Just for my Wilderlands & City State of the Invincible Overlord RPG stuff. NSFW
Saturday, 21 January 2017
ep 5 8/11/46 RL3 Manticore Gold
XP
Sandor Barbarian 3 XP 1323/2700
Amir Paladin 3 XP 1058/2700
Drakonok Fighter 2 XP 817/900
5:58pm 2017-1-21 Smon Has entered the room
chris107: Hi Simon
Sandor Sunneson: evening Simon
Smon: Hello
Sandor Sunneson: Is your boy gracing us with his presence tonight too?
chris107: Just going to grab a glass of water, 1 min.
Smon: No, Ingrid has him. She took him to the anti-Trump march today.
Sandor Sunneson: The result is final, some you win, some you loose, life goes on
Smon:
Sandor Sunneson: It won't impact her anyway, she lives in UK
chris107: Back
Sandor Sunneson: Anyway, back to the real stuff
chris107: Yes we have a Ghoul squisher to deal with..
Sandor Sunneson: Stuck in a cave, dead ghouls, who did it, we don't know.....
Sandor Sunneson: something with claws
Smon: GM: OK so Drakonok will guard your rear while the others move ahead.
Smon: Are you following the tunnel NW from the triangular cave with the squashed ghouls?
chris107: The Amir ready to protect his friends.
Sandor Sunneson: yes
chris107: Let me check my map
Sandor Sunneson: and we have the beatle things to use as torches
chris107: Ah, yes
chris107: Can one be fitted atop a helmet?
Smon: You can wrap the beetle glands around your helms or shields to shed light as you advance yup.
chris107: Leaving hands free.
Sandor Sunneson: Like a Yorkshire miner going down t'pitt
Sandor Sunneson: good thinking, we'll do that
Smon: Sandor Amir or Svenya first?
chris107: (Not many of those left Sandor)
chris107: Can Sandor and Amir go side by side?
Smon: No, it looks too narrow.
Sandor Sunneson: yeah, happy with that
Sandor Sunneson: Amir has protect ability
chris107: Can I go 5' behind Sandor and still protect him?
Sandor Sunneson: can I use my dangersense ability?
Smon: GM: You head NW down the narrow tunnel, lit by the red glow of the fire beetle glands. It's too cramped for Amir to protect Sandor here, but after about 35-40' you come out into a cave about 20' across.
Sandor Sunneson: does Sandor sense danger??
Smon: On the north side of the cave broad, carved stone steps lead downwards, and there is also a tunnel heading south out of the cave.
Smon: The breeze is coming from the stairway.
Sandor Sunneson: any distinct odour?
Smon: Danger Sense just gives you advantage on DEX saves AFAIK (as far as I know)
Sandor Sunneson: from breeze ?
Sandor Sunneson: ok,
Smon: Yes, a smell of rot.
Sandor Sunneson: steps or tunnel Chris?
Smon: As you enter the chamber your beetle light falls on five more bodies scattered across the floor.
chris107: I think we should keep an eye on the tunnel and get side by side as we enter the room.
Smon: /roll d20-2
Smon rolls 1d20-2 and gets: 15, (-2) = 13
Sandor Sunneson: ok, lets do that
chris107: Same kind of wounds?
Smon: With you all having terrible Wisdom, you don't notice the first stirrings until the corpses suddenly lurch to their feet, moaning, and lunge stiffly towards you!
Smon: Svenya: "Zombies!"
Smon: OOC never seen Zombies beat PCs on a stealth check before. Roll init.
chris107: I have a 13 Wis I think?
chris107: Impressive Zombies!
Sandor Sunneson: how many?
Sandor Sunneson: I'LL RANGE
Smon: Amir you are right but that means they exactly beat you on stealth roll.
Sandor Sunneson: RAGE even
Smon: roll init
chris107: haha
Sandor Sunneson rolls 1d20 and gets: 15,
chris107 rolls 1d20-1 and gets: 3, (-1) = 2
chris107: Probably slower than a zombie too!
Smon: Svenya
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 15, (+3) = 18
Sandor Sunneson: 17 for me I think +2?
Smon: zombies
Smon: /roll d20-2
Smon rolls 1d20-2 and gets: 9, (-2) = 7
Sandor Sunneson: Can we line up so only the ones at the front attack us?
Smon: 5 zombies, you are in the room and they rise up to your front, left & right.
Smon: /roll d3
Smon rolls 1d3 and gets: 2
Smon: Amir is in the middle with Sandor to left and Svenya to his right.
chris107: So I can protect either?
Smon: yep
chris107: Cool
Smon: 2 zombies on Sandor, 1 on Amir, 2 on Svenya
Sandor Sunneson rolls 1d20 and gets: 4,
Smon: Sandor Rages and swings, 4+5=9. Zombie AC 8 - hit!
Smon: /roll 3d8+9
Smon rolls 3d8+9 and gets: 8, 7, 7, (+9) = 31
chris107: AC8?! Yay!
