XP 3600 each
Smon: GM: SB & Sandor return to the clearing with the wyvern & can take a short rest, spend hd
DESTROYERBILL: short with damage die
Sandor Sunneson: I'm at 85, so will take 3HD
Smon: SB spends 2 hd and is on 208/209
DESTROYERBILL: daddy worked out that my unarmed is much better then using my sword
Sandor Sunneson rolls 3d12 and gets: 9, 4, 12, = 25
chris107: A mean critical now though, Bill. 5d20+2d6+9
chris107: +14 raging!
Smon: Flying SW from Diancecht through the clear night sky lit gold by the circumstellar disk of Heaven's Belt, Maglor & Princess Crystal Moonsilver on the giant eagle (tarn) see the wyvern below in the hidden valley, east of a vine-wrapped pyramid.
chris107: Maglor points down
chris107: M- that looks like them.
Sandor Sunneson: on 119/125
Smon: Crystal brings the great eagle down to land in the clearing, a few hundred yards east of the pyramid.
Sandor Sunneson: Sandor will wave
DESTROYERBILL: 2 of my rends doeas 102 damge on avrage
chris107: Not bad for a few apes
chris107: Maglor waves back
chris107: Happy to see his friend
Sandor Sunneson: Sandor jumps up to greet them
chris107: M - Thanks Princess. That was great!
Smon: Crystal - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO91p6Fr_-cZgtFAI9w8wa4DdYcrd0iYyGkf2oc4T95EDat34z4FygiYWhMjiommFd_cdv3euAZ0qJTD_CDBvPphlYvL6WUF8StZ3S2BxLoUUv5-PG61-K3pAZcKrsGuEDzexnrymUYaY/s400/da461273a1e011ec5868c8cef66ce33d.jpg
Sandor Sunneson: Purple hair, cool!
chris107: Sheâs a looker
Smon: Smiles back at Maglor, who has been gripping her tight round the torso.
chris107: Thinks Maglor.
chris107: Though well out of his league
Smon: Crystal disentangles from Maglor and leaps down from the eagle's back.
Smon: She bows deeply before Shieldbiter.
Smon: "Great Prince Shieldbiter of the Delmirev, may we be permitted to assist you in your quest?"
Sandor Sunneson: You found us Crystal, good to see you
DESTROYERBILL: hello princess
Smon: Crystal smiles back at Sandor, then at Shieldbiter.
Smon: "Maglor told me you had found a map to lost treasure?"
chris107: M - nice find
Smon: Crystal's gaze falls on SB's jet and gold clawed gauntlets.
Smon: "That was swift work my lord!"
DESTROYERBILL: yes it was
Smon: Crystal: "Is the amulet still to find?"
DESTROYERBILL: we did a ambush on the apes they were swiftly killed
Smon: Crystal nods, looking west through the trees to the mounds of slaughtered red apes.
Smon: OOC Are you returning to the ziggurat now?
DESTROYERBILL: i sheath my sword and shialed bearing the gauntlets
Sandor Sunneson: Yes, the poor apes, felt a bit sorry for them, they probably didn't know what was going on
chris107: Maglor looks sadly at the dead monkeys
Smon: Crystal: "We would be happy to assist - I can cast Haste, and Maglor I believe is a skilled scout."
chris107: M - I have my moments...
Sandor Sunneson: Thankfully some survived and took the females and young and escaped, so they won't die out as a species
Smon: Crystal nods.
DESTROYERBILL: are you a skilled decoy too to set up ambushes on the apes
DESTROYERBILL: to m
Sandor Sunneson: Yes, I made a deal with SB that I help him get the gauntlets and so looking forward to wearing the amulet
chris107: M - they look pretty dead to me
chris107: M - nice
Smon: Adventurers vs red apes at the ziggurat - https://static1.squarespace.com/static/5578b091e4b0a256bcfba2f7/55a677e8e4b0e88cf27e8a98/55a67840e4b0362cbc172e8b/1436973140952/versusredape.jpg
Smon: The one on the right is likely the bones you found in the nest
DESTROYERBILL: ther are sevral chunks taken out of them cooked and eaten by a hungry dragonborn name shialedbiter
chris107: Do the apes look monstrous and fierce or ânormalâ large apes?
Smon: see pic
Smon: They are larger than normal apes (5hd instead of 3hd)
chris107: Thanks
Smon: & look very fierce even in death
Sandor Sunneson: OOC- glad they weren't giant apes lol
Smon: (giant apes 15 hd chris)
chris107: M - so do we know where to look for your amulet?
DESTROYERBILL: ha a dozen giant apes think about that
chris107: (Ouch)
chris107: 32HP each I see it now.
