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At Thanatos Temple (B)
6:20pm 2013-10-23 Smon Has entered the room
6:21pm 2013-10-23 chris107 Has entered the room
chris107: Evening Simon
Smon: Hi Chris
6:22pm 2013-10-23 Goonergeezer Has entered the room
Goonergeezer: heya
chris107: Hi Ken
Smon: Hi Ken
Goonergeezer: im all ready for more illiterate fun with Kal tonight
chris107: Yggs or Wilderlands tonight?
Smon: Wilderlands again, I'm thinking at least this week & next 2.
chris107: Cool
Smon: After that my work load eases a bit and I'll have more time to think so I'll be more flexible.
Smon: Wonder if Graham remembered this time?
chris107: Ah work....Always gets in the way of gaming
Smon: yeah
Smon: Well at least I have nearly 6 months every year w no teaching!
chris107: Since I retired I don't know how how I ever had the time to work.
Smon: I feel that way already! I can fill a day very happily w no work.
Smon: However since my wife stopped working a couple years ago that's not really an option.
6:33pm 2013-10-23 Amalric Has entered the room
Smon: Hi A/G
chris107: Keep 'em busy Simon. My ex left a year after I retired. Said they were fed up of seeing me every day after years of been a 'business widow'
chris107: Hey Graham
Goonergeezer: heya
Amalric: evening gents
Amalric: and I...have no words, chris
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Amalric: so what are we playing tonight?
Smon: GM: Going to continue w Willderlands at least this week & next 2 I think
Smon: I can start now.
chris107: Ready when you are
Smon: GM: Captain Lance's quickie round the back with Jana is uninterrupted by wandering monsters
Amalric: ready
Amalric: good show
Smon: You all notice that vultures have begun to circle above the corpse-filled building, almost as if your entry had broken a spell keeping most scavengers away.
Smon: It's currently just after noon, the sun is high in the sky. It will probably rain in an hour or two.
Amalric: "Where to now, chaps?"
Goonergeezer: "good lux to em, der meat iz roten, carnt be eetin dat"
chris107: Urgh! A shower.
Smon: Map - you are at location P - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgssFBhJwD-wnrmDVji_b3r03JandfMRbF4mJcP9iPXa5Ya9-OQayaBgZEBHX0El2_Fvn3VLgpWYObTMT-W4cxAHSRGiAm5xEK5PaLxZ_xXQ2xirgwDpuvEl0pzN-vJ5WIW1dz8idiJe90/s1600/Thracia+city.jpg
Smon: "Q" is the deep quarry pit you passed by, M a collection of ruined buildings.
Smon: From your vantage point you can see a square, dominated by a dry fountain (N) past the nearest ruins.
chris107: going to log out for one minute. See if I can get both windows up at the same time.
Smon: L is an ancient arena, the stone stands covered by thick vines. Several bridges span the central canal. Beyond the canal you can see several smoke trails rising in the northern city, signs of habitation.
chris107: Yup. I done it
Goonergeezer: "smoal is were der peeples is, we shud sneek up to der smoke and stiffs dem wile day not lookin
Goonergeezer: smoak
Smon:
Amalric: "Excellent notion! Let us proceed."
Smon: The largest and darkest smoke trail comes from the far north-east of the city, H on the map.
Smon: Are you heading due north in its direction?
Goonergeezer: (is there any smoke closer than that? if so we should go towards those ones first)
chris107: can I ask wherew
chris107: where we are again?
Smon: You are at "P". There are closer trails north-west, just over the canal - B on map.
chris107: Thanks
Smon: There's a smaller smoke trail from just north-west of "O" - O appears to be a pair of long pools dominated by water lilies.
Amalric: Let's try B, yes?
chris107: It's closest
Smon: GM: OK, the four of you set off north-west through the city. Jana mutters to herself as you pass near a large stone warehouse, M on the map: "Evil spirits dwell here... We should not be here at nightfall."
Amalric: "Noted, Jana. But do not worry, I will have you tucked up safe and warm come nightfall."
Smon: Jana smiles coyly. Ahead (at N) you approach a broad plaza dominated by a dry fountain bedecked with statues of Bacchus, Poseidon and other deities, surrounded by a pool full of viscous green goo.
chris107: "Yuk!"
Goonergeezer: "her,her,her,her looks like snot"
Smon: The northwest side of the plaza leads down to the central canal, and a decreipt looking stone bridge arcs over the canal to 'B', what looks like a rather sinister temple - short, squat, scorched with fire and devoid of any plant life. Smoke rises, perhaps from a cooking fire in the central atrium.
Amalric: "Or...perhaps from burning sacrifices?"
chris107: B looks like a decrepit temple?
Smon: yes
chris107: Thanks
Smon: It looks maintained, fire has been used to scorch away the vines that creep everywhere else over the ruined city.
6:58pm 2013-10-23 Amalric Has exited the room
Smon: And you can make out what looks like a wooden door facing the canal, but you're too far away to see details.
chris107: Any signs of inhabitants?
Smon: just the smoke.
7:00pm 2013-10-23 Amalric Has entered the room
Smon: Smon: It looks maintained, fire has been used to scorch away the vines that creep everywhere else over the ruined city. 6:58pm 2013-10-23 Amalric Has exited the room Smon: And you can make out what looks like a wooden door facing the canal, but you're too far away to see details. chris107: Any signs of inhabitants? Smon: just the smoke.
chris107: Does the ruined city scape count as natural Hobbit cover?
Smon: where there are plants, yes.
Smon: Not inside or in the open courtyard.
Amalric: QuickTime always crashes early on, but for some reason i still see the messages
chris107: Is there a plant covered rout to the ruined temple?
chris107: (B)
Smon: You could sneak around the edge of the courtyard, but getting to the temple means crossing the bridge, where you'd be exposed.
Smon: The bridge has a bit of hanging moss, but no real cover.
chris107: Dick doesn't want to expose himself so will stay with the gang.
Smon: It does have low stone edges though, you might be able to stay down and crawl over unnoticed.
Amalric: it's either that or we continue to search this side of the canal
Smon: Except from straight ahead - straight ahead being towards the temple B.
chris107: Poirot is dead!
Goonergeezer: "if yous hide and i frows a rock at der dor den hides to, den wee can see wot comes to der dor"
Amalric: "Quite. Go ahead."
Goonergeezer: "Kay, let me finds a gud rok to frow"
chris107: Dick hides
Smon: Are you sneaking round the western edge of the plaza to the canal, opposite the temple B?
Goonergeezer: (Kal looks around for a suitable rock, guages distance then lets fly"
chris107: Yes
Smon: GM: OK, the four of you edge around the plaza to the canal, no sign of activity. From this side of the canal a strong arm could maybe hit the door with a rock - Kal can roll to hit AC 9.
Goonergeezer rolls 1d20 and gets: 18,
Smon: The rock bounces off what looks to be a stout but very crudely made wooden door.
Smon: You hear a yell of alarm from within the temple.
Smon: /roll 2d6
Goonergeezer: Kal thren quickly hides
Smon rolls 2d6 and gets: 5, 3, = 8
Smon: There's a brief flurry of shouts from inside the building, to Kal it sounds a bit like Ghinoran, his native tongue (I assume he speaks Ghinoran + common so he can just about communicate with Lance & Dick)
Smon: Kal make an INT check
Goonergeezer rolls 1d20 and gets: 6,
Goonergeezer: yep
Smon: Kal makes out the words for "Enemies" and "Beastmen".
Smon: After a moment the hubub subsides. Jana: "Those must be the savages - cannibals who worship Death - Thanatos."
Smon: The door remains shut.
Goonergeezer: "dis is like der Mason job dat i did..........
Amalric: "Shall we investigate? I think we must cross..."
chris107: Dick will load his crossbow and cover your advance...
Smon: Jana nods nervously.
Goonergeezer: "we banged on der dor den we wait a wiles, den we did it more, den wate, did dis lotsa tims, den in der end when it woz me hittin der dor, dey fort it woz kidz agin and dey not look, woz me den i kik der door down and dey go OOoooo help us, den i stiffs dem"
chris107: (Dick covers the door while keeping an eye out for other lurkers)
Smon: Jana winces at Kal's words.
Smon: Are Lance Kall and Janacrossing the narrow bridge?
chris107: (Dick winces at Kal's English )
Amalric: "I have no idea what he just said, but lets cross the bridge. Cover us, Dick."
chris107: Dick covers them...
Goonergeezer: "ok den i cros der brige if we not dooin mason job"
Smon: GM: You cross the bridge over the fast flowing canal. You have a good view of the waterfall to your left as the river tumbles down from the escarpment; off to your right at the end of the canal it gurgles into a subterranean passage, to emerge a little further east.
Smon: Dick watches the others from a bush on the south side, among the ruins.
Smon: Lance, Jana and Kall approach the fire-scorched temple and the wooden door. The door-barricade has several gaps, you glimpse eyes, watching you from the darkness beyond the door.
Smon: Jana whispers to Lance: "If we show weakness they will try to capture us for their cooking-pots..."
Amalric: "That won't be a problem. Kall, shall we knock?"
Goonergeezer: "her,her,her,her der spshal nok?"
Smon: As you are standing in front of the door, a harsh voice calls from within: "Vashu ert?!"
Smon: Kall can tell he's asking what you want.
Smon: BTW if Lance or Dick have a bonus language from INT you can take Ghinoran if you like.
Goonergeezer: "We com in and eat fud, get worm, yoo open dor!"
Smon: /roll 1d6
chris107: IQ is not big for Dick
Smon rolls 1d6 and gets: 2,
Smon: Warm rain drops start to fall.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 1, 5, = 6
Smon: In archaic Ghinoran (Thracian): "Who are you?!"
Amalric: (no bonus language here, INT 10)
Smon: Lance & Dick can't understand.
Goonergeezer: "Kal, nobby bloke and womam hoo not a hore"
Amalric: "Shall we just break down the door and kill them one by one?"
Goonergeezer: Kal turns to Nobby bloke "Shhhhhhh!"
Smon: There's a long pause. "You come trade? We buy womam-hoo-not-whore?"
Goonergeezer: "I's see wot yoo got for not hore woman, open dor"
Smon: /roll 2d6
Smon rolls 2d6 and gets: 4, 3, = 7
Smon: "We open door. You bring in woman." You hear the sound of a heavy bolt being lifted, then the great door opens.
