Thursday, 12 November 2015

Session 46 12-17/4/4446 Dragon Turtle, Temple of the Lady of Wisdom

Dragon Turtle





Statue of Athena

Sora Menekakhos, Priestess of Athena, in battle garb





















XP Award:  11,000 each.

 XP
Hakeem, Barbarian LEVEL 9>10 XP 11000+61764=72764/64000>85000
Thuruar, Cleric LEVEL 8 XP 11000+34070=45070/48000
Rey Rogue LEVEL 8>9 XP 11000+43238=54238/48000>64000


Smon: I added your Hakeem pic Chris - http://smons.blogspot.co.uk/2015/11/session-4
5-9-1144446-black-sun.html

Smon: This music just came on my feed - https://youtu.be/68I3j2luW64?list=RDMMpu7AR0-FRro - hopefully not an omen.
chris107: hehe thanks Simon!
chris107: The Slayer looks for omens
Kjato Ragfoot: I would prefer this: https://www.youtube.com/watch?v=iUC8dJ0D6sA
Smon: (Yes Kjato, that would be better)  Am I right you decided to head north by ship, probably make for Zothay port?
chris107: That would get my vote.
chris107: Kjato, that theme still makes the hair on the back of my neck stand up even after all these decades
Smon: I think https://www.youtube.com/watch?v=iUC8dJ0D6sA is definitely a Rey theme...
Kjato Ragfoot: Definitely. The other option would require intense involvement of Rey.
chris107: I noticed some foot hills further north of the elf lands through the mountains too.
Smon: Hakeem is more https://www.youtube.com/watch?v=5ZY2mRG5mzg
Kjato Ragfoot: A long time ago, in a Cimmeria far, far away.
Smon: Kjato what did you think of my suggestion that Thuruar was trained at the Temple of Athena in Zothay?
chris107: This used to get a lot of play during D&D games
chris107: https://www.youtube.com/watch?v=wxIFzdwrzek
Kjato Ragfoot: Ah, must have overread it. That suggestion suits me well.
Kjato Ragfoot: Thuruar from Zothai Temple then.
7:02pm  2015-11-12 Amalric Has entered the room
chris107: Graham!
Smon: Hi Graham! Very punctual!
Kjato Ragfoot: Hello Graham!
Amalric: evening gents!
Amalric: LOL, doesnt happen often
chris107: We are in an age undreamed of. In the days of the rise of neo-Nerath after the fall of the etc....
Smon: GM: >>Kala steps forwards: "Laara and Valyara have seen the future that will come if we face Nerath in their full power. There will come a time to fight - but it is not this day. Let them spend their strength on the Gnolla. Let them feel secure. All the while a small band of heroes will be moving north, a dagger to their heart. Then - when the Black Sun falls - then will be our time." Smon: Minars sighs sadly, knowing he cannot defy the Wise Women. Smon: Vorkes nods: "Then it is decided. We will avoid battle for now, save our strength while Knight Hakeem leads his band to close the Black Sun Gate." chris107: Yay! chris107: (Hi Band) Smon: Kaag grins, hefting his axe: "We will not fail!" chris107: Guys I got to go. Thanks for a great game Smon: Sarene: "You'll be going close to Antil territory, Lord Reynard - a chance to meet your relatives." She grins. 11:38pm 2015-11-07 chris107 Has exited the room Smon: ok, will stop there. Smon: Can you do Thursday next week G & K? Amalric: "Right...can hardly wait. Want to meet your future in-laws?"<<
Amalric: heh
Smon: Hopefully you'll abort that rise of Neo-Nerath - though the previous PC group who tried didn't do so good.
chris107: Rey's Outlaws should be interesting
Kjato Ragfoot: Well, Thuruar will do his best to re-convert all Nerathi we meet to the worship of Athena.
chris107:
chris107: So we sail North?
Smon: Most of them already worship Erathis who they regard as another name for Athena.
chris107: With our new allies
Kjato Ragfoot: In that case, I need to convince them that the Black Sun is a sworn enemy of Erathis.
Smon: GM: As you aren't going west, Bulwark the Warforged bids you farewell and good luck - his Warforged will seek to slow Nerathi reinforcements over the Bisituni highlands.
chris107: "Victory go with you Bulwark."
Smon: "And with you."
Smon: This came on my feed - https://www.youtube.com/watch?v=VTW30Q4B3Go&index=27&list=RDMMpu7AR0-FRro - a good omen
chris107: Gosh you have an eclectic play list Simon
Kjato Ragfoot: I won't rest till the sorceror is dead? Must be the Hakeem vs Oriax theme song...
Smon: Your group heading north by ship comprises Hakeem, Thuruar, Rey, Kaag, and 4 others: Amdor the Mighty, and three slaves - Alicia Scarnetti, Priestess Amber, and the Nerathi concubine Gail Skara gifted to Kaag by the Seawolf druid Ernsorn Blue.
chris107: This is true. Oriax will fall or Hakeem will die trying.
Kjato Ragfoot: Oh. We bring Amdor along. That is going to be fun.
Smon: Amdor: "Very excited to be going on this expedition! Saving the world, indeed!"
chris107: And Laara?
Smon: & Laara, thanks!
Smon: Knew I was forgetting someone
Smon: After a night of feasting at the Clan Moot, the next dawn you depart to a fanfare of cheers from the assembled Altanian warriors.
Smon: High Chief Beklomda Mor garlands each of you with a chain of flowers, the warriors raise their axes and swords in salute.
Smon: Beklomda: "Bondorr go with you, Warriors! Crush the Nerathi!"
Smon: ~Cheers~
chris107: HURRAH!
Smon: Kaag waves cheerily to the assembled crowd, hoisting his new concubine aloft in one hand, his huge axe in the other. "YAARRR!" he says eloquently.
Kjato Ragfoot: Hurrah!
chris107: Well I guess this is the beginning of the end then guys?
Smon: Once the farewells are complete, Sarene leads you south to her Den, and mid-morning the Lady Spite sets sail on the crimson waters of Vigil Sound.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
chris107: Scupper the nerathi, race back and sort out Oriax, free Selatine, meet with daddy Yusan then sit back and see what happens
Kjato Ragfoot: Sounds like a plan.
Smon: A strong wind is blowing, whipping up spray; Sarene's men skillfully maneuver the ship out of port and you head south-east across the Sound.
chris107: Hakeem loves been at sea
Amalric: Rey is getting used to it
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: 8 hours' sail brings you to the Eyestones jungle coast towards evening; the ship heads due south along the coast.
chris107: "Mermaids Rey! Keep an eye out. Maybe there is one lass out here you haven't shagged yet?"
Kjato Ragfoot: Thuruar will reign the Erathis Empire consisting of Nerathi and Altanians alike.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
chris107: gulp
Smon: /roll d20
Smon rolls 1d20 and gets: 9,
Amalric: "Maybe, but I doubt it!"
Smon: You retire for the night, but around 2am are wakened by Sarene's men and told to come on deck. She points out a dark shape off to starboard/right - another ship in the water, heading in your direction.
Smon: Sarene: "We're rounding the cape - they're heading east too - could be a merchant ship out of Ahyf - or it could be Nerathi."
chris107: H smiles and goes to fetch Bloodletter and the Wolf shield of Thuria
Smon: (Just got 'to fight the unfightable foe - https://www.youtube.com/watch?v=JjI7VeIA7ZI&list=RDMMpu7AR0-FRro&index=27)
Amalric: "So dont you have someone to fireball them?"
Amalric: "Or was that a different adventure?"
Smon: Sarene: "I have a scroll, as it happens... I'm saving it for an emergency."
chris107: Ol' Blue Eyes sings it well. But I prefer the Elvis version
Kjato Ragfoot: It would be unwise to just fireball any ship we came across.
Kjato Ragfoot: First of all, it is definitely to steal a burning ship. They tend to sink.
chris107: "Yeah it's hard to pillage a burning boat Rey."
chris107: "And the lady Sarene may want to add it to her collection."
Kjato Ragfoot: Not to mention they might be friendly Nerathis, that do not worship the Black Sun.
Kjato Ragfoot: We definitely do not want to all Nerathi to be our enemies, the existing cultists are bad enough.
Smon: Sarene: "Do we hail them, or try to outrun them?"
chris107: Agreed
chris107: Hakeem is always game for a bit of plunder and blood shed but we are on an important mission.
Kjato Ragfoot: (I assume ships would usually hail each other and exchange news?)
Kjato Ragfoot: (In that case, Thuruar will suggest doing just that to keep a low profile)
Smon: (Neither ship has running lights, these waters are dangerous - pirates, you know!)
Amalric: "Leave them behind, we have work to do."
chris107: "Outrun the beggers then, We will have time to pillage these waters when the Neo-Nerathi are destroyed."
Kjato Ragfoot: Hmm. Probably just smugglers, they do not want to be seen and neither want we.
Smon: Sarene gives the order to put on full sail. The unknown ship slips behind.
Smon: Eventually it's out of sight, Sarene tells you to stand down.
chris107: H re-wraps his gear against the salt water.
Smon: 13/4: When you rise next morning the Lady Spite has rounded the cape, a sinister black volcanic island rising some miles to the south.
Smon: Sarene: "The Isle of Dread... lair of Matriarx, the greatest dragon in these parts. Let's hope she's sleeping..."
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon:
Smon: Matriarx appears to be slumbering, for the Isle slips away behind you.
Kjato Ragfoot: Hakeem, remember: First the Black Sun, then Oriax and afterwards you can go after any dragon you like,
chris107: "A Dragon?! Can we stop and kill it?"
Smon: "No." By noon you are heading north along the jungle coast.
chris107: "They have great treasures you know?"
chris107: "Ah yes. Black Sun, Oriax. Right."
Kjato Ragfoot: "No. First the Black Sun and Oriax. The dragon will be still here once we are finished with that."
Smon: Sarene: "Like Thuruar says - after the Black Sun, you can get yourself killed any way you like."
Smon: At noon, you are passing over clear shallow water a mile or so offshore. Sarene points out the marbled pillars of a great tumbled city fathoms deep below your keel...
Amalric: "I'd rather not."
Smon: "The ruins of Bael Turath, capital of the Empire of Glorious Doomfire..."
chris107: "Mark it on the map Tur. More treasure to loot!"
chris107: Thur
Smon: Priestess Amber nods: "Their Rain of Colourless Fire destroyed the Dragonborn of Arkhosia. The Black Sun have sought their secrets..."
Kjato Ragfoot: It would be much easier to simply mark the places you do not want to explore.
chris107: H is moochy as he hasn't killed anything in ages.
Smon: Sarene: "They say the leaders of Bael Turath were horned, devil-men..."
Kjato Ragfoot: (Somehow reminds me of Oriax)
Smon: Sarene nods. "Yup. I never believed the tale Oriax was just a Satyr..."
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: You leave Bael Turath behind, heading north.
Smon: Eventually the sun sets, the ship sails on through the night.
Smon: Smon: You leave Bael Turath behind, heading north. Smon: Eventually the sun sets, the ship sails on through the night.
Smon: 14/4: Sarene has everyone up before dawn.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: It looks like being a fine sunny day, but Sarene is nervous scanning the ocean.
chris107: H looks too.
Smon: "This is Old Ropey's hunting ground... and unlike Matriarx the black dragon, he rarely sleeps..."
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Kjato Ragfoot: Who is Old Ropey?
Smon: "A giant octopus... only he can fly."
Kjato Ragfoot: There are strange things between heaven and earth.
chris107: "A flying Octopus! Can we kill it?"
Kjato Ragfoot: LATER!
Amalric: "Does he carry knives, too?" asks Rey
Smon: "If it comes for us, be my guest..." Dawn comes up and the hours pass, Sarene begins to relax.
Smon: You spot faint smoke trails from the western ocean. Sarene: "That's probably Tristor, an Elf town in the Eyestones jungle..."
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
chris107: H looks a little disappointed that he didn't get to kill the black dragon or the flying octopus. He contents himself there will be rivers of Nerathi blood to wade through soon enough.
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: No sign of Old Ropey, and the ship sails on up the coast.
Smon: 15/4: Mid-morning next day you round the horn of the Eyestones jungle, a small trading post can be seen on a rocky, vine-wrapped promontory.
Smon: Sarene: "Ressnysh's trade post - the lizardmen there are peaceful... usually."
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: The ship begins to leave the horn behind, heading north-west across the Bay of Trespasses towards the Fogbound Coast and Onhir territory.
Smon: /roll d20
Smon rolls 1d20 and gets: 20,
Smon:
chris107: Oh dear
chris107: that looks dangerous
Kjato Ragfoot: Suddenly, Oriax appears riding on Matriarx, while playing sea chess with Old Ropey?
chris107: Yay!
Smon: /roll d20
Smon rolls 1d20 and gets: 1,
chris107: Three birds with one stone!
chris107: 6-20-1
chris107: what are the odds on that?
Smon: lucky - You spot the great shell-crest of the monster as it surfaces, swimming in your direction.
Smon: The lookout yells: "Dragon Turtle!"
chris107: Bugger!
Smon: Sarene curses. "Dangnabbit!"
chris107:
chris107: H gets his sword and shield ready.
chris107: "This should be a fun fight Sarene." He grins like a wolf.
Kjato Ragfoot: Oh well.
Smon: It's closing fast... Sarene clenches her fist. "I hate this bit... it's looking for treasure!"
chris107: (I'm guessing we can't outrun it?)
Amalric: "Bloody hell."
Amalric: "Can we throw it a bone?"
Smon: It's moving at about 8 mph to your 3.75 mph.
chris107: Hakeem stands at the pointy end ready to do battle with it.
Kjato Ragfoot: Thuruar will call to Athena to create a whirlpool directly in front of the monster, "COntrol Water)
Smon: The shell is around 40' across.
Kjato Ragfoot: That should slow it down.
chris107: Could H jump on the shell and hack the head off?
chris107: (If Thur's whirlpool doesn't slow it down?)
Kjato Ragfoot: You can still jump on the shell if the whirpool slows it down.,
Smon: GM: As the Dragon Turtle comes within 300', Thuruar summons a mighty whirlpool, 50' wide - enough to catch the Turtle, swirling it around.
chris107: "Haha!" Laughs Hakeem.
Smon: GM: ok it gets a STR check vs your spell save DC to break free, otherwise it's caught.
Smon: Roll:
Smon: /roll d20+7
Smon rolls 1d20+7 and gets: 18, (+7) = 25
Smon: bad luck.
Kjato Ragfoot: IT suceeds easily.
Amalric: bah
Smon: /roll 2d8
Smon rolls 2d8 and gets: 3, 6, = 9
chris107: Oh well. Fighting a dragon turtle will be fun!
Smon: it takes 4 dmg
chris107: "Fish me out when it's dead."
Smon: Sarene: "I think you annoyed it..."
chris107: H prepares to leap upon the beast's shell and slay it.