DESTROYERBILL: i might be able to kill one on my one but not 12 even with hellp
Sandor Sunneson: We believe it's in the Ziggurat
Smon: The ziggurat proper is an old and abused 4-step stone pyramid showing the marks of the ages squatting in the centre of the valley. There is a single entrance facing to the east seemingly cut into the top tier of the pyramid, like a single eye socket in a dead god’s skull. Each step of the Ziggurat is just over 12 feet tall, and no stairway has been added to access the opening near the top.
chris107: M - how do we get in?
chris107: M looks up. Could he climb it?
Smon: There is a vine shrounded entrance on the top level, you can climb up the side using the vines easy enough.
chris107: Acrobatics maybe?
chris107: Cool
Smon: Anyone fit can climb up, it's 36' up, 3 tiers of 12' each
Smon: You head through the trees to the pyramid, now abandoned by the red apes.
Sandor Sunneson: Sandor will help others up if needed
DESTROYERBILL: ther was a chest hard to open but i got it open
DESTROYERBILL: with my fists
Smon: Sandor Maglor & the princess clamber up to the entry, SB just flaps once and alights up there.
DESTROYERBILL: it had the gautlets inside
Smon: Looking in... The entrance to the ziggurat shows the signs of the ages and of lack of care. Debris blown in during storms litters the floor. Stone stairs lead down into the pyramid proper, overlooked by a dark alcove just beyond.
DESTROYERBILL: +4 strength go beond 20 and damage die going up from d12 to d20
DESTROYERBILL: so im as strong as hakeem
chris107: A legendary item indeed, Bill
DESTROYERBILL: 24 strength baby
chris107: M offers to go take a look
DESTROYERBILL: okay
Smon: The entry is 10' x 10', the alcove is just past where the stairs descend to the left (south). The alcove is home to the skeleton of an unlucky elven adventurer likely chased into the ziggurat by the Red Apes below. Looks like he triggered a deadly spear trap that impaled him to the wall – a warning to those who would follow in his tracks. His chainmail is shredded by the iron spears, but his belt is intact along with his sword and pouch.
Sandor Sunneson: Sandor ready to assist Maglor if required
Smon: Maglor recognises the carved ornate hilt of the sword as elven make.
Smon: A rapier, it looks like.
Sandor Sunneson: Anything valuable there? Magic belt? Magic pouchh being a bag of holding perhaps?
Sandor Sunneson: At least it was quick, poor sod
Smon: Behind Maglor Crystal regards the corpse thoughtfully.
chris107: M will inspect the spear trap, making sure it is deactivated
chris107: And search for other traps around it before checking the corpse
Smon: M checks the trap, it looks like it could be manually reset but is not currently dangerous.
chris107: M to C - some one you know?
Smon: The rapier is sheathed in a rotten scabbard.
Smon: Make an investigate check INT+prof maglor
chris107 rolls 1d20+4 and gets: 19, (+4) = 23
Smon: The money pouch is of dark silk, in good condition.
Sandor Sunneson: Nice tone setting
chris107:
chris107: He tosses the loot back to his friends
Smon: Something about the spider silk pouch looks odd to Maglor - there is a darker stain at the base as if some liquid had been within.
DESTROYERBILL rolls 1d20+6 and gets: 13, (+6) = 19
Smon: M tosses the pouch - who to?
chris107: Who ever is behind I guess?
Smon: They all are
Smon: /roll d3
Smon rolls 1d3 and gets: 2
Smon: Sandor catches the pouch.
DESTROYERBILL: 10 years old it seems
Smon: It is heavy with coin.
chris107: 1 crystal 2 sB 3 Sandor
chris107 rolls 1d3 and gets: 2
Sandor Sunneson: We'll share it out at the end folks, Sandor will put it on his belt
chris107: He then tries to remove the rapier, belt and all
Smon: w/out opening it?
Smon: Maglor takes the rapier, the belt falls away as the scabbard also disintegrates.
Sandor Sunneson: Was going to open it later, but can open it now
Smon: The sword gleams in the darkness.
Smon: Elven script along the blade - "Eternal Hunter".
Sandor Sunneson: Ok, Sandor will open the pouch
chris107: M - wow!
Smon: Sandor sees 100 platinum coins within.
Sandor Sunneson: That's nice craftelfsship
chris107: He offers the enchanted blade back to his friends too
Sandor Sunneson: Whoa, not bad folks, Sndor will give each person 25pp
Smon: Maglor senses the magic power in the sword.
DESTROYERBILL: lets see what it does
Smon: OK you all take the coins.
DESTROYERBILL: maglor you atune the sword
chris107: M - should I not see what lays ahead first?
DESTROYERBILL: it elvish
DESTROYERBILL: no we need to see what the sword doeas
chris107: (Attunement takes how long?)
Smon: 1 hr
chris107: M - if you insist. He will wave the blade around and concentrate on it
Smon: GM: You all start to feel rather unwell...
