30/4, night: Rey enters Palen Spring, steals a diamond from a merchant safe.
31/4: Feani raised. Rey goes to inflitrate Black Sun Castle via Palen Spring.
4/5: Nerathi attack forest camp.
XP
Rey 1100
Thuruar, Hakeem, Z-Rex 3750 each
Hakeem, Barbarian LEVEL 11 XP 3750+89975=93725/100,000
Thuruar, Cleric LEVEL 9 XP 3750+58781=62531/64000
Zombie T-Rex HD 13 XP 3750+133200=136950/140,000
Rey, Rogue LEVEL 9>10 XP 1100+63759=64859/64000>85,000
Smon: GM: So you mount up, lash Feani's body to Z-rex, and press on down the road, with Rey Alicia & Laara following behind.
chris107: sounds good to me
Oculus Orbus: "...bzzzt...pop..."
Smon: The road turns west, away from the river.
chris107: Any sign of patrols from our high vantage point?
Smon: Swamplands extend to the north, forest to the south.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: You meet no one(!) and by nightfall have come out onto a wide coastal plain.
Oculus Orbus: sounds lovely
Oculus Orbus: is the Moon out?
Smon: Far off to the south-west you can see glimmering town-lights, likely the coastal settlement of Palen Spring, seat of Morthor Cof.
Smon: /roll d8
Smon rolls 1d8 and gets: 1,
Kjato Ragfoot: Well, everyone travelling gets probably drafted, either as soldiert or as zombie.
chris107: I found it on the map!
Smon: There's some moon-glimmer through the clouds.
chris107: We need to rest before our asault.
Smon: The road you are on comes to a crossroads ahead...
Kjato Ragfoot: Werewolves.
chris107: very close to town then?
Smon
Smons 5e Wilderlands
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10:01pm 2016-1-14 Smon Has entered the room
Smon: back
chris107: chris107: Could we send Rey in to do his stuff?
chris107: cash for diamond?
Oculus Orbus: Dosh For Gold!
Smon: At the crossroads is a signpost. Left says "Palen Spring 5 miles". Right says "Little Kor 40 miles"
chris107: So do we make a rest and send our rougue in to town?
Kjato Ragfoot: ´Sounds like a good idea.
Kjato Ragfoot: He might get a discount if he finds a female jeweller.
Oculus Orbus: I have to lay some cable. afk for a couple of minutes.
chris107: Sheanni is part of the team after all.
Smon: You want to send Rey in to find a diamond?
chris107: Yes please
Smon: GM: So you rest off the road near the crossroads with your rather visible zombie T-Rex, while sending Rey into town looking for a diamond?
chris107: We have cash
Smon: It's about 8.30pm, honest jewelers are likely going to bed.
chris107: Off the road we get Z-Rex to lay down like a small hill
chris107: we can hide behind him
Smon: ok
chris107: It doesn't have to be a honest diamond
Kjato Ragfoot: Rey is probably better at finding jeweler fences anyway.
Smon: OK, Rey sets off...
Smon: /roll d20
Smon rolls 1d20 and gets: 19,
chris107:
Smon: /roll d20
Smon rolls 1d20 and gets: 3,
chris107:
Smon: /roll d20
Smon rolls 1d20 and gets: 9,
Smon: /roll d20
Smon rolls 1d20 and gets: 20,
Smon:
Smon: /roll d20
chris107:
Smon rolls 1d20 and gets: 10,
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: You spend an uneasy night...
Smon: The next morning it's some time after dawn when a weary and smug looking Rey returns.
chris107: "Did you get it Rey?"
Smon: "Took me awhile to find a diamond merchant...Longer than it took to crack his safe." He says smugly, tossing Thuruar a good-sized gem.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Kjato Ragfoot: Great!
chris107: Yay!
Smon: It doesn't look like he's been followed.
Smon: (Only fail was a narrow one on Investigation to find merchant, then a crit on opening safe)
chris107: Good old Graham
Kjato Ragfoot: Indeed.
Smon: "That place is a real hive of scum and villainy... I must have stood out like a sore thumb."
chris107: Hakeem strokes Z-Rex's scaley flank while Thur works his magic
chris107: H looks at Thur sideways
chris107: at that comment.
Smon: As the sun rises high overhead, Thuruar can channel the power of Athena...
Kjato Ragfoot: That towns must be a gateway to one of the lower planes then...