Goonergeezer: "nobby bloke cum to" Kal enters first
chris107: Dick looks on
chris107: from hiding
Smon: Inside is a foul-smelling, fire-blackened chamber that might once have been the entrance hall to the temple. In the dim light you can see half a dozen warriors, five in skeleton-paint gripping spears, one in baroque bronze banded armour and carrying an ancient sword.
Smon: The armoured one gestures the three of you inside.
Smon: The armour hides his lower face, but his eyes look nervous.
Amalric: Lance is reluctant to enter, and waits for Kall's move
Smon: The savages have their spears pointed in your direction. Jana hangs back, gripping Lance's arm.
Smon: The savage leader turns to Kal. "I Kushik, great warrior. These my men."
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Goonergeezer: Kal manuvers himself in between the door and the fire in the room turns to Lance, "womam hoo not hore cum ere, all be gud and safe"
Smon: He produces a rock on the end of a stick, and removes a leather hoof from the rock; it shines with greenish radiance. "This magic rock! You want?"
Smon: Jana looks to Lance.
Goonergeezer: "Yure men do yoo big onor, gud men, oooo shiny rok look nise, let me hold and look"
Smon: Kal makes out several exits from the hall, some rubble-choked. One in the east wall is clear, and through it can be seen a narrow flight of stairs, leading down.
Smon: make CHA check Kal
Goonergeezer rolls 1d20 and gets: 15,
Goonergeezer: fail
Smon: "Not hold. Only look."
Amalric: Lance stays where he is
Smon: Kushik holds the shining rock closer to Kal's face.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 5, = 11
Smon: Kushik grins: "You like? Trade for woman."
Amalric: "What are they saying Kall?"
Goonergeezer: Kal get close to the chief holding the shiny rock, then turns to Lance "Now" and with that leaps on the chieftan and procedes to attempt to smash his head to pulp
Smon: Jana: "He wants to buy me for that rock on a stick..."
Smon: GM: Kal gets surprise - roll to hit.
Goonergeezer rolls 1d20+3 and gets: 11, (+3) = 14
Amalric: "Wait here." Lance says to Jana, then charges the nearest warrior, swinging his two-hander
Smon: 2 in 6 all 3 of you get a 2nd surprise round:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: lucky
Goonergeezer: (not sure on the unarmed comabt rules or damage)
Amalric: (not sure how many rolls i have to make)
Smon: GM: I'll give Kal +2 to hit for his surprise strike, he batters the warrior's armoured head, 16 = hit, exactly.
Smon: 1d2+STR for unarmed.
Goonergeezer rolls 1d2+3 and gets: 1 (+3) = 4
Smon: /roll 2d8
Smon rolls 2d8 and gets: 4, 7, = 11
Smon: The warrior yells angrily.
Smon: You can draw weapons and get your next attacks, I'll do Lance first.
Amalric rolls 1d20+2 and gets: 19, (+2) = 21
Smon: I'm giving +1 to hit for charging BTW you can have that.
Amalric rolls 1d10+4 and gets: 9, (+4) = 13
Amalric: that should be good
Smon: Lance cleaves the nearest foe in twain with his mighty blade.
chris107:
Smon: Kal can draw a weapon & strike again.
Goonergeezer rolls 1d20+3 and gets: 8, (+3) = 11
Goonergeezer: a miss
Smon: AC 3; Kushik parries.
Smon: roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 3,
Goonergeezer rolls 1d6 and gets: 2,
Amalric rolls 1d6 and gets: 3,
Smon: you can each roll & add any DEX mod
chris107: Does Dick here a commotion?
Goonergeezer: no dex
Smon: GM: Yes, Dick saw Lance draw his sword and charge into the temple, while Jana hangs outside.
chris107: (He'll stay put but pot shot any easily visible enemies.
Smon: enemy DEX 11, Lance has DEX 14 which is +1 so Lance wins init
Smon: The Deathwalkers (savages) beat Kal.
Smon: Dick can't see anyone except Jana.
Amalric: me first then?
Smon: yup
Amalric rolls 1d20+2 and gets: 18, (+2) = 20
Smon: heh
Amalric rolls 1d10+4 and gets: 2, (+4) = 6
Smon: /roll 1d8
Smon rolls 1d8 and gets: 6,
Smon: The warrior staggers as the blade slashes across his chest, then falls in a spray of crimson.
Smon: 4 savages remain. The leader attacks Kal:
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 4, (+2) = 6
Smon: Misses
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Smon: The remaining three attack Lance, who seems the deadlier threat.
Smon: /roll 1d20x3
Amalric: (brb, 2 mins)
Smon Rolls 1d20x3 and gets:
16 = 16
19 = 19
6 = 6
Smon: ouch. Two spears pierce his battle harness.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 6, = 8
Smon: 8 dmg
Smon: Lance falls, at 0 hp.
Smon: The warriors cheer jubilantly and turn to surround Kal.
Smon: Kal's turn.
Goonergeezer rolls 1d20+3 and gets: 5, (+3) = 8
Goonergeezer: (bugger)
Smon: Kushik grins through a bloody nose: "Your death approaches, traitor!"
Smon: Dick sees Jana cry out, then rush into the temple.
Goonergeezer: "Kal wil feste on yer Danglies tonite"
chris107: Dick stays put.
Smon: Next round - is Dick still watching from his cover?
Smon: ok
Smon: Jana init:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Smon: Deathwalker init:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
Goonergeezer rolls 1d6 and gets: 4,
Smon: As the Deathwalkers surround Kal, Jana kneels by Lance, murmuring a prayer to Apollo...
Smon: Kal are you still attacking the leader?
Goonergeezer: yea, if i get hoim down then his men might surrender
Smon: ok, roll to hit - AC 3
Goonergeezer rolls 1d20+3 and gets: 7, (+3) = 10
Goonergeezer: miss again
chris107:
Smon: Jana casts cure light wounds on Lance...
Smon: /roll 1d6+1
Smon rolls 1d6+1 and gets: 5, (+1) = 6
Smon: Lance is back at 6 hp, and since he never went negative he's not incapacitated; still free to act.
Smon: The Deathwalkers focus on Kal.
Smon: Leader:
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 2, (+2) = 4
Smon: 3 braves:
Smon: /roll 1d20x3
Smon Rolls 1d20x3 and gets:
2 = 2
19 = 19
12 = 12
Smon: 1 hit
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
Smon: 1 dmg
Amalric: (back)
Smon: Lance wakes up to see a beautiful nearly naked Jana has just given him the kiss of life
Smon: Back at 6/8 hp.
Smon: The four remaining Deathwalkers are hacking and stabbing at Kal.
Amalric: "Thankyou my dear, no lovelier sight ever greeted a waking man. Now please excuse me"
Smon: roll init
Amalric rolls 1d20+2 and gets: 19, (+2) = 21
Smon: (Jana goes w Lance on init)
Goonergeezer rolls 1d6 and gets: 1,
Amalric: oh, still want init from me?
Smon: I think you better since you have to stand up, charge etc
Amalric rolls 1d6 and gets: 4,
Smon: enemy:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: OK, Lance stands and charges, striking a powerful blow - you hit the leader or a mook?
Amalric: leader
Amalric rolls 1d10+4 and gets: 10, (+4) = 14
Amalric: WOOF WOOF
Smon: Lance's mighty sword pierces the stout Thracian armour. Kushik gasps and dies on the great blade.
chris107:
Smon: Morale:
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 2, = 8
Goonergeezer: "yer danglies wil nurish me tnite
Smon: The three remaining Deathwalkers throw down their spears and flee down the stairs, into darkness.
Smon: They are in leather so a lot faster than you.
Goonergeezer: flee attack?
Smon: Not strictly per RAW, but I'll let you swing at the last one
Amalric: once each?
Goonergeezer rolls 1d20+3 and gets: 7, (+3) = 10
Smon: No, just Kal as he hasn't acted yet
Amalric: k
Smon: +2 for back attack, vs AC 7, is hit
Smon: just
Goonergeezer rolls 1d8+3 and gets: 6, (+3) = 9
Smon: Kal cuts down the slowest of the enemy, the remaining two bound down the stairs, howling in panic.
Smon: At the top of the stairs Kal can see dim red torchlight, far below.
Amalric: "Finally found your form, what Kall? Nicely done at any rate, that showed those buggers!"
Amalric: "Jana, go call on that shortarse coward Dick to come hither."
Goonergeezer: "fort the buger ad stiffed yoo dere"
Smon: Jana nods and heads outside. She calls across the canal: "Dick! Dick!"
chris107: Dick stands up poudly.
Smon: Jana: "Dick! Lance wants you."
chris107: And jogs across the bride. Crossbow at thhe ready
Smon: /roll 1d6
chris107: bridge
Smon rolls 1d6 and gets: 6,
Goonergeezer: "her,her,her,her, she shoatin owt fer Dick"
Amalric: "Just an act, dear boy! False sense of security, and all that." Lance lies easily
Smon: No sign of movement in the city. Dick reaches the temple.
Amalric: "But truly, Jana, you saved the day with your quick actions."
Smon: Jana gulps and nods to Lance. "I was much afraid, but I could not let you die... I can only do that once each sunrise."
Amalric: "Once is better than nonce."
Smon: GM: The ancient Thracian sword Kushik wielded looks very fine (+1 sword). He also had the continual light rock, and now damaged bronze banded mail.
chris107: Dick grabs the sword
Amalric: "Any of that suit you, Kall?"
Amalric: Lance kicks Dick and grabs the sword back. "Those who fought get first dibs, Dick."
chris107: Dick keeps tight hold
Goonergeezer: "Yer fanks nobby bloke" Kal grabs the sword off lance
Smon: There are stores of supplies in the smaller rooms off the main hall, including 2 50' coils of hemp rope, 36 torches, 5 bronze-tipped spikes, 24 days of dryed rations (dried smoked meat, nuts etc) 6 flagons of water, a wine flagon, 2 bronze daggers and a stone hammer.
chris107: "Bugger off you big bully!"