Smon: DC 15 CON save please
DESTROYERBILL: all of us are just maglor
Smon: ALL
chris107 rolls 1d20+4 and gets: 12, (+4) = 16
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 18, (+4) = 22
DESTROYERBILL rolls 1d20+10 and gets: 15, (+10) = 25
Smon: Crystal passes
Smon: Sandor roll
Sandor Sunneson rolls 1d20 and gets: 3,
Smon: ok 3 of you take half dmg
Sandor Sunneson: oops +3
Sandor Sunneson: =6
Smon: /roll 12d6
chris107: Oops
Smon rolls 12d6 and gets: 1, 5, 1, 2, 6, 2, 3, 1, 1, 6, 3, 3, = 34
Smon: You add CON & Prof Fergus
Smon: 34 dmg to Sandor, 17 to Maglor & SB
Sandor Sunneson: 11 then in total
chris107: 49/66
Smon: Crystal looks wan, 14/33
chris107: Does the malady seem to be coming from the blade?
Smon: No sign of where it's coming from.
chris107: M - Your highness! You must rest!
Sandor Sunneson: Could it be the sword??
chris107: M tries to lay aside Eternal Hunter
Smon: Crystal: "I don't feel so good... I'm going out for some air."
Smon: 16/33
chris107: Wise
Smon: Crystal goes out into the slightly cooler night air.
Smon: /roll d6
Sandor Sunneson: Sandor will escort Crystal outside
Smon rolls 1d6 and gets: 6,
chris107: M too
Smon: Maglor attunes to the sword.
DESTROYERBILL: ill go out for some fresh air
Smon: You all go outside.
DESTROYERBILL: fly arouned look arouned for troble
Sandor Sunneson: Well GMed Simon
DESTROYERBILL: trouble
Smon: The sword (named Eternal Hunter in elven script along the blade) is a magic rapier that provides no bonus to hit or damage, but that heals the bearer of 3 damage whenever it is used to slay a sentient foe.
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
8 (+8) = 16
6 (+8) = 14
Sandor Sunneson: The 6 could be a group of Ahyfan tourists looking round the Ziguyrat
Smon: Anyone Passive Perception 17+? Maglor?
chris107: 18 for M
Smon: M hears movement right behind him and turns to see a hideous sight emerge from the ziggurat entrance behind you!
Smon: Eyes glowing red, the impaled shrivelled corpse of the elven adventurer lurches towards you, hands raised to choke Maglor's life!
Smon: Roll init - all but Maglor surprised but rem bbbns can act when surprised if rage
Smon: Revenant init
chris107: M - eek!
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 2, (+2) = 4
DESTROYERBILL rolls 1d20+1 and gets: 9, (+1) = 10
chris107 rolls 1d20+5 and gets: 4, (+5) = 9
Sandor Sunneson rolls 1d20 and gets: 19,
Sandor Sunneson: +3=22
Sandor Sunneson: how big is this beast??
chris107: Elf sized
Sandor Sunneson: thought so, was about to type tahat :_)
DESTROYERBILL: its the elf corps
chris107:
DESTROYERBILL rolls 1d20+1 and gets: 8, (+1) = 9
Smon: Crystal
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 20, (+1) = 21
Smon: (I assume Maglor alerts the others)
Smon: 22 - Sandor - do you Rage?
chris107: (Yup, heâs a team player)
Sandor Sunneson: yes
Smon: ok tick off a Rage
Smon: Sandor can act then7
DESTROYERBILL: brb
Sandor Sunneson: have 3 left
Sandor Sunneson: 2 attacks
Sandor Sunneson: with firey sword
Sandor Sunneson rolls 1d20 and gets: 9,
Sandor Sunneson rolls 1d20 and gets: 18,
Sandor Sunneson: 19 and 28
Smon: AC 18
Smon: Sandor hacks at the angry corpse.
Smon: hits
Sandor Sunneson rolls 2d8 and gets: 8, 4, = 12
Sandor Sunneson rolls 4d6 and gets: 6, 3, 4, 6, = 19
Sandor Sunneson: 40 damage
Sandor Sunneson: +9=40
Smon: ok
chris107: Nice
Smon: It looks damaged.
Smon: Also it can't Regenerate due to the fire dmg
chris107: M takes advantage of been close by his Wolfe friend
Smon: #10 SB
Smon: Can act if Rage
DESTROYERBILL: rage
Smon: Beside Sandor you have advtg
Smon: due to Wolf Pack tactics
DESTROYERBILL Rolls 1d20+13x8 and gets:
16 (+13) = 29
11 (+13) = 24
9 (+13) = 22
4 (+13) = 17
15 (+13) = 28
20 (+13) = 33
9 (+13) = 22
2 (+13) = 15
Sandor Sunneson: nice roll
chris107: 4 attacks, nice
Smon: 12d8+66 with rending & crit
DESTROYERBILL rolls 12d8+66 and gets: 3, 2, 4, 7, 2, 2, 7, 3, 4, 1, 1, 7, (+66) = 109
Sandor Sunneson: I'll guess 278 fdamage
Smon: 149 dmg so far, it had 136
Sandor Sunneson: x 2 =576
Sandor Sunneson: lol
Smon: SB rips it apart with the enchanted gauntlets.
chris107: Yay!
