Saturday, 6 October 2018

6/10/48 Level 9 - Minotaurs (1100 XP)

7:28am  2018-10-06 Smon Has entered the room
joriandrake: hello
Smon: hi J
7:28am  2018-10-06 chris107 Has entered the room
7:28am  2018-10-06 Keelia Has entered the room
Smon: hi C & K
Keelia: Hi!
joriandrake: hello
chris107: Hi all
joriandrake: what's the proper ending time for the session?
Smon: Bill is just getting ready, Talaxakan joins you while you are short resting on level 9.
Keelia: Bright Star will use the short rest to level up
Keelia: @Chris, are you ok to map?
Smon: aiming for 3 hrs to 11.30am, could be 11am or 11.45am depending on good stopping point.
chris107:
Smon: Star is level 9 on level 9!
chris107: No probs, Keelia
chris107: 80
chris107:
joriandrake: I should be okay with 11-15 or 30 if I get my sister to drive me
Keelia: Speaking of time, day light savings ends here tomorrow, so if for some reason I am late, send me a message
Keelia: I may have just failed to update my alarm properly
joriandrake: Alvariel offers to cast a mage armor on someone, although I'm not sure if there is anyone else without an armor
chris107: Mordred is in Plate Armour but thanks.
7:32am  2018-10-06 DESTROYERBILL Has entered the room
Keelia: Is 80 your HP, Chris?
DESTROYERBILL: hello
DESTROYERBILL: evryone
joriandrake: will use short rest to restore 4rd level (fireball) slot (Fergus has a monk, right?)
Keelia: hi bill
joriandrake: hi Bill
chris107: 68 is I think, Keelia. Let me check.
chris107: Hi Bill
DESTROYERBILL: hi
joriandrake: > was meant to type 3rd
Smon: GM OOC - btw this happened while your PCs were in Ahyf Stonehell 30/9/4448 BCCC - Tabletop Featherblade & Heltharn - Fall of K'Taulut

Featherblade the Altanian (Bbn-7) and Heltharn the dwarf priestess of Kazadarum (Clr-6) return to Selatine from Stonehell with a line of bugbear porters laden with gold bars. They have slain the primordial earth demon K'taulut in the (previously) cursed level 5 mines north of the Mountain Troll halls, north-west of the Vrilya outpost, and seized enormous piles of gold (1,250 lb weight - around 62,500gp value) from its lair. Even better than that, they have slain the headless zombie of Konrad the dragonborn and returned his head to the Vrilya as promised, hopefully securing peace between the Vrilya and the 'people of the Bright Lands'.
Priestess Heltharn spends 5,000gp of her gold to establish a shrine to Kazadarum on the west side of the Kobold Market on Stonehell level 1, guarded by four dwarf warriors who had been with a dwarven archaelogist exploring Stonehell, and now pledge to protect the new shrine.
chris107: Fergus does.
Keelia: nice!
joriandrake: ok, when he comes I'll cast mage armor on his monk then - that's a nice haul
chris107: Mordred is 68HP max.
Keelia: ok, I'm still going to hide behind you with your better A/C and slightly higher HP
DESTROYERBILL: im 84hp max
chris107: You're very welcome
DESTROYERBILL: wait i have stat boost now
Smon: Fergus may or may not make it I think. New girlfriend keeping him busy.
Keelia: Change of plan, I'm hiding behind Bill
joriandrake: I'll hide behind everyone, unless we're getting attacked from rear
Keelia: You can hide with me
Smon: OOC Bill is leveling Talaxakan 7 > 8 too
DESTROYERBILL: now +8
chris107: hehe ;D
DESTROYERBILL: im 92hp
Keelia: Wahey, Ferg  Nice
chris107: We can all hide behind Bill
joriandrake: Alvariel gladly accepts the offer
DESTROYERBILL: i have blurr now to
joriandrake: (32 max hp here)
DESTROYERBILL: it took so long to get him to level 8
Keelia: (Brief aside, please excuse any typos today, I may be taking some pain meds half way through the session due to a broken rib. My real life DEX is nowhere near Bright Star's  )
chris107: So... we have some steps up.
DESTROYERBILL: i can cast 4 shields and 2 blurrs
chris107: Keelia?! Ouch!
chris107: Or we have 2 archways to the east.
DESTROYERBILL: sorry to hear that keelia
chris107: or we have a door to the south.
chris107: or we have a side passage, west.
Smon: Bad luck on the rib K - horse riding?
Keelia: (it's fine. Just one rib  Canyoning - very pretty otherwise  )
joriandrake: (Keelia your typos can't be worse than mine, ever)
Keelia: 
Smon: GM OOC I am on new PC & no e-copy of Stonehell so may be a bit slower.

chris107: Australia sounds like a dangerous place. Probs worse than Stonehell level 9 ;D
Keelia: no worries, Simon! yay for the new pc!
joriandrake: (don't you have it in email or your blog to just download it on new pc?)
DESTROYERBILL: he completley trashed his old one playing skyrim
joriandrake: (I keep a security copy of important stuff sent to myself in email)
joriandrake: ouch
chris107: Mordred suggests we check out the archways once we have searched the spider room.
Keelia:  skyrim killed your PC? That's brilliant!
Smon: (yes J of course, just not done it yet) GM: After resting up in the holy water font room, joined by Talaxakan via the Efah Soom, you can return to the spider room?
joriandrake: fus ro dah - Simon's pc thorn to pieces
joriandrake: hrown
Keelia: Bright Star secures the vial of holy water and nods to Mordred re: spiderroom
joriandrake: argh - thrown
Keelia: "Bright Star does not think we want to go up, so further south and east is likely best," she agrees
joriandrake: after short rest Alvariel prepares and castts the detect magic ritual, will look around at the holy water place and follow the others
Smon: (ok got Stonehell on Lulu again, d'loading now)
Keelia: (yay, simon!)
Smon: 11. Basin of Weal: Rusted steel font decorated with runes; basin contains 1” of clear, cold water; six inanimate humanoid skeletons
arranged around basin in haphazard fashion. There is enough water in the basin to fill a single vial. The water, once removed from
the font, acts as double strength holy water
DESTROYERBILL: i can send in one of my 4 pet snakes to scout ahead
Keelia: (you have four pet snakes? I'm jealous  )
joriandrake: "Oh, I see runes"
DESTROYERBILL: i can also talk to snakes
Keelia: parseltongue
DESTROYERBILL: exactley
Smon: South of the basin of weal is the intersection east to Diedra room south to long tunnel from where west back to spider room & south to more arches & alcoves & doors...
joriandrake: That should be useful for merchants and door to door guys
chris107: Archways would seem like a good plan.
Keelia: Agreed
chris107: Once we know what is through them we can decide on our next move.
Smon: OK the first archway is on the east wall 15' south of the intersection.
joriandrake: Alvariel looks towards the archways, I assume out of reach to sense magic but who knows
chris107: got it.
