Sunday, 11 October 2015

Thuruar, War Cleric of Athena - Kjato PC

Thuruar

Altanian Barbarian
Cleric of Pallas Athena (War Domain)
Level 13 (Proficiency +5)
XP 122,686 / 140,000
Neutral Good

STR: 10 (±0) -- 19 (+4)
DEX: 14 (+2)
CON: 14 (+2)
INT: 10 (±0)
WIS: 20 (+5)
CHA: 16 (+3)

Hit Points: 94 (starting: 8 + 2 = 10 | level 13: 12 * [5 + 2]) - 7
Healing Dice: 13 (d8+2)

Move: 30
AC 21 = 19 (+1 mithril plate armour) + 2 (shield)

SPECIAL ABILITIES
Spell casting, ritual casting
Channel Divinity (twice per rest):
- Turn Undead (destroys undead CR 2),
- Guided Strike (+10 attack self)
- War God's Blessing (+10 attack to ally within 30 feet)
Divine Strike (+1d8 own weapon damage once each turn)

PROFICIENCIES
Proficiency Bonus +4
Armour: Light armour, medium armour, heavy armour, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Insight, Religion

EQUIPMENT
Magic Items
1 potion vial from Dark Lord Kranz: Potion of Cloud Giant Strength.
+1 mithril plate armour from Aeanor.
Helm of Comprehending Languages - ornate helmet of jet inlaid with gold, can use an action to cast comprehend languages at will.
Tuning Fork - Plane Shift to River Styx

ATTUNED ITEMS
1. Gauntlets of Ogre Power STR 19
2. Aenor's Undead Disrupting short sword: in Thuruar's hands the enchanted shortsword Aeanor crafted for him acts as a Disruption weapon - +2d6 radiant damage to undead, targets with under 25 hp left DC 15 Wis save or be destroyed. On save are Frightened until end of your next turn. Sheds bright light 20' & dim light another 20' r. Also works on fiends.
3.

priest pack
shield
holy symbol
2 antitoxin
2 acid (vials)
2 holy water (vials)
4 healing salves

SPELLS
Save: 8 + 5 + 5 = 18
Spells Prepared: 13 + 5 = 18

Spell Slots:
4 First Level, 3 Second Level, 3 Third Level, 3 Fourth Level, 2 Fifth level, 1 Sixth Level, 1 Seventh Level
4 First Level, 3 Second Level, 3 Third Level, 3 Fourth Level, 2 Fifth level, 1 Sixth Level, 1 Seventh Level

1) Command, Inflict Wounds, Cure Wounds, Guiding Bolt DOMAIN Divine Favour, Shield of Faith,
2) Blindness/Deafness, Hold Person, Prayer of Healing, Silence DOMAIN Magic Weapon, Spiritual Weapon,
3) Dispel Magic, Protection from Energy, Spirit Guardians DOMAIN Freedom of Movement, Stoneskin
4) Locate Creature, Control Water DOMAIN Flame Strike, Hold Monster
5) Insect Plague, Mass Cure Wounds
6) Blade Barrier, Heroes' Feast
7) Conjure Celestial

Spells Known:
C) Light, Mending, Resistance, Sacred Flame, Guidance
1) Bane, Bless, Command, Create or Destroy Water, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Guiding Bolt, Healing Words, Inflict Wounds, Protection from Evil and Good, Purify Food and Drink, Sanctuary DOMAIN Divine Favour, Shield of Faith
2) Aid, Augury, Blindness/Deafness, Calm Emotions, Continual Flame, Enhance Ability, Find Traps, Gentle Repose, Hold Person, Lesser Restoration, Locate Object, Prayer of Healing, Protection from Poison, Silence, Warding Bond, Zone of Truth DOMAIN Magic Weapon, Spiritual Weapon
3) Animate Dead, Beacon of Hope, Bestow Curse, Clairvoyance, Create Food and Water, Daylight, Dispel Magic, Feign Death, Glyph of Warding, Magic Circle, Mass Healing Word, Meld into Stone, Protection from Energy, Remove Curse, Revivify, Sending, Speak with Dead, Spirit Guardians, Tongues, Water Walk DOMAIN Freedom of Movement, Stoneskin
4) Banishment, Control Water, Death Ward, Divination, Freedom of Movement, Guardian of Faith, Locate Creature, Stone Shape DOMAIN Flame Strike, Hold Monster
5) Commune, Contagion, Dispel Evil and Good, Geas, Greater Restoration, Hallow, Insect Plague, Legend Lore, Mass Cure Wounds, Planar Binding, Raise Dead, Scrying
6) Blade Barrier, Create Undead, Find the Path, Forbiddance, Harm, Heal, Heroes' Feast, Planar Ally, True Seeing, Word of Recall.
7) Conjure Celestial, Divine Word, Etheralness, Fire Storm, Plane Shift, Regenerate, Resurrection, Symbol

BACKGROUND
Trinket: A vial of dragon blood
Background: Soldier (Infantry)
Personality Trait: I face problems head-on. A simple, direct solution is the best path to success.
Ideal: Greater Good - Our lot is to lay down our lives in defense of others
Bond: I'll never forget the crushing defeat my company suffered on the battlefield nor the enemies who dealt it.
Flaw: My hatred of my enemies is blind and unreasoning

His first battle he fought alongside Malenn and Marcus against the Red Reavers, a crushing defeat. He only survived because a dome collapsed over him, shielding him from the bloody slaughter. He woke only after the battle was long over. Afterwards, his warlike disposition changed into a more cautious one, leading him to change from the worship of Ares to become a war priest of Pallas.

PROPERTY
120 gp
7 brown jasper worth 50 gp each (350)
6 azurite worth 10 gp each (60)
2,400 copper pieces (24)
60 platinum pieces.
Werewolf leader pack: 2 potions
1 large purple gem from Marid (7.000 gp diamond)
29 gems worth 500 gp apiece
chest holding 300 Copper 9,000 Silver 2,000 Gold 40 Platinum

Friday, 9 October 2015

Session 39 20/2/4446 Fall of Bjornalf

XP awards
4 white apes 100x4=400
umber dwarf 1800
Flee shadows 400
Total: 2600/3=1300 Rey & Hakeem
Rey gets diamonds +1000

XP
Hakeem, Barbarian LEVEL 8 XP 1300+42165=43465/48000
Rey Rogue LEVEL 8 XP 2300+35288=37588/48000
Bjornalf Brighteyes Warlock LEVEL 8 XP 35743/48000
(Eardvulf LEVEL 6 XP 14100/23000)

