Just for my Wilderlands & City State of the Invincible Overlord RPG stuff. NSFW
Saturday, 19 May 2018
12/5/48 Erdea Manor #4
Smon
Wilderlands
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7:30am 2018-5-19 Smon Has entered the room
chris107: Good morning Simon
Sandor Sunneson: Morning Simon
JamesDevil: morning Simon
7:30am 2018-5-19 DESTROYERBILL Has entered the room
Smon: Hi all
chris107: Morning Bill
JamesDevil: Keelia is running a few mins late
JamesDevil: morning Bill
DESTROYERBILL: morning
Sandor Sunneson: Morning Bill
Smon: Map for you - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrycIHGqCuEVC8VPmMwWWNeA8-4ypVto0Kus3fU98I4UBKozOSbF5vqO6cRCOeQ4MS2G1GLzR5IHRc74zyi4DjYWB7aRcZa7lX51IIKLAsIAfpNXWBaPLIbxcEM2Zt-fFy-B4qbghEWvU/s640/erdea-manor-surface-and-level-1-keyed.jpg
7:32am 2018-5-19 Keelia Has entered the room
Smon: You are in #8, you deliberately activated the trap in #14
chris107: Gosh, puts mine to shame.
JamesDevil: Hi Keelia
Keelia: sorry I'm late
chris107: Morning Keelia
Smon: Hi Keelia
Smon: Map for you - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrycIHGqCuEVC8VPmMwWWNeA8-4ypVto0Kus3fU98I4UBKozOSbF5vqO6cRCOeQ4MS2G1GLzR5IHRc74zyi4DjYWB7aRcZa7lX51IIKLAsIAfpNXWBaPLIbxcEM2Zt-fFy-B4qbghEWvU/s640/erdea-manor-surface-and-level-1-keyed.jpg
Keelia: Hi everyone!
Sandor Sunneson: Evening Keelia
Keelia:
chris107: Ogres and wolves came up from 9 then?
chris107: beyond 9 rather
chris107: 9 is wolf pens.
Smon: yes
Keelia: ok, so which way are we headed?
Smon: You are currently hanging around listening to sounds of ogres waking up and getting ready to attack you.
chris107: Do you want to do a kitty sneak run down past 9 see what is there?
JamesDevil: that seems like a plan
Keelia: As long as you are prepared for me to bring something back in a hurry
JamesDevil: I'll stay here and keep my clanking to a minimum
Keelia: Bright Star will put her sneak on
DESTROYERBILL: i have a new charecter
chris107: Ogre sounds coming from which direction?
Smon: Smon: The gas is now thick enough you can see a whitish miasma forming below you and rolling out into the west tunnel. Keelia: Bright Star shifts so she is behind mordred, bow drawn Smon: You can hear ogres yelling in the distance. Smon: The whistling sound begins to fade. Keelia: Bright Star wets a piece of cloth and ties it across her nose and mouth Sandor Sunneson: Kettles boiled! Smon: The ogres don't seem to be coming towards you. Keelia: (tea's up! ) Smon: anyone have Medicine skill to check Danor? chris107: “Let’s let them settle. At least until our Dwarf wakes?†Keelia: not trained but I have +2 Smon: can't tell how long he'll be out if untrained JamesDevil: ooc I would like to medicine check myself while I am asleep >.> Smon: Smon: The whistling ends. Keelia: I have a potion that can put him back to sleep but nothing to wake him up Smon: The pale miasma begins to dissipate. Smon: You are staying at the top of the stairs? JamesDevil: ooc i doubt the cure for sleep is more sleep Sandor Sunneson: Might be a good place to continue next time?? JamesDevil: as much as i wish that was true in real life..... Keelia: Bright Star will sneak down after signalling Mordred to stay on guard. chris107: My vote would be yes, until Danor wakes
Keelia rolls 1d20+13 and gets: 17, (+13) = 30
Smon: Danor is asleep
chris107: Oh dear. I forgot our meat shi...erm Dwarven friend is sleeping.
chris107: "Perhaps we should get Danor to the surface?"