Smon: Sarene yells to her men to ready x-bows and the ballista.
chris107: He leaves Bloodletter and the shield on board. Taking only his great sword.
Smon: As it comes within range: "Loose!"
chris107: H will pounce when he can
Smon: 24 x-bows fire, hit on a 16:
Smon: /roll 24d20
Smon rolls 24d20 and gets: 13, 2, 2, 18, 4, 8, 12, 18, 9, 9, 18, 8, 13, 10, 14, 13, 3, 16, 13, 16, 4, 9, 20, 19 = 271
Smon: 8, w 1 crit
Kjato Ragfoot: 7 hits?
chris107:
Smon: yeah 7, 8 dice
Smon: /roll 8d10+14
Smon rolls 8d10+14 and gets: 2, 5, 6, 1, 8, 7, 9, 6, (+14) = 58
Smon: 58 dmg
chris107: Rage, leap, hackety-hack, berserk!
Amalric: "Nice shooting, guys!"
Smon: Ballista
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 2, (+5) = 7
Smon: misses
chris107: "Grrrrr!"
Smon: Sarene curses as the ballista bolt bounces off its steel-hard shell.
chris107: H will hack at the exposed bits, fins, head etc.
Smon: The head is pockmarked with x-bow bolts as it rises up some 40' from the ship, mouth gawping wide...
Smon: Sarene: "uh-oh."
Smon: Hakeem can jump around 16'.
chris107: H takes cover! Using his barbarian skills to dodge damege he can see
Smon: maybe 20' or so leaoing down.
Smon: everyone roll init
Smon: turtle:
chris107: He will leap only when the creature is within leaping range
Smon: /roll d20
Smon rolls 1d20 and gets: 3,
chris107 Rolls 1d20+2x2 and gets:
19 (+2) = 21
9 (+2) = 11
Smon: pirate crew:
Kjato Ragfoot rolls 1d20+2 and gets: 18, (+2) = 20
Smon: /roll d20+2
chris107: (Darn, H should have been shot from the balistae at it!)
Smon rolls 1d20+2 and gets: 4, (+2) = 6
Smon: Sarene: "Take cover!"
Amalric rolls 1d20+5 and gets: 11, (+5) = 16
chris107: yup
Smon: GM: You all throw yourselves behind bales, the ship's boat etc a moment before a vast torrent of boiling steam-breath scours across the deck...
Smon: DC 14 DEX save or else take damage.
Smon: Pirates need 12:
Kjato Ragfoot rolls 1d20+2 and gets: 6, (+2) = 8
Smon: /roll d20x24
Amalric rolls 1d20+5 and gets: 4, (+5) = 9
Smon Rolls 1d20x10 and gets:
10 = 10
1 = 1
1 = 1
11 = 11
13 = 13
10 = 10
20 = 20
7 = 7
1 = 1
14 = 14
chris107 rolls 1d20+6 and gets: 8, (+6) = 14
Smon: /roll 14d20
chris107: advantage using barbarian ability
Smon rolls 14d20 and gets: 13, 1, 10, 7, 1, 5, 16, 14, 2, 14, 5, 3, 4, 9, = 104
Smon: Only 7 pirates survive the scouring blast.
chris107: Ah, made it anyway
chris107: "Come on you bastard!"
Amalric: (bad to say "thank god!", but for a moment I thought it was 14-280 damage!)
Smon: ok Rey & Thuruar get blasted, DC 18 CON save or take 52 damage, 26 if you save.
chris107: 104 is bad enough
Amalric rolls 1d20+2 and gets: 4, (+2) = 6
Kjato Ragfoot rolls 1d20+2 and gets: 20, (+2) = 22
chris107:
chris107:
Amalric: consecutive 4s, nice
Smon: You add your proficiency (+3) - Rey still fails.
Smon: 26 dmg Thuruar, 52 dmg Rey?
Smon: No, Rey has: >>Level 7: Evasion - half damage from area effects "such as red dragon breath" - when make DEX save for half damage, half damage if fail, no damage if pass!<<
Smon: oh, but CON save.... hm.
Smon: Sarene DEX:
Smon: /roll d20+7
Amalric: made the DEX roll first, failed, but should still be 26hp
Smon rolls 1d20+7 and gets: 14, (+7) = 21
Amalric: ?
Smon: technically it was a DEX save for no dmg, but I'll allow it, so 26 dmg
Smon: Sarene takes no dmg.
Smon: The screams of the dying surround you. Next round: The dragon turtle emerges from the sea, huge paws crunching into the hull as it starts to tip the ship towards its gaping maw. Hakeem has his chance to attack...
chris107 Rolls 1d20+8x2 and gets:
20 (+8) = 28
3 (+8) = 11
Amalric: nice crit!
chris107: savage critical with a great sword!
Smon: Rey & Thuruar what are your actions?
Amalric: attack
Smon: Is Hakeem raging and attacking it?
Amalric Rolls 1d20+8x2 and gets:
12 (+8) = 20
11 (+8) = 19
chris107: 6d6+7?
Kjato Ragfoot: Thuruar will attack the turtle with Guided Strike and Divine Strike.
Amalric: (+9 for the dagger, so 2 20s)
chris107: Yup see above. rage then berserk
Smon: savage crit is +1 die, so 5d6 I fear.
chris107 rolls 5d6+7 and gets: 2, 3, 2, 2, 1, (+7) = 17
chris107:
Amalric: that sucks
chris107: Berserk next round
chris107: 3 reckless attacks
Smon: Sarene leaps at it, stabbing at its great beady eyes, as her panicking sailors try to avoid falling into the ocean.
Smon: It's AC 20 so Rey got 2 hits, sneak attack
Smon: Sarene uses her boat spear on it, +9 to hit
Smon: /roll d20+9x3
Smon Rolls 1d20+9x3 and gets:
8 (+9) = 17
9 (+9) = 18
14 (+9) = 23
Smon: 1 hit
Smon: /roll 2d8+4
Smon rolls 2d8+4 and gets: 3, 1, (+4) = 8
chris107: "Haha Sarene! We will sail North in it's shell!"
Amalric rolls 1d8+5 and gets: 5, (+5) = 10
Amalric rolls 1d4+1 and gets: 3, (+1) = 4
Amalric rolls 4d6 and gets: 1, 3, 3, 3, = 10
Smon: 24 dmg Rey
Kjato Ragfoot rolls 1d20+12 and gets: 14, (+12) = 26
Amalric: (d6s are not rolling well for us tonight!)
Kjato Ragfoot rolls 1d6+2 and gets: 6, (+2) = 8
Kjato Ragfoot rolls 1d8 and gets: 4,
Smon: Is that 12 dmg Kjato?
chris107: (So far! Hakeem feels good about this fight. )
Kjato Ragfoot: Yes,
Smon: The sailors on the ballista at the rear of the ship were not within the steam-blast, as the ship lurches they get off a second shot:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 7, (+5) = 12
Smon: bounces off its shell.
Amalric: lol
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: Angrily the turtle swipes and bites at the tiny figures stabbing at its great head...
Smon: Thuruar was that a melee attack you made?
Kjato Ragfoot: Yes.
Smon: ok 1 Sarene 2 Rey 3 Hakeem 4 Thuruar...
Smon: /roll d4
Smon rolls 1d4 and gets: 2,
Smon: The Turtle goes for Rey.
Smon: bite:
Smon: /roll d20+12
Smon rolls 1d20+12 and gets: 18, (+12) = 30
chris107: ouch
Smon: /roll 3d12+7
Smon rolls 3d12+7 and gets: 11, 7, 12, (+7) = 37
Smon: 37/2=18 dmg
Amalric: what?!?
Amalric: 17/61 left
chris107: gulp
Smon: 2 claws, I'll roll again for target
Smon: /roll d4x2
Smon Rolls 1d4x2 and gets:
2 = 2
2 = 2
Amalric: oh come on!
Smon: bad luck Rey.
chris107: it hates Rey!
Smon: /roll d20+12x2
Smon Rolls 1d20+12x2 and gets:
7 (+12) = 19
18 (+12) = 30
chris107:
Amalric: its the father of all those women, come back for vengeance
Smon: /roll 4d8+14
Smon rolls 4d8+14 and gets: 4, 1, 7, 2, (+14) = 28
chris107: hehe
Smon: Rey is battered to the deck at -11 hp.
chris107: Hakeem berserks and attacks the thing withrecklessly
Smon: His unconscious form starts to slide down towards the water as the ship lurches, the damaged side-rail may not hold him...
chris107: to avenge his friend Rey
Smon: Next round: The surviving sailors are scrambling to get below deck before the Turtle breathes again.
Smon: Hakeem you can attack.
chris107: 3 attacks all reckless
chris107 Rolls 1d20+8x2 and gets:
19 (+8) = 27
11 (+8) = 19
chris107 Rolls 1d20+8x2 and gets:
7 (+8) = 15
8 (+8) = 16
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
16 (+8) = 24
chris107: 2 hits
chris107 rolls 4d6+17 and gets: 5, 3, 4, 5, (+17) = 34
Kjato Ragfoot: Thuruar will rush to the ballista shooters and bless them with Wargods Blessings (+10 on their next attack).
chris107: 31
Smon: 31 dmg?
chris107: should have been +14
chris107: yup
Smon: Thuruar make a DC 10 acrobatics check to get to the rear & the ballista.
chris107: (Is anyone stopping Rey's body slipping into a watery grave?)
Kjato Ragfoot rolls 1d20+2 and gets: 5, (+2) = 7
chris107: bugger
Amalric: not our night!
Smon: Thuruar makes his way slowly along the deck.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 3, 5, = 8
Kjato Ragfoot: Do I get within 30 feet of the ballista? That would be sufficient.
Smon: The ballista crew fail a morale check and go down the hatch, fleeing below decks.
Smon: No
Smon: Not before they fled.
Smon: You can cast it on Sarene if you like?
Kjato Ragfoot: Yes, will do that.
Amalric: surely Sarene will save Rey?
Amalric: Amdor? Alicia?
Smon: Amdor & Alicia are safe below decks.
Amalric: fairy godmother?
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
chris107: hehe
Smon: Sarene glances over at Rey, sees him come to rest on an intact stretch of rail, and jabs up at the great beast...
Smon: /roll d20+19
Smon rolls 1d20+19 and gets: 8, (+19) = 27
Smon: /roll d20+9x2
Smon Rolls 1d20+9x2 and gets:
12 (+9) = 21
17 (+9) = 26
Smon: 3 hits!
chris107: Nice!
Smon: /roll 6d8+12
Smon rolls 6d8+12 and gets: 4, 7, 5, 6, 3, 7, (+12) = 44
Amalric: i'm not sure +19 is correct, btw...
Smon: ouch
Smon: +19 included +10 spell bonus
Smon: from Thuruar
Amalric: sorry, i'm dying, ignore me
chris107: (+10- for Thur's spell G)
Smon: Thuruar is out of melee range right now, 4 in 6 it goes for Sarene
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: yup
Smon: /roll d20+12x3
Smon Rolls 1d20+12x3 and gets:
13 (+12) = 25
10 (+12) = 22
13 (+12) = 25
chris107: ouch!
Smon: /roll 3d12+7
Smon rolls 3d12+7 and gets: 9, 3, 5, (+7) = 24
Smon: /roll 4d8+14
Smon rolls 4d8+14 and gets: 5, 1, 1, 7, (+14) = 28
Smon: 52 dmg as she's nipped and battered by mighty claws.
chris107: Hakeem attacks with fresh vigour
Smon: Sarene picks herself up, wipes blood from her nose, her clothes ragged and rent. "Now you made me angry..."
chris107: 3 attacks all reckless again.
Smon: Next round - Thuruar sees that the ballista is loaded, he might be able to get to it & get off a shot?
chris107: "A fine little fight lady Sarene!"
Kjato Ragfoot: He will try.
chris107 Rolls 1d20+8x2 and gets:
19 (+8) = 27
20 (+8) = 28
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
18 (+8) = 26
chris107 Rolls 1d20+8x2 and gets:
12 (+8) = 20
18 (+8) = 26
Smon: DC 8 DEX check Thuruar.
chris107: 3 hits. 1 crit!
Kjato Ragfoot rolls 1d20+2 and gets: 13, (+2) = 15
Smon: Sarene:
Smon: /roll d20+9x3
chris107: 9d6+21!
Smon Rolls 1d20+9x3 and gets:
3 (+9) = 12
17 (+9) = 26
1 (+9) = 10
Smon: 1 hit
Smon: /roll 2d8+4
Smon rolls 2d8+4 and gets: 3, 5, (+4) = 12
chris107 rolls 9d6+21 and gets: 6, 3, 4, 2, 3, 4, 1, 1, 4, (+21) = 49
Smon: Thuruar gets to the ballista, swings it round aimed at the Turtle...
Smon: Ballista attack is +3 prof +2 DEX so +5 vs AC 20 I believe?
Kjato Ragfoot: Seems correct.
Smon: ok roll to hit
Kjato Ragfoot rolls 1d20+5 and gets: 16, (+5) = 21
Smon:
chris107: yes!
chris107: Good shot Kjato!
Smon: 10d6+2 dmg inc DEX bonus
Kjato Ragfoot: Wooo!
chris107: Nice
Kjato Ragfoot rolls 10d6+2 and gets: 2, 2, 6, 2, 4, 2, 3, 5, 2, 6, (+2) = 36
Smon: The massive bolt hits it between the eyes, it blinks in pain...
Kjato Ragfoot rolls 1d8 and gets: 2,
Smon: 38 dmg?
Kjato Ragfoot: Yes.
Smon: /roll d6x2
Smon Rolls 1d6x2 and gets:
5 = 5
4 = 4
chris107: Well over a hundred hit points just this round!
Smon: 4 in 6 the Turtle breathes at Thuruar...
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: No, maybe it didn't realise who hurt it...
Smon: Sarene & Hakeem are too close for the breath attack. 4 in 6 attacks Hakeem.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: yup
Smon: /roll d20+12x3
Smon Rolls 1d20+12x3 and gets:
15 (+12) = 27
18 (+12) = 30
13 (+12) = 25
Smon: AC 17?
Smon: /roll 3d12+7
chris107: yup
Smon rolls 3d12+7 and gets: 7, 12, 1, (+7) = 27
Smon: /roll 4d8+14
Smon rolls 4d8+14 and gets: 8, 5, 6, 8, (+14) = 41
Smon: 68/2=34 dmg
Smon: It seems to be weakening, like that bolt cracked its skull...
chris107: 79/113HP
Smon: Sarene:
Smon: /roll d20+9x3
chris107: Hakeem lunges again with reckless abandon
Smon Rolls 1d20+9x3 and gets:
18 (+9) = 27
20 (+9) = 29
1 (+9) = 10
8:52pm  2015-11-12 Eliana Has entered the room
Eliana:
chris107 Rolls 1d20+8x2 and gets:
4 (+8) = 12
12 (+8) = 20
Smon: /roll 6d8+8
Smon rolls 6d8+8 and gets: 3, 5, 4, 4, 6, 7, (+8) = 37
chris107 Rolls 1d20+8x2 and gets:
10 (+8) = 18
20 (+8) = 28
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
13 (+8) = 21
chris107: 3 hits 1 crit again!
chris107 rolls 9d6+21 and gets: 5, 6, 5, 5, 1, 4, 5, 4, 2, (+21) = 58
Smon: Sarene's boat spear plunges deep into its throat as Hakeem's sword pierces an eye, punching 4 feet down into its living brain...
chris107: "Hahahahhahahah!"
Smon: with a sad sigh the dragon turtle releases the boat and begins to slide back into the ocean - dead.
Smon: CR 17 monster, 18,000 XP BTW
Amalric: *gurgle*
Smon: As the ship rights itself, Rey rolls back across the deck.
chris107: We best rescue Rey then go find the Dragon Turtles lair
Kjato Ragfoot: Thuruar will rush over to Rey and pour as many healing spells down his throat as necessary.
Smon: Well done
chris107: How many HP?
Smon: Sarene pokes it with her boat spear, helping it off the ship back into the ocean, then turns to survey the carnage.
chris107: Hakeem tries to help the burned sailors. Save as many as he can.
Smon: I'll roll for the 17 scalded pirates.
Smon: /roll 17d20
Smon rolls 17d20 and gets: 16, 8, 17, 13, 6, 12, 5, 3, 6, 10, 4, 3, 7, 7, 4, 16, 6, = 143
Smon: 17+s took 26 dmg not killed instantly - one by my count.
Amalric: yep
Smon: /roll d20x3
Smon Rolls 1d20x3 and gets:
20 = 20
20 = 20
7 = 7
chris107:
Smon: A little life still lingers in one massively scalded fellow.
Smon: Sarene stalks over to him, inspects his scalded flesh. "Ouch. Priest, some magic healing for Bolgan here?
chris107: "Sarene, helping us has cost you dearly. I swear we will help when we can."
Kjato Ragfoot: Of course.
Kjato Ragfoot: Cure Wounds on that poor fellow.
Amalric: *gurgle*
chris107: hehe Graham!
Smon: Sarene shrugs. "It was either lose men or give up the ship's treasure..."
Kjato Ragfoot rolls 1d8+5 and gets: 1, (+5) = 6
Smon: Bolgan still at -4 hp.
Kjato Ragfoot: And then over to Rey.
Kjato Ragfoot: Oh. OK. Second spell on Bogdan.
chris107: "Rey is laying down on the job again!"
Kjato Ragfoot rolls 1d8+5 and gets: 5, (+5) = 10
Smon: Sarene whistles for the rest of her men to come back on deck, start laying out the bodies.
Kjato Ragfoot: Now, two Cure WOunds on Rey.
Smon: Bolgan wakes up. "Eww. I had a terrible dream... oh."
Kjato Ragfoot rolls 2d8+10 and gets: 4, 7, (+10) = 21
chris107: "Sarene is there rumour of this great creatures lair?"
Kjato Ragfoot: Did you dream that a dragon turtle boiled of your skin and only Athenas grace saved you?
Smon: Priestess Amber is among those who come back on deck. "I have a little healing?" She kneels beside Bolgan. "Thank'ee lass." he says.
chris107: "It is said that Dragon's hold mighty treasures!"
Smon: Bolgan nods. "aye. But the dream is much better now..." he grins broadly as Amber bends over him, kissing his forehead.