5:54pm  2015-10-09 Smon Has entered the room
5:58pm  2015-10-09 Amalric Has entered the room
Smon: Hi Graham
Amalric: evening Simon
Smon: So no chris tonight; not sure how to handle that considering you ended at a cliffhanger.
Amalric: ah
Smon: Will see if Kjato shows, if not guess I'll leave it to next week.
6:05pm  2015-10-09 Kjato Ragfoot Has entered the room
Smon: Hi Kjato
Kjato Ragfoot: Hello!
Amalric: hey K
Smon: No chris tonight, we can probably NPC Hakeem?
Smon: I have him at 77/101 hp
Amalric: lets
Kjato Ragfoot: As long as we let him charge recklessly into any mean looking enemies, that should not be a problem.
Smon: Rey 47/61, Bjornalf 37/62
Smon:
Smon: >>Smon: The tunnel spirals SW then S, and you see ahead another door on the right, this one wooden and swollen with rot and mould. chris107: yuk Kjato Ragfoot: Let's check it anyway. Smon: Past this door the spirak turns SE and appears to reach a junction, with exits off to left and right. Smon: (stopping shortly) chris107: H wraps his handkerchief around his nose and mouth chris107: (I'm sure all Barbarians have handkerchiefs ) Smon: /roll d20 Smon rolls 1d20 and gets: 13, Smon: Hakeem approaches the rotted door. His foot nudges a stone pebble, that rolls down the tunnel. chris107: Check the junction Smon: And from the darkness beyond the right fork in the junction, a voice booms out: chris107: or maybe not chris107: Oops Smon: "WELCOME!!! WHO DARES ENTER THE DOMAIN OF THE UMBER DWARF?!"<<
Smon: GM: What are you doing?
Kjato Ragfoot: We answer, of course. It would be impolite not to.
Kjato Ragfoot: Hello great Umber Dwarf, we are Lord Rey, Prince Hakeem and Vizier Bjornalf.
Amalric: (sorry on phone)
Smon: "APPROACH AND SHOW YOURSELVES!"
Smon: The voice is coming from the archway ahead to your right, a smaller archway to the left opposite it.
Kjato Ragfoot: Rey, are there any traps between us and that voice?
Amalric: Rey will search
Amalric rolls 1d20+7 and gets: 12, (+7) = 19
Smon: Rey doesn't find any traps. As he approaches the intersection, white light glares out from the right, the direction of the voice.
Kjato Ragfoot: Let's step forward to the light then, and draw our hats as signs of courtesy.
Amalric: agreed
Smon: The light shines into the left alcove, illuminating a dwarven smithy chamber complete with rune-carved anvil. Shadows seem to move and shift around the walls.
Smon: You step into the light...
Amalric: (off phone now, hurrah)
Smon: Entering through the right-hand archway, you see a good sized hall, stone doors to the right (west) and at the east end of the south wall. In the centre of the south wall a throne sits upon a raised dais. Four white apes stand around the throne dais, and on the throne sits the weirdest dwarf you've ever seen...
Amalric: they're all weird
Kjato Ragfoot: Must be a cousin of Kogor.
Smon: Oddly swollen, perhaps 5' across, uniform red-brown in tone, it seems more rock than living flesh.
Smon: Eyes glitter like diamonds in dark pits as the Umber Dwarf regards you, holding an iron sceptre-mace.
Smon: The apes draw back their lips, snarling.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 5, 6, = 11
Smon: The stone dwarf pats one ape on the head. "EASY THERE BOY... VISITORS, WHAT BRINGS YOU HERE?"
Amalric: "What does bring us here?" Rey whispers to Kjato
Kjato Ragfoot: The lady of Thusia sent us to investigate, as there are rumours that the inhabitants of this cave were harassing travellers and harming the countryside.
Smon: /roll d20
Smon rolls 1d20 and gets: 3,
Kjato Ragfoot: Bjornalf whispers back "usually, a good lie helps. If not, send Hakeem in."
Smon: The umber dwarf snarls. "LIES!! YOU LIE!"
Smon: He gets to his feet, mace raised.
Kjato Ragfoot: Oh Well. Hakeem, get him!
Smon: The apes snarl and lope towards you - roll init.
Kjato Ragfoot rolls 1d20+3 and gets: 9, (+3) = 12
Amalric: "Guess the truth was out as an option, ah well..."
Amalric rolls 1d20+5 and gets: 19, (+5) = 24
Amalric: (LOL rolled 20 for init first time up last night, 19 tonight!)
Smon: apes:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 11, (+2) = 13
Smon: umber dwarf:
Smon: /roll d20-1
Amalric: Hakeem?
Smon rolls 1d20-1 and gets: 2, (-1) = 1
Smon: you roll, twice
Amalric rolls 2d20 and gets: 18, 13, = 31
Smon: Rey + Hakeem, then apes, then Bjornalf, then umber dwarf
Amalric: Rey
Amalric Rolls 1d20+8x2 and gets:
14 (+8) = 22
15 (+8) = 23
Smon: Attacking umber dwarf?
Amalric: who is Hakeem attacking?
Amalric: thought he would take the Dwarf, B and R would tackle the apes?
Smon: He'll attack the dwarf like you said
Amalric: Rey stabbity stabs an ape
Kjato Ragfoot: Yes, that sounds like something Hakeem would do.
Amalric rolls 1d8+5 and gets: 1, (+5) = 6
Smon: Rey goes for the nearest ape, two hits
Amalric rolls 1d4+1 and gets: 4, (+1) = 5
Amalric rolls 4d6 and gets: 1, 6, 1, 6, = 14
Smon: It's stabbed twice through the heart and drops dead.
Smon: Hakeem Rages and attacks
Kjato Ragfoot: Can Bjornalf Shatter or Fairy Fire any enemies without hitting the party?
Amalric: me roll or you?
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
6 (+8) = 14
8 (+8) = 16
Smon: You better roll in future  - Hakeem's enchanted blade is harmlessly deflected by the brute's stony hide.
Amalric: LOL
Smon: Before Bjornalf can cast, two apes are on him, fists flailing:
Smon: /roll d20+5x4
Smon Rolls 1d20+5x4 and gets:
5 (+5) = 10
13 (+5) = 18
20 (+5) = 25
9 (+5) = 14
Smon: 2 hit?
Smon: /roll 3d6+6
Smon rolls 3d6+6 and gets: 3, 6, 2, (+6) = 17
Smon: 17 dmg, B at 20
Smon: B's go
Kjato Ragfoot: So, can I cast without harming the others or can't I?
Kjato Ragfoot: If I cannot, I will Poison Spray one of the Apes attacking me.
Smon: B can cast Shatter so it only catches the Dwarf, yes, by casting towards the rear of the chamber
Kjato Ragfoot: Then Shatter on the dwarf it is.
Smon: Its stony form gives it disad on save...
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
6 (+5) = 11
10 (+5) = 15
Smon: fails save, & it takes double damage
Smon: 4d8x2?
Kjato Ragfoot Rolls 5d8x2 and gets:
1, 8, 4, 8, 8 = 29
4, 3, 7, 6, 7 = 27
Smon: 56 damage!
Smon: Chunks break off the dwarf, it snarls in pain.
Amalric: nice!
Kjato Ragfoot: (and the best part is: I can do that again, unless the monkeys turn me asunder)
Smon: The umber dwarf swings its sceptre at Hakeem...
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
9 (+8) = 17
15 (+8) = 23
Smon: Hakeem's wolf shield crunches under the first blow, the second gets through.
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 2, 7, (+5) = 14
Kjato Ragfoot: Oh, it is Hakeem. He can take plenty of punishment.
Smon: 14/2=7 dmg
Smon: 70 left
Amalric: back to me?
Smon: Rey's turn. He can't Sneak his ape as no ally adjacent, but he could suck up a free attack & go help Bjornalf and sneak att one on him?
Amalric: sure
Smon: Ape swings:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 6, (+5) = 11
Smon: misses
Smon: Rey can SA one of the two on B
Amalric: will do
Amalric Rolls 1d20+8x2 and gets:
12 (+8) = 20
2 (+8) = 10
Smon: one hit, rapier
Amalric rolls 1d8+5 and gets: 4, (+5) = 9
Smon: ac 12, missed by 1 w dagger
Amalric rolls 4d6 and gets: 2, 1, 6, 5, = 14
Smon: Rey's rapier stabs an ape in the back, it falls.
Kjato Ragfoot: Thanks pal!
Smon: I think Hakeem would Berserk at this point?
Smon: 3 attacks vs dwarf at +8
Amalric: sure why not?
Smon: Graham you roll
Kjato Ragfoot: That sounds like Hakeem.
Smon: He'll be fatigued after battle.
Amalric Rolls 1d20+8x3 and gets:
20 (+8) = 28
1 (+8) = 9
11 (+8) = 19
Smon: 2 hits, d8+7 dmg
Amalric rolls 2d8+14 and gets: 1, 7, (+14) = 22
Smon: His enchanted blade cuts the stony hide
Amalric: average rolls all round
Amalric: effectively
Smon: An ape attacks Rey:
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
16 (+5) = 21
18 (+5) = 23
Smon: ouch
Smon: can use evasion on 1st hit
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 5, (+3) = 8
Amalric: yes
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 4, (+3) = 7
Amalric: 36/61
Smon: 4+7=11 dmg
Smon: yup
Smon: Second ape:
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
15 (+5) = 20
12 (+5) = 17
Smon: ouch
Smon: It hammers Bjornalf
Smon: /roll 2d6+3
Smon: /roll 2d6+6
Smon rolls 2d6+6 and gets: 5, 4, (+6) = 15
Kjato Ragfoot: That is going to hurt.
Smon: Ape hammers Bjornalf for 15 dmg, 5 left
Smon: B somehow still stands.
Smon: B's go
Kjato Ragfoot: And will Shatter the dwarf again, knowing that his only hope of escaping alife consists of his friends winning this fight.
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
19 (+5) = 24
18 (+5) = 23
Smon: pass, so normal damage
Smon: 5d8
Kjato Ragfoot rolls 5d8 and gets: 4, 4, 7, 3, 7, = 25
Smon: The dwarf grunts in pain as half his stony beard crashes to the ground.
Smon: Cracks are appearing all over his disintegrating body.
Smon: "YE HELLSPAWN WILL PAY FOR THIS!!"
Smon: Umber Dwarf swings at Hakeem:
Amalric: "Has he got stone ears, too? Why does he shout all the time?"
Kjato Ragfoot: Not if Hakeem gets you first.
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
3 (+8) = 11
18 (+8) = 26
Smon: one hit
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 5, 5, (+5) = 15
Smon: 15/2=7 dmg, H at 63
Smon: Rey & Hakeem to go
Amalric Rolls 1d20+8x2 and gets:
12 (+8) = 20
1 (+8) = 9
Amalric: better take down another ape
Smon: Rey stabs the second ape on Bjornalf?
Amalric rolls 1d8+5 and gets: 3, (+5) = 8
Amalric rolls 4d6 and gets: 2, 1, 3, 2, = 8
Amalric: rubbish
Smon: Bad luck
Smon: It's still up
Amalric: terrible rolls
Amalric: H
Smon: Hakeem's go
Amalric Rolls 1d20+8x3 and gets:
15 (+8) = 23
9 (+8) = 17
16 (+8) = 24
Smon: 3 hits!
Smon: Hakeem smashes and cuts the umber dwarf into a pile of red brown rubble.
Amalric rolls 3d8+21 and gets: 1, 8, 2, (+21) = 32
Smon: (23 hp left, min 24 dmg)
Amalric: still poor rolls!
Amalric: but effective
Smon: The enraged apes are still attacking. 3 in 6 the one Rey stabbed turns on him:
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: lucky for B
Smon: /roll d20+5x4
Smon Rolls 1d20+5x4 and gets:
5 (+5) = 10
17 (+5) = 22
11 (+5) = 16
17 (+5) = 22
Smon: 2 hits
Smon: /roll d6+3
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 4, (+3) = 7
Smon rolls 1d6+3 and gets: 2, (+3) = 5
Smon: 3 +5 = 8 dmg
Amalric: evasion again?
Smon: yup
Amalric: 28/61
Smon: B's go
Kjato Ragfoot: B will Poison Spray the ape that just turned the back on him to attack Rey.
Smon: CON save
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 12, (+2) = 14
Kjato Ragfoot rolls 1d12 and gets: 12,
Amalric: nice
Smon: Ape shrieks and dies.
Smon: Rey's go vs the last ape
Kjato Ragfoot: Bjornalf laughs manically, discharging all that pain he feels.
Amalric Rolls 1d20+8x2 and gets:
12 (+8) = 20
5 (+8) = 13
Smon: 2 hits
Amalric rolls 1d8+5 and gets: 1, (+5) = 6
Amalric rolls 1d4+1 and gets: 3, (+1) = 4
Amalric rolls 4d6 and gets: 1, 2, 6, 3, = 12
Smon: The ape drops dead.
Smon: For a moment there is silence.
Smon: Then a deathly wind seems to blow around you, and the enchanted white-light torches gutter and die, leaving only the light of Rey's golden dagger.
Amalric: anything obvious lying about? dwarf's sceptre?
Smon: The sceptre seems huge and quite crude, but the umber dwarf's diamond eyes glimmer amidst the rubble. Then through the archway you see the shadows of dwarves moving towards you from the forge chamber opposite...
Amalric: do they look angry?
Kjato Ragfoot: OK. Lets grab those diamonds and run outside.
Smon: Deathly voices hiss: "Man-things! You should not have come..."
Kjato Ragfoot: Those are dwarf shadows. It does not matter what they look like. It only matters that they are deathly shadows and hiss.
Amalric: agreed, lets go
Amalric: if we can take the sceptre and diamonds lets do so
Smon: Roll init, if you win you can flee, Rey can grab both diamonds with a DEX check, or one safely
Amalric rolls 1d20+5 and gets: 6, (+5) = 11
Kjato Ragfoot rolls 1d20+3 and gets: 12, (+3) = 15
Smon: shadows:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 18, (+2) = 20
Smon: heh
Amalric: LOL
Smon: Hakeem:
Smon: /roll d20+2x2
Smon Rolls 1d20+2x2 and gets:
1 (+2) = 3
15 (+2) = 17
Smon: They're too fast for you. Rolling d3 for each of the 4: 1 Hakeem 2 Rey 3 Bjornalf
Smon: /roll d3x4
Smon Rolls 1d3x4 and gets:
1 = 1
1 = 1
2 = 2
3 = 3
Amalric: couldn't have been much better, 4 1s maybe
Smon:
Smon: 2 attack Hakeem:
Smon: /roll d20+4x2
Smon Rolls 1d20+4x2 and gets:
18 (+4) = 22
14 (+4) = 18
Smon: ouch
Smon: H's Rage ended as he didn't attack
Amalric: you're on fire tonight Simon!
Smon: /roll 4d6+4
Smon rolls 4d6+4 and gets: 5, 1, 1, 3, (+4) = 14
Smon: 14 necrotic dmg
Smon: /roll 2d4
Smon rolls 2d4 and gets: 3, 3, = 6
Smon: -6 str
Kjato Ragfoot: Well, that does not protect against necrotic damage anyway.
Smon: H at 49 hp
Smon: 1 vs Rey:
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 9, (+4) = 13
Smon: miss
Smon: 1 vs B, if it hits, sayonara...
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 14, (+4) = 18
Smon: The icy hand of death clutches at Bjornalf's heart...
Amalric: oops
Kjato Ragfoot: That is a hit.
Smon: /roll 2d6+2
Smon rolls 2d6+2 and gets: 5, 5, (+2) = 12
Smon: -7 hp
Smon: Bjornalf falls.
Amalric: is Hakeem still berzerk?
Smon: You running or fighting?
Smon: no he's not in rage
Amalric: running if we can
Amalric: if H can grab B, and R the diamonds
Smon: Yes, Rey can use Cunning Action - Dash to grab both diamonds and leg it with Disengage action too
Amalric: brilliant!
Smon: Hakeem can grab Bjornalf and run (Dash) but suffers 3 free attacks on him, if STR drained below 9 he'll not be able to carry Bjornalf out...
Smon: GM: Rey grabs the diamonds and runs, nimbly evading the shadow-dwarves.
Kjato Ragfoot: I have no idea how strong Hakeem is.
Smon: Hakeem STR 14 currently
Smon: down from 20
Smon: 3 Shadows descend on Hakeem as he picks up Bjornalf
Amalric: have to risk it
Smon: /roll d20+4x3
Smon Rolls 1d20+4x3 and gets:
7 (+4) = 11
15 (+4) = 19
16 (+4) = 20
Smon: sigh
Amalric: or B is a goner
Amalric: goner either way
Smon: Not your night
Smon: 2 hits
Smon: /roll 2d4
Smon rolls 2d4 and gets: 4, 2, = 6
Smon: STR 8
Amalric: jeez
Amalric: you have literally rolled killer rolls tonight
Smon: /roll 4d6+4
Smon rolls 4d6+4 and gets: 2, 6, 5, 3, (+4) = 20
Smon: 20 dmg, I'll say H raged for the 1 round (that's 3 rages used) so 10 dmg, rage ends as he doesn't attack this round, staggering out behind Rey
Smon: OOC Pity chris not here, I'm uncomfortable having him retreat & leave Bjornalf even though certain death to stay.
Kjato Ragfoot: He will have to return to avenge me!
Smon: Hakeem sees a vision of Malenn beckoning him: "Don't die here! You have to live!"
Smon: Kinda the opposite of "Do you wanna live forever?"
Amalric: good point Simon, chris might well have had him fight on
Smon: Malenn's spirit yanks Hakeem towards the surface...
Amalric: do you want to be remembered forever?
Smon: Almost in a daze he bursts out from the Worm's Gullet a short distance behind Rey.
Kjato Ragfoot: Let's just say that Bjornalf, with his last breat, SUGGESTED Hakeem to leave.
Smon: OK
Smon: H was Fatigued so I guess he was vulnerable to Suggestion.
Amalric: has he even noticed the diamonds? Rey might have earned himself a nice little earner
Smon: Meanwhile Bjornalf swims through a green underground grotto... sees the beautiful Queen of Ocean beckon him...
Smon: Feels her soft kiss on his lips...
Smon: The Shadows cluster about an empty corpse husk, the spirit gone.
Smon: The Queen whispers in Bjornalf's ear: "They may have your body - but your spirit is mine, my love."
Smon: ~finis Bjornalf~
Amalric: hard luck Kjato
Kjato Ragfoot: Well, that is the game.
Smon: OOC The Queen took his spirit so it couldn't be damned to Undead existence as a Shadow,
Kjato Ragfoot: That is damn nice of her!
Smon:
Smon: She felt she had propietary rights in it already.
Smon: proprietry
Smon: She owned it.
Amalric: that too
Smon: Outside, Rey looks around. It's raining heavily; a sodden Tania sits behind the rock.
Smon: Hakeem seems to be in a daze.
Smon: Tania: "Bjornalf?"
7:25pm  2015-10-09 combatmedic Has entered the room
Smon: Hi cm
Amalric: "Come on, my friend. Lets get back."
Smon: Tania sighs, getting to her feet.
combatmedic: (Hi)
Amalric: Rey shakes his head sadly. "Apes, a stone dwarf, and shadows. The last got Bjornalf, we barely made it out ourselves."
Amalric: (hey CM)
Amalric: Rey leads Hakeem, following Tania
Smon: Tania sighs sadly. Your depleted band heads back towards Thusia.
7:27pm  2015-10-09 combatmedic Has exited the room
Smon: From the crest of the first hill you catch a glimpse north-west where the hills run down to the valley of the Cedarwade river, the little villages mostly in thrall to the brigands of Carchimish.
Kjato Ragfoot: https://www.youtube.com/watch?v=ZYB3yyu0UrQ
Kjato Ragfoot: (A dreary music echoes over the valley)
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Amalric: of course!
Smon: An hour's hike through the hills, huge dark shapes loom out of the trees ahead!
Smon: Rain-sodden mastodons, a herd of them grazing sombrely on the lush grass of the hills.
Smon: They regard you darkly.
Amalric: did they eat grass? They must-a-done
Smon: Tania whispers: "Let's go around - no sudden movements..."
Amalric: lets skirt them, slowly but surely
Amalric: see? like that, LOL
Smon: OOC I guess IRL mastodon stomachs didn't digest grass too well. This however is magic Ghinarian grass, extra tasty.
Smon: Terrible pun BTW.
Amalric: ha!
Amalric: anytime
Smon: That afternoon your rain sodden and depleted band returns to Thusia.
Smon: Lady Meda greets you sadly. "I am sorry."
Amalric: guess we should have tried the wizard's lair...
Smon: OOC stop there?
Amalric: if you want?
Smon: Bad luck B, seemed like every die went against you.
Amalric: Kjato roll/start a new PC?
Amalric: I thought we were facing a TPK when the shadows appeared
Kjato Ragfoot: Well, that stuff happens. We had fights that went the other way around, where we thought we are gone for sure and survived through pure luck.
Smon: True
Kjato Ragfoot: Sure. I think I will play a cleric or something like that.
Smon: Something with lots of resilience prob best
Smon: Only 3 PCs makes squishier PC vulnerable.
Smon: Cleric would be good vs Shadows
Kjato Ragfoot: I thought paladin or cleric. Both are rather tough, both can heal and both should go along well with Hakeem and ... well, Rey not so much.
Amalric:
Amalric: no offence taken
Smon: Any thoughts which deity?
Kjato Ragfoot: Oh. and Smon - can you do me a favour and include this woman into your NPC collection: http://www.deutscherbauernkalender.de/images/phocagallery/girls/2016/thumbs/phoca_thumb_l_Lisa_BE.jpg
Amalric: Rey's not a bad sort, really
Amalric: not sure about the ones with the black faces...
Smon: Bit of cropping on the collars, should work
Smon: Do you think a Mitra paladin/cleric Kjato, like Marcus Hystaspes?
Smon: You could even play old Marcus, 13 years older, say he survived the apocalyptic battle with the Red Reavers of Grimalon?
Kjato Ragfoot: No. With Hakeem and Rey around, a paragorn of law would probably soon become addicted to drugs.
Smon:
Smon: There are other powerful healer classes, like Bard & Druid.
Smon: I'm a bit uncomfy with Druid wildshape rules though.
Kjato Ragfoot: I considered a cleric of tempest or nature.
Smon: Sounds good,
Smon: Pan then?
Amalric: Bard would be a good fit
Smon: Or a Bondor storm-priest.
Amalric: not more BONDOR!! chanting, please...
Smon: Maybe a friend/ally of Lady Meda?
Smon: If he can stand the philosophical discussion...
Smon: I'll post log