Keelia: Try poking him. In the meanwhile, Bright Star will creep (30 to stealth) to check if anyone is around any of the nearby corners
Smon: Bright Star sneaks down the stairs into the gas room.
Smon: Roll Perception BS
chris107: Mordred leaves the dwarf poking to Sandro. He stands guard.
Keelia rolls 1d20+8 and gets: 5, (+8) = 13
Keelia: pp=18
Sandor Sunneson: Sandro shakes him gently to try and wake him up
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: Danor seems fast asleep.
chris107: oops
Smon: BS steps over the gas trap & reaches the western corridor.
Keelia: (I still have a potion of speed, we could dose him and see if that wakes him quicker, when BS is back?)
chris107: (Worth a try if we get into deep water)
Keelia: She'll continue to sneak forward
Sandor Sunneson: Sandro will put the dwarf into the recovery position, to make sure his airway stays clear
chris107: Mordred listens and watches for all he's worth.
chris107: Keeping the light from his sword to a bare minimum to see by.
Smon: Looking north down the corridor BS sees stairs going down, the corridor continuing beyond. Two ogres are heading towards her up the stairs.
Keelia: (I also have a potion which is either enlargement or diminution, so he may become small enough to easily move or far too large, but it's an option)
chris107: (Excellent)
Keelia: Bright Star will turn and stealth back to report to the others of the approaching pair
chris107: "If we can lessen their forces taking out small bands like this it can only help our cause. But without Danor we may all bleed a lot more."
Smon: Looking south BS sees that after 20' there is a door in the east wall and an arch in the west wall, the corridor continuing another 20' to open into a large chamber. A huge and hideous ogre in Shamanic robes steps into view, looking at BS despite her stealthiness.
Sandor Sunneson: true
Smon: BS roll init
Smon: /roll d20
Smon rolls 1d20 and gets: 19,
Keelia: (damn, what is a 30 to stealth even worth :D)
Keelia rolls 1d20+6 and gets: 13, (+6) = 19
Keelia: oh, possible
Keelia: roll off?
Smon: ok
Smon: /roll d20
Smon rolls 1d20 and gets: 16,
Keelia rolls 1d20+6 and gets: 11, (+6) = 17
chris107: hard lines.
Smon: 16 beats 11
Keelia: yep
chris107: (I'm starting to think that trying the Speed potion is a jolly good idea)
Smon: The invisible demon familiars who were hovering above BS telling the Shaman her location attack her as he casts a spell & warns the other two ogres...
Smon: Invisible demons attack with advtg:
Keelia: She bares her teeth at him.
Keelia: ac 16
Smon: /roll d20+4x4
Smon Rolls 1d20+4x4 and gets:
17 (+4) = 21
1 (+4) = 5
3 (+4) = 7
18 (+4) = 22
Sandor Sunneson: \Sandro tries to wake the dwarf again lol
chris107:
Smon: 21 & 22, 2 hits
Smon: /roll 2d4+6
Smon rolls 2d4+6 and gets: 2, 4, (+6) = 12
Keelia: uncanny dodge
Smon: 12 dmg, roll two DC 10 CON saves
Keelia: no uncanny dodge?
Smon: She can't use Reaction on them as they were invisible & undetected
Keelia rolls 1d20+1 and gets: 15, (+1) = 16
Keelia rolls 1d20+1 and gets: 9, (+1) = 10
chris107: yay
Keelia: just
Smon: OK you're not Poisoned & no extra dmg
Smon: The Shaman casts Bestow Curse on BS, roll DC 13 CHA save with disadvantage
chris107: (Lookig at the map we are in a vulnerable position and could be easily trapped. Mordred suggests a strategic withdrawl)
Keelia: Fancy Footwork for an attack and retreat without opp atk then follow up with kitty retreat?
chris107: (Back as far as 6 at least, avoiding the trap)
Smon: The Shaman casts Bestow Curse on BS, roll DC 13 CHA save with disadvantage
7:54am 2018-5-19 Sandor Sunneson Has exited the room
Keelia: (is that with or without prof?)
