Sunday, 30 September 2018

Stonehell 30/9/4448 BCCC - Tabletop Featherblade & Heltharn - Fall of K'Taulut


Featherblade the Altanian (Bbn-7)  and Heltharn the dwarf priestess of Kazadarum (Clr-6) return to Selatine from Stonehell with a line of bugbear porters laden with gold bars. They have slain the primordial earth demon K'taulut in the (previously) cursed level 5 mines north of the Mountain Troll halls, north-west of the Vrilya outpost, and seized enormous piles of gold (1,250 lb weight - around 62,500gp value) from its lair. Even better than that, they have slain the headless zombie of Konrad the dragonborn and returned his head to the Vrilya as promised, hopefully securing peace between the Vrilya and the 'people of the Bright Lands'.
Priestess Heltharn spends 5,000gp of her gold to establish a shrine to Kazadarum on the west side of the Kobold Market on Stonehell level 1, guarded by four dwarf warriors who had been with a dwarven archaelogist exploring Stonehell, and now pledge to protect the new shrine.

Saturday, 29 September 2018

15/9 to 6/10/48 (2040/2540 XP) Meera Tanis rescued from Tana T'iev, Delving level 9 (Bright Star Mordred Danor Sandor & Alvariel)

End: Short Rest in holy water room after killing 7 chameleon spiders.
Mikael Tanis of Ahyf

Meera Tanis of Ahyf, & Kazadurgar


chris107: "The Lady Amala says that each must do his duty." Says Mordred piously.
7:37am  2018-9-29 JamesDevil Has entered the room
JamesDevil: Hi all
Keelia: hi
chris107: "Erm..or hers." He adds, blushing.
joriandrake: hello
chris107: Hi James
JamesDevil: sorry i'm later, other people dfare to live in my home and hog the shower -.-
Keelia: Bright Star chuckles at him
Smon: Hi James!
sandor sunneson: Morning James
Keelia: (Unless she and Danor are still in that other area? I don't think we actually left)
Keelia: She was planning on buying that slave...
Smon: GM: OK Sandro and newly-Palatdinised Mordred have met a purple-toned half elf mage Alvariel who asked to accompany them into Stonehell. They travel to join with Danor & Bright Star who were seeking passage into the Vrilya domain.
chris107: (The poor girl taken by the Draugr?)
Smon: The trio negotiate their way down into the Vrilya city - Sandro & Mordred deduct 110gp for the glowing pass stone & trip on the Vrilya elevator.
chris107: (already done  )
Keelia: (Great!)
Smon: Eventually they find their way to a tavern on the north side of the market square in the Vrilya cavern city of Tanna T'iev, where they find Danor & Bright Star in conversation with 2 Vrilya, the mage Saralya and her brother the warrior Dyvim.
sandor sunneson: done
Keelia: Bright Star waves them over.
Smon: A Duergar trade caravan have set up in the market and are selling slaves and metalwares.
joriandrake: "Greetings good people." The half-elf bows towards the others and inspects them with his serpent like eyes while almost stumbling on his own foot as he takes out a parchment to inspect a list scribbled on it. After that he stays mostly silent as he takes notes of the passages.
JamesDevil: "ah, friends good to see you! as you can see we are having a talk with these gentlement"
chris107: "Hello, Bright Star, Danor. How are you?" He looks nervously at the voracious Saralya.
chris107: "They have been having problems up the coast in Ahyf with the Duergar."
Keelia: "Come, sit, drink," Bright Star waves them to join them
JamesDevil: sigh "my wayward cousins....
JamesDevil: "
chris107: "Thank you. Perhaps a small sherry?"
chris107: "You say there is some poor wretched slave we may be able to free, Bright Star?"
joriandrake: Avariel hesitantly joins them, watching the stair's cleanliness as he sits down. "Coffee please. Latte if possible."
Keelia: Bright Star nods. "Bright Star is going to go enquire about her. She is being sold by the Duergar."
Smon: Saralya gives Mordred a welcoming smile. A scantily clad & bejeweled male Vrilya bartender orders a blind Morlock slave, who brings over Mordred's sherry & any other drinks.
joriandrake: chairs*
sandor sunneson: What sort of problems?
Keelia: Bright Star's ears perk forward, listening.
Smon: There is a large pile of drinks and some empties in front of Danor.
chris107: Mordred will give Bright Star all his current wealth 527GP to aid in the transaction.
Smon: Saralya looks inquisitively at Alvariel, then speaks to all three newcomers: "Welcome to Tanna T'iev."
JamesDevil: Danor tosses in 938gp
chris107: "Thank you, Lady Saralya. You are most gracious as always."
joriandrake: Avariel blinks at the sight of all the riches
Keelia: Bright Star nods her thanks, and tucks them away. "She will return what is left over."
joriandrake: Alvariel (eh, coffee still not fully kicking in)
sandor sunneson: Thank you, a most interesting place, what is the tallest building in this place? I know of towns where visitors from the east like to see tall spires
Smon: Alvariel gets his rothe-milk latte, the blend of beans is unfamiliar.
JamesDevil: Danor looks over at her
joriandrake: He will take his time to inspect and savour the drink, taking out a large tome and writing notes on the blend into it
JamesDevil: "just don't ask where the milk can from"
chris107:
JamesDevil: "don't see any cows around do you?"
JamesDevil: ooc what class are you Jorian?
joriandrake: "Oh, I definitely will ask later." He nods
Smon: Dyvim: "The guild house of the Illtornuvu Oulga sorcerers is the tallest, I believe. As you saw, the cavern roof limits height."
chris107: Mordred tries not to look in Saralya's direction.
joriandrake: (Wizard, coffee afficionado)
joriandrake: (My char sheet and description is on the last page of the game thread on dragonsfoot)
JamesDevil: Danor slides two scroll over to Avariel, locate object and continual flame
Smon: Saralya appears to note Mordred's discomfort.
sandor sunneson: Thank you Dyvim, Sandro ponders
JamesDevil:
Smon: The Morlock takes 2gp for the sherry and 3gp for the latte.
chris107: Mordred offers his new wizard companion a wand of Negation. "From my wizarding days."
Smon: Alvariel https://www.dragonsfoot.org/forums/viewtopic.php?f=26&t=70130&start=2010
chris107: he also offers each of his companions a potion of stone to flesh.
joriandrake: Alvariel's eyes light up as he looks at the offered scrolls, swiftly packs away his coffee tome and takes out an even bigger, older looking tome as he looks through his spells and a new piece of paper to scribble notes on "Thank you"
Keelia: Bright Star sips at her drink and takes the potion and tucks it away
Smon: Dyvim turns to Bright Star: "If you wish to purchase the human girl from the Kazadurgar, I suggest you do it now. The House of Flesh and Smoke has not acquired a fresh human in two years, since the fall of Oriax the slaver-mage. And red heads are in much demand. I expect they will be keen to acquire her."
Keelia: Bright Star nods and stands. "Bright Star will return shortly."
joriandrake: "I see slave trade is booming in this region as well as in the North. Do you have a trade route to the City State?"
Smon: GM: Anyone else going with Bright Star? The Kazadurgar are racial enemies of the Dwarves but tolerate most other species.
Keelia: She slinks out.
chris107: Only if Keelia wants us to.
Keelia: (Danor previously agreed not to)
joriandrake: (Alvariel is a bit too new to the group to to just offer to join up without invitation)
JamesDevil: Danor will remain here, as much as he wants to kick some arse an entire city is a bit much this morning
chris107: Mordred silently agrees with Danor.
sandor sunneson: Wise thoughts
Keelia: She glides through the crowds back to where the Duegar were and her best chance of finding where they are selling the slave
Smon: Dyvim turns to Alvariel. "No. The Orcs of Oriax used to bring human slaves here, but that was years ago. Some barbarian hero drove him from the Bright Lands. He sought to establish a Gate into Stonehell with the Acheronic Hobgoblins, but more adventurers came, and drove him off. Since then, few fresh slaves have been traded here, other than the goblin races. And prices are high."
Smon: GM: The Duergar have set up at a slave-trading block towards the SW side of the market square, near a 20' tall darkwood palisade at the south wall over which towers a great winch system.
joriandrake: Alvariel nods. "Thank you. Is the Bright Lands that good woman, 'Bright Star' is from as well?" He sips on his coffee as he considers the impact of a lack of slade workforce on the region.
chris107: Mordred does his best not to slay the filthy slave-takers where they stand.
joriandrake: (nvm you don't have to answer, just carry on with the other location scene)
Keelia: Bright Star makes a mental note to try to have a look at the winch system later. She saunters over, feigning disinterest
Keelia: as she looks for the slave-lady
Smon: Several of the giant lizard beasts of burden are penned in, a dozen or so slaves of various mostly subterranean species are on sale on the granite block. A fat Kazadurgar merchant is selling a pair of hairy brutes - Quaggoth - to a Pit trainer.
Smon: Dyvim gives Alvariel a puzzled look. "The Bright Lands... the lands under the Burning Sun. The Surface."
joriandrake: "Ah..." Meanwhile Alvariel will use this time to get to know a bit of his fellow new companions
Smon: In amongst asorted kobolds, goblins and such, Bright Star easily spots the flame-haired human female, very beautiful by human standards, if distinctly lacking in fur.
chris107:
Smon: Like the other slaves she has a fearful and downtrodden look, dressed in rags.
Keelia: (not have fur is so impractical! how do they keep warm? at least Danor's beard serves a similar purpose)
chris107: (hehe)
Keelia: Bright Star wanders over, slowly, as to not appear that interested. she doesn't want to look eager and drive the price up.
Smon: The Kazadurgar merchant completes his trade and sees the two Quaggoth taken down from the block. He turns to Bright Star, looking her over, clearly has not seen a Nemuan/Tabaxi before. "Welcome ...milady?"
Keelia: She nods.
Smon: The one on the right looks about right for him - http://s3.amazonaws.com/gw_rssimagefull/100543717-4.jpg
Keelia: "This one has use of all limbs and such? Bright Star requires a lady-maid and this one seems suitable."
Keelia: she motions at the lady, drawling her words somewhat.
Keelia: "The right shape, although the lack of fur is always off-putting,"
Smon: The Kazadurgar nods. "An excellent choice! She is in near perfect condition! Selected by high priest Khand himself as the exquisite representation of her species."
Keelia: Bright Star pretends to consider her. "Bright Star does not pretend to understand how such a species should look, but she has hands and walks as a Tabaxi, so she will have to do."
Smon: Down the western avenue that leads out of the market, Bright Star sees two richly garbed Dyzon Kylryl Vrilya merchant types approaching, their eyes kohled.
Keelia: She turns her attention to the Kazadurgar. "What price do you ask?"
Smon: /roll d20
Smon rolls 1d20 and gets: 12,
Smon: "Well, for such a pearl of perfection as this, I could ask no less than five hundred gold."
Smon: The two Vrilya stop as one points out the flame-haired girl on the block. They exchange whispered conversation.
Keelia: Bright Star narrows her eyes at the approaching Vrilyas and gets the feeling she needs to close the deal now "Normally, Bright Star would bargain, but she is on a tight schedule. Done."
Keelia: She pulls out the gold and hands it over.
Keelia: before the others could get involved.
Smon: The fat Duergar grins. "Done!" He offers a gauntleted hand to shake, his other hand reaching for the coin purse.
Keelia: "She has an engagement and her fur must be perfect and there is so little time."
Keelia: She reaches out and shakes the hand, passing over the purse
chris107: (nicely done)
Keelia: Her tail lashes low and sharp. "Bright Star will take possession now."
JamesDevil: well played, now get out of there before anything goes wrong!
Smon: He takes the money and has two guards bring the girl down from the block, passing over a key to the iron collar that encircles her throat. The two Vrilya mutter, looking annoyed. One steps forward. "Vorgin! You promised us the pick, you said!"
Keelia: (thanks  Would have preferred to bargain but when anybody with eye makeup shows up, even Bright Star knows to get out of there."
Keelia: She takes the key with deft fingers.
Keelia: "Lovely to do business with you."
Smon: Vorgin scowls and turns away from Bright Star (she can grab the redhead girl's wrist - she looks about 25) to face the angry brothel-keepers of the Dyzon Kylryl.
Smon: GM: Is she heading back for the tavern?
Keelia: She moves towards the slave, grabs hold of her quickly and drags her off.
Keelia: back towards tavern.
sandor sunneson: well done
sandor sunneson: BS
Smon: Vorgin: "You are too slow, my friends! We have been here almost an hour! How about a fine plump goblin-maid, eh?"
JamesDevil: wp
Keelia: as soon as they are far enough away to not be heard by those with ears as good as hers, she turns to the lady. "Fear not, Bright Star is a friend. She shall bring you to other friends and get you home."
Keelia: (Thanks  )
Smon: The Vrilya and Kazadurgar argument is getting heated as BS swiftly drags the unresisting woman back across the square, navigating the market stalls and into the fuggy tavern.
Smon: A couple of armoured orc mercenaries give an appreciative whistle at the sight of the barely dressed redhead as BS gets over to her companions at the now-crowded table.
chris107: Mordred offers the young lady his cloak.
chris107: and his seat.
JamesDevil: is she injuryed in anyway?
Smon: Mordred stands and offers her his cloak (though it's warm in here) - the girl nods gratefully. "Th-thank you."
Keelia: She tucks Mordred's cloak around the redhead and grabs one of the drinks from in front of Danor and downs it.
joriandrake: Alvariel places away the scrolls and slowly finishes his coffee as he plays with a platinum lock of hair. "This blend is fascinating, I must know what that milk is."
chris107: (It was not offered for warmth...  )
Smon: She sits. She looks pale, with a few scrapes on knee and elbow, and a bit underfed; nothing major.
sandor sunneson: lol
joriandrake: As he looks up he notices the newcomer. "Oh, greeting fair lady."
sandor sunneson: Sandro thinks she needs some food to warm her up
Keelia: She returns Danor's and Mordred's money as she had plenty herself.
Smon: Saralya: "Rothe milk, purchased from the Mountain Trolls.. though I expect they will not concern us much longer."
JamesDevil: Danor will lean over place a hand over hers and cast cure wounds anyway, "be at ease young lady"
chris107: "Thank you."
JamesDevil rolls 1d8+5 and gets: 4, (+5) = 9
Smon: The girl looks in wonder as her scrapes vanish. "Th-thank you. I'm Meera, Meera Tanis... at least I think I am. Do you know, does Mikael yet live?"
Smon: (you can request history checks if desired)
Keelia: "We will need to get her topside and back to her people quickly. There were others looking to purchase her and Bright Star thinks they are the type to attempt to acquire with a blade between someone's ribs."
JamesDevil: his tory check plz
Smon: ok roll dc 15
Keelia: (yes please)