Smon: Star if sneaking to first arch roll stealth
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Keelia rolls 1d20+16 and gets: 14, (+16) = 30
Keelia: for stealth
Keelia: working towards invisibility
7:49am  2018-10-06 JamesDevil Has entered the room
chris107: nice start
JamesDevil: morning
joriandrake: 30 is basically greater invisibility
chris107: Hi james
joriandrake: hell
joriandrake: hello*
JamesDevil: sox i'm late
Smon: Danor joins the group in the tunnel east of the spider room. BS sneaks to the first arch 15' south down the tunnel and looks in....
Keelia: hey james! we've just started from a short rest and are heading past the spider room
DESTROYERBILL: hello
DESTROYERBILL: on a hard treck im now level 8 with all new abilleteys
joriandrake: Alvariel takes out his notes and starts to scribble again while he tries to blend into background among the other party members
joriandrake rolls 1d20+4 and gets: 20, (+4) = 24
Smon: Soaring (40’) ceiling held aloft by carved columns flush with the walls; carvings depict veiled women in finery. The chamber is 40' e-w by 50' n-s with 2 arches in west wall (BS at north one) a tunnel NE from NE corner, a tunnel S from e end of S wall, and a tunnel e 10' up e wall. Standing in the hall looking around are nine bull-headed minotaurs carrying axes and bags.
DESTROYERBILL: i can now turn into a raven or an elf or a crocadile
joriandrake: and he does the sneaky thing fairly decently
Keelia: bright star silently steps back and quickly goes to update the others about the 9 minotaurs.
Smon: They don't seem to have noticed Star yet and are debating among themselves which way to go.
Smon: BS heads north to the intersection and rejoins the others.
JamesDevil: "hmm, perhaps we can try talking to them? it's alot of meat to chew thru otherwise"
joriandrake: "perhaps, but if possible let's prepare for worst possibility, of a battle against nine of those creatures"
chris107: (got it, thanks)
DESTROYERBILL: jorian or james can you cange your font coulers its a bit confusing
chris107: "They are wicked creatures."
Keelia: Bright Star returns to the room and prepares to announce herself when the others are ready. She will use Panche on one if possible
JamesDevil: bettwe?
DESTROYERBILL: sure
Keelia: (my eyes! can you make it darker green?  )
joriandrake: (almost changed to green, thanks James I rather like keeping this blue)
JamesDevil: Guideance on Bright Star before she goes
JamesDevil: test
chris107: Mordred tightens the straps of his shield and prepares for battle.
Keelia: (thanks!)
DESTROYERBILL: ooh thats much better
Keelia: (I like that green.)
Smon: dark green is good

chris107: (Bile Green, lovely  )
Keelia:
Smon: GM: Do you all go together into the bulls' room?
joriandrake: nope, not unless the others are
JamesDevil: sure, we'll need us all if we fight
chris107: I think the rest of us wait at the northern arch?
DESTROYERBILL: i do whatever the leader of the party says wh
JamesDevil: or not....whatever the group wants
chris107: (9 in the open is a tall order.
Keelia: Back at the door, seeing that everyone is mostly prepared (and gathered behind her at the arch), she'll call out, using Panache to flavour her voice. "Greetings, friends!"
chris107: ?)
joriandrake: (in case of minotaurs, literally)
Keelia: "Are you lost? Perhaps Bright Star can help?"
Smon: GM: OK only BS returns to the arch and calls out. The minotaurs, whirl, raising their axes. "THAK TAROT NAROX UNRAVU!" They are speaking Abyssal.
Keelia: Right, Panache does nothing
joriandrake: (non hablo here)
Keelia: She'll try again in Ignan.
chris107:
Smon: /roll 2d6
Smon rolls 2d6 and gets: 3, 2, = 5
Smon: The minotaurs snarl and advance.... BS roll init
Keelia: Hands, raised in a placating manner, she is careful not to grin with her teeth.
Keelia rolls 1d20+7 and gets: 20, (+7) = 27
Smon: you win
Keelia: Yep.
chris107: yay
Smon: OK what does BS do?
joriandrake: (I assume this might be a good location to blast them with fireball?)
chris107: (@GM - how many of the brutes can fight in an archway please?)
Keelia: She considers them and then draws out her own map
JamesDevil: indeed it will be once Bright is clear
Smon: GM: The rest of you are currently 20' up the tunnel from the arch.
chris107: thanks
JamesDevil: I'll start moving up, Abbyssal is never a good sign
Smon: The minotaurs are advancing on the lost tourist as she pulls out her map... BS roll Deception or Persuasion
Keelia: She turns it towards them and brings her ears forward in an attentive and non-threating manner. (ears back in most animals is a sign of fear or anger, so she'll keep her tail slow and her ears perked0
DESTROYERBILL: i can turn into a raven and fly over
Keelia rolls 1d20+6 and gets: 14, (+6) = 20
Keelia: for purrsuasion
chris107: nice
JamesDevil: wd
Smon: (LOL have Inspiration) The minotaurs pause, puzzled. One calls out: "SEEKETH THEE UNRAVUS?"
Keelia:
JamesDevil: yay!
Smon: The nearest close to within 5' of BS.
Keelia: Bright Star nods slowly. "Yes, Seeketh Unravus."
Smon: "WE ...ALSO."
DESTROYERBILL: i know the way partly
Keelia: she nods.
Smon: The rest of you creeping down the corridor hear the guttural tones of the minotaur and BS talking meekly.
Keelia: She touches her chest and says her name "Bright Star."
joriandrake: Alvariel blinks astauned at the scene and Brightstar
chris107: "Astonishing...."
Smon: Talaxakan-raven flutters into the archway. The minotaurs snarl again at the sight of the rest of you in the tunnel.
DESTROYERBILL: i turn into a raven and fly over
8:06am  2018-10-06 sandor sunneson Has entered the room
Keelia: She holds up her hands, "Peace. Friends."
Smon: They growl, but don't attack.
sandor sunneson: Morning all
chris107: Hi Fergus!
sandor sunneson: sorry I'm late
joriandrake: The purple half-elf repreats her movement and raises his arms
DESTROYERBILL: morning
Keelia: She waves at them to lower their weapons. "Be at ease. Negotiations on-going."
JamesDevil: Danor put his weapons away and lowers his sheild
joriandrake: hello
Smon: "WHICH ...WAY... UNRAVUS?"
Smon: Sandro turns up at the back of your group.
Keelia: "They seek the Unraveller," Bright Star explains. "Talaxakan, you mentioned you know the way?"
Smon: (anyone speak Abyssal?)
DESTROYERBILL: i know the way genarraly
joriandrake: (I just hope they aren't late coming extra hireling mercenaries for the enemy boss who will side against us at the end)
chris107: (No here  )
JamesDevil: nope
DESTROYERBILL: i turn back to my normal form than say that
Keelia: (Dwarvish, Ignan, Tabaxi/Halfling and Thieves cant. Not abyssal, yet)
sandor sunneson: Nope
Smon: It seems most of the minotaurs don't speak common at all, and their spokesbull has limited loquacity.
