Saturday, 12 May 2018

12/5/8 Erdea Manor #3 (400 XP)


7:19am  2018-5-12 Smon Has entered the room
Smon: Hi James
JamesDevil: Hi Simon
7:22am  2018-5-12 Sandor Sunneson Has entered the room
Sandor Sunneson: Morning boyz
Smon: Morning Fergus
JamesDevil: Morning Fergus
Smon: Fergus I was thinking if you wanted to stick with playing Sandro today I could adjust the dates so current Erdea Manor adventure takes place after your trip to Stonehell last Sunday?

Sandor Sunneson: sure
Sandor Sunneson: don't mind Simon,
Smon: OK then Erdea expedition is then set 12/5/48 a week after you fought berserkers in Stonehell.
7:27am  2018-5-12 Smon Has exited the room
Sandor Sunneson: was thinking with Sandro, he would be happy going to do adventures in Ahyf area, would be good to have a PC buddy to do that with.
Sandor Sunneson: Sandor even
7:27am  2018-5-12 Smon Has entered the room
Sandor Sunneson: Guess you read response? Happy to play Sandro
Smon: >>Smon: OK then Erdea expedition is then set 12/5/48 a week after you fought berserkers in Stonehell.<<

Sandor Sunneson: Kelia joining us and Chris popping in for last hour?
Smon: Hopefully yes
Smon: Just PM'd Keelia
Sandor Sunneson: Is Erdea a town or area? Where is it in location to Ahyf (roughly)??
7:32am  2018-5-12 Keelia Has entered the room
JamesDevil: Hi Keelia
Keelia: Hi guys! I'm running a few minutes behind
Smon: Hi Keelia

Keelia: i just need two minutes. Sorry!
Smon: >>Is Erdea a town or area? Where is it in location to Ahyf (roughly)??<< Erdea manor is the ruined abode of the long gone Erde noble clan of ancient Nerath. About 5 miles west of the Lighthouse of St Ulther in the Ghinarian Hills.
Smon: About 80 miles from Ahyf.
Sandor Sunneson: Ok, thanks, know roughly now.
Keelia: right, sorry, thanks!
Keelia: is that where we're going?
Smon: The Erde are said to have accumulated great riches fighting for Nerath, but legends say that as the power of the clan waned following the Fall of Nerath 250 years ago, their great manor began to sink and collapse back into the earth.
Smon: That's where you were at end of last session.
Keelia: even better, we're already there!
Keelia: awesome
Smon: Chris's map https://www.facebook.com/photo.php?fbid=435503196908825&set=gm.2018265691769812&type=3&ifg=1
Smon: Smon: You look around the antechamber - the bodies of a half-dozen goats are hung on wooden pegs on the east and north walls. The secret door you came in by is opened by removing one of the wooden pegs from the wall and reaching in to press a switch along the bottom of the peg hole. There is a small fire here, and a large pot of tea-like substance on the fire. The two passages exiting from this room have massive and ornate archways over them with the Erdea coat of arms at the peak and both bases of the arch.
Sandor Sunneson: go west?
Smon: A bunch of dead wolves lie heaped just beyond the southern arch, where a tunnel leads south - one wolf escaped. The west arch leads to stairs down.
JamesDevil: anyone need Aid before we move?
Keelia: are they actually goats? I have a sudden memory of a 'white goat' being a euphemism for human sacrifice
Keelia: west works for me
Smon: GM OOC: When combat happens we'll try the variant init system I mentioned. Yes they are goats.
JamesDevil: west it is then, kitty first
Keelia: Bright Star will take the lead, keeping an eye out for traps and an ear out for any other enemies.
JamesDevil: I'll follow behind a few paces
Smon: The three dwarves have conferred and decide to head out with their loot from the hidden armoury you discovered. They thank you again for clearing out the surface ogres.
Smon: Mordred is tired and will guard the surface while the dwarves depart.
JamesDevil: in dwarfish "take care"
Smon: Rakara the dragonborn also heads out, leaving the three of you for now.
JamesDevil: fewer the bodies, the greater the share of the loot
Keelia: Bright Star waits until the others have departed before she continues west as suggested
Keelia: She nods at his words
Sandor Sunneson: Sandro will wish Mordred a happy snooze and tell him to catch up once he has had his beauty sleep
Sandor Sunneson: and then follow Kitty west
Smon: GM: Once the others have left, BS stealths down a short flight of stairs into a bare tiled chamber about 15' n-s by 25' e-w, with two alcoves in the N & S walls towards the west end, just before a broad archway in the west wall opens out into what looks like a n-s tunnel.
Smon: Sandro follows BS down the stairs, descending about 10' to the lower chamber.
Sandor Sunneson: Sandro will see if he hears any noises to the n and s
Smon: can roll percep both of you
JamesDevil: Danor ios following
Keelia: She will check out the alcoves
Keelia rolls 1d20+8 and gets: 12, (+8) = 20
Smon: Danor stomps down the stairs as BS approaches the alcoves.