Keelia Rolls 1d20+2x2 and gets:
14 (+2) = 16
19 (+2) = 21
chris107: "Sandro, help me drag Danor back to the entrance. Watch out for that trap. BRIGHTSTAR! TO US!"
Keelia: (I rolled without prof, so I'm safe either way)
Smon: You save, resisting the foul curse.
chris107: (Nice rolls)
Keelia: (Lucky dice today, thankfully )
chris107:
Keelia: (was my previous plan acceptable? or does kitty retreat take the bonus action?)
Smon: The other two ogres head up the stairs to where two small leathery-winged demons are attacking BS. About 15' away. BS your go
Smon: There are two quasit demons above you BS, fancy footwork would let you attack one & move with only the second one getting an opp att.
Keelia: Bright Star will lash out with her blade at one of them, retreat with only 1 OA, then feline agility her way back at 2x speed to warn the others
Keelia rolls 1d20+8 and gets: 10, (+8) = 18
Smon: BS slashes out at one - hit, no sneak
Keelia rolls 1d6+5 and gets: 1, (+5) = 6
chris107: oh! hard lines
Keelia: she'll engage super speed and zooooom
Smon: Is it a magic weapon?
Keelia: (and hopefully not take any more damage)
Keelia: yes +1 lycanthrope bane sword (scimitar which is house ruled for finesse, according to my sheet)
Smon: ok full dmg, it splashes green ichor
Smon: BS flees - quasit opp att
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 5, (+4) = 9
Smon: miss
Smon: Roll DC 12 acrobatics to get over the trap plate
Keelia: (phew!)
Keelia rolls 1d20+7 and gets: 19, (+7) = 26
chris107: hehe
Keelia: yeah, she flies over it gracefully, as if she was wearing rockets
Smon: BS leaps over the trap plate and flees across the room back up the stairs to Mordred & Sandro.
Smon: GM: Are you all leaving or waiting here?
Keelia: she calls out a warning of their approaching enemies as soon as she's in sight
chris107: "We need to retreat."
8:03am 2018-5-19 Sandor Sunneson Has entered the room
Sandor Sunneson: sorry about that, laptop went all funny
Keelia: She pours a potion of speed down Danor's throat
Smon: The Shaman casts Bestow Curse on BS, roll DC 13 CHA save with disadvantage
chris107: Backto the top of the steps
Keelia: (probably while the others are dragging him)
Keelia: again?
Smon: sorry ignore that
Smon: wrong copy paste!
Keelia: no worries
chris107: Mordred will stand rearguard if BS and Sandro can get Danor out.
Sandor Sunneson: Ok, sounds good
Smon: GM: You drag Danor towards the stairs. BS gives him a potion of speed - Danor roll DC 15 poison save w advtg
JamesDevil Rolls 1d20+2x2 and gets:
4 (+2) = 6
16 (+2) = 18
Smon: The jolt of caffeine in the speed potion wakes up Danor!
Keelia: "Get up, friend. We have many enemies incoming!"
chris107:
JamesDevil: "huh? what? whats going on?"
JamesDevil: stand and fight or flee?
chris107: @ DM are the secret doors to 7 closed?)
Sandor Sunneson: wahey
chris107: "We ned a choke point to fight them."
Smon: GM: You are currently in room #6 with the broad stairs up to the surface.
JamesDevil: where can we choke point them?
Smon: Suddenly a mysterious figure appears at the top of the stairs!
chris107: The door beween 8&6 would be good if the secret doors are shut
Smon: GM: Bill's new pc
Keelia: "Shaman, 2 quasits, 2 other ogres. And something in front of us," Bright Star rattles off.
Sandor Sunneson: Sandro gets ready to combat
chris107: "Who is that mysterious figure?!"
JamesDevil: should i roll init?
DESTROYERBILL: a tall blackened figure emirges with a humungus hammer and a glare of bloodlust in his eye talaktakan the angel of death
chris107: "Eek!"
JamesDevil: its an enemy, kill it
8:09am 2018-5-19 SugarShark Has entered the room
Sandor Sunneson: Who are we going for first?