Smon: You can all roll 1d6+STR bonus to see who has sword, Dick wins ties.
chris107 rolls 1d6+1 and gets: 1, (+1) = 2
chris107:
Goonergeezer rolls 1d6+3 and gets: 4, (+3) = 7
Amalric rolls 1d6+2 and gets: 3, (+2) = 5
Smon: Kal emerges victorious from the scuffle, grasping the ancient blade.
chris107: Poor little Dick didn't stand a chance. But he will remember...
Amalric: "All yours, Kal. Let's see what we can take from the provisions. And let's be quick - there may be more of them down below."
chris107: Dick grabs the posh rock
chris107: as second prize
Smon: Jana: "We shouldn't fight! We should go quickly..." She picks up two sacks of dried rations.
Goonergeezer: kal shuffle off to a corner, pulls out an oily rag and begins to polish his new sword, talking to it in gentle tones
Amalric: "Either of you two have sacks or bags of any sort?"
Smon: Dick takes the continual light rock on stick
Amalric: Does the banded mail still look serviceable?
Smon: It's damaged but repairable.
Goonergeezer: i gots a large sack......Her,her,her,her and a roksak too
Smon: right now AC5, AC4 when repaired.
chris107: He waves it tauntingly at Lance
Amalric: we'll take that, some food and water, and some torches
Amalric: the armor may be worth money
Goonergeezer: kal grabs any dried ration that are left over, a coil of rope and the spikes
Amalric: lets take the wine and daggers too
Amalric: yes, Lance takes the other coil of rope
chris107: Dick displays his glowing rock on a stick proudly.
chris107: And grabs any cannibal sandwiches that may be left over.
Smon: You can collect up all the stuff.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 3,
Smon: been quite lucky on wandering monsters today
chris107: How big is the special sword?...
Smon: The bronze armour is heavy & awkward, you'd be encumbered carrying it.
Smon: Kushik's sword is a regular 1-h sword, like a Roman spatha. 1d8 base dmg.
chris107: Too big for Dick then. He gloats happily over his magical rock.
Amalric: leave the armor then
Smon: There is a second blocked door on the north side of the temple, a viewing slit looks out over a grasy plaza, with a large hole on the west side and a great rotunda to the north-east.
chris107: Dick will scavenge any pieces of the armour that may fit.
chris107: And put them on.
Smon: The cap is slightly dented, but wearable.
chris107: he puts it on.
Smon: Very swish.
chris107:
Smon: I'll give +1 to his leather AC, but might affect hiding chances.
chris107: Dick gives a twirl in his new hat. Illuminated by his magical rock.
Amalric: "You look like...a dick, Dick."
chris107: Okay
Amalric: "Let us retire to somewhere safe, shall we?"
Smon: Jana nods: "We have food and water now."
chris107: Dick once again waves his magical rock under lances nose. "Kal's sword looks nice Lance." he says smuggly.
Smon: What way do you want to go?
Amalric: Do any buildings around us look hospitable or useable?
Smon: You did see a large inn/hostel type building just south of the plaza with the green slime fountain, that seemed in good condition, roof intact.
Smon: It's C on your map.
Amalric: lets head there. it may be inhabited, but it also may give us good shelter
Amalric: if we can hole up, maybe get a lookout
chris107: Poirot lives!
Smon: GM: You head out of the temple. The rain is pounding down, soaking you, but it's warm.
Smon: /roll 1d8
Smon rolls 1d8 and gets: 3,
chris107: Dick lights the way.
chris107: "Nice sword kal."
chris107: whispers "Watch lance, he's after it."
Amalric: Lance is too busy admiring the water running down Jana's naked chest
Amalric: reminds him of a certain shower...
Smon: You cross the bridge, rather slippery now in the rain, over the plaza towards the large building, a hostel once dedicated to Bacchus, judging by the wall reliefs.
Smon: Jana points out the effigies of wild abandonment, and grapes. "This was a place of... pleasures..."
Smon: "Bacchus is the god of wine, revelry..."
Smon: Shallow steps lead up to a doorless archway.
Amalric: "I'm sure we'll cope, make our peace..."
Smon: Inside, rain comes in here and there where tiles have gone from the ceiling.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
Goonergeezer: "Nobby bloke get my sord, i get woman hoo not hore, good barter"
Amalric: "Erm, no. She is with me, and not for...barter."
Smon: You soon find a dry spot in a corner. The building seems empty, but there is a faint musky scent and an old nest of reeds and grass - some creature laired here.
Smon: Jana takes a step towards Lance.
Amalric: is there just one room?
chris107: whispers
Goonergeezer: "yoo wont jessyca, i get not hore woman"
Goonergeezer: Kal starts strooking his new sword
Smon: There are half a dozen rooms on the ground level, only a couple have dry floors. The steps up to the higher level are partly collapsed but could be climbed with care.
Amalric: "Jana and I will take one room, Kall - you and Dick take the other. Take turns polishing your sword, if you want."
chris107: "I told you Kal. Nobby bloke will have the bird then take your sword."
Smon: In rubble at the foot of the steps is lying what looks like a writing stylus of wax, with some writing etched on it.
Amalric: Lance picks it up and shows it to Kall, or Jana, if either of them read or can understanitd
Goonergeezer: Kal picks a room where he can keep an eye on the reed bed and see if anything returns to it in the night
Smon: The writing is runic - Dwarven script.
Smon: Kal picks the room by the animal bed.
chris107: Dick has no chance.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 5,
Goonergeezer: "Pretty picturs, hurt mt hed tho"
Smon: Jana looks at it and shakes her head. "I think it's Chacban dwarvish - but I can't read it."
Amalric: "Lets keep it, we may get it translated somewhere. Now then, who's for some dried food and water and wine?"
Smon: The stylus looks quite new, it can't have been lying there more than a few years.
Smon: Jana smiles: "Me!"
Amalric: "Well then! Let us eat, drink and be merry!"
chris107: "Yeah!"
Smon: GM: As the afternoon draws towards evening you dine well.
Goonergeezer: kal turns to dick "got ane rat, ore we gots to eat dride stuf?"
chris107: Dick offers to share his cannibal sandwiches.
Smon: As dusk is falling the rain eases off, great clouds of mist rising from the forest.
chris107: Dick illuminates the dreary inn.
Smon: The light shines over ancient Bacchanalian frescoes.
Amalric: "Keep the light away from the doorway, Dick. We don't want to attract attention."
Smon: GM: Are you resting here overnight?
Amalric: yes, i think so. unless its a magnet for monsters
Smon: I think I'll get my boy to bed now, can resume game ca 10.05-15pm if you like?
Goonergeezer: yea, fine by me
chris107: After beer and sandwiches Dick hits the sack. Concealing his glowing rock.
Amalric: yes, fine with me
Goonergeezer: kal spends first watch oiling Jessyca and telling her all about the fun they are going to have together
Amalric: Lance spends his time thanking Jana for saving him earlier, and re-enacting some of the scenes doubtless on the frescoes around them
Smon: GM: Lance and Kal spend the night attending to their respective lady-loves, while Dick sleeps with his rock.
Amalric: haha
chris107: (Magical rock)
Smon: Towards midnight you hear the cackling sound of many hyenas off to the east, in the direction of the slaughterhouse you searched when you first entered the city.
Goonergeezer: (on a stick)
Amalric: (LOL lets not forget!)
chris107: (On a stick )
Smon: It sounds as if they're in dispute with other predators, possibly over the piles of corpses?
chris107: possibly
Amalric: lets leave them to it, we can always look in the morning
chris107: Canon Balls?
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: GM: There are intermittent howlings throughout the night, mixed with the cackling of hyenas and other sounds, but nothing disturbs your rest and you wake refreshed to a golden-pink dawn.
Smon: /roll 1d3
Smon rolls 1d3 and gets: 2
Smon: Lance & Kal are back to full hp.
Smon: Jana disentagles herself from Lance's arms and goes to the eastern portico to pray to Apollo in the light of the rising sun.
Amalric: Lance yawns and scratches his balls, then looks for more water and dried rations
chris107: Dick hides his magical light rock in his grimy underpants for safe keeping.
Smon: (the light rock has a leather hood to conceal the light BTW)
chris107: (Cool!)
chris107: Dick looks at Jessyca with undisguised disgust - far too big he thinks.
Amalric: (a stick in your pants?)
chris107: (It looks very impressive)
Smon: After Jana has finished praying, she joins Lance for breakfast. "Should we continue to search for the statue of Mitra, Lance? It was taken by the hyena-men; it's said they dwell beneath the city..."
Amalric: "Yes, good point. Perhaps we should return to the place of our triumph yesterday. There was access below there.."
Smon: Jana nods. "Perhaps."
Amalric: Lance runs this by Dick and Kall, if they didn't hear already
Goonergeezer: "jessyca says she is ungry for blud,lets go n stiff dem ovver buggers oo ran off yeserday"
chris107: "Yup sounds good. I can light the way..."
Smon: GM: Leaving the Bacchanal hostel by the morning light, you return to the Thanatos temple, finding the door shut tight. This time there is no fire.
Amalric: "Lets go then. After breakfast."
Amalric: "Break it down, Kall."
Goonergeezer: Kal give the door the full force of his shoulder........
Smon: That's a d6+STR bonus roll.
Goonergeezer rolls 1d6 and gets: 2,
Goonergeezer: 5 in tot
Smon: The door shudders; a regular door would have broken but this one is heavily barred.
Smon: (if you try again it'll cost you 1 hp)
chris107: Dick has his crossbow ready and waiting. The magical rock on a stick tucked into his belt.
Amalric rolls 1d6 and gets: 2,
Amalric: Lance has no luck
Goonergeezer rolls 1d6+3 and gets: 4, (+3) = 7
Smon: Lance bounces off.
Smon: Kal smashes through! The door bursts open... (-1 hp, 8/9)
Smon: Inside is dark; the bodies are gone, no sign of life.
Smon: Judging by blood smears on the floor, it looks as if the bodies were dragged to the steps down.
chris107: We can go downstairs if you like?
chris107: My magical rock will provide illumination.
Smon: From the top of the stairs you can make out the same dim red glow as before.
Smon: Marching order?
chris107: (Dick slides his rock back into a place of safety)
Goonergeezer: kal will go at the fromt
chris107: Dick will go first with his crossbow if you like?
chris107: At the back then
chris107: But with his Xbow at the ready.
chris107: Lance in between?