Keelia: pp 18
7:48am  2018-5-12 SugarShark Has entered the room
Sandor Sunneson rolls 1d20+5 and gets: 11, (+5) = 16
Smon: 20 is exact pass - something not right about the floor here... BS looks closer and detects the faint signs of a pressure plate which crosses the floor from the n to s alcove.
Keelia: "Hold," she calls out to the others
Keelia: "A trap"
Smon: (hi Sugarshark)
SugarShark: lurking above and below. hey hey
Keelia: she crouches down to investigate it.
SugarShark: (oh yeah brackets)
JamesDevil: Guidance on BS when she tries to investigate
JamesDevil: then again when she tries to disarm (assuming she gets that far!)
Smon: BS can roll investigate
Keelia rolls 1d20+6 and gets: 16, (+6) = 22
Keelia rolls 1d4 and gets: 1,
Keelia: 23 total
JamesDevil: every little helps
Keelia: (indeed  )
Smon: The plate is about 5' wide, disguised as part of the stone tiled floor. It looks too big to easily jam. Checking around, BS detects numerous tiny holes in the rear walls of the alcoves, the kind that could emit something nasty if the plate was depressed.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Keelia: She points this out to the others
JamesDevil: "can we try jamming the holes"?
JamesDevil: "that or jump over the plate"
Smon: You would have to step into the alcoves, onto the plates, to reach the holes - the design is rather clever.
Keelia: She'll step around the pressure plate and go check out the alcove, to see if the holes appear burned or such to try to work out what the output would be
JamesDevil: "if its only 5"
JamesDevil: 5'*
Keelia: Ah nevermind
Smon: The plates fill the alcoves
JamesDevil: so the main path is clear?
Smon: /roll d20-1
Sandor Sunneson: hmmm
Smon rolls 1d20-1 and gets: 11, (-1) = 10
Keelia: "Why trap the alcoves?" Bright Star murmurs.
Sandor Sunneson: there's something of low dex watching us
Smon: The plate runs n-s across the chamber, blocking access to the west exit.
Keelia:  lol
JamesDevil: ooc lol
JamesDevil: ah, k, but its only 5' wide? so jumping it is possible?
Smon: Suddenly you hear heavy footsteps behind you and turn to see several ogres have appeared behind you at the top of the eastern stairs! With them is the wolf that escaped.
Keelia: Bright Star hisses at the wolf and draws her bow immediately
JamesDevil: "screw it jump over the plate
Sandor Sunneson: Shall we let them come to us and they activate the plates?
Smon: Yes it should be possible to take a running jump over the pressure plate through the west arch into the N-S tunnel.
JamesDevil: lets do it
JamesDevil: Danor will jump over the plate to the opposite side
Keelia: She nods at them both and jumps over the plate into the western arch
Smon: The plate is in front of you (west). The ogres behind you (east).
Smon: OK roll init DC 10+
JamesDevil: how far are they?
Sandor Sunneson: ah ok,
JamesDevil rolls 1d20 and gets: 13,
Keelia rolls 1d20+6 and gets: 20, (+6) = 26
Sandor Sunneson rolls 1d20+6 and gets: 1, (+6) = 7
Keelia: waste of a crit!
Sandor Sunneson: lol
Smon: They are about 25' away, up the stairs in the antechamber, hefting clubs & javelins.
JamesDevil: BS jump, i'll stand here and buy Sandor time to make the jump as well
Keelia: (Or you can throw him over as your action and then jump over? then we could trigger the plate from the other side
Keelia: )
JamesDevil: you can always shoot from the opposite side, and i don't want to risk thriowing him onto the plate
Sandor Sunneson: Sandro gets ready to be propelled
Smon: GM: OK Danor & BS take a running jump over the plate through the west arch and into the western tunnel as the lead ogre rushes at Sandro, the rear two throwing javelins.
Sandor Sunneson: by a dwarf
Keelia: He'll be fine. You're strong enough
Smon: No you can't pick up Sandro & throw him & get over youself before the ogres arrive
JamesDevil: no, i stay on this side and cast SoF then stand infront of Sandro
JamesDevil: then cast Sacred flame on the wolf
Keelia: Bright Star is certain that no one is listening to her, so she jumps over and turns to take aim at the ogre
JamesDevil: ooc Im not playing a Goliath barbarian Keelia or i would be tossing Sandro all game
Keelia: (eh, sure you can!)
JamesDevil: lol
JamesDevil: only 15 Str
Smon: GM: BS leaps over the hidden plate (which only she knows exactly where it is) then snaps off a shot at the lead ogre - roll to hit BS
JamesDevil: and no powerful build feat
Smon: Danor moves in front of Sandro and casts sacred flame on it.
JamesDevil: DC15 Dex save from the wolf plz
JamesDevil: then bonus action SoF on myself
Keelia rolls 1d20+7 and gets: 14, (+7) = 21
Smon: (ok SF on wolf) Seeing Danor come towards them, all 3 ogres and wolf come down the stairs
Sandor Sunneson: and they're not coming down the stairs for a chat and natter either
Smon: /roll d20+2
Keelia: any sneak?