chris107: H rests while he dreams of great treasures.
Smon: /roll d8+2
Smon rolls 1d8+2 and gets: 8, (+2) = 10
Kjato Ragfoot: (Rey, are you concious again or do you need more healing?)
Smon: Bolgan gets up, stretches. "Aw, I feel much better!"
Amalric: "Golden Arches! I can see the Golden Arches!" says Rey, waking up again
Amalric: (Far Side joke)
chris107: (and will use 4 healing dice)
chris107 rolls 4d12+20 and gets: 11, 5, 1, 5, (+20) = 42
chris107: 113/113HP
Smon: GM: You take a short rest for an hour, then can spend healing dice.
Smon: Sarene:
Amalric: http://zettlhomeopathy.ca/zettlme/wp-content/uploads/2014/10/farside-golden-arches.png
Smon: /roll 4d8+12
Smon rolls 4d8+12 and gets: 5, 8, 2, 8, (+12) = 35
Amalric rolls 4d8+8 and gets: 4, 1, 1, 4, (+8) = 18
chris107: (You lost me there Graham  )
Amalric: my dice sucketh tonight
Smon: THis was playing when you killed the turtle - https://www.youtube.com/watch?v=YmA93ppNBws&list=RDMMpu7AR0-FRro&index=22
Smon: Sarene is thinking about treasure. The turtle corpse can be seen floating a couple hundred feet from the ship, sharks beginning to nibble at it.
Smon: Sarene: "I hear they keep their loot in their bellies?"
Kjato Ragfoot: Healing Dice
Kjato Ragfoot rolls 3d8+6 and gets: 6, 8, 5, (+6) = 25
chris107: "The death of this great Dragon fortells of the fall of Neo-Nerath!"
Amalric: "in their bellies? disgusting."
Kjato Ragfoot: 58/59
Smon: Amber shakes her head. "No mistress, only for transport - they regurgitate it when they reach their lair. A cave of some kind."
chris107: Is it still floating near by?
Smon: Sarene is thinking about treasure. The turtle corpse can be seen floating a couple hundred feet from the ship, sharks beginning to nibble at it.
Smon: brb tea break.
Kjato Ragfoot: Hmm. Where would that lair be?
chris107: hakeem is thinking about it's treasure too!
Smon: "Sea caves..."
chris107: Hi Eli
Eliana: Hi
Eliana:
chris107: Sorry we were a bit tied up when you arrived.
Kjato Ragfoot: Hmm. Are there any sea caves nearby?
Kjato Ragfoot: Hello Eli!
Eliana: (Not tied bur burned  )
Eliana: (Hi)
Eliana: *but
Smon: Hi Eli
Smon: There's a rocky jungle coast a couple leagues to your south-east, might be caves there?
chris107: I think we should
chris107: That was a proper man sized dragon-turtle
chris107: (How many HP Simon?)
Kjato Ragfoot: Yes, we need plenty money for Malenn's warchest.
Smon: 341 hp. Sarene orders the ship to turn around and you head back across the bay, looking for caves.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
chris107: (And Sarene's crew fund)
chris107: 341HP?!
Smon: As luck would have it, before the sun sets you do spot a very large cave in the cliffs just above a stretch of sandy beach.
Smon: Sarene orders the ship's boat lowered. "Let's hope there's no baby turtles..."
chris107: Hehe Hakeem hopes that the creatures Mother may be at home
Smon: GM: Two brawny Altanian sailors row Hakeem, Sarene, Rey & Thuruar ashore.
Amalric: Rey hopes that WAS the mother
Kjato Ragfoot: Thuruar goes along to make sure nobody dies from stubbing their toes or anything.
Smon: You walk the last few feet through the surf, up the sand beach and into the cave.
Smon: Inside, it smells like turtle - or like dragon, maybe.
chris107: H will take Bloodletter and his wolf shield this time
chris107: (There would have been a lot of soup to be made out of that critter)
Kjato Ragfoot: Yep. A pity we do not have a fish restaurant.
Amalric: haha!
Amalric: not yet, anyway
Smon: Inside are great chest brimming with tens of thousands of coin - silver, mostly - but gold too. Gems, a crown, and other things.
Smon: Sarene grins: "Yup."
chris107: "Hahahahhahaahahah!"
Smon: It looks like taking several trips to get the whole hoard back to your boat.
Smon: 9,500 Gold 120,000 Silver 8 azurite worth 10 gp each 6 blue star sapphire worth 1000 gp each gold crown set with star sapphire worth 2500gp platinum fine chain set with a fire opal worth 2500gp cloth-of-gold ribbon strung with pink pearls worth 2500gp Potion of heroism Sending stones Potion of mind reading Scroll of Hold Monster, (PHB 251)
Kjato Ragfoot: Well. We are not that much in a huarry and I doubt Sarene would leave without the treasure anyway.
chris107: A fine haul
Smon: Around midnight you have everything back aboard ship and counted up - hoard total: 35,080.00 gp in cash, plus the magic items.
Amalric: nice!
chris107: (What are sending stones?)
Smon: Sarene looks at the stones. "Hmm. Buggered if I know."
Smon: GM: Thuruar can identify them if he has Detect Magic?
Kjato Ragfoot: Has Amdor the Mighty ever heard of Sending Stones?
Amalric: "They are stones...for sending."
Amalric: Alicia?
chris107: hehe
Kjato Ragfoot: I know the spell but have not prepared it right now.
Smon: Amdor nods. "Why yes, of course! Such things are not uncommon in civilised lands... Two or more such stones in a circuit. One may send messages between them, at any distance!"
chris107: "Amdor! You are a master wizard indeed!"
Smon: Alicia can't ID them (no det magic)
Kjato Ragfoot: That sounds very useful.
Smon: Amdor smiles proudly and bows.
Kjato Ragfoot: You are a font of knowledge indeed!
Smon: Sarene: "So if I took one back to the Clans and you the other on your quest, you could let us know how it's going?"
chris107: "Sarene, do you have enough crew to reach our destination?"
chris107: H leaves magical stuff to the others
Smon: Sarene nods: "Oh yeah. Bit short of crossbowmen, but there's still over 60 men aboard."
chris107: he cleans and protects his weapons for the rest of the journy.
Smon: Sarene takes a stone. "Which of you would like the other one?"
chris107: Not H
Smon: At this point Kaag appears in the cabin doorway, yawning happily. "Evening, friends! I heard I missed a little excitement?"
Kjato Ragfoot: I would vote for H, he is the toughest to kill and the clans respect him.
chris107: "You missed all the fun Kaag!"
Smon: Kaag has been spending most of the time getting acquainted with his new concubine below decks. He sighs sadly.
chris107: Kjato: He is also the least politic
Smon: "You should come get me Hakeem! That girl wears me out! I have slept all the day!"
Amalric: "I will take the other stone. More likely I can speak while Hakeem is killing things."
chris107: (Isn't Kaag with Hakeem's mother?)
Smon: Sarene nods to Thuruar. "Lord Rey here is a little squishy..."
Smon: (Kaag did not take Gnubis on the trip)
chris107: (Ah okay)
Smon: (Not all Altanians are as faithful as Hakeem)
Smon: Kaag looks at the stones dubiously. "Sorcery!"
chris107: (Not all Altanians are having a son who will be a great hero!)
Amalric: "Squishy?! Thats all the thanks I get for diverting its attention from you!"
Smon: Alicia sighs theatrically. "I'll take it if no one else will - I'm pretty squishy too, though."
Kjato Ragfoot: For being that squishy, Rey survived a rather hot steam bath.
Smon: Sarene grins wickedly at Rey. "You did a great job."
chris107: He did indeed.
Amalric: exactly
chris107: Now we have a job to do?
Amalric: "If the roles had been reversed, it would have been me stabbing it in the eye, and standing around looking smug!"
Smon: Sarene tosses Alicia the stone. "There you go."
chris107: Like saving the world from a wicked necromantic empire?
Kjato Ragfoot: Yep. That is something we have to do.
Smon: Alicia tucks the smooth grey stone into her loincloth. Sarene: "How about these other items?"
chris107: Hakeem urges that we make best speed.
Smon: Potion of heroism Sending stones Potion of mind reading Scroll of Hold Monster, (PHB 251)
Kjato Ragfoot: All of those sound useful for investigating and destroying and evil cult.
Smon: Sarene: "Well, you can sleep on it. If you want some petty cash for your journey, feel free to take a few silver."
chris107: H is happy to take a few coins for now.
chris107: The magic does sound useful for our quest
Smon: OOC I'm a bit tired was thinking take a break now but could resume later at 10pm? OK?
chris107: That works for me
Amalric: and me
Kjato Ragfoot: Isn't it almost 10?
chris107: 23 minutes
Kjato Ragfoot: I should not stay up much longer, have to work tomorrow at 7.
chris107: That's a shame Kjato
Smon: See you in 23 mins if you'd like to continue then.
chris107: Count me in
Kjato Ragfoot: Hmm. I think I can play till midnight my time.
Smon: Yeah I'll do 10pm-11pm then stop.
Kjato Ragfoot: All right. Then I will be here after the break.
chris107: Use your healing dice Kjato
Kjato Ragfoot: Already did.
chris107: I meant Kjato's dice not Thurs
Kjato Ragfoot: Hmm. I would need some dice that allows me to forgo an hour of sleep. ^^
chris107: 18.000 + treasure will be a very healthy XP add
Kjato Ragfoot: Yup. That is quite a sum
chris107: should be a level each
Kjato Ragfoot: Na. Thuruar just leveled, would need 14,000 XP for a levelup.
chris107: 35,000 +18,000/ how many?
9:53pm  2015-11-12 Smon Has entered the room
Kjato Ragfoot: Good question. At least Rey, Hakeem, Thuruar and Sarene.
chris107: mmmmm
chris107: H only needs 2,250 or so
Smon: back
Smon: Sarene gets a full share, another share for the ship's crew.
Smon: 53,000/5
Smon: 10600 each.
9:56pm  2015-11-12 Oculus Orbus Has entered the room
Eliana: is the game finished?
chris107: not yet Eli
chris107: starting again in 5 mins or so
Eliana: I see
chris107: Occles
Oculus Orbus: Hi, I'm friendly
Oculus Orbus: Is this Smon's 5e Wilderlands game?
chris107: yup
chris107: it's Thursday Occs
Oculus Orbus: I've heard it's really good
Oculus Orbus: Wait... what day is this?
chris107: yeah. we just killed a Dragon Turtle
9:56pm  2015-11-12 Oculus Orbus Has entered the room
Eliana: is the game finished?
chris107: not yet Eli
chris107: starting again in 5 mins or so
Eliana: I see
chris107: Occles
Oculus Orbus: Hi, I'm friendly
Oculus Orbus: Is this Smon's 5e Wilderlands game?
chris107: yup
chris107: it's Thursday Occs
Oculus Orbus: I've heard it's really good
Oculus Orbus: Wait... what day is this?
chris107: yeah. we just killed a Dragon Turtle
9:56pm  2015-11-12 Oculus Orbus Has entered the room
Eliana: is the game finished?
chris107: not yet Eli
chris107: starting again in 5 mins or so
Eliana: I see
chris107: Occles
Oculus Orbus: Hi, I'm friendly
Oculus Orbus: Is this Smon's 5e Wilderlands game?
chris107: yup
chris107: it's Thursday Occs
Oculus Orbus: I've heard it's really good
Oculus Orbus: Wait... what day is this?
chris107: yeah. we just killed a Dragon Turtle
9:57pm  2015-11-12 Smon Has entered the room
Oculus Orbus: Dragon Turtles! An underused monster.
chris107: 321HP!
Oculus Orbus: Teenage Mutant Dragon Turtles
Smon: xp... Sarene gets a full share, another share for the ship's crew. Smon: 53,000/5 Smon: 10600 each.
Smon:
chris107:
Oculus Orbus:
Smon: I may get logged out again, the room I want to gm in has the worst internet signal...
chris107:
Oculus Orbus: I hear Roll20 is nice
10:01pm  2015-11-12 Smon Has exited the room
Oculus Orbus:
*Eliana slaps OO*
Smon: Trying a different room... (Having some muscle pain, the futon in Bill's room is best but the Internet there no good, *sigh*)
Amalric: 341hp actually
chris107: hehe
10:02pm  2015-11-12 Smon Has entered the room
*chris107 slaps Occs too *
Smon: ok...
Smon: GM: The ship heads north across the Bay of Trespasses.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: The night pases peacefully, when morning comes the gnoll-infested northern Eyestones Jungle coast on your left is giving way to the swamplands south of Fogbound forest.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
chris107: Ah yes I know where we are...
Smon: The ship sails north/north-west hugging the coast, a little after noon passing the river mouth that marks the southern limit of the Onhiri elven territories.
Smon: Thuruar knows these lands - 50 miles north-east across great Damkina Bay on a rocky headland lies the great Temple of the Lady of Wisdom. For a thousand years the Temple has stood invincible, training Clerics of Athena from all across the Wilderlands.
chris107: "That sounds like the place for us."
Smon: It's about 4pm 16/4/4446 and you are heading along the west coast of Damkina bay, the Fogbound Forest visible -and foggy - just beyond the shore.
chris107: Anyone?
Smon: Sarene: "You want me to take you to the Temple of Wisdom? We're only a half day from Zothay now, north at the mouth of the Mageven River."
Smon: A lookout calls out: "Captain! a port on the shore!"
chris107: "Thur what would you say?"
Smon: Looking to shore a half mile off you can see a ruined, vine-wrapped tower rising above a stone quayside. It has an abandoned look.
Smon: Sarene: "I could drop you off there if you like? Looks lovely!"
chris107: Any sign of movement?
chris107: around it?
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
chris107: "Aye, you have done us proud Lady Sarene."
Kjato Ragfoot: (I am not sure where we are on the map)
Amalric: "How hospitable."
Smon: (You don't see any movement, the quays look unused for years, but a faint smoke trail rises from the tower.
Smon: (You're way off the Ghinarian map)
Amalric: "Not as it appears, then. Someone obviously likes some solitude for burning...wood."
chris107: (I think where the thick brocken black scandik line crosses the coast)
Smon: On this map you're a bit south of Zothay - http://smons.blogspot.co.uk/2015/05/wilderlands-players-map-click-for-full.html
chris107: "Then let's go warm ourselves by his fire!"
Smon: Yes, you're on the edge of Skandik territory, but still in Elven territory. The Temple of Wisdom is in Skandik territory but all assaults on it by the Vikings have failed disastrously, now they leave it alone.
chris107: (yeah, not a million miles off)
chris107: So do we get off here or go on?
Kjato Ragfoot: Well, we need to go west instead of north. So dropping off at the Temple would be fine, I assume.
Smon: If you want to go to the Temple of Wisdom Sarene will need to sail you NE across Damkina Bay, about a half day. Or half a day N to Zothay town. Or let you off here at the ruined tower.
chris107: Let's do that then. Leave the smokey chap in the tower alone.
Smon: GM: Leaving the mysterious ruined tower behind, the ship turns north-east into the wind and tacks across Damkina Bay.
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: You spot a couple white sails far off north towards Zothay, but are unmolested.