Oculus Orbus: back
Smon: Thuruar is casting raise dead?
chris107: "Rey, what size was the town? How many guards?"
chris107: wb Occs
Kjato Ragfoot: Yes. Thuruar will raise Feani.
Oculus Orbus:
Kjato Ragfoot: We already failed to take Ahyf, I doubt we would fare better on Palen Springs.
Smon: "It was pretty small, but lots of ships in harbour. A few guards on the walls."
Smon: Thuruar begins the hour-long ritual...
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
chris107: Mmmmm we didn't have Z-Rex then
Oculus Orbus: "hrrrrrnph!"
Smon: Athena is with you, as the casting is undisturbed. With a gasp, Feani draws breath!
Smon: Feani: "*cough* urghh..."
Smon: She sits up.
chris107: Praise be!
Smon: "I was having a lovely dream..."
Smon: Alicia: "He resurrected you. Welcome to the club!"
Kjato Ragfoot: The ticks hit you badly, you were in fever dreams for days.
chris107: "Welcome back!"
Smon: Feani looks puzzled at Alicia, nods to Thuruar.
Smon: Laara helps Feani stand, she looks shaky (1 hp & -4 to rolls).
chris107: We need to decide on our next step
Smon: Laara looks north. "The Gate Castle is not far now. I can... feel... it."
chris107: and keep Feani and Laara safe.
Smon: "Hmph!" says Alicia.
Kjato Ragfoot: Well, we should infiltrate the Gate Castle. I believe Rey told something about a new infiltration techniwque he learnth.
Smon: Rey: "I can disguise myself as anything you want."
chris107: hehe I think Alicia is more than capable of looking after herself
Kjato Ragfoot: We definitely need to keep Alicia safe as well, otherwise Rey would feel lonely.
chris107: "What about disguising Z-Rex?"
Kjato Ragfoot: Could you disguise yourself as a Nerathi guard and scout the castle, so that we can plan our move?
Smon: Rey nods.
Smon: GM: Rey's Infiltration power requires 7 days of study to establish an appropriate identity he can use to inflitrate target.
chris107: gulp
Smon: Eg 7 days in Palen Spring he could establish a cover ID of someone entitled to be in the Gate Castle.
chris107: Could we head back into the forrest to wait it out?
Smon: Potentially, yes.
Smon: Rey will be having many exciting adventures while you wait.
chris107: Any other plans guys?
Kjato Ragfoot: Well, we could raid the bridge with the undead guards meanwhile and all die a horrible death meanwhile?
Smon: With travel & the actual spying you're looking at more like 2 weeks, maybe a bit less.
chris107: Then we need to draw the guards away from Gate Castle (oncde we know where it is)
chris107: And then make a swift and effective raid
chris107: to destroy the Black Sun. Slipping away before they return in force.
Oculus Orbus: be sure not to leave ol' Ten Tons o' Fun behind
chris107: If it's down a 10' corridor we may have no choics.
Kjato Ragfoot: Well, on our way home we can raid the port and steal one of the boats. That way, we can take Z-Rex with us.
Smon: GM: You withdraw south-east into the forest, away from the road and coastal plain.
chris107: Z-Rex can eat any guards who come back
Smon: Rey leaves you, promising to be back within 2 weeks if he's not dead...
Smon: /roll d20
Smon rolls 1d20 and gets: 17,
Smon: You settle down to wait in the forest; Hakeem's wilderness survival skills keeping you well-supplied with game.
chris107:
Smon: /roll d6x3
Smon Rolls 1d6x3 and gets:
2 = 2
6 = 6
4 = 4
chris107: oops
chris107: You're on Z-Rex!
Oculus Orbus: Well...
Kjato Ragfoot: We could set a sign "Looking for Zombies. Inquire with the Z-Rex."
Oculus Orbus: heh
Smon: /roll 2d8
Smon rolls 2d8 and gets: 7, 8, = 15
Oculus Orbus: Yeah, there's not much going on in his rolodex
Oculus Orbus: Z stares vacantly at the coastline
Smon: It's the fourth day camped in the woods, when...
Smon: roll Perception checks.
chris107: Hakeem will set little noise making alarm traps around the perimiter of our camp.
Kjato Ragfoot rolls 1d20+7 and gets: 12, (+7) = 19
chris107 rolls 1d20 and gets: 14,
chris107: +3?