Keelia: "Bright Star doesn't know. Move aside, stranger, or become our opponent."
chris107: Hi Sugar Shark
JamesDevil: get the imps, they are messibng up BS
chris107: @ DM, are the secret doors closed?
Smon: GM: The mysterious figure is a black dragonborn.
SugarShark: (hi)
Smon: AFAIK you haven't closed the secret doors.
chris107: "Then back to the steps to the surface, we do not want to get cut off!"
chris107: (Or one of us couldtry shutting the secret doors before the masses arrive?)
Keelia: Bright Star will engage kitty speed again and double back to try to close the secret doors
JamesDevil: go for the door
chris107: Cool.
chris107: Then we try hold the door between 6&8?
Smon: GM: BS goes back into 8 and closes the secret door there. Mordred can close the door in #6.
Smon: The ogre noises seem to have stopped.
chris107: Thanks
Smon: you can all roll perception
chris107: "Should we try to lure them to us here?"
JamesDevil rolls 1d20+4 and gets: 18, (+4) = 22
DESTROYERBILL rolls 1d20+4 and gets: 11, (+4) = 15
chris107 rolls 1d20+3 and gets: 1, (+3) = 4
Sandor Sunneson: Sandro gets ready to combat
Sandor Sunneson: wahey
Sandor Sunneson rolls 1d20+5 and gets: 4, (+5) = 9
Keelia rolls 1d20+8 and gets: 7, (+8) = 15
Smon: Danor senses he is being watched.
JamesDevil: "Something is watching us..."
Keelia: Bright Star returns to the others after having closed the secret door. "Invisible demons - quasits - were working with the shaman. Could be them."
JamesDevil: anyone got detect magic?
DESTROYERBILL: i poison spray in a circle arouned me
JamesDevil: thats not the way poison spray works...
Smon: The black dragonborn starts puffing poison around him, air freshener style.
Keelia: "Is that one with us or against us?" she jabs her thumb at the random dragonborn spouting acid.
JamesDevil: "not sure, if it isn't I can blow a spell slot and mess it up though"
Keelia: (air freshener style, that's a mental picture!)
DESTROYERBILL: its a cantrip i dont literraly form a circle i spray in a circle so no invisble creatures kill me
JamesDevil: ok
Smon: Every 6 seconds he casts a tiny puff of poison in the air around him.
JamesDevil: "Oi scaly bastard, are you friend or foe?"
DESTROYERBILL: a freind
JamesDevil: "ok, we have a bunch of ogres to clear out, wanna lend a hand?"
Smon: /roll 2d6
Smon rolls 2d6 and gets: 5, 5, = 10
Keelia: Bright Star looks at the others, then shrugs. They've had a lot of experience with random dragonborns popping in to help, so she'll go with it.
DESTROYERBILL: okay
JamesDevil: "whats your name?"
chris107: Mordred holds the door to 8 slightly ajar looking through.
DESTROYERBILL: talaktakan
Sandor Sunneson: I'll call you T Sandro says
Sandor Sunneson: as in the drink
Sandor Sunneson: and letter
chris107:
Keelia: Bright Star grins at Sandro
DESTROYERBILL: my titel is the angel of death forged by the many i have slain
JamesDevil: I'm Danor, thats BS
Keelia: "Prepare yourselves. Two quasits, a shaman with a fondness for curses, and two ogres."
JamesDevil: "riiiiiiiiiight"
Smon: Danor calls Bright Star BS?
Keelia: "Bright Star," she corrects Danor.
Smon:
DESTROYERBILL: with my hammer blood drinker
JamesDevil: soz, was faster to right BS
Smon: About 15 minutes has passed, the ogres don't seem to be coming up after you.
JamesDevil: "right, lets take the fight to them"
chris107: "Do you still feel as if you're being watched, Danor?"
JamesDevil rolls 1d20+4 and gets: 6, (+4) = 10
Smon: Can roll again
JamesDevil: "nope"
Sandor Sunneson: probably not lol
JamesDevil: "not as far as i can tell
JamesDevil rolls 1d20+4 and gets: 7, (+4) = 11
chris107: "Also once we pass the gas trap we risk been surounded."
Smon: He can't tell.