Smon: 17/4/4446: Dawn comes up shining bright on the majestic headland where stands the invincible Temple of the Lady of Wisdom, where the Warrior Priests of Pallas Athena have trained for more than a thousand years...
Smon: Four Skandik armies have assailed the Temple - all have failed.
chris107: "Skandik armies......mmmmmm"
Smon: Your ship nears the white cliffs, the small but bustling docks below, with the warehouses that hold the excellent white wine exported by the Temple.
Smon: High on the cliffs above, a great white marble statue of Athena stands, spear raised in greeting - or warning.
chris107: H salutes the war goddess with Bloodletter
chris107: But says a prayer to Bondorr.
Smon: The high priest here, Thuruat knows, is Vanir Tholemestes, his deputy the priestess Sora Menekakhos.
*Kjato Ragfoot thanks Athena for the safe and lucrative journey.*
Amalric: Tholemolester?
Amalric: strange name
chris107: "I think we should speak with the leaders and find the safest rout.
Kjato Ragfoot: Yes. We should pay our references and ask around for a good route.
Smon: Thuruar remembers the friendly Temple vintner, a fellow Altanian by name Thumektos - and approaching the wharfs, Thuruar sees the vintner's rotund form, overseeing the loading of wine barrels onto a small merchant ship.
Smon: The grapes of Athena are said to be enchanted, they produce calm introspection not rowdy revelry...
Kjato Ragfoot: Thumektos! Still keeping the world happy with good wine, I see!
Amalric: "Bit of a party killer, this stuff then?"
Smon: Thumektos looks up, scanning your deck as the stevedores rope off your ship, eyes shielded against the dawn light.
chris107:
Smon: "Thuruar! My friend, you are returned!"
Smon: (yeah, it's not for Rey!)
Kjato Ragfoot: Indeed, I have. Good to see you again!
Smon: Two dignified Athena priestesses - Sora and a junior priestess - in shining white robes - turn to watch the pirate ship with curious gaze.
Smon: Sarene looks a little uncomfortable at the marble, togas, and general calm, dignified air of the place.
Smon: As your gangplank falls, Thumektos bounds up it and enthusiastically shakes Thuruar's hand. "It's been too long! You must tell me of your adventures! And your friends?"
Smon: Sarene shifts: "Don't mind me, I'll be going soon..."
chris107: H grins at Sarene
Kjato Ragfoot: Of course, of course, I will. Those are Hakeem the Sword Knight and Lord Reynald.
Amalric: "Can I come with you? I feel the goodness choking me already..."
chris107:
Kjato Ragfoot: Our captain is a little shy, and feels out of place. Do not mind Rey, he loves it and spoke about nothing but finally tasting Athenas wine fresh from the source!
Amalric: "Lord ReyNARD, thankyou. Thuruar and I have known each other for some time, yet its almost like he's over-indulged on some substance that's affecting his thought processes. I wonder what that could be..."
Kjato Ragfoot: Probably the lack of good wine outside the temple.
Smon: The vintner-priest Thumektos smiles affably at Rey. "Not enough good Athenian wine, I expect!"
Smon: "Ha! Great minds think alike!"
chris107: H flicks silver coins at Sarene to cheer her up
Smon: Sarene grabs the coin from the air. Alicia Scarnetti is also regarding the Temple uncertainly.
Smon: Sarene: "From here Rey's all yours again, Alicia darlin'. Try not to break him."
chris107: (OOC Graham, has the hurricane hit you yet?)
Amalric: "My thanks, Lady Sarene - until we meet again!"
Amalric: (had hellish wind and rain around 4pm until 6:30pm, stopped long enough for me to take the dog out!)
chris107: "Aye thanks Sarene. Try not to spend all our treasure at once."
Smon: Sarene turns to Hakeem. "I'm going to head for Zothay and resupply there, before heading back south. Take on more crew maybe. If you're quick overland you might even catch me there."
Amalric: (has rained since but off now, still windy though. You?"
chris107: (Passed North of here thankfully. Really heavy rain for about an hour but all gone now)
Smon: Sarene smiles innocently: "Any treasure I spend will be to aid the war effort of our Glorious People, of course."
Smon: Kaag gazes up at the mighty temple on the cliffs above, seeming awestruck by its majesty, axe on shoulder.
chris107: Hakeem laughs at the spunky pirate lady. What a couple they could have made.
Kjato Ragfoot: Kaag, you wanted to learn on wisdom.
Kjato Ragfoot: This is the place wisdom calls home.
chris107: "Come Kaag. We have Nerathi blood to spill!"
Smon: Sarene winks at Hakeem, turns to Rey. "Hey Rey, how about a parting kiss?"
Amalric: "Thought you'd never ask!" says Rey, and obliges
Smon: Kaag looks up, deep in thought. "Wisdom... blood... yes."
Smon: Sarene & Rey are engaged in a deep smooch.
chris107: "Bugger wisdom Kaag. Let's have blood. RIVERS OF NERATHI BLOOD!"
Smon: Hakeem & Thuruar see the two Athena priestesses strolling over, well in earshot of Hakeem's 'Bugger wisdom' remark. They smile a little coldly.
chris107: "No offence my ladies. I am but a simple man."
chris107: "A simple man with a big sword."
Kjato Ragfoot: Remember what the Elders said, you lack the wisdom to lead your people - not the prowess at arms.
Smon: The fairer skinned one - Tharbrian by her red hair - speaks: "Welcome, travellers. I am Sora Menekakhos, priestess of Athena. Welcome back, Priest Thuruar."
chris107: (They said that to the egregious Kaag)
Amalric: Rey would interject, but he's far too busy
Smon: Sarene: "mmm...."
chris107: H gives them a shallow bow.
Kjato Ragfoot: Thuruar will properly address them.
Smon: Kaag looks down from the heights, to Thuruar and the priestesses. He gives a clumsy bow, following Hakeem's example.
Kjato Ragfoot: I missed this place and had the luck to go on a quest with some friends that lead nearby.
Smon: Sora: "How are events in the South? We heard a pirate queen met her end at the hands of Tula?"
Smon: (OOC she's wrong, probably thinking of the Ralluans who captured Tsamar)
chris107: H looks a bit guilty
Kjato Ragfoot: Indeed. Tamara abducted the wrong lady and met her end at the hands of her brother.
Kjato Ragfoot: Tsamar, not Tamara.
Kjato Ragfoot: IT was Ralluans though, not Tulan.
chris107: H remembers a lot of pirate blood.
Smon: Sora nods to Thuruar, gestures for you to walk with her, Thumektos and the other priestess up the steps to the temple.
chris107: H follows on. Happy that Thur is looking after things
Kjato Ragfoot: Thuruar will join her.
Smon: Sarene releases Rey. "Guess this is goodbye Rey. Call me! She indicates the stone tucked in Alicia's loincloth.
chris107: He hugs Sarene once Rey has done with her
Amalric: "I guess it is. And don't worry, I'll make a point of it. There's not a dragon out there that is as fiery as you!"
chris107: Thanking her for her help and wishing her a safe trip. "See you soon lass."
Smon: Sarene hugs Hakeem back, looking up at the great warrior. "For a guy who tried to kill me, you're not so bad."
Amalric: as Rey walks back to Alicia he says, "I've forgotten her name already, promise."
Smon:
chris107:
Kjato Ragfoot: Thank you for taking us, and more luck with sea monsters on your journey home!
Smon: Sarene smiles quite warmly at Hakeem, lustily at Rey, and then at Thuruar. "Oh, never more than one sea monster per voyage, that's the rule... With my luck we'll have Old Ropey next!"
Kjato Ragfoot: Hakeem will be so jealous!
chris107: "Tell him where to find me Sarene!"
Smon: Sarene nods "Promise." A final wave goodbye, and she turns away, yelling at her crew to get cast off again before the tide turns.
chris107: H now has a Black Dragon and a flying Octopus to add to his list of things to kill.
Smon: Your party ascends up the steps with the three Athena priests - Hakeem, Thuruar, Rey, Kaag, Amdor, Alicia, Amber, Gail and Laara, who has been very quiet the whole voyage.
chris107: H helps Laara. He is solicitous and respectful
Smon: At the top, the priests lead you through a high arch into marbled white halls. Laara gazes around with ill-concealed wonder. "I've never seen... anything like this."
Smon: You pass a pair of huge stone owls - which Thuruar knows are enchanted to animate should the temple come under attack.
Smon: Sora leads you to a resting room set with lounges, where white-clad servants bring wine, water and white grapes to refresh you.
Kjato Ragfoot: The temple is marvelous, indeed. It still amazes me, even though I have lived here for years.
chris107: And maybe the odd leg of cow?
Smon: Laara nods to Thuruar, shivering slightly in the cool of the marble halls, arms crossed over her bare chest.
Smon: Sora: "You desire meat?"
Smon: (to Hakeem)
chris107: "Ah! Yes please!"
chris107: "Killing Sea Dragons is hungry work!"
Smon: Sora nods. "I shall have meat served at dinner tonight."
chris107:
chris107: he guzzles on grapes and white wine. Cheering Laara up if he can.
Amalric: Rey wonders if he should say he desires dancing girls...
chris107: Leaving Thur and Rey to wage the charm offensive
Amalric: not for dinner, admittedly
Smon: Sora bids you recline on the lounges - your servant-slaves kneeling to the rear (Alicia, Amber, Gail).
Kjato Ragfoot: Hmm. I am not sure Rey would like Athena's expression ballet.
Smon: Laara takes some of the grapes. "Very good..."
Smon: Thumektos: "How was the harvest in Ghinaria? Good?"
chris107: (Harvest?!   )
Smon: Sora: "And also... there are rumours of war?"
Smon: (:))
Kjato Ragfoot: Rather hurried. War is brewing, with enemies marching in from all sides.
11:00pm  2015-11-12 Oculus Orbus Has exited the room
Kjato Ragfoot: The harvest should last the Ghinarians through the winter, unless there is to much plundering.
Smon: Amdor the Mighty: "Yes, those annoying Neo-Nerathi fellows! They inconvenienced me considerably!"
chris107: H grins at Amdor the Mighty's words
Smon: Sora: "The Nerathi chief goddess is Athena, who they call Erathis. Why have they departed from the way of Wisdom?"
chris107: H makes the sign to ward of evil. "The Black Sun."
Amalric: "Bad grammar?" offers Rey, with a straight face
Kjato Ragfoot: Their mind has been cloaked by hate and the thirst for revenge, after an Altanian barbarian massacred plenty of their temples.
Smon: Sora glances at Hakeem. "I see."
Smon: Laara: "Not him, mistress."
Kjato Ragfoot: Several fell to the cult of the Black Sun, which is now the main deity for the Nerathi empire.
Kjato Ragfoot: It seems the Altanians prefer strenght over wisdom and the Nerathi cunning.
Smon: Sora looks troubled. "The Black Sun - as I feared. There are rumours from the north, from the City State. Great numbers of slaves are being sent over the mountains to the domain of Morthor Coff. It is rumoured they are sacrifices for the Black Sun."
chris107: "We go to stop this."
chris107: "We would welcome your help."
Kjato Ragfoot: That might very well be. The cultists are zealots wanting to cleanse everything not Nerathi from the world.
chris107: "The Black Sun will not rise."
Smon: She nods. "We will do what we can to assist you against this evil. But the Black Sun is strong - many senators of the Overlord's Clanute support them. Perhaps even the Overlord himself. The Nerathi came from the City State, long ago - there are still ties."
chris107: "Then we will burn down the City State."
Smon: Sora winces at that.
Kjato Ragfoot: There is one thing you can do to help us: Teach Kaag to be not only a strong, but also a wise leader. For there are two sides to this hate and we need to negotiate peace between them.
Kjato Ragfoot: Hakeem, that won't help.
Smon: She turns to Hakeem: "I do not think that would be advisable."
chris107: H shrugs.
Kjato Ragfoot: Senseless violence gave birth to the Black Sun, and thus will only strengthen it.
Smon: Sora turns to Kaag. "You seek wisdom?" He slowly nods.
chris107: "If the Overlord supports the Black Sun. He is my enemy, I slay my enemies."
Kjato Ragfoot: If we want to defeat the Black Sun, we need to free the Nerathi from their influence.
Smon: Sora: "The Clanute are opportunists, I doubt many are fanatics... If you defeat the Neo-Nerath, the Senators will look elsewhere."
Smon: Thumektos: "It is best not to make an enemy of the City State. They have armies of thousands..."
Smon: Sora: "Many thousands. Only the World Emperor of Viridistan is stronger."
chris107: H again shrugs. Not really knowing what thousands are. But sure he could kill 'em all.
Smon: Kaag: "I wish to lead my people. I have the strength. Now I need the... wisdom."
Eliana: brb
Smon: He says 'wisdom' somewhat distastefully.
Smon: Sora nods: "You are at the right place."
Smon: Kaag shrugs: "We must leave soon, cross the mountains and kill the Nerathi. Destroy the Black Sun. Wisdom will have to wait."
Smon: OOC stop there? Or anything you want to ask/say?
chris107: "Kaag, you must lead our people. You will have need of wisdom."
Kjato Ragfoot: Yes, Kaag. Your place is here - we will need your wisdom to win this war.
Smon: Kaag looks to Hakeem, nods. "Aye. If... " he turns to Thuruar. "Stay here?!"
Kjato Ragfoot: The Nerathi cannot be defeated without a wise leader for the Altanians.
chris107: Nice session guys! Thanks Simon
Amalric: yes, good game!
Amalric: thought Rey had bought it this time
Amalric: bad dragon turtle
Kjato Ragfoot: Yes. Stay here. Learn wisdom. Teach strength. Who knows, you might learn to like this place.
Smon: Kaag: "I come to crush Nerath! Win glory! There is no glory in these halls..."
chris107: DEAD Dragon Turtle
Smon: Thuruar give me a CHA check (Persuasion)
Kjato Ragfoot: There is plenty glory. I will show you tomorrow.
Smon: d20+5
Kjato Ragfoot rolls 1d20 and gets: 18,
chris107: Yay!
Smon: nice
chris107:
Kjato Ragfoot: That is 23
Smon: Kaag nods. "I... Tomorrow I will see what you have to say."
Kjato Ragfoot: I told you, I will form this Athenian Altanian-Nerathi mixed empire.
Smon:
Smon: Thanks for the game guys!
chris107:
chris107: Thank you
Kjato Ragfoot: Yes, thanks for the game!
Smon: That was quite a stretch for me, you going so far!
Kjato Ragfoot: Good night!
Smon: I find it hard to do voyages well, hope that was ok.
chris107: G'night Kjato
Smon: I'll post log.
11:22pm  2015-11-12 Kjato Ragfoot Has exited the room
Amalric: cheers all, thanks Simon
chris107: Kewl. The Dragon Turtle was a bit of a worry
Smon:
chris107: (To me not Hakeem)
Amalric: a bit?!
Smon: The encounter table said "20 - Dragon Turtle or Kraken"
chris107: G'night Graham, Simon
Smon: Krakens are much worse.
Amalric: Rey Dragon Turtle Bait, as he shall not be known