joriandrake: ( Alvariel would like to try too)
JamesDevil rolls 1d20+7 and gets: 3, (+7) = 10
chris107 rolls 1d20+6 and gets: 10, (+6) = 16
Keelia rolls 1d20 and gets: 6,
JamesDevil: ugh
sandor sunneson rolls 1d20+5 and gets: 20, (+5) = 25
Keelia: (@james - ha! better than mine!)
joriandrake rolls 1d20+10 and gets: 15, (+10) = 25
JamesDevil: O.o
joriandrake: (Fergus's char is as good as my walking library)
chris107:
Keelia: (Danor and Bright Star have an excuse for not knowing what everyone else seems to. They've been drinking in a cave  )
sandor sunneson: Sure 20 beats anything??
Keelia: (brilliant roll, Ferg!)
JamesDevil: ooc well done mate
sandor sunneson:
sandor sunneson: beats the 1 which normally starts the rolls
Smon: Mordred Sandro & Alvariel have heard of Mikael Tanis of Anyf, a wealthy merchant who often visits Selatine to purchase magic and treasures looted from Stonehell. Three months ago it's said his new bride Meera vanished on their wedding night, some say abducted by the Goblins who live in the sewers under Ahyf. A band of heroes led by brave Prince Sandor went in search of her, reportedly battled Duergar in caves south of Anyf.
Keelia: Bright Star rests a comforting hand on her shoulder and looks to see if anyone knows this Mikael.
chris107: "Filthy beasts. And on her wedding night. Tsk."
Smon: Sandro knows that the Duergar planned to sacrifice Meera to some dark god, but this was disrupted by Sandor, Shieldbiter, Moffet & Prisha Acharya.
joriandrake: "Wait, I heard of her.... I believe from Viola or Lady Esmalia."
sandor sunneson: You are lucky to be alive fine lady, but I have no idea of what happened to Mikael
Smon: Meera looks around the tavern. "I... I suppose *you* all know where we are? I've been underground for weeks... I think we travelled a long way."
sandor sunneson: or where he was last seen
JamesDevil: "we are in the lower parts of Stonehell"
Smon: Alvariel - you know Mikael is still alive, probably in Ahyf.
chris107: "We are not far from Ahyf my lady, though far undeground."
Keelia: Bright Star's ears twitch. "And not too far from Selatine."
joriandrake: "I believe I met this Mikael in Ahyf before I came here"
Smon: Meera looks to Danor. "Stonehell... Yes, near Selatine, where Mikael trades." She sighs. Looks to Bright Star. "Thank you for saving me."
Keelia: "You are quite welcome."
JamesDevil: "right, one more drink then get her back to somewhere more civilised?"
Smon: Saralya and Dyvim have been watching all this with amusement. Now Dyvim speaks, standing: "I need to report back to my Comprador. I have a plan, if you aim to stay in Tanna T'iev for long... you will need allies."
joriandrake: "Viola, Lady Esmalia and Lady Mealia visited Ahyf for the planning of a new shrine and I tagged along after the library opening at Carchimish. I think Mikael sold some things to the temple"
Keelia: Bright Star bows towards Dyvim. "Our thanks."
joriandrake: He smiles "So rest assured, he should be safe"
Smon: Meera Tanis nods to Alvariel. "That makes sense - he has trading interests in Carchimish, too."
Smon: She smiles gratefully at Alvariel.
Smon: Saralya selects a smoking green gourd and passes it to Danor. "You should enjoy this one. They call it Dewlip."
JamesDevil: hmm, Danor downs it
Smon: Dyvim smiles amiably at Bright Star, gives her a sort of half-salute, and turns to leave.
joriandrake: Alvariel turns to Brish Star "So what do you plan to do with your new slave? She was not legitimately taken so I'm not sure keeping her as slave is feasible, plus Mikael and others will be able to vouch for her."
Smon: The dewlip is bitter and ...minty.
joriandrake: bright*
JamesDevil: Mmmmm
Smon: Meera: "My husband will recompense you for my return. I'm sure he can find five hundred gold."
Keelia: "Bright Star's people do not keep slaves. She is a free woman. We just need to find a way to get her out and home."
JamesDevil: "we should return her post haste to a safe locale on the surface"
Smon: Dyvim nods to the bartenders and heads out the door.
chris107: Mordred strongly agrees with BS
Keelia: "Bright Star is less concerned about the gold and more concerned about how we get you safety home."
joriandrake: (Very sendible" Alvariel nods. "But you should probably accept recompensation."
joriandrake: (sorry) Very sensible*
JamesDevil: hmm
Smon: Saralya: "As long as you keep the collar on her, she should be safe in Tanna T'iev. We can return to the Upper Levels now if you wish - you will find the glowstones fade."
Keelia: She shrugs. "If he is able to compensate, Bright Star will accept. If not, Bright Star does not find gold worth more than a life."
Smon: GM: Are you heading back up to the surface now?
Keelia: (Bright Star internally wails at the thought of the shiny suddenly no longer being shiny!)
JamesDevil: yep
chris107: "We can purchase further stones once we have this lady safely home?"
Keelia: (Yes, I think so. we can't safely explore with a civilian)
Smon: GM: OK, Saralya suggests that Danor take the north door out of the tavern and work round to the elevator avoiding the Kazadurgar - she can show him the way.
Keelia: "Bright Star will cover the cost of the entry passes for anyone who does not have the gold.
JamesDevil: Danor will do so
Smon: Saralya: "Best if the rest of you leave by the front door; it will attract less attention."
JamesDevil: I gave you all of mine Bright
joriandrake: Alvariel pulls out a little heart shaped stone on a neclace from below his shirt. "May Meroya's love protect you on your path home and shield you from further danger."
Smon: Meera looks at Alvariel. "Th-thank you."
sandor sunneson: good plan
chris107: Good advice.
Keelia: Bright Star nods and heads that way. To Meera, "Stay between Mordred and Bright Star. Sandro take point. Alvariel behind. Try to block the view of her without looking like you are doing this."
Keelia: "Bright Star does not trust that those others will not attempt to take her still."
Smon: GM: OK while the main group head out the south/main door, Saralya leads Danor through a side door to north, onto a smaller square where a small crowd is gathered round a blood-stained punishment platform. A Vrilya official is intoning sentence on a hooded male figure while a bugbear executioner stands ready with axe.
Smon: ok encounter checks n & s
Smon: /roll d6x2
Smon Rolls 1d6x2 and gets:
1 = 1
5 = 5
joriandrake: He nods "If you need any further assistance feel free to turn to Meroya's temple in Ahyf. I'm a scholar and not a healer, but you can also get my help or that of Viola in Carchimish if you would require aid from an Alchemist or open a new trade route."
joriandrake: (I think 1 means encounter, right?)
Smon: GM: Both parties return without incident to the elevator platform on the east side of the cavern, north of a large stone shop/store, the sign in tongues including Common reads "The Thogrin's Hall - Provisioners"
chris107: (6 in Simongames)
Smon: 6
Keelia: (not necessarily, wait until Simon tells us)
sandor sunneson: normally 6 yes
Smon: Saralya points to the hall as you wait for the elevator to descend.
joriandrake: Alvariel takes out his previous parchment and continues to take notes on Stonehell
Smon: "The Thogrinn - a strange beast, always cowled. If you seek to trade in magical items, he often has a few, though his wares are not cheap."
JamesDevil: "You got any decent wepons or armour?"
sandor sunneson: Anything a ninja warrior might find of use??
Smon: The elevator descends to the floor of the burnished steel frame. A Dyzon Kylyrl steps forward. "Elevator fare, 10 gold each."
joriandrake: "I have nothing to spare for anything, I barely have 3 gold worth of coins left and I don't even have a pearl" He sighs
Keelia: Bright Star hums, glancing around, ensuring they were not followed.
chris107: Or magical charisma raising books?
joriandrake: Then Alvarial freezes at the mention of the ten gold
Smon: The Dyzon looks to Alvariel as he pleads poverty and smiles wickedly.
Keelia: Bright Star's ears twitch at the mention of a pearl.
JamesDevil: Danor toses Alvarial a 100gp pearl
chris107: Mordrd will pay from the funds BS returned if anyone can't afford it.
JamesDevil: "had that for ages
JamesDevil: "
Smon: 6 of you with Meera so 60gp total.
chris107: M will pay
Keelia: Bright Star watches the pearl with narrowed eyes, then turns to scowl at Danor. He knows she likes shinies.
Smon: LOL
Keelia: She hands some gold to Mordred for her share
Keelia: and for Meera
chris107: the 60
joriandrake: Alvariel blinks and nods at Danor and then Mordred "thank you...." He's not accustomed to such charity
JamesDevil: Danor ahnds her a 10GP piece of obsidion
sandor sunneson: Sandor pays his share
Smon: GM: The Vrilya waves you all aboard and the elevator ascends to the upper city.
Keelia: She coos over the shiny and it is immediately tucked into her bag. Some gold finds its way into his bag.
JamesDevil: @Bright "I gave you all of my gold to buy the slave, we area team"
joriandrake: "The pearl will hep as focus scomponent in identification of magical items."
Keelia: (she gave it all back)
joriandrake: Help* - As alvariel explains during the journey up
JamesDevil: o, ok
Keelia: (Bright Star has collected a fair amount of gold. Meera's purchase wasn't even 1/10th. She didn't use Danor or Mordred's money and returned it  )
JamesDevil: hehe thats what I was using it for
Smon: GM: You head back up through the upper city on level 6 and the Vrilya outpost on level 5 , where Saralya bids you farewell. That night you return successfully to Selatine, where Lady Vex greets Meera warmly and gets her a nice russet dress - Lady Vex is a good bit shorter and curvier than the slender Meera, but it will do for now.
Smon: GM: OK I will do a time skip now.
chris107: (Much appreciated, Mordred just gave 90% of his wealth away)
joriandrake: (was able to get all spell components except the pearl from starting cash, so thanks for that James)
Keelia: (I only took the money at the time because I didn't have a total just notes of -1000 and +300 etc)
Keelia: (time skip music!)
joriandrake: Alvarial bows deeply at Lady Vex in silence as he observes the location, the Lady, and the events unfolding
Smon: You return Meera to Ahyf, where her fat husband Mikael is in excellent humour, having just acquired a ring of invisibility from a foolish Stonehell dungeon delver for 300 and sold it to Shieldbiter of Hara for 60,000...
Keelia: (whooo! that's a bit of a markup!)
JamesDevil: thats quite a profit margin
joriandrake: Alvariel sighs "That's one poor haggler there"
Smon: Mikael to Bright Star: "For returning my lovely wife, let you have ten times what it cost you!" A servant brings BS bulging bags of coin - 5000gp.
Smon: OOC Bill as SB haggled REALLY hard, we started at 135,000gp
chris107: Cost Dhieldbiter nothing using the stolen gold from Hakeem's victory
joriandrake: (so much shiny)
Smon:
Keelia: She nods and tucks the purse away.
joriandrake: OOC wow
Keelia: (that's a good haggle!)
Keelia: "Bright Star is glad we were able to return her safely."
chris107: Mordred too is pleased that we could save another poor lost soul.
JamesDevil: "indeed, just a shame we didn't burn that city down on the way out...."
Smon: Mikael: "And know that you are always welcome in my Hall!" Meera nods in firm agreement.
JamesDevil: "Gods I hate Duregr
JamesDevil: "
Keelia: She will later divide the gold, giving them each 1k of gold.
chris107: "They are wicked creatures, Danor. The world would be brighter without them."
joriandrake: Alvariel's jaw drops... "...but ...why?"
chris107: Thanks, Keelia
Smon: GM: Suggest in a few minutes we move on to 29/9/4448 and a new expedition to Stonehell?
chris107: Mordred gives 900GP of tht to the poor of Selatine and pockets the rest.
JamesDevil: "they are the scum of dwarf, no honor, nothing but darkness and hate"
joriandrake: "Not that I won't accept it, thank you very much my lady."
chris107: Cool with me
Keelia: Bright Star tilts her head at him and laughs. "Bright Star prefers shinies over gold. She sees little value in having it."
Smon: The poor of Selatine are doing very well
chris107: They are, over 6,000Gp in the last few weeks
sandor sunneson: Sandro will keep half of his
Keelia: (Very nice, Chris  )
JamesDevil: Danor asks Mikael if he has xcome into poession of any interesting magic items recently
Keelia: (and Ferg  )
joriandrake: "Fascinating, did Lady Bright Star not consider that she could buy all kinds of shiny items with the gold, or turn the gold into items?" Alvariel ponders as he places the money safely in his backpack
JamesDevil: Danor donates half of his to the poor
chris107: OOC - we are a kindly bunch
joriandrake: (Alvariel will use this for further mage stuff like for costs of scroll copying into his wizard book)
Keelia: "Bright Star could buy them, she knows. But it never hurts to keep gold as you non-furred people do all your trade in it."
Smon: Mikael: "I have various Common items - a fine Cloak of Billowing, for instance... a few Uncommon, most crafted by the excellent Dark Odo of Carchimish. Alchemical concoctions from Viola Narangi of the Meroya Temple..."
JamesDevil: hmm , any armours or weapons?
joriandrake: "I have a couple Keoghtom's Ointment that I brought with myself from Carchimish" Alvariel mentions hearing that
Smon: "I have a runescribed dagger (+1 dagger)... some alchemical concoctions of use in battle, too. Alkali, powerful against the acidic Oozes. Bottled Lightning... Flash Powder...."
Keelia: Bright Star peers at Mikael. "Bottled lightning and flash powder?"
sandor sunneson: What does a cloak of billowing do?
joriandrake: "Ah right." He looks up to Mikael from his parchemnt "I told Lady Meera you're welcome to visit the temple at Carchimish or the new one to be opened here in Ahyf if you need aid or assistance from the temple. I'll be at Stonehell for a while but you can also ask for my help, although I prefer libraries and books to prayers. I follow Meroya mainly for her aspect of secret knowledge and wisdom."
Smon: "It billows. Dramatically."
JamesDevil: lol
sandor sunneson: lol
Keelia: (lol!)
chris107:
joriandrake: (brb looking up billowing)
Smon: Mikael looks at Alvariel, smiles slyly. "Not for the ...romantic... opportunities, eh?"
Keelia: Bright Star stifles a chuckle behind her hand.
joriandrake: "That never hurts either" He nods as Alvariel returns to scribbling in his papers "It clears body and mind"
Smon: Mikael turns to Bright Star. "Yes... shall I have a man fetch samples for your perusal?"
Keelia: She nods
JamesDevil: ooc (that will be 100KGP plz
Keelia: They sound like things that make make interesting traps
joriandrake: (so, billowing means the cloak blows as if wind was constantly blowing to create some heroic stance for the wearer?)
Smon: Flash Powder Price 100 gp;
DESCRIPTION
This coarse gray powder ignites and burns almost instantly if exposed to flame, significant friction, or even simple force such as throwing it against a floor (as an action). Creatures within a 10-foot-radius burst are blinded for 1 round unless they make a DC 10 CON save.
JamesDevil: yes
JamesDevil: hence our laughing
Keelia: (@jorian, yes. Like a superman cape)
joriandrake: (ah, cool)
JamesDevil: costs a bonus action
Smon: Bottled Lightning
Price 80 gp; Weight 1 lb.