Smon: 31 hp
Sandor Sunneson rolls 1d8+5 and gets: 3, (+5) = 8
chris107: Heck, he's a tough one.
Sandor Sunneson: all of them ?
Smon: Svenya attacks one to her right:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 14, (+5) = 19
Smon: hit
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 1, (+5) = 6
Smon: /roll 3d8+9
Smon rolls 3d8+9 and gets: 4, 5, 7, (+9) = 25
Smon: The zombies moan and close in... Who is Amir protecting?
chris107: Zombies then me?
chris107: Will have to be Svenya (Sorrymate but it's Paladinny to be galant).
Smon: ok 1st zombie w disad
Sandor Sunneson: a npc ??
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
19 (+3) = 22
9 (+3) = 12
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1, (+3) = 4
chris107: (I know, it's wrong in every way but in charachter )
Smon: no hits on Svenya
Smon: 2 on Sandor
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
11 (+3) = 14
6 (+3) = 9
Smon: The paw ineffectually at him.
Smon: 1 on Amir
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 10, (+3) = 13
chris107: AC19
Smon: no hits
chris107 rolls 1d20+4 and gets: 9, (+4) = 13
Smon: Svenya: "They're slow and clumsy!"
chris107 rolls 1d8+2 and gets: 1, (+2) = 3
Smon: Which one does Amir attack? Do you want to Smite?
chris107: "So am I!"
chris107: No I'm saving my Wrathful Smite for what ever tore the Ghouls apart)
Smon: OK but note that smite does +3d8 vs undead using a 1st level slot & can stack w spells like Wrathful Smite
Smon: Are you hitting the one Sandor hit or the one Svenya hit?
chris107: (That is very cool, I've used my shield of faith spell so am down to 1 spell or smite left. One to bear in mind though.
chris107: The one attacking Amir.
Smon: Or the one attacking you?
Smon: OK
Smon: /roll 3d8+9
Smon rolls 3d8+9 and gets: 4, 2, 6, (+9) = 21
Smon: /roll 3d8+9x2
Smon Rolls 3d8+9x2 and gets:
4, 6, 3 (+9) = 22
5, 3, 2 (+9) = 19
Smon: Sandor & Svenya's turn
Smon: Svenya:
Sandor Sunneson rolls 1d20 and gets: 13,
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 20, (+5) = 25
Smon: crit!
Sandor Sunneson rolls 1d8+5 and gets: 3, (+5) = 8
chris107: Nice work chaps
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 2, 6, (+5) = 13
Smon: You hack at the zombies as they press in.
Smon: /roll d20+3x6
Smon Rolls 1d20+3x6 and gets:
20 (+3) = 23
10 (+3) = 13
11 (+3) = 14
8 (+3) = 11
13 (+3) = 16
3 (+3) = 6
chris107: Thi round I'll protect Sandor
Smon: miss Sandor, Amir, & Svenya.
chris107 rolls 1d20+4 and gets: 14, (+4) = 18
Smon: (I'm doing it the first 2 rolls are the disadvantaged one, so lucky!)
chris107 rolls 1d8+2 and gets: 3, (+2) = 5
Smon: Sandor & Svenya
Smon: /roll d20+5
chris107: Alternate shielding sounds equitable.
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: Svenya hits
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 2, (+5) = 7
Sandor Sunneson rolls 1d20 and gets: 3,
Smon: She runs a zombie through, it staggers & makes a CON save...
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 11, (+3) = 14
Smon: It still stands!
Smon: Svenya: "They're not dying!"
Smon: Sandor hacks at his target - hit
chris107: "Unholy creatures!"
Sandor Sunneson rolls 1d8 and gets: 3,
Sandor Sunneson: 8
Smon: They continue their attack:
Smon: /roll d20+3x6
Sandor Sunneson: keep focused
Smon Rolls 1d20+3x6 and gets:
16 (+3) = 19
14 (+3) = 17
5 (+3) = 8
12 (+3) = 15
19 (+3) = 22
2 (+3) = 5
Smon: 1 hit on Sandor, 1 hit on Svenya
Smon: /roll d6+3x2
Smon Rolls 1d6+3x2 and gets:
2 (+3) = 5
1 (+3) = 4
Smon: Sandor takes 5/2=2 dmg, Svenya 4 dmg.
Smon: Amir
chris107 rolls 1d20+4 and gets: 7, (+4) = 11
chris107 rolls 1d8+2 and gets: 2, (+2) = 4
Smon: Amir's flail crunches.
Smon: S&S
Smon: Svenya:
Smon: /roll d20+5
chris107: (I have the Amir on 19/20HP by the way)
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: (me too 19/20)
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 1, (+5) = 6
chris107: ( *) )
Smon: CON save
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 13, (+3) = 16
Sandor Sunneson rolls 1d20 and gets: 8,
Smon: Svenya hacks at her zombie's neck, but it ignores her.
chris107: Bugger these are going to be tough to kill!
Sandor Sunneson rolls 1d8 and gets: 4,
Smon: Svenya: "If they don't start dying soon, I say we fall back..."