Thursday, 8 October 2015

Session 38 19-20/2/4446 The Worm's Gullet

XP awards
20 rock baboons 25x20=500
5 white apes 100x5=500
1000/3=333
Exploration etc 300 each
Total: 633

XP
Hakeem, Barbarian LEVEL 8 XP 633+41532=42165/48000
Rey Rogue LEVEL 8 XP 633+34655=35288/48000
Bjornalf Brighteyes Warlock LEVEL 8 XP 633+35110=35743/48000
(Eardvulf LEVEL 6 XP 14100/23000)
   



6:43pm  2015-10-08 Smon Has entered the room
6:44pm  2015-10-08 Kjato Ragfoot Has entered the room
Smon: Hope the others can find this room...
6:44pm  2015-10-08 Amalric Has entered the room
Smon: ok I spoke to chris
Smon: He should find this room hopefully]
6:46pm  2015-10-08 chris107 Has entered the room
Amalric: we did
chris107: Hey!
Smon: all here!!!!!!!!
Smon:
Amalric: here he is!
chris107: That was horrid
Amalric: start as you mean to go on
Smon: Deep breath....
chris107: Yup
chris107: hakeem needs to kill something really quickly
Smon: GM: OK you rest a week in Thusia, recovering your full strength, until you are ready to go do some murderising again.
Smon: Lady Meda tells you of two nearby dungeons...
Smon: To the northwest, not far from the fabled Halls of Tizun Thane, lies the Worm's Gullet, the petrified remains of a giant worm, leading into a cliff.
Amalric: tempting
chris107: Oooooo
Smon: It's rumoured that long ago dwarves found the remains and expanded them into a small clanhold.
Smon: The dwarves are long gone, but local legend has it that the Heart of Dur, a great ruby, lies within the gullet of the worm.
chris107: Ruby!
Smon: The second dungeon is known as the Charmed Grotto and lies just off the trail that leads north-east to Sceros and Ahyf,
chris107: Hakeem was hoping for a Dragon
Amalric: Dur was a barbarian character of Glenn Hallstrom, one of the D&D podcasters
chris107: As he needs a BIG trophy to put him in line for a Knight of Bonder.
chris107: That sounds like an omen then. Hakeem likes omens.
Smon: a cavern complex of living caves. Recently brigands have been active in the area. A warrior of Sceros nicknamed Old Bill recently disappeared delving into the Grotto.
chris107: And big rubies
Amalric: brigands? small fry
chris107: H votes for wormy thing
chris107: (Secretly hoping that a dragon has moved in)
Amalric: works for me
Kjato Ragfoot: I would prefer the charm grotto, but giant petrified wizards are OK as well.
chris107:
chris107: H gets his new shield with a fierce wolf on it?
Smon: Yes
Smon: Shield is now ready for you
chris107: KEWL
chris107: wolfy sword and shield at the ready, gives Malenn a quicky and is ready for the off.
chris107: @ Kjato: Does your wiz have any protection v elements style spells?
Smon: Lady Meda: "If you wish to explore the Worm's Gullet, it lies some five miles from here. Tania, one of our Amazon scouts, will lead you there."
Kjato Ragfoot: I am a warlock, I only know very, very few spells.
chris107: Ah okay. I haven't given much attention to spell casters in the PHB yet.
chris107: Hakeem is eager to be off and do some stabbing!
Smon: GM: The next morning you assemble at Lady Meda's Hall, weapons girded.
Smon: Alicia kisses Rey goodbye and casts his morning Mage Armour on him.
Smon: Weaponmaster Damne strides up alongside her scout Tania, a brassy amazon blonde.
Smon: Damne: "You ready to leave?" Tania nods cordially to you.
chris107: "Do we have stuff for the adventure? Ropes, oil and what ever?"
Smon: Tania - mostly for Graham  - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAwFpDDZgYz_T3wjpN79tUHeBR4o2CI0I3RLcNutZyHRvlmcSpOnvMVdtOo36tcYAqcPUMEl5NI2ERq3OvsGdxzTufqWhR6NyqIvZePVYyRGeP6wue6t17aXxg8btqPDNIYdmpGfosYlhZ/s320/Tania04.jpg
Amalric: "We have swords, light sources, courage. We need no more!"
Kjato Ragfoot: Each of us has a backpack with adventuring stuff.
Amalric: OOC amazing what you can do with Silly String
chris107: Best to top up while at Lady Meda's though?
Smon:  GM: You can buy Dungeoneer Packs if you like for 12gp, they include rope, hammer, pitons, torches, rations.
Smon: also tinderbox, crowbar, waterskin.
chris107: H doesn't have that kind of brass. Like most married men
Smon: heh
Smon: Tania carries a longbow, a slim sword (rapier) at her belt.
Amalric: we kill things and take stuff, if we need that sort of stuff we just move on
Smon: Malenn kisses Hakeem goodbye. "Present for you..." she grins and hands him a backpack with the dungeoneer gear.
Amalric: Rey gives in and buys one
Smon: Tania: "Best be off, friends. We'll want to be back before nightfall, when the wild Ghuls go roamin'."
Kjato Ragfoot: Damn it, I should finally get married too.
chris107: Yay!
Smon: (Paladins make good spouses!)
chris107: (Indeed, the 17 Charisma helps too)
chris107: 1 min quick wee
Smon: GM: Leaving Thusia, you soon leave the wheatfields around the village behind, heading up into the hills.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Kjato Ragfoot: (Only 17 CHA? Booh!)
Smon: Above you the sun shines, but to the north storm clouds gather over the ancient caldera said to hold the fabled Halls of Tizune Thane, now ruled by his brother Diker Thane.
chris107: Back
Amalric: marriage? what a waste of high CHA
chris107:
Smon: Your trek up nw into the hills gives you an excellent view of the volcanic caldera looming against the stormy sky. You see lightning flash from the clouds, then the roll of distant thunder.
chris107: "Bondorr!"
chris107: H checks his lightning bolt pendant
chris107: The last time it stormed he got Malenn up the duff!
Smon: (Inspiration for Hakeem)  Tania looks north with you. "Strange magics dwell in that place... Best not to go there. Come - it's not far now..."
Kjato Ragfoot: Strange magics... That sounds alluring.
Kjato Ragfoot: Maybe we could go there instead of that dusty old lizard?
Smon: Tania: "The Legend of Dur said the Heart was swallowed by a Great Wyrm... But Lady Meda believes this is a reference to the Gullet..."
Smon: Tania looks at Bjornalf and shudders. "Go if you wish - I'll not take you. Evil things live there."
chris107: "Wyrm! That's a kind of dragon isn't it Bjorn?" asks H eagerly
Smon: She makes a Mycretian sign of protection against evil, a cross across her bosom.
Kjato Ragfoot: It is an old word, it can many things.
Smon: Tania looks to Hakeem and nods. "You wish to battle a Dragon?"
Kjato Ragfoot: A dragon, yes, but also any other kind of overgrown lizard or snake.
chris107: H gets confused easily but the thought of dragons with huge rubies has him hooked.
Amalric: "Hakeem has a deathwish. You get used to it after a while."
chris107: @ Tania "With all my heart!"
Kjato Ragfoot: Also, he likes taking on people who are way bigger than him. And archmages.
chris107: "It would be a fine trophy to Bonder for my entrance as a Knight!"
Kjato Ragfoot: Having him around keeps your life from getting dull.
chris107: (and long)
chris107: Hakeem's genes have been passed on, he don't care
Kjato Ragfoot: Well, you know what they say: You do not need to outrun the dragon, you only need to outrun the barbarian that is eager to fight it.
chris107: hehe
Smon: You top a low rise into the eastern end of a grassy glen. On the southern cliff you make out the corroded shape of what must be the 'worm' head, now little more than a spherical cave entrance several feet above ground level.
chris107: Any signs of life?
Smon: Hooting sounds draw your attention - numbers of sandy coloured baboons are capering along the clifftop and around the Worm's maw.
Smon: /roll 4d6
Smon rolls 4d6 and gets: 4, 1, 5, 2, = 12
Smon: You're some 120 yards off.
Amalric: "Monkeys. I HATE monkeys."
chris107: H mimics the baboons
Smon: Tania unslings her longbow and strings it. "We'll need to drive them off..."
chris107: H dances a monkey dance around Rey
Smon: Hakeem hoots at the hollering rock baboons and does his monkey dance...
chris107: Then picks up some rocks to chuck
Kjato Ragfoot: Hakeem, what is it with you and rocks?
chris107: H will use no other weapon but the sword
Kjato Ragfoot: Bjornalf asks while readying his crossbow.
chris107: hence rocks are his only distance weapon
chris107: H is a true son of Bonder.
chris107: Bloody spell check
chris107: Bondorr
Kjato Ragfoot: But a rock thrown is also a weapon.
Kjato Ragfoot: As are your hands when you wrangle a neck.
chris107: It's a piece of earth, a hard piece not a 'made' weapon.
Amalric: Rey cant tell the difference from Hakeem's normal dancing
chris107: hehe
Kjato Ragfoot: We should definitely get you some throw swords for distance fighting.
chris107: H conjures sweet memories of the feel of his hands around the scrawny neck of Oriax.
chris107: mmmm
Smon: Hakeem's heavy lumps of rock have an effective range of 60'; Tania's longbow long range is 600'...
chris107: H will let Tania drive off the monkies
Smon: You can see more apes assembling, alerted by their sentries, there must be a score in all. Tania draws a bead on one and lets fly...
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
13 (+5) = 18
17 (+5) = 22
Smon: heh
Kjato Ragfoot: Bjornalf will stay ready with his crossbow, shooting any baboon stupid enough to charge the group.
Smon: even at this range, her aim is true. A white fletched arrow strikes one of the nearer baboons.
Amalric: Rey uses a dagger to file his nails
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 8, (+3) = 11
Smon: The ape leaps into the air, and drops dead!
Smon: Tania: "Piece of cake..."
chris107: "Tania! You are a trooper!"
chris107: Hakeem laughs with glee at the monkeys
Smon: Hand crossbow B?
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 2, = 4
Kjato Ragfoot: light crossbow
Kjato Ragfoot rolls 1d20 and gets: 1,
chris107:
Kjato Ragfoot: Bjornalf is busy loading his crossbow, but somehow fumbles when seeing Tanias great shot.
Smon: The apes start to move towards you, Bjornalf looses a shot as they come within range, missing.
Smon: Tania shoots again:
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
13 (+5) = 18
10 (+5) = 15
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 7, (+3) = 10
Smon: A second ape crashes to the ground.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 1, = 3
Smon: Brave little buggers...
chris107: H readies his rocks
Smon: They keep coming, 240' away now.
Kjato Ragfoot: (How many baboons are there?)
chris107: for when they are in range
Smon: 18 left
chris107: "Rey even the female baboons can not resist you! They are coming for you!"
Amalric: "Perhaps we should throw them some bananas...maybe they're just hungry....for food."
Smon: These are just the males, you can see females with young watching from the cliffs.
Kjato Ragfoot: Bjornalf will give it another shot.
Kjato Ragfoot rolls 1d20 and gets: 4,
Smon: ok, roll twice & use worst
Smon: You miss anyway
Amalric: "You can laugh - I think they took your dance for a mating ritual..."
chris107: "Go Rey! Charm the lady baboons and save us!" Laughs Hakeem
chris107: H looks a bit worried
Smon: Tania glances at Bjornalf as he misses by several yards, smirking.
Smon: Tania shoots a third time
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
18 (+5) = 23
18 (+5) = 23
Kjato Ragfoot: (Bjornalf definitely gets nervous around her, otherwise I cannot explain this bad shooting)
Smon: /roll d8+3
chris107: Cripes
Smon rolls 1d8+3 and gets: 6, (+3) = 9
chris107: Tania is a fine woman indeed
Smon: A third baboon is killed, transfixed to the greensward by yard-long shaft.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 1, 2, = 3
Smon: And still they come!
Amalric: "Excellent sport, this! I could watch you all day, Tania."
chris107:
Smon: The baboons' eyes flint redly with a hint of madness as they race towards you.
chris107: H will lob rocks when they are close enough
Smon: Tania starts to look a little worried too. "They're not usually this aggressive..."
Smon: No more morale checks, she gets 2 more shots before they get to 60' range.
Smon: /roll d20+5
chris107: "Rey's presence so close to their women folk drives them bonkers!"
Smon rolls 1d20+5 and gets: 8, (+5) = 13
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 5, (+5) = 10
Smon: 1 hit
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 5, (+3) = 8
Amalric: "Must be my animal magnetism..."
Kjato Ragfoot: Can Bjornalf also shoot twice more?
Kjato Ragfoot: I assume once with disadvantage and once normally?
Smon: Yup, first w disad
Smon: yup
Kjato Ragfoot rolls 2d20 and gets: 7, 19, = 26
Kjato Ragfoot: That is a 12.
Kjato Ragfoot rolls 1d20 and gets: 15,
Kjato Ragfoot rolls 1d8 and gets: 3,
Smon: ac 12
Kjato Ragfoot rolls 1d8 and gets: 3,
chris107: If H judges that they will be upon us before he can chuck. He will take up sword and shield instead.
Smon: what's your DEX bonus B?
Kjato Ragfoot: 3
Smon: ok, you kill 2, 14 left. Hakeem you can throw at 60' then draw weapons.
Smon: You can throw 2 rocks, disad though
chris107 rolls 1d20+5 and gets: 11, (+5) = 16