DESCRIPTION

Electricity crackles along a metal filament inside this small glass bottle. You can open the bottle as an action, unleashing a small bolt of lightning toward an enemy within 20 feet of you. This deals 2d8 points of electricity damage. (DEX save DC 15 negates).
Keelia: Bright Star nods at both of the items. "Bright Star will take those."
JamesDevil: Danor will buy another pearl fr his identify spell
JamesDevil: while he's here
Smon: "I have four of each in stock. Would you like them all?"
Keelia: Bright Star nods. "Yes,"
Smon: Danor can buy a pearl in Ahyf yup.
JamesDevil: coolio
sandor sunneson: Sandro will buy some darts
Smon: Mikael: "A pleasure to meet you, Milady Star. Remember, the Tanis are your friends for life!"
joriandrake: (GM: is it possible to buy spell scrolls here?)
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: Mikael has a few in stock, yes - most Rituals levels 1-3
Keelia: Bright Star thanks him
Smon: Also a few clerical spells 1-2
Smon: Anything in particular Alvariel looking for?
Smon: Mikael: "I recently acquired a scroll of Water Breathing - only 750 gold!"
joriandrake: Hm, I'm looking for lvl 1 - Feather Fall, Unseen Servant lvl 2 - Knock, Levitate, lvl 3 - Haste, Tidal Wave
Smon: "Or for those on a more limited budget, Alarm Identify and Unseen Servant on one scroll, only 150 gold!"
joriandrake: Alvariel nods "Thank you, I already learned Wather Breathing, I'm looking for the spell 'Tidal Wave'
joriandrake: "Oh, Unseen Servant does interest me"
joriandrake: (I always wanted a water mage and while I made the spell list for my char I noticed there are acouple new water-based spells now)
Smon: Mikael checks his level 2 spells: "Animal Messenger, Gentle Repose... sorry."
joriandrake: "Thank you anyway, I'll buy the scroll for 150 gp"
Smon: "So, excellent! This scroll of three spells is yours."
Smon: (deduct cash, add scroll)
joriandrake: also the required ink and gadgets for writing from them into my spellbook
Smon: (I think you'd have that already as a Wiz-5)
joriandrake: (I believe that is 50gp per spell level? - I meant I want to also spend the required money cost for that ingame as such )
Smon: The lovely Mikael Tanis in his finery - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMq-UY5R3U5QFzTQPM-cF1AfuHeM6puo4V8wu0RRo0HR90G18R3kyquA_huZvyfa1j9aWW89xJKmzTAs2RNPHNl2g8yc2HDJQGJcqrh9Ux4vvHo8EVkhpLw3W46xxANqFgVgsxoRAjNXQ/s400/Mikael+Tanis.jpg
Smon: (check your PHB)
sandor sunneson: cool pic

chris107: Mordred is eager for adventure.
Smon: GM: OK moving on...
Keelia: "Which level shall we try for?"
chris107: "Back to the 9th?"
Smon: Some weeks have passed and you all have a nice tan from the sea trip back from Ahyf when you assemble again in Selatine. Word from the north is the Skandik fleet has been sunk in a terrible storm, saving the CSIO and likely the Ghinarian Hills, too - their leader King Alkazed was saved by the magics of Megaera Lorvas, High Priestess of the Black Sun.
JamesDevil: sounds good! lets go
Smon: Everyone is very happy at the news of the disaster.
Keelia: why not
chris107: "Yay!"
Keelia: (yay, disaster!)
JamesDevil: ecellent
sandor sunneson: Lol, even nature is against them