Smon: Kal goes first, followed by Lance, Jana and Dick. The steps descend east a good distance into the earth, ahead you see the stairs flatten out into a stone tunnel that turns left after 10'.
Amalric: yes, sorry
chris107: With the not awhore woman?
Smon: Dick is at the back with the light shining?
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
chris107: Is the red glow giving sufficient illumination?
Smon: Yes, you can see dimly in the glow once your eyes adjust.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
chris107: Then the stick remains in his grubby underpants.
Smon: Good move - as you near the bottom of the stairs, Kal spots the figure of a bone-painted Deathwalker leaning against the north wall. He spots you almost at the same moment and his eyes go wide as he reaches for a large whistle on its cord round his neck...
Smon: Kal roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Goonergeezer rolls 1d6 and gets: 6,
Smon: Kal reacts with surprising speed!
Smon: Action?
Goonergeezer: kall will charge him and stop him from blowing the whistle
chris107: Dick will shoot him if he gets a clear view.
Smon: Kal raises the sword and bounds down the last few steps... roll to hit
Smon: (stairs 5' wide)
Goonergeezer rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Jessyca tastes blood...
chris107: (He will hold his fire then)
Goonergeezer: or a 14 if i do not get +2 for a charge
Smon: +1 for charge
Goonergeezer rolls 1d8+4 and gets: 4, (+4) = 8
Smon: Kal runs him through, the warrior dies before he can make a sound.
Goonergeezer: 15 then
Smon: (lucky!)
Goonergeezer: i drag the body as quietly as possible back to the stairs
Smon: (I thought you'd go down silhouetted by the light rock, giving him the chance to whistle and alert his friends)
Amalric: "Good work, Kall!" whispers Lance. "Take that whistle too, before someone else picks it up after us."
chris107: Crafty Dick
chris107: 1 min, need a top up.
Smon: (I'll do 20 more mins, stop at 11pm)
chris107: back
Amalric: (works for me)
chris107: Just in time for Family Guy
Smon: Beyond the left turn, you see the passage runs about 20' then ends at a torch-lit rope bridge that crosses a chasm.
chris107: How wide?
Smon: The chasm is maybe 30' across. Halfway across the chasm a second rope bridge is hung from the sagging middle of the first, running east out of sight.
chris107: East been left again?
Smon: A narrow tunnel runs north from the far side of the chasm, where the rope bridge ends.
chris107: Ah so right
Smon: You're looking north over the chasm, so east is right.
Amalric: "Which way, chaps? Fancy swinging, Dick?"
chris107: Dick will quietly scuttle North
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
chris107: Dick will slide up the narrow passage.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: Dick creeps out over the swaying bridge to the midsection.
chris107: On his dirty furry feet.
Smon: From here he can see that the attached second bridge is about 30' east-west, again ending at a narrow tunnel in the cavern wall.
Smon: There is dim red light from both tunnels.
chris107: Got it
chris107: He creeps North, Xbow at the ready
Amalric: "What's out there, Dick?"
chris107: "Shhhhhhhhhh....."
chris107: (He'll prove Lances accusations of cowardice wrong..)
Smon: Dick is creeping north, he sees that the north tunnel runs about 15' then opens into a much wider east-west tunnel, with great bronze doors set in the north wall. Standing in front of the doors is a Deathwalker warrior in bronze bandmail.
Smon: Then Lance calls out; the guard hears this and his hand goes to the bronze whistle at his neck-thong...
Smon: Dick roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
chris107: The doors are directly opposite?
Smon: yes
chris107 rolls 1d6+2 and gets: 6, (+2) = 8
Smon: The guard had a good view over the bridge but didn't spot you as you made your 2 in 6 hidey roll
chris107: Dick shoots him
chris107: In the neck
Smon: roll to hit, good luck!
chris107: Is it short range?
chris107: So +1 for dexterity. Any other bonuses?
Smon: 25', yes
chris107: So +4?
Smon: +1 short range
Amalric: (better hit after all those questions )
chris107 rolls 1d20 and gets: 7,
chris107:
Smon: The bolt strikes the bronze door with a booming sound; the guard blows his whistle, but you hear nothing.
Smon: He raises a spear and advances on Dick.
Smon: What is everyone doing?
chris107: Dick desperatly reloads
Smon: Those of you south of the bridge heard the clang of metal on metal.
Smon: ok init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
Amalric: "Dastardly Dick has done it again!"
chris107 rolls 1d6+2 and gets: 1, (+2) = 3
chris107:
Smon: The guard lowers his spear and charges Dick.
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 8, (+2) = 10
Smon: misses
chris107 rolls 1d20 and gets: 11,
chris107: Unsure of any +'s
Smon: Dick falls back onto the swaying rope bridge so he can fire (no firing in melee), the bolt goes wild. He sees the bronze doors open and more guards and robed priests pouring out.
Amalric: "Dick! Dick! Get back here!!"
chris107: Dick grabs for his little weapon.
chris107: To stab at the rotter.
chris107: next round
Smon: You hear shouts in ancient Ghinoran: "Defilers! Slay the Unbelievers!"
Amalric: "Kall? You going to help him?"
Smon: init
Smon: /roll 1d6
Goonergeezer: Kal draws his sword and stands bt the moorings og the rope bridge, once Dick gets off the bridge, if there are enough of the deathwalkers on it he will slice the ropes
Smon rolls 1d6 and gets: 5,
chris107 rolls 1d6+2 and gets: 6, (+2) = 8
Amalric: "Ah, excellent notion! Had considered that myself."
chris107 rolls 1d20+1 and gets: 2, (+1) = 3
Smon: Dick can move forward and strike.
Smon: Misses
Amalric: "Of course, if poor Dick gets caught by them..."
chris107:
Smon: The lead Deathwalker stabs down with his spear,
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 2, (+2) = 4
chris107: Haha!
Smon: It strikes rock.
chris107: Dick's whiff puts him off.
chris107: He fights a brave retreat over the bridge.
Smon: The robed priests begin chanting.
chris107: fishing down his pants to retrieve the rock on a stick and maybe blind the cannon balls.
Smon: Looks like three of the bronze-armoured elite warriors and two black-robed priests.
Smon: roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
chris107 rolls 1d6+2 and gets: 3, (+2) = 5
chris107: Haha!
Smon: Are you producing the light?
chris107 rolls 1d20+1 and gets: 7, (+1) = 8
chris107: Yes
Smon: The warrior parries.
chris107: Fuck I can't hit for toffee tonight
Goonergeezer: seeing his friend is not coming back across the bridge Kal goes to aid him
Smon: Dick whips out the light, the guard curses, dazzled. Then Dick hears angry chittering from above, like gigantic mice suddenly roused to wrath...
chris107: Dick is withdrawing
chris107: slowly
Smon: Dick looks up as the great forms of giant bats swoop down to attack...
Goonergeezer: seeing dick coming out kal holds his position instead
chris107:
Amalric: "Oh for fuck's sake, Dick..."
Smon: The bats swoop down at Dick and his enemies.
Smon: One at Dick:
Amalric: "Get down, Jana."
Amalric: "No, not like that."
chris107: Haha
Smon: /roll 1d20
Smon rolls 1d20 and gets: 18,
Smon: A bat strikes Dick, hits AC 0
Smon: Dick make a DEX check at +4 for smallness or be knocked off the rope bridge.
Smon: (+4 to DEX)
chris107 rolls 1d20-4 and gets: 16, (-4) = 12
chris107: Phew!
chris107: just
Smon: Dick hangs on... More bats are attacking the Deathwalkers...
Smon: /roll 1d20x4
Smon Rolls 1d20x4 and gets:
10 = 10
17 = 17
7 = 7
7 = 7
Smon: /roll 1d20
Smon rolls 1d20 and gets: 18,
chris107: Dick keeps bashing away at the cannibals
Smon: One of the Deathwalker warrior elite screams as he's knocked from the swaying bridge to his doom, far below.
Smon: The man in front of Dick bats away a bat and snarls, lunging at Dick again.
Smon: /roll 1d20+1
Smon rolls 1d20+1 and gets: 12, (+1) = 13
Smon: miss.
Smon: The priests, their spells disrupted, are now yelling retreat.
chris107: His hat saved him!
Smon: Two Deathwalkers jab up at the giant bats.
Smon: /roll 1d20+1
Smon rolls 1d20+1 and gets: 15, (+1) = 16
Smon: /roll 1d20+1
Smon rolls 1d20+1 and gets: 8, (+1) = 9
Smon: one hit
Smon: /roll 1d6+1
chris107: Dick stabs his little sword into the neares cannibal
Smon rolls 1d6+1 and gets: 4, (+1) = 5
Smon: A bat screeches in pain
Smon: /roll 2d8
Smon rolls 2d8 and gets: 7, 1, = 8
Smon: Dick roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
chris107 rolls 1d6+2 and gets: 2, (+2) = 4
Smon: Dick strikes at his foe
chris107 rolls 1d20+1 and gets: 6, (+1) = 7
chris107: Jeessssssssss......
Smon: The Deathwalkers beat a hurried retreat back to the safety of the tunnel (fighting withdrawal)
Smon: A bat swoops down at Dick again.
Smon: /roll 1d20
chris107: Dick leaps after them
Smon rolls 1d20 and gets: 2,
Smon: Jana screams at Dick: "Run!"
chris107: Haha! Swooping is bad!
Amalric: "Dick! Leave them be! Get your smelly little arse back here!!"
Smon: GM: Dick can pursue the Deathwalkers to the intersection, they can gang up on him there though
chris107: Dick gestures for his pals to follow
chris107: But doesn't enter into the jaws of death
Smon: The giant bats flutter angrily above, ready to pounce on anyone on the bridge.
Smon: I have to leave it there!
Amalric: "Dick! Get back here, or Kall cuts the rope!"
Amalric: Deathwish Dick we'll call him
chris107: And on that cliff (or chasm?) hanger...