Saturday, 7 November 2015

Session 45 9-11/4/4446 The Susurus & the Black Sun

Susurus
Amber
   











Image
Hakeem addresses the Clan Moot





XP awards
Rey kills lamprey 100, loots barge 200=300 to Rey
Kill foul-faced Vivlok: 750/3= 250 each 
Capture & interrogate Chelarre, secrets of the Black Sun: 900 each
Return to the Clan Moot, address the Clans, form plan to close the Gate: 1100 each
Total: 2250 Hakeem & Thuruar, 2550 to Rey

XP
Hakeem, Barbarian LEVEL 9 XP 2250+59514=61764/64000
Thuruar, Cleric LEVEL 7>8 XP 2250+31820=34070/34000>48000
Rey Rogue LEVEL 8 XP 2550+40688=43238/48000

Smon: >>Smon: You see ahead a great high domed hall. Smon: Tattered shreds of drapery hang from the walls. Smon: In the centre on a 5' plinth is a cage of silver bars built into the platform, in which stands the source of the whistling... chris107: H draws Bloodletter Smon: It looks like a headless gorilla made of honeycomb, through which the wind whistles... Kjato Ragfoot: No! Do not stop the wind! chris107: 'Wha...?"<<
chris107: Simon: I'm back in Yorkshire tonight and have no note of how many HP etc. I have. Sorry.
chris107:
Smon: You can work it out from the blog I guess - http://smons.blogspot.co.uk/?zx=2befec86c668cadf
Smon: I didn't keep a record last time, sorry.
Rystellin:
chris107: No prob. Give me 10 mins and I'll read through
Smon: GM: The hall is hexagonal, 50' across, with you entering through a wide arch in the NE wall. To your right a 10' wide tunnel leads north from the north wall.
Kjato Ragfoot: I have a question: If I repeatedly cast "Sacred Flame" on a corpse, would it burnt to ashes at some point?
Smon: It's radiant not fire damage, so no I don't think so.
Smon: It does not ignite things.
chris107: Mmmm I have him at full HP, 5HD down, three rages used and one recovered from berserk used.
Kjato Ragfoot: OK.
Smon: Sounds right. Sarene is down 3 hd at 116/120 hp.
chris107: okay, I'll scan through again if you like while we wait for G?
*Kjato Ragfoot weeps as he sees those hit points*
Smon: The strange headless honeycomb ape-creature in the cage is turned in your direction and seems to be 'watching' you.
chris107: Otherwise H is ready to kill the windy gorrila
chris107: "Hey Gorrila! Do you serve the Nerathi?"
Rystellin: question: you lose HD?
chris107: Healing Dice Ry
Rystellin: ahh
Smon: http://cf.geekdo-images.com/images/pic1270620_md.jpg The creature
chris107: "What think you Thuruar?"
Kjato Ragfoot: Well, that beast is in a cage and cannot harm us. We do not want to go into the cage.
Kjato Ragfoot: I would simply ignore it.
chris107: But it could be a marvelous fight! The creature looks strong."
chris107: "Amdor, what do you know of this?"
Kjato Ragfoot: Well, but at the moment we want to prevent the Nerathi from massively increasing the size of their army with almost a thousand zombies.
chris107: "We do indeed."
Kjato Ragfoot: First work, then play. You can kill that creature once we prevented the Nerathi taking over the corpses.
chris107: Hakeem brightens at this good news.
Smon: Amdor: "Eh... Well naturally I have made an extensive study of such creatures. I believe it to be a Singing Honey Ape, formed by the Mad Wizard Zargothrax in days of yore to entertain him in his debaucheries."
chris107: "Then let us get to slaying more Nerathi!"
Kjato Ragfoot: A singing honey ape?
Smon: Amdor nods. "Indeed."
Kjato Ragfoot: That Zargothrax must have been a rather strange one...
chris107: "You are indeed wise and learned Amdor!"
Kjato Ragfoot: But, if it is made of honey, we should be able to melt it easily. Wax and honey melt at low temperatures.
Smon: "Currently it is at Default setting. There must be some device to make it sing properly rather than this annoying whistle, but I have not located it."
chris107: H nods
chris107: So where from here?
chris107: Any exits from this room.
chris107: ?
Smon: Amdor nods. "I'm sure it could be controlled, but otherwise melting is a distinct possibility."
Smon: Smon: GM: The hall is hexagonal, 50' across, with you entering through a wide arch in the NE wall. To your right a 10' wide tunnel leads north from the north wall.
chris107: "Melting?"
Kjato Ragfoot: There are at least three other exits from the room we passed through before.
chris107: Thanks
Kjato Ragfoot: "Yes, melting. Perhaps we could retrieve some honey and sweeten our wine."
chris107: "Yum!"
Smon: Amdor: "I expect Odo is around here somewhere. Oh and if you want Nerathi, she captured a couple of their priests a day or so ago. Probably still got them."
Smon: Sarene: "Oh?"
chris107: Then we must find and thank her.
Smon: Amdor nods. "One old greybeard, the other a fine-lookin' gel."
Smon: He strokes his beard. "Wonder if those four unpleasant fellows were looking for them..."
chris107: "Could be...."
Kjato Ragfoot: (Damn. Where is Rey if you need to seduce-interrogate someone...)
Smon:
chris107: (Yes, I was thinking the same)
Smon: (Haven't heard from Graham at all)
chris107: (Nore me)
Kjato Ragfoot: (We should simply send Rey to Nerath. Soon, he would have converted all Nerathi females to the worship of Aphrodite, stopping this necromantic nonsense)
chris107: (Great idea!  )
chris107: Amdor has no idea of Dark Odo's whereabouts, right?
Smon: Amdor: "Did I tell you of the fall of the Sandlanders? How an earth tremor opened a rift into the Pit of Eternal Flame and the lizardmen sacked the temple-tomb, slaying high priest Yezal?"
Kjato Ragfoot: Oh. And consulting my (rather crude) map, there is also an as of yet unexplored tunnel west-east above the room with the bronze statue.
Kjato Ragfoot: "A part of it, but you omitted the rift and the eternal flame so far."
Smon: There were tunnels leading N W E & S off the bronze statue chamber. You explored the N tunnel chasing the spider, it looped round and became the W tunnel leading back into the chamber.
Smon: You took the main SW tunnel out and arrived here with the honeycomb-ape.
Rystellin: I wonder how honey is on grits
chris107: Hakeem is dizzy with all the choices. He decides to follow the wise war priest
Smon: Amdor nods. "The flame was quenched by the inrushing waters, the lizardmen sank the next funereal barge to arrive. After more battles with the Lizardmen the Sandlanders withdrew north up the coast, passing out of history."
7:38pm  2015-11-07 Amalric Has entered the room
Smon: Hi G!!
chris107: Here he is!
Amalric: sorry!!!
Smon: Good to see you.
Kjato Ragfoot: Finally!
Amalric: was remembering until Strictly came on, then completely forgot
Amalric: my bad
Smon: Well obviously my game can hardly compare with Strictly.
Amalric: happened to go on RPol just then, and then it clicked - major panic kicked in
Amalric: so what are we killing tonight? ourselves?
Smon: You need to use post-its or something Graham.
chris107: Depends Graham. There's some lay-dee Magic User lurking around here somewhere. We may need your rather specialist skills
chris107: There's a big singing gorrila
chris107: In a silver cage
Smon: Deep in the Lichway, the group - Hakeem Sarene & Thuruar - are regarding a strange creature in a silver cage - http://cf.geekdo-images.com/images/pic1270620_md.jpg
chris107: or loads of passages
Smon: The source of the whistling-wind sound that pervades the complex.
Amalric: in what sense, Chris? I guess Rey could take her down either way...
Amalric: (post-its are an idea, Simon!)
chris107:
Kjato Ragfoot: (We considered your skills in seducerating)
Amalric: and what are we deducing about the whistling gorilla?
Smon: GM: We can say Rey is feeling better and follows the others east from the wharfs to the chamber with the vampire statue, takes the bridge over the stream, passes through the catacombs (stepping over dead Xvarts), past the bronze death statue to your current locale...
Smon: Sarene turns: "Oh hi, Rey!"
Smon:
Amalric: "Hey Sarene! Nothing catching my attention more than your shapely form!"
chris107: Sorry, am watching screen, but mashing potatoes while I do
Amalric: "What is that beast?"
Smon: Sarene gives Rey a smouldering look like a tigress on heat, then turns to Hakeem, Thuruar and the Great Wizard Amdor. "I say we either kill this ape-thing or continue looking around."
Amalric: (and I take it H committed the xvart genocide?)
Kjato Ragfoot: Let's investigate the remaining exit from the room above - Amdor mentioned some mechanism that can control this cage.
Smon: Amdor: "I believe it to be a Singing Honey Ape, formed by the Mad Wizard Zargothrax in days of yore to entertain him in his debaucheries."
Amalric: "Is it doing us any harm where it is? We could always leave it for now and look around."
Smon: "There should be a control whistle or such around somewhere."
Smon: Sarene: "Amdor, I take it Dark Odo seeks the Sandlanders' grave-goods?" He nods.
chris107: Have we seen a whistle?
Kjato Ragfoot: "It does not seem harmful as long it is in that cage and we stay outside."
chris107: H inspects the key he found. Does it double as a whistle?
Smon: It looks like a key.
chris107: He tries blowing it and taking it apart
Smon: It seems solid, small, silver.
chris107: he shrugs. Easily loosing interest and looks for something else to kill.
Amalric: "Was there a keyhole back in the statue room?"
chris107: silver like the cage?
Smon: Amdor: "Given you found that in the Crypt of LIfe, there could be a connection with the Pit of Eternal Flame, which is south of that secret door I told you of."
Smon: Silver just like the cage, yup.
Smon: There was no keyhole in the statue room.
chris107: Secret door?
Smon: There is no obvious keyhole on the cage, formed of silver bars.
Smon: Where are you looking?
chris107: That was my next question
Smon: The cage is on a 5' high plinth. There are 8 sides to the chamber, passages out in N and NE walls, you came in by NE.
chris107: Amdor. Where is the secret door?
Smon: Amdor: "At the base of the Flame Portal, just off the wharfs, of course! It leads now to the gaol block where Odo is holding the Nerathi priests, I believe."
Rystellin: Perhaps the plinth has a crest of design on a face that the key could fit into
Amalric: "Secret door? Well that may be worth a look!"
Kjato Ragfoot: Ah! In the portal with the chained locks.
Amalric: (didn't Rey cut/loosen some chains up there before?)
chris107: Then why didn't you tell us? This Odo broad will surely know the secrets of this place?
Smon: Amdor nods to Thuruar.
Kjato Ragfoot: (He told us)
chris107: H blushes
Smon: "I did indeed!"
chris107: Then let us go there now?
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: Amdor nods. "Back the way we came, then!"
Kjato Ragfoot: All right. Onwards to the secret door.
chris107: yay
Smon: Amdor leads you back NE down the great barrel-vaulted processional of the Lichway, the countless Dead entombed on either side, over the stream, through the lich gates, past the vampire statue, NW through the Runehall where you fought the Nerathi, and W back onto the wharfs.
Rystellin: (I will attempt going out for a while. If I return quickly, it is because it is too hot out)
Smon: Sarene waves to her men, down on the boat - the tide has receded, leaving about 4' of greenish slimy stair now, and more of the sunken barge is visible.
chris107: Should we search the sunken barge?
Smon: Sarene: "Any trouble?" "Just a couple Stirges, Cap'n."
Smon: There is a chest visible in the barge, just below the water.
chris107: Didn't Amdor say something about it bringing priests? Maybe the whistle will be there>
Kjato Ragfoot: There was a metal box at the bottom, there might be clues on it.
Smon: Hakeem might recall being bitten by lampreys by that barge wreck.
chris107: oh yes
chris107: your turn rey
Amalric: oh
chris107: only a few leeches
chris107: and lots of treasure I'm sure
Smon: The 'flame portal' doors, arched and 20' high, stand in the centre of the south wall just off the wharfside, bordered with depictions of intertwined skeletons and bound by thick metal bars.
Amalric: Rey investigates
Smon: Is Rey getting in the water to get the chest out?
Smon: Its top is now only a few inches under water.
Amalric: how deep is it inside the barge?
Amalric: ah
Amalric: he will do so
Smon: The bottom of the barge is still 2-3' underwater.
Kjato Ragfoot: We could try to lift if with the hook on my warhammer?
chris107: Watch out for those big leeches Rey
Amalric: how much damage did H take?
chris107: mmmmmmm
Amalric: Rey will give it a try
chris107: quite a bit
Smon: As Rey descends the steps and gets into the water, silt in the bottom of the barge stirs, and a sinuous form darts towards him...
chris107: H gets ready to stab any lampreys that try sucking on Rey.
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
1 (+6) = 7
17 (+6) = 23
Smon: The lamprey latches on to Rey's thigh...
Smon: /roll d6+4
Smon rolls 1d6+4 and gets: 4, (+4) = 8
Smon: 8 dmg & make a CON check
Amalric: "OOYAH!"
Amalric rolls 1d20 and gets: 13,
chris107: Stab it Rey!
Smon: It doesn't manage to get a firm blood-sucking hold.
chris107: phew
Smon: Rey can halve the dmg (so 4) & strike back.
Amalric Rolls 1d20+8x2 and gets:
12 (+8) = 20
11 (+8) = 19
Smon: 2 hits
Amalric rolls 1d8+5 and gets: 4, (+5) = 9
Amalric rolls 1d4+1 and gets: 1, (+1) = 2
Smon: 11 dmg, it had 11 hp, it dies
Amalric: meh. do I get sneak bonus?
Smon: no
Amalric: good enough
Amalric: (didn't think so)
chris107: well done rey
Amalric: still wary, Rey moves to get the box
Smon: Full of water it's too heavy to lift out of the sea, but Rey checks for traps then levers up the lid of the rusty iron-bound chest.
chris107: Tie a rope to it?
Amalric: (need a roll?)
Smon: Inside you see an ornate golden goblet, a small stoppered flask, a stoppered blue gourd and a plain silver armband.
Smon: (naw)
chris107: Nice
chris107: Was that the 'chest' or seperate?
Smon: In the silt beneath the chest you can make out a badly rusted dagger and decayed wooden shield.
Amalric: Rey grabs them quickly and then gets out of the water
Amalric: he'll leave those
Smon: Rey re-emerges with goblet, flask, gourd, and armband.
chris107: Well done Rey!
Smon: The goblet looks to be worth ca 100gp, the armband ca 25 gp.
Kjato Ragfoot: Indeed!
Amalric: and the potions we'll check later?
chris107: sure
chris107: Now onto the secret door?
Kjato Ragfoot: No clues, just treasure.
Smon: Amdor has been busy with the Flame Portal, he has opened a 3' square secret panel at its base which reveals a 3' by 3' space holding a bronze lever.
chris107: H will settle for treasure
Smon: Amdor: "Lever activates the stone gate before the rune hall... Behind here is another secret panel that leads to the inner chambers..."
Smon: Sarene: "Go on then."
chris107: "Lead on mighty Amdor!"
Smon: Amdor crawls into the 3' space, grunts as he opens the back panel, and crawls through into a narrow but high-ceilinged tunnel that leads west.
Smon: Amdor: "Er, got a light? Rather dark here."
chris107: Rey?
Smon: Sarene: "Perhaps a Light cantrip, oh mighty one?"
Smon: Amdor: "Yes, that would be lovely..."
chris107: Does Bloodletter glow in any way?
Amalric: "Well on you go then! You're the wizard!"
Amalric: (Bloodletter?)
Smon: Bloodletter glows with eldritch blue radiance when brandished.
Kjato Ragfoot: Thuruar will shake his head.
chris107: "Pah Sarene! Amdor would not have such minor spells."
chris107: (Thanks)
Kjato Ragfoot: Amdor needs to preserve his magic power against powerful foes, let me assise.
Smon: Amdor nods indistinctly. "Indeed."
Kjato Ragfoot: Thuruar will cast light on Amdors pointed hat.
chris107: (Bloodletter, a magical sword belonging to a once powerful, now dead, Sword Knight of Bondorr.)
Smon: Amdor's broad-brimmed wizard hat shines forth proudly.
chris107: hehe a glowing Amdor
Smon: GM: You all follow Amdor?
chris107: Hakeem will follow the glowing wiz into the secret space.