chris107 rolls 1d20+5 and gets: 17, (+5) = 22
chris107 Rolls 1d20+5x2 and gets:
11 (+5) = 16
10 (+5) = 15
Smon: both hit, d4+STR
chris107: 2 hits?
chris107 Rolls 1d4+4x2 and gets:
3 (+4) = 7
4 (+4) = 8
Smon: GM: You cast aside missile weapons and draw steel as the remaining 12 rock baboons come upon you... roll init.
chris107 Rolls 1d20+2x2 and gets:
1 (+2) = 3
18 (+2) = 20
Kjato Ragfoot rolls 1d20+3 and gets: 4, (+3) = 7
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 9, (+2) = 11
Smon: Baboons 11
Amalric rolls 1d20+4 and gets: 20, (+4) = 24
Amalric: oh here come the 1s now!
Smon: Tania:
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 5, (+3) = 8
chris107: H attacks them recklessly
Smon: Hakeem & Rey are faster than the charging mass of baboons - three come at each of you.
Smon: H & R can attack
chris107 Rolls 1d20+8x2 and gets:
17 (+8) = 25
12 (+8) = 20
chris107 Rolls 1d20+8x2 and gets:
9 (+8) = 17
10 (+8) = 18
Amalric rolls 1d20+8 and gets: 6, (+8) = 14
chris107 rolls 1d8+5 and gets: 4, (+5) = 9
Smon: H rages and cuts down two
chris107 rolls 1d8+5 and gets: 3, (+5) = 8
Smon: (5 hp each)
Amalric rolls 1d20+7 and gets: 10, (+7) = 17
chris107: No rage
chris107: Just reckless
Smon: Rey stabbity stabs
Smon: (OK)
Amalric: actually the dagger is +9, so 14 and 19
Amalric: (+1 bonus for STR now Simon!)
chris107: AC19
Smon: No Graham your DEX & STR bonuses don't stack!
Amalric: oops just noticed that!
Smon: You're already adding DEX to rapier attacks...
Amalric: sorry
Amalric: never thought of that. should actually read that rulebook properly at some stage, LOL
Smon: If you want to go DEX 20 instead I'll allow it.
Amalric rolls 1d8+4 and gets: 5, (+4) = 9
Amalric rolls 1d4+1 and gets: 3, (+1) = 4
Amalric rolls 4d6 and gets: 2, 6, 3, 4, = 15
chris107: Dex 20!
Smon: ok
Amalric: yeah, I think DEX 20 and put my WIS back down with the lackwits - all together again!
chris107: That would make Rey as slippery as Hakeem is spunky!
7:45pm  2015-10-08 rystellin Has entered the room
chris107: Hi Ry
Smon: OK G I've updated Rey's sheet.
Amalric: more slippery than a greased eel bathing in oil of slipperiness
chris107: Hakeem didn't get the lackwit reference
Amalric: nobody does
chris107: That's pretty slippery Graham!
Smon: 1 baboon attacks Hakeem...
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 8, (+3) = 11
chris107: with advantage
Amalric: cheers Simon. I actually liked seeing the 12 STR and 10 WIS more, but if they're of no benefit there's no point
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 16, (+3) = 19
chris107: I attacked recklessly
Smon: hit! Heroically the baboon leaps over Hakeem's shield, biting down on his arm.
Smon: /roll d6+1
Smon rolls 1d6+1 and gets: 4, (+1) = 5
Smon: 5 dmg!!
chris107: 93/101
Smon: 101-5=96
Smon: One baboon attacks Rey.
chris107: oops
chris107: 96
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 5, (+3) = 8
Smon: He fends it off.
Smon: Three attack Bjornalf.
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
16 (+3) = 19
17 (+3) = 20
11 (+3) = 14
Smon: 2 bite him
Smon: /roll 2d6+2
Smon rolls 2d6+2 and gets: 2, 4, (+2) = 8
Smon: 8 dmg
chris107: Poor bjorn
Smon: 3 attack Tania
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
4 (+3) = 7
12 (+3) = 15
10 (+3) = 13
Smon: AC 15, one bites her
Smon: /roll d6+1
Smon rolls 1d6+1 and gets: 2, (+1) = 3
chris107: H is not sure that slaying monkeys will get him close to becoming a sword knight of Bondorr
Smon: Bjornalf & Tania can attack
Smon: Tania:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 11, (+5) = 16
Kjato Ragfoot: Bjornalf will stab them with his scimitar.
Smon: She skewers one
Kjato Ragfoot rolls 1d20+6 and gets: 10, (+6) = 16
Smon: hit
Kjato Ragfoot rolls 1d6+3 and gets: 3, (+3) = 6
Smon: kill
7:51pm  2015-10-08 rystellin Has exited the room
Smon: Only 6 left; mad-eyed they press their attack.
7:51pm  2015-10-08 combatmedic Has entered the room
Smon: H & R can attack them
Amalric rolls 2d20 and gets: 1, 8, = 9
Amalric: oh wow
chris107: Hakeem will continue his reckless attack
Amalric: 16 for the dagger
chris107: Hi CM
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
19 (+8) = 27
chris107 Rolls 1d20+8x2 and gets:
19 (+8) = 27
18 (+8) = 26
combatmedic: (hi. lurking)
Amalric: 17 for the dagger actually
Smon: You kill three between you
chris107 rolls 1d8+5 and gets: 2, (+5) = 7
chris107 rolls 1d8+5 and gets: 5, (+5) = 10
Amalric: (hey CM)
Smon: One attacks Bjornalf
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1, (+3) = 4
Smon: miss
Smon: Two go for Tania
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
3 (+3) = 6
18 (+3) = 21
Smon: one hit
Smon: /roll d6+1
Smon rolls 1d6+1 and gets: 5, (+1) = 6
Smon: ouch
chris107: ouch
Smon: Tania gasps in pain as it tears at her calf
chris107: Rey will have to kiss her better after all the monkey bights.
Smon: She's below half hp - 'bloodied'
Smon: Tania yells and tries to stab it through the brain:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 15, (+5) = 20
7:54pm  2015-10-08 combatmedic Has exited the room
Smon: It dies
chris107: hehe
Smon: B can attack
Kjato Ragfoot: Bjornalf will Poison Spray the other baboon near Tania.
Smon: Still have one attacking you, but ok
Kjato Ragfoot: (The baboon has to save vs. CON)
Smon: CON save:
Amalric: if she been bitten by a monkey she may get rabies, or worse - no kisses from Rey!
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 15, (+1) = 16
Smon: pass?
chris107: He's had worse!
Smon:
Kjato Ragfoot: Yes, save DC is 15.
Smon: H & R can attack the last 2
chris107 Rolls 1d20+8x2 and gets:
1 (+8) = 9
10 (+8) = 18
Amalric rolls 2d20 and gets: 11, 7, = 18
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
14 (+8) = 22
Smon: You finish them off.
chris107: Stabitty-stab-stab
Smon: You hear hooting from the tribe of baboons on the cliffs. They are beating a rapid retreat away from you.
chris107: 1 min need a top up.
Amalric: "Didn't see myself washing my boots in monkey guts when I rose this morning, but here we are..."
Smon: Breathing heavily, Tania inspects her bites. "Strange sorceries in this place, to drive them mad..."
Smon: Within a couple minutes no living baboons are in sight; a score of dead ones litter the field of battle from your position all the way to the stony wormshead.
Smon: To Bjornalf the head reminds him of tales of the Purple Worm, a mythical beast of the underworld.
chris107: H kicks the corpses aside and strides towards the entrance. How high is it?
Kjato Ragfoot: Hmm. The fury of the slain wyrm may have enraged the baboons.
Smon: Tania looks to Rey and Hakeem. "You fight well... I would rest awhile and bind my wounds."
Smon: "Ere we enter the cave."
Kjato Ragfoot: It is said the wyrm slain here was a half-demonic being.
chris107: "Tania you fought well. Guard the entrance for us. But conceal yourself well."
Smon: Tania nods to Hakeem.
Smon: The entrance mouth is 5' off the ground, almost 10' wide.
Smon: A great worm indeed.
chris107: H is beyond himself with the idea of fighting a demonic wyrm!
chris107: H vaults up!
Amalric: "We've been doing this a while," says Rey to Tania. "And you've obviously used that bow before, nice shooting there."
Smon: Tania settles down to conceal herself behind a nearby sandstone boulder, while Hakeem vaults up into the cave mouth. CHA check for Rey.
chris107: 20
Kjato Ragfoot: Bjornalf will follow Hakeem. There is no sense saying "I told you so" to a dead friend.
Amalric rolls 1d20+3 and gets: 11, (+3) = 14
Smon: Hakeem finds himself in a weirdly smooth, near-spherical cave that winds into the hillside.
Amalric: eh
chris107: Poor effort
Amalric: I'm out of practice
chris107:
Smon: Rey gets +9 (Persuasion Expertise) so that's still a 20.
Smon: Average for Rey.
Amalric:
chris107: H wishes his new sword gave off light but as it doesn't he carries a torch in his shield hand and moves on in.
Amalric: "You want some help binding those wounds...?"
Smon: Tania smiles at Rey. "I did miss that last shot... Take care in there."
Smon: Tania smiles "Sure."
Smon: Bjornalf joins Hakeem in the Gullet.
chris107: He assumes Rey will be some time...
Smon: Is B creating light, or just Hakeem w torch?
Amalric: Rey will be along shortly, business to attend!
Smon: Rey starts to bind Tania's injuries, she smiling gratefully.
Kjato Ragfoot: B does not need light.
Amalric: he makes sure Tania is okay, maybe a reassuring kiss. or three
Smon: In the darkness of the Gullet, as Hakeem lights a torch, red eyes glint in the darkness...
Kjato Ragfoot: He has the Devil's Sight (and can see in the dark - like vampires!)
Smon: More apes... white-furred, and much bigger than the baboons.
chris107: "Bondorr!"
chris107: H prepares to harness his anger if it's needed
Smon: Bjornalf counts five of them, advancing towards you down the tunnel, which slopes gently downward as it wends sw into the earth.
chris107: It's needed!
chris107:
Smon: Three apes or two humans can attack in the curving tunnel.
Smon: roll init B & H
Kjato Ragfoot rolls 1d20+3 and gets: 8, (+3) = 11
Smon: Currently H stands 10' in front of B
chris107 Rolls 1d20+2x2 and gets:
18 (+2) = 20
11 (+2) = 13
Kjato Ragfoot: REY! Tania! More monkeys!
Smon: /roll d20+2
8:12pm  2015-10-08 Smon Has exited the room
Smon rolls 1d20+2 and gets: 19, (+2) = 21
chris107: He will not be reckless
chris107: but angry
8:12pm  2015-10-08 Smon Has entered the room
Smon: The apes charge, two running along the walls to either side of Hakeem, three at him.
Smon: Hakeem can use his Reaction to strike at one of the two moving past him towards Bjornalf at the entrance.
Smon: one attack
chris107: okay
chris107 rolls 1d20+8 and gets: 5, (+8) = 13
Smon: hit, AC 12
chris107 rolls 1d8+7 and gets: 5, (+7) = 12
Amalric: "What have they got themselves into now? Excuse me, Tania, must go see to the needy!"
Smon: It's wounded, but still up.
Amalric: Rey comes running
Smon: Three apes attack Hakeem, fists flailing.
chris107: AC19
Smon: /roll d20+5x6
Smon Rolls 1d20+5x6 and gets:
20 (+5) = 25
16 (+5) = 21
4 (+5) = 9
3 (+5) = 8
8 (+5) = 13
15 (+5) = 20
Smon: AC 17 w torch
Smon: crit & 2 hits
chris107: okay, rage count for 1/2 damage?
Smon: They won init so you're not in Rage yet
Smon: /roll 4d6+9
Smon rolls 4d6+9 and gets: 1, 1, 3, 1, (+9) = 15
chris107: okay. take 2 off damage inflicted then please Simon.
Smon: ok.
chris107: 81/101HP
Smon: H takes 15 dmg
Smon: Two apes reach Bjornalf and attack...
Smon: /roll d20+5x4
Smon Rolls 1d20+5x4 and gets:
15 (+5) = 20
11 (+5) = 16
2 (+5) = 7
19 (+5) = 24
Kjato Ragfoot: (AC 15)
Smon: 3 hits
Smon: /roll 3d6+9
chris107:
Smon rolls 3d6+9 and gets: 4, 1, 3, (+9) = 17
Smon: 17 dmg
Kjato Ragfoot: 37/62
Smon: H & B can attack
chris107 Rolls 1d20+8x2 and gets:
4 (+8) = 12
5 (+8) = 13
chris107 rolls 2d8+10 and gets: 7, 4, (+10) = 21
Smon: Rey bids Tania farewell and climbs up into the tunnel, sees Bjornald under attack by two apes just a few feet in.
Smon: Hakeem's enchanted blade hacks down one of the fell beasts!
Smon: Bjornalf could also flee if preferred
chris107: Yay!
Kjato Ragfoot: I just see that Bjornalf is hit only once, as he takes his reaction for a Misty Escape.
Smon: He'd have to leap out of the tunnel to get away, leaving the apes facing Rey.
Smon: hm, you too big a retcon, but I'll you Misty Escape after 2nd hit.
Smon: (let you)
chris107: H keeps on hacking. Now with rage
Smon: Bjornalf vanishes. Rey roll init.
Amalric rolls 1d20+5 and gets: 8, (+5) = 13
Kjato Ragfoot: He will then cast "Poison Spray" on the already injured monkey, as everything is to tight for an area of effect spell.
Smon: (Where is B teleporting to?) Climbing into the tunnel, Rey sees Bjornalf vanish, the apes look down at Rey and grin evilly...
Amalric: "Well this is another fine mess you've gotten me into..."
Kjato Ragfoot: Just a little toward the entrance. (I can only teleport to places I can see)
Smon: Bjornalf could teleport out of the tunnel, into the glen. He can Ready to use Poison Spray if an ape comes in sight,
Smon: Which they do as they attack Rey...
Smon: Still climbing in.
Smon: Poison spray mists an ape's face...
Smon: CON save
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 7, (+2) = 9
Smon: fail, roll damage Kjato
Kjato Ragfoot rolls 1d12 and gets: 8,
Smon: Ape has 1 hp left.
chris107:
Smon: It screams in pain as its great fists lunge at Rey...
Smon: 4 attacks on Rey, all with advantage as he's climbing in.
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
19 (+5) = 24
19 (+5) = 24
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
5 (+5) = 10
13 (+5) = 18
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
12 (+5) = 17
12 (+5) = 17
Smon: /roll d20+5x2
chris107:
Smon Rolls 1d20+5x2 and gets:
15 (+5) = 20
18 (+5) = 23
Amalric: AC20 if the Mage Armor still stands
chris107: Gosh.
chris107: Ouch
Smon: yep
Amalric: or is it 19?