Smon: It's a drowsy late afternoon in the glade where you've settled these past four days, when Thuruar senses something amiss...
Smon: Looking north-west - the way you came - he sees dark figures moving through the trees in your direction!
Smon: (+3, failed by 1 Hakeem)
chris107: Grrrrr
Kjato Ragfoot: I will alert the others.
Smon: Clearly living men, they move purposefully, with blades drawn.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 1, = 7
Smon: 70' away.
Oculus Orbus: could you be more specific about "moving through the trees"?
Oculus Orbus: in the trees?
Smon: On the ground.
chris107: H seeks cover behind a handy tree, taking Laara with him.
chris107: Stick together my friends
Smon: Hakeem rises, grabs Laara and puts her into cover. You hear a whistle, and now the men race towards you, swords drawn.
chris107: don't let them gang up on individuals.
Oculus Orbus: Z will only follow where you lead him
Smon: Dark-clad Nerathi warriors, they have the look of the men you (except Z-Rex) battled in the Licheway...
chris107: Z-Rex! KILL THEM! He points at the bad men
Kjato Ragfoot: Ah. Those again.
chris107: They were pretty mean.
Smon: Alicia gets to her feet and retreats rapidly in the other direction.
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: Six in splintmail, one in burnished plate armour.
Smon: Is Z-Rex going for them?
chris107: Hakeem will rage and attack when the plate guy comes within range
chris107: If it isn't he willl run up it's tail and back and spur it into the midst of them.
Kjato Ragfoot: Thuruar will cast "Hold Person" on the guy in plate as soon as he is getting into melee range for Hakeem.
Smon: ok roll init.
Oculus Orbus: Tough call. I'm not exactly motivated, am I?
chris107 Rolls 1d20+2x2 and gets:
15 (+2) = 17
2 (+2) = 4
Oculus Orbus: Sorry, I'm nodding off. Rough night last few nights
chris107: Sorry to hear that Occs
Smon: Nerathi Veterans:
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 4, (+1) = 5
Kjato Ragfoot: Get welll soon Ocs!
Smon: Knight:
Smon: /roll d20
Oculus Orbus: I'm okay, just sleepy
Smon rolls 1d20 and gets: 7,
chris107: Hackety-hack-hack
Kjato Ragfoot: Ah. Then good night and sleep well Oc!
Oculus Orbus: You guys need to remember that I'm basically a robot.
Oculus Orbus: Z-Rex, I mean
chris107:
Oculus Orbus: as far as following instructions, that's up to Simon
Smon: Thuruar roll init
Smon: Z-Rex can attack.
Kjato Ragfoot rolls 1d20+2 and gets: 11, (+2) = 13
Oculus Orbus: I'll do a bite/stomp
Oculus Orbus rolls 1d20 and gets: 11,
Oculus Orbus rolls 1d20 and gets: 19,
chris107: H attacks the Knight recklessly!
Oculus Orbus: ooh!
chris107: Raging and berserking next round
Smon: Z-Rex init please
chris107: Nice rolls!
Oculus Orbus rolls 1d10 and gets: 1,
Oculus Orbus: heh
Smon: ok, Z-Rex last.
chris107: d20
Oculus Orbus: d20 for init?
Smon: As the enemy rush forward, Hakeem strikes first. Two of the soldiers bar his way to the enemy leader.
chris107: yup
Oculus Orbus: next time
chris107 Rolls 1d20+11x2 and gets:
2 (+11) = 13
20 (+11) = 31
chris107 Rolls 1d20+11x2 and gets:
13 (+11) = 24
11 (+11) = 22
chris107: One crit, one hit
Smon: /roll d20+11
Smon rolls 1d20+11 and gets: 7, (+11) = 18
Smon: Thuruar make another perception check.
chris107 rolls 4d8+18 and gets: 6, 6, 5, 7, (+18) = 42
Kjato Ragfoot rolls 1d20+9 and gets: 20, (+9) = 29
chris107: nice
Smon: Soldiers are AC 19 in splint & shield, Hakeem deals one two mighty blows.
Smon: Thuruar spots the Nerathi Assassin sneaking through the trees to his left...
Smon: Thuruar's go.
Smon: The assassin is about 25' away.
Kjato Ragfoot: Ah. Hold Person on the Assassin, pointing him out to Alicia an Feani.
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 7, (+3) = 10
Smon: Alicia ran away.