Keelia rolls 1d20+8 and gets: 5, (+8) = 13
chris107: "Those steps to the west from the wolf pens link up to the long north-south corridor."
Keelia: Bright Star gets her sneak on
Keelia rolls 1d20+13 and gets: 13, (+13) = 26
Keelia: she'll creep forward to go investigate, all senses on high alert
Smon: Are you going 6 to 8 to 14 and into corridor?
chris107: "Looks like the Ogre hunt is on."
Sandor Sunneson: Sandro gets ready to follow
chris107: I'd suggest 6-8-15?
chris107: Mix it up a bit and avoid the gas trap.
Keelia: yes, she'll move from 6 into 8, carefully check it,
JamesDevil: sounds good to me, i'll hang back in visual range of the others and wait for them to signal me to follow
Smon: BS sneaks ahead of the others 6-8-14, leaping the trap.
Smon: Reaching the corridor she finds it now empty of ogres.
chris107: 6-8-15 for the rest of us please Simon.
Keelia: She looks both ways then goes to report back.
chris107: We are not so nimble as our feline friend.
Smon: BS returns to the others in #8
Keelia: She'll meet them at 8, then head towards 9, popping into 15
Sandor Sunneson: Sandro will follow
Smon: From 8 BS goes down the corridor and opens the door in the west wall, she sees stairs going down into a chamber with doors in west & south wall.
Keelia: She'll check around for traps
Keelia rolls 1d20+6 and gets: 16, (+6) = 22
Keelia: for investigation
chris107: (T, D & M waiting in 8?)
Smon: #15. A collection of furniture has been piled up against the western door which opens into this room. Anyone pushing through from the west side will need to push the pile of furniture out of the way using the door, while those wanting to open it from inside the room will have to move the furniture first. In the middle of the room there is a small pile of burned debris from a fairly recent camp fire.
Smon: Sandro is behind BS. Rest of you in #8 unless you say otherwise.
Smon: BS sees no traps in #15.
Sandor Sunneson: Ogre camp?
Keelia: Bright Star will go and check out the unblocked door first
Keelia: She nods at Sandro, "likely."
Smon: BS sneaks down into the room and checks the south door - no traps.
Keelia: She doubles back to wave the others forward to the room
DESTROYERBILL: i go
chris107: Mordred creeps forward, letting his sword provide illumination.
JamesDevil: Danor moves up
Smon: GM: You all head down into #15. Are you opening the south door?
chris107: M is still nervous about been trapped.
Keelia: Bright Star will creep back forward and carefully open the door
Smon: The door opens. The small room to the south looks like it was being used by the dwarves to store supplies and has been thoroughly ransacked, with wrecked barrels and crates littering the floor and only a couple of pickaxes left.
Sandor Sunneson: Sandro will put his ear to it seeing if he hears nosise comin from behind
Sandor Sunneson: maybe not
Keelia: (Do that for the other door. We need to be careful of moving the furniture)
chris107: "So the Dwarves barricaded the west door agin the Ogres maybe?"
Keelia: Or the wolves
chris107: "Maybe we should leave it that way?"
chris107: "Keeps our backs a bit safer."
Smon: It will take a couple minutes to move the furniture. The dragonborn looks very strong and could do it quickly.
Keelia: Bright Star glances over at Mordred. "It is this way or over the trap in the other room. Which is your preference"
JamesDevil: This way
chris107: "You make a good point. Lets move the furniture."
DESTROYERBILL: i start moving the furnature
Keelia: "Try to make as little noise as possible," Bright Star suggests.
chris107: Mordred moves back to the top of the steps to keep watch
Smon: The dragonborn easily picks up a massive wardrobe and moves it aside, followed by a battered desk and mahogany table.
Smon: The way they were stacked one atop another, no dwarf could readily do that - more likely ogres.
Smon: Talaxakan finishes moving the furniture.
Smon: You open the west door?
Keelia: Bright Star motions for Sandro to listen at the door
Sandor Sunneson: Sandro listens
Sandor Sunneson rolls 1d20+5 and gets: 11, (+5) = 16
Smon: All is quiet.
chris107: Mordred keeps watch from thetop of the steps for now.