Kushik, Deathwalker elite
3 Deathwalker warriors
Tunnels Below Thracia
1 Deathwalker Sentry at stairs (18), by Kal.
1 Deathwalker elite (from 20), knocked off rope bridge (19) by dire bats
Total: 6 Deathwalkers
6:20pm 2013-10-23 Smon Has entered the room
6:21pm 2013-10-23 chris107 Has entered the room
chris107: Evening Simon
Smon: Hi Chris
6:22pm 2013-10-23 Goonergeezer Has entered the room
Goonergeezer: heya
chris107: Hi Ken
Smon: Hi Ken
Goonergeezer: im all ready for more illiterate fun with Kal tonight
chris107: Yggs or Wilderlands tonight?
Smon: Wilderlands again, I'm thinking at least this week & next 2.
chris107: Cool
Smon: After that my work load eases a bit and I'll have more time to think so I'll be more flexible.
Smon: Wonder if Graham remembered this time?
chris107: Ah work....Always gets in the way of gaming
Smon: yeah
Smon: Well at least I have nearly 6 months every year w no teaching!
chris107: Since I retired I don't know how how I ever had the time to work.
Smon: I feel that way already! I can fill a day very happily w no work.
Smon: However since my wife stopped working a couple years ago that's not really an option.
6:33pm 2013-10-23 Amalric Has entered the room
Smon: Hi A/G
chris107: Keep 'em busy Simon. My ex left a year after I retired. Said they were fed up of seeing me every day after years of been a 'business widow'
chris107: Hey Graham
Goonergeezer: heya
Amalric: evening gents
Amalric: and I...have no words, chris
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Amalric: so what are we playing tonight?
Smon: GM: Going to continue w Willderlands at least this week & next 2 I think
Smon: I can start now.
chris107: Ready when you are
Smon: GM: Captain Lance's quickie round the back with Jana is uninterrupted by wandering monsters
Amalric: ready
Amalric: good show
Smon: You all notice that vultures have begun to circle above the corpse-filled building, almost as if your entry had broken a spell keeping most scavengers away.
Smon: It's currently just after noon, the sun is high in the sky. It will probably rain in an hour or two.
Amalric: "Where to now, chaps?"
Goonergeezer: "good lux to em, der meat iz roten, carnt be eetin dat"
chris107: Urgh! A shower.
Smon: Map - you are at location P - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgssFBhJwD-wnrmDVji_b3r03JandfMRbF4mJcP9iPXa5Ya9-OQayaBgZEBHX0El2_Fvn3VLgpWYObTMT-W4cxAHSRGiAm5xEK5PaLxZ_xXQ2xirgwDpuvEl0pzN-vJ5WIW1dz8idiJe90/s1600/Thracia+city.jpg
Smon: "Q" is the deep quarry pit you passed by, M a collection of ruined buildings.
Smon: From your vantage point you can see a square, dominated by a dry fountain (N) past the nearest ruins.
chris107: going to log out for one minute. See if I can get both windows up at the same time.
Smon: L is an ancient arena, the stone stands covered by thick vines. Several bridges span the central canal. Beyond the canal you can see several smoke trails rising in the northern city, signs of habitation.
chris107: Yup. I done it
Goonergeezer: "smoal is were der peeples is, we shud sneek up to der smoke and stiffs dem wile day not lookin
Goonergeezer: smoak
Smon:
Amalric: "Excellent notion! Let us proceed."
Smon: The largest and darkest smoke trail comes from the far north-east of the city, H on the map.
Smon: Are you heading due north in its direction?
Goonergeezer: (is there any smoke closer than that? if so we should go towards those ones first)
chris107: can I ask wherew
chris107: where we are again?
Smon: You are at "P". There are closer trails north-west, just over the canal - B on map.
chris107: Thanks
Smon: There's a smaller smoke trail from just north-west of "O" - O appears to be a pair of long pools dominated by water lilies.
Amalric: Let's try B, yes?
chris107: It's closest
Smon: GM: OK, the four of you set off north-west through the city. Jana mutters to herself as you pass near a large stone warehouse, M on the map: "Evil spirits dwell here... We should not be here at nightfall."
Amalric: "Noted, Jana. But do not worry, I will have you tucked up safe and warm come nightfall."
Smon: Jana smiles coyly. Ahead (at N) you approach a broad plaza dominated by a dry fountain bedecked with statues of Bacchus, Poseidon and other deities, surrounded by a pool full of viscous green goo.
chris107: "Yuk!"
Goonergeezer: "her,her,her,her looks like snot"
Smon: The northwest side of the plaza leads down to the central canal, and a decreipt looking stone bridge arcs over the canal to 'B', what looks like a rather sinister temple - short, squat, scorched with fire and devoid of any plant life. Smoke rises, perhaps from a cooking fire in the central atrium.
Amalric: "Or...perhaps from burning sacrifices?"
chris107: B looks like a decrepit temple?
Smon: yes
chris107: Thanks
Smon: It looks maintained, fire has been used to scorch away the vines that creep everywhere else over the ruined city.
6:58pm 2013-10-23 Amalric Has exited the room
Smon: And you can make out what looks like a wooden door facing the canal, but you're too far away to see details.
chris107: Any signs of inhabitants?
Smon: just the smoke.
7:00pm 2013-10-23 Amalric Has entered the room
Smon: Smon: It looks maintained, fire has been used to scorch away the vines that creep everywhere else over the ruined city. 6:58pm 2013-10-23 Amalric Has exited the room Smon: And you can make out what looks like a wooden door facing the canal, but you're too far away to see details. chris107: Any signs of inhabitants? Smon: just the smoke.
chris107: Does the ruined city scape count as natural Hobbit cover?
Smon: where there are plants, yes.
Smon: Not inside or in the open courtyard.
Amalric: QuickTime always crashes early on, but for some reason i still see the messages
chris107: Is there a plant covered rout to the ruined temple?
chris107: (B)
Smon: You could sneak around the edge of the courtyard, but getting to the temple means crossing the bridge, where you'd be exposed.
Smon: The bridge has a bit of hanging moss, but no real cover.
chris107: Dick doesn't want to expose himself so will stay with the gang.
Smon: It does have low stone edges though, you might be able to stay down and crawl over unnoticed.
Amalric: it's either that or we continue to search this side of the canal
Smon: Except from straight ahead - straight ahead being towards the temple B.
chris107: Poirot is dead!
Goonergeezer: "if yous hide and i frows a rock at der dor den hides to, den wee can see wot comes to der dor"
Amalric: "Quite. Go ahead."
Goonergeezer: "Kay, let me finds a gud rok to frow"
chris107: Dick hides
Smon: Are you sneaking round the western edge of the plaza to the canal, opposite the temple B?
Goonergeezer: (Kal looks around for a suitable rock, guages distance then lets fly"
chris107: Yes
Smon: GM: OK, the four of you edge around the plaza to the canal, no sign of activity. From this side of the canal a strong arm could maybe hit the door with a rock - Kal can roll to hit AC 9.
Goonergeezer rolls 1d20 and gets: 18,
Smon: The rock bounces off what looks to be a stout but very crudely made wooden door.
Smon: You hear a yell of alarm from within the temple.
Smon: /roll 2d6
Goonergeezer: Kal thren quickly hides
Smon rolls 2d6 and gets: 5, 3, = 8
Smon: There's a brief flurry of shouts from inside the building, to Kal it sounds a bit like Ghinoran, his native tongue (I assume he speaks Ghinoran + common so he can just about communicate with Lance & Dick)
Smon: Kal make an INT check
Goonergeezer rolls 1d20 and gets: 6,
Goonergeezer: yep
Smon: Kal makes out the words for "Enemies" and "Beastmen".
Smon: After a moment the hubub subsides. Jana: "Those must be the savages - cannibals who worship Death - Thanatos."
Smon: The door remains shut.
Goonergeezer: "dis is like der Mason job dat i did..........
Amalric: "Shall we investigate? I think we must cross..."
chris107: Dick will load his crossbow and cover your advance...
Smon: Jana nods nervously.
Goonergeezer: "we banged on der dor den we wait a wiles, den we did it more, den wate, did dis lotsa tims, den in der end when it woz me hittin der dor, dey fort it woz kidz agin and dey not look, woz me den i kik der door down and dey go OOoooo help us, den i stiffs dem"
chris107: (Dick covers the door while keeping an eye out for other lurkers)
Smon: Jana winces at Kal's words.
Smon: Are Lance Kall and Janacrossing the narrow bridge?
chris107: (Dick winces at Kal's English )
Amalric: "I have no idea what he just said, but lets cross the bridge. Cover us, Dick."
chris107: Dick covers them...
Goonergeezer: "ok den i cros der brige if we not dooin mason job"
Smon: GM: You cross the bridge over the fast flowing canal. You have a good view of the waterfall to your left as the river tumbles down from the escarpment; off to your right at the end of the canal it gurgles into a subterranean passage, to emerge a little further east.
Smon: Dick watches the others from a bush on the south side, among the ruins.
Smon: Lance, Jana and Kall approach the fire-scorched temple and the wooden door. The door-barricade has several gaps, you glimpse eyes, watching you from the darkness beyond the door.
Smon: Jana whispers to Lance: "If we show weakness they will try to capture us for their cooking-pots..."
Amalric: "That won't be a problem. Kall, shall we knock?"
Goonergeezer: "her,her,her,her der spshal nok?"
Smon: As you are standing in front of the door, a harsh voice calls from within: "Vashu ert?!"
Smon: Kall can tell he's asking what you want.
Smon: BTW if Lance or Dick have a bonus language from INT you can take Ghinoran if you like.
Goonergeezer: "We com in and eat fud, get worm, yoo open dor!"
Smon: /roll 1d6
chris107: IQ is not big for Dick
Smon rolls 1d6 and gets: 2,
Smon: Warm rain drops start to fall.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 1, 5, = 6
Smon: In archaic Ghinoran (Thracian): "Who are you?!"
Amalric: (no bonus language here, INT 10)
Smon: Lance & Dick can't understand.
Goonergeezer: "Kal, nobby bloke and womam hoo not a hore"
Amalric: "Shall we just break down the door and kill them one by one?"
Goonergeezer: Kal turns to Nobby bloke "Shhhhhhh!"
Smon: There's a long pause. "You come trade? We buy womam-hoo-not-whore?"
Goonergeezer: "I's see wot yoo got for not hore woman, open dor"
Smon: /roll 2d6
Smon rolls 2d6 and gets: 4, 3, = 7
Smon: "We open door. You bring in woman." You hear the sound of a heavy bolt being lifted, then the great door opens.