Smon rolls 1d20+2 and gets: 2, (+2) = 4
Smon: wolf is burned, ogre is hit
JamesDevil rolls 2d8 and gets: 1, 4, = 5
JamesDevil: bah, the gods are not with me this morning
JamesDevil: SoF on myself at least, so 24AC now
Smon: >>any sneak?<< You're not hidden & they're not adjacent to your ally when you shoot, so no I think
Smon: /roll d6x3
Smon Rolls 1d6x3 and gets:
1 = 1
2 = 2
1 = 1
Keelia rolls 1d6+4 and gets: 2, (+4) = 6
Smon: All the ogres attack Danor, while the wolf yelps and scurries out of sight.
Keelia: do I get swashbuckler sneak?
Keelia: where I get sneak if no one within 5'?
Smon: no
Keelia: ok
Smon: /roll d20+6x3
Smon Rolls 1d20+6x3 and gets:
3 (+6) = 9
13 (+6) = 19
11 (+6) = 17
Smon: Danor fends off the ogres in his impenetrable armour
JamesDevil: one word "ha"
Sandor Sunneson:
Smon: They crowd in so Sandro can't take a running jump
Sandor Sunneson: All that testoserone in a small area, human, dwarf and ogre too.
JamesDevil: can he still try for the jump? at disadvantage or something?
Smon: Two are adjacent to Sandro (to left & right) as well as to Danor, so could attack either of you.
Sandor Sunneson: Sandro gets his swords out ready to attack (last)
Smon: yes he could prob standing jump, or attack
JamesDevil: would make more sense to jump i think, but up to you
Sandor Sunneson: just checking character sheet
Sandor Sunneson: Ok, when it's my turn I'll jump
Smon: GM: The ogre BS shot is the one directly east of Danor, while its unwounded companions went round to N & S
Smon: Roll DC 10 Athletics Sandro
Smon: Is he Disengaging?
Sandor Sunneson: yes
Smon: ...
Smon: Roll DC 10 Athletics Sandro
JamesDevil: roll man roll
Smon: ...
Keelia: or simon will roll it for you
Sandor Sunneson rolls 1d20+6 and gets: 16, (+6) = 22
Sandor Sunneson: sorry, was brewing up
Sandor Sunneson: 22 pass
Smon: GM: Sandro leaps away from the ogres over the unseen plate, landing beside Bright Star in the N-S corridor.
Smon: R2
Smon: roll init
JamesDevil rolls 1d20 and gets: 20,
Keelia rolls 1d20+6 and gets: 12, (+6) = 18
JamesDevil:
Sandor Sunneson rolls 1d20+6 and gets: 9, (+6) = 15
JamesDevil: Dwarfs, well known for their speed
Smon: OK you all go - actions please
Keelia: (if Danor jumps over, then Bright Star or Sandro can trigger the trap)
Sandor Sunneson: I'll use the bandoleer to throw darts at the ogres attacking the little bearded fellow
Smon: (OOC best not to make tea during your turn)
JamesDevil: Saced flame on the wounded one then i'll jump over the plate
JamesDevil: DC15 Dex save plz
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 3, (-1) = 2
JamesDevil rolls 2d8 and gets: 3, 7, = 10
Smon: ogre is burned
Keelia: (yay for low dex!)
Smon: Danor leaps back, 3 opp atts on him
JamesDevil: now for the jump over th eplate
Smon: /roll d20+6x3
Smon Rolls 1d20+6x3 and gets:
8 (+6) = 14
18 (+6) = 24
17 (+6) = 23
JamesDevil rolls 1d20+2 and gets: 14, (+2) = 16
JamesDevil: 1 hit me
JamesDevil: made the jump at least
Smon: /roll 2d8+4
Sandor Sunneson: Sandro will look to dart the burnt one
Smon rolls 2d8+4 and gets: 7, 1, (+4) = 12
JamesDevil: rolling Con check for SoF
Smon: 12 damage,
JamesDevil rolls 1d20+2 and gets: 18, (+2) = 20
JamesDevil: thats my turn done
Smon: Pass, so 3rd attack (23) bounces off the Shield as Danor leaps back into BS & Sandro
Smon: Sandro can throw 2 darts
Sandor Sunneson Rolls 1d20+5x2 and gets:
20 (+5) = 25
8 (+5) = 13
Smon: hit & crit
8:22am  2018-5-12 chris107 Has entered the room
Smon: hi chris
Sandor Sunneson rolls 2d4+3 and gets: 4, 4, (+3) = 11
chris107: Morning folks 
Keelia: If everyone is over, Bright Star will trigger the trap
Keelia: (hi Chris!)
JamesDevil: in Dwarfish: "Come on you <insert Dwarf word for shit eaters> come and get us!"
Sandor Sunneson: ouch, 11 damage from hit
Smon: Everyone is over.
Sandor Sunneson: crit
Smon: BS steps on the pressure plate?
Sandor Sunneson rolls 1d4+3 and gets: 4, (+3) = 7
Sandor Sunneson: 18 damage from 2 darts
Keelia: yes. she slams the end of her bow down on it
JamesDevil: ooc not sure BS will need to depending how stupid these ogres are
Sandor Sunneson: 11 crit 7 normal
Smon: Roll DC 12 STR check BS
Smon: (no prof)
chris107: (Anything I can do to help?)
