Friday, 22 December 2017

3/7/47 Chaos at Imp Brucke #3 - Sandor Shieldbiter Maglor & Prisha (1800 XP)


XP
Investigations, take prisoner, form plan etc - 1000 each

6 goblins - 300
2 Goblin Champions -  1400
2 Direwolves - 400
Mud Thing - 1100
Total: 3200/4=800 each

Total: 1800 each

6:58pm  2017-12-22 Smon Has entered the room
6:58pm  2017-12-22 joriandrake Has entered the room
chris107: Evening Simon
Smon: Hi chris - playing in here?
chris107: Evening Joriandrake
joriandrake: Hi, almost done with spells but some stuff is confusing
chris107: Up to you my friend.
Smon: This is good
Smon: hi Jorian
joriandrake: am I too early?
joriandrake: test
joriandrake: my font color and size doesn't seem to change
chris107: it's changed
7:00pm  2017-12-22 DESTROYERBILL Has entered the room
joriandrake: so you do see it, just I myself can't see a difference
chris107: Evening Bill
joriandrake: I have 1 level 4 spell I can still prepare but I don't see any level 4 healing spells
joriandrake: hi
DESTROYERBILL: hello
chris107: It's bolder and darker than earlier
chris107: (I don't have my PHB to hand, sorry)
DESTROYERBILL: you can use level 1 spells in higher level slots to make them more powerful
Smon: You need to read the spell descriptions to see how they improve in higher level slots.
Smon: You need to be familiar with how the spells work, which is why I recommend non-casters for most starting players.
joriandrake: Didn't think the spells are this different from 3rd edition
Smon: The system is quite different
chris107: completely different
joriandrake: how many people are we still waitingfor? (total number of players)
Smon: Maybe Fergus?
DESTROYERBILL: 1 more
chris107: 1
Smon: Spellcasting rules are phb pages 201-205
Smon: last session - http://smons.blogspot.co.uk/2017/12/2-374447-sandor-maglor-shieldbiter-at.html
joriandrake: ok I just go and place cure wounds as 4th level spell I see it has bonus dices, might add beacon of hope
Smon: end of last session - Smon: The farmer nods to SB. "If I die, see my wife gets it..." Smon: The little balding farmer gingerly picks at the soft barrel cherry cheese... Smon: "Mmm... my extremities are tingling!" Smon: "With this gold I can buy a new ox, a plough... Marta will be so happy!" he says dreamily. Smon: Soft Barrel Cherry Cheese (5 gp) – causes a strange tingling sensation in the consumer’s extremities for d8+1 hours, no other effects. Smon: GM: OK eventually you retire to bed - Sandor with a pair of amorous witches - recover 1 hp/level. Smon: SB wakes up refreshed (exhaustion gone) chris107: 61/66HP Sandor Sunneson: Ok, to the tower? Smon: OOC stopping now
DESTROYERBILL: hey chris thanks for letting me be a kobold
chris107: No probs, Bill. Merry Christmas
Smon: 3/7/47: Shieldbiter the dragonborn barbarian & Maglor the Elf are up bright and early at the Innin Imp Brucke.
joriandrake: Ah right, this is the only time were in chat before it, Merry Christmas to you all
Smon: GM: Looks like Sandor Sunneson is sleeping in late with the witch priestesses of Rhiannon...
chris107: hehe
chris107: (M still need to Long Rest to level some time)
Smon: That morning at breakfast, SB and Maglor see a strange dusky woman alone at a side table...
joriandrake: OOC: So, is Prisha already there at the inn?
Smon: >>SB and Maglor see a strange dusky woman alone at a side table...<< You can intro Prisha now.
chris107: Maglor nods in afriendly fashion. "Morning stranger."
Smon: Old Chumpin the Innkeeper, a rotund fellow in his mid 30s, serves you all gruel & milk.
chris107: "Gruel. My favourite."
joriandrake: https://i.pinimg.com/736x/c7/5d/59/c75d595dcd3b5fc82a1cbb7c9974c72a--beautiful-models-beautiful-eyes.jpg
Smon: Chumpin to Maglor: "Good to see some colour back in your cheeks,friend - you were mighty pale last night!"
joriandrake: Prisha nods- "Greetings", she says with some exotic accent
Smon: GM: Prisha arrived quite late last night at the little thorpe of Imp Brucke and missed the excitement of last evening.
joriandrake: OOC: not the final image of Prisha, but the closest I could find in the last 3 days
chris107: "Thanks, friend Chumpin. Much better thank you.Who's thedoll?"
Smon: Chumpin smiles at Maglor: "No idea..."
chris107: (Nice picture, Jorian  )
Smon: He goes over to the mysterious Karakan girl's table. "Are you with those other two priestesses, milady?"
joriandrake: With a small bow Prishe smiles at them. "I am just a mere wanderer following the path divinity choose for me."
7:16pm  2017-12-22 Sandor Sunneson Has entered the room
chris107: "Care tojoin us in some gruel, wanderer?"