DESTROYERBILL: no unlees snake is like abysell
joriandrake: (I got local? Alryan, draconic, orichalan or alvar-elven)
Keelia: (They may be  or they may be worshippers. Or they may be there trying to stop the uprising  )
JamesDevil: I try Orcish, do they respond?
Smon: Nope.
Keelia: (there is a clamouring of language attempts  )
Smon: "We hear... song... Unravus. We come Worship her."
DESTROYERBILL: i talk to the spokes bull
JamesDevil: anyone have comprehend languages?
DESTROYERBILL: me know way to unravler temple
joriandrake: (not yet :/ )
chris107: Mordred is unhappy about consorting with such wicked creatures but is bright enough to understand it may help us to destroy an even greater evil.
Keelia: "Ah, worshippers," Bright Star nods.
sandor sunneson: How many minatours are there?
Smon: The minotaur turns to Talaxakan, smiling hopefully. "You! You take us?"
Keelia: 9
chris107: 9
joriandrake: (nine)
JamesDevil: 9
Smon: 9
sandor sunneson: Ooooh, that would be a bloody fight
Keelia:  (Do you know there are 9, Ferg  )
chris107: "We will only add to the unravellers strength if we help them."
DESTROYERBILL: yes i can just follow me
sandor sunneson: 3 groups of 3
joriandrake: (that's why we attempted talks, and Keelia got a good persuasion rol ldespite language barrier)
chris107: "We should finish them now."
DESTROYERBILL: i whisper to bright star ill leed them to the electric trap room
JamesDevil: Danor steps on idiots toe
Smon: Mordred roll DC 10 Deception or the minotaurs notice him urging his allies to attack
chris107: (Do we want to fight the unraveller and 9 minataurs?0
joriandrake: Hearing these words Alvariel slowly steps further back
Keelia: (good plan!)
chris107 rolls 1d20+2 and gets: 7, (+2) = 9
Keelia: (divide and conquer. Or get the dungeon to divide and conquer for us  )
joriandrake: o_O
sandor sunneson: lol
joriandrake: "sigh" - initiative
JamesDevil: well so much for that plan
Smon: The minotaur spokesbull overhears Mordred and snarls. Hefts axe. "Trap! Kill!"
DESTROYERBILL: stupid humans they no knothing forgive our pet
joriandrake rolls 1d20+1 and gets: 3, (+1) = 4
Smon: ok roll init
JamesDevil: "PULL BAK TO THE ARCHWAY"
Smon: DC 11
JamesDevil rolls 1d20 and gets: 4,
DESTROYERBILL rolls 1d20+2 and gets: 14, (+2) = 16
sandor sunneson rolls 1d20+3 and gets: 9, (+3) = 12
Keelia rolls 1d20+7 and gets: 16, (+7) = 23
chris107: (Honestly guys I have no idea why you want to take the minatours to our enemy but sorry for buggering up your plan)
joriandrake: Alvariel manages to almost fall and face palm as he backs away
chris107 rolls 1d20+3 and gets: 11, (+3) = 14
JamesDevil: WERE IN THE ROOM WITH THEM
Smon: OK Star you first
joriandrake: (I don't think any of us wanted that, but we hjoped to avoid a battle, we could've tried to send them to some other enemy monster place or to search for a holy grail)
Smon: You are half in the room, at the northern arch in west wall. Alvariel you are to rear.
DESTROYERBILL: i was going to lead them to the electric trap room that kills everything
Keelia: Bright Star is pretty sure the NE tunnel leads to the Diedra room
JamesDevil: good plan Bill
sandor sunneson: Good plan Bill, did you communicate it to the group?
Smon: Minotaurs have +7 perception so excellent hearing
Keelia: If she can't retreat back, she'll run ahead and hopefully lure some of them away
DESTROYERBILL: they would have heard
Keelia: (he did)
DESTROYERBILL: i whispered it to bright star
JamesDevil: ok guys, lets focus on the battle at hand
joriandrake: (he had no chance to do it)
Keelia: She's fast enough that she should be able to keep ahead of them and kite them.
joriandrake: (good idea, maybe you can do it while attacking and dashing or whatever)
Smon: BS could retreat back through her front rank (Danor & Mordred) or dash left/south past the minotaurs
joriandrake: "Well, be ready for the furnace"
Smon: her right/south, along west wall of chamber
Keelia: she'll attack and retreat back through the ranks. She doesn't know what south holds
Smon: OK BS lunges at nearest bullman
Keelia rolls 1d20+10 and gets: 15, (+10) = 25
Smon: He has allies adjacent so no Sneak
Keelia: sorry +9 not 10
Smon: hit
Keelia: so 24
Keelia: for rapier
Keelia rolls 1d8+5 and gets: 8, (+5) = 13
sandor sunneson: Can they all attack ???
Keelia: and she funny action disengage and retreats back
Smon: Only about 5 could attack currently
sandor sunneson: As we retreated?
Keelia: Get them into the hall - narrower space!
joriandrake: still more than half of them sadly
sandor sunneson: good role BS
Smon: BS stabs then falls back into tunnel beside Alvariel
Smon: Talaxakan your go
Keelia: There is the possibility of the room that we don't know what the floor will do also...
joriandrake: "nice hit, sadly not enough, I'm not sure I can kill these even with two fireballs"
DESTROYERBILL: i cast blurr
DESTROYERBILL: i run back to the others
Smon: Talaxakan casts Blur and retreats into the tunnel.
Smon: Mordred your go
chris107: (Is he in the archway?)
Smon: Yes
chris107: is so Shield of faith and await the minotaurs.
Smon: ok
Smon: what was Sandro's init roll?
Smon: He is in the tunnel w BS T A
sandor sunneson: got 14
Smon: ok Sandro your go
sandor sunneson: He'll stay at the back this round
sandor sunneson: having just arrived
joriandrake: (as monk you wear no armor, correct?)
sandor sunneson: correct AC15
JamesDevil: he doesn't need any
sandor sunneson: he's a ninja
sandor sunneson: Armour is for softies
JamesDevil: HEY!
joriandrake: (I ask because I either cast fireball or mage armor on you depending on situation)
joriandrake: ( i mean mage armor on you, not fireball)
JamesDevil: Fireball is for me always
Smon: OK the minotaurs attack - a three head through the southern arch and run up the tunnel towards you (T & BS are closest, A & S to rear), only 1 at a time, while four in the room can attack M & D, 2 on each.
sandor sunneson: Cast FB at the minators
chris107: AC24
Smon: The leading minotaur in the tunnel lowers its head in goring charge...