Keelia rolls 1d20-1 and gets: 1, (-1) = 0
Keelia:
JamesDevil:
Keelia: I rolled a zero.
JamesDevil: as weeak as a kitten.....
chris107: That’s pretty bad!
JamesDevil: does she push down on the wrong bir of floor?
JamesDevil: bit*
Sandor Sunneson: oh
Smon: Mordred is standing guard upstairs in the ruins when he hears sounds of fighting drifting up from below. Heading down to the antechamber with the cooking fire and dead goats, looking through the west arch & down stairs he sees three ogres with their backs to him and his companions in a broad archway at west end of the lower chamber, beyond the ogres
Smon: Suddenly a wolf rushes at Mordred out of the darkness!
Sandor Sunneson: That's the second 1 rolled this morning
Sandor Sunneson: or evening
chris107: Init?
Smon: BS's kitten push with bow end has no effect, the pressure plate does not descend.
Smon: Also doing that took her close to the ogres, she could bonus action disengage to swiftly get back from them
Keelia: cunning action to disengage, yes
Smon: The 3 ogres seem aware of the pressure plate and instead of stepping on to it, throw javelins.
JamesDevil: at least your bow didn't break BS
Smon: /roll d3x3
Smon Rolls 1d3x3 and gets:
2 = 2
1 = 1
3 = 3
JamesDevil: I'm closest to them i think
Smon: 1 at each of you BS Danor Sandro
JamesDevil: .....nvm
Smon: /roll d20+6x3
Smon Rolls 1d20+6x3 and gets:
10 (+6) = 16
16 (+6) = 22
6 (+6) = 12
Keelia: (the dice gods have frowned upon us all)
Sandor Sunneson: did the 2 darts not do sig damage to the injured one?
Smon: 16 vs BS, 22 vs Danor, 12 vs Sandro
Smon: The ogre with 2 darts in him looks badly bloodied yes
Keelia: hit.
Keelia: AC=16
JamesDevil: Danor remains unimpressed by the ogres
Smon: Mordred roll init DC 13
Smon: BS is hit by javelin
Smon: /roll 2d6+4
chris107 rolls 1d20+3 and gets: 19, (+3) = 22
Smon rolls 2d6+4 and gets: 1, 3, (+4) = 8
Smon: 8 dmg to BS
Keelia: uncanny dodge?
Smon: (sure BS) Mordred reacts fast as the wolf leaps at him...
Smon: Mordred slashing at it?
chris107: He hacks at it.
chris107 Rolls 1d20+7x2 and gets:
9 (+7) = 16
6 (+7) = 13
Smon: 2 hits
chris107 rolls 2d8+12 and gets: 4, 3, (+12) = 19
Smon: Mordred cuts down the furry brute!
Keelia: (nice!)
Smon: R3 Mordred is at the top of the 10' stairway looking down. The ogres look around and see him - now surrounded, they start to look worried, though no PCs are in melee with them.
Smon: At his current position only 1 ogre could get to Mordred in melee
chris107: Excellent!
Smon: The ogres have 1 more javelin each, plus heavy clubs.
Sandor Sunneson: animal murderer
Smon: everyone roll init DC 10
JamesDevil rolls 1d20 and gets: 18,
Sandor Sunneson rolls 1d20+6 and gets: 9, (+6) = 15
chris107: “It’s a tough job but someone has to do it.”
Keelia rolls 1d20+6 and gets: 12, (+6) = 18
JamesDevil: ug, looks like i need to jump back other and keep their attention
Smon: OK you all go first
chris107 rolls 1d20+3 and gets: 13, (+3) = 16
Sandor Sunneson: Linda McCartney will not be impressed!
JamesDevil: Danor jumps back over and sacred flames the wounded one
Keelia: Bright Star is a touch annoyed at getting struck and takes aim with her bow
JamesDevil rolls 1d20+2 and gets: 15, (+2) = 17
Keelia rolls 1d20+7 and gets: 12, (+7) = 19
Smon: The ogres are right up against the pressure plate Danor, you would have to jump into one and try to knock it back (bull rush w disad so not great)
JamesDevil: dex 15 save plz
JamesDevil: k, bull rush with dis it is
JamesDevil: athletics?
Smon: BS shoots wounded ogre, can roll dmg
chris107: Firebolt from Mordred
Smon: (yes athletics)
JamesDevil Rolls 1d20+2x2 and gets:
19 (+2) = 21
19 (+2) = 21
Keelia: sneak?
JamesDevil:
chris107 rolls 1d20+6 and gets: 2, (+6) = 8
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 2, (+4) = 6
JamesDevil: Danor bellows out a great battle cry
Keelia rolls 1d6+4 and gets: 5, (+4) = 9
Smon: Danor 21 vs Ogre 6 - Danor slams into an ogre sending him staggering back (that was Danor's Action)
JamesDevil: k, at least i'm back in the fray
Smon: Mordred can firebolt the wounded ogre
Smon: but 8 is a miss
chris107: Missed, rolled a 2
Smon: OK I'm not waiting for Sandro, he can act whenever he wants but the 3 ogres pound on Danor, now on their side of the plate.