8:42am 2018-5-19 SugarShark Has exited the room
Keelia: Bright Star motions for the others to be ready then she opens the door
Smon: BS pulls the heavy oak door open.
Smon: Looking west into the n-s corridor beyond, she sees through an archway a landing area opposite. Beyond the landing are stone stairs going downwards.
Keelia: "Appears clear," she says and creeps into the hall.
Sandor Sunneson: down another level
Smon: The landing is small but with an alcove in the n wall, suitable as a sentry post. The stairway turns north as it descends out of sight.
chris107: Mordred follows on, keeping one eye on our rear.
Keelia: She glances both ways, then heads north.
DESTROYERBILL: i suddenly put my hand over bright stars head
Smon: BS steps into the corridor. To the south the tunnel opens out at the place where the ogre shaman appears.
Smon: @Keelia north down the tunnel?
DESTROYERBILL: scratch that previous thing
Keelia: If BS saw the shaman, then she'd go that way
Smon: No sign of the shaman or other ogres.
Keelia: "Shaman was south, head that way, or North?"
Keelia: "North goes down and down is always interesting."
DESTROYERBILL rolls 1d4 and gets: 1,
Smon: west goes down
DESTROYERBILL rolls 1d20+4 and gets: 16, (+4) = 20
Sandor Sunneson: Sandro will check for tracks
Sandor Sunneson rolls 1d20+5 and gets: 18, (+5) = 23
chris107: "Should we check to see if the Shaman is still home first?"
DESTROYERBILL: theres still somithig above bright star
Smon: Tal steps towards BS sensing there is something above her
Smon: Sandro senses it too
Keelia: Bright Star looks up, eyes squinting as she peers into shadows
Sandor Sunneson: Sandro will fire darts in its direction
Smon: Nothing visible there.
Sandor Sunneson: using the bandoleer
Keelia rolls 1d20+8 and gets: 14, (+8) = 22
chris107: Mordred turns up the light.
Smon: You all feel uneasy, but nothing visible.
Sandor Sunneson: He'll shout show yourself invisible thing,
Keelia: IF she can't see anything, and it hasn't attacked her yet, she'll consider i
Smon: Mordred joins the others in the corridor.
Smon: Sandro roll a CHA check
Keelia: Bright Star frowns and stalks south as per Mordred's suggestion to check if the ogre shaman is still there.
Sandor Sunneson rolls 1d20+3 and gets: 17, (+3) = 20
Sandor Sunneson: Yeah
Keelia: (nice roll!)
Smon: You hear evil high pitched cackling from above BS.
chris107: Mordred pulls Berta from his sleave and sends it to flap around BS' head
Sandor Sunneson: (Thank the computer generated number determinator)
Keelia: Her ears fold back and her tail fluffs up, agitatedly. "What goes there?:
Smon: Berta flaps around above BS.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
chris107: (Good pereption for Owls?)
Sandor Sunneson: Yeah! 6!
Smon: Collides with the invisible quasit
chris107:
Keelia: Nice!
Smon: /roll d20+4x2
Smon Rolls 1d20+4x2 and gets:
9 (+4) = 13
8 (+4) = 12
Keelia: is it the wounded one?
Sandor Sunneson: quasit
Smon: The quasit appears as it lashes out angrily at Berta - miss.
chris107: M prepares to blast it if it becomes visible
Smon: Roll init everyone
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 20, (+3) = 23
Sandor Sunneson rolls 1d20+3 and gets: 11, (+3) = 14
JamesDevil: Am i close enough to do anything?
chris107 rolls 1d20+3 and gets: 20, (+3) = 23
Keelia rolls 1d20+6 and gets: 15, (+6) = 21
JamesDevil rolls 1d20 and gets: 12,
DESTROYERBILL rolls 1d20+2 and gets: 5, (+2) = 7
Smon: Mordred roll off
Smon: /roll d20
Smon rolls 1d20 and gets: 6,
chris107 rolls 1d20 and gets: 15,
chris107: Firebolt. (Hope fire affects Quasits!)