Smon: Assassin save:
Smon: /roll d20
Smon rolls 1d20 and gets: 15,
Smon: 15, DC is?
Kjato Ragfoot: Yeah.
chris107:
Smon: The assassin shrugs off the spell.
Smon: Nerathi assassin: http://orig05.deviantart.net/dee6/f/2014/060/c/c/the_assassin_of_darkness_by_gpzang-d78fq9t.jpg
Oculus Orbus: Did I kill them all yet?
chris107: (Nice pic)
Smon: Z-Rex is lumbering to his feet...
Kjato Ragfoot: (Eat the assassin!)
Smon: The assassin aims a small x-bow at Hakeem's back...
Smon: /roll d20+7
Smon rolls 1d20+7 and gets: 1, (+7) = 8
chris107: (Yeah eat the assassin!)
Smon: /roll d20+7
Smon rolls 1d20+7 and gets: 15, (+7) = 22
chris107: Phew!
chris107: bugger
Smon: Advantage, hit
chris107:
Smon: Make a DC 15 CON save Hakeem
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 1, (+3) = 4
chris107 rolls 1d20+9 and gets: 4, (+9) = 13
Smon: /roll 4d6
chris107: Fail
Smon rolls 4d6 and gets: 5, 6, 6, 6, = 23
Smon: /roll 7d6
Smon rolls 7d6 and gets: 3, 1, 2, 4, 2, 6, 3, = 21
Smon: 48 damage, including the poison.
chris107: any half for rage?
Smon: The Nerathi commander yells orders to his men.
Smon: Did you rage?
chris107: Yes
chris107: see log
chris107: rage, reckless and berserk next round
Oculus Orbus: RAIG!
Smon: (I only saw chris107: Raging and berserking next round) You take 27 physical/2=13
Smon: + 21 poison = 34 dmg
chris107: 103/137HP
Oculus Orbus: woo!
chris107: Now Hakeem is VERY cross
Smon: The Nerathi assassin disappears into the trees,
Smon: The knight is yelling orders at his men, and throws a javelin at Thuruar:
Smon: /roll d20+7
Smon rolls 1d20+7 and gets: 11, (+7) = 18
Smon: 18 hit?
Kjato Ragfoot: Yes. AC 18.
Smon: /roll d10+3
Smon rolls 1d10+3 and gets: 1, (+3) = 4
Smon: 4 dmg. The heavy pilum's pin breaks, rendering it useless.
Smon: "Kill that one!" He points at Hakeem; all 6 warriors converge on the Barbarian...
chris107: GRRRRRRRR!!!!!!!
Smon: /roll d20+7x12
Smon Rolls 1d20+7x10 and gets:
4 (+7) = 11
20 (+7) = 27
7 (+7) = 14
11 (+7) = 18
12 (+7) = 19
5 (+7) = 12
6 (+7) = 13
6 (+7) = 13
2 (+7) = 9
20 (+7) = 27
chris107: AC19
Smon: 1 hit & 2 crit
chris107: 2 crits
Smon: /roll 5d8+15
Smon rolls 5d8+15 and gets: 3, 4, 4, 2, 2, (+15) = 30
Smon: last 2:
Smon: /roll d20+7x2
Smon Rolls 1d20+7x2 and gets:
16 (+7) = 23
9 (+7) = 16
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 1, (+5) = 6
Smon: 36/2=18 dmg
chris107: 85/137
Smon: Z-Rex & Feani to go.
Smon: Feani looks for the Assassin...
Oculus Orbus: I'm going at whoever is nearest
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 3, (+4) = 7
Smon: She doesn't see him, readies to shoot him when he pops up.
Smon: Z-Rex charges the throng of warriors assailing Hakeem...
Smon: Bite & Stomp.
Oculus Orbus: Rah!
chris107: RAH!
Oculus Orbus: now, what did those two d20 rolls earlier apply to?
Oculus Orbus: 11 and 19, right?
Smon: Roll again, you need 8+ to hit.
chris107: something like
Oculus Orbus rolls 1d20 and gets: 19,
Oculus Orbus rolls 1d20 and gets: 12,
Oculus Orbus: ha!
chris107:
Smon: *bite* *stomp*
Smon: 4d12+8, 3d8+8
Oculus Orbus rolls 4d12+8 and gets: 5, 1, 1, 2, (+8) = 17
Smon:
Oculus Orbus rolls 3d8+8 and gets: 8, 1, 4, (+8) = 21
Smon:
Smon: 38 dmg.