Keelia:
chris107:
sandor sunneson: Was it a magic storm or rolled up by chance?
Smon: (that was Bill's wizard using Control Winds, see he is good for something!)  OK one fine morn at the very end of the Dry Season you head west over Selatine Plain...
chris107: (A Bill created storm, actually  )
sandor sunneson: (Asking out of curiousity)

sandor sunneson: cool

Smon: Reaching Stonehell Level 1 you can take the Efah-Soom teleporter to the Vrilya teleport chamber on level 5. From there you want to teleport down to level 9?
Keelia: Sure. Let's go!
JamesDevil: yep
chris107: yes please
Smon: For those on FB, Keelia's excellent level 9 map - https://www.facebook.com/photo.php?fbid=551739685282802&set=g.1736925893237128&type=1&theater&ifg=1
chris107: (would you like to continue as it's your level 9 map, Keelia?)
chris107: (I'm happy to map any future levels)
Smon: With a bright flash you arrive safely on level 9; use the logs to wedge open the slamming doors and enter the chamber of the Stone Snake...
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: All seems quiet.
Keelia: (If you would like to map, Chris, please go ahead. If you don't want to, then I will.)
sandor sunneson: Sandor gets his swords out and starts swishing them around to warm up

Keelia: (but I need to find the map notebook.)
chris107: (no worries, I'll sort it. Just wondered if you wished to complete it  )
Keelia: (you do better maps than I do  )
joriandrake: (if that map exists ingame then Alvariel will ask to copy it)
Smon: Rubble piles; large, colorful feathers strewn about; the scent of scales, feathers, and damp stone.
Smon: yes it exists in game
chris107: Shall we start from south of the Hydra room/
Smon: as do all the maps
chris107: (You are too modest, Keelia)
Smon: (yup)
joriandrake: Alvariel will ask to be allowed to copy the Stonehell maps in his papers and follow the others
Smon: (But Chris's are excellent too)
Keelia: Bright Star reminds them that they have several options unexplored. (off the bell room, past the hydra room, the other side of the hydra room, and the unknown trap/ambush room
joriandrake: He stops and inspects the colorful feathers however
chris107: OOC - I'd suggest either east through the Hydra room or south past it.
Smon: The feathers are very large, iridiscent but oddly reminiscent of chicken feathers.
joriandrake: (if there is a purple one he'll pick that up to add to his black and white ones on his hat)
chris107: (Just to make mapping simple for me  )
sandor sunneson: sounds good, south>
?
Keelia: Bright Star picks her way down through the Lair, past the glass room, into the ooze hall, and down towards the hydra room.
JamesDevil: Danor follow
joriandrake: Not purple but iridiscent... he decides to take one with him as a writing feather
chris107: Mordred follows.
JamesDevil: Danor also casts Aid on the other three memebers of the arty +5 tempt hp for each of you
JamesDevil: o wait, there s4 of you
chris107: Thanks, James
JamesDevil: who has the highest hp?
Smon: GM: You head east into the great black-tiled hall with ogre mouth tunnel to north, then south to the intersection west of the DIEDRA room, where you fought a 75% fatality battle with the zombie cryohydra.
JamesDevil: i can only do three or i have to go up a slot
joriandrake: very likely that i'm the one with the fewest
joriandrake: (Alvariel max hp 32)
Keelia: "Fear not. That cockatrice is dead," she calls out to Alvariel. "
chris107: Mordred will pass the aid so the others can benefit.
Smon: The dark purple-black stone of the tunnels here gives it a sinister, oppressive feel compared to the tan and gray limestone of Stonehell's upper halls.
Keelia: (max 45)
joriandrake: "oooh, a cockatrice feather, perfect"
Keelia: (ah, the cryohydra, good times)
JamesDevil: no hp boost for Modred then
JamesDevil: -.-
Keelia: (thanks for aid)
Smon: It's like a very big cockatrice feather yup.
Smon: Some suspect the Stone Snake is an advanced Cockatrice!
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
joriandrake: Alvariel closely watches the purple-black stones "These would perfectly fit my wardrobe" he mentions as he looks at them
Smon: Still quiet...
chris107: "Soth or East?"
sandor sunneson: South?

Smon: e tunnel 20' to Diedra. s tunnel has numerous side arches.
JamesDevil: South
Keelia: South? We know there was a tunnel past the diedra room
JamesDevil: wait, is south the room with the fake floor?
Keelia: (as simon just reminded  )
chris107: I have the first one west marked on the map Ithink?
joriandrake: Alvarial stops for a moment and he casts Mage Armor on himself
Keelia: the trap room was west of the diedra room.
Smon: OK 40' down the south tunnel into unknown territory you reach an intersection, a side tunnel runs west.
Keelia: We didn't go further south
JamesDevil: did we even loot the hydra room?
chris107: We head south beyond the Hydra lair50'
Smon: (yes BS looted best of Hydra room)
chris107: (Thanks, Simon.)
chris107: Mordred looks west and south beyond.
JamesDevil: ok, so we headed south from the cross section, turn west?
Keelia: (she carried loot and bodies out  )
Keelia: works for me
chris107:
joriandrake: The half-elf continues walking after the others as he checks the copied maps of the area
Smon: To the west the tunnel runs 55' then opens into a chamber (n end of e wall), which looks about 20' deep e-w.
JamesDevil: anything odd about the stonework in here?
JamesDevil: remembering the fake floor in that other room
joriandrake: "Hm. Did any of you find a so-called Atramental Cruor, the 'Lifeblood of the Gaea' yet down here?"
Smon: To the south from the intersection the tunnel runs 50' to end at a door, but there are 2 arches to east 15' and 35' down, and a second side tunnel to west 20' down.
Smon: GM: You'll need to go west to the chamber there to inspect its floor Danor.
JamesDevil: ok
Smon: Everyone roll Insight DC 18 please
Keelia: Bright Star shakes her head at Alvariel. "Nothing unusual like that yet on this level. Just deadly beasts."
sandor sunneson: Sandro shrugs, not me

Keelia rolls 1d20+5 and gets: 10, (+5) = 15
JamesDevil rolls 1d20+8 and gets: 9, (+8) = 17
JamesDevil: aw, comeon....
sandor sunneson rolls 1d20 and gets: 15,
chris107 rolls 1d20+3 and gets: 14, (+3) = 17
sandor sunneson: +5=20

JamesDevil: shoukld have guideanced myself....
joriandrake rolls 1d20+5 and gets: 17, (+5) = 22
Keelia: (Yay, fern and jorian)
JamesDevil: nice
Keelia: (stupid autocorrect, sorry, Ferg)
Smon: Sandro and Alvarriel feel an odd sense of melancholy. Time weighs heavy on these halls. Who built them, so long ago?
sandor sunneson: lol
Smon: Where are they now?
joriandrake: (at least your typos are not your own fault as in my case  )
JamesDevil: wait, Fergus has been a walking plant this whole time?
Keelia: (ah, we should quickly double back and get our 1 vial/day of super holy water)
joriandrake: (Simon: attempt at Arcane or History roll?)
Keelia: (after this room)
Smon: (@J nope)
joriandrake: (k)
sandor sunneson: lol
Smon: Are you heading west from the intersection?
JamesDevil: can I? i failed the wisdom but stonework is kinda my thing
joriandrake: "These halls ....feel ancient. Hmm"
chris107: Yes, let's see what's in the chamber
sandor sunneson: Sandro wonders if there will be any wondering monsters to fight
chris107: w 55' into 20' wide chamber heading south.
JamesDevil: we are
joriandrake: (The monsters might wonder if there will be any Sandros to fight)
Keelia: Bright Star engages stealth and tiptoes towards the chamber
sandor sunneson: Sandro remains on alert
Keelia rolls 1d20+14 and gets: 2, (+14) = 16
chris107: Mordred 30' behind her, stealthily as he can.
Keelia: (what a crap roll)
Keelia: (ah well.)
Smon: GM: The five of you head west, Alvariel wondering why these smooth purple-black halls seem so strange and unfamiliar. Isn't he a font of Arcane & Historical knowledge? What's wrong with him?
chris107: hard lines, Keelia
joriandrake: Alvariel will also try to hide, behind the others backs probably
joriandrake rolls 1d20+4 and gets: 9, (+4) = 13
Smon: GM: The tunnel opens out into a dusty 20x20 chamber. On the south side 10' wide stairs lead upwards. Lump of debris & cloth in one corner of room; motes of dust hang in the air.
joriandrake: "I'm not used to 'sense' something from halls. I usually either know of them or not." He mumbles while trying to hide behind Sandro
Keelia: "Hm, we do not want to go up, but down," Bright Star comments. "Let us turn back and continue South. After we get the holy water."
sandor sunneson: Any footprints visible on the dusty floor?
Keelia: She glances quickly at the floor, then since they were in the ooze room a little bit ago, back up at the ceiling.
chris107: "Aye, let's stick together though while we get the water."
Smon: The debris in the SW corner appears to be a desiccated corpse in rotted leathers, slumped over a leather sack.
JamesDevil: "indeed"
JamesDevil: hmm
Keelia: Bright Star pauses. "Hmmm. Treasure?"
joriandrake: "Holy water? I can prepare vial of holy water, although it takes a hour. You say there's a way t o just get it, like a fountain down here?"
Smon: Sandro comes up beside Bright Star and examines the floor - roll Survival Sandro.
Keelia: "It's special holy water."
joriandrake: "Fascinating."
sandor sunneson rolls 1d20+5 and gets: 15, (+5) = 20
chris107: nice!
Keelia: "Does amazing things," she comments off-handedly.
chris107: "We discovered a font that produces potent holy water."
joriandrake: "will have to get some to an alchemy lab then" Alvariel responds
Keelia: "But the font only produces enough to collect one vial per day."
joriandrake: "Hm, it might start to dry up then"
Smon: There is a fair bit of dust on the floor, and no recent tracks. There are tracks weeks old the now-corpse made, from the stairs to the corner where he died, now slightly dust-covered. Hmm... he looks unusually desicatted for a few weeks dead.
chris107: Mordred watches over Sandro.
chris107: from the entrance
Smon: You are all at the east entrance currently.
Keelia: She peers around the walls and ceiling, mildly paranoid. "Bright Star wishes to see what that corpse guards. Danor, ready anti-undead magic?"
chris107: ah
JamesDevil: Bright., maybe take a look at that sack
Smon: roll perception BS
Keelia rolls 1d20+8 and gets: 14, (+8) = 22
joriandrake: If you give me ten minutes I can prepare a Detect Magic ritual"
Smon: EXACT pass
joriandrake: ""*
chris107: yay
Keelia: (yes!)
sandor sunneson:
JamesDevil: nice
Keelia: (quickly taking bets - ooze or bugs or undead?)
JamesDevil: i'm hoping for undead
Smon: Despite the distraction of Alvariel nattering, BS is able to focus on the walls & ceiling... and suddenly what had first appeared to be blank walls & roof 'resolves' into seven enormous chameleon spiders, hugging the walls & ceiling, silent & unmoving.
chris107: Crikey!
Keelia: She hisses softly. "Chameleon spiders. Be ready to defend yourselves if they attack."
Smon: They must be aware of you, but are likely waiting for you to enter the room.
Keelia: "Bright Star counts 7."
Smon: Or maybe they're just sleeping.
joriandrake: "Let's not go into their 'lair' then"
joriandrake: "Hm, if we need to pass here I could try blast them with a fireball"
Keelia: "We do not need to pass. We are interested in the contents of the bag."
JamesDevil: Danor is ready to cast spiritual guardians if we want to take them now
sandor sunneson: best not to keep it for later??
joriandrake: "Sneaking for it might be best then"
chris107: "This small chamber conceals seven of the brutes?"
Keelia: (Is the bag open to the air? Could she lasso it?)
JamesDevil: ttry to sneak, if it fails we figth
Keelia: (or is the body blocking that)
Smon: The spiders have short legs with suckers and great crushing mandibles, they are about 6' across including legs.
chris107: OOC Spiritual Guardians!
JamesDevil: guidance on Brightstar
joriandrake: (Right, we can prepare attacks/spells and Brightstar try to sneak, so we can act if it fails yes?)
chris107: Mordred is ready to protect BS if the spiders pounce.
sandor sunneson: Maybe FB would work??
sandor sunneson: and then pounce on any survivers
Smon: The leather bag is under the corpse. It looks lumpy - coin, maybe? If so something under 1000 coins looks likely.
Keelia: (7x6' of spiders... Bright Star takes a deep breath)
Keelia: (What's FB?)
JamesDevil: FFireball
Keelia: (thx)
Keelia: "Shall we fight for coin or find bigger prey?"
joriandrake: (it might include papers, maps, notes, and smaller items too) Alvariel prepares to cast fireball on the spot where most pointed out spiders would get hit in case Brightstar's sneaky ways fail
Keelia: She readies herself and engages stealth
Keelia rolls 1d20+14 and gets: 6, (+14) = 20
Keelia: after all, it could be shinies
Keelia: (another poor roll.)
joriandrake: (I think you got guidance on you for +d4)
Smon: BS creeps into the room towards the corpse?
Keelia rolls 1d4 and gets: 1,
JamesDevil: lol
Keelia: 21 to stealth.
JamesDevil: every little help
Keelia: she puts one foot into the room, watching the spiders carefully
Keelia: (it does  (
Keelia: If they move, she is out of there!
Smon: As BS nears the mid point of the room a chameleon spider drops down from the ceiling on her... roll DEX save DC 15 BS
Keelia rolls 1d20+8 and gets: 7, (+8) = 15
sandor sunneson: good roll

chris107: phew!
Smon: BS twists aside and it lands beside her as the giant spiders spring to life all over the room... everyone roll init
Keelia rolls 1d20+7 and gets: 10, (+7) = 17
Smon: need 14+
JamesDevil rolls 1d20 and gets: 19,
joriandrake: readied kamehameha (fireball) fleis at the spider
chris107 rolls 1d20+3 and gets: 1, (+3) = 4
JamesDevil: nice (for one!)
joriandrake: oh
JamesDevil: once*
Keelia: (I can just see all these spiders dropping and Bright Star looking like she's breakdancing as she tries to roll out of the way of all of them.)
chris107: (  )
Keelia: (and then shooting out of the room like a cat that's been dropped in a tub)
joriandrake: I thought i could cast the readied spell right away, oh well
Smon: no JOrian
joriandrake rolls 1d20+1 and gets: 12, (+1) = 13
sandor sunneson rolls 1d20+5 and gets: 18, (+5) = 23
Smon: ok #1 Sandro your go
Smon: Spiders are landing all round Bright Star and leaping off the walls at her.
Keelia: and she's dodging like a pinball
Smon:  What do you do Sandro?
sandor sunneson: Well if MU is going to cast a FB, he is going to get chuck a couple of darts and get out of the way