Smon: Bits of corpse scatter over the ziggurat.
Smon: I never got to attack!
DESTROYERBILL: so i rip stuff apart now
chris107: M will make sure with his little flaming sword
Smon: It would have done 12d10+8 w 2 hits...
DESTROYERBILL: i stomp on the bones grinding them up
Smon: M sticks his flaming shortsword into the remains, they burn merrily.
Smon: Crystal: "A zombie!"
Sandor Sunneson: I see we are upping the game here sword wise, Sandor wonders if his current sword can be upgraded for an Extra Super Sword
chris107: M - and tied to this cursed blade Iâd guess?
chris107: M - you recognise the hilt princess?
Smon: /roll d20+7
Smon rolls 1d20+7 and gets: 6, (+7) = 13
Sandor Sunneson: Nice one SB, potents gloves those are ! he'll say looking tat them
chris107: M - Amiondal perhaps?
DESTROYERBILL: yep
Smon: She shakes her head. "I don't recognise it... Could be Amiondel, yes. They could have sent scouts this far north."
chris107: How long to de-attune?
Sandor Sunneson: They the dark elves?
Smon: Crystal looks to SB. "The Amiondel are Evil elves, south of here."
chris107: Yeah
Sandor Sunneson: Yeah, we encountered them
Smon: "Their complexions are fair, their hearts dark."
DESTROYERBILL: oh yeah them
chris107: M - we should rest a while. Iâm worried for princess Crystal
Smon: GM: Crystal sits down.
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
chris107: M offers her his cloak
Smon: You hear hoots from the jungle, but nothing comes close.
chris107: To sit on. He folds it into a cushion
Smon: You complete another short rest, Crystal sitting on the cloak.
DESTROYERBILL: do you want to warm up we can set a fire
Smon: "Very comfy... thank you Maglor" she smiles.
chris107: 2 healing dice
Smon: "No, the night is warm enough."
chris107 rolls 2d8+4 and gets: 1, 8, (+4) = 13
chris107: 62/66
Smon: crystal hd
Smon: /roll 3d8+3
Smon rolls 3d8+3 and gets: 5, 6, 4, (+3) = 18
Smon: 33/33
Smon: Getting close to midnight now.
Smon: brb tea
DESTROYERBILL: brb
Sandor Sunneson: You have your colour back Ma'am, think we rest here and continue in the morning?
chris107: M - should we rest until morning? Maybe I should look a little further within. Those monkeys may not let us rest out here.
Sandor Sunneson: Good thinking Maglor, was thinking more regards the Princess but she has perked up with the fresh air and your presence
Sandor Sunneson: He'll say that out of earshot to Princess
DESTROYERBILL: i stay as wach
chris107:
Smon: "I'm good to continue" says Crystal.
DESTROYERBILL: always looking with dragon eyes
Sandor Sunneson: Lets go on then, SB you happy to contiue too I guess?
chris107: Did M manage to de-attune?
DESTROYERBILL: yep
Smon: Going down stairs as a group or Maglor scouting?
Smon: Mags can de-attune yup
DESTROYERBILL: lets go on
chris107: Probs best. It seems a wicked blade
DESTROYERBILL: yep its garbage
chris107: He follows the huge Dragonborn
Smon: The stairs down are as debris strewn as the landing above.
chris107: The flickering light of his flaming sword illuminating the path
Sandor Sunneson: Debris strewn with bones and stuff
Sandor Sunneson: ?
DESTROYERBILL: keep the sword in your bag it may be crap but its worth gold
DESTROYERBILL: so sell it when we get back
chris107: M - no thanks, I want nothing to do with that evil blade.
chris107: M - I would not have others suffer as we did
Sandor Sunneson: I think we leave it behind, it's brought us nothing but bad luck
DESTROYERBILL: ill carry it in my back pack then
Sandor Sunneson: Sandor being the supersticious Skandik steps back from it as it is passed in SB direction
Smon: sb puts sword in pack, it sticks out
chris107: M follows the mighty warriors. Keeping a close eye out for danger and staying close enough to protect the princess
Smon: light source?
chris107: Flaming short sword
Smon: ok
Smon: The stairs descend about 24'/2 levels, to another landing.
Smon: There is a door here in the east wall, and the stairs continue down to the west.
Smon: the door is of red stone.