Smon: Sandor hacks the neck of his foe.
Smon: CON save:
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 11, (+3) = 14
Smon: DC was 5 + damage (9)=14
Smon: Its head hands off lopsided, but still it attacks!
Sandor Sunneson: maybe if we all attack one, that might decrease their chances of survival??
Smon: They attack...
chris107: That is good thinking
Smon: /roll d20+3x6
chris107: Also the smite thing..
Smon Rolls 1d20+3x6 and gets:
4 (+3) = 7
7 (+3) = 10
12 (+3) = 15
10 (+3) = 13
1 (+3) = 4
14 (+3) = 17
Smon: Svenya is hit.
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 1, (+3) = 4
Sandor Sunneson: Chris, Amir attack the one that Sandor hacked the head off
Smon: "Ouf!" (on 12/20)
chris107 rolls 1d20+4 and gets: 19, (+4) = 23
Smon: hit
chris107 rolls 1d8+2 and gets: 8, (+2) = 10
Smon: DC 15
chris107: Next time Sandor
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 4, (+3) = 7
chris107: Phew
Smon: Amir smashes the head of his foe, it falls and lies still!
chris107: One down.
Smon: S&S
Sandor Sunneson: there we go Svenya, battle on
Smon: Svenya:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 11, (+5) = 16
Sandor Sunneson rolls 1d230+5 and gets: 46 (+5) = 51
6:40pm 2017-1-21 Eliana Has entered the room
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Sandor Sunneson: oops
chris107: Amir will turn his attention on the wounded one, attacking from behind or the flank if he can?
*Eliana sneaks from the shadows....*
Smon: DC 18
chris107: Hi Eli
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 9, (+3) = 12
Sandor Sunneson rolls 1d20+5 and gets: 16, (+5) = 21
Eliana: (Hi)
Smon: Svenya's zombie goes down beneath a flurry of blows.
Smon: Sandor hacks away.
Sandor Sunneson rolls 1d8+5 and gets: 3, (+5) = 8
chris107: "See now? How they fall beneath our rightous weapons!"
Smon: DC 13
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 2, (+3) = 5
Smon: Sandor's foe falls, cleft in twain!
Smon: Only 2 zombies remain now, clawing at Sandor & Svenya.
chris107: Looks like it's a fresh (?) one for the Amir
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
7 (+3) = 10
13 (+3) = 16
4 (+3) = 7
Smon: no hits
chris107 rolls 1d20+4 and gets: 19, (+4) = 23
chris107 rolls 1d8+2 and gets: 2, (+2) = 4
Smon: Which one is Amir whacking?
Sandor Sunneson: the one with fewer HPs
chris107: The one attacking Sunneson.
Smon: S&S
Smon: Svenya:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 12, (+5) = 17
Smon: /roll d8+5
Sandor Sunneson rolls 1d20 and gets: 5,
Smon rolls 1d8+5 and gets: 4, (+5) = 9
Sandor Sunneson: +5=10
Smon: hits
Sandor Sunneson rolls 1d8 and gets: 5,
Sandor Sunneson: 10
Smon: zombies attack
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
3 (+3) = 6
8 (+3) = 11
1 (+3) = 4
Smon: no effect
chris107 rolls 1d20+4 and gets: 5, (+4) = 9
Smon: Amir is over with Sandor bashing at his foe
chris107 rolls 1d8+2 and gets: 7, (+2) = 9
Smon: CON save DC 14
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 20, (+3) = 23
Smon: nope
chris107: Drat!
Smon: S&S
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 17, (+5) = 22
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 3, (+5) = 8
Sandor Sunneson rolls 1d20 and gets: 8,
Smon: Svenya's one is still up.
Sandor Sunneson rolls 1d8+5 and gets: 6, (+5) = 11
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 11, (+3) = 14
chris107: Nice hit!
Smon: Sandor decapitates another zombie!
Smon: Only one wretched dead thing left now... Amir.
chris107: Can Amir Asad swap his target as he's going last anyway?
Smon: yup
chris107 rolls 1d20+4 and gets: 12, (+4) = 16
chris107 rolls 1d8+2 and gets: 5, (+2) = 7
Smon: Amir races to aid Svenya, ball swirling in a dance of death.
Smon: CON sv
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 16, (+3) = 19
chris107: Grrrr
Smon: oops zombie should have gone before Amir
Smon: /roll d20+3
Sandor Sunneson: if we all hit it next round, hopefully it will fall
Smon rolls 1d20+3 and gets: 8, (+3) = 11
Smon: S&S now
chris107: With disadvantage
Smon: Zombie attacked Svenya before Amir could reach her.
Smon: Svenya:
chris107: Cool
Sandor Sunneson rolls 1d20+5 and gets: 10, (+5) = 15
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Sandor Sunneson rolls 1d8+5 and gets: 6, (+5) = 11
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 9, (+3) = 12
chris107: "Horus let these souls rest in the arms of Anubis once more!"
Smon: Svenya & Sandor cut the last zombie to pieces.