Oculus Orbus: ?
Oculus Orbus: whomp!
Smon: Z-Rex stomps and bites a Nerathi soldier.
chris107: WHOMP!
Smon: Do you want to hold him in your mouth (restraining him?)
Smon: He's still alive - these guys are a lot tougher than the orcs.
Oculus Orbus: can I hold him beneath my foot?
Smon: no
Oculus Orbus: or is the mouth thing a thing?
Oculus Orbus: ok, mouth
Smon: It's a thing.
Oculus Orbus: chowmp!
Oculus Orbus:
Smon: OK, he screams and struggles.
Smon: Round 2
Smon: Hakeem's go.
chris107: now Berserk
Smon: He's got 5 elite warriors round him, one other just got dragged off by Z-Rex.
chris107: and reckless
Smon: One is badly wounded.
chris107: striking at the wounded one first
Smon: 16 hp left
chris107 Rolls 1d20+11x2 and gets:
20 (+11) = 31
11 (+11) = 22
Smon: crit
chris107 Rolls 1d20+11x2 and gets:
18 (+11) = 29
5 (+11) = 16
chris107 Rolls 1d20+11x2 and gets:
16 (+11) = 27
11 (+11) = 22
Smon: roll crit first
chris107 rolls 3d8+9 and gets: 5, 1, 1, (+9) = 16
chris107:
Smon: You cut him down (just).
chris107 rolls 2d8+18 and gets: 6, 2, (+18) = 26
Smon: & wound a second.
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 20, (+1) = 21
Smon: Alicia Scarnetti, sneaking back to the fight, gets a crit on her Perception and spots the Assassin about to backstab Thuruar! With a wave of her hand, 4 magic bolts fly forth!
Smon: /roll 4d4+4
Smon rolls 4d4+4 and gets: 3, 3, 3, 2, (+4) = 15
chris107:
Smon: The Assassin staggers back as they strike him - Thuruar turns and sees the danger.
Smon: Thuruar your go.
Kjato Ragfoot: (will his scream alert Feani so that she can shoot him too?)
Kjato Ragfoot: (Feani prepared to shoot the assassin as soon as he appears)
Smon: Yup
Smon: Feani looses a shot:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 8, (+5) = 13
Smon: miss by 2.
Smon: T's go.
Smon: He's ca 15' from T.
Smon: Thuruar?
Smon: Anyone there?
Kjato Ragfoot: OK. I will close to the assassin, cast "Spritiual weapon" and make my attacks against the assassin.
chris107: yup
Smon: ok
Kjato Ragfoot rolls 1d20+7 and gets: 18, (+7) = 25
Smon: Thuruar summons the Spear of Athena & strikes...
Smon: AC 15
Kjato Ragfoot rolls 1d20+9 and gets: 1, (+9) = 10
Kjato Ragfoot: OK. One hit.
Kjato Ragfoot rolls 1d6+2 and gets: 4, (+2) = 6
Kjato Ragfoot rolls 1d8 and gets: 2,
Smon: d8?
Smon: 8 dmg?
Kjato Ragfoot: My additional damage from the war priest domain.
Smon: th
Oculus Orbus rolls 1d20 and gets: 12,
Kjato Ragfoot: Yes, 8 damage.
Smon: thx
Smon: The assassin moves up to Thuruar, readies an action, waits while the Nerathi knight charges Thuruar from the flank..
Smon: knight attacks:
Smon: /roll d20+7x2
Smon Rolls 1d20+7x2 and gets:
2 (+7) = 9
15 (+7) = 22
Smon: The knight is still yelling orders.
Smon: 1 hit
Smon: /roll d8+5
Smon rolls 1d8+5 and gets: 3, (+5) = 8
Smon: 8 dmg to Thuruar.
Smon: Assassin can now sneak attack...
chris107: ouch
Smon: /roll d20+9
Smon rolls 1d20+9 and gets: 16, (+9) = 25
Oculus Orbus: it's gonna be okay
Smon: /roll 5d6+3
Smon rolls 5d6+3 and gets: 3, 1, 2, 2, 1, (+3) = 12
chris107: phew
Smon: 12 physical dmg
Oculus Orbus: Simon, save this for later- https://www.youtube.com/watch?v=5SxEa1BYGWQ
Smon: poison save dc 15
Kjato Ragfoot rolls 1d20+6 and gets: 7, (+6) = 13
chris107:
Smon: /roll 7d6
Kjato Ragfoot: (I doubt that, Hakeem has four times the hit points of Thuruar)
Smon rolls 7d6 and gets: 4, 6, 2, 3, 3, 1, 3, = 22
Smon: 22 poison dmg.