Goonergeezer: "nobby bloke cum to" Kal enters first
chris107: Dick looks on
chris107: from hiding
Smon: Inside is a foul-smelling, fire-blackened chamber that might once have been the entrance hall to the temple. In the dim light you can see half a dozen warriors, five in skeleton-paint gripping spears, one in baroque bronze banded armour and carrying an ancient sword.
Smon: The armoured one gestures the three of you inside.
Smon: The armour hides his lower face, but his eyes look nervous.
Amalric: Lance is reluctant to enter, and waits for Kall's move
Smon: The savages have their spears pointed in your direction. Jana hangs back, gripping Lance's arm.
Smon: The savage leader turns to Kal. "I Kushik, great warrior. These my men."
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Goonergeezer: Kal manuvers himself in between the door and the fire in the room turns to Lance, "womam hoo not hore cum ere, all be gud and safe"
Smon: He produces a rock on the end of a stick, and removes a leather hoof from the rock; it shines with greenish radiance. "This magic rock! You want?"
Smon: Jana looks to Lance.
Goonergeezer: "Yure men do yoo big onor, gud men, oooo shiny rok look nise, let me hold and look"
Smon: Kal makes out several exits from the hall, some rubble-choked. One in the east wall is clear, and through it can be seen a narrow flight of stairs, leading down.
Smon: make CHA check Kal
Goonergeezer rolls 1d20 and gets: 15,
Goonergeezer: fail
Smon: "Not hold. Only look."
Amalric: Lance stays where he is
Smon: Kushik holds the shining rock closer to Kal's face.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 5, = 11
Smon: Kushik grins: "You like? Trade for woman."
Amalric: "What are they saying Kall?"
Goonergeezer: Kal get close to the chief holding the shiny rock, then turns to Lance "Now" and with that leaps on the chieftan and procedes to attempt to smash his head to pulp
Smon: Jana: "He wants to buy me for that rock on a stick..."
Smon: GM: Kal gets surprise - roll to hit.
Goonergeezer rolls 1d20+3 and gets: 11, (+3) = 14
Amalric: "Wait here." Lance says to Jana, then charges the nearest warrior, swinging his two-hander
Smon: 2 in 6 all 3 of you get a 2nd surprise round:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: lucky
Goonergeezer: (not sure on the unarmed comabt rules or damage)
Amalric: (not sure how many rolls i have to make)
Smon: GM: I'll give Kal +2 to hit for his surprise strike, he batters the warrior's armoured head, 16 = hit, exactly.
Smon: 1d2+STR for unarmed.
Goonergeezer rolls 1d2+3 and gets: 1 (+3) = 4
Smon: /roll 2d8
Smon rolls 2d8 and gets: 4, 7, = 11
Smon: The warrior yells angrily.
Smon: You can draw weapons and get your next attacks, I'll do Lance first.
Amalric rolls 1d20+2 and gets: 19, (+2) = 21
Smon: I'm giving +1 to hit for charging BTW you can have that.
Amalric rolls 1d10+4 and gets: 9, (+4) = 13
Amalric: that should be good
Smon: Lance cleaves the nearest foe in twain with his mighty blade.
chris107:
Smon: Kal can draw a weapon & strike again.
Goonergeezer rolls 1d20+3 and gets: 8, (+3) = 11
Goonergeezer: a miss
Smon: AC 3; Kushik parries.
Smon: roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 3,
Goonergeezer rolls 1d6 and gets: 2,
Amalric rolls 1d6 and gets: 3,
Smon: you can each roll & add any DEX mod
chris107: Does Dick here a commotion?
Goonergeezer: no dex
Smon: GM: Yes, Dick saw Lance draw his sword and charge into the temple, while Jana hangs outside.
chris107: (He'll stay put but pot shot any easily visible enemies.
Smon: enemy DEX 11, Lance has DEX 14 which is +1 so Lance wins init
Smon: The Deathwalkers (savages) beat Kal.
Smon: Dick can't see anyone except Jana.
Amalric: me first then?
Smon: yup
Amalric rolls 1d20+2 and gets: 18, (+2) = 20
Smon: heh
Amalric rolls 1d10+4 and gets: 2, (+4) = 6
Smon: /roll 1d8
Smon rolls 1d8 and gets: 6,
Smon: The warrior staggers as the blade slashes across his chest, then falls in a spray of crimson.
Smon: 4 savages remain. The leader attacks Kal:
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 4, (+2) = 6
Smon: Misses
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Smon: The remaining three attack Lance, who seems the deadlier threat.
Smon: /roll 1d20x3
Amalric: (brb, 2 mins)
Smon Rolls 1d20x3 and gets:
16 = 16
19 = 19
6 = 6
Smon: ouch. Two spears pierce his battle harness.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 6, = 8
Smon: 8 dmg
Smon: Lance falls, at 0 hp.
Smon: The warriors cheer jubilantly and turn to surround Kal.
Smon: Kal's turn.
Goonergeezer rolls 1d20+3 and gets: 5, (+3) = 8
Goonergeezer: (bugger)
Smon: Kushik grins through a bloody nose: "Your death approaches, traitor!"
Smon: Dick sees Jana cry out, then rush into the temple.
Goonergeezer: "Kal wil feste on yer Danglies tonite"
chris107: Dick stays put.
Smon: Next round - is Dick still watching from his cover?
Smon: ok
Smon: Jana init:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Smon: Deathwalker init:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
Goonergeezer rolls 1d6 and gets: 4,
Smon: As the Deathwalkers surround Kal, Jana kneels by Lance, murmuring a prayer to Apollo...
Smon: Kal are you still attacking the leader?
Goonergeezer: yea, if i get hoim down then his men might surrender
Smon: ok, roll to hit - AC 3
Goonergeezer rolls 1d20+3 and gets: 7, (+3) = 10
Goonergeezer: miss again
chris107:
Smon: Jana casts cure light wounds on Lance...
Smon: /roll 1d6+1
Smon rolls 1d6+1 and gets: 5, (+1) = 6
Smon: Lance is back at 6 hp, and since he never went negative he's not incapacitated; still free to act.
Smon: The Deathwalkers focus on Kal.
Smon: Leader:
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 2, (+2) = 4
Smon: 3 braves:
Smon: /roll 1d20x3
Smon Rolls 1d20x3 and gets:
2 = 2
19 = 19
12 = 12
Smon: 1 hit
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
Smon: 1 dmg
Amalric: (back)
Smon: Lance wakes up to see a beautiful nearly naked Jana has just given him the kiss of life
Smon: Back at 6/8 hp.
Smon: The four remaining Deathwalkers are hacking and stabbing at Kal.
Amalric: "Thankyou my dear, no lovelier sight ever greeted a waking man. Now please excuse me"
Smon: roll init
Amalric rolls 1d20+2 and gets: 19, (+2) = 21
Smon: (Jana goes w Lance on init)
Goonergeezer rolls 1d6 and gets: 1,
Amalric: oh, still want init from me?
Smon: I think you better since you have to stand up, charge etc
Amalric rolls 1d6 and gets: 4,
Smon: enemy:
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: OK, Lance stands and charges, striking a powerful blow - you hit the leader or a mook?
Amalric: leader
Amalric rolls 1d10+4 and gets: 10, (+4) = 14
Amalric: WOOF WOOF
Smon: Lance's mighty sword pierces the stout Thracian armour. Kushik gasps and dies on the great blade.
chris107:
Smon: Morale:
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 2, = 8
Goonergeezer: "yer danglies wil nurish me tnite
Smon: The three remaining Deathwalkers throw down their spears and flee down the stairs, into darkness.
Smon: They are in leather so a lot faster than you.
Goonergeezer: flee attack?
Smon: Not strictly per RAW, but I'll let you swing at the last one
Amalric: once each?
Goonergeezer rolls 1d20+3 and gets: 7, (+3) = 10
Smon: No, just Kal as he hasn't acted yet
Amalric: k
Smon: +2 for back attack, vs AC 7, is hit
Smon: just
Goonergeezer rolls 1d8+3 and gets: 6, (+3) = 9
Smon: Kal cuts down the slowest of the enemy, the remaining two bound down the stairs, howling in panic.
Smon: At the top of the stairs Kal can see dim red torchlight, far below.
Amalric: "Finally found your form, what Kall? Nicely done at any rate, that showed those buggers!"
Amalric: "Jana, go call on that shortarse coward Dick to come hither."
Goonergeezer: "fort the buger ad stiffed yoo dere"
Smon: Jana nods and heads outside. She calls across the canal: "Dick! Dick!"
chris107: Dick stands up poudly.
Smon: Jana: "Dick! Lance wants you."
chris107: And jogs across the bride. Crossbow at thhe ready
Smon: /roll 1d6
chris107: bridge
Smon rolls 1d6 and gets: 6,
Goonergeezer: "her,her,her,her, she shoatin owt fer Dick"
Amalric: "Just an act, dear boy! False sense of security, and all that." Lance lies easily
Smon: No sign of movement in the city. Dick reaches the temple.
Amalric: "But truly, Jana, you saved the day with your quick actions."
Smon: Jana gulps and nods to Lance. "I was much afraid, but I could not let you die... I can only do that once each sunrise."
Amalric: "Once is better than nonce."
Smon: GM: The ancient Thracian sword Kushik wielded looks very fine (+1 sword). He also had the continual light rock, and now damaged bronze banded mail.
chris107: Dick grabs the sword
Amalric: "Any of that suit you, Kall?"
Amalric: Lance kicks Dick and grabs the sword back. "Those who fought get first dibs, Dick."
chris107: Dick keeps tight hold
Goonergeezer: "Yer fanks nobby bloke" Kal grabs the sword off lance
Smon: There are stores of supplies in the smaller rooms off the main hall, including 2 50' coils of hemp rope, 36 torches, 5 bronze-tipped spikes, 24 days of dryed rations (dried smoked meat, nuts etc) 6 flagons of water, a wine flagon, 2 bronze daggers and a stone hammer.
chris107: "Bugger off you big bully!"