joriandrake: "prepare for fire blast!" Alvariel warns
Smon: OK Sandro can throw at the spider nearest Star
Smon: roll to hit AC 15
JamesDevil: glad I have fire resistence
sandor sunneson rolls 1d20+5 and gets: 18, (+5) = 23
Keelia: nice roll
sandor sunneson rolls 1d20 and gets: 2,
Smon: 1 hit
sandor sunneson rolls 1d4+3 and gets: 1, (+3) = 4
Smon: It doesn't seem to care
Smon: Sandro falls back down the tunnel.
Smon: #19 Danor your go
JamesDevil: Danor walks into the room towards the nearest one and casts Spirital Guardians
chris107: (The room is only 20' square remember)
JamesDevil: thats fine
JamesDevil: its a 15' radius
joriandrake: (that means all inside will be in spell radius i think)
Smon: GM: Striding in, the dwarven forge spirits springing up around him... he can catch all the spiders in the aoe
JamesDevil: even better
joriandrake: as you wish
chris107: (more for the FB, James  )
Smon: Cast at base level (3)?
JamesDevil: they need to make a wisdom saving throw on the start of their turn or take damage, eitherway they are sloed
JamesDevil: yep
JamesDevil: DC will be 16
Smon: #17 Bright Star
Smon: you have 1 spider adjacent currently
Keelia: draw her sword and attack.
Keelia rolls 1d20+9 and gets: 18, (+9) = 27
joriandrake: Alvariel watches Danor bravely walk into the soon-to-be-furnace den of spiders
chris107: yay
Smon: ok hit
Smon: can sneak att (swashbuckling)
Keelia rolls 5d6+5 and gets: 5, 6, 1, 1, 1, (+5) = 19
Smon: BS stabs and wounds the spider, it's taken 23 so far.
Smon: Staying in the room BS?
Keelia: then bonus action cunning action disengage and zoom to hide behind someone with some AC
Smon: BS Disengages and cat-speeds it out of there, past her comrades and down the corridor, past Mordred.
JamesDevil: lol
chris107:
JamesDevil: ooc I think you are far enough away
Smon: #14 The spiders close on Danor as the forge spirits start hammering them...
Keelia: (like a cat thrown in the tub  )
JamesDevil: dc 16 wis
JamesDevil: or 3d8 radient
JamesDevil: eitherway they are slowed
Smon: -spider WIS +0
JamesDevil: good start
Smon: They are all within 15' of Danor so Slowed not a big problem right now
Smon: /roll d20x7
Smon Rolls 1d20x7 and gets:
14 = 14
7 = 7
12 = 12
4 = 4
15 = 15
1 = 1
20 = 20
JamesDevil: least it will protect the others
Smon: ok roll dmg
JamesDevil: i have 24 AC as well
chris107: nice
JamesDevil Rolls 3d8x6 and gets:
4, 5, 4 = 13
6, 8, 1 = 15
3, 1, 6 = 10
3, 2, 7 = 12
3, 7, 8 = 18
4, 1, 1 = 6
Smon: just one roll! you got 13
JamesDevil: ok
Smon: Seven angry spiders attack Danor from all sides.
Smon: /roll d20+5x7
Smon Rolls 1d20+5x7 and gets:
11 (+5) = 16
12 (+5) = 17
16 (+5) = 21
10 (+5) = 15
4 (+5) = 9
10 (+5) = 15
13 (+5) = 18
JamesDevil: do the last one took 1/2 as much
Smon:
JamesDevil: hah all missed
chris107:
Smon: No effect as they scrabble over him trying to bite through impenetrable steel.
Keelia: (this is why Bright Star ran to hide behind someone with AC.)
Smon: (also Danor is the one PC who might survive a bunch of spider bites!)
JamesDevil: "I hate bugs...."
Smon: #13 Alvariel your go
JamesDevil: "Nuk'em"
joriandrake: "Spider are Araneae not bugs." Alvariel casts fireball on the spot where most spiders would get hit, the 20-foot radius fiery sphere's target area preferably somewhat raised in height if possible to avoid hitting the corpse's stuff and companions (only Danor inside?)
JamesDevil: yep just me
Smon: If you aim for the far SW corner where the corpse is you can just avoid crisping yourself but will get all spiders + Danor
joriandrake: Dex 15 save
chris107: The room is only 20' square
JamesDevil rolls 1d20 and gets: 18,
joriandrake: that'll do
JamesDevil: sweet 1/4 damage
Smon: (I'm being kind and following 5e RAW that FB does not fill available volume, just 20' from impact point)
joriandrake rolls 8d6 and gets: 6, 2, 1, 1, 4, 3, 6, 1, = 24
chris107: nice save, James
Smon: /roll d20+3x7
Smon Rolls 1d20+3x7 and gets:
3 (+3) = 6
18 (+3) = 21
14 (+3) = 17
14 (+3) = 17
2 (+3) = 5
8 (+3) = 11
7 (+3) = 10
JamesDevil: only 6 poitn ^^
joriandrake: 24 or half, 12 and for Danor 6
Smon: Flames fill the chamber, the heat scorching Alvariel & Mordred's eyebrows slightly (no dmg)
chris107:
joriandrake: "Hm. Not fond of fire but I admit it's effective, which is why I learned that despite my affinity for water" He checks if his eyebrows are still there as he admits this
Smon: When the fire fades you see Danor fire blackene but pretty unharmed. The stabbed spider is dead; three others look very badly burned, 3 more are scorched but active.
Smon: 6 left
sandor sunneson: I'm signing off at 1140

Smon: #4 Mordred
chris107: Bonus action, Shield of Faith, move then attack two badly wounded ones.
Smon: OK protected by Amala Mordred moves in
chris107 rolls 1d20+8 and gets: 9, (+8) = 17
chris107 rolls 1d8+7 and gets: 1, (+7) = 8
Smon: Danor roll your DC 10 concentration save if not already done
sandor sunneson: Sandro will come back to the arena and look to fight arachnids

chris107 rolls 1d20+8 and gets: 14, (+8) = 22
JamesDevil rolls 1d20+2 and gets: 2, (+2) = 4
Smon: /roll d3
Smon rolls 1d3 and gets: 2
JamesDevil:
chris107 rolls 1d8+7 and gets: 3, (+7) = 10
Smon: The Forge Spirits have vanished
JamesDevil: no more spirits....
joriandrake: (guess that means guardians gone?)
chris107: 8HP on one, 10 on a second.
Keelia:
Smon: /roll d2
JamesDevil: they did their job
Smon rolls 1d2 and gets: 1
chris107:
Smon: Mordred valiantly slays the two most wounded spiders.
Smon: 4 left
Smon: Round 2
Smon: #23 Sandro
sandor sunneson: lol
sandor sunneson: Attack spider, use stunning strike if hit
sandor sunneson Rolls 1d20+5x2 and gets:
7 (+5) = 12
3 (+5) = 8
joriandrake: (no worries if any left I try Tol lthe Dead my next turn)
Smon: Sandro runs in, attacks a spider, it fends him off with kung fu
Smon: You could spend 1 ki for 2 more attacks (unarmed)?
JamesDevil: ooc a kung fu spider? OMG
sandor sunneson: ok
sandor sunneson Rolls 1d20+5x2 and gets:
8 (+5) = 13
20 (+5) = 25
joriandrake: (I doN't think Simon meant the spider owuld use the ki)
Smon: It's doing Keanu Reeves type moves, parrying Agent Sandro's blows.
sandor sunneson: can I stun strike the one I hit?
joriandrake: (altho a ninja spider would be scary, with 8 or so thrown shurikens a turn)
Smon: roll crit dmg first fergus
Keelia: (with 6 of 8 legs flailing in slow motion??)
joriandrake: (hehe)
sandor sunneson rolls 2d6+3 and gets: 2, 6, (+3) = 11
Smon: ok it's still alive, you use a 2nd ki to stun
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 7, (+1) = 8
Smon: it's stunned.
chris107: yay
Smon: #19 Danor
JamesDevil: it hammer time
Smon: OOC these babies' poison does a LOT of dmg BTW, you are doing VERY well here
JamesDevil rolls 1d20 and gets: 16,
JamesDevil: +8
Smon: hit
JamesDevil rolls 2d8+5 and gets: 7, 6, (+5) = 18
Smon: *SPLAT*
chris107: Nice!
JamesDevil: if that doesn't kill it then i'll usedivine strike
JamesDevil: o, ok, nvermijn:)
JamesDevil: end of turn
Smon: The hammer seeks deep into the arachnid's foul form, chunks of chitin & flesh fly.
joriandrake: (3 left, its splattered)
Smon: it's dead
Smon: #17 BS. 3 spiders left, 1 stunned, 1 vs Mordred 1 vs Danor
Smon: Bright Star to go
Keelia: she'll dart in and attack the one after mordred then get out of there again
Keelia rolls 1d20+8 and gets: 12, (+8) = 20
Smon: BS darts in & stabs it
joriandrake: "Seems like the gods smile upon us tonight"
Keelia rolls 5d6+5 and gets: 1, 6, 5, 1, 6, (+5) = 24
joriandrake: "or we're jsut very lucky"
Smon: killing it
chris107: "Thanks, Bright Star!"
sandor sunneson: nice
Smon: Or you used 2 AoE effects on the mooks
Smon: mobs, whatever
Keelia: she'll dart back out, flashing a grin at Mordred
Smon: As BS falls back the last spider standing considers its life choices.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 3, 6, = 9
JamesDevil: lol
joriandrake: (rahter that than being bitten SImon, I just wish I could gather their posion but I'm not a ranger or such to do it here :p)
Smon: It Disengages from Danor and flees up the stairwell.
Keelia: (lol)
joriandrake: i want to cast a spell on it o.O
chris107: Mordred slashes an aoo?
Smon: One stunned spider in room, Alvariel then Mordred to go
Smon: The one that fled is out of sight currently but you could chase it up the stairs.
joriandrake: Alvariel tries to cast Toll the Dead (60 feet range) on fleeing spider, or if out of reach the stunned one
Smon: it's not in line of sight or effect
chris107: Okay, thanks.
joriandrake: Wis 15 save
Smon: /roll d20
Smon rolls 1d20 and gets: 7,
joriandrake: stunned one then
Smon: stunned spider fails
joriandrake: A bell sounds
joriandrake rolls 2d12 and gets: 3, 12, = 15
Smon: it curls up and dies
joriandrake: 15 hp damage
joriandrake: Alvariel looks after the fleeing spider "oh well."
chris107: Mordred races to the bottom of the steps and looks for the fleeing spider.
Smon: Mordred reaches the bottom of the steps - he sees the spider on the ceiling about 15' away, scurrying away from him.
chris107: (And I must leave oin the next five minutes if I'm to get to the wedding)
Smon: He can't get to melee unless Action Surge, and disadvtg to hit critter on ceiling
joriandrake: (you can still get to the wedding AND kill the spider)
Smon: (can reach w sword but it's a stretch)
chris107: (no action surges anymore  0
sandor sunneson: Train just about to arrive at its destination :), thank you LNER for constant wifi
Smon: aww
JamesDevil: throw something!
chris107: He has nothing to throw!
joriandrake: wow, you played the whole time in a train?
sandor sunneson: Sandro will thrwo 2 darts
Smon: can throw Sword of Omens, disad to hit though, 1 attack
sandor sunneson: ja
Keelia: Bright Star will swap to bow and join them on her turn
joriandrake: (that's nice, you wouldn't have any conn on the ones here)
chris107: He's not that desperate to kill the fleeing s[ider
Smon: GM: OK
Smon: R3
JamesDevil: Danor will run u[ and sacred flame it on his turn
sandor sunneson Rolls 2d20+5x2 and gets:
19, 14 (+5) = 38
16, 10 (+5) = 31
Smon: Sandro & Bright Star & Danor can chase up stairs and get a shot/throw/flame before it vanishes
joriandrake: 19 is nice
chris107: nice rolls, Ferg!
Smon: 2 hits ferg
JamesDevil: DC 15 dex save for SF
Keelia: very nice!
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 20, (+3) = 23
Keelia rolls 1d20+8 and gets: 18, (+8) = 26
JamesDevil: damn
sandor sunneson rolls 2d4+6 and gets: 4, 1, (+6) = 11
JamesDevil: nice guys
chris107: Well done!
Smon: dodges the flame, is hit by 2 darts and an arrow - it drops dead from ceiling.
Keelia rolls 5d6+5 and gets: 4, 5, 5, 2, 1, (+5) = 22
joriandrake: Alvariel inspects the dead spiders and the belongings of the corpse while they run and kill the last spider
Smon: You win.
Keelia: yay!
joriandrake: (he hopes that no papers got burned)
chris107: Nicely played.
sandor sunneson: ok chaps, logging off, dont want to be stuck on train heading to Aberdeen
, ciao, I'll read thread to get XP
Smon: The badly burned corpse's burned bag held piles of coin, 810gp in all.
joriandrake: bye Fergus
Keelia: have a good time, Ferg!
sandor sunneson: thanks Simon, nice to get fight at end
chris107: See you later Fergus
Smon: I'll do XP now
joriandrake: "oh well"
JamesDevil: enjoy Ferg
joriandrake: Alvariel will wait for othe others to return and hand the inhalts over
chris107: I'll post the map.
10:43am  2018-9-29 sandor sunneson Has exited the room
Smon: XP: 2540 to Bright Star inc a 500 bonus for getting the girl, 2040 to other PCs.
Keelia: awesome!
JamesDevil: nice
joriandrake: "Hmm, this wa a fun warm up battle. The next time we do a short rest I will restore my spell"
chris107: yay!
joriandrake: thanks SImon
chris107: Thanks, folks. I gotta fly!
JamesDevil: thanks Simon, good game
chris107: See you next week
joriandrake: havea good flight
JamesDevil: cya all, have a nice day/night
Smon: GM: Will continue from here next week, I'm putting you +1 week in time line
Smon: so 6/10
JamesDevil: cool
joriandrake: bye all
Keelia: If we are going to leave the dungeon, Bright Star will grab a vial of the holy water.
10:45am  2018-9-29 chris107 Has exited the room
Smon: Can get holy water & stay in dungeon

Keelia: so, same time next week, weekly instead of fortnightly?
Smon: yup
10:46am  2018-9-29 JamesDevil Has exited the room
Smon: w Bill next week
Keelia: cool, just wanted to grab that if we were leaving so when we returned we could have another shot but if we are picking up at same point, it can wait for next week
joriandrake: I think its okay if we stay in dungeon and have a short rest at the holy water place
Smon: Bill is desperate to be allowed to play his Bbn-18 in Stonehell but I said not yet
Keelia: ah, i've levelled
Smon: good plan J
Smon: congrats K
joriandrake: I wouldn't mind that but it would be an overkill
joriandrake: congrats, yes
Keelia: Good call  I think an 18 barb with a bunch of level 8s is a bit unbalanced
Smon: My rule is only when the PCs get to third tier (11+) can higher tier (17+) join.
joriandrake: it would've worked for a high level cleric but for various reasons it was just better to roll a new char instead of taking Prisha here
Smon: He & Fergus's Sandro would be good for crushing the Nixthisis but you need a few more levels first
joriandrake: True, those two can power through a lot, in Bochi's game as well the fighter does all the ...fighting
Keelia: we'll have to hang around floors 8 & 9 for a while until we power up a little more
joriandrake: fighter and barbarian lower level chars can survive higher level stuff while I sense that higher than average level is often needed for druid, wizard or cleric teams, Danor seems like focusing on battle though
Smon: Also I think I'll leave it to you guys whether you want them in - it would be advisable for actually fighting Nixthisis but you could prob survive w/out them otherwise if play smart enough
Keelia: us, smart ? ha! no, we have no self-preservation
joriandrake: I'm not opposed to have anyone who wants to join
Smon: Danor is v powerful v most stuff
Smon: But he has died twice recently
Keelia: we might as well pull them in so we don't TPK
joriandrake: ah I remember
joriandrake: Even if they doN't do anything as long Sandor and Bill's char are here to act as living walls for the rest it will be good
joriandrake: I think they carried through most battles in the higher level group as well
Keelia: Hm, I can try to charm creatures now ;0
Smon: Yeah their main advtg as high level bbns is unkillability!
Smon: Cool K
Keelia: Bright Star does best hiding behind a wall of muscle and A/C!
joriandrake: hm? you're an arcane trickster?