Smon: /roll d20+6x3
Smon Rolls 1d20+6x3 and gets:
13 (+6) = 19
15 (+6) = 21
9 (+6) = 15
8:39am  2018-5-12 SugarShark Has exited the room
Smon: Danor's mighty protections shield him again.
8:39am  2018-5-12 SugarShark Has entered the room
Sandor Sunneson: He'll attack
chris107: Yay!
Sandor Sunneson: with Ki
JamesDevil: Danor is now thinking about what he'll hvae for dinner while ignoring the attacks
Sandor Sunneson Rolls 1d20+5x4 and gets:
17 (+5) = 22
12 (+5) = 17
2 (+5) = 7
6 (+5) = 11
Keelia: did bright star get sneak?
Sandor Sunneson: 2 hits?
Smon: Roll an INT check Sandro DC 10 since Fergus clearly forgot about the pressure plate, let's see if Sandro does
Sandor Sunneson rolls 1d20+3 and gets: 18, (+3) = 21
Sandor Sunneson: :), you're the best Simon
Smon: @Keelia ok we can say BS waits until Danor slams into ogres the distraction lets her sneak attack
Smon: so +3d6
8:41am  2018-5-12 SugarShark Has exited the room
Keelia: awesome, thanks
Keelia rolls 100d4 and gets: 2, 1, 1, 4, 1, 4, 1, 4, 3, 2, 3, 1, 4, 2, 1, 2, 4, 3, 1, 1, 1, 2, 1, 1, 2, 2, 1, 1, 4, 3, 1, 2, 4, 1, 1, 1, 1, 1, 4, 3, 3, 3, 4, 2, 1, 4, 4, 1, 2, 1, 1, 3, 2, 1, 3, 3, 3, 4, 4, 2, 3, 4, 4, 2, 1, 4, 2, 2, 1, 2, 1, 3, 1, 4, 1, 1, 4, 4, 1, 2, 1, 1, 4, 2, 2, 3, 1, 4, 2, 1, 2, 4, 4, 1, 2, 1, 1, 4, 3, 1 = 224
JamesDevil: O.O
Keelia: nope
Smon: Sandro take a step towards the ogres then remembers the pressure plate right in front of them
Keelia: that should have been a d not a 4
Sandor Sunneson: Good damage there BS
JamesDevil: lol
chris107:
8:42am  2018-5-12 SugarShark Has entered the room
Keelia rolls 3d6 and gets: 1, 6, 1, = 8
Keelia: +9
JamesDevil: BS just won D&D
Keelia: = 17 total
Keelia: (she evaporated them all by sheer will)
Smon: The wounded ogre looks nearly dead now
Sandor Sunneson: Sandro can dart again?
Smon: ok 2 darts sandro
Keelia: (in her mind, in reality, it was 17  )
Sandor Sunneson Rolls 1d20+5x2 and gets:
12 (+5) = 17
19 (+5) = 24
Sandor Sunneson rolls 2d4+6 and gets: 3, 2, (+6) = 11
Sandor Sunneson: at wounded 1
Smon: "Dwarf not die! Why so tough?!" grunts an ogre.
JamesDevil: "Cause Ogre is dumb, Ogre should just lay down and die now"
Smon: GM: The ogre takes a dart in the eye and finally drops dead.
JamesDevil: ooc best I could come up with on the spot soz
chris107: Yay!
Smon: 2 ogres left... they look worried now
Keelia: (lol)
Smon: roll init DC 10
JamesDevil rolls 1d20 and gets: 16,
Keelia: (perhaps, because Dwarf is protected by his god? Or Dwarf is as a mountain, unbreakable by your clubs?)
chris107 rolls 1d20+3 and gets: 20, (+3) = 23
JamesDevil: ui've been doing quite well on init today
Keelia rolls 1d20+6 and gets: 3, (+6) = 9
Sandor Sunneson rolls 1d20+6 and gets: 4, (+6) = 10
Smon: You can attack if 10+
Sandor Sunneson: 2 x darts
JamesDevil: "For I am the very earth upon which the storms break"
chris107: Mordred closes and attacks
Sandor Sunneson Rolls 1d20+5x2 and gets:
18 (+5) = 23
2 (+5) = 7
JamesDevil rolls 1d20+5 and gets: 13, (+5) = 18
Sandor Sunneson rolls 1d4+3 and gets: 1, (+3) = 4
SugarShark: (that dwarf racial used to give +4 AC vs giant types)
chris107 Rolls 1d20+7x2 and gets:
3 (+7) = 10
15 (+7) = 22
Smon: (+6 on init is mighty impressive, dunno how you all do it)
JamesDevil rolls 1d8+2 and gets: 2, (+2) = 4
Sandor Sunneson: 4 damage
JamesDevil: bah, should have stuck to sacred flame
Keelia: (rogue, swashbuckler, feat)
chris107 rolls 1d8+6 and gets: 3, (+6) = 9
Smon: Sandro throws last bandoleer dart then fishes one from his quiver (object interaction)
Smon: & throws, 1 hit. Danor hits it for 4. Mordred comes down the stairs and into the fray, stabbing and slashing for 9
Smon: The last 2 ogres swing at Mordred
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
19 (+6) = 25
11 (+6) = 17
chris107: AC19
Smon: 1 hit
JamesDevil: sorry Mordred, they finally worked out that they can't kill me
Smon: /roll 2d8+4
Smon rolls 2d8+4 and gets: 3, 2, (+4) = 9
Smon: 9 dmg to Mordred
Smon: /roll 2d6
Smon rolls 2d6 and gets: 4, 6, = 10
chris107: 35/44HP
Smon: The ogres try to flee past Mordred up the stairs, Mordred & Danor get opp atts
JamesDevil rolls 1d20+5 and gets: 17, (+5) = 22
chris107 rolls 1d20+7 and gets: 5, (+7) = 12
Smon: 2 hits
JamesDevil rolls 1d8+2 and gets: 6, (+2) = 8
chris107 rolls 1d8+6 and gets: 1, (+6) = 7
Smon: 15 dmg to wounded ogre. They race up the eastern stairs (40' move) into the antechamber, shrieking in fear.