Smon: What order? It's single file.
Kjato Ragfoot: Then let'S go Hakeem first. He is most likely to survive a trape.
Smon: Amdor follows Hakeem, Sarene can go next.
Smon: Thuruar & Rey behind?
Kjato Ragfoot: I won't try to shove Hakeem or Sarene aside.
Smon: You notice that this tunnel is clearly new construction, the south wall of red brick.
Amalric: Rey follows Sarene, enjoying the view
Smon: Amdor: "Once this must have led into the Pit of Eternal Flame, but now it detours around..."
chris107: H scrambles on. Bloodletter in one hand, his shield infront (?)
Smon: You head west down the tunnel, Sarene sashaying her shapely hips.
Smon: After some distance the tunnel turns south, then after 20' ends at a wooden door.
Smon: /roll d20
Smon rolls 1d20 and gets: 9,
Kjato Ragfoot: Hmm. That eternal flame would be practical to burn all those corpses.
Amalric: (what on earth has happened to Chelsea, Chris? 0-1 loss to Stoke today)
chris107: H listens at the door, inspecting it for a key hole
chris107: (Don't  )
Smon: Amdor: "The flame was extinguished by the onrushing waters, do pay attention..." There is no keyhole, just a handle. From beyond the door you can hear the sound of strenuous lovemaking.
chris107: Shield now firmly on one arm
chris107: "Rey, your department."
Smon: Amdor whispers: "Must be Foul-Faced Vivlok, he had an eye for that Nerathi wench..."
Smon: "Can't say I envy her, what with the weeping sores..."
chris107: ewww
Smon: "Not to mention the hairy warts, the foul stench..."
chris107: H kicks open the door
Smon: GM: The frail door blasts open, a tot
chris107: "Grrrrrrrr!"
chris107: H pushes through
Smon: torch in the NW corner throws light on the bed, the fat and obscene bulk of Foul-Faced Vivlok ravishing the bound and naked woman beneath...
chris107: Hakeem slashes at him.
chris107: making room behind for his friends
Smon: Beside the bunk lies a sword,5-key key ring, a large empty sack, all soaked in wine from an upturned jug.
Smon: /roll d20
Smon rolls 1d20 and gets: 1,
Amalric: "Oh let the ugly bastard have some fun, Hakeem! Poor form..."
Smon: Hakeem charges in, getting a surprise round as Foul Faced Vivlok rises & turns.
chris107:
Amalric: Rey of course dashes in to slash the ugly man anyway
chris107: so with advantage?
Smon: Face covered in warts and sores, he snarls, making for the great sword at the foot of the bed.
Amalric: "Can't have this, can we Sarene?"
Smon: Yeah, he's prone so advtg
Smon: Sarene: "Whatever."
8:27pm  2015-11-07 pawndream Has entered the room
chris107 Rolls 1d20+10x2 and gets:
15 (+10) = 25
13 (+10) = 23
chris107 Rolls 1d20+10x2 and gets:
8 (+10) = 18
19 (+10) = 29
Smon: AC 13
chris107: Hi PD
chris107: 2 hits then
chris107: just, no rage
chris107: so 13 and 26
chris107 rolls 2d8+14 and gets: 6, 5, (+14) = 25
Smon: Sarene steps aside to let Rey have at the brute.
Smon: Hakeem wounds him.
Kjato Ragfoot: Thuruar will Sacred Flame the evil guy.
Amalric: "Perhaps you like to see weak women ravished by men, as the opposite of you?"
Amalric Rolls 1d20+8x2 and gets:
13 (+8) = 21
7 (+8) = 15
Smon: Rey stabs Vivlok.
Amalric: +9 for the dagger actually
Amalric rolls 1d8+5 and gets: 4, (+5) = 9
Smon: Sarene bends down and takes the silver keys.
Amalric rolls 4d6 and gets: 1, 2, 1, 3, = 7
Smon: Rey you have Surprise so critical hits.
Smon: roll all dice twice
Amalric rolls 4d6 and gets: 3, 2, 1, 2, = 8
chris107: Nice
Amalric Rolls 1d20+9x2 and gets:
9 (+9) = 18
18 (+9) = 27
Amalric rolls 1d8+5 and gets: 1, (+5) = 6
Amalric Rolls 1d4+1x2 and gets:
3 (+1) = 4
4 (+1) = 5
Amalric: 29hp?
Smon: 25 for the sword, 8 for the dagger looks like.
Smon: 33 dmg
chris107: Is he still up after that lot?
Smon: 58 between the two of you, he had 58 hp, you run him through as Thuruar Flames his head.
chris107: Yay!
Smon: Foul-faced Vivlok crashes dead from the bed, hand never reaching the hilt of his Altani greatsword.
Smon: The naked gagged & bound woman on the bed looks up at you. She looks very familiar to Rey & Hakeem...
Amalric: uh-oh
chris107: H inspects the greatsword while no doubt Rey 'helps' the damsel.
Smon: Chelarre Foxwood, Nerathi Priestess of Erathis and lover of Selatine's Lord Hytirus Vex!
Amalric: good thinking
chris107: oh?...
Kjato Ragfoot: Hmm.
Kjato Ragfoot: What a coincidence.
chris107: H has never liked her...
Smon: The sword is slightly rusty and seems poorly maintained.
Amalric: on second thoughts, maybe we should have let Vivlok finish her off
Smon: Chelarre: "*mmph!*"
chris107: (H silently agrees with Rey)
Smon: Happier Chelarre - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj29E5u_tWIJejrJbBNd7D_g9hVQjkQome_xaAmKU1-UCSlQRQFOm_AAo910PcuQHYQEv8RJ1Hhh2awd3gXnfO-Ps4CxkM4tdd7UkkhtHmgRd_w4wL5Qe43xxWzoih8vP6dLg8ogoaNITA/s1600/Miss+Chelarre+Foxwood%2C+priestess+of+Erathis.jpg
Amalric: who was she a priestess of, again?
Smon: Sarene straightens up with the keys: "You know her?"
Amalric: Erathis
Kjato Ragfoot: We need someone to tell us what is going on. She would be an excellent choice, as she already knows and trusts you?
Amalric: i'm not sure trust is the right word
Amalric: we suspect she had a spell on Lord Vex
Amalric: or something
chris107: She is a Nerathi spy and has charmed lord vex
Amalric: though we never said as much
Amalric: Rey will whisper all this to Thuruar out of earshot of Chelarre
8:39pm  2015-11-07 pawndream Has exited the room
Smon: You all confer in the corner.
chris107: H will not kill her out of hand. But we need to be carful
Kjato Ragfoot: Hmm. Still, she might know something.
Amalric: (I just joined Pawndream's game on RPol, meant to say hi)
Smon: This chamber has two exits, wide double doors in the east wall, and slightly smaller pair in the west wall.
Kjato Ragfoot: And if not, we can feed her to the lampreys.
Smon: "*mmph!*"
Smon: Sarene goes through Vivlok's pouch, empties out 17 sp.
Kjato Ragfoot: Louder: I believe the prisoner wants to say something.
Smon: You notice a rope hanging down from over the bed.
chris107: H pulls down the gag
Amalric: "You always wanted to fuck her over, Hakeem - now's your chance!"
chris107: doing the finger to lips gesture
Amalric: on her mouth, one assumes
Smon: LOL you bad G
chris107: H gives Rey a filthy look.
Smon: Hakeem ungags Chelarre, she takes a deep breath.
chris107: "What are you doing here?"
Smon: She looks wildly up at Hakeem but stays silent.
Smon: Chelarre: "I was sent - looking for the Lichway - we were attacked - raiders! Brought here..."
Smon: Amdor nods. "THere were two of them."
chris107: "Sent by who?"
chris107: "And to find what?"
Kjato Ragfoot: Thuruar whispers to Rey: I know a spell called "Zone of Truth", but I would need to rest to prepare it.
8:43pm  2015-11-07 Rystellin Has exited the room
Smon: Chelarre: "Tal Lorvas, the Knight Concordant - he wishes reinforcements for our campaign against the Gnolla...."
Smon: Chelarre: "Please, untie me!"
Smon: Sarene: "She's a Priestess - a caster?"
chris107: "A powerful one."
Smon: Sarene: "Hm. Remind me why you just killed Amdor's foul-faced friend?"
chris107: "He was here."
8:45pm  2015-11-07 Oculus Orbus Has entered the room
Smon: Sarene: "He was working for Dark Odo, right?" Amdor nods.
chris107: H shrugs. Mistakes happen
Kjato Ragfoot: Hakeem likes killing things.
Oculus Orbus: Am I late?
chris107: Hi Occs
Smon: Sarene: "So now we have to kill Dark Odo? To help the Nerathi?!"
chris107: Hakeem's head hurts with all this thinking.
Smon: Sarene nudges Vivlok's corpse with her boot.
Smon: Chelarre: "We have found the Lichway! Return me to Hara and you'll be well rewarded."
chris107: As far as he's concered we are at war with the Nerathi and this powerful priestess must be captured.
chris107: But we have to kjeep her away from Lord Vex
Smon: Chelarre: "I have news from Selatine - grave news. Free me and I will tell you."
chris107: H whispers that to his friends
chris107: H pulls up the gag for now
Amalric: She works for the Nerathi?
Kjato Ragfoot: (Oriax ravaged the place?)
Smon: "*mmph*!"
Amalric: well kill the cow!
Smon: Amdor: "She is Nerathi, she and the greybeard!"
Smon: He looks down at his own greying beard.
chris107: Hakeem vaguely remembers that she is of a powerful noble family?
Smon: (yes)
Smon: /roll d20
Smon rolls 1d20 and gets: 5,
Smon: That's about all he remembers, though.
chris107: "I say we take her to safty with Lady Meda. She will know what to do."
Smon: Sarene: "Our job is to stop the Nerathi raising the Lichway dead, right? So we have to make sure no Nerathi get back to report..."
chris107: "Agreed"
Smon: Amdor: "The jail cells are just through the west door, the other one should be there."
Amalric: (she is Nerathi, is she? just clarifying)
chris107: Are there chains to secure Chelarre?
Smon: (yes, she's a Nerathi noble)
chris107: (Yeah Noble one G)
Smon: (she's tied to the bed with strips of white cloth, & gagged likewise)
Amalric: (so we should kill her, right?)
chris107: (We don't want her slipping her bonds)
Kjato Ragfoot: (I think we should feed her to the lampreys)
Smon: /roll d20
Smon rolls 1d20 and gets: 5,
chris107: If there are manacles etc. I think we should use them.
Smon: Happily for Chelarre she does not hear your whispers.
Amalric: Rey could slit her throat...
Oculus Orbus: "what game is this?"
Kjato Ragfoot: Let's take the priestess and the corpse and get out of here.
Amalric: Papers & Paychecks
Smon: Sarene: "I have a Nerathi slave-priestess myself, we could take her back to the Clan Moot & sell her to some Chief?"
chris107: Okay
Oculus Orbus:
Smon: 5e D&D, Wilderlands.
chris107: We must not risk her escaping.
Amalric: "We don't want her getting anywhere, do we?"
chris107: Rather take her head now than let this powerful priestess fight agin us in the upcoming war.
Kjato Ragfoot: I do not think that is a good idea, if she ensnared Lord Vex, she might do so with a Chief as well.
Kjato Ragfoot: Also, she wanted to tell us something.
Kjato Ragfoot: We just need to make sure she tells the truth.
Amalric: can Thuruar prepare his spell?
Smon: Sarene: "You sure she didn't just ensnare him with her cunny?"
Kjato Ragfoot: I'd say we take the corpse and the priestess and return to the quay, then it will seem she somehow managed to charm that guy and got away.
chris107: "Let us take her back to your ship Sarene, rest until Thur can use his spell?"
Smon: Sarene: "How about the second priest Amdor keeps talking about?"
chris107: Mmmmm
chris107: Then chain her and we go kill him now.
chris107: Or we leave gaurds so he can not leave and we take her now.
Smon: Sarene nods, she starts untying Chelarre but keeps a tight grip on her, re-binding her wrists tight behind her back.
Smon: Sarene: "How many more men does Dark Odo have, Amdor?"
Smon: "Lots."
Smon: Sarene goes over to the western doors and opens them, revealing an unlit cell block.
Smon: She takes the torch and stalks inside, carrying the keys.
Smon: A short time passes...
Smon: You hear an *urk* sound from the darkness.
Smon: Sarene re-emerges, wiping her bloody cutlass on the bed linen/
Smon: Sarene: "Only one priest now. Let's take her and go."
9:00pm  2015-11-07 Smon Has exited the room
chris107: H keeps his sword at the ready close to Chelarre's neck.
Oculus Orbus: Chris, when you have a moment, look up Bone Tomahawk
9:00pm  2015-11-07 Smon Has entered the room
chris107: will do Occs
Smon: Smon: Sarene nods, she starts untying Chelarre but keeps a tight grip on her, re-binding her wrists tight behind her back. Smon: Sarene: "How many more men does Dark Odo have, Amdor?" Smon: "Lots." Smon: Sarene goes over to the western doors and opens them, revealing an unlit cell block. Smon: She takes the torch and stalks inside, carrying the keys. Smon: A short time passes... Smon: You hear an *urk* sound from the darkness. Smon: Sarene re-emerges, wiping her bloody cutlass on the bed linen/ Smon: Sarene: "Only one priest now. Let's take her and go."
Oculus Orbus: egad!
chris107: H makes sure the witch is dead
Kjato Ragfoot: I think Sarene killed the old priest, not Foxville?
chris107: "You are efficient Lady Sarene."
Smon: Sarene killed the greybeard priest in the cell block, Chelarre still lives.
chris107: Ah, thanks
Smon: Sarene: "It's easier to kill priests when they're tied up."
chris107: Then let's get her the heck out of here. Then come back and destroy this place.
Kjato Ragfoot: Almost everyone is easier to kill when tied up.
Smon: Sarene: "I saw leave Vivlok's corpse, it'll look like the Nerathi killed him."
chris107: So the Nerathi can not use the undead within in their war.
chris107: Yes, we have some dead ones don't we.
Smon: GM: You leave by the north door and return to the quayside with Amdor and your captive Chelarre.
Smon: Amdor: "My friends, I'm happy to profer you my services, should you be in need of Wizarding?"
Smon: Sarene: "There's not much room in the boat..."
chris107: "You have prooved true and faithful Amdor."
Smon: Amdor: "I don't weigh much..."
chris107: "Come Sarene, we can squeeze in such a mighty wizard surely?"
Smon: Sarene: "Ok, put Chelarre in the bottom of the boat, Amdor you lie on top of her. We'll squeeze in."
Smon: Amdor doesn't seem too unhappy at this.
chris107: Yay!
Kjato Ragfoot: (I am quite certain Amdor has not laid on to many females before)
Smon: A less than unhappy Chelarre is thrown down into the gunky water of the rowboat's bilge, and you all clamber aboard.
Smon: (I suspect Thuruar is correct)
Smon: (What with Amdor's mind being on High Wizardry & the Secrets of the Universe)
Amalric: kill them both, I say
chris107:
chris107: Let me pull up a map please
Kjato Ragfoot: (I like Amdor and would like to keep him as a mascot.)
Kjato Ragfoot: (Perhaps I can teach him to fetch?)
chris107: (H likes Amdor too)
Smon: The heavy laden ship's boat casts off, Sarene's men rowing it skillfully out of the cavern and through the outlying rocks to where Lady Spite sits at anchor.
Smon: Sarene's crew help you all aboard, roughly handling the bound Miss Foxwood.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: The sun is high in the sky, but dark clouds hover to the northwest, over Hara, the Nerathi city.
chris107: We must get her to a safe place to question her. Then kill her.
Smon: Sarene scans the ocean. "No vessels - good... We should return to the north. Look out for Nerathi ships."
chris107: "Back to your den Sarene?"
Amalric: "Oooh, can we keel-haul her?!"
Smon: Amdor takes a deep breath, enjoying the sea air and noon sunshine.
Smon: Sarene grins: "You really don't like her much."
chris107: And the witch?
Smon: Chelarre: "*ulp*"
chris107: Is she still safely bound and gagged?
Smon: yes
Smon: Sarene seems to be very experienced at bondage.
chris107: Good
Smon: Sarene gives the order to cast off, and Lady Spite lifts anchor, turning with the wind to head back north.
chris107: Let us speed back and question her!
Smon: Sarene: "Take her to my cabin. We can question her on the way. Priest Thuruar, you need time to prepare spells?"
Kjato Ragfoot: Yes. I have to properly mediate and chant the proper verses.
chris107: H will guard her with great care.
Smon: GM: Sarene's men take her to the captain's cabin, which seems well appointed with restraints to keep the prisoner secure.
chris107: Any sign that she may escape and it's off with her head.
Smon: The ship heads north across the glittering blue waters of the Korm Basin.
Kjato Ragfoot: I prepare "Speak with Dead" as well, so we can still interrogate her in that case.
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: By nightfall you've sailed some 30 miles north-west, leaving the Korm Basin, the Plain of Gedden to your north.
chris107: got it
Smon: A lookout spots dark sails miles away to the west, but you seem unpursued as night falls.