Saturday, 22 September 2018

23/6/48 to 12/8/4448 - The Awakening - End - Valley of the Barbarian Kings - End

Previous session http://smons.blogspot.com/2018/07/22-23648-awakening-7-antechamber-2000-xp.html

Moffett deciphering some of the dwarven runes through the force field in the summoning hall, it appears to be dedicated to 'Ustroda-Eloth'. Prisha with her religious knowledge can ascertain that this corresponds to the name not of a dwarven god at all, but a Fire Primordial, a sort of deity level super-Elemental, known in the Karakhan pantheon as a force of destruction and creation. 

I'm going to rule that after a few hours you realise you're not getting through that force field, and even if you did the dwarven summoning hall requires numerous dwarven magic items to activate, none of which you have, some of which may not even exist.
________________


   

   
Smon
Wilderlands
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7:30am  2018-9-22 Smon Has entered the room
Smon: Morning 
chris107: You have the inside information it would seem 
chris107: Morning Simon 
chris107: The worst part is...
chris107: Moffet said that if his plan was wrong then Prisha could take over the lead. I think we are in for an interesting morning 
chris107: I'm guessing this is the sight where the sacrifice wiuld be taking place had the Kazadurgh found the artefacts?
7:32am  2018-9-22 JamesDevil Has entered the room
JamesDevil: morning
chris107: Morning James 
DESTROYERBILL: morning
Smon: Hi James
Smon: OK so finishing off high level adventure The Awakening today then doing Stonehell weekly from next week.
JamesDevil: just popping in to say have a good game, my nieces are around today so i get to be jumped on till my bones break -.-
chris107: Thanks, James and good luck with the bones 
7:35am  2018-9-22 JamesDevil Has exited the room
Smon: OK starting now
Smon: >> I'm guessing this is the sight where the sacrifice wiuld be taking place had the Kazadurgh found the artefacts?<< The Summoning Chamber through the force field looks like where you do rituals yup, but no bloodstained altars or other indications that the ancient dwarves engaged in human sacrifice.
Smon: It seems likely that the Kazadurgar got things pretty badly mixed up.
chris107: yay
Smon: Posted on DF: 23/6/48 - Previous session http://smons.blogspot.com/2018/07/22-23648-awakening-7-antechamber-2000-xp.html

Moffett deciphering some of the dwarven runes through the force field in the summoning hall, it appears to be dedicated to 'Ustroda-Eloth'. Prisha with her religious knowledge can ascertain that this corresponds to the name not of a dwarven god at all, but a Fire Primordial, a sort of deity level super-Elemental, known in the Karakhan pantheon as a force of destruction and creation. 

I'm going to rule that after a few hours you realise you're not getting through that force field, and even if you did the dwarven summoning hall requires numerous dwarven magic items to activate, none of which you have, some of which may not even exist.

DESTROYERBILL: the dugar are not organized and now probably less the stateus
DESTROYERBILL: have attacked them
chris107: Aye, the statues were crushing them last time we saw.
Smon: From what Prisha can recall from Karakhan legend, Ustroda-Eloth if summoned but not properly bound will destroy everything in the vicinity. If bound, he can empower the crafting of mighty legendary weapons, such as Maugraign and the ancient dwarves were able to forge.
DESTROYERBILL: yeah its safe to say there never going to do the rituals now
chris107: "Then the best we can do is try to rescue the girl then get the heck out of here.2
chris107: "Maybe we can bring the rickety ceiling down and stop them getting back in here for a few centuries?"
DESTROYERBILL: we can or we can abandon her becouse chances are she is already dead
chris107: "That's why we brought Prisha.. oh? Where did she go?" 
chris107: "It would be wrong just to leave the poor girl without even trying."
chris107: "There is an exit back to the surface to the north east. That will take us close to the palace. In all this confusion we may be able to slip in and look at least?"
DESTROYERBILL: should we rik are lives to save a peasnt girl
chris107: "Yes. That's what heroes do. And peasent or queen matters not to me mighty lord. I'm a peasent too."
Smon: GM: Making your way back up to the temple entrance you can look down the steps & out west onto the great cavern. You can see the squished corpses of many Duergar warriors and priests, a good proportion of their army. From here you can see the two Colossi that were nearest the steps have returned to their locations in front of the temple. You can't see the other four that stood further round, or the two that were in the main cave.
DESTROYERBILL: yes but the queen favours you
DESTROYERBILL: you were made a knight you are now a some what noble
chris107: "What good is a queen's favour if you know in your heart you have done something wicked?"
chris107: @ GM - can we bring down the dodgy ceilings in the underground section to block off the passages?
DESTROYERBILL: its not wicked to leave someone who is already dead most likley
chris107: "I'm no more noble than a carrot. And if being noble means leaving some poor girl to die... Well I'd rather be a peasent."
DESTROYERBILL: ill do my commune with nature power and ask the dragon bear if the girl is dead or alive
chris107: "That's why the normal folks hate the nobles you see? They don't think their lives matter as much as their own precious skins."
chris107: "Thank you, Shieldbiter."
DESTROYERBILL: we will save her if the dragon bear says she is alive if she is not we leave is that fair
chris107: "That is fair."
DESTROYERBILL: i do the ritual
Smon: GM: You should perhaps be able to collapse the unstable chamber directly below the main hall with the giant statue of Grun.
chris107: Moffet stands guard.
Smon: OOC Chris do you have your maps online? I can't find them.
chris107: Moffet thinks we should. It may stop them trying again at least for a while.
chris107: (I couldn't find them either but I have a fair iea of the layout in my head.
Smon: GM: Shieldbiter invokes the Dragonbear, who tells him the woman is far from here & not in immediate danger.
DESTROYERBILL: fine we will save her she is alive
chris107: "Thanks, Shieldbiter. Then let's get the heck out of here!"
Smon: The Dragonbear prophecies that other heroes will be the ones to rescue her, in a place called Tanna T'iev. 
DESTROYERBILL: but extremley far away and not in immediate danger 
chris107: 
Smon: OOC if you read last week's Stonehell blog you'd know Bill. 
chris107: So bring down the ceiling then scarper.
DESTROYERBILL: the dragon bear says we wont have to save her spo lets leave
chris107: (I think the quickest way is to follow the right hand wall as we exit the temple until we reach the entrance we originally came in through?
Smon: How do you want to collapse the ceiling in the lower chamber? Will need some kind of vigorous disturbance.
DESTROYERBILL: i have a better idea you climb on my back and i fly us out of hear becouse those stone golems will try to attack us
chris107: "We can be stealthy unless we bump into any of the dwarves. And i they get in our way.." Maffet draws his finger across his throat and makes a horrid gurggling noise.
chris107: Hmmm
chris107: (good plan to fly us out Bill)
DESTROYERBILL: they have no eyes nor ears but see with means magic
DESTROYERBILL: witch
Smon: eg SB jumping up and down could likely collapse the ceiling but he'd need a DEX save to get out - might be worth raging too for half dmg. 
chris107: hehe 
DESTROYERBILL: i grab the biigest stone at the entrance we maid and ill throw it
chris107: Moffet hides in the shadowy portico awaiting the mighty Dragonborn.
Smon: OK SB carries a massive chunk of rubble from that remaining on the temple entry steps, carries it below and throws.
Smon: There is a satisfying crash as the ceiling collapses while SB & Moffet stand safely on the steps.
DESTROYERBILL: i rage
Smon: No check needed as SB minimum 24 on Athletics
DESTROYERBILL: okay i dont
Smon: OK SB reckons from his communing with the wise dragon bear that the collossi are still dangerous & flying out might be best. He can carry everyone and take a run down the top of the main stairs from where they're clear.
Smon: Moffet ok with that? Or prefer to stealth separately?
chris107: works for me.
DESTROYERBILL: ill do that
chris107: Moffet is okay with that.
Smon: OK as SB runs down the steps and takes to wing with adventurers on his back, the 6 Collossi guarding the entrance turn in SB's direction...
DESTROYERBILL: i rage now
Smon: SB you need to win an init check vs DC 11
DESTROYERBILL Rolls 1d20+1x2 and gets:
2 (+1) = 3
13 (+1) = 14
Smon: made it 
chris107: phew!
chris107: Well done 
Smon: SB flies out between the massive axes of the nearest Collossi as they swing towards him, into the main hall...
Smon: DC 15 athletics to stay on wing, auto pass as Barb 18
Smon: SB can stay on wing long enough to reach steps on NE side of the main cavern that wind up to entries to Maugraign's Hall.
Smon: The 6 collossi are heading in your direction.
Smon: The ground shaking as they advance.
chris107: "Howlong can you fly for, Shieldbiter?"
chris107: (Can Moffet gauge their speed?)
DESTROYERBILL: when i get to the purch pretty much as long as i like
chris107: which perch?
DESTROYERBILL: the one at the main cavern
Smon: OK you can head up the narrow steps, too narrow for the Collossi, until ca 80' up.
chris107: yay!
Smon: The steps end at a ledge 100' above the cave, with a tunnel north at east end and a second at west end into the Hall.
chris107: (I didn't know of a perch in the main cavern, sorry.)
DESTROYERBILL: i jump off the edge wings out to fly back safley
chris107: Can we see the passage we originally entered through from here?
Smon: From here DB flies out across the great cave.
Smon: SB circles on the wing in the great cave.
Smon: There are 8 giant 30' tall collossi in the cave shaking their 30' axes impotently. 
chris107: Moffet enjoys the flight very much. He remembers asking Mrs. Queen for a ride on a flying rug many years ago 
Smon: There are 3 exits out you know of,, the quickest home is the first you found, in the NW part of the great cavern.
DESTROYERBILL: thank you for flying on dragon airlines
chris107: He blows rasberries at the collosi below, giggling with mirth at finally getting to fly.
chris107: 
chris107: Moffet points towards the eit.
Smon: SB spots it and flies to the NW exit with the Duergar-built rough wall, descending to land once safely over the wall in the tunnel heading north.
Smon: * * *
DESTROYERBILL: we hope you enjoied your flight of not dying with your piolt shield biter
chris107: 
Smon: 24/6/48
chris107: Moffet enjoyed the flight very much.
DESTROYERBILL: thank you 
chris107: "Thank you. That was wonderful."
DESTROYERBILL: the staff here very much enjoyed it
Smon: You head back north. It's around noon the day after you set off from Ahyf when you eventually return to the Ahyf sewers.
Smon: & get back up to the surface.
DESTROYERBILL: good your complematry flight was a sucsess 
Smon: Mrs Queen/Malenn is very happy to see you all alive. 
DESTROYERBILL: yes were alive
chris107: (I'm assuming Sandor and Prisha are with us too?)
DESTROYERBILL: duagar cant kill us now
Smon: Yes you were all on the 800 lb giant winged dragonborn airline. 
chris107: 
Smon: Malenn is very happy the duergar army is destroyed and any immediate threat to Ahyf ended.
Smon: Perhaps adventurers could explore Maugraign's Hall in future, if they can avoid activating the Collossi guardians.
chris107: Moffet exagerates the size of the Collosi outrageously
chris107: "There is a fortune to be had in scrap metal from the dwarven armour and weapons alone."
Smon: Father Camus the wise priest of Thoth thinks it sounds as if the Kazadurgar didn't have much idea what they were doing, but will see if he can round up some mid level expendable adventurers to explore the Hall in case any Dwarven summoning artifacts are lying around. 
DESTROYERBILL: they were 60 feet tall with axes the size of houses and we anihalited them (flasback to before) "ah there chasing us ahhhhh" yep got them real good
chris107: hahaha
Smon: Malenn: "Any gifts that are in my power, I will grant thee. Moffet, would thou deign to become a Knight of Ahyf?" 
Smon: "Prisha, though may establish a Shrine to Meroya here."
Smon: "Shieldbiter, I know you like gold..." she smiles.
chris107: "Thank you your Queenship, but I'm not really cut out to be a Knight. I'm too small."
DESTROYERBILL: you proved your self worthy moffet
chris107: "I have all I need thankyou very much. Lunch would be nice though.." He adds hopefully.
Smon: Malenn smiles at Moffet. "As you wish. You are welcome to stay here, we have much need of warriors like you."
Smon: Malenn has a great banquet laid on for you that night.
chris107: "Well that would be just grand. Perhaps a small chamber of my own overlooking the sea?"
Smon: Malenn offers Shieldbiter 25,000 gp from the Ahyf treasury.
DESTROYERBILL: yes that would be great thank you queen malen
Smon: "I know you will use it in the cause of Law and Justice." She smiles wryly.
chris107: 
DESTROYERBILL: ill use it to make my wife and chilldren happier at least
Smon: Malenn: "Moffet, of course you may have such. Perhaps you would consent to assist in training our new Paladin cadre in battle skills?"
chris107: "I'll do my best." Moffet likes to be helpful.
Smon: GM: Malenn grants Moffet a chamber of his choice in the Halls of Mitra, overlooking the sea.
Smon: Over the next few months she will also have a magic item commissioned for Moffet from Odo of Carchimish - any Rare item he'd like?
chris107: Moffet is happy and will work hard for only food and lodgings on behalf of the Golden Queen.
chris107: Could Moffet prevail on her to give that money to the poor instead? Not wishing to sound ungreatful..
Smon: SB can commission a Portable Hole - he wants Dyson to make it but as she's busy he settles for Odo, deduct 10,000gp.
Smon: he's busy
chris107: And maybe send 100GP north to his old Dad on the farm?
DESTROYERBILL: i give moffet 3,506 gp to send his dad
Smon: Malenn quietly arranges for far travelled Orson the Northron to get 1000gp north to Moffet's dad in Byrny (it costs over 100gp just to send the cash so might as well be generous she thinks) 
chris107: "Wow! Thank you Mr. Shieldbiter.!"
Smon: ok make it 3506 
Smon: XP you each can have 1600 XP
chris107: "And thank you Golden Queen."
chris107: yay! Nice 
Smon: GM: News from the north arrives over the next few months - of the disastrous defeat of the Overlord's fleet by the Skandiks under Alkazed, of the death of great Thuruar.
chris107: Moffet is very happyknowing he finnaly took care of his family after all these years.
chris107: Poor Thuruar. I think Kjato was a bit sad 
Smon: At first there is much trepidation in Ahyf, but then people begin to realise that the scale of the Skandik victory over the CSIO is so great, it has diverted Skandik attention to City State territory, away from far-off Ahyf & Nerath.
chris107: Yay!
Smon: Great for Ahyf, not so great for Modron maybe. 
chris107: Modron have the protection of a great wizard and warrior!
Smon: Chris do you fancy switching to S&W game now for round-up?
Smon: Bill was asking too.
chris107: Works for me, Simon. Ienjoy the S&W 
Smon: ok 3 mins
Smon: last session - http://smons.blogspot.com/2018/08/1084448-s-valley-of-barbarian-kings-2.html
chris107: (Was Mordred's character sheet okay by the way?)
Smon: (I believe so)
chris107: (Thanks)
Smon: M8 4448 BCCC - Generik the Flying Wizard & Sigurd the Skandik have reconsecrated the shrine of Mitra in the Valley of the Barbarian Kings.
chris107: That link takes me to the FR game 
Smon: While clearly much evil still lurks in the valley (& it may be worthy of more expeditions) the immediate task is accomplished, and Sigurd has received the blessing of Mitra & St Alkaia.
Smon: Weird
Smon: Works for Bill & me
Smon: http://smons.blogspot.com/2018/08/1084448-s-valley-of-barbarian-kings-2.html
chris107: yay! (he can noew start putting his stat increases into charisma too. Mitra may yet get a new paladin  )
Smon: Not even the right blog for FR game
chris107: Oops, so it does, I just read the first lines and saw the name of the half orc. My bad!
Smon: Sigurd can switch to S&W Paladin class if desired, despite normal switch requirement on CHA
chris107: That would be very cool
chris107: but I think he makes a better fighter for now
chris107: He'll stick to been Mitra's brutal champion at least until the scandic threat is averted 
Smon: GM: However when Sigurd & Generyk get back to Modron on the flying carpet (other PCs having wandered off for a drink) they see an awesome sight.
8:36am  2018-9-22 joriandrake Has entered the room
joriandrake: hello,
chris107: Morning Jorian, hope you are feeling a little better?
DESTROYERBILL: umm the 5e secion ended already were doing swords and wizardry
chris107: We escaped and have now switched to the S&W game
Smon: Sailing up the Roglaroon past Modron are dozens of longships and great Drakkar war galleys, their sails emblazoned with the insignia of the Black Sun.
joriandrake: not really sadly
chris107: "We must go and aid Modron!2
Smon: (Prisha got back to Ahyf safely & is granted right to establish a shrine of Meroya in Ahyf)
joriandrake: ah i see, sorry about being absolutely late then
chris107: "Protect Mitra's Temple!"
DESTROYERBILL: i can make tornados for an hour and a half 
Smon: You realise the Skandiks are sailing right past Modron bound upriver - likely for the CSIO itself! 
chris107: "Then blow their ships to Kingdom Come!"
joriandrake: (have fun people will leave to go back rest, hope will be able to play in the Stonehell game, bye)
Smon: You are currently about half a mile off from the fleet.
chris107: (Bye Jorian)
8:40am  2018-9-22 joriandrake Has exited the room
DESTROYERBILL: sigurd come with me on my carpet and ill destroy parts of their ship with my wind magic
chris107: "The wicked go to do battle with the wicked."
Smon: Generyk has received weird & ancient magyks in the lost valley of the barbarian kings...
chris107: nice
chris107: Sig watches, delighted to see the powerful wizard destroy his enemies.
Smon: GM: Are you casting any defensive magics before attacking?
Smon: Just fly in surrounded by hurricane-force winds?
chris107: "Your magic has grown strong indeed!"
Smon: Generyk wisely makes himself & the carpet invisible & sets Sigurd down before the attack
chris107: Sigurd (and Chris) lay back and watch the action.
Smon: Bids the brave Skandik farewell & flies in invisibly over the fleet.
Smon: As Control Winds is not an attack he stays invis as he flies in over the fleet and the hurricane forms....
Smon: The Black Sun fleet never knows what hits them until it's too late.
Smon: The great & unexpected storm will go down in the legends of the Roglaras.
chris107: Sigurd cheers
chris107: (Hope the Lorvas bitch drowns)
Smon: Deep drafted vessels might have survived, but the Skandik galleys, though robust, are easily capsized by the hurricane force winds that descend upon them.
Smon: When it is all over nearly 2 hours later, 80% of the Skandik galleys have been sunk, thousands of men drowned, the rest scattered on both banks of the Roglaras.
chris107: Yay!
Smon: XP Generyk 10,000 Sigurd 5000
Smon: plus XP bonuses for high stats
chris107: Sigurd would lead a force from Modron to dismay the survivors
Smon: Of course this does mean several thousand wet angry Skandiks are in the vicinity of Modron...
Smon: & that, as they say, is another story, for next time we play S&W. 
chris107: Nicely done.
chris107: 16,560XP for Sigurd
DESTROYERBILL: i levled up
DESTROYERBILL: 25000 xp
chris107: nice
DESTROYERBILL: rember to add your persentage bonus on
chris107: Sig reaches 6th too 
chris107: (I did, thanks, Bill)
DESTROYERBILL: you reach 6th im on 5th
chris107: 16,560/16,000 = 6th
Smon: (ok have posted blog)
DESTROYERBILL: i have more xp but the life of a wizrd is a hard one
chris107: Hit fice roll for Sigurd...
DESTROYERBILL: 25000/20000
chris107 rolls 1d8 and gets: 1,
chris107: had to happen 
DESTROYERBILL: i go to the catsle
Smon: finally his hd luck ends!
DESTROYERBILL rolls 1d4+1 and gets: 2, (+1) = 3 
chris107: HP 39
Smon: King Anoethin is very happy to see you back & the Skandik fleet blasted 
DESTROYERBILL: hp 20
chris107: (6th level is 3 attack/round though?)
Smon: "When this is over my friends you shall be well rewarded!"
DESTROYERBILL: i have anihlated the fllet for you king 
Smon: 3 atts/rnd at 4th, 4 at 8th
chris107: "Thank you, my King."
chris107: ah yes, thanks 
DESTROYERBILL: may i be a knight of modron
Smon: "Of course, Sir Generyk!"
chris107: "He did, destroyed it all by himself with mighty magics."
DESTROYERBILL: yay im a knight]
Smon: Princess Philomena shyly implies to Sigurd she would VERY MUCH appreciate it if he could see his way clear to...
chris107: yay
Smon: ...possibly....
Smon: ...him asking for...
DESTROYERBILL: i can now cast fire ball if a sucssecfully learn it
Smon: ...her hand in marriage 
chris107: Yay!
chris107: Sigurd would be very happy.
chris107: If the King allows it.
Smon: The King swiftly calls together the Knights of Modron & knights both of you. "Arise Sir Sigurd & Sir Generyk!"
chris107: 
Smon: Anothein delightedly consents to Philly marrying Sigurd. "After all your efforts it's the least I can do!"
chris107: "I am honoured, my King."
chris107: He grins wickedly at Philly.
Smon: Generyk is appointed Court Wyzard to the King of Modron with a stipend of 500gp/month cash for research & crafting, laboratory, library and a tower in the palace.
Smon: Philly grins back to Sigurd very happy indeed. 
DESTROYERBILL: i will hapialy take that job
Smon: The Royal Engagement is announced with fanfare - it will likely be a month or two before the wedding can take place.
chris107: Sigurd wonders if she would like the head of fatty of Haghill as a wedding present?
Smon: What gear of Sigurd's is still non-magical?
Smon: Philly: "It's a beautiful thought, love, but I think we better not." 
chris107: Just his armour.
chris107: He has Mitran Harness at the moment as he wasn't noble enough to be allowed plate
chris107: (Hopefully that will change now he is to marry the King's daughter?)
Smon: OK once Generyk has settled in to his tower the King will ask him to enchant Sig's armour, this will take a while to acquire the necessary reagants etc and work out how to focus the wizard tower's arcane energies.
chris107: 
DESTROYERBILL: ill do it
chris107: Thank you
DESTROYERBILL: it costs time and money but ill do it as the court wizard
Smon: (Normally you have to be level 9+ to enchant but with early access to wiz tower can do at level 5)
DESTROYERBILL: (generyk is so exited)
Smon: Anoethin: "You shall have everything you require, my friend!"
chris107: (The end of the Skandic threat to Ahyf is the best present I could have hoped for today  ) 
DESTROYERBILL: and sevral thousand less troups of skandicks is good
chris107: (The shade of Hakeem can rest in peace knowing Malenn and Hassan are safe)
Smon: GM: Well not all the Skandik ships were sunk... but the threat should certainly be a lot more manageable now. And it should be at least next year before Ahyf has to face them - time for Nerath/Hara to complete their war galley fleet with the blueprints taken from Oriax's Tower. 