Smon: You can all roll 1d6+STR bonus to see who has sword, Dick wins ties.
chris107 rolls 1d6+1 and gets: 1, (+1) = 2
chris107:
Goonergeezer rolls 1d6+3 and gets: 4, (+3) = 7
Amalric rolls 1d6+2 and gets: 3, (+2) = 5
Smon: Kal emerges victorious from the scuffle, grasping the ancient blade.
chris107: Poor little Dick didn't stand a chance. But he will remember...
Amalric: "All yours, Kal. Let's see what we can take from the provisions. And let's be quick - there may be more of them down below."
chris107: Dick grabs the posh rock
chris107: as second prize
Smon: Jana: "We shouldn't fight! We should go quickly..." She picks up two sacks of dried rations.
Goonergeezer: kal shuffle off to a corner, pulls out an oily rag and begins to polish his new sword, talking to it in gentle tones
Amalric: "Either of you two have sacks or bags of any sort?"
Smon: Dick takes the continual light rock on stick
Amalric: Does the banded mail still look serviceable?
Smon: It's damaged but repairable.
Goonergeezer: i gots a large sack......Her,her,her,her and a roksak too
Smon: right now AC5, AC4 when repaired.
chris107: He waves it tauntingly at Lance
Amalric: we'll take that, some food and water, and some torches
Amalric: the armor may be worth money
Goonergeezer: kal grabs any dried ration that are left over, a coil of rope and the spikes
Amalric: lets take the wine and daggers too
Amalric: yes, Lance takes the other coil of rope
chris107: Dick displays his glowing rock on a stick proudly.
chris107: And grabs any cannibal sandwiches that may be left over.
Smon: You can collect up all the stuff.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 3,
Smon: been quite lucky on wandering monsters today
chris107: How big is the special sword?...
Smon: The bronze armour is heavy & awkward, you'd be encumbered carrying it.
Smon: Kushik's sword is a regular 1-h sword, like a Roman spatha. 1d8 base dmg.
chris107: Too big for Dick then. He gloats happily over his magical rock.
Amalric: leave the armor then
Smon: There is a second blocked door on the north side of the temple, a viewing slit looks out over a grasy plaza, with a large hole on the west side and a great rotunda to the north-east.
chris107: Dick will scavenge any pieces of the armour that may fit.
chris107: And put them on.
Smon: The cap is slightly dented, but wearable.
chris107: he puts it on.
Smon: Very swish.
chris107:
Smon: I'll give +1 to his leather AC, but might affect hiding chances.
chris107: Dick gives a twirl in his new hat. Illuminated by his magical rock.
Amalric: "You look like...a dick, Dick."
chris107: Okay
Amalric: "Let us retire to somewhere safe, shall we?"
Smon: Jana nods: "We have food and water now."
chris107: Dick once again waves his magical rock under lances nose. "Kal's sword looks nice Lance." he says smuggly.
Smon: What way do you want to go?
Amalric: Do any buildings around us look hospitable or useable?
Smon: You did see a large inn/hostel type building just south of the plaza with the green slime fountain, that seemed in good condition, roof intact.
Smon: It's C on your map.
Amalric: lets head there. it may be inhabited, but it also may give us good shelter
Amalric: if we can hole up, maybe get a lookout
chris107: Poirot lives!
Smon: GM: You head out of the temple. The rain is pounding down, soaking you, but it's warm.
Smon: /roll 1d8
Smon rolls 1d8 and gets: 3,
chris107: Dick lights the way.
chris107: "Nice sword kal."
chris107: whispers "Watch lance, he's after it."
Amalric: Lance is too busy admiring the water running down Jana's naked chest
Amalric: reminds him of a certain shower...
Smon: You cross the bridge, rather slippery now in the rain, over the plaza towards the large building, a hostel once dedicated to Bacchus, judging by the wall reliefs.
Smon: Jana points out the effigies of wild abandonment, and grapes. "This was a place of... pleasures..."
Smon: "Bacchus is the god of wine, revelry..."
Smon: Shallow steps lead up to a doorless archway.
Amalric: "I'm sure we'll cope, make our peace..."
Smon: Inside, rain comes in here and there where tiles have gone from the ceiling.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
Goonergeezer: "Nobby bloke get my sord, i get woman hoo not hore, good barter"
Amalric: "Erm, no. She is with me, and not for...barter."
Smon: You soon find a dry spot in a corner. The building seems empty, but there is a faint musky scent and an old nest of reeds and grass - some creature laired here.
Smon: Jana takes a step towards Lance.
Amalric: is there just one room?
chris107: whispers
Goonergeezer: "yoo wont jessyca, i get not hore woman"
Goonergeezer: Kal starts strooking his new sword
Smon: There are half a dozen rooms on the ground level, only a couple have dry floors. The steps up to the higher level are partly collapsed but could be climbed with care.
Amalric: "Jana and I will take one room, Kall - you and Dick take the other. Take turns polishing your sword, if you want."
chris107: "I told you Kal. Nobby bloke will have the bird then take your sword."
Smon: In rubble at the foot of the steps is lying what looks like a writing stylus of wax, with some writing etched on it.
Amalric: Lance picks it up and shows it to Kall, or Jana, if either of them read or can understanitd
Goonergeezer: Kal picks a room where he can keep an eye on the reed bed and see if anything returns to it in the night
Smon: The writing is runic - Dwarven script.
Smon: Kal picks the room by the animal bed.
chris107: Dick has no chance.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 5,
Goonergeezer: "Pretty picturs, hurt mt hed tho"
Smon: Jana looks at it and shakes her head. "I think it's Chacban dwarvish - but I can't read it."
Amalric: "Lets keep it, we may get it translated somewhere. Now then, who's for some dried food and water and wine?"
Smon: The stylus looks quite new, it can't have been lying there more than a few years.
Smon: Jana smiles: "Me!"
Amalric: "Well then! Let us eat, drink and be merry!"
chris107: "Yeah!"
Smon: GM: As the afternoon draws towards evening you dine well.
Goonergeezer: kal turns to dick "got ane rat, ore we gots to eat dride stuf?"
chris107: Dick offers to share his cannibal sandwiches.
Smon: As dusk is falling the rain eases off, great clouds of mist rising from the forest.
chris107: Dick illuminates the dreary inn.
Smon: The light shines over ancient Bacchanalian frescoes.
Amalric: "Keep the light away from the doorway, Dick. We don't want to attract attention."
Smon: GM: Are you resting here overnight?
Amalric: yes, i think so. unless its a magnet for monsters
Smon: I think I'll get my boy to bed now, can resume game ca 10.05-15pm if you like?
Goonergeezer: yea, fine by me
chris107: After beer and sandwiches Dick hits the sack. Concealing his glowing rock.
Amalric: yes, fine with me
Goonergeezer: kal spends first watch oiling Jessyca and telling her all about the fun they are going to have together
Amalric: Lance spends his time thanking Jana for saving him earlier, and re-enacting some of the scenes doubtless on the frescoes around them
Smon: GM: Lance and Kal spend the night attending to their respective lady-loves, while Dick sleeps with his rock.
Amalric: haha
chris107: (Magical rock)
Smon: Towards midnight you hear the cackling sound of many hyenas off to the east, in the direction of the slaughterhouse you searched when you first entered the city.
Goonergeezer: (on a stick)
Amalric: (LOL lets not forget!)
chris107: (On a stick )
Smon: It sounds as if they're in dispute with other predators, possibly over the piles of corpses?
chris107: possibly
Amalric: lets leave them to it, we can always look in the morning
chris107: Canon Balls?
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: GM: There are intermittent howlings throughout the night, mixed with the cackling of hyenas and other sounds, but nothing disturbs your rest and you wake refreshed to a golden-pink dawn.
Smon: /roll 1d3
Smon rolls 1d3 and gets: 2
Smon: Lance & Kal are back to full hp.
Smon: Jana disentagles herself from Lance's arms and goes to the eastern portico to pray to Apollo in the light of the rising sun.
Amalric: Lance yawns and scratches his balls, then looks for more water and dried rations
chris107: Dick hides his magical light rock in his grimy underpants for safe keeping.
Smon: (the light rock has a leather hood to conceal the light BTW)
chris107: (Cool!)
chris107: Dick looks at Jessyca with undisguised disgust - far too big he thinks.
Amalric: (a stick in your pants?)
chris107: (It looks very impressive)
Smon: After Jana has finished praying, she joins Lance for breakfast. "Should we continue to search for the statue of Mitra, Lance? It was taken by the hyena-men; it's said they dwell beneath the city..."
Amalric: "Yes, good point. Perhaps we should return to the place of our triumph yesterday. There was access below there.."
Smon: Jana nods. "Perhaps."
Amalric: Lance runs this by Dick and Kall, if they didn't hear already
Goonergeezer: "jessyca says she is ungry for blud,lets go n stiff dem ovver buggers oo ran off yeserday"
chris107: "Yup sounds good. I can light the way..."
Smon: GM: Leaving the Bacchanal hostel by the morning light, you return to the Thanatos temple, finding the door shut tight. This time there is no fire.
Amalric: "Lets go then. After breakfast."
Amalric: "Break it down, Kall."
Goonergeezer: Kal give the door the full force of his shoulder........
Smon: That's a d6+STR bonus roll.
Goonergeezer rolls 1d6 and gets: 2,
Goonergeezer: 5 in tot
Smon: The door shudders; a regular door would have broken but this one is heavily barred.
Smon: (if you try again it'll cost you 1 hp)
chris107: Dick has his crossbow ready and waiting. The magical rock on a stick tucked into his belt.
Amalric rolls 1d6 and gets: 2,
Amalric: Lance has no luck
Goonergeezer rolls 1d6+3 and gets: 4, (+3) = 7
Smon: Lance bounces off.
Smon: Kal smashes through! The door bursts open... (-1 hp, 8/9)
Smon: Inside is dark; the bodies are gone, no sign of life.
Smon: Judging by blood smears on the floor, it looks as if the bodies were dragged to the steps down.
chris107: We can go downstairs if you like?
chris107: My magical rock will provide illumination.
Smon: From the top of the stairs you can make out the same dim red glow as before.
Smon: Marching order?
chris107: (Dick slides his rock back into a place of safety)
Goonergeezer: kal will go at the fromt
chris107: Dick will go first with his crossbow if you like?
chris107: At the back then
chris107: But with his Xbow at the ready.
chris107: Lance in between?