Smon: Mordred gets off a blast before it can flee or turn invisible again.
chris107 rolls 1d20+6 and gets: 7, (+6) = 13
Smon: AC 13 - hit
Smon: roll dmg
chris107: phew
chris107 rolls 2d10 and gets: 8, 9, = 17
Smon:
Smon: Fire resistance, 17/2 = 8 hp... it had 7 hp. With a despairing shriek it falls dead beside BS.
Keelia: nice job!
chris107: "Well done Berta! Zagaar would be proud of you!"
Keelia: Bright Star kicks it away from her, with a frown.
Smon: The ugly little winged corpse is about 2' tall. It starts to melt into green goo.
Sandor Sunneson: Sandro will stand back
Sandor Sunneson: Will Mordred put his face into Chris like Ursa did with that deadly pool?
Keelia: "There is another one still. And the shaman may have been able to watch us and knows we are coming again."
DESTROYERBILL: i spray the corpse with acid splash
Smon: It melts faster.
chris107: "Aye, we must keep a weather eye out for the other beastie."
Smon: The tunnel south ends at the east end of the north wall of a large vaulted chamber with 3 sections.
The room is divided into three segments – an eastern antechamber lined with benches built into the walls, an empty main room with stairs up to the south, and faded murals of human holy days; and a western “alcove” which contains a carved stone pulpit that currently has an open book on it and a massive and ornate iron lantern.
Keelia: Bright Star waves her hand towards the book, looking at Mordred for advice
Sandor Sunneson: Sandro will go and inspect the book
Keelia: She'll look around for the other quasit.
Smon: Sandro crosses the vaulted chamber, past the stairs up to the south, and reaches the alcove with the open book on it.
chris107: Mordred follows the monk.
chris107: Wary of attack.
Smon: M follows. BS looks around, no sign of the other invisible demon.
chris107: Protecting his friend from arial attack
JamesDevil: Danor follows as well
Sandor Sunneson: Sandro will read the open pages of the book
Smon: The book is written in some kind of mind-bending demonic script.
Smon: Sandro roll a DC 10 WIS save.
Sandor Sunneson: Does it appear to be omitting an aura?
Smon: emitting
Sandor Sunneson rolls 1d20+4 and gets: 14, (+4) = 18
Smon: It's just sitting there.
Smon: The writing is in Abyssal. You'd need comprehend languages or read magic or read Abyssal to make sense of it.
Sandor Sunneson: Sandro will ask the others if he should close the book as it seems to be written in a demonic script he is not familiar with
chris107: Mordred can comprehend languages as a ritual?
Keelia: Bright Star considers. "It may be safer not to touch it."
chris107: But is keen to avoid such a wicked tome.
Sandor Sunneson: Ok, Sandro will step back from the it
Smon: GM: You congregate & chat.
chris107: "Close the horrid thing."
Smon: brb
chris107: I'll grab a quick coffee then
Sandor Sunneson: Sandro will close it
Smon: Sandro closes the weighty tome.
Sandor Sunneson: head on?
JamesDevil: indeed, let us push on
Smon: There is more red-runed writing on the leather (skin?) cover. It practically oozes wickedness.
JamesDevil: ooc unless we want to end early
Keelia: Bright Star nods (do those stairs to the south lead on?)
Smon: Are you going up the south stairs?
Keelia: (let's check out one more room?)
chris107: back
JamesDevil: one more room, then head up methinks
Keelia: Bright Star will go up the south stairs
Smon: A faint candle glow comes from up the stairs.
chris107: Mordred wants to destroy the wicked book.
chris107: Piece it with the Sword of Destiny.
JamesDevil: fine
JamesDevil: Danor casts sacred flame on the book
JamesDevil: i assume it doesn't make the dex save
Keelia: Bright Star pauses on the stairs, looking towards them, waiting to see what happens
Smon: BS goes up the stairs while Mordred stabs the Tome of Cruel Lies and Danor hits it with radiant flame.