Saturday, 15 September 2018

15/9/4448 (2000 XP) Bright Star Danor & Sandro with Saralya to Tanna T'iev - Level 7

Saralya of the Chyvak Uul
Dyvim of the Ghulu Amonuc

7:18am  2018-9-15 Smon Has entered the room
Smon: Morning James
JamesDevil: Morning Smn
7:31am  2018-9-15 Keelia Has entered the room
JamesDevil: Hi Kiki
Smon: Morning Keelia!
Keelia: hi!
Keelia: morning!
Smon: Any thoughts on where in Stinehell you'd like to go today?
Smon: Stonehell
7:33am  2018-9-15 Sandor Sunneson Has entered the room
Smon: Hi Fergus!
Smon: Smon: Any thoughts on where in Stonehell you'd like to go today?
Sandor Sunneson: That's better :), morning Simon
JamesDevil: If i'm alive again, somewhere harder
Keelia: everyone is alive
Keelia: How about level 5? That should be hard enough for the 3 of us?
Keelia: Without risking a TPK
JamesDevil: sure, sounds good
Smon: Dr Rosa is quite keen to see if you can negotiate with the Vrilya to get down to Level 6 - no one has ever been there! Or else teleport to 9 and either explore 9 or up stairs to 8.
Keelia: I'm game for level 6.
Smon: So you can go 5 - Vrilya - hopefully 6?
JamesDevil: same
Keelia: sounds good to me
Sandor Sunneson: Sure
JamesDevil: sounds dangerously like a plan
Smon: GM: 15/9/48 OK it's 2 weeks from the end of the Dry Season but still sunny when you three head west across the plain from Selatine. In the village the preparations are underway for the marriage of Aya & Vuthrik, two of Lady Vex's most esteemed warriors.
Keelia:
Sandor Sunneson: nice
JamesDevil: cool
Keelia: Bright Star is keeping out from underfoot - not wanting to be roped into hanging decorations or the like.
JamesDevil: Danor will offer to perform the Ceremony if required
Keelia: (BRB - one minute)
Smon: Lady Vex thanks Danor but she will be performing the ceremony.
Sandor Sunneson: Sandro will get his Sunday best on
Keelia: (back)
Smon: GM: You reach Stonehell without incident, greet Mreggle and the goblins you descend into the dungeon depths. Passing a kobold work crew nervously repairing tomb doors on level 1's Quiet Halls,you descend to 2, where an elevator takes you down to 4 and from there a short walk through caves to the meeting place where a small elevator descends to the mines of level 5.
Smon: Stepping over the rat chewed corpses of two recently slain cockatrices (another party's work) you head south through the mines to the Minotaur guardroom at the edge of Vrilya territory, the door in the south wall.
Smon: (4 mine tunnels lead off to N E W & SW). 5 minotaurs regard you. The leader, in a glossy black leather waistcoat, steps forward. "Yerr?"
Sandor Sunneson: Here to explore S will say
Smon: "Explore wut?"
Sandor Sunneson: the unknown corridors and passages, and make them safe for folk like you working here
Smon: "There Iz no Unknown Passages."
JamesDevil: "Then could you provide us with a map perhaps?"
Smon: "Ten gold ta go east or west" - he gestures with his great axe. He turns to Danor and blinks bovinely. "No."
Sandor Sunneson: That would be nice??
Keelia: Bright Star adds, "Ah, then you know all about the Fire Giant on the lower levels! Bright Star is interested in making his acquaintance. Could you show her the way lower?"
Smon: GM: roll Persuasion Bright Star.
Keelia rolls 1d20+5 and gets: 14, (+5) = 19
Smon: pass
JamesDevil: nice
Keelia: She grins excitedly at them.
Smon: He shakes his head.
Smon: "Naw. Vrilya show you. Me call them."
Keelia: Bright Star nods. "Bright Star offers her thanks."
Smon: Passing by a large stone brazier (currently unlit) the minotaur boss goes over to the south door and yanks a pull chain. a brass bell tolls loudly.
Smon: "Now you wait."
Sandor Sunneson: Sandor will give the thumbs up
Keelia: (Her ears flick back at the loud noise.) "Bright Star saw some cockatrice bodies back there, Did those give you trouble?" she asks to pass the time.
Keelia: Her ears twitch as she listens for footsteps, glancing at Sandro also to see if he has heard anything.
Sandor Sunneson rolls 1d20+5 and gets: 19, (+5) = 24
Keelia: (he can hear a mouse fart with that role, I think  )
JamesDevil: lol
Sandor Sunneson: lol
Keelia: (if it had been a 20, it would have been a cockroach )
Smon: Minotaur: "No." A few minutes later the south door opens and you see four Vrilya guards in iridiscent Lagh armour, armed with sword & shield. They step in, eyeing you warily as the glamorous Vrilya enchantress Saralya comes in behind them. Like the other Vrilya has golden hued skin, long platinum hair and weird amber eyes with a brassy hint, the pupils almost catlike. Unlike them she is scantily clad in a sort of metallic bodysuit, with a separate mesh glove - a lightning glove.
Keelia: Bright Star sketches a bow. "Good morning!"
JamesDevil: Danor grips his war hammer, "greetings"
Smon: The guards spread out to either side of the door. Beyond it you see a chamber with many faces carved into the walls. Saralya inclines her head to Bright Star. "You wish to pass through the Upper Halls?"
Keelia: "Yes, to the lower levels."
Keelia: "Bright Star has heard of a Fire Giant below and she wishes to make his acquaintance."
Keelia: "She and her friends will deal with any distractions which might cause you to dirty your blades if they are encountered along the way."
Smon: Saralya regards Danor's massive hammer somewhat nervously. She turns back to Star. "The Hellrill of the Fire Giants lies far below Tanna T'iev. If you wish to travel there you should employ the Efah-Soom."
Sandor Sunneson: And to make the dungeons safer we will remove any risks we come across
Keelia: "To reach the Efah-Soom, Bright Star needs to proceed through the Upper Halls?"
Smon: Saralya narrows her eyes. "No. We could take you through now, but you could also have employed the Efah Soom from the Uppermost Level. You know this."
Keelia: "Ah, Bright Star understands now. She is interested in the long way down, as it may also reveal to her a rainbow room she is looking for."
Smon: "Do you wish us to blindfold you and escort you to the Efah Soom? From there you can access the Ninth Level. The Hellrill lies just to the East, beyond the Temple of the Unraveller, where we do not go."
Keelia: "Would Saralya be kind enough to show Bright Star and her companions the way lower?"
JamesDevil: "Why do you not go to the temple?"
Smon: She turns to Danor. "The Cult of the Unraveller seeks to have all join them, or slay those who will not. We of course are immune to their mind powers. But the Unraveller grants them strange powers. We have no need to fight them. So we do not go there."
JamesDevil: "interesting"
Sandor Sunneson: what do these mind powers do??
Smon: Roll persuasion all 3 of you pls
JamesDevil: "I may ned to pay these heatherns a visit..."
JamesDevil rolls 1d20+2 and gets: 19, (+2) = 21
Sandor Sunneson rolls 1d20+4 and gets: 14, (+4) = 18
Keelia rolls 1d20+5 and gets: 11, (+5) = 16
Keelia: (and Danor has a silver tongue!)
JamesDevil: hehe
Smon: Saralya looks thoughtful. "The forces of the Unraveller become warped - Mutated. Some gain limbs. Others breathe flame. The weak become strong."
Sandor Sunneson: Sounds like a warped polymorph
Smon: "I believe that the Unraveller may be the entity you seek - the evil thing that lies in the lowermost depths. The Nixthisis."
JamesDevil: "sounds like dark influences"
JamesDevil: "then we'll definitly need tyo visit at some point, maybe not today though"
Smon: Saralya nods. "The minds of the Vrilya are too strong for such to affect us. But weak things fall under its control."
Keelia: Bright Star nods. "The information is much appreciated. The evils of the Unraveller are something we seek to stop."
Smon: Saralya nods, smiling slightly. "I believe that would be good. The Vrilya no longer venture below the Seventh Tier, for the evil beneath grows stronger with each passing year."
JamesDevil: "hmm, oerhaps we should go and scout them out, maybe make some hit and runs on them, prod their defenses so to speak"
Smon: The other guards look at Sarlya with concern - apparently she is telling you more than they are comfortable with.
Sandor Sunneson: Do you not fear they will come up and 'visit' when the time is right for them?
Keelia: "Bright Star thinks we should proceed to the next level and see if any evil has spread there. She and her companions will push to the next floors and see what evil can be stopped by hammer and blade."
Smon: Saralya. "We can take you to the Efah-Soom today. There will be no charge. Or we can take you to the entry to Upper Tanna-T'iev, the Sixth Tier, from your perspective. The soldiers below will charge you each one hundred gold for the access tokens, that are good for one visit."
Smon: Saralya sees the looks from the guards and ignores Sandro's query about fear.
JamesDevil: "i think a free entrance today would be good"
Sandor Sunneson: Thank you much
Keelia: (Efah-Soom takes us to level 9, we want the Upper Tanna-T'iev)
Smon: "We will take you to the Efah-Soom then?" Saralya sees that your group appears in disagreement.
JamesDevil: ah, ok, i got confused there
Keelia: (unless you guys want to tackle level 9? If so, I'm happy to. We have figured out we can carry bodies in bags of holding  )
JamesDevil: "I think we will tackle lv 9 when our group is larger and better armed
JamesDevil: "
Sandor Sunneson: S agrees with the dwarf
JamesDevil: "the entrance to level 6 would be better I think"
Keelia: Bright Star nods. "We would much appreciate being led to the Upper Tanna-T'iev to enter level 6."
Smon: Saralya nods. "We will blind fold you until we reach the stairs to Tanna T'iev." She gestures to a guard, who produces three blindfolds of black spider silk.
Smon: brb toast
JamesDevil: ooc they are supplying toast? SWEET!
Smon:
Sandor Sunneson: lol, Sandor gestures to the guard to put the blindfold on
Keelia: Bright Star holds her hand out for the blindfold. Her ears are sensitive and she doesn't like strangers touching them if she can avoid it.
JamesDevil: Danor is not happy about it but he lets them put his on
Smon: GM: The guards blindfold you securely, then you are led south about 60', west about 50', south 30' west 40' south 50' west 40' and north 20'.
Keelia: She nods to the minotaurs as they leave.
JamesDevil: Danor scowls at them
Keelia: (Bright Star makes a mental note of the path.)
Smon: Your blindfolds are removed and you find yourself blinking in a chamber with faces of many emotions carved into the walls, brightly lit by flickering torches of eternal flame.
Keelia: Bright Star looks around. "Fascinating." she turns to the Vrilya. "Bright Star's thanks for the safe journey."
Smon: The chamber is about 30 e-w x40 n-s. There is a door behind you (n) with a kind of glass viewing slit in it, and in front of you (s) a steep stone stair descends from the centre of the chamber, the central 20' n-s by 10' e-w of the chamber forming an open stair well. Beyond the stair well the stairs continue descenr into the depths. Tunnel arches lead off the chamber from the s end of e and w walls.
Smon: Saralya nods to two of the guards. "We will come with you to Tanna T'ieve entry post."
JamesDevil: "E, W or down?"
JamesDevil: ah ok
Smon: Saralya gestures to the stairs. "Down. A long way."
JamesDevil: Danor will proceed down"
JamesDevil: "
Sandor Sunneson: S is on alert
Sandor Sunneson: and follows Danor
Smon: GM: Saralya heads first down the stairs, you three behind, the two guards bringing up the rear.
Smon: Roll Insight pls
JamesDevil rolls 1d20+8 and gets: 17, (+8) = 25
Keelia rolls 1d20+5 and gets: 8, (+5) = 13
Sandor Sunneson rolls 1d20+5 and gets: 6, (+5) = 11
Smon: Danor thinks she seems nervous.
JamesDevil: "something wrong Saralya?, you seem a little on edge"
Keelia: Bright Star's ears twitch towards Saralya.
Smon: The stairs are lit at intervals by a dim glow from rods set in the walls. You are aout 40' down when Danor speaks. Saralya turns to him, still descending carefully the steep steps. "I am of the Chyvak Uul caste. We do not normally leave our duty without permission."
Sandor Sunneson: We appreciate what you are doing for us
JamesDevil: "what is your normal duty if i might ask?"
Sandor Sunneson: What is your reason for breaking your curfew?
Sandor Sunneson: If I mAY ASK
Sandor Sunneson: soz caps, not sjoutng
Sandor Sunneson: shouting
Smon: "The guards below are of the Dyzon Kylryl, a higher caste."
To Danor: "My duty is to guard the Upper Hall, above Tanna T'iev, and ensure that only those who come in peace may venture below."
To Sandro: "I wish to ensure that you pass the guards without violence. I had an unfortunate experience with adventurers not long ago, who slew four of the Sahnyam Ana and brought me prisoner back to the Bright World above."
Smon: (she was actually held in Vex Villa dungeon for a week)
JamesDevil: "I understand, thank you your candor, and I am sorry that you wree held prisoner"
Sandor Sunneson: that does not sound like a pleasant experience, thank yu
Smon: She nods. "I believe that the thing you call Nixthisis is dangerous. But this is not a widely shared belief among my people. Few are aware of its existence." She glances back at the guards behind, and speaks in low tones. "You must be careful below. Just as your people have many who are cruel, so also mine."
JamesDevil: Danor glances back at the guards "indeed"
Smon: GM: You near the foot of the long stairs, a hundred feet below. They open out into an open area about 30' n-s with 20' wide passage/hall to e and w.
Keelia: Bright Star carefully shows no sign of the discussion but murmurs, "Bright Star will ensure any who heed her words will know to proceed with care on this level. That you are ally."
Smon: You see eerily smooth walls and floor; more of the dimly glowing rods in sconces; and facing the stairs a massive officious looking desk with metal-bound books on it. A Vrilya in gold embossed Lagh armour sits behind the desk, and a squad of guardsmen are sat around the hall at tables, standing at your approach. Beside the desk lounges a large grey scaled reptile about 4' long plus tail - a basilisk!
JamesDevil: Danor raises an eyebrow at the Basilisk
Smon: The Vrilya behind the desk calls out in archaic Common as you reach the foot of the stairs. "Approach and be recognised!"
Keelia: Bright Star's tail twitches
Keelia: "Bright Star bids you good morning."
Sandor Sunneson: Sandro of Rallu (bows)
JamesDevil: "Danor, dwarf, seeking passage below"
Smon: The nine guards stand with hands on sword hilts. As Saralya steps forward, the bureaucrat scowls. "You are not permitted here!"
Smon: Saralya bows her head: "Dyzon Kylryl. I am escorting these noble visitors to Tanna T'iev. I beg permission to accompany them."
Keelia: Bright Star steps smoothly between. "Bright Star insisted so as to prevent misunderstandings."
Smon: Roll Persuasion BS (DC 10)
Keelia rolls 1d20+5 and gets: 14, (+5) = 19
Smon: "Hmm... " he opens one of the steel-bound ledgers and makes several notes. "Most irregular. You will need to purchase a token for the Chyvak Uul, also. That will be four hundred gold."
Keelia: Bright Star sets the gold on the table.
Smon: GM: BS pays the 400 for everyone?
Keelia: (for all of them)
JamesDevil: Danor tosses 125gold on the table
Keelia: (prevents anyone knowing that they are all carrying money)
Sandor Sunneson: Sandro pays his way too
Sandor Sunneson: and will pay BS back
Smon: (too late D&S) The bureaucrat smiles slightly, counting out the coins carefully then unlocking the desk.
Keelia: Bright Star glances at the lock/key out of professional habit.
Smon: He puts the coin bags in one drawer, and from another produces four bright-glowing oval tokens on shimmering lagh chains. "Put these on."
Smon: The drawers are on the far side of the desk from BS, but she gets a look at the key - four pronged and very complex.
Keelia: Bright Star examines it - shiny!!! - and slips it on.
Smon: Sarlya puts on her token round her neck also.
Keelia: (if she can do so without being obvious, she'll have a glance at where the key is put when done)
JamesDevil: Danor puts his on
Keelia: "does Bright Star get to keep this?" she asks, rolling the oval token between her fingers.
Sandor Sunneson: S puts his on
Smon: The 20' wide corridor west only runs 20', ending at a door in n wall, likely a guardroom. To e it runs 30' e, ending in massive 20' high double doors. 10' west of these double doors is a small side tunnel in n wall.
Smon: Saralya: "The tokens will glow for the duration of your stay in Tanna T'iev. Once you leave the glow will fade, and you must purchase new tokens to return."
JamesDevil: Danor considers thisand wonders if he can reproduce the effect....
Keelia: Bright Star nods at the answer. "Pity. Bright Star likes it shiny."
Smon: Saralya goes to the massive doors, over 15' tall. "These are agulduuan gates, reinforced with Lagh." She knocks with an inset knocker, a view slit opens revealing the face of a male Vrilya and she shows her token, gesturing to you to do likewise.
JamesDevil: Danor shows his token
Sandor Sunneson: Sandro will do likewise
Keelia: Bright Star mimics the motion
Smon: You hear bolts drawn back and then the doors swing open to another guard post 30' n-s, tables chairs and iron weapons rack; here two Vrilya are accompanied by 6 bugbears in steel mail & carrying glaives.
Smon: A Vrilya gestures curtly for you to proceed through, the great tunnel continues east beyond.
JamesDevil: Danor proceeds
Smon: Saralya leads you through the second guard post (her 2 guards have gone back upstairs) 80' east, to where a 10' side tunnel goes north. The main 20' tunnel continues east another 50' then you see it opens out into a massive hall at the end.
Smon: There is some kind of activity going on in this hall to the east end of the great tunnel, you can see wagons, barrels, crates, and several Vrilya talking with dwarf-sized figures before massive gates in the SE wall.
Smon: Saralya: "That is the processing yard. I see a Kazadurgar convoy has arrived... Their armies recently met with a terrible defeat, I hear." She smirks.
Keelia: Bright Star cannot help but smirk back.
JamesDevil: "one word comes to mind - Good"
JamesDevil: can Danor tell what race the dwarf sizeed figures are?
Smon: Saralya indicates the small north tunnel. "That leads through to the Gladiatorial Hall and then on into the parts of this Tier unclaimed by Vrilya."
Sandor Sunneson: How tragic for them Sandor will say in an unconvinving voice
Smon: The dwarves have a greyish pallor and their hair is patchy, unhealthy looking - Kazadurgar, deep dwarves, those who forsook Kazadarum and turned to the mad prophet Ladurgar. Some call them Duergar.
JamesDevil: "deep born scum"
JamesDevil: Danor spits in their general direction
Smon: Saralya nods. "Yes. But useful merchants."
Smon: She sees Danor spit. "Perhaps it is best you do not meet with them."
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Sandor Sunneson: lol
Smon: on an 8 they spot D
JamesDevil: "probably for the best"
Smon: /roll d8
Smon rolls 1d8 and gets: 3,
Sandor Sunneson: Been spotted spitting?
Smon: Nope - just some Grimlock slaves approaching down the north tunnel

Smon: /roll 2d4
Smon rolls 2d4 and gets: 4, 1, = 5
Keelia: Bright Star turns to Saralya. "Should he be disguised?"
Keelia: She considers what she has in her bag. "Bright Star can turn your skin green, although this will not hide you are a dwarf."
Smon: 5 grey-skinned humanoids wearing iron collars and carrying panniers are approaching from the north. Blood oozes from the panniers. Saralya smiles. "I see the Gladiator Pit is in session."
Sandor Sunneson: Sandro will watch as they pass him
JamesDevil: "I won't hide myself Bright, its not the dwarf way anyway"
Smon: The strange creatures have no eyes, just covered sockets in their grey skin.
Smon: They pass you by with little attention, turning east.
Smon: Saralya: "They have been ordered to bring food to the lizards of the Kazadurgar."
Sandor Sunneson: Sandro will grimace when he hears this
JamesDevil: "The lizards?"
Keelia: Bright Star's tail curls briefly. "How big are these lizards?"
Smon: Saralya fingers her gleaming token, apparently enjoying being off duty for once. She smiles. "Their lizards eat flesh... Where would you like to go? I can escort you down to the main city, or to the halls beyond Vrilya territory here on this tier."
JamesDevil: "I think to the lower level from here"
Smon: Saralya points out an enormous lizard-thing with heavy panniers on its back in the eastern hall. About 8' at the shoulder. "There is one."
Smon: She nods to Danor. "East is quickest, but with you I think north... follow me."
JamesDevil: Danor follows without questioning why its best to go north rather than east
Sandor Sunneson: S follows D
Keelia: Bright Star follows also, glancing back at the enormous lizards. "With wings, they could almost be small dragons," she muses.
Smon: Saralya leads you down the north passage, past 2 doors inset to east, side tunnel to w, passage crooks e then n again past 2 more doors... after about 160' it comes out into a great 20' tunnel again, at the bottom of an L. To n 50' you hear raucous sounds from a throng of Vrilya and others,and battle - the gladiator pit. To e the tunnel runs 40' (past door in n wall) then turns s.
Smon: Saralya: "In the Arena you can win glory and renown... But you wish to keep a low profile?"
JamesDevil: "For now yes"
JamesDevil: "as tempting as glory is...."
Sandor Sunneson: Will always be there D
Smon: Saralya nods and leads you east to where the big tunnel turns s, a side tunnel to n and door inset 10' to e. She leads you s down the great tunnel. You see that after about 100-120' it opens into the n side of the processing yard you saw earlier from the w, with the Kazadurgar trade convoy, but after just 20' s there is a 20' wide entry to e into a 40'x40' chamber, Saralya leads you in there.
Smon: Open area with 20’ ceiling; massive lift platform, heavy door in n wall. 6 Vrilya are on duty. They regard Saralya with a sneer.
JamesDevil: "Are all the guards going to act like this?"
Smon: Saralya whispers: "Those two are of Dyzon Kylryl - Merchant Caste. A high caste. Those four in the dull armour are Obuld Yt Dyzon, indentured to the Kylryl. Priests, in your tongue."
Smon: "The Dyzon are of higher caste than the Chyvak Uul, my caste."
JamesDevil: "Priests lower than warriors? ridiculous!"
Sandor Sunneson: S will smle at D comment
Smon: "Poor business arrangements caused them to become indebted to the Dyzon Kylryl, long ago. The Dyzon are very rich."
JamesDevil: "the Dyzon sound like greedy bastards"
Smon: Both the Dyzon wear an abacus and a tally tablet at their waist, apparenty a caste signifier.
Smon: Saralya nods. "They are a necessary evil."
Smon: Saralya steps forward and speaks to the Dyzon in a strange tongue presumably native Vrilyan.
Smon: They answer, nodding to you.
Sandor Sunneson: Slightly complicated political situation here Sandor will muse
Smon: Saralya turns back to you. "The lift charge is 10 gold each - 50 in total."
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: She glances south. "I think the Kazadurgar are coming soon. We should hurry."
JamesDevil: Danor hands over 10 gold
Sandor Sunneson: Sandro will pay for BS and say pay me later
JamesDevil: then another to cover Saralyas fare
Sandor Sunneson: and S
Sandor Sunneson: Ok, sandro will cover BS
Smon: Saralya collects the cash and hands it over. A Dyzon gestures for you to step onto the great elevator.
JamesDevil: Danor steps on and inspects the structural integrity of it
Sandor Sunneson: S steps on 2
Smon: It seems in good order, though the workmanship seems more elven than good solid dwarf-work. Once you are all aboard he nods to an Obuld manning the levers on east wall; he pulls a lever and with a rumble it descends.
Smon: To level 7...