Smon: Next round - roll init DC 10
JamesDevil rolls 1d20 and gets: 3,
chris107 rolls 1d20+3 and gets: 17, (+3) = 20
Sandor Sunneson rolls 1d20+6 and gets: 7, (+6) = 13
Smon: Mordred could reach the trailing one if he wants to follow
JamesDevil: meh, it was going to happen eventually
Keelia: hang on, what about Bright Star?
JamesDevil: BS needs to roll
Sandor Sunneson: you can have my 7 role if you want James
JamesDevil: o wait
JamesDevil: your right
Sandor Sunneson: roll
JamesDevil: no, Simon skipped her go
Keelia: She got a 9, so she had to wait until after the ogres
chris107: If he can follow and attack he will. If not, move to the top of the steps and firebolt
JamesDevil: so it her go
Smon: ok BS first
Keelia: So while they were running, can she still hit them?
8:52am  2018-5-12 SugarShark Has exited the room
Smon: Yes - BS can shoot & if she makes stealth DC 8 bonus action hide can sneak att
Smon: so auto sneak att
Keelia rolls 1d20+13 and gets: 13, (+13) = 26
Smon: to shoot wounded ogre in back
Keelia: for stealth
Keelia rolls 1d20+7 and gets: 11, (+7) = 18
Keelia: for attack
Smon: (don't need to roll if 1 succeeds)
Keelia rolls 4d6+4 and gets: 2, 6, 6, 6, (+4) = 24
Keelia: for damage
Smon: advtg as hidden
Sandor Sunneson: nice
chris107: Very nice!
Keelia rolls 1d20+7 and gets: 8, (+7) = 15
Keelia: just to check adv
Keelia: in case it's a crit
Smon: The ogre staggers with arrow in its neck
Keelia: which it's not
Keelia: Bright Star nods to herself, muttering, "that was for the javelin"
JamesDevil: right, so now its next round
Smon: GM OOC Was hard to remember BS, I think I'll go back to cyclical init next time so one init roll vs DC and everyone who wins goes before enemies
JamesDevil: which BS still needs to roll for
Smon: ok
Keelia rolls 1d20+6 and gets: 19, (+6) = 25
Keelia: for init
JamesDevil: ooc it is a little hard to keep track of
Smon: Did you all win init?
JamesDevil: i didn't
chris107: Mordred did
Smon: Is Mordred chasing them?
JamesDevil: i think i was the only one that failed
chris107: If he can move and attack, yes. If not to the top of the steps and firebolt
Smon: He can reach wounded ogre at top of steps and strike w sword
chris107: He’ll do that then
chris107 Rolls 1d20+7x2 and gets:
6 (+7) = 13
8 (+7) = 15
Sandor Sunneson: nice
Smon: The other ogre has fled through into antechamber & is just out of sight of BS Danor & Sandro in the chamber
chris107 rolls 2d8+12 and gets: 7, 6, (+12) = 25
Keelia: "Give chase?"
Smon: Mordred races back up the steps and drives his sword into the back of the huge brute, it staggers forwards and drops dead.
chris107: Bonus action, second Wind
JamesDevil: i got a plan for him when it gets to my turn
Sandor Sunneson: Good d score
JamesDevil: yep
chris107 rolls 1d10+5 and gets: 2, (+5) = 7
chris107: 42/44HP
Keelia: bright star jumps over the trap and runs after
Smon: The last ogre is running away and is out of sight of you as it runs across the antechamber heading outside
Sandor Sunneson: Sandro will follow Bs
Sandor Sunneson: and leap over the playes
Sandor Sunneson: plates
JamesDevil: I run up as far as I can, can i get los and within 60' of it?