JamesDevil: same
Smon: /roll d2
Smon rolls 1d2 and gets: 1
Smon: At Talaxakan
joriandrake: (noted, fireball reserved for James)
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
19 (+6) = 25
6 (+6) = 12
Smon: disad from blur, misses
joriandrake: (yay)
DESTROYERBILL: eldritch nights yeah
DESTROYERBILL: knights
Smon: BS roll Acrobatics to get back into arch behind M & D or risk being bowled over by minotaur
Smon: DC 14
Smon: Minotaur at M
Smon: /roll d20+6
Smon rolls 1d20+6 and gets: 18, (+6) = 24
Keelia rolls 1d20+9 and gets: 18, (+9) = 27
Smon: 24 hit M?
chris107: hit
chris107: ac24
JamesDevil: bad luck mate
JamesDevil: wd Keelia
chris107: Thanks, James
Smon: BS leaps aside as the minotaur thunders at T, missing his blurred form
Smon: hit on M
Smon: /roll 2d12+4
Smon rolls 2d12+4 and gets: 3, 2, (+4) = 9
Smon: 9 dmg M
Smon: Minotaur at D
chris107: 59/68 + conc save
chris107 rolls 1d20+5 and gets: 14, (+5) = 19
Smon: /roll d20+6
Smon rolls 1d20+6 and gets: 4, (+6) = 10
chris107: sof okay
JamesDevil: less than half max damage, not too bad
Smon: 2 minotaurs can hit both M & D with single swings
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
3 (+6) = 9
15 (+6) = 21
Smon: 21 misses both Danor & Mordred?
JamesDevil: miss
chris107: yup ac24
Smon: OK you fend them off.
Smon: A couple minotaurs at the back step back to survey the battle.
Smon: Danor & Alvariel on init 4 your goes
sandor sunneson: cast fb at back:??
JamesDevil: can i reach the ones in the tunnel?
joriandrake: Alvariel moves 30 feet back and tries to blast as many minotaurs as possible with fireball without hurting our team
Smon: Alvariel you could chuck a fireball down the tunnel and get all 3 but BS will have to roll a DEX save w advtg or be hit too, or you can play safe & hit 2
joriandrake: ... Alvariel feels like Bright Star is nimble enough to avoid it
joriandrake: (I hope im right)
Smon: ok the fireball shoots down the tunnel & detonates ...roll dmg!
Keelia rolls 1d20+9 and gets: 5, (+9) = 14
Smon: save DC?
Keelia rolls 1d20+9 and gets: 14, (+9) = 23
joriandrake: =(
joriandrake: 15
joriandrake rolls 8d6 and gets: 2, 4, 5, 1, 2, 1, 6, 5, = 26
Keelia: 23 for Bright Star's adv evasion
Smon: Star hugs the alcove as the fire blasts down the tunnel, covering the minotaur she just dodged (no dmg)
Smon: /roll d20x3
joriandrake: (ah good, the damage is pretty low)
Smon Rolls 1d20x3 and gets:
19 = 19
12 = 12
5 = 5
Smon: Lead minotaur ducks (13), 2 to rear take 26 each and roar in pain.
DESTROYERBILL: bright star takes no damge she saved and a level 9 rouge no damage on bight star
joriandrake: "duck duck fry"
Smon: Danor you can see the leading minotaur in tunnel to your west - you Mordred & BS are currently surrounded
joriandrake: Whatever remaining move he had Alvariel moved backwards, turn end
JamesDevil: spirital guardians
Smon: OK Alvariel leaves the safety of his party, retreating alone down the tunnel (30' away to N, past the side tunnel to W)
JamesDevil: then attacked the one that attacked me using my hammer
joriandrake: (I assume most of team will also fall back so I moved)
JamesDevil rolls 1d20+8 and gets: 11, (+8) = 19
Smon: OK the spirit guardians spring up, 5 minotaurs are in aoe
JamesDevil: I'm going to add divine strike to the damage
JamesDevil rolls 3d8 and gets: 5, 4, 8, = 17
Smon: Danor thumps a minotaur
Smon: the same one BS stabbed
Smon: total dmg D?
JamesDevil: 17
Smon: bonus?
JamesDevil: woops
Smon:
JamesDevil: +5
Smon: 22 dmg is nice
JamesDevil: brain fart
sandor sunneson: nice one, not bad for a softy
Smon: ok round 1 ends...
Smon: Angry yelling burning minotaurs everywhere
Smon: #23 BS your go
Keelia: Bright Star attacks the same injured one
JamesDevil: That should be our group name
Keelia rolls 1d20+9 and gets: 18, (+9) = 27
Smon: Can sneak att the minotaur in tunnel as Tal is adjacent
Keelia: Oh, even better. will sneak attack that one then
joriandrake: "I hope they didn't see who did that" Alvariel shudders
Smon: Can't get to minos in chamber as blocked by M & D now
chris107:
Smon: BS darts out and stabs the bull
Keelia: darn our wall of muscle
Smon: roll dmg w sa
Keelia rolls 1d8+5 and gets: 4, (+5) = 9
Keelia rolls 5d6 and gets: 5, 5, 1, 1, 5, = 17
Smon: 26
Smon: "GRAAAH!"
sandor sunneson: nice
Smon: #14 Sandro
Keelia: she'll snarl back, fangs bared and ears pinned back
sandor sunneson: Could he jump in do 2 sword attacks stunning strike and then retreat?
Smon: #16 Tal
DESTROYERBILL: no its me
DESTROYERBILL: i got 16
sandor sunneson: if not will throw 2 darts
Smon: Yes Sandro can Do you want to move up beside Tal and help him & BS Sandro?
DESTROYERBILL: i attack the one adjacent to me that bright star hit
DESTROYERBILL Rolls 1d20+9x2 and gets:
4 (+9) = 13
17 (+9) = 26
sandor sunneson: yes
Smon: Giant maul of Talax hits
DESTROYERBILL rolls 3d6+6 and gets: 1, 1, 4, (+6) = 12
Smon: AC 14
DESTROYERBILL: i action surge
DESTROYERBILL Rolls 1d20+9x2 and gets:
11 (+9) = 20
4 (+9) = 13
DESTROYERBILL rolls 3d6+6 and gets: 1, 4, 4, (+6) = 15
Smon: v badly wounded but still up
Smon: Sandro you can attack it
sandor sunneson: ok
sandor sunneson Rolls 1d20+6x2 and gets:
13 (+6) = 19
1 (+6) = 7
Smon: Sandro darts in beside Tal, slashing & kicking
Smon: 1 hit
sandor sunneson rolls 1d6+3 and gets: 3, (+3) = 6
Smon: still up - bonus attack(s)?
sandor sunneson: Ki left 17
sandor sunneson: ok
Smon: You have only done your regular 2 attacks
sandor sunneson Rolls 1d20+6x2 and gets:
10 (+6) = 16
18 (+6) = 24
Smon: ok spend 1 ki, get 2 attacks,
Smon: 2 hits
sandor sunneson rolls 2d6+6 and gets: 1, 6, (+6) = 13
joriandrake: chatwindow bugged - test
Smon: It goes down pulverised (had 4 hp)
Smon: first kill
joriandrake: (ok, ungarbled)
sandor sunneson: 16ki left
Smon: #14 Mordred
chris107: Mordred attacks one of those in front of him.