Kjato Ragfoot: 20/66
Smon: 4 veterans attack Hakeem:
Smon: /roll d20+7x8
Smon Rolls 1d20+7x8 and gets:
5 (+7) = 12
15 (+7) = 22
5 (+7) = 12
8 (+7) = 15
3 (+7) = 10
2 (+7) = 9
14 (+7) = 21
12 (+7) = 19
Oculus Orbus: (it's the middle of fucking winter, 5:30 pm and that idiot neighbor of mine is outside with his goddamn leaf blower)
chris107: (He's a nutter!)
Smon: 3 hits
Smon: /roll 3d8+15
Smon rolls 3d8+15 and gets: 1, 1, 1, (+15) = 18
Smon: 18/2=9 dmg
chris107: 76/137
Smon: 1 is in Z-Rex's mouth, he attacks Z-Rex at a disadvantage...
Smon: /roll d20+7x2
Smon Rolls 1d20+7x2 and gets:
15 (+7) = 22
11 (+7) = 18
Smon: /roll d20+7x2
Smon Rolls 1d20+7x2 and gets:
14 (+7) = 21
15 (+7) = 22
Smon: 2 hits
Smon: /roll 2d8+10
Smon rolls 2d8+10 and gets: 7, 5, (+10) = 22
chris107:
Smon: Z-Rex's face is stabbed & slashed for 22 dmg.
Oculus Orbus: "I'm good. I'm good!"
Smon: 125/147 left.
Oculus Orbus: see/
Smon: Z-Rex's go.
Smon: Can bite enemy w advtg (roll twice, take better roll).
Smon: Can stomp a different one
Oculus Orbus: okay, so this for bite
Oculus Orbus rolls 1d20 and gets: 14,
Oculus Orbus rolls 1d20 and gets: 19,
Smon: hit
Smon: 4d8+8
Smon: need 20+
Oculus Orbus: "RRROONNNNNK!"
Oculus Orbus rolls 4d8+8 and gets: 3, 6, 3, 2, (+8) = 22
Smon: You - just - manage to chomp him enough he stops moving.
Oculus Orbus: ha
chris107:
Smon: & stomp
chris107: CHOMP!
Oculus Orbus: can I tailsweep?
Smon: no
Smon: That's a full action,no bite
Oculus Orbus:
Oculus Orbus rolls 1d20 and gets: 7,
Oculus Orbus: bleh
Smon: Z-Rex stomps, but his foe's stout armour saves him.
Smon: Round 3 - Hakeem's go.
Kjato Ragfoot: Heh!
Oculus Orbus: "HRNFF!"
chris107 Rolls 1d20+11x2 and gets:
13 (+11) = 24
3 (+11) = 14
chris107 Rolls 1d20+11x2 and gets:
16 (+11) = 27
9 (+11) = 20
chris107 Rolls 1d20+11x2 and gets:
11 (+11) = 22
17 (+11) = 28
Smon: (must remember to give my guys Advtg next time)
chris107 rolls 3d8+27 and gets: 5, 6, 4, (+27) = 42
Kjato Ragfoot: Go, Hakeem, Go!
Smon: Hakeem kills another enemy warrior.
Smon: Three left.
Smon: Alicia & Feani are pouring fire/arrows at the Assassin...
Smon: Alicia - 4 magic missiles:
Smon: /roll 4d4+4
Smon rolls 4d4+4 and gets: 1, 3, 4, 3, (+4) = 15
Smon: Feani 2 shots:
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
14 (+5) = 19
2 (+5) = 7
Smon: 1 hit
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 2, (+3) = 5
Smon: He's still up & intent on finishing Thuruar.
Smon: Thuruar's go.
chris107: Beeatch!
Kjato Ragfoot: Hold Person on Assassin and Knight.