Smon: Silence falls.
chris107: "Svenya you are gravely wounded."
chris107: Don't we have a healing potion some where?
Smon: Svenya gasps: "Tough bastards... At least they were slow and weak..."
Sandor Sunneson: how many xp for that??
Smon: Svenya nods. "I have it..."
Smon: She fishes out the potion and gulps it down.
Sandor Sunneson: drink it darling, make yourselfbetter
chris107: "Perhaps we should rest a while and heal our wounds?
Sandor Sunneson: good thinking
Smon: /roll 2d4+2
chris107: I still have 1 healing dice left but am only 1HP down so will save it.
Smon rolls 2d4+2 and gets: 1, 1, (+2) = 4
chris107:
Smon: Svenya on 16/20.
Smon: Svenya nods: "Rest sounds good..."
chris107: If no further threats are imminent we should search around.
Smon: You don't see any immediate threats.
Sandor Sunneson: anything of interest? e.g. misc magic items? chest??
Smon: It looks as if the south tunnel opens out into a dry cave after 20'. The north stairs go down 10' to a landing from which they continue down east.
chris107: Glance down the southern corridor and wide steps to the north just to be sure.
Smon: You search around. The bodies are all human, Ghinarian you think, somewhat decayed and wear only rags.
chris107: Well worn, dark?
Smon: Looks like typical peasant/shepherd gear.
Smon: /roll d4+1
Smon rolls 1d4+1 and gets: 1, (+1) = 2
chris107: And the stench is coming up the steps on the breeze?
Smon: 2 male, 3 female you think.
Smon: Yes.
Smon: The south tunnel slopes up towards the dry cave.
Sandor Sunneson: what you thinking Chris? Something up there??
chris107: Any exits from the southern cave?
Smon: Are you going down into it?
chris107: The steps down I think will lead us to the monster..
Smon: It angles NW to SE so you can only see the NW end.
chris107: But don't want to leave anything behind us.
chris107: Ah okay. Maybe after our rest?
Sandor Sunneson: Would the monster not have heard us fight?
Sandor Sunneson: obv not
chris107: You make a very good point.
Sandor Sunneson: lets rest and recover HP
Smon: GM: You sit down to rest and patch up.
chris107: Okay, the Amir will stand guard ashis friends recover their breath.
Smon: Svenya catches a Second Wind.
Smon: /roll d10+2
Smon rolls 1d10+2 and gets: 5, (+2) = 7
Smon: At full hp.
Smon: Sandor is on 21/23 Fergus and has 1 hit die left that could restore d12+2
chris107: I'm good as I am.
Sandor Sunneson rolls 1d12 and gets: 5,
Smon: Drakonok joins you as you rest, humming a merry tune.
Smon: Sandor is now on full.
Sandor Sunneson: ok, lets go on
Smon: XP - you get 133 each.
chris107: The Amir looks at the great dragon beast with some awe. He had never before met one of his kind.
Sandor Sunneson: how many is SandorI from L3?
Smon: 52 xp short
Sandor Sunneson: ta
Smon: Drakonok tells you he scared off some giant flies that were snooping around your rear.
chris107: "Thank you Drakonok."
Smon: Svenya: "Stairs or dry cave?"
Sandor Sunneson: ok, lets keep on moving into the big cage?
Sandor Sunneson: cave even
chris107: Cave would seem wise
Smon: GM: You head south into the dry cave - is Sandor in front?
Sandor Sunneson: with Amir?
Smon: Amir 2nd.
Smon: /roll d20+1
chris107: I'm happy to go upfront if it's too narrow?
Smon rolls 1d20+1 and gets: 9, (+1) = 10
chris107: Though my low dexterity means any traps are likely to get me
Smon: You enter the dry cave. It runs SE about 20' before tapering off in a curled point. Just before it ends you see a narrow tunnel in the south wall.
Smon: /roll d6x3
Smon Rolls 1d6x3 and gets:
2 = 2
4 = 4
1 = 1
Sandor Sunneson: how tall is the tunnel??
Smon: Suddenly as your footsteps set off a slight tremble, rocks fall from the ceiling!
Smon: Towards Sandor & Svenya - Amir is bracketed.
chris107: And any sign (spor, prints etc) of habitation?
Smon: DC 15 DEX save Sandor, you have advantage due to Danger Sense so roll 2 d20 take best result.
chris107: Asad raises his shield.
Sandor Sunneson rolls 2d20 and gets: 7, 14, = 21
Smon: I'm going to be kind and let Amir raise his shield to protect Svenya behind him, giving her advtg on her save.
Smon: Sandor leaps aside as a massive rock crashes down where he stood a moment before.
Smon: Svenya:
chris107: You are a kind fellow
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
10 (+5) = 15
14 (+5) = 19
Smon: Svenya leaps aside, Amir did deflect a large rock but she was already gone.
Smon: Dust billows up as the rocks hit the dry ground.