Smon: Fergus just use Ki = level per Short Rest
DESTROYERBILL: you mean 6
chris107 Rolls 1d20+8x2 and gets:
5 (+8) = 13
2 (+8) = 10
chris107:
DESTROYERBILL: its 1 per level
Smon: Mordred is parried
Smon: OK the spirit guardians attack the 4 minotaurs still in the aoe around Danor
Smon: WIS save - DC? dmg?
JamesDevil: DC16 Wis save
joriandrake: (yay for blender space)
Smon: /roll d20+3x4
JamesDevil rolls 3d8 and gets: 2, 2, 2, = 6
Smon Rolls 1d20+3x4 and gets:
2 (+3) = 5
3 (+3) = 6
20 (+3) = 23
5 (+3) = 8
JamesDevil: -.-
JamesDevil: well that sucked
chris107: unlucky
sandor sunneson: sorry, thought In read somewhere it was 3 per level, this confused me as I thought it was 1 per level which it is
joriandrake: indeed o.O (but at least 3 failed)
Smon: (had a 3/level per LR house rule for a while)
sandor sunneson: ok, that was it
Smon: Minotaurs attack M & D
Smon: M
Smon: /roll d20+6
Smon rolls 1d20+6 and gets: 15, (+6) = 21
Smon: D
chris107: ac24
Smon: /roll d20+6
JamesDevil: 24 AC still
Smon rolls 1d20+6 and gets: 17, (+6) = 23
JamesDevil: close
Smon:
chris107: phew
Smon: M&D
joriandrake: (M = Mordred, D = Danor?)
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
15 (+6) = 21
9 (+6) = 15
Smon: (yes)
Smon: all miss
JamesDevil: nope, M = Danor and D = Mordreed
Smon: The 2 fireballed bullmen in the tunnel see it writhing with Spirit Guardians and are not happy
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 5, = 11
Smon: They turn and flee!
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 3, = 5
JamesDevil: hammer time on the most injuryed one near me, divine strike again
joriandrake: "Ah, fewer minotaur material components..."
Smon: The ones in the hall are made of sterner stuff
Smon: 2 fall back (giving aos to M & D) to allow friends to come in
JamesDevil rolls 1d20+8 and gets: 16, (+8) = 24
Smon: M & D can roll opp atts
Smon: hit
joriandrake: (yay)
JamesDevil rolls 2d8 and gets: 2, 1, = 3
chris107 rolls 1d20+8 and gets: 8, (+8) = 16
Smon: hit
chris107 rolls 1d8+7 and gets: 4, (+7) = 11
Smon: total dmg Danor?
JamesDevil: ugh, bad damge rolling dice:(
JamesDevil: 8
Smon: 2 unwounded minos move in swinging at D & M, take spirit guardians dmg
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
3 (+6) = 9
8 (+6) = 14
JamesDevil: their speed is half atr the mo since they started in the aoe, not sure if that makes a difference
Smon: miss
JamesDevil rolls 3d8 and gets: 7, 4, 1, = 12
sandor sunneson: You're saving up your big roles for real opponents
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
12 (+3) = 15
9 (+3) = 12
JamesDevil: DC16
JamesDevil: missed
Smon: The minotaurs are bellowing, making panicked sounds.
Smon: those were their saves vs spirit guardians
Smon: 12 dmg each
JamesDevil:
chris107: yay
Smon: #4 Danor your go
JamesDevil: hammer time again, with divine strike
JamesDevil rolls 1d20 and gets: 1,
Smon: ok, miss
sandor sunneson:
JamesDevil: :0
chris107:
sandor sunneson: not so devine
JamesDevil: well that sucked
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: #4 Jorian
Keelia: (they aren't evil enough for a divine strike, just misguided  )
Smon: You can see your allies T & S 30' to south, no minotaurs
joriandrake: Alvariel dares to come closer again and considers the situation to place either a second fireball as well as possible, or if getting into 60 feet range use Toll the Dead instead
Smon: You can hear sounds of battle from through the archway
joriandrake: (basically going 30 feet up again)
Smon: OK you can move up chuck a fireball SE into chamber from a diagonal angle over your allies' heads & hope for the best
joriandrake: hm, is the monk nearby?
Smon: S is in tunnel like I said
joriandrake: ok then nope
Smon: The 2 minos that fled south fled through a door at s end of tunnel
joriandrake: well, hoping for the best then
joriandrake: fireballed
joriandrake: DC 15
joriandrake rolls 8d6 and gets: 6, 4, 6, 5, 3, 5, 6, 1, = 36
Smon: OK Alvariel releases a second fireball over the melee at the north arch, it explodes among the rear minotaurs
sandor sunneson: nice roll
Smon: /roll d2+1
Smon rolls 1d2+1 and gets: 1 (+1) = 2
chris107: very nice
Smon: gets 2 minos
JamesDevil: nice
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
16 = 16
4 = 4
joriandrake: He's just happy the painful yells aren't from allies
Smon: 18 & 36 dmg
Smon: The burned and scorched minotaurs have clearly had enough at this point
Smon: Next round
joriandrake: After this he tries to position to be able to sneak peek at enemies from behind, turn end
Smon: #23 BS
Smon: (you went too far north J)
Keelia: she'll target whoever is nearest - if there is one she can s.a. even better
Keelia rolls 1d20+9 and gets: 16, (+9) = 25
joriandrake: ( i leave it to you, I don't get the current positioning at all, I mean more than usually as I woke up early to prepare for travel)
Keelia: assuming no s.a.
Keelia rolls 1d8+5 and gets: 4, (+5) = 9
Smon: To get in melee she would have to dash round the south arch and come up on minos from the rear.
Keelia: sounds great! back attack!
joriandrake: That would be pretty cinematic
Smon: This would put her in the room but with kitty dash could actually dart in strike then retreat, ok?
Keelia: excellent.
Smon: OK BS dashes round, stabs a mino attacking Mordred
Smon: can add sneak
Keelia: kitty speed activate!
chris107: (Map posted on FB page for reference on positions etc.)
Keelia: a blur of fur goes past
chris107:
Smon: (total move is about 80' to pull this off)
sandor sunneson: Sandro gets ready to attack too when it's his turn, 2 normal shots, no ki useage in this round
joriandrake: "I think I've just seen one of the fabled tribbles"
Keelia: ah, she can't quite pull it off.
Keelia: she's only got 30 move
Smon: https://scontent-lht6-1.xx.fbcdn.net/v/t1.0-9/43237808_544024346056709_6753657011478462464_n.jpg?_nc_cat=103&oh=e9115fa74a12abe7e38dcebd6a67e630&oe=5C4FA0A7
chris107: 9D+M are blocking the northerly arch)
Keelia: kitty speed gives her 60
Keelia: but she can move into line of sight and use her bow
Smon: doubled with cat speed & bonus action Dash
Smon: & target gets no opp att remember Swashbuckler!
Smon: so doable
Keelia: I forgot about dash
joriandrake: I think you have almost double the required range keelia
Keelia: brilliant, yes, super cat powers activate!
Smon: roll sneak dice
Keelia rolls 5d6 and gets: 1, 3, 2, 1, 3, = 10
Keelia: 19 total
sandor sunneson: nice one
Smon: A minotaur roars in pain & surprise as it gets a rapier up the backside
Smon: #16 T
chris107:
DESTROYERBILL: i rush to the nearest minotaur
Smon: T sees BS run back
Keelia:
joriandrake: Brightstar the Impaler
Smon: T runs round the same route into the hall but runs out of move before getting into melee
joriandrake: (T being Bill's character, yes?)
DESTROYERBILL: i run up and use acid spray
Smon: Talaxakan yes
joriandrake: (ok, thanks)
DESTROYERBILL rolls 2d12 and gets: 4, 12, = 16
Smon: T sprays acid at the one BS stabbed
Smon: /roll d20
Smon rolls 1d20 and gets: 19,
Smon: it ducks
DESTROYERBILL: i use breath attack
DESTROYERBILL rolls 3d6 and gets: 1, 3, 5, = 9
Smon: Tal breathes acid along the 4 in melee w Danor & Mordred
Smon: /roll d20x4
Smon Rolls 1d20x4 and gets:
15 = 15
20 = 20
1 = 1
7 = 7
Smon: 1 killed
sandor sunneson: Whoppeeee
JamesDevil: on us as well?
chris107: M battles on
Smon: One minotaur on M falls, burned. 3 more just wounded
chris107: (after sandor 
Smon: (no 5' line James)
JamesDevil: ok, coolio
joriandrake: (Ok, will have to leave at 11:15 GMT)
Smon: Sandro are you following Tal in to flank the minotaurs in hall?
sandor sunneson: yes
Smon: #14 Sandro
sandor sunneson Rolls 1d20+6x2 and gets:
6 (+6) = 12
8 (+6) = 14
Smon: Sandro 40' move runs in, attacks a minotaur
sandor sunneson: awful rolls
Smon: w bonus action you get 3 atts or 4 w ki
joriandrake: (no flurry?)
sandor sunneson: go on then, will use more ki
sandor sunneson: will use stunning strike
Smon: This is one of the ones not in melee w D & M
Smon: CON save DC?
sandor sunneson: too early for a McDonald's Jorian
Smon: & dmg?
Smon: & bonus att?
sandor sunneson Rolls 1d20+6x2 and gets:
12 (+6) = 18
3 (+6) = 9
Smon: ok 2 hits
Smon: spent 1 ki on flurry
sandor sunneson: damage first
sandor sunneson rolls 2d6+6 and gets: 2, 5, (+6) = 13
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 3, (+3) = 6
Smon: 6 on save vs stun = stunned
joriandrake: "Nice, we might manage to take one alive to question"
Smon: OK M your go, you face 1 minotaur in front of you & D
Smon: To your right T & S have charged in through the south arch
chris107: Can M strike the stunned one?
sandor sunneson: bullshit, I'm going to kill it stunned to do full damage on it
joriandrake: (honestly didn't think this would go so well)
Smon: M would take an opp att to reach stunned one
sandor sunneson: always wanted to do that
JamesDevil: we divided and conquered them
Smon: about 15-20' away
chris107: Then no. He will attack the one in front of him.
Smon: ok
chris107 Rolls 1d20+8x2 and gets:
3 (+8) = 11
9 (+8) = 17
chris107 rolls 1d8+7 and gets: 6, (+7) = 13
joriandrake: (we sliced, stabbed, fisted, and put them en flambé)
chris107: end of turn
Smon: #11 Minotaurs
JamesDevil: and poked one in the butt, don't forget that!
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 3, = 5
Smon: They roar enraged
JamesDevil: saves an any that are left in range
Keelia: (we should have some good steak out of this  )
joriandrake: (I noted that as 'stabbed'  )
sandor sunneson: lol
Smon: 2 of em take Spirit Guardians dmg
JamesDevil rolls 3d8 and gets: 2, 2, 8, = 12
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
8 (+3) = 11
7 (+3) = 10
sandor sunneson: hopefully good xp for beating these should we win
joriandrake: (Don would love this, his character at Bochi loves to make food out of enemies)
Smon: The minotaurs go RECKLESS
Smon: 1 charges Sandro across the hall
Smon: /roll d20+6x2
JamesDevil: this can only be a good thing....
Smon Rolls 1d20+6x2 and gets:
8 (+6) = 14
3 (+6) = 9
joriandrake: "Thank Meroya I don't wear red"
Smon: missing widely with its goring horns
JamesDevil: op attacks?
DESTROYERBILL: for the glory of yig we i will kill these worshipers of a false god the ones who worship the unholy unravler
Smon: no
9:26am  2018-10-06 chris107 Has exited the room
JamesDevil: k, coolio
Smon: 1 reckless on Danor
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
9 (+6) = 15
13 (+6) = 19
sandor sunneson: that's lucky
9:27am  2018-10-06 chris107 Has entered the room
JamesDevil: miss
Smon: 2 reckless on M & D
Smon: /roll d20+6x4
Smon Rolls 1d20+6x4 and gets:
9 (+6) = 15
10 (+6) = 16
18 (+6) = 24
17 (+6) = 23
Smon: 16 & 24
Smon: 1 hit M & D
chris107: M = ac24
Smon: /roll 2d12+4
JamesDevil: same
Smon rolls 2d12+4 and gets: 10, 2, (+4) = 16
JamesDevil: i'll take the hit i guess?
Smon: M & D both take 16 dmg, make your con saves
JamesDevil: ah, k
chris107: I think we both do
chris107: Simon is rolling once for both?
Smon: yup
JamesDevil rolls 1d20+2 and gets: 15, (+2) = 17
Smon: special sweeping blow attack power
chris107: 43/68HP save for conc
JamesDevil: success for me
chris107 rolls 1d20+5 and gets: 13, (+5) = 18
chris107: sof okay.
Smon: OK end minotaur turn
Smon: #14 Sandro
Smon: You have a stunned mino & another attacking you
Smon: they grant advtg
Smon: sorry
Smon: scratch that
Smon: Danor
Smon: & Alvariel
JamesDevil: Divine hammer time on the one that gored me and M
sandor sunneson: stun kill?
Smon: confused 14 & 4
JamesDevil: ah, k
sandor sunneson Rolls 1d20+6x2 and gets:
14 (+6) = 20
16 (+6) = 22
Smon: the one beside it is v badly wounded D
Smon: hit it w first hit?
joriandrake: hm
sandor sunneson: ok
sandor sunneson rolls 1d6+3 and gets: 4, (+3) = 7
Smon: D's go not yours Sandro my mistake
Smon: qv
JamesDevil: yea, i realised that
DESTROYERBILL: fergus diddnt
Smon: OK Danor you attack the most wounded one to your left?
JamesDevil: yes
Smon: it's been wailed on for ages, v hurt
Smon: also was the one speaking Common
JamesDevil rolls 3d8+5 and gets: 1, 6, 7, (+5) = 19
Smon: Danor crushes cow skull, brains splatter
sandor sunneson: I roll when instructed now,
JamesDevil: end of turn as the brain rain dowm
joriandrake: Tell me if Alvariel sees the wounded minos from here and if yes what distance they're in
Smon: if he hit - did you roll attack James?
JamesDevil: woops
Smon: roll w advtg Danor
JamesDevil rolls 1d20+8 and gets: 19, (+8) = 27
chris107:
DESTROYERBILL: advantage rember
JamesDevil rolls 1d20 and gets: 4,
Smon: *SPLAT*
chris107: yay!
Keelia: woot!
Smon: Alvariel joins Bright Star at the archway in time to see Danor kil a minotaur. D & M face 2 at the archway. 2 more in the room face Sandro
Smon: Tal is out of sight from here
joriandrake: simplified question: is there an enemy in 60 feet range, or can I move so that it is?
Smon: 15' away currently J
joriandrake: great
Smon: The 2 on D & M
Smon: Could move to 10' if you wanted
chris107: ac24
joriandrake: the sound of bells will ring on the one attacking Danor
joriandrake: Wis DC 15
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 2, (+3) = 5
Smon: fail
joriandrake: I assume this mino was already hurt
Smon: yup
Smon: acided
joriandrake rolls 2d12 and gets: 2, 4, = 6
Smon: etc
joriandrake: hm, 6 hp damage, turn end
Smon: OK end of round
Smon: #23 Bright Star
Keelia: Bright Star will move up and attack
Keelia rolls 1d20+9 and gets: 4, (+9) = 13
joriandrake: (I'm going to use Toll the Dead until battle now that I used the fireballs)
Smon: BS moves back into chamber through south arch beside Sandro, can attack w advtg
joriandrake: (until end of*)
Keelia: and she fumbles and gets out of there
Keelia rolls 1d20+9 and gets: 4, (+9) = 13
chris107:
Smon: (assuming bonus move action)
joriandrake: (fate wanted that result)
Keelia: the dice gods have spoken
Smon: miss
Keelia: she'll retreat to a safe space
sandor sunneson: Sandro will attack and then retreat hastily if he can as he doesn't fancy facing 2 Minos
Smon: ok steps back w swasbuckler can avoid opp att
Smon: back into tunnel
sandor sunneson Rolls 1d20+6x2 and gets:
15 (+6) = 21
20 (+6) = 26
Smon: #16 Tal
DESTROYERBILL: furges not your go
joriandrake: ( I jsut remembered a video I saw about US safe spaces yesterday and had to laugh imagining Bright Star setting up a room like that)
sandor sunneson: sorry
DESTROYERBILL: i run to the nearest minotaur
DESTROYERBILL: i go over to mordreds one
Smon: Tal comes in on the mino on Mordred
Keelia: brb
DESTROYERBILL Rolls 1d20+9x4 and gets:
3 (+9) = 12
4 (+9) = 13
3 (+9) = 12
3 (+9) = 12
chris107:
Smon: 2 misses
Smon: Sandro punches his (will keep rolls)
DESTROYERBILL: bonus action kill myself
sandor sunneson: TYVM
Smon: Sandro gets hit & crit on stunned mino
sandor sunneson: will use 2 x ki for stunning strike
sandor sunneson: ah ok, how much damage?
Smon: you've been rolling d6s
Smon: Up to you to read your class description
sandor sunneson rolls 4d6+6 and gets: 6, 1, 2, 3, (+6) = 18
Smon: yes still d6s until 11th
Smon: 1d6+3 & 2d6+3 so lose last d6 = 15 dmg
sandor sunneson: ok
Smon: bonus attacks?
Smon: you get 1 for free
sandor sunneson rolls 1d20+6 and gets: 12, (+6) = 18
Smon: You should just be rolling it w your main attacks unless doing another bonus action
Smon: hit
sandor sunneson rolls 1d6+3 and gets: 3, (+3) = 6
Smon: it's still up
Keelia: (back)
Smon: are you stunning it too?
joriandrake: (he wrote 2 stun attacks)
Smon: Yeah I know but he must be getting short on ki
sandor sunneson: yes, that was plan, stun with each attack if hit
sandor sunneson: that's all ki gone
Smon: ok...
Smon: /roll d20+3x3

Smon rolls 1d20+3 and gets: 6, (+3) = 9
Smon: it's stunned (again)
sandor sunneson: lol
chris107: yay
sandor sunneson: finish it boys
Smon: #14 Mordred your go
chris107 Rolls 1d20+8x2 and gets:
1 (+8) = 9
8 (+8) = 16
chris107 rolls 1d8+7 and gets: 4, (+7) = 11
chris107: end of turn
Smon: Mordred wounds his but still up
Smon: I guess he doesn't want to Divine Smite these poor brutes
chris107: (he is saving his powers for a worthy foe)
Smon: #11 minotaurs
sandor sunneson: phone, brb
JamesDevil: DC16 wis save again
Smon: /roll 2d6
JamesDevil rolls 3d8 and gets: 5, 2, 3, = 10
Smon rolls 2d6 and gets: 3, 6, = 9
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
10 (+3) = 13
20 (+3) = 23
Smon: 5 and 10 dmg
Smon: mino on M has 3 hp left
joriandrake: hm
JamesDevil: ok, its their turn so?
sandor sunneson: back
Smon: (yes) OK a minotaur swings at Sandro reckless
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
15 (+6) = 21
16 (+6) = 22
Smon: hit
Smon: /roll 2d12+4
Smon rolls 2d12+4 and gets: 3, 2, (+4) = 9
Smon: Sandro takes 9 dmg
joriandrake: (have to afk, Alvariel will cast Fire Bolt on stunned enemy to get advantage benefit, I roll for attacks now altho it might be dead by then)
Smon: 2 minos at arch swing sweeping blows at D & M
Smon: /roll d20+6x4
Smon Rolls 1d20+6x4 and gets:
19 (+6) = 25
4 (+6) = 10
15 (+6) = 21
10 (+6) = 16
joriandrake Rolls 2d6+20x7 and gets:
6, 3 (+20) = 29
5, 4 (+20) = 29
4, 1 (+20) = 25
3, 4 (+20) = 27
6, 3 (+20) = 29
6, 3 (+20) = 29
6, 6 (+20) = 32
Smon: 25 & 21
joriandrake: shit
JamesDevil: shite
Smon: J stop please
chris107: AC24
Smon: 1 hit on D & M
JamesDevil: same AC for me
Smon: /roll 2d12+4
Smon rolls 2d12+4 and gets: 8, 10, (+4) = 22
joriandrake: (I wrote /roll 2xd20+7 and got joriandrake Rolls 2d6+20x7)
sandor sunneson: 46/55
JamesDevil: we should really spread out
joriandrake: brb
Smon: D & M take 22 dmg!
Smon: DC 11 CON saves if still up
chris107: 26/68HP
JamesDevil rolls 1d20+2 and gets: 15, (+2) = 17
chris107: Conc save
chris107 rolls 1d20+5 and gets: 6, (+5) = 11
chris107: phew
chris107: just
sandor sunneson: nice one Chris
sandor sunneson: why stress
JamesDevil: lol
Smon: The three surving unstunned minos turn & flee - Danor Mordred Talaxakan & Sandro get opp atts
chris107:
chris107 rolls 1d20+8 and gets: 19, (+8) = 27
JamesDevil rolls 1d20+8 and gets: 4, (+8) = 12
Smon: hit
Smon: miss
chris107 rolls 1d8+7 and gets: 6, (+7) = 13
sandor sunneson rolls 1d20+6 and gets: 17, (+6) = 23
DESTROYERBILL Rolls 1d20+9x2 and gets:
3 (+9) = 12
20 (+9) = 29
JamesDevil rolls 2d8+5 and gets: 8, 5, (+5) = 18
Smon: you have advtg as they Recklessed
DESTROYERBILL rolls 6d6+6 and gets: 4, 1, 4, 1, 5, 4, (+6) = 25
sandor sunneson rolls 1d6+3 and gets: 2, (+3) = 5
Smon: so M roll again
JamesDevil rolls 1d20+5 and gets: 9, (+5) = 14
chris107 rolls 1d20 and gets: 5,
chris107: stands, enough to take it's last 3HP
Smon: M kills his
Smon: 1 is hit by D & T and is down to 4 hp as it flees
JamesDevil: mine should have been 3 higher on hit, 17
Smon: ok
Smon: Sandro grazes his.
Smon: The two minos flee down the south tunnel at e end of s wall
Smon: A stunned minotaur staggers in the chamber
Smon: It drops its axe and tries to surrender
JamesDevil: lets tie it up and question it
chris107: "Aye, the brute may know stuff."
chris107: "Though we should make sure the fleeing ones do not bring their friends first!"
JamesDevil: while the group question it i rit cast detect magic in this room
Keelia: Bright Star peers around the corner to check out what's going on
Smon: Alvariel moves into room and shoots a fire bolt into the back of a fleeing wounded 4 hp minotaur as it reaches the southern arch - it cartwheels dramatically, slams into wall & lies still.
chris107: M chases after the fleeing ones at least as far as the s corridor.
Smon: (OK going out of init now)
sandor sunneson: Sandro will chuck darts at the fleeing one
Smon: Mordred races after the minotaurs, leaping over the one killed by Al as it falls.
JamesDevil: "anyone about to fall ove and need a heal?"
Keelia: Bright Star gives chase to Mordred so he's not by himself
chris107: M is 26/68
Smon: By the time he reaches the s tunnel it is out of sight - could have fled e down a side tunnel or s into another chamber 40' down the tunnel
joriandrake: back, and sorry, have to leave earlier than expected so in 5 minutes
DESTROYERBILL: 92/92
Smon: (extended chase can be suicide but feel free)
sandor sunneson: Sandro is ok, well done team,
chris107: no thanks
Smon: GM: OK 3 minotaurs fled during the fight, you captured 1, and 5 lie dead.
chris107: M stands guard at the s tunnel exit.
Keelia: Bright Star is fine. She offers potions to anyone who needs it
JamesDevil: did i detect any magic in the room?
Keelia: she'll go investigate their bags
Smon: XP have 1100 each
sandor sunneson: brilliant
JamesDevil: yay!
joriandrake: ok, thanks for the game, bye all
sandor sunneson: ask the live one where the coin is?
chris107: Thanks
JamesDevil: cya mate
Keelia: nice, thanks!
chris107: Bye Jorian
Smon: GM: They have 6700 gp in assorted coin, mostly gold
chris107: (james, M could really do with a heal please)
sandor sunneson: tt4n Jorian
JamesDevil: cure wounds on M
sandor sunneson: have a good weekeend
10:03am  2018-10-06 joriandrake Has exited the room
JamesDevil rolls 1d8+5 and gets: 4, (+5) = 9
chris107: Thanks
Smon: The captured minotaur explains in broken common that they were bringing their treasure to the Unravus.
JamesDevil: no worries
chris107: 35/68HP
JamesDevil: "what treasure? where is it?"
Smon: It's in the huge bags of gold they were carrying
DESTROYERBILL: jorian left the room lets split the gold between us
JamesDevil: did my detect magic detect anything coming out of the bags?
DESTROYERBILL: 1340gp each
Keelia: "He is probably referring to the gold," Bright Star says.
Smon: No magic just gold platinum etc
Keelia: (thanks for calculating that, Bill  )
Smon: Tal splits the gold 5 ways
JamesDevil: "hmm, ok"
DESTROYERBILL: no problem just used my head
Smon: On the basis Alvariel doesn't need any
chris107: 6 ways
chris107: Mordred will not take another adventurers cut
Smon:
sandor sunneson: right folks, going to have to head off, thanks again for DMing SImon and have a good weekend all
JamesDevil: thanks all, cya!
Keelia: Bye Ferg
Smon: bye fergus
chris107: Have a good weewkend in Germany, Ferg
DESTROYERBILL: jorian left the room lets split i 5 ways
Keelia: bye James
sandor sunneson: Ciao
Smon: Tal ignores M
chris107: No way, sorry, Bill
10:06am  2018-10-06 JamesDevil Has exited the room
Smon: fight?
chris107: I'm not happy with that kind of play.
DESTROYERBILL: more gold for the rest of us
10:06am  2018-10-06 sandor sunneson Has exited the room
Smon: Sandro wanders off with his 1/5 cut
chris107: Why would Mordred fight another PC?
DESTROYERBILL: im a dragon born serving yig what can i say
Smon: OOC you could always buy Alvariel stuff from your shares guys
chris107: Then Mordred will no longer adventure with the greedy fellow.
Smon: You are a bit incompatible yeah
chris107: No way, Simon. I don't play D&D like that
Smon: Even IC!
chris107: A player leaves the room and we jump on his share like vultures? No way.
chris107: Count me out of future games like that.
DESTROYERBILL: all my charcter are evil to low level or to high level
chris107: I don't care Bill. That's not the w\y i want to play D&D
chris107: Fel free to carry on without me.
Smon: OOC As far as I'm concerned if you leave early you're not entitled to benefits, but if players want to save stuff fine.
chris107: Fine, I'll catch you all in another game some time. have fun
Smon: (no Bill next week Chris if you want to play then)
10:10am  2018-10-06 chris107 Has exited the room

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