Smon: ok, assn first, will save:
Kjato Ragfoot: (Wisdom-Save against DC 15)
Smon: /roll d20
Smon rolls 1d20 and gets: 12,
Smon: Held!
chris107: yay
Smon: Knight:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 12, (+2) = 14
Smon: Held!
chris107:
Smon: As the knight's yelled orders cease, the well-coordinated attack of the Nerathi soldiers falters... (no longer getting +2 to hit)
Kjato Ragfoot: OK. And bonus attack on assassin with spiritual weapon:
Kjato Ragfoot rolls 1d20+9 and gets: 13, (+9) = 22
Kjato Ragfoot rolls 2d8+5 and gets: 7, 1, (+5) = 13
Smon: Is that counting that it's a crit?
Smon: Would have advtg too
Kjato Ragfoot: No. But I still get war priest bonus damange on first attack in the round.
Smon: incapacitated enemy, so roll all dice twice
Kjato Ragfoot: Ah.
Kjato Ragfoot rolls 1d20+9 and gets: 9, (+9) = 18
Kjato Ragfoot rolls 2d8 and gets: 4, 4, = 8
Smon: 21 dmg
Oculus Orbus: I'm passing out. See you all next time
Smon: The Assassin & Knight are paralysed...
Oculus Orbus:
chris107: See you Occs!
Kjato Ragfoot: Night Oc!
11:44pm 2016-1-14 Oculus Orbus Has exited the room
Smon: With half their number dead, the remaining three Nerathi soldiers Disengage and retreat back into the trees.
Smon: Z-Rex chases after them, bellowing.
chris107: So does Hakeem
chris107: GRRRRRRRRR!
Smon: Make Athletics check Hakeem
Smon: DC 13
chris107: 40' move
chris107 rolls 1d20+6 and gets: 10, (+6) = 16
Kjato Ragfoot: Thuruar tries to kill the knight before he breaks the paralysis.
Smon: Hakeem bounds over a green-mossed fallen log and catches the fleeing Nerathi.
chris107: Yay!
chris107 Rolls 1d20+11x2 and gets:
12 (+11) = 23
13 (+11) = 24
chris107 Rolls 1d20+11x2 and gets:
6 (+11) = 17
11 (+11) = 22
chris107 Rolls 1d20+11x2 and gets:
1 (+11) = 12
8 (+11) = 19
Smon: Alicia & Feani draw daggers and plunge them repeatedly into the wounded Assassin... I'll say he's dead.
chris107 rolls 3d8+27 and gets: 3, 5, 2, (+27) = 37
Smon: Hakeem wounds one of the Nerathi, the other two scatter.
Smon: Z-Rex DEX check...
Smon: /roll d20
Smon rolls 1d20 and gets: 1,
chris107: We can't let them escape and raise the alarm
Smon: Z-Rex bangs his head on a tree trunk and staggers back, dazed.
chris107:
Kjato Ragfoot: Z-Rex. come here and eat this tasty knight.
Smon: Thuruar you auto-crit the knight, just roll dmg.
chris107: Take his stuff first!
chris107: Plate is 1500GP!
Smon: The wounded Nerathi soldier desperately hacks at Hakeem:
Kjato Ragfoot rolls 2d6+2 and gets: 6, 4, (+2) = 12
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
13 (+5) = 18
12 (+5) = 17
Smon: misses
Kjato Ragfoot rolls 2d8 and gets: 7, 3, = 10
chris107: Haha!
Kjato Ragfoot rolls 2d8+5 and gets: 4, 3, (+5) = 12
Kjato Ragfoot: 34 damage.
Smon: Knight Wis save:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 4, (+2) = 6
Smon: fail
chris107:
Smon: next round
Smon: Hakeem again
chris107 Rolls 1d20+11x2 and gets:
4 (+11) = 15
20 (+11) = 31
chris107 Rolls 1d20+11x2 and gets:
8 (+11) = 19
15 (+11) = 26
chris107 Rolls 1d20+11x3 and gets:
13 (+11) = 24
15 (+11) = 26
11 (+11) = 22
chris107 rolls 5d8+27 and gets: 4, 3, 6, 4, 5, (+27) = 49
Smon: Hakeem cuts down his opponent. The last two aren't in sight.
Smon: Alicia & Feani help Thuruar to finish off the hapless knight.
Smon: Silence falls...
chris107: Can H track the other 2?
Smon: Z-Rex curls up and goes to sleep.
Kjato Ragfoot: And then I will take all their Black Sun symbols and destroy them!
Smon: Yes, but they ran in different directions - they seem well trained.
Smon: OK, stopping there. Well done, seemed quite close!
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