Smon: For two days you sail on, making slightly heavy going round Gedden against a headwind, until mid-afternoon 11/4/4446 you complete the transit of Vigil Sound and see ahead the crags that conceal Sarene's hidden fortress.
chris107: Can we question her on the voyage?
Smon: The ship navigates into a limestone cave not totally unlike that of the Lichway wharfs.
Smon: (yes)
chris107: Using T's spells?
chris107:
Kjato Ragfoot: OK. I will cast the spell, you stay outside the Zone of Truth and Foxville within. Then, go ahead and ask any questions you like.
chris107: okay
Smon: Inside the darkened cabin, Thuruar works the magics of Athena, goddess of Truth & Wisdom...
Smon: Foxwood not Foxville BTW.
chris107: "Why were you sent to the Lichway Priestess Foxwood and who by?"
Kjato Ragfoot: Oh.
Amalric: Foxy!
Kjato Ragfoot: (As long as she is not Starfox)
chris107: "What is your relationship with Lord Vex? What do you seek to gain from it?"
Smon: GM: I can't see any practical way to question her from outside the zone, it has to start from a visible point & 15' radius.
Kjato Ragfoot: I can center the spell on her, standing near her.
Smon: Chelarre gets a save:
Kjato Ragfoot: The others can stand outside the zone.
chris107: "Where and when do the Nerathi intend to invade the Ghinarean Hills?"
Smon: /roll d20
Smon rolls 1d20 and gets: 14,
chris107: Keep her hands tied
Smon: She gets 17 on save - cast again?
Kjato Ragfoot: Yes.
Smon: If you want to be over 15' away you need to question her on deck.
Kjato Ragfoot: I have four tries.
Smon: 2nd try:
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 14, (+3) = 17
chris107: Keep her away from being able to see where she is
Smon: 3rd try:
Kjato Ragfoot: (I miscalculated how far 15 feet are)
chris107: If not kill her rather than let her rejoin the Nerathi war-effort.
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 3, (+3) = 6
chris107:
Smon: ok, her resistance eventually crumbles.
chris107: yay!
Kjato Ragfoot: (Phew)
Smon: You question her on deck, or in cabin w/in zone?
chris107: in cabin
Amalric: cabin
chris107: I don't mind been in a zone of truth
Kjato Ragfoot: (Oh. In that case you have to roll saves as well.)
chris107 rolls 1d20+3 and gets: 5, (+3) = 8
chris107: I'll tell the truth
Amalric rolls 1d6 and gets: 3,
Amalric: oops
Kjato Ragfoot: Those who fail must either tell the truth or stay silent.
Amalric rolls 1d20+3 and gets: 13, (+3) = 16
Smon: >>"Why were you sent to the Lichway Priestess Foxwood and who by?"<< Chelarre: "By Tal Lorvas, Knight Concordant of Restored Nerath. We were to uncover truth of the legends that the Sandlander dead are animate."
chris107: fair enough
Smon: >>"What is your relationship with Lord Vex? What do you seek to gain from it?"<< Chelarre: "The Ghinarian Lords are potential allies against -against our enemies. He is a great Lord - and not unattractive... But his town has fallen to Oriax, so I departed."
Kjato Ragfoot: (Oh. Remember to ask her what happened in Selantine and why she left)
chris107: (hehe)
chris107: "Which enemies do you talk about there?"
Smon: >> "Where and when do the Nerathi intend to invade the Ghinarean Hills?"<< "We hope to gain the Ghinarians as vassals through peaceful means, as it was in the ancient days, not conquest."
chris107: "What do you intend for the Altani tribes?"
Smon: Chelarre glares up at Hakeem. "The murderers of women, priests, and children. The foulness that defiles our land."
Smon: "The betrayers of Gedden, the murderers of Bisgen, must perish. A new world is coming."
Smon: Her eyes shine with righteousness.
Kjato Ragfoot: (I have no idea who she is talking about)
chris107: The Altani
Kjato Ragfoot: (So, basically us?)
chris107: yup
Smon: Chelarre glares up at Hakeem. "You were our Allies! You betrayed us at Gedden - departed the field! The Gnolls destroyed Nera! Your fault!"
chris107: Where will the attack on us come and when?
Amalric: "You say that like it was a bad thing..."
Smon: "Your Champion Varek murdered my friends! Helpless women - just as you're going to murder me."
Kjato Ragfoot: See. We would prefer to include you in Rey's harem.
Kjato Ragfoot: But you are way to zealous for that.
chris107: "You are an enemy priestess. A woman of great power we can not let you live."
Smon: Chelarre is in full flow now: "I took in the little children after your kind had slaughtered their mother..."
Smon: "They will avenge me, and all Nerath!"
Smon: "The Dead Battalions march with us! The voices of our dead urge us on to reform the National State! The New Dawn is here!"
Smon: Sarene: "Quite a little ranter this one."
chris107: Gag her
Kjato Ragfoot: She is truly insane.
chris107: So Selatine has fallen.
chris107: Oriax has struck as I feared.
Amalric: "Dead battalions? She's a nutter."
Smon: Sarene regags Chelarre.
chris107: The Nerathi are to do war on the folks of Altanea.
Amalric: "My villa? Damn, will have to build a new home for my harem."
chris107: hehe
Kjato Ragfoot: No, the Nerathi have undeads marching with them.
Smon: https://www.youtube.com/watch?v=uxCOlBv68Bw&feature=related
chris107: So we must decide how best to foil these scoundrals
Smon: (Neo Nazi rock, not for those of a delicate disposition)
Kjato Ragfoot: (That explains why it is not available in Germany)
Smon: brb tea
Kjato Ragfoot: (But I get the picture)
chris107: Thuruar, you have the best head for tactics among us. What do you suggest?
Kjato Ragfoot: Hmm.
Kjato Ragfoot: That is tough.
Kjato Ragfoot: We cannot retake Selantine, not against Oriax.
Kjato Ragfoot: And definitely not with the Nerathi on our heels.
Kjato Ragfoot: I hate to kill this woman, but I fear we have no choice.
chris107: H is CG but Foxwood is a prisoner of war and a dangerous foe. She must be beheaded and the head burned.
chris107: agreed
chris107: Rey?
Amalric: Rey moves over and slits her throat without a word
chris107: quick pee brb
Kjato Ragfoot: I see no way to reform her.
chris107: well that answers that I guess
Kjato Ragfoot: I would have simply drowned her, but that does it as well, I guess.
chris107: Now burn the head and feed the body to the sea. On behalf of our friend Bjonalf
Kjato Ragfoot: Do we have any sharks we can feed her too? So that it is more difficult to raise her from the dead?
chris107: The nerathgi are Necromancers after all.
chris107: Lets find some
chris107: ]brb
Smon: >>Rey moves over and slits her throat without a word<< Rey slits the priestess' throat, red blood gushes out and she dies.
Smon: The Black Sun amulet nestled at her breast glimmers.
Kjato Ragfoot: Other predators or carrion eaters would do as well.
Amalric: cut that off as well
Smon: Rey cuts away the amulet.
Amalric: "Hakeem, take her head off and throw it in the sea."
Smon: Hakeem decapitates the body with a blow from Bloodletter.
Smon: Sarene: "Quite a mess you're making in my nice cabin!"
Kjato Ragfoot: That is why I wanted to drown her.
Smon: Sarene: "Throw her over the side, the Air Sharks will be hungry."
Amalric: "The amulet - any value, Thuruar?"
chris107: "Oops sorry Sarene"
chris107: The black sun must be destroyed too.
Kjato Ragfoot: Well, I am quite sure it informed the Nerathi were we are.
Smon: Thuruar, with Detect Magic you can detect faint Necromantic magic from the amulet.
chris107: No trace of the evil bitch must remain for the Nerathi to work their magic.
Amalric: chuck it overboard too
chris107: Melt it first
Kjato Ragfoot: Yes, melt it first.
chris107: in case her wicked spirit is kept within
chris107: H makes the sign to ward off evil
Amalric: good idea
Smon: You throw the amulet overboard after blasting it with several blasts of Sacred Flame, partly melting it.
Smon: ok?
Kjato Ragfoot: And do not be that rash with killing again. With the Nerathi, we must ensure they stay dead.
chris107: agreed
Kjato Ragfoot: Yes, that sounds well.
chris107: "Now we need to know where to strike first."
Kjato Ragfoot: Oh. Can I Detect Evil on the amulet before melting it?
Amalric: "I didn't see you volunteer to kill the witch. She's dead, thats all that matters - that, and the fact we were right about her all along."
chris107: "Oh I agree Rey."
Kjato Ragfoot: The Nerathi are powerful with death magic. It is only a transitionary state for them.
chris107: "She was wicked and a powerful enemy. She had to die."
Smon: >>Thuruar, with Detect Magic you can detect faint Necromantic magic from the amulet.<<
chris107: "And be kept dead. Now we must strike."
Kjato Ragfoot: Yes, but is it EVIL.
Smon: GM: The Lady Spite comes in to dock at Sarene's den, greeted by her deputy on the quayside, his own blonde Nerathi slave priestess in tow.
chris107: "I say we strike at Oriax. If we can free the good folks of Selatine it will send a message to the other Ghinarean Lords that we are with them."
Smon: Sarene looks doubtfully at the blonde, then to Rey. "Er, do we kill all the priests?"
chris107: "We need to unite them to fight with us agin the Nerathi."
Kjato Ragfoot: Well, I have one more Zone of Truth. LEt's figure out whether she is that zealous as well.
chris107: good idea Kjato
Smon: Sarene calls down to Coran Greywolf her deputy as the ship is tied off: "Hey Coran! Our guests need to have a word with Amber there!"
chris107: "Also by slaying Oriax we lessen our enemies by one."
Amalric: "Not that one, she's ho....honest enough."
Kjato Ragfoot: (What gods do the Nerathi pray to? Thanatos?)
chris107: Hakeem looks side long at Rey but says nothing
chris107: (Has he been charmed I wonder?)
Kjato Ragfoot: (Rey simply collects pretty women as other people collect stamps or beer bottles)
Amalric: (he was going to say "hot", but stopped himself  )
chris107: (true  )
Smon: GM: The ship gangplank falls, Sarene speaks briefly with Coran then turns to Hakeem. "The Clan Moot is still ongoing, but the Chiefs will be leaving soon. If you want to address them before they leave we should return there today."
chris107: (I think we should update them. Get there advice too)
Smon: Sarene takes Amber's slave chain and tugs it. "Okay blondie, this nice war cleric needs to ask you a few questions first."
chris107: (But it's up to the other guys)
Smon: Amber's eyes open wide.
Smon: /roll d20
Smon rolls 1d20 and gets: 8,
Kjato Ragfoot: (Does she have a black sun amulet as well?)
Smon: Thuruar vaguely remembers the main Nerathi deity is Erathis, their name for Athena. Darker gods include Zehir (Seth) and Bane (Ares).
Smon: You don't see any Black Sun on her.
chris107: So the ancient Nerathi were Thanatar worshipers?
chris107: Like the one we found past the Wight?
Kjato Ragfoot: (If I remember correctly, Foxwood considered the Thanatos worshipper an enemy)
chris107: (Or pretended to?)
chris107: (hehe wheels within corrupt wheels in this game  )
Smon: Thanatos is the Ghinarian death god, in Nerathi lore he was slain by Raven Queen who took his portfolio.
Smon: Nerathi call him Nerull the Dead.
Smon: They don't worship him as far as you know.
Smon: Amber has a small lion pendant, the symbol of Mitra-Apollo.
chris107: Mmmmmmm
chris107: "Do you know Lady Foxwood Amber?"
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 5, (+2) = 7
Smon: She is Truthed.
chris107:
chris107: Useful spell
Kjato Ragfoot:
Kjato Ragfoot: All bow to the wisdom of Athena!
Smon: Amber: "Foxwood? Yes, the Emissary of Neo-Nerath, she visited Hara years ago."
chris107: yay
chris107: "Have you had contact with her since then?"
Smon: Amber looks down. "She met with Namelin Bronze, who is now Lord of Hara. Since he overthrew the Lady Earani Cor."
Smon: Amber shakes her head. "I have not dealt with her. She is of the Black Sun."
Kjato Ragfoot: What can you tell us about the Black Sun?
Smon: /roll d20
Smon rolls 1d20 and gets: 15,
Smon: lucky
Smon: Amber pauses. "A cult... more than a cult. They seek to use Necromancy to restore the Empire."
Smon: "Their power comes from the Gate-Castle of the Black Sun, far to the North. There Morthor Coff controls the Gateway to another Dimension.... the World of the Black Sun."
Smon: "Energy... Energy is channelled to the followers of the Black Sun. It gives them great power.They have raised armies of the Dead. They rule west of the mountains."
chris107: (Maybe that should be our target? Cut off their power.)
Smon: Sarene nods to Hakeem's whisper.
10:11pm  2015-11-07 Eliana Has entered the room
Kjato Ragfoot: Amber, what do you think of the Black Sun's plan?
Amalric: "See? She's one of the good ones!"
Smon: Amber: "Some followers of the Black Sun revere Erathis, others Zehir..."
*Eliana hides behind a bush.....*
Smon: (hi Eli)
chris107: "Have you any hatred for or plans against the Altani or sarene?"
Smon:
chris107: Hi Eli
Eliana: (Hi!)
Smon: Amber looks to Hakeem & Sarene, crimsons, then looks to Thuruar. "It is wrong. It is not the way. The Bright Empire reborn in such darkness will be a nightmare. They will corrupt and destroy our most precious memories."
Smon: Amber takes a deep breath. "There are those who oppose the Black Sun... but we have cause to hate the Altani, too. You ravage our lands. You make us slaves..."
Smon: Sarene shrugs. "To the victor the spoils."
Kjato Ragfoot: I am quite sure Sarene takes everyone salve who looks useful and does not run quickly enough.
Kjato Ragfoot: But yes, there is much bad blood between Altani and Nerathi.
chris107: "The black sun must not rise."
Smon: Amber chews her bottom lip. "Earani Cor is the true Lady of Hara. She would not join with the Black Sun, so their agents fomented rebellion against her. The Rangers of the Wode oppose the Black Sun. But they must also protect our people..."
chris107: "It is the way of the Altani to take what they will. But with the sword, not foul necromany."
Kjato Ragfoot: Do you think, would be the Nerathi resistance be willing to ally with the Lords of the Ghanarian hills against the Black Sun and the Altani against the black sun?
chris107: (I wonder if these Rangers and goodly priests would join with us v the black sun?)
Smon: Sarene: "We Altanians were here first, slave girl. You Alryans - Nerathi - came down from the north, built your empire. But you weren't strong enough to hold it. Your time is past."
Smon: Amber looks to Sarene, Hakeem, Thuruar, then down.
chris107: (Not at Rey?  )
Kjato Ragfoot: (Well, she looks down when it would be Reys turn...)
Smon: (He's been quiet!) Amber: "I know people who will fight the Black Sun - if we have a chance to win. But our people are few. Their survival must be assured..."
Smon: Sarene: "You sound a bit like Foxwood there, slave."
chris107: "Do you or have you ever served the black sun or any of their agents?"
Amalric: (sorry getting a cuppa and catching up!)
Smon: Amber looks to Hakeem, shakes her head. "No. I swear. They are a Foulness."
Kjato Ragfoot: Hmm. I do not think so. She lacks the zealous hate for all non-Nerathi live.
Amalric: "She's not a Foxwood - see? Her tongue isn't forked..."
Amalric:
chris107: Hakeem nods at Sarene
Smon: Amber: "I... I would wish for Nerathi and Altani to live in peace."
Amalric: "Wouldn't we all."
Amalric: ("And we all like a piece, don't we? Eh? Nudge-nudge!")
chris107: (hakeem is not too sure)
Smon: CHA check Rey
Amalric: "If she knows people who would fight on our side, then she could be a useful ally. Or tool."
Smon: Rey roll d20+9 for Persuasion
Amalric rolls 1d20 and gets: 10,
Smon: only 19!
Amalric: ah, couldn't remember how many plusses! eventually just rolled, 19 will suffice
chris107: "We need to start making ally's against the black sun.
chris107: (Loosing your touch Graham!  )
Smon: Amber looks up at Rey and smiles slightly, but is not as... overawed... by his presence as he's used to.
Amalric: she'll come round
Smon: (I think that's the first time you've got under 25!)
Amalric: (Amber is one of my favourite names, btw)
chris107: OOC - so what have we learned?