Smon: AC 19 yup
Smon: 13+5+1
Amalric: (you have 19 listed but base AC13+4+1 which would be 18.)
Amalric: yes, that
Smon: 2 hits
Amalric: 2 hits then?
chris107: H lashes out at any surviving
Amalric: yes, could have been much worse
Smon: Rey can use Reaction to halve dmg on 1st hit
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 2, (+3) = 5
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 5, (+3) = 8
Smon: 2+8=10 dmg
Amalric: 51/61
Smon: 3 apes are attacking Hakeem
Smon: Not Reckless right? AC 17?
chris107: Not reckless
Smon: /roll d20+5x6
Smon Rolls 1d20+5x6 and gets:
3 (+5) = 8
9 (+5) = 14
12 (+5) = 17
3 (+5) = 8
10 (+5) = 15
1 (+5) = 6
Smon: 1 hit
chris107: Though imagined holding torch behind shield?
chris107: Phew
Smon: You can't actually use shield while holding torch like that.
chris107: okay
chris107: np
Smon: /roll d6+3
Amalric: might burn all that hair off
Smon rolls 1d6+3 and gets: 5, (+3) = 8
Smon: 8/2=4 dmg
chris107: 77/101
Smon: Your goes; Rey can get to his feet; he currently CANNOT sneak attack as no ally w/in 5' of the two apes.
chris107: (If Rey hadn't been buggering about with Tania...  )
chris107 Rolls 1d20+8x2 and gets:
1 (+8) = 9
18 (+8) = 26
Smon: Behind him in the valley Tania is falling back and drawing bow to get a bead on the apes at the cave mouth.
Amalric: (always time for a little community relations  )
chris107 rolls 1d8+7 and gets: 3, (+7) = 10
Smon: Hakeem wounds an ape.
Smon: Tania shoots:
Amalric Rolls 1d20+8x2 and gets:
17 (+8) = 25
19 (+8) = 27
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 14, (+3) = 17
chris107: "These are bloody big monkeys Rey!"
Amalric: (+9 for the dagger but easier that way)
Smon: Tania puts an arrow through the head of the wounded ape, it dies.
Amalric rolls 1d8+5 and gets: 1, (+5) = 6
chris107: Yay!
Smon: Rey stabs the other one twice
Amalric rolls 1d4+1 and gets: 1, (+1) = 2
Amalric: poorly
Smon: 8 dmg
chris107:
Smon: Bjornalf, poison spray it again?
Kjato Ragfoot: With the immediate danger gone, I would like to cast "Shatter" on the three apes in front of Hakeem (if I can do that without hurting Hakeem)
8:36pm  2015-10-08 zephrin Has entered the room
chris107: Hi Zeph
Smon: You cannot see Hakeem or his apes, they are too far into the tunnel, and you are at a lower elevation on the grass outside.
Smon: You can see Rey fighting 1 ape at the cave mouth, 5' above ground level.
Kjato Ragfoot: Ah. OK. Then Poison Spray on one of the apes nearby.
Smon: CON save
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 9, (+2) = 11
Smon: fail
Smon: roll dmg
Kjato Ragfoot rolls 1d12 and gets: 6,
chris107: Can H now see by the light of Rey's magical dagger?
Smon: The ape screeches in pain.
chris107: If so he will ditch the torch and get his shield out.
Smon: Hakeem - yes, there is enough light you could drop the torch.
Smon: H drops his torch and grips his shield firmly.
Amalric: it will be like a disco, Rey's swinging it around - the dagger, not the usual thing he swings around
Smon:
Smon: 1 ape attacks Rey:
Smon: /roll d20+5x2
zephrin: Hi, sorry don't mean to interrupt just listening in.
Smon Rolls 1d20+5x2 and gets:
16 (+5) = 21
7 (+5) = 12
Smon: hit
Smon: /roll d6+3
chris107: Watch out for his dagger!
Smon rolls 1d6+3 and gets: 6, (+3) = 9
Smon: 4 dmg with evasion
Smon: 2 apes attack Hakeem
Amalric: 47/61
chris107: AC 19 now?
Smon: /roll d20+5x4
Smon: yup
Smon Rolls 1d20+5x4 and gets:
20 (+5) = 25
3 (+5) = 8
15 (+5) = 20
11 (+5) = 16
Smon: bad luck
chris107: Ouch
Smon: /roll 3d6+6
Smon rolls 3d6+6 and gets: 2, 2, 4, (+6) = 14
Smon: 14/2=7 dmg
Smon: (hi zephers!)
chris107: 70/101HP
Smon: (zeph you weren't the one who just reported my Wilderlands blog to Google for objectionable content, were you?!)
chris107: These are bad monkeys
Smon: your goes
Smon: Tania looses a shot at Rey's ape:
chris107 Rolls 1d20+8x2 and gets:
1 (+8) = 9
5 (+8) = 13
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 10, (+3) = 13
chris107 rolls 1d8+7 and gets: 4, (+7) = 11
zephrin: Nope, but I did get a notice when I went there. Someone beat me to it! jk, but it wasn't me.
Smon: Hakeem kills a second ape.
Smon:
Amalric: (LOL noticed that tonight Simon!)
chris107: Yay!
Smon: /roll d8+3
Smon rolls 1d8+3 and gets: 6, (+3) = 9
Smon: Tania's arrow takes the ape in the throat, it gurgles and falls.
chris107: Yay!
Smon: Rey, you see only one ape left now, fighting Hakeem.
Smon: Do you want to move down the tunnel & sneak attack it?
Smon: (I think Tania has killed more monkeys than any of you so far!)
chris107:
chris107: Tania Monkeybane
chris107: Doesn't have quite the same ring as THE SLAYER!
Smon: I'll give Graham 1 minute to post before my Ape attacks Hakeem
Amalric: yes
chris107: (Simon could yo add The Slayer to H's character sheet at some time please?)
Amalric: sorry
Smon: (OK)
Amalric Rolls 1d20+8x2 and gets:
15 (+8) = 23
5 (+8) = 13
Smon: Rey moves in and stabs the last ape...
Kjato Ragfoot: If Tania is the monkeybane, that would explain why the monkeys are so eager to attack us...
chris107: Yay!
Amalric rolls 1d8+5 and gets: 7, (+5) = 12
Smon: can sneak
Smon: attack
Amalric rolls 4d6 and gets: 3, 1, 3, 1, = 8
chris107: Nice work Rey!
Smon: The slender blade pierces its back, the tip emerges from its chest. It grunts and dies.
Smon: You stand battered but victorious amidst the primate holocaust.
chris107: Naughty monkeys indeed.
Smon: brb tea
Amalric: "These ruddy things get everywhere, don't they?"
Kjato Ragfoot: Yes.
chris107: H wipes the blood from his blade and spits on the simeon corpses.
chris107: OOC - A short rest outside on the grass before we press on?
Kjato Ragfoot: Let's press on. We are battered, but not that badly hurt yet.
Kjato Ragfoot: We should be able to survive a little longer.
chris107: But if there is a dragon?
chris107: We rely on Bjorn's wisdom after all.
chris107: H will happily plod on to doom.
Kjato Ragfoot: If there was a dargon, he would have eaten those annoying baboons ages ago.
Smon: You're heading down the tunnel?
chris107: fair comment
Amalric: can Rey use some healing dice?
chris107: H using his shield now that we have light from Rey's magical dagger
Smon: Are you taking a 1 hour rest on the grass?
Amalric: or we can press on if you guys would rather
chris107: press on
chris107: (I may regret typing that)
Kjato Ragfoot: We have not found any treasure yet, let's press on.
Smon: You press on - possibly just as well, the storm clouds to the north are coming this way & you wouldn't want to get wet.
chris107: H wallows in the inspiration brought on by the storm
Smon: The rumble of thunder is closer now, though it is still sunny in the baboon-littered glen, as you head into the Worm's Gullet...
Smon: The weirdly smooth and glossy black stone of the tunnel wends SW, bending S then SE then E, then back round to the NE, ever descending.
chris107: Is our footing safe?
Kjato Ragfoot: (It basically spirals down?)
Amalric: is Tania with us, or is she getting wet?
Amalric: (again  )
Smon: You must have gone about 100' into the worm-tunnel when you see ahead on your right a stone door carved into the smooth stone.
Smon: (Tania stayed outside behind the boulder)
Smon: The tunnel continues on past the door, spiralling down to the west.
chris107: H creeps up to the stone door and inspects it.
Smon: H inspects the door. Weird spirals cover it, arresting his gaze.
Smon: They seem hypnotic, he feels himself falling into them...
Kjato Ragfoot: Is the door magical?
Smon: WIS save d20+2
Smon: Yes, it radiates magic.
chris107 rolls 1d20+2 and gets: 18, (+2) = 20
chris107:
chris107: Hakeem the wise!
Smon: Hakeem tears his eyes free of the hypnotic patterns.
chris107: "Magic!" H spits noisily
chris107: He makes the sign to ward off evil
Kjato Ragfoot: Then something worthwhile must be behind that door.
Kjato Ragfoot: Or something dangerous.
chris107: "Maybe the dragon?!" H cheers visibly
Kjato Ragfoot: Unlikely, but it would be possible.
Amalric: can Rey disarm the door, somehow?
Smon: GM: The patterns remind you of some on the garb of your pal Kogor the dwarf adventurer.
Amalric: writing might be beyond that
chris107: Ah Dwarf Hold
chris107: Left over from the old days?
Smon: Rey can make an Investigation check
Smon: d20
Kjato Ragfoot: Rey, you are our expert on opening doors - would you be so kind?
Amalric rolls 1d20 and gets: 14,
chris107: Nice
Amalric: 21 total
Smon: Rey reckons the key is to not look at the pattern... averting your gaze might work, or obscuring it somehow.
Smon: (This isn't 3e/4e so you can't just roll Disarm I'm afraid!)
chris107: A Mirror?
Amalric: (good enough for me!)
chris107: Rey's the man for the job
Kjato Ragfoot: One could close his eyes, hold a blanket in front of the door, , while Rey tries to open the lock?
chris107: H is happy to try that
Amalric: averting gaze I would think
Smon: GM: Hakeem looks away/squints and gets close enough to hold a travel blanket over the door, covering the patterns.
Smon: Rey checks lock - unlocked - turn handle?
Smon: opening door?
Amalric: could he use his cloak in his hand as protection?
Smon: ok
Amalric: like a glove
Amalric: not touching it directly
Kjato Ragfoot: Or, you can ask Bjornalf to use his Mage Hand to open the door from afar. That won't help you with looking for traps though.
Smon: Rey's cloaked hand turns the handle, the ancient stone door swings open smoothly into an alcove, which opens out into a good-sized chamber lit by an eerie orange-red glare.
Amalric: better idea
Smon: The chamber is smooth square stone, murals line the walls showing animals and infant dwarves gambolling at play. A dwarven creche?
chris107: H withdraws his blanket. But without looking directly at either door or room.
Smon: Is anyone looking into the room?
chris107: "Rey, has the door stopped wiggling?"
Amalric: Rey will
Amalric: "Probably, but dont look again."
chris107: H keeps his gaze averted
Smon: Apart from the murals, Rey's attention is drawn to the pulped and mangled forms of two white apes - the same breed that attacked you earlier - lying on the floor, not far into the chamber.
Smon: Your entrance is at the N end of the W wall, you cannot see the south half of the chamber from here.
Amalric: Rey will chance a sneak look around the corner
Kjato Ragfoot: It seems there are either traps or enemies here.
Smon: make a Stealth check Rey
Smon: +11 actually you auto succeed
Smon: Rey glances into the room.
Smon: It is square, about 25' across.
Amalric: (useful to be extra-slippery  )
chris107:
Smon: Now he can see the massive rocklike forms of two rough humanoid statues(?) standing in the southern half of the chamber.
Smon: Their massive rock fists are smeared with dried, blackened blood.
Smon: They're about 10' tall, 8' broad and look massively powerful.
chris107: Time to rest and regain HP now?
Amalric: Rey passes on what he sees to H and B
Smon: They're not moving.
Amalric: "Rapier wont be much good against those buggers"
chris107: Or leave them alone and press on down?
Amalric: leave them alone if we can
Smon: Rey also sees past them a door in the south wall, this one appears wooden.
chris107: Ooooo
Amalric: "Although I'm not sure we will be allowed to pass."
Smon: You could leave them and continue down the worm, or try to pass through the door in their chamber.
chris107: Downwards then? Come back and investigate this later?
Amalric: agreed
Smon: Do you close the spiral door behind you?
chris107: Leave it open
Kjato Ragfoot: No, leave it open.
chris107: Maybe more apes will get squished and weaken the statues?
Smon: ok. Leaving the strange rock guardians alone, you continue down the spiral of the Worm's Gullet, descending deeper into the earth...
Smon: The tunnel spirals SW then S, and you see ahead another door on the right, this one wooden and swollen with rot and mould.
chris107: yuk
Kjato Ragfoot: Let's check it anyway.
Smon: Past this door the spirak turns SE and appears to reach a junction, with exits off to left and right.
Smon: (stopping shortly)
chris107: H wraps his handkerchief around his nose and mouth
chris107: (I'm sure all Barbarians have handkerchiefs   )
Smon: /roll d20
Smon rolls 1d20 and gets: 13,
Smon: Hakeem approaches the rotted door. His foot nudges a stone pebble, that rolls down the tunnel.
chris107: Check the junction
Smon: And from the darkness beyond the right fork in the junction, a voice booms out:
chris107: or maybe not
chris107: Oops
Smon: "WELCOME!!! WHO DARES ENTER THE DOMAIN OF THE UMBER DWARF?!"
Amalric: "HEEEEEEEEEEERE'S JOHNNY!"?
chris107: Good time to stop?
Amalric: oh right
Amalric: might be friendly?
Smon: yeah, let's stop here
chris107: ummmm
Smon: OK for short session tomorrow 7pm-9pm?
chris107: Thanks for the game Simon!
chris107: Cheers guys
Kjato Ragfoot: Would be fine with me.
Amalric: yes I'll be here
chris107: yup, should be okay
Smon: cool
Amalric: excellent!