JamesDevil: if I can then I'll cast hold person on it
Smon: Is Sandro move 40' same as ogre? BS can use cat-run x2 speed to catch up. Ogre 120' from Danor (move & dash) so x2 move gets him to 70' away
JamesDevil: i'll double dash and just sit there uselessly then
Smon: BS is the only one who can catch it
Keelia: cat run
Sandor Sunneson: yes
JamesDevil: "go get it Kitty"
Keelia: She'll catch up and attack
Keelia rolls 1d20+7 and gets: 9, (+7) = 16
Smon: OK moving on... BS chases the ogre up into the surface ruins, the others following along behind. She sees it just past the ruined tower, races up and stabs
Smon: can sneak att due to solo target
JamesDevil: brb
Smon: The wounded ogre swings its club at BS
Smon: /roll d20+6
Keelia rolls 3d6 and gets: 3, 3, 1, = 7
Smon rolls 1d20+6 and gets: 9, (+6) = 15
Keelia: stab is rapier
Sandor Sunneson: Sandro will get his short swords out in prep for attack
Keelia rolls 1d8+4 and gets: 8, (+4) = 12
Keelia: so 19 total
chris107: Mordred keeps running to catch up
Keelia: AC=16 for BS
Smon: ok roll init, Danor with his wee short legs takes an extra round to arrive
Smon: (ogre misses BS)
Sandor Sunneson rolls 1d20+6 and gets: 19, (+6) = 25
chris107 rolls 1d20+3 and gets: 12, (+3) = 15
Keelia: (my D key is acting up  )
Keelia rolls 1d20+6 and gets: 19, (+6) = 25
Smon: Sandro & Mordred come racing up to aid BS, you can all attack it
JamesDevil: even the DM is racist against Dwarfs
Sandor Sunneson Rolls 1d20+5x2 and gets:
16 (+5) = 21
14 (+5) = 19
Keelia rolls 1d20+7 and gets: 16, (+7) = 23
chris107 Rolls 1d20+7x2 and gets:
19 (+7) = 26
6 (+7) = 13
Sandor Sunneson rolls 2d6+6 and gets: 2, 4, (+6) = 12
Smon: AC 12
chris107 rolls 2d8+12 and gets: 4, 4, (+12) = 20
Sandor Sunneson: 12 damage
Keelia rolls 1d8+4 and gets: 4, (+4) = 8
Keelia: 8 dmg, assuming no sneak
Sandor Sunneson: lets see how ir deals with those flurry of blows
Smon: you can sneak
Keelia rolls 3d6 and gets: 4, 5, 2, = 11
Keelia: so 19 total
Sandor Sunneson: 51 damage in total?
Smon: The three heroes slaughter the poor ogre
JamesDevil: nicely done
chris107: Yay!
Keelia: Bright Star was a little miffed about the javelin, to be fair
JamesDevil: ooc continue on?
Smon: Danor comes running up through the surface ruins in time to see his pals standing over the body of the last ogre.
chris107:
Smon: yup 20 mins left to 10.30
Sandor Sunneson: can do
Sandor Sunneson: back to the house?
JamesDevil: "well done everyone"
chris107: “I think I better come with you. You seem to get into mischief without me.”
Keelia: Bright Star nods at him as he approaches. She then crouches to check the body
JamesDevil: anyone need patching up?
Smon: The ogres have very little on them, just hide armour. No supplies - they were probably camping when alerted by the wolf?
JamesDevil: whats everyones HP?
Sandor Sunneson: Full
Smon: The sun is now sinking towards the western mountains, over the lush Ghinarian hills.
JamesDevil: k, back down to that plate, jump it and continue onwards?
Keelia: Bright Star frowns as she stands. (hp = good enough)
chris107: 42/44HP
Smon: GM OOC take 400 XP each
Sandor Sunneson: Lets throw an orgres head on it
Keelia: She turns and heads back the way they came. "Beware the trap plates," she tells Mordred
JamesDevil: good plane
chris107: Nice
JamesDevil: plan*
chris107: Mordred bewares the trap
Smon: GM: You return down 2 flights of steps to the pressure plate chamber.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
chris107: “Thanks.”
Smon: All seems quiet.
JamesDevil: Danor tosses the head onto the plate
chris107: (How big is the pressure plate chamber and any exits?)
Sandor Sunneson: A severed head on a plate! Nice!
Smon: Sandro cuts off an ogre head & Danor tosses it onto the plate - it bounces but nothing happens.
Keelia: lol
JamesDevil: hmm
JamesDevil: Danor slams his hammer down on the plate
chris107: “That’ll do it. “
Smon: The plate is apparently 5' wide (only BS can detect it) and runs about 25' from n to s alcove, with the broad archway to a n-s tunnel just west of it.
Keelia: Bright Star is keeping her distance from this
Smon: Danor roll STR check DC 8
JamesDevil rolls 1d20+2 and gets: 4, (+2) = 6
Smon: BS hangs back
JamesDevil: wtf?
JamesDevil: -.-
Smon: Danor's hammer rings loudly on the stone, but nothing happens.
chris107: Ocham’s Razor has nothing on Danor’s Hammer
JamesDevil: guidance on Danor and try again
Keelia: "Bright Star suggests we jump over and continue, hm?"
Keelia: "After Danor's second attempt"
chris107: Mordred backs away
JamesDevil rolls 1d20+2 and gets: 18, (+2) = 20
JamesDevil rolls 1d4 and gets: 4,
Smon: Mordred backs away. Danor slams harder - the plate descends!