Smon: The choking orange dust gets in your eyes, nose, mouth, hair...
chris107: he feels slightly vindicated for taking the protect option
Smon: As the dust settles, it seems no more rocks are falling.
Smon: The south tunnel exit curls west and widens as it turns into a flight of stone steps heading steeply upwards.
Sandor Sunneson: We'll wait a couple of minutes to see if the rockfall attracts other monsters or anyting
Sandor Sunneson: up steps Amir/Svenya?
chris107: Any evidence ofinterference or does the fall seem natural?
Smon: All seems quiet, Drakonok guarding your rear in the northern cave.
Sandor Sunneson: Is that worth 52 xp avoiding those rocks?
Sandor Sunneson:
Sandor Sunneson: up stairs then
Sandor Sunneson: ??
Smon: The cave seems very dry, you're not an expert on caves but it could be natural.
chris107: Any evidence that these steps have been used lately?
Sandor Sunneson: any stalagmites or stalagtites?
chris107: "Let's not risk the roof falling in on us. I say we head north and down."
Smon: The steps don't show signs of recent use.
Sandor Sunneson: sure,
Sandor Sunneson: that could be down to L3
Sandor Sunneson: better to stay on this level??
chris107: "Any creature foolish enough to live in a unstable staircase won't be creeping up on us."
Smon: Svenya nods. "Agree, north."
chris107: "I'd like to find whatever raised those zombies and shreded the ghouls.."
Sandor Sunneson: maybe a lion cleric??
Sandor Sunneson: north it is
chris107: "Horus will protect us." (Even though he doesn't appear in the 5e Egyptian Gods list)
chris107: A Lion Cleric sounds pretty scary.
Sandor Sunneson: it would spend most of its time sleeping
Smon: GM: You head back north and take the broad 10' wide stairs down - N then E.
chris107: Side by side Sandor?
Sandor Sunneson: aye
Smon: The stairs come out on the west side of a hexagonal chamber, well fashioned.
Sandor Sunneson: what else do we notice?????????
Smon: A second stairway through an arch in the south wall leads on downward, while there is a door in the west wall. The heavy timber shows signs of damage, as if from the claws of some great beast - a large lion or sabretooth, perhaps.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
chris107: NW or SW for the door?
Sandor Sunneson: do we hear anuyhing??
Smon: Suddenly in the distance you hear a roar! It sounded as if it came from a long way beyond the door.
Sandor Sunneson: get ready bpys and girls
Smon: The door is at the north end of the east wall.
chris107: "Your jest of a lion-priest may not be too far from the mark friend Sandor.."
Smon: Svenya: "It did sound like a lion - I think... I've never met a lion..."
chris107: thanks
chris107: "Neither have I but I heard tell that one of the local demi-gods dressed in the skins of such a beast. I always fancied such a garment."
Sandor Sunneson: is the roar getting louder?
Sandor Sunneson: lets approach door
Smon: GM: Studying the room you see the hexagon is irregular - there are SW NW N E and SE walls, plus the archways where W and S walls would otherwise be.
chris107: yup
Smon: So either a pentagon or a septagon maybe.
Smon: The roar is not repeated.
chris107: hehe that's buggered up my map
Sandor Sunneson: lol
Smon: The dank fetid breeze is coming from the southern stairs.
chris107: Is the door barred or locked?
chris107: No movement down there?
Smon: The door is not barred or locked.
Smon: No sign of movement.
chris107: Through the door on a lion hunt then?
Smon: Svenya: "Monsters often have treasure..."
Sandor Sunneson: yes
Smon: "And I want a thousand gold before I return to Croy..."
Sandor Sunneson: focus on the kill first
chris107: (Is the holy animal of Mitra a lion?)
Smon: (yes)
Smon: Svenya cautiously opens the door, revealing a dim-lit corridor of worked stone running east.
Smon: It's 10' wide, you can see openings along the south wall.
chris107: how wide/high?
Smon: 10' high in centre.
chris107: thanks
Sandor Sunneson: how many openings??
Smon: There is a door in south wall after 30', then an open arch after 60', and it looks like a third arch at 80'. Then the passage ends.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: The roar comes again!
Smon: You think it came from the furthest arch.
Sandor Sunneson: any noise heard?
Sandor Sunneson: from what door?
Sandor Sunneson: Would it be worth firing an arrow into there to see if that entices it out??
chris107: Lets creep up...
Sandor Sunneson: ok, creep we do
Smon: The roar came through an open archway 80' down the passage, just before it dead-ends.
chris107: It would be a sharp angle.
Smon: GM: You head cautiously down the tunnel...
Smon: After 30' you pass the door.
chris107: Listning at the door and sneaking a look through the first arch as we go
Smon: At 60' you reach the first archway. It opens into another tunnel running south into darkness.
Smon: No sound from the door.
Sandor Sunneson: are the torches still on?
chris107: The Amir raises his shield. The words of power for his spell on his lips.
Smon: There is a dim bluish radiance. As you near the second archway you smell blood.
Smon: The archway opens into a chamber, 30' e-w by 20' n-s - a veritable slaughterhouse.