Keelia: (sorry, I got distracted trying to figure out the map!) but if we're going to level 7
JamesDevil: 
Smon: You go down a long way, over 100' you think, into east side of a vast natural cavern, at least 40' high but hundreds of feet wide and deep. Many buildings throng the cavern floor - an underground city!
Keelia: Bright Star nods to Sandro for covering her. They'll even out the gold fare later.
Smon: Saralya's eyes light up. "Tanna-T'iev. I have not been here for some time."
Smon: The elevator descends through 50' of burnished steel frame to the cavern floor, just west of the eastern wall.
Smon: /roll 2d6
Smon rolls 2d6 and gets: 4, 3, = 7
Smon: /roll d3
Smon rolls 1d3 and gets: 2
9:31am  2018-9-15 chris107 Has entered the room
Sandor Sunneson: Hi Chris, :), all alive still
chris107: Hi guys! Just popping in for two minutes, see how you̢۪re doing
Smon: To the west is a large square with traders of several different races and Vrilya customer, a few dozen people in all, most unarmoured. Several large buildings are around the square, while to the south you see pens along the south cavern wall. Broad paths lead off through the Vrilya city to north (1) and west (2).
Smon: Smon: You go down a long way, over 100' you think, into east side of a vast natural cavern, at least 40' high but hundreds of feet wide and deep. Many buildings throng the cavern floor - an underground city!
Smon: They talked their way through to levels 6 & 7.
chris107:
Smon: The elevator comes to rest at the cave floor. 7 Vrilya guards in Lagh move towards you, giving Bright Star a puzzled look.
Keelia: She sketches a bow
Smon: Saralya: "These seven are of the Ghulu Amonuc. The Warrior Elite."
JamesDevil: Danor eyes them suspiciously
JamesDevil: his hand moves towards his hammer
Sandor Sunneson: Sandro will bow in a neutral manner towards them
Smon: Saralya seems happy to see them. She bows deeply. "My Lords. I am honoured."
Keelia: "Be at ease," she murmurs to her companions.
Sandor Sunneson: S stands at ease
Smon: The leader steps forward with easy gait. He smiles, and speaks in what sounds like archaic common: "Saralya. Sister. Tis good to see you!"
Smon: OOC was lucky roll on which caste was on duty.
JamesDevil: Daor returns to an at ease pose
Smon: Saralya straightens, smiling back. "My Lord."
Keelia: (phew!)
JamesDevil: ooc lucky us
Smon: "Sister, I am still your brother. Call me Dyvim."
chris107: (I better get back. Good luck!)
Keelia: Bright Star's ears twitch as she looks between them. curious but not wiling to interrupt yet
Keelia: (have fun, chris!)
Smon: Saralya nods. "As you wish, Lord ...Dyvim." She turns to you. "The Ghulu Amonuc are unique among us. They are entered only by deeds, not birth."
JamesDevil: cya Chris
9:38am  2018-9-15 chris107 Has exited the room
Keelia: Bright Star smiles. "That you are family to Saralya predisposes you to Bright Star. That you have done some great deed, more so. Bright Star is pleased to meet you."
Smon: Saralya is beaming, clearly very proud of her brother's status and delighted to see him. Dyvim turns to you. "What brings you travellers to Tanna T'iev?"
Smon: The tall warrior nods to Bright Star. "Your kind is unknown to me."
JamesDevil: "Exploration and eventual defeat of the rising evil below"
Sandor Sunneson: We are here to explore and defeat evil
JamesDevil: "she's a big talking cat, she has savedme more than once"
Keelia: Bright Star's tail twitches and she hopes Saralya's brother is of the same mind as Saralya in terms of the Unraveller being evil.
Smon: Dyvim glances to the other Ghulu Amonuc before replying. "There are many evils... below, above. To the side."
JamesDevil: "haha, true, but we speak of the larger one the Nexisis
JamesDevil: ooc i forget the spelling
JamesDevil: "
Keelia: "Bright Star is Tabaxi," she says loudly, her tail lashing out to whack Danor.
JamesDevil: hehe
JamesDevil: you know you love it
Smon: Dyvim frowns. "The Illtornovu Oulgra tell us the Nixthisis does not exist... and who are we mere Ghulu Amonuc to question the wisdom of the Sorcerers."
Keelia: "She used to be a merchant once, but has done interesting deeds, much like you, she thinks. For now, we explore and if we can help the Vrilya by dispatching any annoyances, it will be done.
JamesDevil: "Not to question Oulgra, but Nixthisis is very real"
Smon: Saralya. "They speak truth, brother. They seek to be friends to Vrilya."
Keelia: "Bright Star does not claim to know what does and does not exist."
Keelia: Her tail whacks Danor harder.
Smon: Dyvim frowns at Danor, nods to Bright Star.
JamesDevil: "I am more inturn with the concepts of good and evil, I can sense it more than others"
Smon: Saralya: "This one is of a strange race related to the Kazadurgar. The beings of the Bright Lands call them Der-warfs."
JamesDevil: ooc HAHA
Keelia: Bright Star stifles a laugh.
Keelia: (lol)
Sandor Sunneson: lol
Smon: Dyvim nods, eyeing Danor he exhales slightly. He gestures to a large building on the north side of the square. "Let us meet in the tavern in an hour, when my duty ends."
Smon: Behind you the elevator begins to ascend.
JamesDevil: "the race from the Kazadurgar are distant relatives of my kin, but they are far below us"
Keelia: "Bright Star and friends Danor and Sandro would be honoured."
Smon: Saralya looks nervous. "A Kazadurgar convoy is arriving now, brother. We should move."
Sandor Sunneson: Shall we walk to the tavern now and make out seats warm?4
Keelia: "Bright Star thinks it is a good plan. Perhaps they have a new alcohol you have not tried, Danor?"
JamesDevil: sounds good, starting a brawl with the Duerggar would be unwise
Smon: Dyvim nods to you. "You are free to pass. Enjoy our city."
JamesDevil: ""
JamesDevil: "Mmm alochol"
Keelia: Bright Star nods to them and ushers Danor towards the tavern.
JamesDevil: Danor heads towards the tavern
Sandor Sunneson: S follows
Smon: You head into the market square. The west side of the square is dominated by a massive hall with defensive emplacements atop roof; white and purple banners hang outside. Saralya: "That is the guild house of the Ghulu Amonuc, where my brother dwells now."
JamesDevil: Danor makes a mental note of it
Smon: She leads you north past a troglodyte vendor selling black dragon scales and phials of black ooze, towards the tavern on the north side. The sign appears to be scripted in fresh blood.
JamesDevil: Black dragon scale, interesting...
Smon: The runes of the sign twist and reform at your approach, to read (in your native tongue) "Bucket O'Blood."
JamesDevil: Danor makes another mental note
Keelia: Bright Star considers the sign, mostly to make sure it won't drip any blood on her fur. "Interesting."
Sandor Sunneson: S holds the door open for his friends to enter the pub
Smon: Saralya pushes the saloon bars open and you enter the fug of the tavern. A large group of hairy bugbears is carousing, along with smaller groups of Vrilya and a few of other strange races, presumably visitors. Morlock/Grimlock slaves serve food and drink, overseen by two Vrilya, one male one female, wearing only strategically placed jewelry.
Smon: Saralya: "This place can be a little rough..." she edges around a drunken bugbear passed out on the floor.
Keelia: Bright Star eyes the jewellery covetously.
JamesDevil: Danor flags down a server
JamesDevil: "A round for me and my group please"
JamesDevil: "one of everything you have"
Sandor Sunneson: S requests the house ale
Keelia: "Do not worry for us," she assures.
JamesDevil: "well, one of everything for me!"
Smon: You take a small table. The eyeless morlock ignores Danor's wave. The female Vrilya sashays over to you. "Welcome! I shall take your order." She produces a tablet. You notice the tiny jeweled abacus at her belt, worked into her jewelry.
Keelia: Bright Star does take note  and thinks 'oh, shiny.'
Smon: "I am Talana of Dyzon Kylryl. One of everything... that would be 142 gold."
Keelia: She motions for Saralya to order something then orders the same. It doesn't matter what it is, Bright Star will not drink much of it, if any.
JamesDevil: "Nice uniform they have here, i'll take your strongest drink"
JamesDevil: or that
JamesDevil: Danor passes over the gold
Smon: Saralya: "Black wine for myself and Bright Star. House ale for the Human."
Smon: Barmaid nods: "I am Talana. That will be six for the wine, two for the ale."
Smon: The buxom tavern wench Talana smiles at Danor, a little wide eyed by his order, and takes the 142 gold.
Smon: GM: Having taken your order she departs.
Sandor Sunneson: S pays the 8
Keelia: Bright Star sets the 8 gold on the table, with a nod to Sandro
Keelia: For the next round then
Smon: A short time later Morlocks begin to arrive with trays of drink, first the 2 wines & an ale, then platters heaving with many strange concoctions.
Smon: Some smoke, some bubble.
Smon: Some are green. Many black. One brown.
Smon: One blood red, with a straw.
Smon: and a little hat on a stick.
Sandor Sunneson: S will drink his ale
Smon: The drinks mount up around Danor Gordak.
Keelia: Bright Star's fingers twitch towards the little hat. "Bright Star may have this?" she asks him
JamesDevil: Danor hands it over to here ofcourse my dear....why are there two of you?"
JamesDevil: "
Keelia: "Bright Star is practicing a new special move," she grins and takes the little hat on the stick.
Smon: BS's wine is very good, a little sweet for most palates. Sandro's ale is not bad but tastes of mushrooms.
Smon: Danor can roll his dwarf poison save for how much he can drink
JamesDevil Rolls 1d20x2 and gets:
9 = 9
3 = 3
Smon: +?
JamesDevil: do i add anything?
Smon: CON & Prof
JamesDevil: +5
JamesDevil: so 14
Keelia: Bright Star eyes him and then lifts her feet off the floor so she is perched on the chair in case he leans over and pukes on the floor
Smon: 14... ok he puts away an impressive amount, but an hour later there is still about 5/6 of the drinks remaining, when Dyvim comes in, nodding to the Vrilya staff and to a group of low caste warriors at another table. A bugbear hurries to get out of his way as he comes over to your table and sits, eyeing the heaped drinks.
Sandor Sunneson: S has never seen a drunk swarf before, so watches with intnet]
Sandor Sunneson: You can relax now S will say to him :))
Smon: Dyvim: "We advised the Kazadurgar there was an outbreak of rot-gut in the Tavern and best stay away... not sure if that will hold them for long. They are thirsty and have iron stomachs."
Smon: Saralya eyes a rear door to the north. "We can leave by that way."
Keelia: "Bright Star is familiar with iron stomachs," she chuckles. "Danor will share?" she asks her companion.
JamesDevil: Danor glares at her
Smon: D is indeed feeling pretty woozy.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Keelia: "You have many to drink and if we must leave quickly, you do not want the Duegar to have them, no? Better to share with our new friends."
JamesDevil: "sure go ahead"
JamesDevil: Danor shares the drinks with the others
Keelia: Bright Star motions for Dyvim to help himself.
Smon: Dyvim nods in thanks and takes an orange concoction in globular glass.
Smon: He sips. "Odd thing... the Kazadurgar slaves for sale include a human female, a Bright Lander. We have not seen such here in years."
JamesDevil: "hmm"
Sandor Sunneson: wonder how she ended up in that state
Keelia: Bright Star sits up. "That is most odd."
Keelia: "What can you tell Bright Star about this?"
Smon: "I asked, and apparently she was intended as a sacrifice for some ceremony, to awaken the Sleeping God, they said. But this ceremony is no longer possible - I think this is connected to the great disaster they suffered some months back. And so they are selling her."
Smon: Saralya: "What do you know of the disaster, brother? Little news reaches us on the highest tier."
JamesDevil: "perhaps we should buy her freedom while we are here"
Smon: Dyvim nods. "I am sure they would sell her to you. They wanted four hundred gold."
Smon: He drinks more.
JamesDevil: "sounds like a plan, although i imagine they would charge me extra!"
Smon: He turns to Saralya. "The Kazdurgar warred with Ahyf, a human town of the Bright Lands. They sought to awaken their Sleeping God. Instead they awoke great Collossi, who destroyed their army and slew their priests."
Keelia: "Bright Star can do that"
Smon: Saralya nods to D.
Smon: Saralya nods. "The Kazadurgar were becoming too numerous. This is good news."
Sandor Sunneson: S will smile at that
Smon: Saralya: "Your mission... Do you wish to know more of the territory around Tana T'iev?"
Keelia: Bright Star nods.
Sandor Sunneson: Sandro nods
JamesDevil: "it would be useful"
Smon: Saralya: "To the north lies the Majusek Sulcus - the Great Chasm. It connects the sixth, seventh and eighth Tiers."
Sandor Sunneson: How far to the north?Day travel??
Smon: "To the West is the Casino of the Goddess Chance, where all are welcome - there are even Humans among Her priests."
Smon: Dyvim smiles at Sandro. "No, no. It borders hard on Tanna T'iev. A few minutes' walk."
Keelia: Bright Star is interested more in the chasm then the casino. Gambling just leaves you missing your shinies.
Smon: Dyvim: "The great Chimera, Tritenabrous, lurks in the chasm - be wary of him. Other flying beasts abound - gargoyles and such."
Keelia: Bright Star nods, making a mental note about the chimera
Smon: Dyvim: "However one can skirt the Chasm via the Chamber of Agonised Faces and find the stairs down to the Eighth Tier, if that is what you seek?"
JamesDevil: "that is one of our goals yes"
Keelia: Bright Star nods. "Bright Star is always interested in how to travel between floors. She and her companions like to explore. And she is looking forward to meeting a Fire Giant in the future."
Smon: Saralya: "To go that way it will be necessary to pass through the Slums - they are dangerous."
JamesDevil: "so are we" Danor smirks
Smon: Saralya combs her long hair thoughtfully. She smiles slightly at Danor's words. "As is my brother."
Sandor Sunneson: The powderkeg will go off, and we shall be victorious
Keelia: "Bright Star would be interested in hearing of the deeds that granted you your position at some point in the future. Bright Star thinks it would be an interesting story."
Keelia: she says to Dyvim
Smon: Dyvim: "Do you know the way, sister? Drigorul Pravumutyl will not permit me to accompany you."
JamesDevil: "who's Drigorul Pravumutyl?"
Smon: Dyvim turns to Bright Star, smiles back. "And I would enjoy hearing of your adventures, likewise." He turns to Danor. "Drigorul is Comprador - Commander of my Caste."
JamesDevil: "ah, i see, i suppose maintaining order in the chain of command is important"
Smon: "You will know him by his silver mask - they say he was horribly scarred in the duel he fought to win his position, before I was born. He is accompanied by a Steel Golem, a gift of the Plated Mage."
Sandor Sunneson: I'm sure we will encounter you again
JamesDevil: "a steel golem eh? a VERY nice gift indeed!"
Keelia: Bright Star's ears perk up at the mention of the plated mage
Smon: Dyvim nods.
Smon: "Ten feet tall, massive, with blades - many blades."
Smon: "It kills by a sort of hug that rips a man into parts."
Sandor Sunneson: OOC- signing off at 1145 GMT
JamesDevil: "sounds.....glourious"
Sandor Sunneson: but painful
JamesDevil: "anyway back to the topic at hand"
JamesDevil: "so, you spoke already of the south and north, what lies to the east and the south of the city"
Keelia: Bright Star blinks.
Smon: Dyvim takes a second drink - green - sipping thoughtfully. "I may be able to introduce you to the Comprador at some point, but I must think carefully..." He looks to Danor. "To east and south, worked tunnels give way to the natural caves of the 'Underworld', as Bright Landers call our world.
JamesDevil: "I see..."
JamesDevil: "What about in the town itself? are thwere any useful shop, or places we sould visit? I'm always looking for near equipment and metals to makes armour and weapons with"
Smon: "There is little Vaedium there, so they are of little interest. Far to the south is a great lake - a sea."
Smon: "The tunnels to the east are usually submerged below water. If you travel far enough you reach under the Bright Ocean." (ie east past Selatine on the coast 8 miles)
Smon: "There are of course many shops and traders here in Tanna T'iev."
Keelia: "Bright Star is not a fan of submerged tunnels but she is glad for the warning!"
Sandor Sunneson: Maybe worth looking around Danor see if any random magic items or equipment are for sale here
Smon: "Tattoos... drugs... carnal pleasures... the Thogrinn's Hall may be of interest if you seek battle magics."
JamesDevil: Danor thinks back to the Black Dragon scale, he could make a set of acid resistent armour...
Keelia: (Also, worth buying that Slave and getting her out."
JamesDevil: "yes, we need to get that slave before someone else buys her"
Sandor Sunneson: good thinking
Keelia: "If Sandro and Danor wish to shop, Bright Star will enquire about the slave and secure her purchase."
Keelia: "Better that Danor not be involved."
Smon: Saralya: "The Thogrinn - half troll, half goblin, half...something else. A strange beast. Yes he often has magics unseen elsewhere."
Sandor Sunneson: Sounds like a good plan S will agree
JamesDevil: "Dyvim could you smuggle me back to your barracks?it would be better if i did not come into contact with a Duregar
JamesDevil: "
Smon: OOC ok better stop there. You get 2000 XP (2 new level awards & an investigation award)
JamesDevil: awsome
Sandor Sunneson: cheers Simon :),
JamesDevil: thanks for the game Simon
Keelia: fantastic, thanks1
JamesDevil: 10K to next level
Keelia: great, game, I look forward to next session
Smon: OK so next Saturday I am finishing up The Awakening then after that Stonehell weekly.
Smon: Bill is with me alternate Saturdays so James you can skip those if you like, first would be in 3 weeks.
Keelia: brilliant!
JamesDevil: coolio
Sandor Sunneson: Ok, sounds good, will let you know if around next Saturday, you looking at 0830 start?
Smon: yup 08.30
JamesDevil: right, thanks for the game all, have a nice day/night/week!
Sandor Sunneson: Have a good weekend everyone
Keelia: thanks Simon. Have a good weekend guys!
Sandor Sunneson: Ok, ciao for now