DESTROYERBILL: lets check the door out
chris107: Got it, thanks
Smon: The door has a handle and appears to open towards you.
Smon: The walls are of the same red stone
Smon: There are a few dry leaves on the floor.
Sandor Sunneson: Can anything be heard beyond it?
chris107: M - you want me to check it for traps?
DESTROYERBILL: morglar check for traps
DESTROYERBILL: yes
chris107: M - a please would be nice.
Smon: feel free to roll
DESTROYERBILL: please
Sandor Sunneson: listening
chris107: He skips past the fighters and inspects the door, itâs surrounds and the landing floor and roof
Sandor Sunneson rolls 1d20 and gets: 15,
chris107: M - thank you
DESTROYERBILL: your welcome
Smon: Sandor finds no traps
chris107: @ DM - perception as a bonus action?
Smon: roll per chris
chris107 rolls 1d20+8 and gets: 9, (+8) = 17
DESTROYERBILL: percent
DESTROYERBILL: d100
Smon: It seems untrapped.
chris107: M - I see no traps lads. (M skips back up the steps to stand with the princess
chris107: (Perception I think, Bill)
Smon: Looks like you need to pull the stone handle to open the door.
DESTROYERBILL: ill open it
Smon: The door grinds slowly open as SB pulls.
Smon: Beyond your light falls on a rectangular chamber, an alcove to your left/north out of sight in shadow.
Smon: Along the walls of this room are sculptures representing the gold dragonborn arch-priest Rhissel the Morning Lord throughout the eight ages of his life – from a cherubic child to an ancient warrior priest – with some artistic license (the wings for instance?).
Sandor Sunneson: How elaborate sculptures, beautifully crafted
Smon: The very lifelike statues seem almost to be watching you, with countenance varying from innocent child to stern patriarch.
Sandor Sunneson: Are they life size?
Sandor Sunneson: yes, ha ha
Smon: Lifelike or slightly larger, the adult forms similar size to SB, nigh on 8'.
Smon: The gold scales are represented by gold paint over the sandstone.
Smon: Princess Crystal glances at SB: "You recognise him?"
DESTROYERBILL: yeah
DESTROYERBILL: thers a temple in the hills dedacated to him
Smon: /roll d20+7
Smon rolls 1d20+7 and gets: 18, (+7) = 25
DESTROYERBILL: never whent ther my self thoug
Smon: Crystal looks nervous. "I sense magic upon these statues... be wary!"
DESTROYERBILL: what kind of magic
Sandor Sunneson: Sandor will step back to the others
Smon: "I think Transmutation..."
Sandor Sunneson: but on alert
Smon: Is anyone entering the room?
DESTROYERBILL rolls 1d20+6 and gets: 3, (+6) = 9
chris107: M - I guess thatâs my job?
DESTROYERBILL: i am
chris107: M shifts to the front
Smon: The stories of Rhissel, the Morning Lord, are known across the lands, although sometimes his name changes. It is said that he fought with great mind magics against invaders from another realm, harnessing even the sun itself to strike down his enemies, and sometimes his friends. His great might was indiscriminate, and his armies were rarely safe from the devastation his magics brought to the battlefields. In time, like most who stood against the other realms, Rhissel was slain and his body and supposedly some of his great magics were entombed in his ziggurat. But in this day and age, few know of it’s location, and fewer still are willing to mount the months-long expedition to find it.
chris107: Maybe not then...
Smon: SB steps into the chamber.
chris107: M watches
Smon: With a grinding sound, the statues move! They turn to regard him.
Smon: Make INT+Prof check SB
DESTROYERBILL rolls 1d20+6 and gets: 4, (+6) = 10
Smon: failed religion check...
Smon: The eyes of the 8 statues glare red!
Smon: They lurch towards SB!
Smon: roll init
DESTROYERBILL rolls 1d20+1 and gets: 7, (+1) = 8
chris107 rolls 1d20+5 and gets: 1, (+5) = 6
DESTROYERBILL rolls 1d20+1 and gets: 5, (+1) = 6
Smon: crystal
Sandor Sunneson rolls 1d20 and gets: 9,
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 13, (+1) = 14
Sandor Sunneson: +3=12
Smon: advtg
Smon: roll x2 ferg
Sandor Sunneson rolls 1d20 and gets: 2,
Sandor Sunneson: +3=5
Sandor Sunneson:
Smon: statues:
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 15, (-1) = 14
Smon: tie w crystal
DESTROYERBILL rolls 1d2-10 and gets: 1 (-10) = -9
Smon: The statues move quickly, surrounding SB they attack from all sides!
Sandor Sunneson: Are these stone golems?