Smon: Mordred roll a DC 10 wis save.
chris107: "Athena bless us!"
chris107 rolls 1d20+3 and gets: 4, (+3) = 7
Smon: w advtg
Smon: Since you invoked Athena
JamesDevil: :/
chris107 rolls 1d20+3 and gets: 6, (+3) = 9
Smon: aww
JamesDevil:
chris107: bugger
JamesDevil: Athena is not impressed
Sandor Sunneson: She's having a white wine at her local boozer it appears
chris107: hehe
Smon: The evil book bursts into black flame, but in a final outpouring of hateful energy Mordred is Cursed.
Keelia: Bright Star considers her few remaining potions and wonder if any are of us
Sandor Sunneson: Boozer called Bacchus's Tavern
chris107: "Aaarrggghh! It was worth it to see such evil destroyed!"
JamesDevil: Danor casts remove curse on him
Smon: Mordred has disad on all rolls & must make a WIS save at start of each turn or do nothing.
chris107: Cripes
Smon: Danor invokes the power of the Dwarves to cleanse Mordred...
JamesDevil: Danor cast remove curse on him
Smon: The curse is cleansed from Mordred.
JamesDevil: "be purged of the unclean"
chris107: "Thank you Danor. I will make a sacrifice to your Gods and mine when we return to Selatine."
JamesDevil: "Indeed, lets move on shall we?"
Keelia: Bright Star, seeing that all is in hand, continues up the stairs
chris107: Mordred shivers at the memory of the dreadfulcurse but presses on.
Smon: BS comes out at the top of the steps. The ogre shaman had converted this private shrine of the Erdea family into his headquarters. The room is lit by a dozen black candles and is decorated with the intestines of several slain dwarves.
Smon: There is a large wooden trunk under the makeshift bed.
Keelia: Bright Star motions for whoever is behind her to stop. She will investigate for traps
Keelia rolls 1d20+6 and gets: 10, (+6) = 16
chris107: "Those untreated intestines will breed germs. And the whole place needs a good dust!"
Sandor Sunneson: Sandro will stop
Smon: GM: The room is about 20x20. BS searches around, finds no traps.
JamesDevil: Danor seeing the slain Dwarf and mutters a prayer for their souls then moves on
Keelia: "Does anyone sense any evil?"
chris107: Mordred stops. His criticism of Ogre interior decor left unfinished.
Keelia rolls 1d20+8 and gets: 17, (+8) = 25
Smon: The rotting intestines draping the walls give the place a cozy feel.
Keelia: "or rather active evil?"
JamesDevil: Danors looks at BS for a little longer than needed.....no, no evil here
chris107:
JamesDevil: Danor will grab the large chest and drag it into the centre of the room
chris107: Mordred stands guard at the bottom of the steps watching the entrance.
Keelia: "Its contents may be unpleasant. Brace yourself."
Keelia: She draws her bow, just in case
JamesDevil: Danor tries to open the Chest
Smon: Danor drags the chest into the middle of the room. It seems unlocked; Danor lifts the lid.
Smon: Inside are scattered about a thousand gold pieces and an ornate wand, Danor recognises it as a wand of magic detection.
chris107: nice
Keelia: Bright Star wishes for a bag of holding. "We'll have to split it to carry it all."
Sandor Sunneson: Cool
Sandor Sunneson: how many thousand?
JamesDevil: I'm at my carry limit because of the extra set of armour
Smon: "about a thousand"
chris107: me too
Keelia: Bright Star isn't. She didn't take any armour so it wouldn't slow her down.
DESTROYERBILL: i can carry it
Keelia: And Sandro didn't either, I think.
JamesDevil: take as much as you can then
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Sandor Sunneson: will do
Sandor Sunneson: Or T can carry the chest?
Keelia: (Will it stop him from being able to fight?)
JamesDevil: i guess if T can carry the cwhole chest that would help a great deal
Smon: You can carry the coins in your packs.
JamesDevil: he can always drop it
Sandor Sunneson: lol
Smon: Chest is much bigger than the coins
Sandor Sunneson: We'll put coins in packs then
Smon: GM: You collect up the money - 250gp per PC.
Sandor Sunneson: cool
Keelia: cool
Smon: Reckon I'll stop there, you can have 450 XP each.
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