Smon: Hanging from spikes on the walls are the remains of goblins, several missing limbs. Blood, viscera & offal litters the floor.
Smon: Your archway is at the w end of the n wall. A matching arch is set at the east end of the south wall.
Sandor Sunneson: good potential for a haggis factory with all this offal
Smon: /roll d6
chris107: hehe
Smon rolls 1d6 and gets: 2,
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 19, (+1) = 20
Sandor Sunneson: get ready to rumble
Smon: Suddenly there comes the stealthy tread of great paws through the southern arch, and into the chamber comes a hideous beast.
chris107: My lions are girrded
Smon: The body of a lion indeed, but the head is manlike, the wings reptilian, and its long tail ends in a cluster of deadly spikes.
chris107: Oh bugger
Smon: Not a lion of Mitra, but a creature of Chaos - a Manticore!
Smon: Its yellow eyes fix on you as you lurk in the doorway.
chris107: "Horus smite this foul creature with your divine wrath!"
Smon: "MAN-THINGS...."
Smon: roll init
Sandor Sunneson: RAGE
chris107: (Amir summons holy power into his flail.)
Smon: You're out of rage.
chris107 rolls 1d20-1 and gets: 1, (-1) = 0
Sandor Sunneson rolls 1d20 and gets: 19,
chris107: This is not going well
Smon: Svenya
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 14, (+3) = 17
Smon: manticore
Smon: /roll d20+3
Sandor Sunneson: can Bill not fire arrows at it from a distance?
Smon rolls 1d20+3 and gets: 10, (+3) = 13
Smon: Svenya: "RAAH!"
Smon: She Action Surges and charges the beast as it bounds towards you...
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
17 (+5) = 22
1 (+5) = 6
Smon: 1 hit
Sandor Sunneson rolls 1d20+5 and gets: 9, (+5) = 14
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Smon: Sandor hits it exactly - AC 13
chris107: Greathit Svenya!
chris107: And Sandor!
Smon: AC 14 I meant
Sandor Sunneson rolls 1d8+5 and gets: 2, (+5) = 7
Smon: The manticore attacks Svenya with its claws and fetid maw...
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
5 (+5) = 10
10 (+5) = 15
10 (+5) = 15
Smon: AC 17 - she twists aside, fending it off with her shield.
Smon: Amir.
chris107: Asad whirls the scourge of Horus, it glows with a deep black radiance..
chris107 rolls 1d20+4 and gets: 7, (+4) = 11
Smon: maybe next time
Smon: /roll d6
chris107: But to little effect!
Smon rolls 1d6 and gets: 5,
Smon: The manticore roars again - and now you hear an answering roar from somewhere behind you!
chris107: Double bugger!
Smon: Behind you Drakonok yells: "Nuther one coming!"
Smon: Svenya:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 6, (+5) = 11
Smon: miss
Sandor Sunneson rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Sandor rem you can Reckless attack - anyway you hit
Sandor Sunneson rolls 1d8+5 and gets: 4, (+5) = 9
chris107: (If I can hit, maybe I can scare this one while we deal with the next?)
Smon: Sandor hits its flank, blood seeps.
Smon: The manticore attacks Svenya again.
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
13 (+5) = 18
5 (+5) = 10
5 (+5) = 10
Smon: It bites at her...
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 8, (+3) = 11
Smon: 11 dmg, ouch!
chris107: Ouch!
Smon: Svenya 9/20
Smon: Amir
chris107 rolls 1d20+4 and gets: 6, (+4) = 10
chris107: Arrgghhh!
Smon: miss
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: Drakonok: "GRRR!!" he's holding the other one off - for now...
Smon: S&S
Sandor Sunneson: shall we retreat chris?
Smon: Svenya:
Smon: /roll d20+5
chris107: There's one behind us..
Smon rolls 1d20+5 and gets: 20, (+5) = 25
Smon: crit!
chris107: Yay!
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 2, 2, (+5) = 9
Smon: 9 dmg
chris107: I think we are going to have to fight our way out.
Sandor Sunneson rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Your manticore is badly bloodied now.
Smon: Sandor hacks at it.
Smon: hit
Sandor Sunneson rolls 1d8 and gets: 4,
Smon: 7 dmg
Sandor Sunneson: 9
Smon: no rage
Sandor Sunneson: ok
Smon: The manticore attacks Svenya:
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
8 (+5) = 13
7 (+5) = 12
12 (+5) = 17
Smon: One claw bats aside her shield.
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 1, (+3) = 4
chris107 rolls 1d20+4 and gets: 9, (+4) = 13
Smon: At 5/20
chris107: Not my night
Smon: The manticore parries Amir.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: Drakonok: "Ouf!"
Smon: There's the sound of a large dragonborn being flung against a wall, and then the pad of approaching lion-feet behind you...
chris107: "You two finish this one, I'll get our back!"
chris107: Amir launches himself at the newcomer
Smon: Svenya looks panicked as your manticore roars in triumph, answered by a second roar from close behind. "We're going to die in here!"
chris107: "Horus!"