Smon: yes
Smon: 8 atts vs sb ac 18
Smon: /roll d20+10x8
Smon Rolls 1d20+10x8 and gets:
2 (+10) = 12
15 (+10) = 25
6 (+10) = 16
4 (+10) = 14
19 (+10) = 29
4 (+10) = 14
3 (+10) = 13
10 (+10) = 20
Smon: /roll d20+10x9
Smon Rolls 1d20+10x9 and gets:
7 (+10) = 17
10 (+10) = 20
19 (+10) = 29
11 (+10) = 21
9 (+10) = 19
19 (+10) = 29
9 (+10) = 19
18 (+10) = 28
12 (+10) = 22
Smon: 3+7 = 10 hits
chris107: Ouch
Smon: /roll 30d8+60
Smon rolls 30d8+60 and gets: 8, 2, 4, 1, 2, 3, 4, 5, 7, 7, 2, 2, 7, 2, 5, 8, 7, 6, 7, 4, 2, 5, 1, 7, 7, 4, 3, 6, 4, 5 (+60) = 197
Sandor Sunneson:
chris107: Wow
chris107: And no rage
Sandor Sunneson:
Sandor Sunneson: shit
chris107:
Smon: I'm being extra kind to bill & saying he spent hd after being poisoned
Smon: so at full 209-197 = 12 hp
Smon: 8 dc 17 wis saves or be slowed
DESTROYERBILL Rolls 1d20+6x8 and gets:
10 (+6) = 16
5 (+6) = 11
6 (+6) = 12
4 (+6) = 10
19 (+6) = 25
14 (+6) = 20
17 (+6) = 23
17 (+6) = 23
Sandor Sunneson: What brutal machines
chris107: You are very kind indeed. Be nice to daddy this week, Bill
Smon: slowed
Smon: Crystal casts her Haste on SB, negating the Slow effect.
Smon: #12 Sandor your go
Smon: Crystal also backs up the stairs!
Sandor Sunneson: I'm retreating away from them, I didn't take any HD recovery and will wait outside the room very scared
Smon: #8 SB Withdraws, leaping over the cherubic baby dragonborn golem he reaches the door and heads upstairs...
Sandor Sunneson: Withdraws too
DESTROYERBILL rolls 1d20+13 and gets: 16, (+13) = 29
Smon: ...slamming the great stone door shut behind him with a bang.
Smon: He follows Sandor & Crystal upstairs.
chris107: I assume all the golems are looking inwards?
Smon: Maglor you follow them? The door to the statue room is shut.
Sandor Sunneson: lol
chris107: I guess so. M was going to try and sneak into the shadowy alcove and hide but it seems the door is now closed
Smon: Maglor hears sounds of heavy stone footsteps from within.
Smon: Yup, init 6 - SB slammed door in front of you.
Smon: Maglor make INT check
chris107: He hurries up the steps, bonus action to move at twice speed
chris107 rolls 1d20+4 and gets: 13, (+4) = 17
Smon: It sounds as if the golems are returning to their plinths.
Smon: Maglor reaches the top of the steps with the others.
Sandor Sunneson: That was brutal, SB you ok?
chris107: M - maybe we should have asked permission to enter?
chris107: M - speak his name or some such?
Sandor Sunneson: Would they have responded any differently?
Smon: SB goes back down the stairs. He opens his pouch and puts 500gp in front of the door.
Sandor Sunneson: I have never encountered such visciousness
chris107: M - couldnât have gone much worse
DESTROYERBILL: i put the money in front of the stone door
DESTROYERBILL rolls 1d20+7 and gets: 6, (+7) = 13
Smon: SB heads back upstairs.
DESTROYERBILL: i pray to the dragon gods
Smon: Crystal: "This place is deadly!"
chris107: M - You speak truly your highness
Smon: "Those things are too powerful to fight..."
DESTROYERBILL: lets leave and come back in a weeks time
Smon: "...Do we go on past them down the stairs? Or give up and go home?"
chris107: M - I was going to sneak past them...
DESTROYERBILL: all rested and refreshed
Smon: "Yes, you need to rest and heal Prince Shieldbiter."
DESTROYERBILL: i think we shouled go home rest for a week and come back
chris107: M - can I at least look down the stairs?
Smon: sure
DESTROYERBILL: sure
Smon: GM: Maglor sneaks back down the stairs alone
chris107: Using just darkvision
Sandor Sunneson: A strange voice says Sure,
chris107: Flaming sword sheathed
chris107: He checks the westward steps for traps
Smon: Past the landing with the door to the statue room, the stairs descend west another 12' to a landing with a door in the west wall.
Smon: Looks as if they continue down north from there, into the earth.
chris107: Red stone door with a handle?
Smon: yup
Smon: flush to walls & floor
chris107: Down again
chris107: Northern steps
Smon: Maglor sneaks down - the walls change now, damp as you descend below the ground.