Thursday, 1 October 2015

Session 37 11-12/2/4446 Vrock Attack, Death of Alicia, Reaching Thusia


12/2/4446

11/2/4446: Travel 15 miles on to the Temple-Tomb of Belaras, arriving mid-afternoon. Group stays overnight.
Jana joins the Temple as an overseer of the Testing Pits.

12/2/4466

Rey leaves his harem in the Temple stables, except for Alicia & Lucy.
Jana Vex bids them farewell. Malenn is going to Thusia.
Hakeem Rey Bjornalf Lucy & Alicia travel north to Thusia.
At sunset nearing Thusia a Vrock demon attacks, kills Alicia then is slain by Malenn.

Group reaches Thusia at dusk, where Lady Meda resurrects Alicia. Meda offers sanctuary to everyone. Lucy states her intention to stay.



XP
Travel & roleplay, raising Alicia 750 each
Vrock demon CR 6 xp 2900/3=966 each
Total 1716 each

XP
Hakeem, Barbarian LEVEL 8 XP 1716+39816=41532/48000
Rey Rogue LEVEL 7>8 XP 1716+32939=34655/34000>48000
Bjornalf Brighteyes Warlock LEVEL 7>8 XP 1716+33394=35110/34000>48000
(Eardvulf LEVEL 6 XP 14100/23000)
   