Sandor Sunneson rolls 1d20+5 and gets: 12, (+5) = 17
Smon: Amir turns and heads back up the passage while Svenya & Sandor face the first manticore in the charnel chamber.
Smon: hit
Smon: Svenya:
Smon: /roll d20+5
Sandor Sunneson rolls 1d8+3 and gets: 3, (+3) = 6
Smon rolls 1d20+5 and gets: 15, (+5) = 20
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 3, (+5) = 8
Smon: 14 dmg
Smon: Blood pours from the manticore's many wounds, it must be near death itself but it lunges viciously at Svenya:
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
5 (+5) = 10
5 (+5) = 10
6 (+5) = 11
Smon: & misses, crashing into the wall.
chris107: Phew!
Sandor Sunneson: does it damage itself when crashing into the wall?
Smon: GM: (No) In the long tunnel Amir sees Drakonok unconscious against a wall, and a second equally vicious manticore leaping towards Amir...
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
12 (+5) = 17
14 (+5) = 19
8 (+5) = 13
Smon: AC 18?
chris107: AC19
Sandor Sunneson: ouch
chris107: Splint + Shield
Smon: 1 claw hits
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 5, (+3) = 8
Smon: 8 dmg to Amir
chris107: 11/20
Smon: Amir's go
chris107: He strikes back with the hopefully still holy weapon.
chris107 rolls 1d20+4 and gets: 10, (+4) = 14
Smon: hit!
chris107: at last!
chris107: ?roll 1d8
chris107 rolls 1d8 and gets: 4,
chris107 rolls 1d6 and gets: 1,
Smon: 7 dmg?
chris107: 7HP and a save agin been scared
chris107: (I think?)
Smon: WIS save?
chris107: yes
chris107: "Get thee hence from the wrath of Horus, thing of chaos!"
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 3, (+1) = 4
Smon: The manticore recoils in horror!
chris107:
chris107: Lion tamer!
Smon: In the charnel room the battle nears its climax...
Smon: Svenya: "Die you bastard!"
chris107: Good luck Sandor!
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 19, (+5) = 24
Sandor Sunneson rolls 1d20+3 and gets: 6, (+3) = 9
Smon: OOC you should have used Reckless Attack Fergus.
Smon: Svenya's silver blade pierces the beast's chest...
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 8, (+5) = 13
Smon: It sighs and collapses, dead!
chris107: YAY!
Smon: The Frightened manticore's eyes go wide, it turns and bounds away from Amir (free attack)
Sandor Sunneson: 1 more to go!
chris107 rolls 1d20+4 and gets: 5, (+4) = 9
chris107:
Sandor Sunneson:
Smon: Amir misses, the Manticore ducks left down the southern tunnel and retreats at great speed.
chris107: hehe
Sandor Sunneson: save Bill
chris107: He checks out the slumped form of the Dragonborn.
Smon: Drakonok seems to be sleeping peacefully, he'll have a bruised head but no major damage.
Sandor Sunneson: cool, ok what's in the room? Check everyone is ok\
chris107: "To me! We must find this other beast before it can bring help!"
Sandor Sunneson: ok, lets follow it
Smon: Svenya cautiously approaches the chamber the manticore entered from, leaning on the archway for support.
chris107: (The things talk, foul chaos in deed)
Sandor Sunneson: how are we HP wise?
Smon: Svenya: "I'm not chasing that one!"
chris107: 11/20 here, not good.
Smon: Svenya is on 5 hp.
chris107: Then lets grab what we can and get the heck out of here!
Sandor Sunneson: yes
chris107: The spikey tail would make for a fine flail head
chris107: glass of water 1 min.
Smon: The arch leads into a roughly triangular room, empty but for a few bones and bloodstains, but with an arch in the west wall - and through that arch you see a second room, 20x20 with a door in the west wall, dominated by a kind of nest around which are scattered many thousands of silver coins.
Smon: Inside the nest is an open chest, brimming with gold coins, from which emerges the emerald hilt of a shining longsword and the tip of an opal encrusted wand.
chris107: "More than we can carry likely.
chris107: Wow!
Smon: You also see a potion vial in the chest, with a blank nametag.
Sandor Sunneson: beautiful sword, how amazing it looks
chris107: Can we carry the chest betwen us?
Smon: Yes, two of you could carry the chest, ca 55-60 lb weight looking at the gold.
Sandor Sunneson: may I pick up the sword?
Smon: Sandor could carry it in both hands if he doffed shield.
chris107: Scoop as much as the silver as we can carry and the chest and get the heck out of Dodge?
Sandor Sunneson: yes,
chris107:
Smon: Sandor approaches the sword and grasps its hilt with slightly trembling hand... he pulls it out and raises it - silvery flame runs up the blade!
chris107: No problems with you picking up the sword here Sandor.
Smon: "I AM YOUR VENGEANCE, SANDOR. I AM SPELLBANE."
chris107: Very kewl sword
Smon: Svenya: "Er, did the sword just talk?"
