time?
Smon: 6pm good
Smon: Wed evening good for Bill
Smon: No Bill Saturday
chris107: I can do both Tues & Weds. Weekend I'll have to check what my partner is working but should be okay.
Smon: Actually I'll have Bill Saturday until 6pm.
Sandor Sunneson: For Tues that maybe possible, the tour I'm down to do provisionally on Tues finishes at 5.30, so that could be a possibility.
Smon: (found my 30 year old school calculator!)
Sandor Sunneson: Could do an afternoon session next Sat?
Smon: Let's aim for next session Tuesday 7pm ok?
chris107: The Amir Asad will be planning to swear his Oath of Vengeance to Horus/Mitra
chris107: Tuesday I can only play up to 6:45 it's my Castle Redstar game night.
Smon: Will start with you heading home - will be kind & let you level up first.
chris107: Session 141 and nearly the 4th anniversary
Smon: Congrats chris.
Sandor Sunneson: cool, I'll text you Monday to confirm. Could you email me Sandor's latest character sheetr please, I also have 2 attribute points to play with
Smon: OK Wednesday 7pm?
chris107: Wednesday 7pm is great for me.
Sandor Sunneson: depends what tour I'm on, but possibly yes
Smon: Let's go for Wednesday. Can either do 4.30pm or 7pm, 7pm sounds more likely.
chris107: Both times on Wednesday work for me.
Sandor Sunneson: and next Sat afternoon?
Smon: Sandor on 1323 XP by my count.
Smon: yep will aim for that.
chris107: Again should be okay unless we're going away for the weekend.
chris107: Thanks for another great session Simon. Cheers Sandor
Smon: I'll check w Bill re Saturday, but Wed should be fine.
Smon: Cheers
Sandor Sunneson: Shall we say provisionally 1-3 on Sat? unless you are away? Then that leaves rest of day free? Or could do late morning?10-12
Smon: Well done not TPKing!
Smon: Yeah early Sat would be great.
chris107: Saved by the spell!
Smon: Bill wants to see a film Saturday.
Sandor Sunneson: Thanks Simon, will you update this on the blog?
chris107: Sounds good to me.
Smon: Will post now yup