Sandor Sunneson: Sandor will short rest whilst waiting for Maglor
Smon: Another 12' or so down (20' or so total)
chris107: He steps carefully to avoid slippery steps
DESTROYERBILL: shieldbiter prays to the dragon gods saying "please forgive me for tresspassing on sacrid ground oh dragon gods smart,mercifull,strong and brave"
Smon: The landing at the bottom of the stairs is a mosaic of bright coloured stones that looks like a winged dragonborn in the middle of the sun blasting fire down upon dark and tentacular beasts. The mosaic is partially covered with leaves and debris blown in down the stairs from above. At the back of the alcove at the base of the stairs is another mosaic of the sun this time with four small niches set in it – two of the niches contain 1,000 gp diamonds, and two are burned and scorched.
Smon: Between the stairs and the alcove to the north is an arch in the west wall, it looks like it leads into a large chamber beyond.
Smon: /roll d20+10
Smon rolls 1d20+10 and gets: 13, (+10) = 23
Sandor Sunneson: careful Maglor!
Smon: Maglor comes to the last step.
chris107: Without touching them he will use his thieves tools to scrape away the door and look for evidence of traps in the niches
chris107: Or maybe not
Smon: As Maglor steps down off the steps into the hall (arch to west, alcove ahead) he hears a thrum.
Smon: "WHOOSH!!"
chris107: Trap!
Smon: There is a blast of fire from the archway at the same time as blinding radiance fills the hall.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: lucky!
Sandor Sunneson: Do we hear this upstairs?
Smon: 4 in 6 blinded & blasted
chris107: Evasion to avoid all damage?
Smon: Maglor reels back onto the steps just in time as the blinding light fills the hall.
chris107: Phew!
Smon: Maglor sees one of the diamonds in the mosaic opposite crumble to dust.
Smon: no it was too far & quiet to hear
chris107: One more to go he thinks to himself...
Smon: /roll d20+10
Smon rolls 1d20+10 and gets: 11, (+10) = 21
Smon: What is Maglor doing?
chris107: He wets his handkerchief and wraps it around his eyes, ready to leap back again
Smon: The hall in front of him is still full of blinding light & a wall of fire fills the archway, sending flames into the 10' wide hall.
chris107: Keeping one eye closed he deftly creeps down again
chris107: Ah
chris107: Then he waits
Smon: /roll d20+6x4
Smon Rolls 1d20+6x4 and gets:
6 (+6) = 12
12 (+6) = 18
2 (+6) = 8
15 (+6) = 21
chris107: Covering his face and shielding his eyes
Smon: Suddenly massive invisible fists slam into Maglor!
Smon: hits AC 18 & 21
chris107: Ouch!
Sandor Sunneson:
chris107: AC17
Smon: /roll 4d6+6
Smon rolls 4d6+6 and gets: 1, 2, 1, 3, (+6) = 13
Smon: 13 dmg
chris107: Uncanny dodge on the first
Smon: Maglor is knocked back
Smon: surprise so no reaction
Smon: roll init maglor
Smon: Maglor recognises the signs of an Invisible Stalker.
chris107: 49/66
chris107 rolls 1d20+5 and gets: 20, (+5) = 25
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 18, (+4) = 22
Smon: mag wins
chris107: Disengage as a bonus action then dash as his move
Smon: Maglor leaps back then sprints back up the stairs...
chris107: Back towards the surface. M - HHHEELLLPPPP!
Sandor Sunneson: lol
Sandor Sunneson: Sandor draws his sword at the ready
Smon: Leaving his attacker behind he sprints back up towards the others...
Smon: You're slower than it so make opposed acrobatics check Maglor
DESTROYERBILL: i get my shield out
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 5, (+4) = 9
DESTROYERBILL: so i have higher armor class in case it comes
chris107 rolls 1d20+11 and gets: 14, (+11) = 25
Smon: Outpacing his large attacker, Maglor reaches the top & his friends.
Smon: Yelling
Smon: You all stand guard.
chris107: M - look out!
Sandor Sunneson: What is it? Get ready folks!!!
chris107: M - invisible!
Sandor Sunneson: Sandor getting ready to use rage 3
Smon: make perception checks
DESTROYERBILL rolls 1d20+7 and gets: 9, (+7) = 16
Smon: dc 20
chris107 rolls 1d20+8 and gets: 3, (+8) = 11
Sandor Sunneson: WIS?
Sandor Sunneson rolls 1d20 and gets: 14,
Smon: wis +prof
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 5, (+3) = 8
Sandor Sunneson: he's got the helm of wisdom on!!!!!!!!!!!