7:26pm  2015-10-01 Smon Has entered the room
Smon: test
Smon: Well it's ok right now, text not at bottom of box yet...
chris107: all good
chris107: H is eager to be off.
chris107: Now that Rey has 'packed his bags'
Smon: GM: Rey, Alicia, Lucy, Hakeem, Malenn & Bjornalf leave the Temple-Tomb behind, heading north through the highest part of the wild hills.
Smon: The trail here is well travelled by pilgrims, priests, and merchants bringing supplies to the temple. But such also attracts those who seek to prey on them...
chris107: H uses his sense danger stuff to look out for enemies
Amalric: time for a roll of 6?
Smon: The track is muddy from the constant drizzle.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
chris107: Gosh. Not like you Simon
Smon: The morning passes peacefully, at lunchtime you stop to eat, watching a long caravan of pilgrims & traders wend their way past the sheltered copse in which you munch your rations.
chris107: H's barbarian heritage urges him to rob and loot this soft bunch but he thinks better of it.
Smon: Then it's onward - about 18 miles as the crow flies, but frequent ascents and descents make it a long day's trek...
Amalric: LOL
Smon: /roll d6
Smon: test
Smon: /roll d6
chris107: you still wobbly?
Smon: dice roller not working :/
Smon: /roll d6
chris107:
chris107:
chris107:
chris107:
Smon: Going to have to roll a real d6...
Amalric: excellent
chris107 rolls 1d6 and gets: 6,
Smon: heh
chris107:
Smon: Cheers mate
chris107: Sorry chaps
Smon: The sun lowers in the west, over the distant Castellan mountains. You must be close to Thusia now...
Kjato Ragfoot: (We are going to attacked by a horde of pilgrims that want to prevent a certain barbarian from looting them!)
Smon: Suddenly something big, winged and taloned comes swooping out of the setting sun!
chris107: (haha poetic justice  )
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 17, (+5) = 22
chris107: H's Barbarian senses spotted it?
Smon: Yes "L7 Feral Instinct: Advantage on all Init rolls. If Surprised he can still roll init & can act normally if he enters Rage before doing anything else." - it got Surprise on you, but Hakeem can roll init.
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 18, (+2) = 20
chris107 Rolls 1d20+2x2 and gets:
8 (+2) = 10
12 (+2) = 14
chris107: mmmmm
Smon: Even Hakeem is not fast enough. Malenn yells out: "Vrock - Demon!"
chris107:
Smon: The great winged vulture demon swoops down, making a demonic screech like nothing you've ever heard - CON save DC 14 or be Stunned. Rem to add Proficiency +3.
Kjato Ragfoot rolls 1d20+5 and gets: 12, (+5) = 17
chris107 rolls 1d20+8 and gets: 10, (+8) = 18
Smon: /roll d20
Smon rolls 1d20 and gets: 8,
Smon: Malenn is stunned.
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
12 = 12
8 = 8
Smon: So are Alicia & Lucy.
chris107:  
Kjato Ragfoot: Good, that way they do not accidently flee into greater danger while we defeat this oversized vulture.
Smon: Bjornalff & Hakeem are ok; Hakeem can act - it's 20' up, swooping down most likely to grab a victim.
chris107: H will rage and stand guard in front of malenn
Smon: Your rage ends if you don't attack each round.
chris107: Magical sword and shield
chris107: Okay then he will not rage but will stand guard over the stunned Malenn.
Amalric: sorry shopping has arrived, need a few mins - roll for me if you want
Smon: Hakeem moves to guard Malenn, ready to strike the beast if it goes for her.
Smon: Rey's Stun save:
Smon: /roll d20
Smon: sigh
Smon: /roll d20
Smon rolls 1d20 and gets: 13,
Smon: Rey resists the stunning effect of the Vrock's hideous shriek. Bjornalf & Rey can roll init
Smon: Rey init:
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 2, (+4) = 6
Smon rolls 1d20+4 and gets: 2, (+4) = 6
Smon rolls 1d20+4 and gets: 2, (+4) = 6
Smon rolls 1d20+4 and gets: 2, (+4) = 6
Kjato Ragfoot rolls 1d20+2 and gets: 11, (+2) = 13
Smon: Before Bjornalf can react the monster swoops down to grab a stunned & defenseless target...
Smon: 1 Alicia 2 Lucy
Smon: /roll d2
Smon rolls 1d2 and gets: 1
chris107:
Smon: It swoops on Alicia Scarnetti
chris107: (Maybe Lucy summoned the Demon?)
Kjato Ragfoot: (Sounds plausible)
Smon: /roll 1d20+6x2
Smon Rolls 1d20+6x2 and gets:
4 (+6) = 10
13 (+6) = 19
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
13 (+6) = 19
15 (+6) = 21
Smon: Alicia screams as she's hoisted into the air, the beak descends
chris107: That doesn't look good
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
14 = 14
17 = 17
Smon: There's a gurgling scream, a spray of blood, and she goes limp as the Vrock starts to carry her off.
chris107: Bugger!
chris107: How far from H?
Smon: It's out of melee range, about 20' away & over 10' up, but you could throw things or cast spells if you're a warlock.
chris107: H looks around for rocks to chuck
Kjato Ragfoot: Could he charge and tackle it?
Kjato Ragfoot: Or grab its tail?
Smon: Hakeem grabs a rock; Malenn and Lucy are coming unstunned, Lucy cowers in fear.
Smon: Yes you could try to jump up and grab it.
Kjato Ragfoot: Then I will try to jump and grab it, so as to prevent it from flying or at least force it to let Alicia go.
chris107: (Very Sinbad!  )
Kjato Ragfoot: Biting the vrock in the wing if necessary.
Smon: ok, roll STR check so d20+6, you have advtg while raging, need a 15 to grab it
chris107: Me?!
Smon: sorry, missed who's who
chris107 rolls 1d20+6 and gets: 16, (+6) = 22
chris107: "Get back here you bugger!"
Smon: Hakeem throws rocks?
chris107: No he'll grab the thing if he can
Smon: Bjornalf can try to grab it, needs a 15 on d20+3
chris107: 16 stone of angry Barbarian should cramp it's style
Smon: Hakeem leaps up and grabs a clawed foot, it tries to shake him off. Opposed STR check.
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 6, (+3) = 9
Smon: Need 10 or more on d20+3, raging can roll twice
Smon: Hakeem roll d20+3, need 10+
chris107 rolls 1d20+6 and gets: 13, (+6) = 19
chris107: 18 strength now
Smon: Hakeem brings the Vrock crashing to the ground, it drops Alicia...
Smon: (Ok)
chris107: so should have been +4
Smon: /roll 4d10+6
Smon rolls 4d10+6 and gets: 4, 8, 5, 7, (+6) = 30
Smon: /roll 2d6+3
Smon rolls 2d6+3 and gets: 4, 3, (+3) = 10
Smon: She's clearly dead (40 dmg, had 18 hp)
chris107:
chris107: Rey will not be pleased.
Smon: What are Bjornalf & Rey doing?
Kjato Ragfoot: Well, at least she does not get eaten by a Vrock.
chris107: Stab the thing!
Smon: I'll roll for Rey
Kjato Ragfoot: Bjornalf will hack at the Vrock with his pact blade.
Kjato Ragfoot rolls 1d20+5 and gets: 14, (+5) = 19
Smon: You have Advantage right now.
chris107: (I should imagine it's surprised  )
Kjato Ragfoot rolls 1d6+2 and gets: 6, (+2) = 8
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 11, (+5) = 16
Smon: Bjornalf slashes it, it shrieks.
Smon: Rey attacks grimly...
Smon: /roll 1d20X2
Smon Rolls 1d20x2 and gets:
2 = 2
9 = 9
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
12 = 12
17 = 17
Smon: rapier misses, magic dagger hits
Smon: The enchanted blade pierces its foul flesh.
Smon: /roll d4+1
Smon rolls 1d4+1 and gets: 3, (+1) = 4
Smon: /roll 3d6
Smon rolls 3d6 and gets: 2, 5, 3, = 10
Smon: 14 dmg
chris107: "Malenn! My magical sword!"
Smon: Malenn hurries up, bringing Hakeem his magic sword, and hands it to him.
Kjato Ragfoot: (The pact blade is super useful, it is an instant-magic weapon...)
Smon: The vrock looks like a cat coughing up a furball for a moment, then vomits a cloud of fungal spores over all of you (except Lucy)
chris107: He grins wolfishly, pushing her gently to saftey
Smon: DC 14 CON save (add Prof) or be Poisoned
chris107: Yuk!
chris107 rolls 1d20+8 and gets: 19, (+8) = 27
Smon: Malenn save:
Kjato Ragfoot rolls 1d20+5 and gets: 4, (+5) = 9
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 17, (+2) = 19
Smon: Malenn resists the foul beast, Bjornalf turns green at the gills...
chris107: That doesn't sound good Kjato
Smon: /roll d10
Smon rolls 1d10 and gets: 2,
chris107: Hakeem will rage at seeing this
Smon: 2 dmg Bjornalf, also you have disadvantage on attack rolls & ability checks as you start vomiting.
Kjato Ragfoot: (Pah. If Bjornalf dies, an even more fearsome character will join this group!)
chris107: "Malenn! Stay away!"
Smon: your goes
Smon: The Vrock gets to its feet as Hakeem raises his sword.
chris107 Rolls 1d20+8x2 and gets:
19 (+8) = 27
19 (+8) = 27
Smon: ac 15
chris107 rolls 2d8+14 and gets: 6, 6, (+14) = 26
Smon: 26 dmg
Smon: Rey attacks
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
4 = 4
17 = 17
chris107: Hakeem is pleased to fight Demons. Just like Bondorr!
Smon: dagger hits again
Smon: /roll d4+1
Smon rolls 1d4+1 and gets: 3, (+1) = 4
Smon: /roll 3d6
Smon rolls 3d6 and gets: 1, 5, 4, = 10
Smon: 14 dmg
Smon: What is Bjornalf doing apart from throwing up?
Kjato Ragfoot: Blighting that damn bird.
Smon: It has spell resistance so advtg on save:
Amalric: back, sorry about that
Smon: /roll d20+4x2
Smon Rolls 1d20+4x2 and gets:
18 (+4) = 22
3 (+4) = 7
Amalric: ooh now the chatbox is all weird for me
Smon: saved, it still takes half dmg
Smon: (Necrotic energy about the only thing it's not resistant or immune to!)
Kjato Ragfoot rolls 4d8 and gets: 7, 3, 1, 5, = 16
Smon: 16 dmg
chris107: Bad news Rey
Smon: (Alicia got killed by a vrock)
Kjato Ragfoot: (It seemed the vrock was also quite vulnerable against big swords)
chris107: But it tried to poison us too.
Amalric: (I just read up the thread, nothing that could be done)
Smon: Now badly wounded, the demon spreads its wings, about to take to flight. Malenn glances at poisoned Bjornalf... she could Lay on Hands and cure him...
8:15pm  2015-10-01 Oculus Orbus Has entered the room
Oculus Orbus: Hello, europeans
Kjato Ragfoot: Get that damn bird down from the sky!
Smon: Malenn yells "Mitra!" and charges forward, bronze shortsword raised...
Oculus Orbus: Hello, europeans
Kjato Ragfoot: Get that damn bird down from the sky!
Oculus Orbus: Hello, europeans
Kjato Ragfoot: Get that damn bird down from the sky!
Oculus Orbus: Hello, europeans
Kjato Ragfoot: Get that damn bird down from the sky!
chris107: H will attack with reckless abandon as it takes off
chris107: Occs
Amalric: O_O
Smon: /roll 1d20+5x2
Oculus Orbus:
Smon Rolls 1d20+5x2 and gets:
14 (+5) = 19
12 (+5) = 17
Smon: The teeny-weeny sword that could barely hit a hobgoblin plunges into the demon... there is a burst of white light...
chris107: Go Malenn!
Smon: /roll 4d8
Smon rolls 4d8 and gets: 6, 7, 6, 7, = 26
Smon: heh
chris107: "That's my girl!"
Amalric: nice!
Smon: Didn't even need to roll weapon dmg, it was at 26!
Kjato Ragfoot: See. I told you it was extremely vulnerable to swords.
chris107: Mitra knows these things
Smon: Smited by the POWER OF THE LORD, the Vrock gives a last gurgling cry and keels over dead, black and smoking.
Kjato Ragfoot: Now excuse me, I have to vomit my innards out.
Smon: Make a CON save again Bjornalf
Kjato Ragfoot rolls 1d20+2 and gets: 16, (+2) = 18
Smon: Bjornalf's last heave leaves him feeling better - no longer poisoned.
chris107: Nice one Kjato
Kjato Ragfoot: Bah. Thanks Apollo and Hermes for that relieve.
Smon: Malenn looks down grimly at the demon, then wipes her blade on the grass, kneeling by Alicia's body.
chris107: Poor Alicia!
Amalric: Rey kneels down by Alicia and cradles her head
Smon: Malenn: "The Chalice...?" she mutters to herself.
chris107: (Though somewhere in a far off heaven Caspian Deverin smiles)
Amalric: (Ha!)
Smon: Malenn shakes her head. "It is only for Holy, Pure Heroes of Mitra they say..."
Amalric: (the chalice? sorry I forget...)
Amalric: "You could try..?"
chris107: "Malenn? Will the Chalice help this (NPC  ) woman?"
Amalric: "None deserve so awful a death."
Amalric: ("Not even this pushy witch."  )
chris107: "Maybe Lady Meda's God could help?"
Kjato Ragfoot: We can but ask.
Smon: Malenn stays silent a long time, then shrugs. "I don't know... but I do not think the priests would let us use it on a mere slave girl sorceress, one who has not even welcomed Mitra into her heart."
chris107: "Lady Meda's God welcomes all. Espescially the lay-dees."
Smon: Malenn looks over at Hakeem. She seems oddly moved by the death, a tear glinting in her eye. "They say... They say Mycr has power over Death."