Smon: The hilt is warm to the touch, the blade incredibly well balanced and keen.
chris107: "The spirit of vengence is strong in this one."
Smon: "I WAS FORGED TO DESTROY THE POWERS OF SORCERY. USE ME WELL."
Sandor Sunneson: Hello Spellbane, I will do you justice
Smon: GM: The sword seems satisfied.
chris107: Now lets get this fab loot back to town!
chris107: Before Simon starts rolling 6's
Smon: GM: Spellbane is a base +1 longsword. When Attuned (you can have a max 3 attuned items) it does +2d8 damage vs spell users (so 3d8 total) and grants Magic Resistance (advantage on saves vs spells)
chris107: Asad smiles at the mention of vengeance and justice.
chris107: Nice sword Sandor
Smon: GM: With Drakonok's help you sweep up as much silver as you can, plus the 4,000gp in the chest, the sword, wand & potion, and head for home...
Smon: OOC OK will do XP.
Sandor Sunneson: yeah that's fine
chris107: That is a fine haul!
chris107: I think Svenya is going home
Sandor Sunneson: is it 1xp per GP?
Smon: no
Sandor Sunneson: boo lol
chris107: The Wrathful Smite served us well
Smon: 350 XP each for manticores plus a level 4 major treasure award - 125 each.
8:18pm 2017-1-21 Eliana Has exited the room
Smon: 475 total. Drakonok gets 125
chris107: 475 + 133?
Smon: yes
chris107: Nice!
chris107: 3rd level
Sandor Sunneson: 3rd level too
chris107: 1058 total
Smon: Svenya is on 892.
chris107: arrgghh so close for her.
Smon: You had 310 Chris plus 133 plus 475
chris107: 450 I have here?
chris107: 310 + 125
chris107: + 15
Smon: Think I missed a session out there sorry!
chris107: No probs
Smon: Yeah the 125 - so Svenya levels too.
chris107: And lots of pennies. Asad will tythe 10% again even though it's not compulsory to do so.
Smon: Can't find a bloody calculator. :/
Sandor Sunneson: use pc or laptop one??
Smon: can't find it on this laptop
Smon: bloody windows 10
chris107: Divine Health and Sacred Oath
chris107: I'm hating Windows 10
chris107: wish I'd stayed with mac.
Smon: Well it's better than the Chromebook I had before.
Smon: It's taking 5 minutes to search for a calculator
chris107: Mitra/Horus are interchangable I believe Simon?
Sandor Sunneson: my one is ready, shout out the figures
Smon: Used to be there was an obvious folder marked Accessories
Smon: Sandor had 848 XP plus 475 I believe
Smon: Fergus can you do Tues or Wed next week? Or Friday or Saturday?
Sandor Sunneson: Tues or Wed evening possibly, Saturday what time?
Smon: 6pm good
Smon: Wed evening good for Bill
Smon: No Bill Saturday
chris107: I can do both Tues & Weds. Weekend I'll have to check what my partner is working but should be okay.
Smon: Actually I'll have Bill Saturday until 6pm.
Sandor Sunneson: For Tues that maybe possible, the tour I'm down to do provisionally on Tues finishes at 5.30, so that could be a possibility.
Smon: (found my 30 year old school calculator!)
Sandor Sunneson: Could do an afternoon session next Sat?
Smon: Let's aim for next session Tuesday 7pm ok?
chris107: The Amir Asad will be planning to swear his Oath of Vengeance to Horus/Mitra
chris107: Tuesday I can only play up to 6:45 it's my Castle Redstar game night.
Smon: Will start with you heading home - will be kind & let you level up first.
chris107: Session 141 and nearly the 4th anniversary
Smon: Congrats chris.
Sandor Sunneson: cool, I'll text you Monday to confirm. Could you email me Sandor's latest character sheetr please, I also have 2 attribute points to play with
Smon: OK Wednesday 7pm?
chris107: Wednesday 7pm is great for me.
Sandor Sunneson: depends what tour I'm on, but possibly yes
Smon: Let's go for Wednesday. Can either do 4.30pm or 7pm, 7pm sounds more likely.
chris107: Both times on Wednesday work for me.
Sandor Sunneson: and next Sat afternoon?
Smon: Sandor on 1323 XP by my count.
Smon: yep will aim for that.
chris107: Again should be okay unless we're going away for the weekend.
chris107: Thanks for another great session Simon. Cheers Sandor
Smon: I'll check w Bill re Saturday, but Wed should be fine.
Smon: Cheers
Sandor Sunneson: Shall we say provisionally 1-3 on Sat? unless you are away? Then that leaves rest of day free? Or could do late morning?10-12
Smon: Well done not TPKing!
Smon: Yeah early Sat would be great.
chris107: Saved by the spell!
Smon: Bill wants to see a film Saturday.
Sandor Sunneson: Thanks Simon, will you update this on the blog?
chris107: Sounds good to me.
Smon: Will post now yup
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment