Wednesday, 29 November 2017

14/6-21/6/47 L12 Sandor & L17 Shieldbiter in the Valley of the Red Apes (2700 XP), Oricha hex 2908



8:02pm  2017-11-29 Smon Has entered the room
8:08pm  2017-11-29 Sandor Sunneson Has entered the room
Sandor Sunneson: evening Simon
Smon: Hi Fergus
Sandor Sunneson: router reset and all is good
Smon: Bill killing video orcs
Smon: ok he's logged off...
Sandor Sunneson: What you thinking then off the top of your head?
Smon: http://smons.blogspot.co.uk/2017/11/sandorajaxmaglor.html
Smon: last session
Smon: We'll do Sandor & Shieldbiter
Smon: GM: 14/6/47 The day after the encounter with the Blackarrow pirates, the Foamrunner returns to her home port of Diancecht.
8:14pm  2017-11-29 DESTROYERBILL Has entered the room
Sandor Sunneson: Ok, Sandor left the corpse of Ajax to the sharks
Sandor Sunneson: To Neptune
DESTROYERBILL: hello mortals
Sandor Sunneson: Hello your highness
DESTROYERBILL: hey
Smon: Princess Crystal tells her father the elf king the tale of what happened.
Smon: Shieldbiter the dragonborn is mooching around the elf court with a treasure map.
Sandor Sunneson: Sandor will approach him, you ok SB?
DESTROYERBILL: im good you
Sandor Sunneson: A bit sad to be honest with you, Ajax no more :(.
Sandor Sunneson: In some ways I wish we would have let the pirates on board but it is what it is. What's on the map?
Smon: The stories of Rhissel, the Morning Lord, are known across the lands, although sometimes his name changes. It is said that he fought with great mind magics against invaders from another realm, harnessing even the sun itself to strike down his enemies, and sometimes his friends. His great might was indiscriminate, and his armies were rarely safe from the devastation his magics brought to the battlefields. In time, like most who stood against the other realms, Rhissel was slain and his body and supposedly some of his great magics were entombed in his ziggurat. But in this day and age, few know of it’s location, and fewer still are willing to mount the dangerous expedition to find it.
Sandor Sunneson: What is believed to be there?
Smon: Shieldbiter has discovered in his dusty home hills a map showing the location of the Ziggurat in the Valley of the Red Apes within Crimson Serpent Jungle.
Sandor Sunneson: what is a Ziggurat?
Smon: Great treasures, possibly even Darmon's Fists, gauntlets said to give invincibility in battle.
Sandor Sunneson: It's a hotel in Edinburgh according to google
Smon: a pyramid
Sandor Sunneson: I guess you would be wanting these gauntlets for yourself SB? Is there anything else in it for me Sandor asks?
DESTROYERBILL: check your mesages fergus
DESTROYERBILL: i know of humungus down sides to being invinsble to balance it to make sure you dont rule the world
Smon: Rhissel also wore the Amulet of Morning, with which he blasted his foes with terrible radiance.
Smon: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKs0F1norL3fHHUef6XoXVrdLJACB-ytdlwFCPfTXhl2B_1-4KQ5NCmLkGxi6J9ReAZiJiCeTnv9-ikXL7Xn3S8WTNJ3FoobuyNWVh84tLfITiBwlYvR7Jkv3z1F3sRXyHYktPiQ5KKvc/s1600/River+of+Visions+and+NE+Oricha.png
Sandor Sunneson: So if Sandor is to have the amulet and SB the gauntlets, shall we go and see what we can find?
Smon: On the map the valley is shown as being in hex 2908 in the hills fringing the jungle.
DESTROYERBILL: sure
Sandor Sunneson: cool, lets go for a march then
Smon: map of the valley showing the ziggurat - https://rpgcharacters.files.wordpress.com/2013/06/valley-of-the-red-apes.jpg?w=1400
Sandor Sunneson: Cool, I see it
DESTROYERBILL: its 30 miles from my home
DESTROYERBILL: how about we go on my wyvern
Sandor Sunneson: Sure, quicker than walking
Smon: GM: 15/6/47 early one sunny morning you mount the royal wyvern outside Diancecht and take to wing from the cliffs.
DESTROYERBILL rolls 1d6 and gets: 4,
Smon: The wyvern circles round then you fly sw over the viridian expanse of the crimson serpent jungle.
Smon: No random fliers attack you
Sandor Sunneson: You can't do that to Bill, he's your Son
Smon: Towards evening as the sun lowers over the western mountains you reach the area of the lost valley...
Smon: make per checks wis+prof, SB has advtg w dragonsight
Smon: DC 14 to spot the vine wrapped Ziggurat
DESTROYERBILL rolls 1d20+7 and gets: 7, (+7) = 14
Sandor Sunneson rolls 1d20 and gets: 20,
Sandor Sunneson: +4=24
DESTROYERBILL rolls 1d20+7 and gets: 1, (+7) = 8
Smon: Shieldbiter spots the vine wrapped ziggurat.
Sandor Sunneson: lol, Sandor sees it easily, who needs dragonssight
Smon: As you get closer Sandor's keen barbarian sight spots a band of burly red apes on the vine wrapped step pyramid...
Sandor Sunneson: He'll point it out to SB
Smon: You also see bones in their communal nest, and a silver scroll tube catches the light of the setting sun.
DESTROYERBILL: i already saw it
DESTROYERBILL: so you dont have to point it out
DESTROYERBILL: i made my check
Smon: The apes hoot and holler as the wyvern draws closer.
Smon: You hear more answering howls from the jungle.
DESTROYERBILL: i land close to the temple
Smon: There are cliffs to the south and a thick stand of trees to the north
Smon: to the west you see a silvery stream or small river snaking through the valley
Smon: https://rpgcharacters.files.wordpress.com/2013/06/valley-of-the-red-apes.jpg?w=1400
8:37pm  2017-11-29 Smon Has exited the room
8:37pm  2017-11-29 Smon Has entered the room
Smon: The wyvern sets down east of the ziggurat in a clearing, hills to the east cliffs to south ziggurat to west and thick forest to n.
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: Your landing is unopposed
Smon: The apes appear to be quietening down a bit but still nervous, occasional hoots.
Sandor Sunneson: Sandor gets off the wyvern
DESTROYERBILL: i do to
DESTROYERBILL: i fly up and look at the surounding area with my wings
Sandor Sunneson: Shall we head over to the Ziggurat?
Smon: Shieldbiter flaps up to a treetop.
DESTROYERBILL Rolls 1d20+7x2 and gets:
10 (+7) = 17
15 (+7) = 22
Smon: SB spots the top of the ziggurat rising over the nearby trees, several apes moving over it.
Smon: About 600' away.
Smon: SB also sees a little stream coming out from a cave at bottom of the cliffs below.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: apes still not spotted you
Smon: You head west?
DESTROYERBILL: lets set up an ambush
Sandor Sunneson: Wait for SB to come back down to ground level
Smon: The sun touches the western mountaintops, soon it will be dusk.
Sandor Sunneson: Ok,
DESTROYERBILL: sandor you distract them over here and ill attack them and they wont expect it
Smon: SB spots an entrance on the east face of the ziggurat!
Sandor Sunneson: lol, ok, so I'll walk out into a clearing and then run back toward you if they chase me?
DESTROYERBILL: cool
Sandor Sunneson: We'll try that Simon
Smon: The ziggurat proper is an old and abused 4-step stone pyramid showing the marks of the ages squatting in the centre of the valley. There is a single entrance facing to the east seemingly cut into the top tier of the pyramid, like a single eye socket in a dead god’s skull. Each step of the Ziggurat is just over 12 feet tall, and no stairway has been added to access the opening at the top.
DESTROYERBILL: yes thats the plan fergus
Smon: Sandor heads through the undergrowth, it's quite tough going.
Smon: But soon he comes out of the trees, the ziggurat looms above him in the dusk.
Smon: "ARRR!"
Smon: say the apes.
Smon: A dozen of the massive red brutes leap up and down, howling.
Smon: Apes start to move towards Sandor.
Sandor Sunneson: Sandor will head back to SB as planned
DESTROYERBILL: good
Smon: The apes rush towards Sandor, leaping from tree to tree.
Sandor Sunneson: moving as fast as poss
Smon: Opposed Athletics check
Smon: apes:
Smon: /roll /d20+6
Smon rolls 1d20+6 and gets: 10, (+6) = 16
Smon: ok 16+ to reach SB's ambush point
Sandor Sunneson rolls 1d20 and gets: 8,
Sandor Sunneson: +7=15
Sandor Sunneson: think it's +7 dex and prof?
Smon: STR & Prof
DESTROYERBILL: str+prof
Smon: lol
Sandor Sunneson: 16 exactly then
Sandor Sunneson: 8+8
Smon: http://smons.blogspot.co.uk/2017/01/sandor-sunnesons-adventuring-party-pcs.html
DESTROYERBILL: yeah you win on a tie
Sandor Sunneson: I've got that, thought it might have been dex not STR
Sandor Sunneson: thanks anyway
Smon: With red apes moments from catching him Sandor reaches the ambush point where SB lurks in the trees above.
Smon: roll init, SB has surprise
DESTROYERBILL rolls 1d20+1 and gets: 1, (+1) = 2
Smon: feel free to rage
Sandor Sunneson rolls 1d20 and gets: 7,
Smon: have advtg etc
Sandor Sunneson: +3=10 and rage
Smon: rem bbn
Sandor Sunneson: Thanks Simon
DESTROYERBILL rolls 1d20+1 and gets: 12, (+1) = 13
DESTROYERBILL: thanks dad
Smon: advtg on init rem BARBARIANS
Smon: Feral Instinct By 7th level, your instincts are so honed that you have advantage on initiative rolls.
DESTROYERBILL: rage
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 5, (+2) = 7
Smon: You both go first
Sandor Sunneson: Sandor will attack
DESTROYERBILL Rolls 1d20+12x2 and gets:
13 (+12) = 25
17 (+12) = 29
Sandor Sunneson: with his new sword
Smon: Sandor turns to engage the leading ape...
Smon: AC 12
Sandor Sunneson rolls 1d20+10 and gets: 11, (+10) = 21
Sandor Sunneson rolls 1d20+10 and gets: 16, (+10) = 26
Smon: SB pops up from behind a rock and attacks with flaming sword
DESTROYERBILL rolls 2d12+22 and gets: 12, 6, (+22) = 40
Smon: 32 hp, SB kills 1
DESTROYERBILL rolls 2d6 and gets: 4, 5, = 9
DESTROYERBILL rolls 2d6 and gets: 1, 2, = 3
Smon: wounds a second
Sandor Sunneson Rolls 1d8+2x6 and gets:
5 (+2) = 7
1 (+2) = 3
5 (+2) = 7
6 (+2) = 8
1 (+2) = 3
5 (+2) = 7
Sandor Sunneson Rolls 1d8+2x6 and gets:
2 (+2) = 4
4 (+2) = 6
4 (+2) = 6
7 (+2) = 9
6 (+2) = 8
8 (+2) = 10
Smon: ??
Sandor Sunneson: sorry
DESTROYERBILL: what are you doing fergus
Sandor Sunneson: I'm trying to roll 1d8 + 2d6
Smon: you can't
Smon: roll d8 then 2d6
Sandor Sunneson: ok
Smon: or take avg
Sandor Sunneson rolls 1d8 and gets: 4,
Sandor Sunneson rolls 2d6 and gets: 2, 5, = 7
Sandor Sunneson: 11+9=20
Smon: wounded
Sandor Sunneson rolls 1d8 and gets: 7,
Sandor Sunneson rolls 2d6 and gets: 3, 4, = 7
Smon: Sandor runs an ape through, killing it
Sandor Sunneson: 14+9=23
Sandor Sunneson: 43 damage
Sandor Sunneson: Sandor is astounded at the ease at which his new sword kills things
DESTROYERBILL Rolls 1d20+12x2 and gets:
15 (+12) = 27
14 (+12) = 26
Smon: SB moves over to stand back to back w Sandor as the ape horde fings itself at you
Smon: 4 apes attacks on Sandor
Sandor Sunneson: AC21
Smon: /roll d20+6x8
Smon Rolls 1d20+6x8 and gets:
2 (+6) = 8
7 (+6) = 13
3 (+6) = 9
1 (+6) = 7
16 (+6) = 22
17 (+6) = 23
6 (+6) = 12
17 (+6) = 23
Smon: 1 gets 2 hits & rends, 1 gets 1 hit
Smon: render:
Smon: /roll 4d8+12
Smon rolls 4d8+12 and gets: 4, 4, 1, 8, (+12) = 29
Smon: 2nd
Smon: /roll d8+4
Smon rolls 1d8+4 and gets: 6, (+4) = 10
Smon: 39, you raged? So 19 dmg
Sandor Sunneson: yes
Smon: As an ape tries to pull your arm off
Sandor Sunneson: 106/125
Smon: r 2
Smon: Your goes
Sandor Sunneson Rolls 1d20x2 and gets:
10 = 10
7 = 7
Smon: SB kills a wounded ape
DESTROYERBILL rolls 1d12+11 and gets: 5, (+11) = 16
Sandor Sunneson: +10 2 hits
DESTROYERBILL rolls 2d6 and gets: 5, 6, = 11
Smon: 27 to 2nd
Smon: & breathes fire
Smon: on the wounded ape & 4 more coming in to attack
DESTROYERBILL rolls 5d6 and gets: 2, 3, 4, 3, 1, = 13
Smon: wounded one killed
Smon: /roll d20x4
Smon Rolls 1d20x4 and gets:
8 = 8
6 = 6
3 = 3
16 = 16
Smon: 1 saves, 4 badly burnt
Smon: Sandor you can hit burnt ones?
Sandor Sunneson: sure
Sandor Sunneson rolls 1d8 and gets: 6,
Sandor Sunneson rolls 2d6 and gets: 1, 2, = 3
Smon: have 19 hp left
Sandor Sunneson: 9+9=18
Sandor Sunneson rolls 1d6 and gets: 4,
Sandor Sunneson rolls 1d6 and gets: 3,
Sandor Sunneson: sorry
Smon: 1 hp left, kill w 2nd blow
Sandor Sunneson rolls 1d8 and gets: 4,
Sandor Sunneson: cool
Smon: 5 apes dead already, 7 left
Smon: /roll d2
Smon rolls 1d2 and gets: 1
Smon: 4 vs SB 3 vs Sandor
Smon: attacks on SB:
Smon: /roll d20+6x8
Smon Rolls 1d20+6x8 and gets:
13 (+6) = 19
2 (+6) = 8
15 (+6) = 21
10 (+6) = 16
14 (+6) = 20
20 (+6) = 26
8 (+6) = 14
19 (+6) = 25
Smon: 3 hits inc 1 crit, no rends
Smon: /roll 4d8+12
Smon rolls 4d8+12 and gets: 2, 8, 1, 1, (+12) = 24
Smon: 24/2=12 dmg
Smon: OOC just realised you never rested - Fergus do you want to say you rested a week in Diancecht, or are you tracking remaining rages?
Sandor Sunneson: Rested, yes
Smon: OK then you rested to 20/6, now 21/6.
DESTROYERBILL: me to
Smon: 3 on Sandor:
Smon: /roll d20+6x6
Smon Rolls 1d20+6x6 and gets:
5 (+6) = 11
14 (+6) = 20
8 (+6) = 14
6 (+6) = 12
14 (+6) = 20
3 (+6) = 9
Smon: AC 21?
Sandor Sunneson:
Sandor Sunneson: Oui
Sandor Sunneson: Like a Monkey Magic film, lots of blocking
Smon: ape morale check
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 1, = 3
Smon: They fight on ferociously!
Smon: Your goes r3
Sandor Sunneson Rolls 1d20x2 and gets:
9 = 9
20 = 20
DESTROYERBILL rolls 5d6 and gets: 5, 2, 3, 3, 4, = 17
Smon: SB breathes on 3
Sandor Sunneson: 2 hits
Sandor Sunneson rolls 1d8 and gets: 6,
Smon: /roll d20x3
Sandor Sunneson rolls 2d6 and gets: 5, 2, = 7
Smon Rolls 1d20x3 and gets:
11 = 11
3 = 3
4 = 4
Sandor Sunneson: 13+9=22
Sandor Sunneson: Crit
Sandor Sunneson rolls 4d6 and gets: 2, 5, 1, 5, = 13
Smon: Sandor kills w first blow
Sandor Sunneson rolls 2d8 and gets: 3, 3, = 6
Sandor Sunneson: 19+9=28
Smon: Hacks a second in 2
Smon: 5 left
DESTROYERBILL Rolls 1d20+12x2 and gets:
18 (+12) = 30
17 (+12) = 29
DESTROYERBILL Rolls 1d12+11x2 and gets:
4 (+11) = 15
5 (+11) = 16
Smon: SB cleaves through 2 more
Smon: 3 left, 2 on SB 1 on Sa.
Smon: vs SB:
Smon: /roll d20+6x4
Smon Rolls 1d20+6x4 and gets:
4 (+6) = 10
3 (+6) = 9
3 (+6) = 9
12 (+6) = 18
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
13 (+6) = 19
16 (+6) = 22
Smon: /roll d8+4
Smon rolls 1d8+4 and gets: 1, (+4) = 5
Smon: Sandor take 2 dmg!!!!!! :-O
Smon: /roll 2d6
Smon rolls 2d6 and gets: 5, 6, = 11
Sandor Sunneson: 104/125
Smon: Seeing they're being slaughtered the apes turn to flee, 1 free att each
DESTROYERBILL rolls 1d20+12 and gets: 16, (+12) = 28
Sandor Sunneson Rolls 1d20x2 and gets:
13 = 13
1 = 1
Sandor Sunneson: miss, lol
DESTROYERBILL rolls 1d12+11 and gets: 10, (+11) = 21
Smon: you only got 1 att not 2
Sandor Sunneson rolls 2d6 and gets: 6, 1, = 7
DESTROYERBILL rolls 2d6 and gets: 4, 4, = 8
Sandor Sunneson rolls 1d8 and gets: 7,
Sandor Sunneson: 15+9=24
Smon: 2 hp left Sandor
Sandor Sunneson: ok, 1st attack hit, 24 damage
Smon: The last 2 apes flee into the trees, swinging away.
Smon: They head north into the dense woods.
Sandor Sunneson: Sandor will check that SB is ok
Smon: SB takes to wing, but can't see the apes through the canopy.
Smon: The ape nursing mothers & young have also fled the ziggurat.
DESTROYERBILL rolls 1d20 and gets: 6,
Sandor Sunneson: I wouldn't even have killed them Sandor thinks
Smon: 1200 xp each so far
Sandor Sunneson: how many HP did each monkey have?
Smon: 32
Sandor Sunneson: they giant apes?
Smon: The apes have abandoned their nest.
Smon: Large gorilla size, 5 hit dice
DESTROYERBILL: 32 hp each
Sandor Sunneson: ah ok,
Smon: Giant Ape has 157 hp
Sandor Sunneson: yeah saw that lol
Smon: No chris so you guys need to actually tell me what you'e doing
Sandor Sunneson: He's still coming up ???
Sandor Sunneson: Ok, so shall we head to they Zigg SB?
DESTROYERBILL: we go on to the entrance i found on the east side
Smon: he ziggurat proper is an old and abused 4-step stone pyramid showing the marks of the ages squatting in the centre of the valley. There is a single entrance facing to the east seemingly cut into the top tier of the pyramid, like a single eye socket in a dead god’s skull. Each step of the Ziggurat is just over 12 feet tall, and no stairway has been added to access the opening at the top.
Sandor Sunneson: Sounds good
Smon: The ape nest is on the south side of the ziggurat, you ignore it?
Sandor Sunneson: Is it rough stone so easy to climb up each step?
Sandor Sunneson: No, lets go and check out SB??
Sandor Sunneson: Think there was a scroll in there?
DESTROYERBILL: yeah
DESTROYERBILL: no probably no scroll
Smon: You can pull yourselves up via the vines easy enough.
Sandor Sunneson: Ok
Smon: Sandor clambers up and inspects the nest, human or similar bones scattered in the floor.
Smon: He spots a leather pouch full of coin, and the silver scroll tube.
DESTROYERBILL: oh yeah i cooked the apes with my sword and ate some of them
Smon: It is very intricately fashioned and inlaid with tiny diamonds.
Sandor Sunneson: lol
Smon: SB is chomping away.
Sandor Sunneson: How many coins?
Sandor Sunneson: Sandor will take the scroll
Smon: The pouch holds 50 platinum coins (500 gp value)
Smon: The scroll case also worth 500gp
Sandor Sunneson: Oh, does SB want half?
DESTROYERBILL: sure
Sandor Sunneson: Ok, will give the scroll case to SB
Smon: ok, inside the case is still stoppered
Smon: You hear a scroll inside
Smon: as it moves
Smon: Bill is asking me if it talks (no)
Smon:
Smon: SB opens the scroll case - inside is a second map of the valley...
Sandor Sunneson:
Smon: But this one The treasure map shows a trail west from the ziggurat out of this valley and into the next, where a pair of massive standing stones indicate the location of buried treasure.
Smon: "Darmon's Fists" it says - the legendary gauntlets!
Smon: Looking at the scale, the stones should only be a mile or so from here.
Sandor Sunneson: lets go that way ??
DESTROYERBILL: yep
Smon: GM: OK, there is a faint trail leading west from the ziggurat.
Smon: After a few minutes you reach the small river just north of where it plunges over a 50' waterfall.
Smon: Looks like the trail continues beyond
Sandor Sunneson: follow on.....
Smon: SB flies over the river, Sandor has to wade, water up to his chest...
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: Luckily no crocs out looking for dinner...
Smon: Sandor emerges wet the far side.
Smon: You trek over a ridge and through hilly forest. Half a mile or so further on you see the two massive standing stones rising amidst scraggly trees.
Smon: According to the map the X is the soft earth between the stones.
Sandor Sunneson: Are they buried into the ground?
Smon: Each must weigh 30 tons, the dolmens thrust into the night sky.
Smon: Presumably, yes.
Smon: You can see they are carved in ancient Draconic runes.
Sandor Sunneson: ok, can you read what that says SB?
DESTROYERBILL: i read them
Smon: "Praise be to Rissel, May His Light Burn the Demonbrood Invaders!"
DESTROYERBILL: yes i can read them
Smon: Sounds like Rhissel was a Dragonborn from the script.
Smon: And the invaders he fought were the Tieflings/Demonbrood
Smon: According to the map the X is the soft earth between the stones.
Sandor Sunneson: Shall we start digging SB?
Smon: Some scraggly ferns are growing there.
Smon: You start digging...
DESTROYERBILL: yes lets dig
Sandor Sunneson: I've no shovel
DESTROYERBILL: make sure you dont dig under the stone a bit causing it to fall over
DESTROYERBILL: dig with your hands!!!
Sandor Sunneson: If the soil is loose Sandor will, start burrowing away
DESTROYERBILL: i claw at the ground reclessly
Smon: After an hour's digging by dragonborn claw (Sandor helping) you are tired & sweaty and have a good sized hole 3' deep, when...
Smon: You reach the top of a coffer, made of a dark steel it looks like. Locked.
Sandor Sunneson: Wonder where the key is
Sandor Sunneson: Is it a padlock style lock??
Smon: (no) SB puts his claw over the lock; nothing happens.
Smon: There is an inset keyhole.
Smon: recessed
Smon: SB puts a fingertip into the keyhole.... nothing.
Sandor Sunneson: MAde of metal?
Sandor Sunneson: the coffer?
Smon: whole chest is a dark steel, no corrosion.
Sandor Sunneson: sorry darks teeel
Sandor Sunneson: steel
Smon: Vertical slit keyhole
Smon: SB tries to shove the map in.
Smon: No effect,
Sandor Sunneson: Is there any indication of a key on the map?
Smon: SB roars & tries to rip open the coffer...
Smon: SB picks up box from the earth - nothing below it
DESTROYERBILL Rolls 1d20+11x2 and gets:
16 (+11) = 27
2 (+11) = 13
Smon: DC 25 - the ancient coffer rips open!
Smon: There is a huge blast of crimson radiance!
Smon: /roll 9d6
Smon rolls 9d6 and gets: 6, 5, 5, 2, 1, 3, 6, 5, 6, = 39
Smon: DC 15 DEX for half, radiant dmg
Smon: barbs have advtg on dex saves
Smon: sandor roll too
9:54pm  2017-11-29 Smon Has exited the room
DESTROYERBILL Rolls 1d20+7x2 and gets:
14 (+7) = 21
14 (+7) = 21
Sandor Sunneson: any other effects?
9:54pm  2017-11-29 Smon Has entered the room
Smon: sandor roll save
Smon: blast is 40' across
Smon: sb takes 9 dmg as raging
Smon: At 188/209
Sandor Sunneson rolls 1d20 and gets: 17,
Smon: Sandor takes 19 radiant
Sandor Sunneson: 85/125
Sandor Sunneson: Is there anything in the coffer?
DESTROYERBILL: fergus what totem pole are you bear or wolf
Smon: Inside the chest are finely carved jet and gold gauntlets - the legendary Fists of Darmon, it looks like...
Sandor Sunneson: Wolf
Smon: SB puts on the gauntlets.
DESTROYERBILL: i take gauntlets
Smon: A feeling of mighty power floods through him...
Smon: +4 STR and weapon die goes up 1 stage so d12 > d20
Sandor Sunneson: cool
Sandor Sunneson: nothing else there?
Smon: So SB now ATT +14 for d20+13+2d6
DESTROYERBILL: hey fergus you can get my head band of wisdom
DESTROYERBILL: becouse can only have 3 atunments
Smon: SB offers Sandor his headband; if attuned it gives +2 Wisdom (max 20)
Sandor Sunneson: Ok? Sandor will take the head band from SB.ok, better than 10
Smon: OOC 10pm need to stop
Smon: WIS adds to perception tracking wis saves etc
Smon: another 1500 XP so 2700 for the session
Sandor Sunneson: Good session Simon, thank you,
Smon: cheers
Sandor Sunneson: I maybe around tomorrow evening too
Smon: Posting log - I'm out tomorrow
Sandor Sunneson: about 9000XP needed for B13

Tuesday, 28 November 2017

L5 4/6/47 Bandits - Gluck Goodkind murdered by Zorrel Gnast (333 XP)

XP: 333 each Mordred Zagaar Sandro, 200 to Drakonok.

L5 PCs 333+8222=8555/14000

7:51pm  2017-11-28 Smon Has entered the room
Smon: Hi Fergus
Sandor Sunneson: Evening Simon
Sandor Sunneson: You well ??
7:53pm  2017-11-28 Sandor Sunneson Has exited the room
7:53pm  2017-11-28 chris107 Has entered the room
Smon: Hi chris
chris107: Evening Simon
Smon: Fergus was here
Smon: looks like connection broke
7:54pm  2017-11-28 Sandor Sunneson Has entered the room
chris107: Just waiting for Kyle to set the lap tops out
Smon: Bill has just popped out to buy milk for hot chocolate
Sandor Sunneson: Bit of a dodgy internet link here
Sandor Sunneson: Bill Drakonak?
Smon: yup
Smon: Rem you are in caves fighting bandits to rescue a couple merchants, hopefully
chris107: Hi Fergus
Sandor Sunneson: Oh yeah, trying to locate the merchants
Sandor Sunneson: Evening Chris
chris107: Just having laptop issues at Kyle’s parents
Sandor Sunneson: Still mourning Ajax
Smon: Bandit caves map - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcif3juOl8T-CIGrlmRXKKCZFgvU7MR0-keiy7lpyOnh2HP4fOmKq5F00TqPiyq8H2kUNMhF0vpUr1tMzG9EfKMhY8nSGQZBRv59LNLeeNj1xhQExnhTbh5pgIFbW6GihI4SUE3fF38A/s640/caves+%25231.bmp
Smon: He died a hero, saving a princess.
chris107: Logging of phone onto first laptop brb
7:58pm  2017-11-28 Prince Skylio Has entered the room
Prince Skylio: Right, that's one laptop sorted
Prince Skylio: Grrrrr
Prince Skylio: That's supposed to be Chris107
Sandor Sunneson: The pain is that had he had his heart set on adventuring, he'd have headed to Rallu, but he wanted a career in R&D and was punished accordingly
Prince Skylio: I'll try again.
7:58pm  2017-11-28 chris107 Has entered the room
Smon: Hi Kyle
7:59pm  2017-11-28 Prince Skylio Has exited the room
Smon:
7:59pm  2017-11-28 chris107 Has exited the room
7:59pm  2017-11-28 chris107 Has entered the room
Sandor Sunneson: It's like watching Paul Daniels, people coming and going like magic
Smon: Hi Chris(?)
Smon: LOL
Sandor Sunneson: The curse of Ajax
Smon: Making hot choccy here
chris107: That's better. Kyle will be joining us as soon as he's bought my Christmas present on the other laptop
chris107: Poor AJAX ;9
chris107:
Smon: GM: Drakonok heads outside to stand guard as a ghost in the shadows...
chris107: Wizards of any stripe do not last long.
Smon: Bill insists he's not standing guard.
chris107: Mordred is on borrowed time, I'm sure
Smon: Wizards have to think strategically re spell choice & use.
Sandor Sunneson: Yeah, it was an interesting character to play
Smon: I like playing barbarians & not dying.
chris107: Barbarians are good at not dying
Smon: Well I guess most PCs die eventually yup & yours certainly do Chris!
Smon: But I hope Mordred has a long career.
Smon: Great PC & the Eldritch Knight is a cool class.
chris107: Only Moffet and Hakeem have stood the test of time.
chris107: Mordred is huge fun to play. But I have been having a ball with Maglor.
Sandor Sunneson: who is Moffet?
chris107: My original Wilderlands PC from 2009. A Hobbit
chris107: 6th level I think.
Sandor Sunneson: Ah ok, is he on this Wilderlands planet somewhere ??
chris107: By the end of the game. He had a magical shortsword and worshiped the Moon Goddess
chris107: North of the Carnellian Planes, near Springle I think?
Sandor Sunneson: What hex is that ??
Sandor Sunneson: (joke)
Smon: LOL
Smon: OK you are in the brigand caves - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcif3juOl8T-CIGrlmRXKKCZFgvU7MR0-keiy7lpyOnh2HP4fOmKq5F00TqPiyq8H2kUNMhF0vpUr1tMzG9EfKMhY8nSGQZBRv59LNLeeNj1xhQExnhTbh5pgIFbW6GihI4SUE3fF38A/s640/caves+%25231.bmp
8:07pm  2017-11-28 DESTROYERBILL Has entered the room
chris107: It's in the Blog, Fergus. Have a look at it sometime
chris107: Hi Bill
DESTROYERBILL: hi
Smon: Drakonok will be lurking outside in case the need him?
DESTROYERBILL: ill just be here til you guys need drakanok so bye im not going to talk
Sandor Sunneson: The blog goes back for years, I dip in from time to time
chris107: Only teasing
Sandor Sunneson: Can open the map this week
Smon: I think this was my first game on Dragonsfoot Feb 2009 - https://www.dragonsfoot.org/forums/viewtopic.php?f=44&t=34270&start=10
Smon: Map of first campaign area - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0to-E0WOMpIGr4EbSDSjoR1IoseQMCdVRhEgGA0IYUW_V3JJy-VMmq9F_vfhVy9m4XLgeR8yEw1Z7VUoBzbUXTxa96HaPnITgLfE6KgOstzmsP71vzkQZfyrbv_n3Zu2XRPLG9up5pFY/s1600/Wilderlands%252520west%252520of%252520CSIO.jpg
8:11pm  2017-11-28 Prince Skylio Has entered the room
Smon: Hi Kyle!
Smon: All systems good?
Prince Skylio: Hi guys sorry was just wrapping some stuff up
DESTROYERBILL: hi kyle
Prince Skylio: I'm here. And not hammered
Smon: Chris's halfling Moffet became the Champion of the Moon Goddess near the end of that campaign & got a CHA boost.
Smon: Anyway...
Smon: Map - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcif3juOl8T-CIGrlmRXKKCZFgvU7MR0-keiy7lpyOnh2HP4fOmKq5F00TqPiyq8H2kUNMhF0vpUr1tMzG9EfKMhY8nSGQZBRv59LNLeeNj1xhQExnhTbh5pgIFbW6GihI4SUE3fF38A/s640/caves+%25231.bmp
Smon: You killed the bandits in #2, the stable area, the horses bolted.
chris107: So I think Mordred was in 6?
chris107: Or did we all chase into 2? Kyle's mum's wine was flowing freely by the end of last session
Smon: #2 - 2. Stables: Straw and manure covers the floor; feed bags, saddles, and water troughs; smell of horses, manure & hay
Smon: You were also checking out...
Smon: #4 - 4. Stable Storage: Spare horse tack, feed, and a small farrier’s set-up.
chris107: "Smells better than Zagarr, that's for sure."
Smon: 3. Warehouse Cave: Piles of stolen goods (barrels, crates, sacks, tack, spare wheels, etc.) stacked about the cave.
Smon: During the fight, Sandro fled into #6 - Old Supply Cave: Old boxes and barrels atop pallets; thick dust; containers are empty and dry-rotted.
Smon: Sandro roll perception WIS+Prof
Sandor Sunneson rolls 1d20 and gets: 15,
chris107: noice
Smon: Sandro, there was a narrow tunnel only about 3' high leading north from the storage cave #6.
8:17pm  2017-11-28 Sandor Sunneson Has exited the room
chris107: (marked C?)
8:17pm  2017-11-28 Sandor Sunneson Has entered the room
Sandor Sunneson: +3=20
Smon: (yes) From #4 a tunnel slopes down SE, from it rises a foul stench as of rancid horse & human dung & urine.
Smon: Sandro, there was a narrow tunnel only about 3' high leading north from the storage cave #6.
chris107: "That's where zagaar lives."
Smon: A broad and well used tunnel runs north from #3.
chris107: Snorts Mordred. he thinks he's so funny
Prince Skylio: "If I had excriment to make snow angels and rancid horse meat to chew on I'd be a happy orc"
8:19pm  2017-11-28 Sandor Sunneson Has exited the room
8:19pm  2017-11-28 Sandor Sunneson Has entered the room
chris107: "Ewwww!"
Prince Skylio: Perception too high Sandro materialised in to the universe
chris107: "Sandro, can you squeeze up that little tunnel?2
Sandor Sunneson: lets go north
chris107: "Why don't you scout ahead?"
Smon: Are you taking the wide tunnel north from #3? Marching order?
8:20pm  2017-11-28 Sandor Sunneson Has exited the room
8:20pm  2017-11-28 Sandor Sunneson Has entered the room
chris107: "I will send Berta to scout ahead."
Prince Skylio: "Yes Sandro. You have been lacking in the scouting deparment as of late"
chris107: "As Sandro seems to have vanished."
chris107: Mordred sends his owl, named after Zagaar's lady love to scout ahead.
Sandor Sunneson: It's a bit smelly, so was going to go north, but we can go down the shit path if you want
chris107: "What about the small tunnel you saw?"
Smon: Which tunnel you sending Berta Chris? She has no darkvision right?
Prince Skylio: "Berta stop flying in to the walls you moron"
Sandor Sunneson: We can do it if we want, was going to head north to instead
chris107: Darkvision 120'
Smon: ok
chris107: and keen vision, advantage on perception checks
Smon: so passive is +5 I guess
Smon: /roll d6
chris107: Passive 13
Smon rolls 1d6 and gets: 3,
chris107: adv = 18?
Smon: A rat scurries out and begins chewing on the face of a dead brigand.
Smon: Which tunnel you sending Berta Chris?
chris107: The low one first.
Smon: OK you send Berta NW into #6.
chris107: (Unless anyone totally disagrees?)
chris107: yes
Sandor Sunneson: Nope
Prince Skylio: "hoot 3 times if you are dead"
Sandor Sunneson: You disagree ?:P
Smon: Are you using telepathy to see through her eyes?
chris107: yes please
chris107: Mordred concentrates.
Prince Skylio: Zagaar pokes him.
chris107: pressing his delicate fingers to his temples.
Smon: Berta navigates a low twisty tunnel about 3'-4' high. Mordred's own eyes roll back as he sees through hers.
chris107: "Hsssstttt..." hisses Mordred at the wretched Orc
Smon: She comes out into a large but still low-ceiling cave, dry with broken stalagmites.
Smon: /roll d20
Smon rolls 1d20 and gets: 13,
Smon: 2 tunnels out to e & n, and at the west end, half concealed, a small shrine...
chris107: M encourages her to fly around the edge to the north exit.
chris107: via the shrine :d
chris107:
Smon: The shrine is composed of a cheap statuette depicting a young, chaste-looking woman dressed in flowing robes...
Smon: ...(obviously bought at some market and not a religious icon). Several small tokens of devotion (dried flowers, pretty stones, cheap trinkets, etc.) are arranged about the statuette, and a small pile of notes lies next to it, held down by a rock paperweight.
chris107: Berta's keen eyes look for anything hidden on or around the shrine.
Sandor Sunneson: oooh,
chris107: "Concentrate on the note, Berta..."
chris107: "Knock aside the rock with your beak if it will not hurt you."
Smon: Berta lands by the notes, knocks aside the rock.
8:30pm  2017-11-28 Sandor Sunneson Has exited the room
Smon: It appears to be a pile of letters in Alryan-Nerath common, written in a scrawling, uneducated hand.
8:31pm  2017-11-28 Sandor Sunneson Has entered the room
Smon: The notes read like love letters written by a smitten teenager. They describe the beauty of the woman...
chris107: Can the owls gaze send the gist of the letters?
chris107: ah, cool
Smon: ...that appears to the writer in his dreams, her encouragements to help the prison grow (to prove himself worthy of her love, she claims)...
chris107: "Go North, Berta. Do sandro's job...."
Smon: You can see the words.
Smon: "Oh my love, my Nixthisis!"
Sandor Sunneson: lol
chris107: (OOC - that name rings a bell...)
Smon: They call the mysterious dream woman “Nixthisis” several times.
chris107: (OOC - I can call the owl back if you'd prefer, Fergus?)
Sandor Sunneson: Sure
Sandor Sunneson: Don't mind, guess we are following at a distance??
chris107: M calls Berta back so Sandro can do his stuff.
chris107: No, we are in 6
Prince Skylio: "what say you, bird whisperer"
Sandor Sunneson: Cool, Sandro will go ahead and scout
chris107: Too low for Zagaar and Mordred I think?
chris107: "I say that my Owl's name sake, would never have fit up there."
Smon: Mordred recalls the name, Nixthisis, the extra-dimensional horror Rosa has dreamed of and found in Oriax's book.
Sandor Sunneson: Lets head north then?
Sandor Sunneson: to 3?
Smon: Does Sandro have dark vision?
Prince Skylio: "anyone with the letter x in their name is probably evil we should be on guard"
chris107: Thanks! I knew I'd heard it somewhere.
chris107: Fergus, I thought Sandro was going to continue exploring the hidden section?
Sandor Sunneson: No,
Smon: (Mordred is smarter than Chris I expect  and for Mordred it was yesterday)
Sandor Sunneson: On his own? Ok
chris107: (  )
Sandor Sunneson: Ok, he'll go and explore the hidden section
Smon: You'll have to get down on hands and knees, ok?
Smon: And you need a light source?
chris107: M can cast light on something for him?
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: /roll d20+3
Sandor Sunneson: Here we go!
Prince Skylio: "Mordred please send the owl back"
Smon rolls 1d20+3 and gets: 9, (+3) = 12
chris107: but it only lasts a short time
Smon: While you are all in #6 discussing what to do...
Sandor Sunneson: Would they really send the merchants up there?I think not
Smon: A group of brigands attempt to sneak up on you from #2, however everyone with Perception 13+ (ie WIS 10+) spots them.
chris107: (Hidden or difficult to get to stuff is always cool. + it allows us access to the bridge between 16-19 and over our path north.)
Smon: /roll d4
Smon rolls 1d4 and gets: 4,
Smon: 4 of them
chris107: Mordred is 14
chris107: 13 sorry
Prince Skylio: Zagaar is 12
Smon: You can roll init but Zagaar is Surprised so can't act on 1st round
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 11, (+1) = 12
8:40pm  2017-11-28 Sandor Sunneson Has exited the room
8:40pm  2017-11-28 Sandor Sunneson Has entered the room
chris107 rolls 1d20+3 and gets: 8, (+3) = 11
Sandor Sunneson rolls 1d20 and gets: 4,
Prince Skylio rolls 1d20-1 and gets: 14, (-1) = 13
Sandor Sunneson: +2=6
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 7, (+1) = 8
Smon: ok #11 Mordred
Smon: You see 4 men about 30' away with heavy x-bows trying to sneak up on you.
chris107: He calls his blade to hand (bonus action)
Smon: They are SE of #6 where the tunnel widens.
Smon: ok
chris107: Then uses his move action to duck behind the cover of the south wall
Smon: OK
chris107: (There looks to be a couple of hiddy holes there?)
Smon: Yes, pressed against wall you are out of their sight.
chris107: Thanks ;0
chris107:
Smon: No standard action?
chris107: (First time he's used his Weapon Bond, pretty cool ability)
chris107: (Is Wait an action?)
Smon: You can Ready to hit someone w an attack, or Ready a fire bolt
Smon: (eg)
chris107: (If so, if they fire he will then use his move action to close to 6' of them)
Smon: OK, you Read to move if they shoot.
Smon: #8 brigands, they shoot into the cave
Smon: /roll d2x4
chris107: thanks (I'm getting the hang of this now. Think I'd be just about ready to play table top)
Smon Rolls 1d2x4 and gets:
2 = 2
1 = 1
1 = 1
1 = 1
8:46pm  2017-11-28 Sandor Sunneson Has exited the room
Smon: 3 at Zagaar 1 at Mordred
Smon: 1 at Sandro sorry
8:46pm  2017-11-28 Sandor Sunneson Has entered the room
Smon: Mordred out of sight
Sandor Sunneson: Sandro will get ready to throw arrows back
chris107: Zagaar AC 16 I think. He's just making tea.
Smon: at Zagaar:
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
17 (+3) = 20
5 (+3) = 8
6 (+3) = 9
Smon: 1 hit
Smon: /roll 2d10+1
Smon rolls 2d10+1 and gets: 8, 7, (+1) = 16
Smon: 16 dmg to Zagaar, is he still up?
Prince Skylio: AC16
Smon: at Sandro:
chris107: eek, what HP did we finish on last week?
Prince Skylio: oops ignore that sorry 1 sec
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 4, (+3) = 7
Smon: miss
Smon: You're as bad as my students, not taking written notes.
Sandor Sunneson: So can't throw it back
Smon: We can break 5 mins while you read last week's session?
chris107: I did
chris107: But have brought the wrong notebook to Kyle's parent's house
chris107: sure, I'll bring it up on my phone.
Smon: After shooting the 4 brigands in rusty chain turn and scurry away down the tunnel, towards the stable #2.
Smon: Sandro your go, you hear them running off.
chris107: Zagaar was on 27/36
Smon: Mordred you can use readied action to run after them
Smon: 11/36 now then
Sandor Sunneson: Sandro will attack
chris107: Mordred 20/36
Prince Skylio: 11/36
Sandor Sunneson: Sandro on 31/43
Smon: Sandro can run after them? Unless he has 60' move he can't melee this round.
Smon: Might be able to move 30' and throw darts if he spots them?
Sandor Sunneson: Can he use the bandoleer
Sandor Sunneson: with ammo if he spots them
Smon: yes, so 2 attacks w darts
Sandor Sunneson: Ok, will try that
Sandor Sunneson Rolls 1d20x2 and gets:
1 = 1
8 = 8
Sandor Sunneson: lol
Sandor Sunneson: 8+5-13
Smon: OK Sandro dashes out of #6, approaches the junction and spots the 4 brigands retreating into #2.
Smon: With chain they are AC 16
Smon: A dart bounces off a brigand; he turns, sneering.
8:55pm  2017-11-28 Sandor Sunneson Has exited the room
Smon: Mordred do you run w Sandro after the brigands?
chris107: Yes please,, ducking into the south entrance to 5 if his 30' would take him there?
8:57pm  2017-11-28 Sandor Sunneson Has entered the room
Sandor Sunneson: both miss I guess
chris107: (Looks about that far on the map)
Smon: (ok) Round 2 - I#13 Zagaar recovers from his suprise; his friends have already run out of the cave chasing brigands.
Smon: What does Zagaar do?
Prince Skylio: Zagaar will attempt to dash to #5
Smon: >>A dart bounces off a brigand; he turns, sneering.<< He gives Sandro an obscene gesture.
Prince Skylio: To avoid further fire
Sandor Sunneson: Does he give him the Churchill's?
Smon: Zagaar runs up to the entry to #5, if he has a missile weapon could throw it then duck in beside Mordred?
Smon: Or he could close on the brigands.
Prince Skylio: He takes no chances
Prince Skylio: duck beside Mordred
Smon: #11 Mordred
Prince Skylio: second wind as bonus action ?
Smon: ok
Smon: Tick it off
Sandor Sunneson: http://seanlinnane.blogspot.co.uk/2010/11/two-finger-salute.html
Prince Skylio rolls 1d10+5 and gets: 1, (+5) = 6
Prince Skylio: 17/36
Smon: Mordred your go
chris107: Mordred whispers to his friend that he's going to draw fire and that when he does they should charge the bandits.
chris107: Then, bonus action second wind
chris107 rolls 1d10+5 and gets: 5, (+5) = 10
Smon: (tick it off)
Smon: Rem you get 3 per LR
chris107: 30/36 and move from 5 30' (but not within 5') towards the bandits. If they fire he will use his reaction to cast Shield.
chris107: Yup, thanks
Smon: Mordred moves up on the bandits, their x-bows are unloaded.
Smon: standard action?
chris107: How far away are they at the end of his move please?
Smon: Mordred closes to 10' from the nearest bandits in #2
chris107: Then he uses Thunderwave as his action (leving 1 level 1 slot)
Smon: /roll d2+2
Smon rolls 1d2+2 and gets: 2 (+2) = 4
Smon: OK you blast all of them
chris107: DC16
chris107: (Con)
Smon: /roll d20+2x4
Smon Rolls 1d20+2x4 and gets:
17 (+2) = 19
14 (+2) = 16
12 (+2) = 14
4 (+2) = 6
Smon: 2 save 2 fail
chris107 rolls 2d8 and gets: 5, 5, = 10
Smon: There is a massive boom.
Smon: /roll d20
chris107: 10/5 and the failed ones knocked back
Smon rolls 1d20 and gets: 15,
chris107: "NOW! get them lads!"
Smon: Dust falls from the ceiling of the dry cave, you hear an ominous cracking sound.
Smon: 2 men are sent sprawling, 2 just battered.
chris107: "Oops"
Sandor Sunneson: Get out of here, cave collapsing??
Smon: #8 brigands - the fallen stagger to their feet and all 4 run north.
Smon: Away from you, through #3, the 2 who saved reach the north tunnel.
Smon: The sounds subside but there is still a light rain of dust.
Smon: #6 Sandro
9:09pm  2017-11-28 Sandor Sunneson Has exited the room
chris107: Poor Fergus. His connection is well dodgy tonight
Smon: yup
Smon: Oh well, I guess we could go out of combat. Are you chasing them north?
chris107: My vote would be yes.
9:12pm  2017-11-28 Sandor Sunneson Has entered the room
Sandor Sunneson: Sorry keeps disconnecting
Smon: It looks like there is some light coming from #11
chris107: (Where are you Fergus?)
Smon: #8 brigands - the fallen stagger to their feet and all 4 run north. Smon: Away from you, through #3, the 2 who saved reach the north tunnel. Smon: The sounds subside but there is still a light rain of dust. Smon: #6 Sandro
Sandor Sunneson: I'm here
Prince Skylio: Zagaar's bloodlust fuels him
chris107: (Hehe! I meant are you travelling?  )
Smon: GM: Are you all chasing the raiders north?
chris107: Mordred will give chase
chris107: with Zagaar
Sandor Sunneson: I'll find the others
Smon: You all have 30' speed right?
Sandor Sunneson: Sandro will follow the noise
Prince Skylio: Z is chasing
chris107: 30' here
Prince Skylio: same
chris107: Sandro much quicker I think?
Smon: GM: The three of you chase the fleeing brigands north through the storage cave #2 and down the tunnel #11. You see it opens out ahead.
9:15pm  2017-11-28 Sandor Sunneson Has exited the room
Smon: LOL
Prince Skylio: coward
chris107:
Smon: base speed 40 his sheet says
chris107: Can we still see the Bandits?
Smon: also can spend ki to dash
9:16pm  2017-11-28 Sandor Sunneson Has entered the room
Sandor Sunneson: back
Smon: Sandro spend a ki point on Step of the Wind to catch the fleeing bandits & attack?
Sandor Sunneson: yes, can do, still got 15 ki
Sandor Sunneson: yes
chris107: Very Cool
Smon: OK Sandro catches the 2 brigands Mordred bowled over in the storage cave #3, can melee
Smon: (no bonus action as dashed, so 2 atts)
Smon: AC 16
Sandor Sunneson rolls 1d20 and gets: 15,
Sandor Sunneson: +5=2-
Sandor Sunneson: 20
Sandor Sunneson rolls 1d20 and gets: 19,
Sandor Sunneson: +5=24
Sandor Sunneson: yes, 2 hits !!!
chris107: nice!
Smon: you should be attacking at +6 looks like w sword - +3 DEX +3 prof
Sandor Sunneson rolls 2d6+6 and gets: 1, 3, (+6) = 10
Smon: A man falls, his throat slashed!
Sandor Sunneson: of course, went from +2 to +3
Smon: R3
Smon: Zagaar comes running up...
Smon: will take a Dash action to reach Sandro, ok Zagaar?
Smon: likewise Mordred
Prince Skylio: Yes
Smon: Mordred & Zagaar catch up w the second fleeing bandit.
chris107: Can M reach the Bandits and attack?
Smon: no, but he Disengages from you...
Prince Skylio: "stop right there criminal scum"
Smon: which means R4 you can all reach him in the tunnel & attack
chris107:
Smon: end R3/start R4 you catch the fleeing brigand 20' into the wide tunnel, can attack him if you like.
Prince Skylio: OOC can I use 3rd second wind as a bonus action in round 3 as we chase
Smon: sure
Smon: Sandro first
Prince Skylio rolls 1d10+5 and gets: 6, (+5) = 11
Prince Skylio: 28/36
Smon: then Zagaar then Mordred if all attacking him
Sandor Sunneson: attack the second bandit
Sandor Sunneson rolls 1d20 and gets: 13,
Prince Skylio rolls 1d20+8 and gets: 12, (+8) = 20
Sandor Sunneson: +6=19
Sandor Sunneson rolls 1d20 and gets: 3,
Prince Skylio: roll 1d20 +8
Smon: AC 16
Prince Skylio rolls 1d20+8 and gets: 11, (+8) = 19
9:24pm  2017-11-28 Sandor Sunneson Has exited the room
Smon: Zagaar 2 hits Sandro 1 hit
Prince Skylio: Zagaar prepares the Verminator
Smon: roll dmg, I'll say it's simultaneous
9:24pm  2017-11-28 Sandor Sunneson Has entered the room
Prince Skylio rolls 6d6+10 and gets: 6, 6, 2, 5, 3, 1, (+10) = 33
Sandor Sunneson: 9
Smon: Sandro & Zagaat hack & mash the foe to bits.
chris107: I'm guessing there is little left for M to attack?
Smon: The last 2 have vanished up the tunnel to #11.
Sandor Sunneson rolls 1d6+3 and gets: 4, (+3) = 7
Prince Skylio: Zagaar spins The Veminator like fashion & bows, blood dripping from his face
Prince Skylio: cheerleader like *
chris107: M is impressed.
DESTROYERBILL: draknok flys in
chris107: (There must be treasure to be had  )
Smon: Drakonok lands behind you in the tunnel.
chris107: "eek!" Mordred jumps out of his blue skin
Smon:
Sandor Sunneson: Sandro stays on alert
Smon: Sandro hears muffled sounds of movement from the north (#11)
Smon: Sandro can roll PER check
9:29pm  2017-11-28 Sandor Sunneson Has exited the room
Smon: lol
chris107:
Smon: anyone PER 15?
9:29pm  2017-11-28 Sandor Sunneson Has entered the room
chris107: 13
chris107: Sandro maybe? He has high wis
Sandor Sunneson rolls 1d20 and gets: 1,
chris107: (The tripwire I'm guessing?)
chris107: passive percep is 15 for Sandro I think?
Sandor Sunneson: lol, as good as the internet connection that is
Smon: OK I'll let Sandro use passive per - sounds like several men up there moving quite stealthily as if preparing ambush...
chris107: hehe
Smon: GM: Suddenly you hear a voice: "You down there!"
chris107: Can Berta do a 'Flyby' to have a quick look (No opportunity attacks)
chris107: ?
Smon: "You want something?!"
Smon: Sounds like a male voice, quite commanding.
9:32pm  2017-11-28 Sandor Sunneson Has exited the room
chris107: "Yes, we want the Goodkinds back. Unharmed!"
Smon: You could send her in but Readied shots would still get to shoot.
chris107: Says Mordred in his best cut glass voice.
Smon: "And what do we get for not slittin' their throats?"
chris107: (Ah, okay. Best not then)
Prince Skylio: "and your sheep and women"
chris107: "You get not to be introduced to the Verminator."
Smon: You hear sniggerin from the bandits.
Prince Skylio: "silence vermin you live in a cave of your own excriment we have no time for this"
Smon: "How about we leave these caves, round up our horses, and hand over the merchants afore we go?"
chris107: "You really don't want to meet the Verminator."
9:35pm  2017-11-28 Sandor Sunneson Has entered the room
Prince Skylio: "How about you all stop blowing each other up there and come speak face to face"
Smon: "That's as may be... Maybe you can kill us all, but not before we slit that darlin' girl's throat!"
9:36pm  2017-11-28 Sandor Sunneson Has exited the room
chris107: "And how do we even know they live?"
Smon: "Right..."
9:36pm  2017-11-28 Sandor Sunneson Has entered the room
Smon: A light appears at the end of the tunnel to the north.
Sandor Sunneson: hello
Smon: In the light you first see the beautiful young woman in loincloth, wrists bound.
chris107: wb Fergus
Smon: A dagger to her throat, held by the bandit chief holding her tight.
chris107: "Send the girl as a gesture of good will and we can negotiate your departure."
Prince Skylio: "no more blood has to be spilled"
Prince Skylio: "and we may all leave with our lives"
Smon: "Zorrel Ghast's the name..."
Smon: Zorrel Gnast looks as if he belongs on a pirate ship rather than on land. A bushy, black beard obscures his face, large hoop earrings dangle from his lobes, all that remains of his left eye is a puckered hole, and he wears the Ghost Beggars’ checkered scarf as a head wrap. Zorrel is a bear of a man and his dented plate armor makes him an even larger, more imposing figure.
Smon: "Naw... You all get down to the Gorge and round up me poor dear horsies. We'll come join you."
Sandor Sunneson: oooh
chris107: "I am Mordred, son of the earl of Midwinter. You have my word that if you give us back father and daughter, you may leave in peace."
Smon: Mordred make CHA+Prof check
Prince Skylio: "let's rock paper scissors for her"
chris107 rolls 1d20+3 and gets: 8, (+3) = 11
chris107:
Smon: "Hmm."
Sandor Sunneson: CHA check for a game of rock/paper/scissors?

chris107: actually 12
chris107: Charisma gives a +1 too
chris107: "You can take your treasure."
Smon: Kym Goodkind the girl - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS9PI-HFyNieHLf5sH0DE7AHr2pOd6hZ1rk-wSFzkm657hCF0Sx9J1Bc5sZ5fkuVosjRH70zUyyFj1L1Zr4echehWToqR49M9j_1EoEkIE87AMcF3Hoj_redGREkLGpXvHQEbJ4eryd4w/s400/02+Kym+Goodkind.jpg
DESTROYERBILL rolls 1d20+2 and gets: 15, (+2) = 17
Smon: Drakonok regards the bandit insightfully...
DESTROYERBILL: let that girl go and you wont get a face full of arrows
9:43pm  2017-11-28 Sandor Sunneson Has exited the room
Prince Skylio: "Quite the negotiator"
chris107: Mordred says good bye to diplomacy
Smon: OK CHA+prof Drakonok
DESTROYERBILL rolls 1d20+4 and gets: 14, (+4) = 18
9:44pm  2017-11-28 Sandor Sunneson Has entered the room
Sandor Sunneson: Sandro waits......
Smon: The chief pauses. "Okay, okay... We hand her over, you go grab the horses. We'll give you half an hour, then we come out with the old man. You better have the horses rounded up by then. We hand him over and ride off. Deal?"
DESTROYERBILL: deal
chris107: "Works for me."
Prince Skylio: "okay"
Sandor Sunneson: Sure

chris107: "Anyone good at rounding up horses?"
Smon: Zorrel pushes Kym towards you down the tunnel, then ducks out of sight (unless anyone wants to try shooting him?)
chris107: asks Mordred as they head for the exit.
DESTROYERBILL: no
Smon: The girl staggers down the tunnel towards you, wrists bound behind her back.
Prince Skylio: "well guys it's a shame that old man was tragically murdered by bandits before we arrived, let's be heading home"
Smon: She's gagged also, looks like, eyes wide with terror.
chris107: Mordred helps the poor girl. Wrapping her in his cloak.
Sandor Sunneson: Sandro will ungag the girl

chris107: removing her gag
Smon: "Th-thank you!"
DESTROYERBILL: we still need the girl and the old man is still alive
Smon: "My father, they have him..."
Prince Skylio: "no worries"
chris107: "Do not be scared lady. Zagaar may look terrifying but he's not that bad."
Smon: She looks gratefully at Sandro, who got the gag off first.
Smon: Mordred can cut her wrist bonds & puts his cloak over her.
Prince Skylio: "fine let's get to horse wrangling"
Sandor Sunneson: Sandro will smile back at her

Smon: Sandro & Mordred can roll CHA checks.
DESTROYERBILL: well i nagoitiated your freedom so your welcome
chris107: Mordred isn't really that interested
Sandor Sunneson: we can rock paper scissors for her

Sandor Sunneson: Sandro just being polite but will for a laugh

Sandor Sunneson rolls 1d20 and gets: 10,
chris107: "We have horses to wrangle as our ugly friend mentioned.2
Smon: You head down to the gorge?
Sandor Sunneson: pass anyway

Prince Skylio: yes
DESTROYERBILL: sure
chris107: Aye, maybe leaving a guard?
Smon: Kym smiles at Sandro the exotic monk.
Smon: Outside on the ledge you see Dr Piercemuller & Saera the Amazon below.
Smon: Drakonok glares at Kym.
Smon: Kym: "Th-thank you for rescuing me... Are you Shieldbiter?"
Smon: Her voice quavers.
DESTROYERBILL: your welcome
Smon: Drakonok watches the caves while the rest of you round up the horses, who have wandered off a fair bit down the ravine.
Smon: Within 30 minutes you have them all.
chris107: yay
Smon: No sign of activity from the caves.
Sandor Sunneson: well done all
Prince Skylio: Zagaar resists the urge to eat them
Smon: A half hour or so has passed. The horses crop the sparse grass on the canyon floor.
Smon: Silence from the caves.
chris107: Can we hitch the horses?
Smon: yes
Smon: 40 minutes...
chris107: maybe with the ladies to watch over them?
Smon: The bandits are late coming out.
Prince Skylio: "i think those bandits were telling porky pies you know"
chris107: "Sandro, you're the fastest. You want to go look?"
Sandor Sunneson: Ok, you back me up?

chris107: "I doubt they would have got past Drakonoc but you never know."
chris107: "We will guard the ladies here."
chris107: (In case they have come out of a different entrance?)
Sandor Sunneson: Sandro will go and have a look, scouting mode

Smon: Saera: "Zorel Ghast... An infamous murderer! And his daughter Esmalia is even worse... They fought for Yusan in the War."
Smon: GM: You head back into the caves...
Smon: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcif3juOl8T-CIGrlmRXKKCZFgvU7MR0-keiy7lpyOnh2HP4fOmKq5F00TqPiyq8H2kUNMhF0vpUr1tMzG9EfKMhY8nSGQZBRv59LNLeeNj1xhQExnhTbh5pgIFbW6GihI4SUE3fF38A/s640/caves+%25231.bmp
chris107: (has the name of the warlord been heard far in the North?)
Smon: 2-3-11, all empty
chris107: (M & Z are staying with the horses/ladies)
Smon: You'll have heard of Yusan by now
chris107: (No sign of Draconoc?)
Sandor Sunneson: Any noises heard?
Smon: Drakonok was still on guard
Smon: All is silence
Smon: You search through the caves but find them abandoned.
Smon: At last in the last cave #20 you find a grisly sight...
Sandor Sunneson: That a well in the room?
Smon: Gluck Goodkind lies bound & dead, throat slashed from ear to ear, blood pooled on the floor - looks half an hour dead.
Sandor Sunneson: He'll go out and pass the news onto Mordred out of earshot of the ladies
Smon: Beyond his corpse you see a winch system over an 8' wide chute.
chris107: "What meannies. How could they have escaped past Draconoc's watchful gaze?"
chris107: That would be it then
Smon: A thick rope hangs down from the winch into the chute.
Sandor Sunneson: lol
chris107: "We must get young Ms. Goodkind to Selatine."
Smon: There is an open iron grate over the chute with an open iron lock.
chris107: OOC - all line up! Those with a father take two steps forward. Not so quick Goodkind!
Smon: LOL
Smon: OK better wrap up.
Prince Skylio: In light of the news Zagaar murders a nearby horse and devours it's heart to provide him with strength
chris107: 2We must break the news gently when we return to safty.
Prince Skylio: "sorry we don't need them anymore Kym, if you catch my drift"
chris107:
Smon: The bandits also seem to have taken their treasure, though the trade goods remain.
chris107: We can take the horses and keep/sell them. except the one that provided lunch for Zagaar of course.
chris107: M will explain the letter to Prof P.
Smon: Kym: "What's happened? Where's my father?"
chris107: and describe the shrine.
Smon: Who's telling her?
Sandor Sunneson: Sandro will

Prince Skylio: "Well how do I put this"
chris107: Probably best from M?
Prince Skylio: "He's somewhat deceased"
chris107: or not
Sandor Sunneson: It's only words.....
Smon: Prof P: "Ah, the Nixthisis! Clearly it can enter dreams..."
chris107: :d
chris107:
Smon: Kym: "Dead! Nooo!" she swoons.
Smon: Rosa & Saera go to support the poor girl.
Sandor Sunneson: Sit down hen
chris107: M will offer her his handkerchief and deepest sypathies.
Sandor Sunneson: Get the girl a seat
chris107: "Soz."
Prince Skylio: "I believe he died of natural causes. Did he suffer from a rare condition known as throat slit disease"
Smon: Saera: "We should recover his body for decent burial. He was a wealthy man in Ahyf, they will send for him."
Smon: LOL
Smon: OOC have to get Drakonok to bed now
chris107: M offers to do so.
chris107: Cool
Sandor Sunneson: Sandro offers to help too

chris107: Thanks for another great game
Prince Skylio: Thanks guys
chris107: We need to head home soon too. next game?
Sandor Sunneson: I can do Thursday night or Saturday morn
DESTROYERBILL: bye
Sandor Sunneson: or tomorrow
chris107: Bye Bill
Sandor Sunneson: Night Bill
10:08pm  2017-11-28 DESTROYERBILL Has exited the room

Sunday, 26 November 2017

Sandor/Ajax/Maglor - Captured Amiondel, Death of Ajax, to evening 13/6/47 (2000 XP Sandor & Maglor)


XP: 2000 each Sandor & Maglor
2 Amiondel Elf prisoners delivered to Klerkenwell.
Foamrunner sailing Klerkenwell to Diancecht - Ajax killed by pirates.

chris107: You’re in charge
Sandor Sunneson: Ajax needs <1200
chris107: Then lead on McDuff!
Sandor Sunneson: We'll head over to the north side of the isle
chris107: M uses his minor illusion Cantrip to cover himself in foliage matching that of the island in the hope it will help him hide
chris107: He flits from tree to tree like a shadow
Smon: GM: Maglor looks quite bushy.
chris107:
chris107: Crossbow cocked and loaded
Smon: The four of you inc Anewein the Ranger row a small boat from the Buxom Wench to the sandy beach & haul it onto the sand.
Smon: The gale rages overhead, but the air in the sheltered cove is eerily still.
Smon: You head north into the trees.
Smon: After a hundred yards or so you notice the glow-bugs seem to be congregating around you... Maglor make stealth check.
Sandor Sunneson: set the tone Chris.......
chris107 rolls 1d20+11 and gets: 1, (+11) = 12
chris107:
Smon:
Sandor Sunneson: :S
Sandor Sunneson: Sandor decides to go back home and put the kettle on
chris107: Hehe
chris107: Hakeem would say - This is a good day to die. Maglor just - eek!
Sandor Sunneson: Are the glow bugs congregating around anyone inparticular in the group?
Smon: All of you in a circle about 30' radius... Suddenly Maglor and Ajax see something strange...
chris107: Maglor squints trying to make it out
Smon: Instead of points of light, the glow bugs turn into little flying elfin-faced folk with gossamer wings, about 2'6" tall! Sandor sees only the bugs.
chris107: Perception
chris107 rolls 1d20+8 and gets: 20, (+8) = 28
Smon: Anewein: "Pixies!"
Sandor Sunneson: Miaow
Smon: Maglor sees about 20 Pixies. They have little swords and bows, but not drawn.
chris107: Cool!
Smon: One calls out: "Hello big folk!" He waves.
chris107: He lowers his crossbow and changes his illusion to a soft glowing halo
Sandor Sunneson: We'll approach them
Smon: "Welcome to Sable Isle!"
Smon: "I am Mirth, leader of the Pixies. What brings you here?"
chris107: M - hello little ones. You look great!
Smon: Mirth waves at Maglor. "I liked your leafy look!"
chris107: He tries to match the intensity and colour to that of The pixies
Sandor Sunneson: Hello keepers of the wood, hello Mirth
Smon: His voice is tiny, squeaky-pitched.
chris107: Thanks Mirth!
Smon: "I like the glow too Maglor!"
Sandor Sunneson: Are you aware of any dark elfs in the area?
Smon: "Hello Anewein, hello Ajax..." He squints at Sandor. "That one can't see us."
chris107:
chris107: He’s a spazz, sorry
Sandor Sunneson: He's got nightvision cast on him by Ajax
Smon: Mirth nods. "Two bad Elfs. They have camp at north side of Island. "
Sandor Sunneson: (sandor)
Sandor Sunneson: Yes, we here, how many of them are there?
Smon: Sandor only sees the glowbugs, his friends have gone mad and are talking to them.
chris107: Would you mind if we got rid of them for you?
Smon: The pixies smile. "They are having bath now by the waterfall. We bring you their stuff?"
Sandor Sunneson: So not many of them? 8? 10?
chris107: That would be nice
chris107: 2
Smon: Mirth looks at Ajax. "Silly human! I told you 2!"
Smon: Mirth gestures to a dozen Pixies, who flit off through the trees.
chris107: Maglor giggles. More at home Here close to the Faeries. Any hint of the servant gone
Smon: Mirth: "No killing Bad Elves on this Island! You take them away alive yes?"
Sandor Sunneson: Sorry, thought you meant to the elfs as in going there, anyway, not to worry
chris107: Sure thing
Smon: Mirth to Maglor: "Follow me..."
Sandor Sunneson: Sandor will use his axe (non magic) for combat if required, not flame thrower sword
chris107: Maglor follows stealthily
Smon: GM: The pixies lead you for a mile across the rugged forested island, until you hear the sound of a small waterfall ahead.
chris107: He goes back to leaf mode
Sandor Sunneson: Ok folks, KO them,
Smon: Through the trees you see a fern-fringed pool at the base of the waterfall, a stream gurgling out east towards the sea.
chris107: Perception? To search for signs of evil elf’s?
Smon: Mirth points out two figures bathing in the pool - platinum-blonde elves with pale skin that gleams lustrous in the moonlight, 1 male 1 female.
Sandor Sunneson: link?
Smon: Mirth: "We have taken their stuff... swords and stuff."
chris107: Whispers to Mirth - have your folks taken their stuff?
chris107:
chris107: Maglor loads his crossbow and sneaks up close. His intent to do a , stand and deliver act
Sandor Sunneson: Are they flirting with each other or just chilling?
Sandor Sunneson: Is there a path leading from the pool to the forest?
Smon: Here they are with clothes on - http://smons.blogspot.co.uk/2017/11/sandorajaxmaglor.html
Sandor Sunneson: Sandor looks to go and block iff their exit
Smon: The female is talking.
Sandor Sunneson: Ok, Maglor to stand and deliver, Sandor to block off exit
Smon: It's just ferns and trees around most of the pool.
Smon: You can make stealth checks w advtg
Sandor Sunneson rolls 1d20 and gets: 12,
chris107: You are surrounded. Come quietly or it will go badly for you
chris107 Rolls 1d20+11x2 and gets:
13 (+11) = 24
18 (+11) = 29
Smon: advtg means roll twice
Smon: Maglor gets into position.
Sandor Sunneson rolls 1d20 and gets: 2,
Smon: DC 14
Sandor Sunneson: +3 (dex)??
Sandor Sunneson: =15?
Smon: GM: You get into position.
Smon: Maglor steps out pointing X-bow: "You are surrounded. Come quietly or it will go badly for you!"
Smon: The Elves gasp and look for their weapons & gear at the poolside, only to find them missing...
Smon: The female Elf glares at Maglor: "Who the Hell are you?!"
chris107: Tut-tut
Sandor Sunneson: OOC- That would be quite a cool character class to play, a pixie
chris107: Don’t make me fill you full of arrows
chris107: You can call me nemesis
Smon: Anewein also steps out from cover, bow trained on the naked elves.
Smon: Reluctantly they raise their hands.
chris107: Now my friends are going to tie you up. Don’t try anything they are less kindly than m
chris107: Me
Sandor Sunneson: Sandor will then appear holding his axe, right you 2,
Sandor Sunneson: Sandor will tie them up by their hands
chris107: Maglor gins. Feeling that life is very good at the moment
chris107: Didn’t someone mention a reward?
Sandor Sunneson: Ok, back we go, later Maglor, we've not done yet
Sandor Sunneson: Focus
Sandor Sunneson:
chris107: Once they are secured
Smon: Are you tying their wrists behinf their backs Sandor?
Sandor Sunneson: Yes, and was then going to march them back to Buxom Wench
Smon: The wet elves shiver as Sandor ties them up.
Sandor Sunneson: Sandor will look for towels?
Smon: As you finish binding them the female speaks up again: "We are here on orders from the Council! Release us or they will learn of this and your fate will be excruciating!"
chris107: M - thanks Mirth, we will get these meanies off your island.
Smon: The Pixies have apparently taken everything the had.
Smon: Maglor hears pixie laughter through the trees.
chris107: Save the backchat, bitch
Smon: GM: You begin marching your captives back across the small island. Despite their bindings the dextrous elves navigate the rough terrain ok.
Smon: Glow bugs ahead help guide your way... a couple hours after you first landed, you reach the south bay again, the ship still rides at anchor.
Smon: Your boat unmolested on the beach.
Sandor Sunneson: Is there enough room for 5 on the boat?
Smon: Anewein eyes your captives: "Well that was easier than I expected..."
chris107: M - Thankyou for your hospitality, Mirth! You have a fine island.
chris107: Maglor will miss the pixies
Smon: 6 - yes it's cramped but you could get everyone on board. You hear Mirth call back:
Smon: "Come back for a Banquet! We have sweet rolls!"
chris107: Alas we must go back to the realms of man
chris107: Maglor is much more at home in faerie. He seems to shrink and diminish once off the island
chris107: Back to the dour servant
Smon: "Next time! Good travels Maglor! Watch out for the red-haired man!"
chris107: Thank you, Mirth!
Smon: GM: You row your boat out to the ship, where Orson's sailors help you aboard and haul up the little boat.
Smon: Orson regards the naked elven prisoners, smirking.
Smon: He looks to you. "So, who are these two?"
Sandor Sunneson: We're about to find that out, have you got some rags for them to wear?
Smon: Male elf: "I am Terrist..." Female: "And I am Llorna."
Sandor Sunneson: We'll take them somewhere to question on board
Smon: Orson: "Very good, interrogate them. They look like they'll fetch a good price down in Rallu."
Sandor Sunneson: Why were you on the Isle?
Smon: Most of the ship's crew have gathered round to look at the prisoners, who regard the sailors nervously.
Sandor Sunneson: OOC- Chris, we'll have to execute them, I don't want them coming back to bite us on the backside as high level characters
Smon: Llorana looks at her questioner (Sandor? Fergus put S or A at start so I know who's talking)
Sandor Sunneson: Yes
Sandor Sunneson: Will do
Smon: make CHA+prof roll
Sandor Sunneson rolls 1d20 and gets: 17,
Sandor Sunneson: +4=21
chris107: OOC - I don’t understand what you mean Fergus?
Sandor Sunneson: OOC- these 2 elves, I remember being told what happened when PCs left a young Fion alive, she came back with vengence,
Smon: Llorna glances after Orson as he goes to talk with Krabbe near the stern. "We... we were assigned to watch the strait, and the dwarf castle."
Sandor Sunneson: By whom??
chris107: OOC - you’re in charge, Maglor is neutral so do what you must.
Smon: Terist: "We serve the Amiondel Council. They will pay well for our safe return."
Sandor Sunneson: Not coming from this area, who are the Amoindel Council?
Sandor Sunneson: Why you spying on the dwarfs?
chris107: (M quietly looks around him. Any red haired men on board?)
Smon: Terist: "The Dwarves of Klerkenwell defy the Amiondel Council!"
Smon: Maglor looks around, sees no red hair on the sailors.
chris107: Then asks the ranger - what do you need them to tell you?
Sandor Sunneson: I asked who the Amiondel Council are?
Smon: Anewein looks at Maglor. "I was tasked to find out about the Amiondel - their strength, organisation, powers."
chris107: M to elves - you best tell her
Smon: Llorna: "Our leaders - High Priest Vilmandil, Archmagess Isudia, Blades Commander Isin."
Sandor Sunneson: S: How many beings are there, who do they control, what are their plans and ambitions
chris107: Or my great big, hairy, human friends may get very unpleasant
Sandor Sunneson: Sandor pictures them all as beautiful elfs with no body fat
Smon: The elves look nervously at the humans.
Sandor Sunneson: Sandor says, tell us all you know,
Smon: Llorna: "A thousand blades, a score of ships... The Amiondel are mighty. Release us and gain the favour of the Council. Harm us and you will perish in torment!"
Sandor Sunneson: 20 ships??
Sandor Sunneson: OOC-have we started sailing again for Rallu?
Sandor Sunneson: And their plans, where is their HQ, what are their aims?
Smon: No you are waiting out the gale overnight in the bay.
Sandor Sunneson: So gale still on going
Smon: "Our capitol is the fortress city of Ludgates in the Fingers of Oricha, west of here."
Sandor Sunneson: Sandor will get spellbane out, bane my friend, what do we do to folk who don't provide us with information we require?
Smon: Llorna: "One day the Amiondel will rule all Oricha. You can serve, or be destroyed!"
chris107: OOC - is the racial hatred of Drow and Rlves a thing in the Wilderlands?
chris107: Elves
chris107: Bloody spellcheck
Smon: There are no Drow in the Wilderlands. These are Elves though a bit paler than Maglor.
Sandor Sunneson: Elven sectarianism
chris107: Thanks
Smon: To humans or Dragonborn you look identical.
Smon: The Elves wince at the sight of Spellbane.
Smon: "HMM... MAGES!" says Spellbane. "BUT VERY MINOR. OH WELL."
Smon: "It talks!" says Llorna, in a frightened voice.
Smon: Terist: "What more do you want to know?"
chris107: And eats wizards. Adds Maglor nastily
Sandor Sunneson: Answer our questions, what are your ambitions , are there plans to attack the dwRFS?
Sandor Sunneson: 20 ships and a 1000 soldiers?
chris107: That’s a lot
Smon: The Elves look at each other. Llorna: "Yes, of course... But only the Council knows the details of their plans."
Sandor Sunneson: Anewein, anything you want to know?
Smon: Orson saunters back over. "Krabbe says the gale should abate before dawn. We'll leave then."
Smon: Anewein: "Ideally I'd like to bring these two to Klerkenwell... My mistress the Princess would be keen to interrogate them further, and the Dwarves would be very happy to have prisoners."
chris107: Fine by M
Sandor Sunneson: S: That's fine,
Sandor Sunneson: S will ask Orson if we can keep them apart from each other?
Smon: Orson: "Hmm... We *could* return to Klerkenwell... For a reward of say a thousand gold?"