chris107: Mycr?
Smon: You can see the smokes of Thusia's chimneys in the distance, just a few miles off.
chris107: "Then let us make haste!"
Smon: Malenn nods. "Lady Meda's god... the One God, the Mycretians say."
chris107: H will gently pick up Alicia's still body
chris107: (Thanks)
Amalric: "Thanks Hakeem, be careful with her."
Smon: Hakeem picks up Alicia's body, quite light really, and you head on, away from the smoking remains of the mountain demon.
chris107: And set off towards Thusia's smoking chimnies.
Amalric: (Rey actually thinks a raised and now holy Alicia will be even more insufferable  )
chris107: (Holier than thou that is for sure  )
Smon: An hour's walk brings you to the gates of Thusia just after dark. Two armoured amazons are closing the gate as you wearily tramp up.
chris107: "We seek Lady Meda's aid. This one was set upo
Smon: One calls out: "Lady Damne!" They ready their spears, watching you suspiciously, as the Weaponmaster comes running up, jiggling nicely to Rey's appreciative gaze.
chris107: n by the Mountain Demon. We have slain it but too late for her..."
Smon: Damne looks to you. "Mountain demon - a Vrock?! Just one?" She looks west, scanning the sky for flock of winged demons.
chris107: Hakeem hopes so. He thirsts for more demon blood.
Kjato Ragfoot: Yes, just one. It surprised us and took the poor women before we could react.
chris107: "Alas yes. Just one."
Smon: Seeing no more demons, Damne calms. "Welcome, Malenn, Hakeem, friends. You have missed the evening service... " she looks at Alicia. "Bring her. Follow me."
Smon: Damne - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixBvZr2r3KH0LDHW-FMRZGDzHHi98qERqUuy6OWK31ey387vOBs3zs_nKIKouZsS6pgByV612O1s4NdAlEiR-gfCq-jge3N9SuSE8kVHdRVeiG65ESEd1gwMFKt9glfdftgfn1nJQ32v0/s320/amazon.jpg
chris107: Ah yes I remember her.
chris107: H does so.
Amalric: Rey remembers - he admires the assets, but perhaps not what comes with them
Kjato Ragfoot: Bjornalf sees her for the first time, and is polite as usual.
Smon: GM: You follow Damne to Meda's hall, where the Lady is breaking bread in a simple meal with her loyal followers.
Smon: Meda rises immediately as you enter. "Malenn, Hakeem ...Rey... all, welcome. I see your friend is wounded."
Smon: Meda - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOvLwrIuMYfc9J8jss4gQlJyPnUEsargovcpMkOMUDkYMtzRALN6Z-eLDRPjofnZ-NZT0aTQv4s7bjbfvZNBWvh8Zd8ONEE2vtWwZafiS7GBDbaAc8QY84rmvjHpKVzs8N8TzmuSgV_ws/s400/return_of_nathan_brazil.jpg
chris107: "Lady Meda, she fell to a mountain demon..."
Kjato Ragfoot: Bjornalf whispers to himself "Wounded might be slightly understating the problem"
chris107: (I did think that Kjato undefined )
Amalric: LOL
Smon: Meda nods. "She will be poisoned, and has fallen into a coma. Place her on the table."
chris107: Hakeem lays down Alicia's body.
Oculus Orbus: sexy style?
Smon: Her followers, amazons and a variety of other folks most in simple smocks, clear the table so Hakeem can place Alicia's body on it.
Smon: An old greybeard ruddy-faced man whispers to Rey. "Here comes the amazin' bit! Mycr be praised!"
Amalric: Rey feigns looking impressed
Amalric: (bloody neutralize poison? any old hack can cast that...)
Smon: Meda regards Alicia, laid out on the table, eyes closed and still looking quite glamorous even in death.
Amalric: (she'd make a heck of a vampire...)
Smon: The terrible wound in Alicia's neck looks more than just a case of poisoning, though.
chris107: (she would  )
Kjato Ragfoot: (don't give the GM any stupid ideas)
Kjato Ragfoot: (as do the talon wounds, the large heap of flesh eaten and the broken bones from the fall?)
Amalric: (he has plenty of stupid ideas of his own  )
Smon: (she only fell 10')
Smon: Meda lays a hand on Alicia's brow, and nods. "This will take a little time. Damne, could you clear the hall. Friends, return in one hour."
chris107: off we go
Smon: GM: Damne and the amazons clear the hall, you can go get a drink at the local Inn.
chris107: Rey is going to have a zombie girl friend
Smon: "Finest ghoul beer in all Ghinaria!" says the greybeard happily, as he makes a beeline for the Sun & Stars, the Inn.
Kjato Ragfoot: Very well, an hour of rest sounds like an excellent idea right now.
chris107: The lady Meda will earn her crown it seems
Amalric: Animate Dead! LOL!
Smon: GM: You repair to the Inn, where the Ghul bartender Davos Brightbones is regaling some nervous Mitraic pilgrims with tales of horror.
chris107:
chris107: Best check she's warm Graham.
Amalric: heh, sure Rey will find a way to heat her up
Smon: Davos, a very fat fellow, has transparent ghul-flesh caked in makeup, an unnerving sight is the black pits of his invisible eyes.
Smon: He serves you Ghul beer and you wait... Lucy: "She seemed pretty dead to me..."
chris107:
Amalric: "And me. How does your science deal with this?"
Smon: Malenn: "I'm sure Meda wouldn't turn Alicia into a zombie..."
Kjato Ragfoot: Ah, the border between life and death is more fluent than some people think.
chris107: "I'm sure too Malenn." He gives her a comfortiing squeeze
Smon: Lucy shrugs. "Well a paramedic team might have saved her at the scene, but now..." she sips her dark beer.
Amalric: "Interesting..."
Smon: The hour passes slowly, eventually Damne enters and nods for you to return with her to the Hall across the green.
Amalric: says Rey, who obviously has no idea what a paramedic team might be, a team of roving cleric healers, perhaps?
chris107: Hakeem was wondering too
Smon: Inside the darkened hall, candle light flickers on the forms of Lady Meda - and Alicia, sat up on the table and sipping some tea. There is some dried blood on her skin, but the wounds are gone.
Kjato Ragfoot: If I understood her right, para means something about the magical and medic has to do with healing.
Smon: Alicia turns: "Rey!"
Kjato Ragfoot: So probably, a team of trained magical healers.
Amalric: Rey's eyes go wide. "WHOA..."
chris107: "Bondorr" whispers H under his breath. Amazed
Amalric: "You're alive!!!"
Kjato Ragfoot: Bjornalf fails to say anything, but blinks, turns away, looks again, goes outside and takes a loot at the moon, mutters something to himself, returns and looks again.
chris107: H had a good idea!
Smon: Alicia smiles, getting to her feet. "I'm ok! The monster grabbed me... Lady Meda says I was badly wounded... thanks for bringing me here! She used magic on me I think."
Smon: Alicia looks gratefully to Meda, who shrugs, smiling slightly. "The Lord Mycr grants me a little proficiency in the healing arts."
chris107: "You are powerful indeed Lady Meda. You have our thanks."
Amalric: "You were very badly wounded, my dear. It is a wonder you are standing now...we could not act before the demon grabbed you, I am so sorry."
Amalric: "Our great thanks, Lady Meda."
chris107: "Yet we , I must ask more of you."
Smon: Meda nods to Rey. "You are most welcome."
Kjato Ragfoot: Mycrs, God of Healing and Understatements...
chris107: Haha!
Smon: Meda turns to Hakeem.
Smon: "Yes?"
chris107: "Lady Meda. I must ask you to keep my wife and unborn child safe."
Smon: Alicia moves forward and hugs Rey, Lucy grimacing.
chris107: "You hinted at a prophecy. Some deed that our child will be called for?"
Amalric: Rey hugs her in return
Smon: Meda smiles broadly. "Of course! All of good will are welcome here in Thusia. You may stay as long as you wish."
Kjato Ragfoot: Bjornalf tugs Hakeem. "Do not forget the present".
Smon: Meda looks to Hakeem, and nods. "Perhaps. There are many worlds... and many possible futures."
chris107: "We offer this gift." He hands her the crown. "Keep Malenn and the child safe?"
Smon: (planning to finish up soon)
chris107:
chris107: 2Er yeah sure lady Meda." H has problems thinking about this world let alone others.
Smon: Meda smiles warmly, taking the delicately crafted elfin crown. "My deepest thanks. This will buy much equipment and supplies for Thusia. We will be better prepared when the war-season comes."
chris107: "I must warn you. Oriax means us harm."
Smon: Meda hands the crown to an amazon guard for safekeeping. "Now, sit with me all of you, and tell me of your travels and your adventures. You have news from Bratanis, I suspect ...?"
Smon: Meda nods. "Oriax..." she grimaces, face cold.
chris107: I'm sure Bjorn has... H didn't ask about the news
chris107: "I will have his head Lady Meda. I swear it."
Smon: "They say he was born of a demon... he... I cannot speak of his deeds."
Amalric: "My Vizier has all the news from Bratanis," says Rey, indicating Bjornalf
Kjato Ragfoot: Oh. We just missed a wedding in Bratanis!
Smon: She turns to Lucy. "But know that he will never harm you again. And here, you are free."
Kjato Ragfoot: Lady Aeschela Bratanis finally gave in to her Weaponmaster Ruggio's advances.
Smon: Meda nods to Bjornalf, seeming a little distracted now by thoughts of Oriax, and looking intently at Lucy, who shifts uncomfortably.
chris107: "Malen will be here with you Lucy." Says Hakeem not helpfully at all
Smon: Damne steps forward, and puts a strong hand on Rey's shoulder. Damne: "They know there is no slavery here, Lady Meda."
Amalric: "Indeed we do. Lucy is here of her own free will. Aren't you, my dear?"
Kjato Ragfoot: No wonder that the people her are so wonderful, if there is freedom to be found!
Smon: Meda nods to both Damne & Rey. "Lucy, you have come far, and suffered much. We have a place for you here, as a free woman. I cannot return you home - not unless, perhaps, the mirror of Oriax can be recovered. But I can protect you."
Smon: Lucy nods, avoiding everyone's gaze she looks down, chewing her lip slightly. "Yes..."
Amalric: Are we leaving her here? Her and Alicia?
Amalric: Where are we headed?
Smon: Lucy looks up, looks to Rey. "Rey, I... if I can't get home, I guess I belong here."
chris107: And Malenn Rey.
Amalric: "That is your choice, Lucy. You are free to make your own choices, what is best for you."
Smon: Alicia nods to Lucy. "Yes, you do. But don't worry Rey..." she grins "I'm staying with you."
Amalric: "I do enjoy your company, though."
chris107: (an expensive night for brother Rey)
Smon: OOC going to stop there.
Kjato Ragfoot: Yes, we would welcome you along on our adventures. Your tales were always delighting, even if hard to fathom.
chris107: *)
Amalric: "There is much I thought we might yet achieve, working together. Those things in our villa you investigated, and all..."
chris107: Nice game Simon
chris107: Cheers all!
Oculus Orbus: Best game ever
Smon: ooc weird thing...
Amalric: yes?
chris107: Occs - Sheepherder beat the Geography!)
Oculus Orbus: whew!
Oculus Orbus: are you close to final victory?
Smon: ...I was going to stat out Meda as a Sorcerer. Then I eventually realised every power she needed to be a good Christian saint... *cough* devotee of Mycr... was on the Bard spell list in 5e!
chris107: Well I'm close to the end of the game I think.
Smon: Basically 5e Bards are Gandalf.
Amalric: really? Bards must be useful
Kjato Ragfoot: Heh. That is cool.
chris107: Lady Meda is
Oculus Orbus: yes, that
Smon: Or Aslan.
Smon: 5e Bards are unbelievable, yup.
chris107: Aslan
Kjato Ragfoot: I will then prepare a 5e bard of Mycr for the inevitable time of Bjornalfs death.
Smon: LOL
chris107: Not looked at 'em yet.
Oculus Orbus: Wardrobe Aslan
chris107: yup
Oculus Orbus:
Amalric: me neither Chris
Smon: You'd think a Bard would be a minor caster with some other powers... in 5e they cast 9th level spells... and they get Raise Dead.
chris107: Though Fighters look next best (after Barbarians) to me
Amalric: what?!? thats insane!
chris107: Kewl
9:11pm  2015-10-01 rystellin Has entered the room
Kjato Ragfoot: Well. We need someone who can cast spells in this group, if we already lack any wise guys whatsoever.
chris107: Hi Ry. We just killed a Demon
rystellin: (Hello, may I sit in?)
Oculus Orbus: cn you Raise a demon?
Oculus Orbus: *can
Kjato Ragfoot: Smon: Btw, when looking up Bratanis I noticed that you did change the rumours, while the subscript for Aeschela's picture still mentions her as concubine.
chris107: With both Malenn and Jana gone we are up shit creek without a paddle for healing.
rystellin: haha. oh dear, you seem in a pickle.
chris107: We just finished Ry.
chris107: Been playing for 3 hours.