JamesDevil: "A dwarf is never defeated by stone"
Smon: There is a loud whistling sound as jets of transparent gas activate from holes in the alcoves. The gas enfolds Danor & Sandro, it's very cold. Further back Mordred & BS catch a whiff of the odourless but cold gas.
Smon: OK poison saves, Mordred & BS have advtg as they were standing well back.
Smon: DC 15, Danor has advtg as dwarf
chris107 Rolls 1d20+5x2 and gets:
1 (+5) = 6
18 (+5) = 23
chris107: 23
Sandor Sunneson rolls 1d20+6 and gets: 11, (+6) = 17
JamesDevil Rolls 1d20+2x2 and gets:
12 (+2) = 14
9 (+2) = 11
Keelia: (remind me the stat for poison save?)
JamesDevil: -.-
JamesDevil: w
JamesDevil: t
JamesDevil: f
JamesDevil: con
Smon: (CON save) Danor slumps to the ground fast asleep.
JamesDevil: least i have resistence
JamesDevil: eh?
Keelia: (thanks)
JamesDevil: aw
Smon: The loud whistling continues.
Keelia Rolls 1d20+1x2 and gets:
19 (+1) = 20
11 (+1) = 12
chris107: Whistling like an alarm?
Smon: After a moment you start to hear ogrish cries from deeper in the complex, from beyond the west arch. "Truders! Whistlin!"
Sandor Sunneson: or like a kettle ?
Smon: Yes it is coming from the gas holes in the alcoves, although Mordred is too far back to see them.
Smon: Yes like a kettle
Smon: You all feel a bit sleepy. Danor is sleeping
JamesDevil: does sleep break concentration?
chris107: “To the top of the stairs! They can only attack one at a time there. You grab Danor. I’ll act as rearguard.”
Smon: yes obviously
JamesDevil: ah, nvm, guidance did that
chris107: Ah
Keelia: Bright Star shakes her head. "Mordred, back up the stairs." She holds her breath, presses her sleeve across her face, and runs down to grab Danor and drag him back
chris107: He shouts from behind
Sandor Sunneson: Sandro heads to the stair top
JamesDevil: just wake me up
Smon: >>guidance did that<<
chris107:
JamesDevil: @Simon, no point me lying about it
Keelia: (she'll shake him and if he wakes, she'll help him, otherwise, she'll tie a rope around his wrist and have Sandro help her pull)
chris107: “Wake him up, Sandro!”
Keelia: (from the stairs)
Smon: GM: Mordred & Sandro retreat to the top of the stairs while BS tries to drag Danor back.
Sandor Sunneson: Sandro will wake him or try to and if not head to the stair to[
JamesDevil: how wide are the stairs agin? are we sure they can only approach one at a time?
chris107: 10’
chris107: And yes
Smon: BS roll poison save w advtg as the chamber is full of gas
JamesDevil: hmm, k
Smon: >>Sandro will wake him or try to<< ok Sandro roll poison save w advtg too
Keelia: (was holding breath, but ok )
Smon: DC 10
Keelia Rolls 1d20+1x2 and gets:
17 (+1) = 18
15 (+1) = 16
Sandor Sunneson Rolls 1d20+6x2 and gets:
1 (+6) = 7
16 (+6) = 22
chris107: Phew!
Smon: OK you grab Danor's sleeping body and heft him up the steps. He seems fast asleep & does not wake when shaken.
JamesDevil: -.-
Smon: The stairs are only wide enough for 1 ogre at a time
chris107: Mordred prepares to defend the stair
JamesDevil: prop my body up and use me as a sheild
Smon: The gas is now thick enough you can see a whitish miasma forming below you and rolling out into the west tunnel.
Keelia: Bright Star shifts so she is behind mordred, bow drawn
Smon: You can hear ogres yelling in the distance.
Smon: The whistling sound begins to fade.
Keelia: Bright Star wets a piece of cloth and ties it across her nose and mouth
Sandor Sunneson: Kettles boiled!
Smon: The ogres don't seem to be coming towards you.
Keelia: (tea's up!  )
Smon: anyone have Medicine skill to check Danor?
chris107: “Let’s let them settle. At least until our Dwarf wakes?”
Keelia: not trained but I have +2
Smon: can't tell how long he'll be out if untrained
JamesDevil: ooc I would like to medicine check myself while I am asleep >.>
Smon:
Smon: The whistling ends.
Keelia: I have a potion that can put him back to sleep but nothing to wake him up
Smon: The pale miasma begins to dissipate.
Smon: You are staying at the top of the stairs?
JamesDevil: ooc i doubt the cure for sleep is more sleep
Sandor Sunneson: Might be a good place to continue next time??
JamesDevil: as much as i wish that was true in real life.....
Keelia: Bright Star will sneak down after signalling Mordred to stay on guard.
chris107: My vote would be yes, until Danor wakes
Keelia: (ah, yes, time is up)
Keelia: (could give him a shot of speed, see if that wakes him)
JamesDevil: lol
JamesDevil:
Smon: OK will stop there
JamesDevil: this maay end up turning into Pukp Fiction

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