Sandor Sunneson: lol
chris107:
Smon: headband & it's just +1 on check
Sandor Sunneson: WIS20, so +9=25
Smon: It's only +2 to your WIS, so +1 on rolls
Sandor Sunneson: 14+4=18+1
Smon: 14 + prof 4 = 18 +1 headbabd = 19
Sandor Sunneson: 19
chris107:
DESTROYERBILL: fail by one piont
Smon: Then the invisible stalker is in amongst you, pummeling Maglor
Smon: /roll d20+6x4
Smon Rolls 1d20+6x4 and gets:
12 (+6) = 18
16 (+6) = 22
17 (+6) = 23
15 (+6) = 21
chris107: Then we could all be in trouble...
Smon: /roll 4d6+6
Smon rolls 4d6+6 and gets: 3, 1, 1, 3, (+6) = 14
Smon: 14 dmg
Smon: roll init
chris107: Uncanny dodge
Smon: /roll d20+4
Smon: can't
Smon rolls 1d20+4 and gets: 12, (+4) = 16
DESTROYERBILL rolls 1d20+1 and gets: 19, (+1) = 20
Sandor Sunneson rolls 1d20 and gets: 20,
Sandor Sunneson: +3=23
chris107: 30/66
Smon: crystal
chris107 rolls 1d20+5 and gets: 12, (+5) = 17
Smon: /roll d20+1
DESTROYERBILL: 12/209
Smon rolls 1d20+1 and gets: 13, (+1) = 14
Smon: You all win except Crystal
Smon: You are at disad to hit it
Smon: or can reckless to cancel disad
Sandor Sunneson: Sandor will attempt to hit it
Smon: reckless?
chris107: Cancelled by proximity of Sandor?
Smon: yes if he rages
Sandor Sunneson: and rage
Smon: ok - reckless?
Sandor Sunneson: yeah ok
Smon: ac 14
Sandor Sunneson Rolls 1d20x2 and gets:
12 = 12
5 = 5
Sandor Sunneson: 22 and 15
Smon: 2 hit
Sandor Sunneson rolls 2d8 and gets: 3, 2, = 5
Sandor Sunneson rolls 4d6 and gets: 4, 4, 1, 6, = 15
Sandor Sunneson: 20+16=36
Smon: Sandor hacks it with fiery sword
DESTROYERBILL: rage
DESTROYERBILL Rolls 1d20+13x4 and gets:
17 (+13) = 30
15 (+13) = 28
17 (+13) = 30
10 (+13) = 23
chris107 rolls 1d20+10 and gets: 15, (+10) = 25
Sandor Sunneson: game over lol
Smon: SB leaps on it, grabbing & rending invisible flesh.
DESTROYERBILL rolls 8d8+66 and gets: 5, 1, 2, 8, 5, 7, 1, 7, (+66) = 102
Smon: It had 104
Smon: So SB rips it apart
chris107: KEERRUUNNCCHH!
Smon: There is a whoosh of air as the summoned spirit is returned to the Realms of Air.
Smon: Crystal's eyes are wide: "...Home now?"
chris107: M - sorry about that. Thereâs a trap leading to an interesting chamber below. Looks like it has one charge left..
DESTROYERBILL: yesssssssss
Smon: Crystal nods to Maglor. "Thanks..." she grins.
Smon: Maglor can make that CHA roll now
Sandor Sunneson: set the tone......
chris107 rolls 1d20 and gets: 17,
chris107: +3,if with prof?
Smon: Crystal LIKES Maglor. GM: Your battered band return to Diancecht a little after dawn.
chris107:
Sandor Sunneson: nice one, had it been a 1, would have been something like, she really likes Maglor and feels that Maglor reminds her of her brother,
Smon: Crystal: "Thanks for scouting out those traps Maglor, Shieldbiter..."
chris107: Haha
chris107: Her brothers dead!
Smon: "I think that dungeon might be a little too 'high level' for me!"
chris107: M to C - Yes. I want to keep you very safe indeed!
Smon: Crystal: "Now Mr Mysterious Spy, you're going to face some serious interrogation from me..." she winks.
Sandor Sunneson: good XP that though
Smon: OOC Stopping there..
Smon: 3600 XP each
chris107: Nice one! That gets M v close to 9th
chris107: Looks like Stone Golems are as hard in 5th as they are in 1st?
Sandor Sunneson: And Sandor not so far from 13
Smon: Over the next week Shieldbiter researches the songs of praise to Rhissel the Morninglord,
Smon: even taking a short trip to Delmirev Hold to get the song details.
Smon: yup
Smon: Crystal shows Maglor her private gardens...
Smon: "These are begonias, and those are blue roses of Valon..."
chris107: Maglor is a natural horticulturist
Smon: "...We use ice magic to keep them chill enough to flourish here."
Sandor Sunneson: lol
chris107: He enjoys her company greatly
Smon: Crystal asks Maglor a lot about his homeland and the Royal Court at Anatal.
Smon: ok stopping there
chris107: Always remembering that she is a princess of the blood
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