DESTROYERBILL: merry christmas and a happy new year good tidings we bring to you and you kin we wish you a merry christmas and a happy new year now bring us some figge pudding now bring us some figge pudding now figge pudding now bring us some figge pudding merry christmas and a happy new year we wish you a merry christmas we wish you a merry christmas and a happy new year we wont leave till we get some we wont leave till we get some we wont leave till we get some we wont leave till we get some merry christmas and a happy new year we wish you a merry christmas we wish you a merry christmas and a happy new year good tidings we bring to you and your kin we wish you a merry christmas and a happy new year
joriandrake: "I don't believe I am" Prisha looks at the other mentioned clerics (ooc: I travelled alone, right?)
Sandor Sunneson: Evening, sorry thought it was 7.30 pm start
chris107: Evening Fergus
Smon: Chumpin nods: "Well if you're plannin' to wander north over the Northwatch hills milady, take care - once out beyond Capricia territory, all kinds o' monsters and brigands out there!"
Smon: (hi Fergus)
Sandor Sunneson: (hi Si)
DESTROYERBILL: i wrote down the whole merry christmas song well as much as i can remember
joriandrake: "Your presence is welcome at my table, at least you can tell me more about your lands and your people."
Smon: Sandor wakes feeling rather drained of virility... minus an additional 2 hit dice Fergus.
Smon: No sign of the witch priestesses he spent the night with.
DESTROYERBILL: vampire
chris107: "Why I am a straner here myself my lady. "
joriandrake: OOC: You can see Prisha desses in exotic, colorful silken clothes with red dominating mostly, and with a chain shirt among the layers
chris107: "We are about to go investigate yonder tower."
joriandrake: "May I join you then? I just recently arrived and some sight seeing would be nice."
Sandor Sunneson: In the daylight !
Sandor Sunneson: Of course, I am Sandor, this is Maglor (not Magyar ;))
DESTROYERBILL: i offer prisha orange marbled brick (its cheese)
Smon: GM: Prisha is pretty much fresh off the boat from Karak; she spent a few days in the dwarf town of Capricia on the River of Visions 9 miles south of here, before deciding the humans were better prospects for her goddess' message I reckon.
chris107: "Safteyin numbers."
Sandor Sunneson: and that is Shieldbiter, who owns the cheese
Smon: SB smells strongly of cheese this morning.
chris107: "Lotsofdangerous cheese."
Smon: The cheese shop across the green is closed now, he having bought the entire stock.
joriandrake: (Hi Sandor, sorry I focus on trying to type without typos and without falling asleep)
Smon: SB's Royal Wyvern has gone off hunting.
DESTROYERBILL: only one was dangerous
Sandor Sunneson: To the tower we go after breakfast
joriandrake: Prisha accepts a bit of the cheese carefully breaking it off the larger part.
Sandor Sunneson: (no worries, my attention to detail isn't the best)
joriandrake: "We have cheese where I come from as well, although your people make it mostly from cow milk, correct?"
Smon: Prisha eats the marbled orange cheese?
Sandor Sunneson: and goats
joriandrake: OOC: yes Smon, can't be worse than rats
Smon: The cheese is delicious and fortifying!
Smon: Prisha gets +1 to saves vs poison for the next 24 hours
Smon: (stacks with cloak)
Sandor Sunneson: Ok folks, to the tower we go, all ready?
chris107: yup
joriandrake: "It tastes good, maybe this could be traded to Popolva"
Smon: GM: After breakfast you ready your gear.
Sandor Sunneson: There'll be no trading with this town if the evil infestation isn't dealt with
joriandrake: As the group gathers their belongings Prisha stands up from the table "What kind of priestesses are whom you mentioned before?"
Smon: The tower of Sidral sits on a ridgeline across the fields, 600 yards north of the village.
Smon: Area map - https://rpgcharacters.files.wordpress.com/2013/12/goblin-valley-production-3.jpg?w=529&h=369
chris107: "Just Sandor's witches."
Sandor Sunneson: Hardly mine, they are self liberated ladies Maglor
joriandrake: "They worship him?" Prisha raises an eyebrow and looks at the man.
Sandor Sunneson: (Pankhurst would be proud of them)
Sandor Sunneson: Hope not
Smon: Heading north out of the village, you notice two familar flower-clad figures on the Imp Bridge 500 yards down the east road - the Witches appear to be inspecting the strange head carvings on the bridge.
chris107: "Thats a nasty bite, Prince Sandor." Sniggers Maglor
chris107: "Morning, ladies."
joriandrake: "So, you called them priestesses first, then witches of Sandor. I don't think I still udnerstande the caste system of your society"
joriandrake: ooc: sorry typo mess - understand
chris107: "Don't worry. You'll fit right in."
Sandor Sunneson: What we inspecting on the bridges ladies?