Smon: Orson grins wickedly at Sandor. "Why yes, I can guard the female... in my cabin." Anewein glowers.
Sandor Sunneson: A looks in horror at Orson as the thought of him going home may now not happen
Smon: Anewein: "That won't be necessary, Captain... I will guard them until we return to Klerkenwell."
Sandor Sunneson: We'll look after her Orson,
Smon: brb toast
Sandor Sunneson: That's a good fee for a single to Klerkenwell
Sandor Sunneson: Sandor will say and laugh, unlucky Ajax, homeward bound no more
chris107: M will revert to servant status
Sandor Sunneson: OOC- Think will link Ajax up to become mage in Hakeem's court, would that be ok with you?
chris107: OOC - very kewl with me
Sandor Sunneson: OOC- and he can take a bit of time out and make some magic items
Sandor Sunneson: Cool
Sandor Sunneson: Putting kettle on lol
chris107: Well there are wizards Towers in Bisgen and the Vale?
chris107: Places he could work more efficiently
chris107: Oriax’s Tower would make a fine base for him?
Smon: Yes - Tower of Oriax/Lighthouse is obvious one
Sandor Sunneson: Cool, that would be fantastic
Smon: There must be one in Nerra once restored
Sandor Sunneson: St Ulther's lighthouse to give it the correct name
Smon: yup!
Sandor Sunneson: I'm delighted with that
chris107:
Smon: GM: You take the prisoners below decks; Orson has their hands unbound and has them shackled to prevent casting etc.
Sandor Sunneson: Ok, back to Klerkenwell, Sandor will chat to Anewein to ask what she thinks will happen to the prisoners
Smon: An hour before dawn the gale eases and the Buxom Wench heads north again.
Smon: /roll d8
Smon rolls 1d8 and gets: 8,
Smon: 11/6
Sandor Sunneson: OOC- good to keep them alive, means that the GM can use them in a battle in 4-5 years time
Smon: The wind has shifted from NE to NW, ship tacks NE.
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Sandor Sunneson: ah, d8 weather, d6 monster alert
Smon: As dawn comes up you get a good look at the dwarf fortress of Southpoint on the cliffs a couple miles to the NW.
Smon: Krabbe uses a weather invocation and the ship rounds the horn then tacks NW along the coast into the wind.
chris107: Brb coffee
Smon: Progress is fairly slow, but steady.
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: 12/6 Next day around lunchtime the smokes of Klerkenwell come into view.
Smon: /roll d100
Smon rolls 1d100 and gets: 95,
Smon: The headwind has eased off but with help from the sea mage the ship slips into harbour, the elven craft Foamrunner still in berth.
Smon: Orson has the captives brought on deck.
chris107: M busies himself with mundane tasks
Smon: Anewein heads over to Foamrunner, talks with First Mate Aenaro and establishes that the Princess is still at the Lord's Castle.
Smon: She returns.
Smon: Orson: "I'm coming with you to the castle Lady Anewein - wouldn't want to miss out on the reward... "
chris107: Rewards
Smon: Anewein turns to S/A/M: "Do you three want to come with me? I'll tell them how you helped seize the Amiondel."
Sandor Sunneson: Sandor would like to meet the Princess too
Sandor Sunneson: Of course
Sandor Sunneson: sandor says
chris107: Yes please
Sandor Sunneson: Ajax nods
Smon: Orson, 4 sailors, Anewein and S/A/M escort the 2 Amiondel elves through Klerkenwell's cobbled streets, past the Spice Market and up to Lord Roroen's Keep.
Smon: There is excitement amongst the dwarven guards as Anewein explain the 2 prisoners (now wearing loincloths kindly provided by Orson) and you are soon escorted into a small but well appointed throne hall, decor gleaming in gold that to elfin eyes looks crude and garish.
chris107: Dwarves! Thinks M silently
Smon: The dwarf Lord Roroen sits on his throne, accompanied by a dwarf captain and senior priestess, her long beard flowing almost to the floor.
chris107:
Smon: With them are the elfin high priestess Filmathiel and her daughter the Princess Crystal Moonsilver.
Smon: Also a dozen dwarf guards & 6 elfin soldiers led by a girl in green - http://pre03.deviantart.net/202e/th/pre/f/2013/170/a/0/a0147d7a44194920c59e6a9777960040-d69q7s0.jpg
Smon: Filmathiel - https://i.warosu.org/data/tg/img/0325/36/1401779344712.jpg
Smon: Princess Crystal - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO91p6Fr_-cZgtFAI9w8wa4DdYcrd0iYyGkf2oc4T95EDat34z4FygiYWhMjiommFd_cdv3euAZ0qJTD_CDBvPphlYvL6WUF8StZ3S2BxLoUUv5-PG61-K3pAZcKrsGuEDzexnrymUYaY/s320/da461273a1e011ec5868c8cef66ce33d.jpg
chris107: Noice
Sandor Sunneson: Is there a winged racoon on her sholder?
Smon: Crystal smiles: "You have done Excellently, Anewein! Thank you, Captain Orson."
chris107: What is that strange creature on her shoulder?
Sandor Sunneson: Sandor will whisper to Maglor I dpn't know
chris107: Very welcome. Thinks M
Sandor Sunneson: Ajax shrugs
Smon: Crystal glances over at Maglor: "It's a winged Tanuki, a mystical beast..." she smiles.
chris107: Thank you m’am
chris107: He guards his thoughts more closely from now on.
Smon: Crystal pets the Tanuki. "Her name is Abba."
chris107: Nice name
Smon: Anewein speaks quietly with Crystal, who nods and gives Orson a pouch of platinum coin. "For your services good Captain."
Smon: Orson smiles: "Thank you then."
Smon: The dwarf lord glares at the two prisoners. "Put these two in the dungeons, I'll not have such filth pollute my hall! We can interrogate them later."
Smon: The dwarf guards move to seize the captives.
chris107: M senses trouble
Sandor Sunneson: Sandor thinks something is about to happen
Smon: Filmathiel & Crystal look a bit uncomfortable, but remain silent as the Amiondel are seized and dragged out.
Smon: Lord Roroen turns to M/A/S: "You have done well, friends, bringing us these two - you must tell us the tale of their capture!"
Sandor Sunneson: Sandor will explain what occurred, mentioning the pixies too
Sandor Sunneson: And tell the names of the leaderr of the Amiondial council
Smon: Roroen nods: "Pixies, eh?!"
Sandor Sunneson: he will say overall as prisoners they were well behaved, did as they were told, probably just a couple of foot soldiers on a spying mission
Smon: Filmathiel: "So, now we know they are Tripartite... can they really have a thousand warriors? It has only been a century..."
Sandor Sunneson: S: yes, I didn't see them, but the others were chatting awaynto them
Smon: Anewein: "Sandor's sword did say they were minor mages... Best to keep the manacles on them."
Smon: Roroen: "We have better than that - collars laced with lead & enchanted, they prevent all spellcasting!"
chris107: OOC does Maglor count as a minor mage too? With his free Cantrip.
Smon: Crystal: "Very good..."
Smon: OOC yeah
chris107: M eyes the wicked blade nervously
Smon: Princess Crystal smiles: "It must have been wonderful to meet the Wee Folk!"
Sandor Sunneson: Ajax willmsay it might be worth finding out where these armies are located
chris107: It was
Smon: Crystal smiles warmly at Maglor, a kindred spirit.
chris107: He smiles back warmly too
chris107: Telling her of the pixies animatedly
Sandor Sunneson: Sandor is wondering if his party will be rewarded too, but not out loud
Sandor Sunneson: Is there still a feeling of tension around now that the prisoners were dragged out??
Smon: not really
Smon: Roroen: "You must all dine at my hall tonight. But first - some gold!"
chris107: The world of men seems dull after the meeting with the fey
Smon: The dwarf lord has a platter brought on which sit several coin purses.
Sandor Sunneson: good, lol
Smon: He hands you each a pouch of 100gp. "And you shall dine in my hall tonight!"
chris107: Dwarf food. Yum! (Not)
Smon: Princess Crystal has been keeping an eye on Maglor. Now she goes over to him. "Can we talk in my quarters?"
chris107: Maglor secretes the purse about his person
Sandor Sunneson: Sandor is rather underwhelmed by the reward but doesn't let this show
chris107: Of course your highness
chris107: (I was going to fast hands and sleight of hand to swop Orson’s platinum purse for his own golden one  )
Sandor Sunneson: Maglor, you are free to go
Smon: GM: While the others are escorted to a light lunch of spicy dwarf curry, Crystal escorts Maglor upstairs to a cosy guest bedroom, the elfin guard girl following along behind and standing outside the door as you go in.
chris107: Thank you, Master.
chris107: He follows the princess
Smon: Orson's pouch is long gone into Orson's loinclout.
chris107:
Sandor Sunneson: SandorNice
Smon: Crystal shuts & locks the door, then turns to Maglor regarding him curiously.
chris107: He smiles, innocently
Smon: "Forgive me Maglor, I couldn't help prying... You are Maglor, agent of the Queen of Anatal?"
Sandor Sunneson: Sandor will speak to the head of the Dwarfs and Elven leaders for general information to pass onto hakeem and co in Ghinaria
chris107: M - I have that honour your highness. The worlds worst kept secret it would seem.
Smon: She nods, smiling. "I have a knack for... Well you know. How is your Queen?"
chris107: She was well when last I saw her. May I help you with something?
Smon: "I met Princess Valadai once... I heard she had been kidnapped by Dwarves?"
chris107: She was. And most boldly treated. The human Lord, Hakeem secures her release.’
chris107: D
Smon: Crystal smiles: "I know Hakeem quite well! A wonderful man. A great lord."
chris107: So I hear.
Smon: "We took him to Three Sword Isle..."
chris107: M is little impressed by humans or Dwarves
chris107: A dangerous place for such a noble lady.
Smon: Crystal sighs, twirling a lock of hair. "It would be better if we could get the Amiondel prisoners back to Diancecht. We could find out much from them."
chris107: You wish for me to steal them?
Smon: "Oh, I stayed on the ship. My Sergeant went with them... Sadly, only Hakeem and the Dragonborn returned from the battle."
chris107: Sad news indeed your highness
Smon: "I do not wish to offend the Dwarves... Klerkenwell is all that stands between the Amiondel and Diancecht."
Smon: "What are your plans now?"
Smon: GM: Sandor & Ajax eat the spicy orange curry?
chris107: What ever the humans I travel with desire.
Sandor Sunneson: We were meant to split at Rallu,
chris107: I am but a leaf blown on the winds of fate your highness
Smon: "I see... But your mission is to gather knowledge of these lands?"
chris107: My mission is but to serve my Queen however best I can.
Sandor Sunneson: Sandor will be polite and stick to the ale having eaten before entering the dwarven palace
Smon: "Most commendable. Well, we will be sailing back to Diancecht in a day or two. You're welcome to come with us if you wish."
chris107: Learning of these wicked elves will be of great interest to her. Common cause for all of us to stand together.
Smon: GM: The elves pick frugally at the repast, focusing on the flat breads & olives while the dwarves tuck into the orange goat curry with gusto.
chris107: If my masters would allow it. That would be fine indeed.
Sandor Sunneson: Could get Ajax to get a trade ship back north then and Maglor and Sandor contimue together?
Smon: "I see. Let me know then." She pauses. "The Dwarves of Klerkenwell are crude, but they are essentially goodly folk, and good allies for us."
Sandor Sunneson: Sandor will copy the elves, ask Anawein if it was best handing over the prisoners to the dwarfs
chris107: OOC perhaps Foamrunner could whisk us all back to Selatine
Smon: After lunch you are escorted out of the dwarf hall. Anewein considers Sandor's query. "Hmm. Not for me to say."
Smon: OOC I'd like to do a time jump now, let me know what you want to do/where you go.
Sandor Sunneson: Sandor will chuckle, honest answer
chris107: Diancecht first then up the coast?
Smon: Orson will be heading on for Rallu, Foamrunner north to Diancecht.
Sandor Sunneson: OOC- Ok, lets break up Sandor and Ajax, Ajax to become mage at Oriax tower
chris107: Then we all hard the same way
Sandor Sunneson: And he'll start making magic items, Sandor offers his 100gp to Ajax and Maglor 50 each
chris107: Diancecht then north to Selatine?
chris107: Thankyou Master
Smon: GM: Crystal agrees to take you north to Selatine. "I'd like to visit the Lighthouse... I hear the Library there is amazing!"
chris107: Maglor is delighted. He likes this intelligent and thoughtful woman
chris107: He will create an illusion of the famous lighthouse.
Smon: 13/6/47 You bid farewell to a happy Orson the Northron, heading once more for Rallu. Crystal is delighted by Maglor's magic trick of the Lighthouse, clapping her hands in delight.
chris107: And have an illusionary Foamrunner sail around it with the princess at its helm
Smon: Crystal is wide-eyed. "So wonderful!"
Sandor Sunneson: Sandor thinks those 2 should get a room and quit the foreplay being the thick barbarian
chris107: Maglor blushes at her compliment
Smon: Her mother Filmathiel smiles indulgently at the sight.
chris107:
chris107: Maglor is hardly fit consort for a princess