Smon: Kal goes first, followed by Lance, Jana and Dick. The steps descend east a good distance into the earth, ahead you see the stairs flatten out into a stone tunnel that turns left after 10'.
Amalric: yes, sorry
chris107: With the not awhore woman?
Smon: Dick is at the back with the light shining?
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
chris107: Is the red glow giving sufficient illumination?
Smon: Yes, you can see dimly in the glow once your eyes adjust.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
chris107: Then the stick remains in his grubby underpants.
Smon: Good move - as you near the bottom of the stairs, Kal spots the figure of a bone-painted Deathwalker leaning against the north wall. He spots you almost at the same moment and his eyes go wide as he reaches for a large whistle on its cord round his neck...
Smon: Kal roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Goonergeezer rolls 1d6 and gets: 6,
Smon: Kal reacts with surprising speed!
Smon: Action?
Goonergeezer: kall will charge him and stop him from blowing the whistle
chris107: Dick will shoot him if he gets a clear view.
Smon: Kal raises the sword and bounds down the last few steps... roll to hit
Smon: (stairs 5' wide)
Goonergeezer rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Jessyca tastes blood...
chris107: (He will hold his fire then)
Goonergeezer: or a 14 if i do not get +2 for a charge
Smon: +1 for charge
Goonergeezer rolls 1d8+4 and gets: 4, (+4) = 8
Smon: Kal runs him through, the warrior dies before he can make a sound.
Goonergeezer: 15 then
Smon: (lucky!)
Goonergeezer: i drag the body as quietly as possible back to the stairs
Smon: (I thought you'd go down silhouetted by the light rock, giving him the chance to whistle and alert his friends)
Amalric: "Good work, Kall!" whispers Lance. "Take that whistle too, before someone else picks it up after us."
chris107: Crafty Dick
chris107: 1 min, need a top up.
Smon: (I'll do 20 more mins, stop at 11pm)
chris107: back
Amalric: (works for me)
chris107: Just in time for Family Guy
Smon: Beyond the left turn, you see the passage runs about 20' then ends at a torch-lit rope bridge that crosses a chasm.
chris107: How wide?
Smon: The chasm is maybe 30' across. Halfway across the chasm a second rope bridge is hung from the sagging middle of the first, running east out of sight.
chris107: East been left again?
Smon: A narrow tunnel runs north from the far side of the chasm, where the rope bridge ends.
chris107: Ah so right
Smon: You're looking north over the chasm, so east is right.
Amalric: "Which way, chaps? Fancy swinging, Dick?"
chris107: Dick will quietly scuttle North
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
chris107: Dick will slide up the narrow passage.
Smon: /roll 1d6
Smon rolls 1d6 and gets: 2,
Smon: Dick creeps out over the swaying bridge to the midsection.
chris107: On his dirty furry feet.
Smon: From here he can see that the attached second bridge is about 30' east-west, again ending at a narrow tunnel in the cavern wall.
Smon: There is dim red light from both tunnels.
chris107: Got it
chris107: He creeps North, Xbow at the ready
Amalric: "What's out there, Dick?"
chris107: "Shhhhhhhhhh....."
chris107: (He'll prove Lances accusations of cowardice wrong..)
Smon: Dick is creeping north, he sees that the north tunnel runs about 15' then opens into a much wider east-west tunnel, with great bronze doors set in the north wall. Standing in front of the doors is a Deathwalker warrior in bronze bandmail.
Smon: Then Lance calls out; the guard hears this and his hand goes to the bronze whistle at his neck-thong...
Smon: Dick roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
chris107: The doors are directly opposite?
Smon: yes
chris107 rolls 1d6+2 and gets: 6, (+2) = 8
Smon: The guard had a good view over the bridge but didn't spot you as you made your 2 in 6 hidey roll
chris107: Dick shoots him
chris107: In the neck
Smon: roll to hit, good luck!
chris107: Is it short range?
chris107: So +1 for dexterity. Any other bonuses?
Smon: 25', yes
chris107: So +4?
Smon: +1 short range
Amalric: (better hit after all those questions )
chris107 rolls 1d20 and gets: 7,
chris107:
Smon: The bolt strikes the bronze door with a booming sound; the guard blows his whistle, but you hear nothing.
Smon: He raises a spear and advances on Dick.
Smon: What is everyone doing?
chris107: Dick desperatly reloads
Smon: Those of you south of the bridge heard the clang of metal on metal.
Smon: ok init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 6,
Amalric: "Dastardly Dick has done it again!"
chris107 rolls 1d6+2 and gets: 1, (+2) = 3
chris107:
Smon: The guard lowers his spear and charges Dick.
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 8, (+2) = 10
Smon: misses
chris107 rolls 1d20 and gets: 11,
chris107: Unsure of any +'s
Smon: Dick falls back onto the swaying rope bridge so he can fire (no firing in melee), the bolt goes wild. He sees the bronze doors open and more guards and robed priests pouring out.
Amalric: "Dick! Dick! Get back here!!"
chris107: Dick grabs for his little weapon.
chris107: To stab at the rotter.
chris107: next round
Smon: You hear shouts in ancient Ghinoran: "Defilers! Slay the Unbelievers!"
Amalric: "Kall? You going to help him?"
Smon: init
Smon: /roll 1d6
Goonergeezer: Kal draws his sword and stands bt the moorings og the rope bridge, once Dick gets off the bridge, if there are enough of the deathwalkers on it he will slice the ropes
Smon rolls 1d6 and gets: 5,
chris107 rolls 1d6+2 and gets: 6, (+2) = 8
Amalric: "Ah, excellent notion! Had considered that myself."
chris107 rolls 1d20+1 and gets: 2, (+1) = 3
Smon: Dick can move forward and strike.
Smon: Misses
Amalric: "Of course, if poor Dick gets caught by them..."
chris107:
Smon: The lead Deathwalker stabs down with his spear,
Smon: /roll 1d20+2
Smon rolls 1d20+2 and gets: 2, (+2) = 4
chris107: Haha!
Smon: It strikes rock.
chris107: Dick's whiff puts him off.
chris107: He fights a brave retreat over the bridge.
Smon: The robed priests begin chanting.
chris107: fishing down his pants to retrieve the rock on a stick and maybe blind the cannon balls.
Smon: Looks like three of the bronze-armoured elite warriors and two black-robed priests.
Smon: roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 1,
chris107 rolls 1d6+2 and gets: 3, (+2) = 5
chris107: Haha!
Smon: Are you producing the light?
chris107 rolls 1d20+1 and gets: 7, (+1) = 8
chris107: Yes
Smon: The warrior parries.
chris107: Fuck I can't hit for toffee tonight
Goonergeezer: seeing his friend is not coming back across the bridge Kal goes to aid him
Smon: Dick whips out the light, the guard curses, dazzled. Then Dick hears angry chittering from above, like gigantic mice suddenly roused to wrath...
chris107: Dick is withdrawing
chris107: slowly
Smon: Dick looks up as the great forms of giant bats swoop down to attack...
Goonergeezer: seeing dick coming out kal holds his position instead
chris107:
Amalric: "Oh for fuck's sake, Dick..."
Smon: The bats swoop down at Dick and his enemies.
Smon: One at Dick:
Amalric: "Get down, Jana."
Amalric: "No, not like that."
chris107: Haha
Smon: /roll 1d20
Smon rolls 1d20 and gets: 18,
Smon: A bat strikes Dick, hits AC 0
Smon: Dick make a DEX check at +4 for smallness or be knocked off the rope bridge.
Smon: (+4 to DEX)
chris107 rolls 1d20-4 and gets: 16, (-4) = 12
chris107: Phew!
chris107: just
Smon: Dick hangs on... More bats are attacking the Deathwalkers...
Smon: /roll 1d20x4
Smon Rolls 1d20x4 and gets:
10 = 10
17 = 17
7 = 7
7 = 7
Smon: /roll 1d20
Smon rolls 1d20 and gets: 18,
chris107: Dick keeps bashing away at the cannibals
Smon: One of the Deathwalker warrior elite screams as he's knocked from the swaying bridge to his doom, far below.
Smon: The man in front of Dick bats away a bat and snarls, lunging at Dick again.
Smon: /roll 1d20+1
Smon rolls 1d20+1 and gets: 12, (+1) = 13
Smon: miss.
Smon: The priests, their spells disrupted, are now yelling retreat.
chris107: His hat saved him!
Smon: Two Deathwalkers jab up at the giant bats.
Smon: /roll 1d20+1
Smon rolls 1d20+1 and gets: 15, (+1) = 16
Smon: /roll 1d20+1
Smon rolls 1d20+1 and gets: 8, (+1) = 9
Smon: one hit
Smon: /roll 1d6+1
chris107: Dick stabs his little sword into the neares cannibal
Smon rolls 1d6+1 and gets: 4, (+1) = 5
Smon: A bat screeches in pain
Smon: /roll 2d8
Smon rolls 2d8 and gets: 7, 1, = 8
Smon: Dick roll init
Smon: /roll 1d6
Smon rolls 1d6 and gets: 4,
chris107 rolls 1d6+2 and gets: 2, (+2) = 4
Smon: Dick strikes at his foe
chris107 rolls 1d20+1 and gets: 6, (+1) = 7
chris107: Jeessssssssss......
Smon: The Deathwalkers beat a hurried retreat back to the safety of the tunnel (fighting withdrawal)
Smon: A bat swoops down at Dick again.
Smon: /roll 1d20
chris107: Dick leaps after them
Smon rolls 1d20 and gets: 2,
Smon: Jana screams at Dick: "Run!"
chris107: Haha! Swooping is bad!
Amalric: "Dick! Leave them be! Get your smelly little arse back here!!"
Smon: GM: Dick can pursue the Deathwalkers to the intersection, they can gang up on him there though
chris107: Dick gestures for his pals to follow
chris107: But doesn't enter into the jaws of death
Smon: The giant bats flutter angrily above, ready to pounce on anyone on the bridge.
Smon: I have to leave it there!
Amalric: "Dick! Get back here, or Kall cuts the rope!"
Amalric: Deathwish Dick we'll call him
chris107: And on that cliff (or chasm?) hanger...
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