Huge Beast, Unaligned
Hit Dice: 14
Proficiency: +3
AC 13
HP 159 (14 healing dice, each 11/d12+5, recover 7/day)
Speed 50'
STR 26 (+8)
DEX 10 (+0)
CON 20 (+5)
INT 7 (-2)
WIS 13 (+1)
CHA 9 (-1)
Perception +5, Passive Perception 15
Special Attacks:
Tail Sweep: 3 tail attacks vs 3 separate targets all within 15' of each other.
Bite & Stomp: Bite attack + Stomp attack.
Bite: reach 10', ATT +12 dam: 4d12+8, medium or smaller target may be Grappled (escape DC 17) & Restrained in its mouth - can't then bite another target.
Stomp or Tail: reach 10', ATT +12 dam 3d8+8
HD Proficiency
13 +3
14 +4
15 +4 Brutal Critical (1 die)
16 +4, +2 Ability Score improvement
17 +4 Brutal Critical (2 dice)
18 +5
19 +5 +2 Ability Score improvement
20 +5 Brutal Critical (3 dice)
XP: Treat as HD=Level
Old Portrait |
Thanks for posting this! I wasn't sure if a tail swipe was even something a T-Rex could do, so I'm glad that it's included in the MM entry. Assuming that Z-Rex is not a typical b-t-b zombie, we should find a few moments before the next game to discuss just how this beastie works. I have a couple of ideas, but I don't want to go outside any boundaries you may have set up.
ReplyDeleteKeep me posted! :)
Thanks Oculus - tail swipe is in the book but only as a single-target attack, your T-Rex was already a big tougher than the book stats so 3-target attack seemed reasonable. Suggest you PM me ideas on Dragonsfoot.
DeleteWill do. When's the next game, by the way?
ReplyDeleteThursday 7.30pm.
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