Amalric: (would have named my eldest that, if not for the fact the the missus has spent the year before working with someone named Amber, who was a cow!)
Kjato Ragfoot: Well, she is definitely not an enemy unless we make her one.
Amalric: (*had spent)
chris107: 1) Oriax has made his move and taken Selatine. We must assume that won't be his only target.
Smon: GM: You go outside the chamber to chat I assume, leaving Amber inside.
chris107: yup
Kjato Ragfoot: Well, now that we established Amber does not need to die, she can go on with her slave duties.
chris107: 2) The Black Sun draw their power from a shrine in the North. Gate Cstle.
chris107: 3) The Nerathi number those who could be allies, including the Rangers.
Amalric: Amber isn't any use to us as a slave. Can we buy her freedom?
Amalric: Rey will ask Sarene
Kjato Ragfoot: The Black Sun is actually not all Nerathi, but just a zealous sect among them.
chris107: yeah some even worship Athena
chris107: (Erathis?)
Kjato Ragfoot: I disagree on Oriax: He most likely only attacked Selantine because Hakeem, Bjornalf and Rey annoyed him once to often and then were not available for revenge.
Smon:
chris107: He is still a huge threat and thorn in our side.
chris107: And the liberation of Selatine would win us big brownie points with the other Ghinarean Lords...
Amalric: might have a point there Kjato
chris107: Who do we have as allies at the moment?
chris107: Lady Meda
chris107: The Grey Wolf and maybe other clans
Kjato Ragfoot: Still, I think The Black Sun is our main target right now.
chris107: The Apollo Mitre priests?
Kjato Ragfoot: Oriax is an annoyance, they are a threat.
Smon: >>Amber isn't any use to us as a slave. Can we buy her freedom? Amalric: Rey will ask Sarene<< Sarene: "Sure... But she is my only Magic Healer. Normally I'd say a thousand gold... But to you, five hundred." She grins.
Kjato Ragfoot: Or, to quote a famous otherwordly being: "I would hold hands with Thanatos to stop the Black Sun from rising".
chris107: What about the Yusan and the forces of theCitadel of Water?
chris107: Hakeem thinks this through his slow mind....
Kjato Ragfoot: Well. Bjornalf would have a different opinion on this matter, but Thuruar does not have such a strong connection to water.
Smon: Sarene: "The Black Sun will be looking to take out Yusan eventually. He must know that."
chris107: "Then we strike at Morthor Coff at Gate Castle? Strike the head from the serpent and trust our allies to hold off the black sun?"
Smon: She kicks a pebble with her boot.
chris107: "Sarene, you think we can count on Yusan as an ally? Even only a fair weather one."
Smon: Sarene nods. "Makes sense. If that's where the energy to power their zombie armies comes from..."
Amalric: do we have 500 gold?
chris107: We just took a load of stuff from the Lichway
Smon: Sarene looks up at Hakeem, grins. "Funny thing about Yusan... I think you and he would get along swell."
chris107: Maybe that will do?
Kjato Ragfoot: I would say so. Stop the Black Sun, because the dead vastly outnumber the living.
chris107: "Ha! I knew it!" H grins broadly
Smon: She grins more broadly. "I've met him and... the likeness is uncanny."
Kjato Ragfoot: (Rey you have 750 gold from the Gorgon dungeon)
Smon: Sarene seems to be hiding something.
Amalric: "You've....met Yusan?"
chris107: "Sarene, are you with us?"
Kjato Ragfoot: Hakeem is Yusan
Kjato Ragfoot: 's long lost twin brother?
Smon: Sarene nods. "Oh yeah, we brigand lords all get along you know..."
Amalric: Yusan's bastard
Amalric: "To what end? What have you and Yusan got?"
chris107: Sarene, raiding and pillage is fun...
Smon: Sarene shakes her head to Thuruar, grins at Rey. "If the rumours are true... Better go speak to your mother, Hakeem."
chris107: "WHAT?!"
chris107: "Yusan was my father?!"
Smon: Sarene shrugs. "It was a bit before my time, but... that's what I heard."
Amalric: Rey chortles...smirks...then breaks into full-on guffaws of laughter
chris107: (We have a lot to think about chaps   )
Amalric: when Rey finally stops laughing, after half an hour or so, he repeats his previous question
Amalric: "What agreement do you have with Yusan?"
chris107: Well we probably better try getting him on side before we go to Gate Castle.
Kjato Ragfoot: (We should make sure that Yusan and Hakeem does not meet alone on top of a tower. OTherwise, we need a giant falcon to save him)
chris107: (  )
Smon: Sarene to Rey: "Yusan has the land, I have the sea. We do a bit of trade, and we leave Ahyf alone so we have someone to sell to."
Amalric: "Can't argue with that."
Amalric: "Always like Ahyf myself."
chris107: Sarene, could you broker a meeting?
Smon: LOL @Kjato
chris107: Mmmmmm Oriax is a necromancer?
Smon: Sarene nods to Hakeem. "Reckon so. Yusan can't attend the Clan Moot, for obvious reasons... and the Wise Women won't be happy knowing you're working with him."
Smon: (Oriax has shown no sign of necromancy)
Amalric: "Yusan can't attend the Clan Moot...because he has too many exes there?!" Rey laughs again
chris107: "Bah as Thur said. We must work with those we would not usualy to assure the Dark Sun does not rise again."
chris107: Ahyf then? In secret?
Smon: Sarene to Rey: "Because he killed the Red Tiger's Psychic Defender. They take that personally."
chris107: (thanks Simon)
chris107: Hakeem is no politician however.
Smon: Sarene: "There's a village on the coast of the Vale in Yusan territory where I usually meet him - he might come see us there, if not at the Citadel."
chris107: And would prefer just to walk up to the citadel of Water
Amalric: "Secret liaison? I'm all in favour of those."
Amalric: Rey winks at Sarene
chris107: Kjato, Graham. My vote would be for forming an allience between our current allies and Yusan to defend the Hills while we go and visit Morthor Coff with a big sword.
Smon: Sarene: "The Red Tigers train all the Clans' Psychic Defenders, so you can imagine how popular Yusan is... " she winks back at Rey.
Kjato Ragfoot: OK. We send Rey to soothe the Red Tigers. If they are female led, that should be a safe bet.
chris107: hehe
Amalric: LOL
Kjato Ragfoot: Then we convince Yusan to postpone any other aggressions till we stopped the Black Sun.
Kjato Ragfoot: Then we go north and shut that gate.
Smon: The Red Tigers have a male war chief & Wise Women to henpeck him, like most Altani clans.
chris107: Thinking outside the box here. But will allying ourselves with Yusan drive a wedge between the Altani Tribes?
10:50pm  2015-11-07 Oculus Orbus Has exited the room
chris107: (Hakeem harbours daydreams of leading a united confederation of Altani tribes to ride over the Nerathi, over the Rewd Reavers and then sacking the CSIO )
Amalric: (sounds good)
Kjato Ragfoot: I considered more of a non aggression pact and a mutual agreement that the Nerathi are the most dangerous predator around for the moment.
Smon: Sarene: "I'm willing to sail you down to the Vale and Yusan - even down to the Red Tiger moot in Oricha if you wish, but their chief is at our moot right now."
Smon: Hakeem could be the next Larsandrow Longsword! Or Bondorr himself come again!!!
chris107: "Then we must get the Clanmoot's opinion on these points."
chris107: (Right before we do whatever we damn well please  )
Kjato Ragfoot: Bondorr Reborn?
chris107:
chris107: Yusan is said to have Bondorr's sword...
Amalric: well maybe you'll inherit it...being his son and all
chris107: Or take it from his cold dead hand?
chris107: To the Clanmoot then?
Smon: Sarene: "Let's saddle up - I'll take Amber."
Kjato Ragfoot: Yes, Clanmoot for now. That with the Black Sun is important and needs to be discussed.
Amalric: agreed
chris107: agreed
Smon: GM: You saddle up horses and leave Sarene's den, heading north-west across the plain to the great dolmens that mark the location of the Clan Moot.
chris107: now we get the 6
Smon: The sun is setting as you reach the Moot, bathing the land Altani-red.
Smon: A small group of Red Elf traders are at the Moot now - strange, elongated creatures with pointed ears and alien, slanted eyes.
Smon: Most of the Clans are still present, and the chiefs gather to hear your counsel.
Smon: Beklomda Mor is busy judging a wrestling contest for the young braves, the prize a kiss from her fair lips.
chris107: ewwww
Smon: Old Vorkes greets you as you ride into the gathering: "Hail, Hakeem! Hail, Sarene and Companions! What news of Nerath?"
Smon: You see Kaag, arm around Hakeem's mother Gnubis, but not looking too happy, glaring over at the Wise Women who denied him the Greywolf chieftainship.
chris107: "Of which Nerath chief Vorkes?"
chris107: "For we have found two....."
chris107: "Our ancient enemies, the Black Son bastards. And of those willing to stand with us..."
Smon: The Chiefs of Seawolf and Red Tiger are also in attendance, along with the Western clans, among them the metal man Bulwark.
Smon: You see Kaag, arm around Hakeem's mother Gnubis, but not looking too happy, glaring over at the Wise Women who denied him the Greywolf chieftainship.
Smon: There is some muttering, Vorkes waves it to silence.
Smon: Vorkes: "Go on, Sword Knight."
chris107: "But this will not matter.For we will all be dead or worse the dead servants of the black son!"
Smon: The Westerners nod in agreement at that.
chris107: "This will happen. Unless we stand together."
chris107: "We can fight each other in the Happy Hunting Grounds. But we will only loose our souls in hell
chris107: If we die here to Nerath
Smon: Minars Rapak, the mighty Seawolf clan chief, rises. "Sword Knight Hakeem! May I speak?"
chris107: and their wicked magic
chris107: (OOC Please do. One too many glass here tonight
Smon: MInars addresses Hakeem and the crowd of assembled Altani. "Warriors! Women! Now is the time to fight!" The men cheer.
chris107: "Yes mighty Minars Rapak."
Smon: "As noble Hakeem says, we must Unite to crush the Nerathi!"
chris107: Yay!
11:08pm  2015-11-07 Eliana Has exited the room
Smon: "We know now they are coming east, to take the ruins of their dead city, Nera. They will clash with the Gnolla - savage and evil, but no longer the Ten Thousand Fangs of White Ruin."
Kjato Ragfoot: And what good does crushing an enemy who ranks the death among his armies?
Kjato Ragfoot: We need to cut the source of their vile magic.
Smon: "As they face the Gnolla in front, we shall fall upon them from the rear, a mighty host. They shall be overrun, living and dead alike..."
Smon: He turns to Thuruar. "We will leave none alive to Raise their dead!"
Smon: "Cut the source? How?"
Kjato Ragfoot: Did not one of your Sword Knights himself told us about some of their soldiers raising themselves?
Kjato Ragfoot: Their magic is powered by a portal in the far norht.
Smon: Minars looks unsure.
Kjato Ragfoot: They have a pact with some infernal realm, that grants them unheard power about the dead.
chris107: "It's true."
chris107: "We heard it from the lips of the witch Foxwood. before we threw her head in the sea."
Smon: Bulwark the Warforged steps forward. "We have heard rumours of such a place. The Gate Castle of the Black Sun. Beyond Valera, beyond the Clashing Rocks."
Kjato Ragfoot: But that pact depends on a gate opened between our realm and that infernal domain. If we close the portal, their power will be diminished.
Smon: The Western clansmen nod.
Smon: Vorkes nods. "A Great Quest! Close the Gate of the Black Sun, and Nerath will fall!"
chris107: "Wise words indeed."
Smon: Bulwark: "Aye - but it is just rumour... and a long way away. We cannot send an army..."
Smon: Minars: "We cannot risk all on rumour! We must strike now! This is our chance!"
chris107: "A small group of brave men could do it..
Smon: The chiefs consider, most nodding.
Amalric: "I'm in," says Rey
Kjato Ragfoot: I volunteer for this quest as well.
chris107: "And me."
Smon: Kaag Tiger-Killer steps forward, war axe raised. "And I!"
Smon: Sarene looks thoughtful... "And I... offer you the aid of this Nerathi slave Amber. She may aid your journey."
chris107:
Smon: Vorkes nods. "It is good! Any others?"
Amalric: "Gee thanks, don't push yourself."
Amalric:
Amalric: "Could use another good sword arm, Sarene..."
chris107: (Now we need the wise woment to back our political plans)
Smon: Bulwark: "My friends, I will offer aid and such guidance as I can, but I cannot leave my people for so long. We are hard pressed by Nerath."
Kjato Ragfoot: We also have good news. The Black Sun is so despiccable, even some Nerathi are fighting it.
Smon: Hakeem looks over the crowd, catches the eye of the Wise Woman Kala, Vorkes' wife. She steps forward.
Smon: Kala: "We will consult the Omens, and give our counsel."
Smon: Kaag mutters: "Oh, great..."
Smon: Minars looks to Thuruar: "Dissension among the Nerathi is good! Let the jackals fight!"
Kjato Ragfoot: Be careful - jackals tend to join the larger pack when threatened.
Smon: Kala and the assembled Wise Women of the several clans confer, like a band of cawing ravens.
Smon: Vorkes: "Explain, priest Thuruar. Who fights the Black Sun?"
Kjato Ragfoot: Among others, the Lady of Earani Cor and her Rangers of the Wode.
Smon: You see Kala placing a hand on the foreheads of Laara Greywolf and Valyara Rapak, the Psychic Defenders of Greywolf and Seawolf. The girls shudder, eyes rolling back. Kala shivers.
Kjato Ragfoot: If you are willing to come to an agreement with them, they at least won't harm you fight against the Black Sun - if they do not even help you.
Kjato Ragfoot: But, if you threaten them with extermination, they will have no choice but to join the Black Sun.
Smon: Vorkes: "Earani Cor is just a slave-whore now. Namelin Bronze is Lord of Hara. But the Rangers of the Wode might be another matter. They have dealt fairly with us in the past. On your journey west, meet with them - give them that slave girl (Amber) perhaps..."
chris107: cool with me
Smon: Kala Greywolf nods to Laara the young psychic defender, who steps forward a little uncertain.
Smon: Laara: "I - I have seen! A great battle on the Plain of Gedden. The hosts of Altanis. The strength of our people...."
Kjato Ragfoot: I thus propose you should send an ambassador to the Rangers of the Wode, as to establish some kind of truce - and be it just against a common enemy.
Smon: (Vorkes just proposed you as ambassadors)  Minars Rapak smiles at Laara's words.
Smon: Laara: "DESTROYED! Bloody slaughter! The countless dead! Dead, but not dead - risen to kill again! Kill for the Black Sun!"
Smon: Minars gawps.
Smon: Laara: "War Chiefs! If you fight Nerath now, all will end in a sea of fire and blood!"
Smon: Sarene grins, whispers to Rey and co: "That's what we keep 'em Psychics around for..."
chris107: Clever girl
Amalric: "Come in useful, I must say..."
Smon: Kala steps forwards: "Laara and Valyara have seen the future that will come if we face Nerath in their full power. There will come a time to fight - but it is not this day. Let them spend their strength on the Gnolla. Let them feel secure. All the while a small band of heroes will be moving north, a dagger to their heart. Then - when the Black Sun falls - then will be our time."
Smon: Minars sighs sadly, knowing he cannot defy the Wise Women.
Smon: Vorkes nods: "Then it is decided. We will avoid battle for now, save our strength while Knight Hakeem leads his band to close the Black Sun Gate."
chris107: Yay!
chris107: (Hi Band)
Smon: Kaag grins, hefting his axe: "We will not fail!"
chris107: Guys I got to go. Thanks for a great game
Smon: Sarene: "You'll be going close to Antil territory, Lord Reynard - a chance to meet your relatives." She grins.
11:38pm  2015-11-07 chris107 Has exited the room
Smon: ok, will stop there.
Smon: Can you do Thursday next week G & K?
Amalric: "Right...can hardly wait. Want to meet your future in-laws?"
Smon: LOL
Amalric: yes I can do Thursday