Smon: Crystal waves her hand and a teeny Maglor appears beside Crystal in the illusion.
chris107:
chris107: Maglor is doubly delighted
Smon: "I'm sorry, I'm not as good as you..." Her Maglor is a little simplistic by comparison.
chris107: It does not spoil the moment for him at all
Sandor Sunneson: Sandor will leave the area of foreplay and chill out and rest
Smon: Anewein whispers to Ajax: "The Princess likes him."
chris107: And on to Selatine
chris107:
Smon: GM: The Foamrunner leaves Klerkenwell, heading north across Marduck Bay at a great speed.
Sandor Sunneson: Ajax says, yes, he seems rather smitten
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: "Pirates!"
chris107: Here we go!
Sandor Sunneson: Ooooooooops
Sandor Sunneson: Orson?
Sandor Sunneson: Is this ship faster than pirates ship?
chris107: Princess! You must get to safety.
Sandor Sunneson: Sandor will come to the surfave when he hears the kerfuffle
chris107: Let us deal with these brutes
Smon: You have been sailing most of the day and have travelled some 90 miles north, when the lookout spots the three black-sailed Blackarrow ships closing from the north-west.
chris107: (Orson would be wonderfully ironic!)
Sandor Sunneson: How many fighters are we?
Smon: Aenaro: "We're faster than them, aye, but they have the wind... Hard to starboard! We must outpace them!"
chris107: Outrunning then would seem like the best option?
chris107: Maglor looks for suitable cover to lurk in to fire his crossbow from
Smon: GM: Foamrunner, a high-prowed elven sailing ship. Foamrunner normally has a crew of 12 elves and half-elves: 6 sailors (Captain Crystal, First Mate Aenaro, 4 crew) and 6 elven archer-marines (Serjeant Vaelin, Corporal Lurieth, 4 archers). Ship can do 120 miles (8 hexes)/day with crew of just 6, half what a human ship would need.
Sandor Sunneson: Ajax is going to do a Gracyone and casts Fly on the Forerunner and the boat flys away to safety
Smon: There are 12 crew inc Crystal, plus High Priestess Filmathiel and yourselves.
Smon: LOL
chris107:
Smon: The pirate ships likely have 50-100 on board each.
chris107: Eek
Sandor Sunneson: Lets see if the Forerunner can outrun the pirates
Smon: The Foamrunner turns...
Smon: /roll d20
Smon rolls 1d20 and gets: 10,
Smon: The waters seem oddly sluggish and oily.
Smon: Crystal: "They're using sea magic to hinder us! They must have a Mage! Ajax can you Dispel it?"
Smon: Your ship seems oddly slow, the pirates are still closing, close to ballista range now.
chris107: M’s hide roll
Sandor Sunneson: Could Ajax have got Dispel magic from Krabbe?
chris107 rolls 1d20+11 and gets: 3, (+11) = 14
Smon: Possibly, if he had asked.
chris107:
Smon: & paid a lot!
Sandor Sunneson: Only has attack spells
Smon: Crystal sees Ajax look nonplussed.
Sandor Sunneson: I only have combat spells he'll say
Smon: "Or... They must have a Sea Mage on one of those ships. If we could kill him or just disrupt the spell..."
chris107: Looks like Sandor gets the chance to be the hero
chris107: Cutting down swathes of pirates
Sandor Sunneson: He'll cast counterspell on it from CF spellbook
chris107: M will keep an eye out for just such a fellow
Sandor Sunneson: would that work?
chris107: Hoping to kill him with one bolt
Sandor Sunneson: Is a mage visible?
chris107: Perception roll?
Sandor Sunneson: Ajax casts shield on himself
Smon: Counterspell only works if you cast it while enemy is casting, you need Dispel Magic.
Sandor Sunneson rolls 1d20 and gets: 4,
chris107: It’s a reaction!
Smon: For the MILLIONTH time Fergus, Shield is a Reaction, you don't pre-cast it! Read your spells!
Sandor Sunneson: Meant mage armour
Sandor Sunneson: sorry, got confused
chris107:
chris107: Perception roll to spot sea wizard
chris107 rolls 1d20+8 and gets: 5, (+8) = 13
Smon: Crystal: "I have Haste, and Water Breathing..."
Smon: Maglor sees lots of pirates thronging the decks, does not spot a wizard.
chris107: Am I going to roll over a 5 this game, I wonder?
Smon: The pirate ships come into range, two bracketing your ship and a third to the rear.
Sandor Sunneson: Ajax has gloves of swimming and climbing, so will cast invisibility on itself
Sandor Sunneson: himself even
Smon: A pirate captain in tri-corn hat yells out: "Yo there! Stand down and prepare for boarding!"
Sandor Sunneson: Is there a pirate leader in view?
chris107: Ajax, your fireball would slow them down a lot
chris107: Ships burn!
Smon: https://www.3dtotal.com/admin/new_cropper/gallery_originals/2011-07-14(90819)_pirate1.jpg
chris107: Adds Maglor
Sandor Sunneson: Ok, was fgoingf to wait but why niot
chris107: Lightning too
Smon: A hundred or so x-bows are trained on your decks, along with several ballistae.
Smon: Crystal turns to you: "*sigh* this is embarrassing - we need to surrender."
chris107: M stays hidden (14 total I think, hopefully over most pirates PP)
Smon: M is lurking yup.
Smon: Crystal calls back: "Good afternoon Captain! To what do we owe the pleasure?"
Sandor Sunneson: Sandor eyes up the captain, working out if there is a way to get to him
Smon: The ships close to about 150'. Pirate: "I'm Captain Birek, and this is a booty call!" He leers at Princess Crystal, who regards him back calmly.
Sandor Sunneson: Ajax will cast fly on himself and then take off and view the situation from above
Smon: GM: OK, Ajax flies up into the air. Roll perception Ajax.
Smon: DC 15
Sandor Sunneson: he is invisible too
Smon: LOL
Smon: both are Concentration spells
chris107: One concentration spell at a time
Smon: cast one the other ends
Smon: read the f'ing manual.
Sandor Sunneson: Ah ok
Sandor Sunneson rolls 1d20 and gets: 19,
chris107: Fergus, if it helps, when I play Mordred I just write the basics of the spells on a pad.
Smon: Ajax flies up 30'. He spots an aged and nondescript figure about 40' from Birek muttering to himself - the Sea Mage?
Sandor Sunneson: Ok
Smon: Birek: "Bring that one down!"
chris107: Means they are always at your finger tips rather than having to search through the books
Smon: Ajax roll init
Smon: Others can roll init if attacking
Smon: pirate init
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 8, (+1) = 9
chris107: Fire from hiding, bonus action hide again
Sandor Sunneson rolls 1d20 and gets: 8,
chris107: Init
Sandor Sunneson: +2=10
chris107 rolls 1d20+5 and gets: 5, (+5) = 10
chris107: FFS!
Smon: you beat 9, you win
chris107: But still not over a 5!
Sandor Sunneson: Ajax will cast fireball at 5th level on seamage and ship he is standing on
chris107: Can he see the captain?
Smon: Yes, Birek is obvious in the forecastle of his ship.
Smon: Range is 150'
chris107: Then he gets it
chris107 rolls 1d20+8 and gets: 13, (+8) = 21
Sandor Sunneson: 11d6 damage
Smon: out of hand x-bow range
Smon: (max 120')
chris107: Light Crossbow
chris107: Max 300
Smon: ok long range, advtg negated by range, hit
Sandor Sunneson: He'll aim the fireball to get as many pirates as possible too
chris107 rolls 1d8 and gets: 1,
chris107 rolls 4d6 and gets: 4, 6, 6, 3, = 19
chris107: 20
chris107: Not bad
Smon: no sneak as no advtg
Smon: dmg is 1+DEX bonus
chris107: He hides as a bonus
chris107 rolls 1d20+11 and gets: 2, (+11) = 13
Smon: what is Maglor's DEX bonus?
chris107: 6 damage then and no hide, again!
chris107: +5
Sandor Sunneson: +2
Smon: Maglor perforates Birek's coat, grazing him.
chris107: Good luck Fergus! Fry them!
Smon: Actually 13 is a successful Hide for Maglor vs their passive per
chris107: So he was hidden on 14?
Smon: yup
Sandor Sunneson: also gets an int bonus as he is an evocation wizard
Sandor Sunneson: Beginning at 10th level, you can add your Intelligence modifier to one damage roll of any wizard Evocation spell you cast.
chris107: Shouldn’t that allow sneak damage?
Sandor Sunneson: so 11d6 + 4?
chris107: Nice!
Smon: no because you were at long range so no advantage so no sneak attack
Smon: I just checked the sneak att rules
chris107: Ah! I get you now
chris107: Understood
Sandor Sunneson rolls 11d6 and gets: 5, 5, 4, 4, 3, 1, 4, 4, 6, 3, 6, = 45
chris107: G’dsh!
Sandor Sunneson: +4=49
Smon: GM: Before a hundred pirate bows can shoot Ajax,the fireball shoots out 150' and envelopes the front of the enemy ship, catching Birek and the mage.
Smon: /roll 6d6
Smon rolls 6d6 and gets: 5, 5, 5, 4, 6, 3, = 28
Sandor Sunneson: Can Sandor getto the captain and attack him?
Smon: 28 pirates are burned to a crisp, the foresail goes up in flames, Birek rolls a dex save
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 19, (+5) = 24
Smon: 49/2=24 dmg
Smon: Birek drops to the deck out of sight as 72 bows twang at Ajax...
chris107: This could hurt
Sandor Sunneson: bye bye Ajax
Smon: Also 4 ballistae, I'll roll them first.
chris107: Don’t forget to use Shield as your reaction
Sandor Sunneson: yes, shield
Smon: AC 20 right?
chris107: It effectively adds against every attack in the round
Sandor Sunneson: correct
Smon: The ballistae:
Smon: /roll d20+4x4
Smon Rolls 1d20+4x4 and gets:
5 (+4) = 9
11 (+4) = 15
20 (+4) = 24
14 (+4) = 18
chris107:
Smon: Shield deflects 2, but 1 crits
Smon: /roll 20d6+2
Smon rolls 20d6+2 and gets: 3, 2, 4, 1, 2, 5, 4, 2, 3, 1, 1, 6, 5, 5, 1, 2, 2, 6, 6, 6, (+2) = 69
Smon: 69 dmg
chris107: Ouchers!
Sandor Sunneson: 3 left
Sandor Sunneson: lol
Smon: 72 arrows, need 17 or better on 2 consecutive dice...
Smon: /roll 72d20
Smon rolls 72d20 and gets: 1, 2, 8, 18, 5, 2, 7, 20, 11, 1, 14, 11, 10, 3, 3, 1, 10, 15, 15, 7, 18, 15, 12, 10, 9, 12, 10, 1, 9, 16, 3, 9, 17, 10, 7, 2, 12, 13, 2, 2, 14, 15, 12, 3, 17, 14, 3, 7, 9, 18, 14, 6, 12, 6, 16, 20, 17, 5, 1, 5, 20, 3, 13, 17, 12, 19, 19, 4, 12, 20, 5, 5 = 716
Smon: No hits
Smon: There was a 16 & 20
chris107: Phew
Smon: Enemy sea mage DEX save:
Sandor Sunneson: morale check?
Smon: /roll d20
Smon rolls 1d20 and gets: 17,
Smon: The barnacle skinned old sea mage makes his save? DC?
chris107: 16
chris107: 17 sorry
Smon: OK saves, takes 24 dmg, DC 12 CON save
Smon: /roll d20
Smon rolls 1d20 and gets: 1,
Smon: LOL
chris107:
Smon: The entrapping sea spell goes down! Foamrunner leaps forwards!
Smon: The pirates curse as your ship leaps forward across the waves...
Smon: Ajax make your CON save or you hit the sea
Sandor Sunneson rolls 1d20 and gets: 17,
chris107: I have to say good bye at 12 by the way
chris107: Yay! Nice one Fergus
Sandor Sunneson: Ajax will fly out of bow reach over the ship to get back to the forerunner
Smon: DC 34 CON save... Ajax plummets into the sea.
Smon: His magic dispelled.
chris107: Eek!
Sandor Sunneson: He has gloves of swimming
Sandor Sunneson: and climbing
Sandor Sunneson: Ok, will recast fly on himself
Smon: Ajax sees the Foamrunner moving swiftly away. Pirates yelling: "He's in the water! Kill him!"
Sandor Sunneson rolls 1d20 and gets: 2,
Smon: VSM components so you can't cast Fly while swimming.
Smon: You should have taken that Water Breathing spell from Crystal.
Smon: The pirates on the burning ship are preoccupied, those on the other two seem set on killing Ajax.
chris107: 5 more minutes
Smon: What is Ajax doing?
Smon: He can't cast any Somatic spells like this.
Sandor Sunneson: i'm just checking his sheet
chris107: Swim down! Hold your breath! Shouts M
Sandor Sunneson: He'll swim under water and hold his breath
Smon: Ajax goes underwater - swim towards the Foamrunner?
Sandor Sunneson: oui
Sandor Sunneson: He's probably gone up in level by KOing that 1 ship
Smon: OK, you swim underwater (at twice normal speed)
Smon: If you make a DC 20 Athletics check (+5 for gloves) I'll say you come up out of range of the enemy ships, otherwise they shoot you.
chris107: Can you Dash-swim?
Smon: yes he can
Smon: So STR+Prof+5 to escape
chris107: Good luck mate!
Sandor Sunneson rolls 1d20 and gets: 7,
Sandor Sunneson:
Smon: Fail?
chris107:
chris107: The dice have been agin us today
Smon: Ajax comes up with the pirate ships still looming close behind.
Smon: /roll d20+4x4
Smon Rolls 1d20+4x4 and gets:
7 (+4) = 11
8 (+4) = 12
1 (+4) = 5
15 (+4) = 19
chris107: Can you Shield? What components?
Smon: Nope, Shield is VS sorry
Sandor Sunneson: 5+4+5+7-1?
Smon: 7-1 STR + 4 prof +5 = 15
Sandor Sunneson: thought so
Smon: A harpoon bolt impales Ajax and it's all over.
Smon: /roll 10d6
Smon rolls 10d6 and gets: 6, 2, 3, 5, 5, 4, 2, 2, 1, 3, = 33
Smon: 33 dmg, glug glug glug
chris107:
Sandor Sunneson: -30
chris107: Hard lines Fergus
Sandor Sunneson:  lol
Smon: Ajax drowns.
chris107: And on that note. I must fly!
chris107: Laters guys! Thanks for the game
Smon: On the deck of the Foamrunner Crystal looks back sadly. "He saved us all..."
Smon: Heroic death Fergus.
Sandor Sunneson: Great session chaps,
Sandor Sunneson: and one PC removed
12:09pm  2017-11-26 chris107 Has exited the room
Sandor Sunneson: Sandor it is then
Smon: Good way to go
Sandor Sunneson: Cool Simon, chat soon, guess DF for next session?
Smon: I'll post log, 2000 XP
Smon: yup