Sandor Sunneson: (ladies was tongue in cheek)
Smon: Maglor's voice does not carry 500 yards/1500'. But the two witches see you in the distance and wave... Then suddenly you see a horde of Goblins led by two enormous brutes rise up behind them!
chris107:
chris107: "Hmmmm"
Sandor Sunneson: what is a horde in numbers?
joriandrake: Prisha feels more lost during the conversation and stops asking questions, just smiling and nodding while the group continues on and talks about themselves as if all were girls.
chris107: "Hope they are friendly." M waves back
Smon: The Witches turn just in time as the Goblins leap on them, throwing heavy weighted nets over the Witches!
DESTROYERBILL: i fly over as fast as i can
joriandrake: I murmur a short prayer in my native tongue (casting Aid on group)
chris107: "BUGGER!"
Sandor Sunneson: We'll rescue the damsals (another word for witches/ladies Jorian)
Smon: You see some kind of Eldritch Blast from a Witch scorch one of the Goblins, then the Witches go down beneath a pile of goblins.
Sandor Sunneson: We'll go over to them weapons at the ready
Smon: 1500' range so 40' speed will get you there in 1500/80 = 18 rounds
chris107: M sticks to Sandor like glue
joriandrake: "Oh, are those the famous kobols of this land?" Prisha asks as they go interventing in the goblin attack
Sandor Sunneson: We'll head over to the bridge
joriandrake: ooc: kobolds*
Smon: You run/flap NE up the road towards the bridge. Carried by the wind, angry/frightened cries of the witches reach you as they are dragged off into the trees east of the bridge.
chris107: "The Goblins of the Bridge were friendly to the villagers until lately. Some chaotic influence has overtaken them." Explains < to the new girl.
joriandrake: "Is it wise to rush ahead? There might be more of them hiding, no?"
Smon: https://rpgcharacters.files.wordpress.com/2013/12/goblin-valley-production-3.jpg?w=529&h=369
Sandor Sunneson: Think we follow them, they may lead us to the infestation of evil
chris107: "We have no claim on wisdom I'm afraid."
Smon: By the time you reach the bridge, the goblins have dragged the priestesses into the trees at #7.
DESTROYERBILL: dont worry im a level 17 barbaireon ill be fine
chris107: "We just let these guys chop stuff up." He gestures to the muscle bound barbarians.
joriandrake: "I agree with that idea, the creatures seem to want Sandor's witches alive, let us follow them"
DESTROYERBILL rolls 1d20+7 and gets: 3, (+7) = 10
Smon: SB scans the area.
Sandor Sunneson: what#s that role for?
Sandor Sunneson: cool
Smon: Was a Survival/track check DC 12, failed.
chris107: M loos wistfully towards the tower, no doubt stuffed with treasure as we follow Sandor's bints into the wood.
joriandrake: ooc: would a perception roll work?
Smon: Survival (WIS) to follow tracks, Perception (WIS) to spot hidden
chris107: M looks for tracks
chris107 rolls 1d20+2 and gets: 19, (+2) = 21
Sandor Sunneson: (bints, damsals, ladies, witches) all the same Jorian
Smon: nb Aid spell on pcs - increases your max and current hp +5
joriandrake: roll 1d20+6
joriandrake: I forgot the command
chris107: (Thanks, back to 66/66 then  )
Sandor Sunneson rolls 1d20+6 and gets: 11, (+6) = 17
chris107 rolls 1d6 and gets: 2,
joriandrake: ooc: it increases current/maximum HP with 5
Smon: (lasts 8 hrs)
Sandor Sunneson: cool
Smon: type /roll to roll
joriandrake rolls 1d20+6 and gets: 17, (+6) = 23
DESTROYERBILL: cool thats 1/42 of my hp
joriandrake: o_O
Smon: Over at the tree line, Sandor & Prisha easily find the broken twigs and trampled grass where the captives were dragged in.
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
joriandrake: "They moved that way, we can keep a bit of distance so they can't spot us"
DESTROYERBILL: i rush in
DESTROYERBILL: flying
Smon: You hear faint witch-cries through the trees, probably only a couple hundred yards (600') off!
joriandrake: ooc: Is oyur name Leeroy Jenkins?
Sandor Sunneson: get ready folks
Smon: SB leaps into the trees, takes to wing and flies over the trees looking for foes....
Smon: DC 20 Per SB
chris107: Maglor sticks closeto Prince Sandor
Sandor Sunneson: remember not necessarly fighting, they were at peace not so long ago
Smon: The rest of you tracking them on the ground?
joriandrake: "...maybe not fall too much behind, just a bit, and observe them"
DESTROYERBILL rolls 1d20+7 and gets: 4, (+7) = 11
Sandor Sunneson: OOC: I know a Roy Jenkins, but not Leeroy
joriandrake: ooc: I could try to dig underground but that would take ages
Smon: The green canopy cover shields the miscreants from SB's draconic gaze as the great winged dragonborn flaps over the forest.
joriandrake: ooc: what is Bill rolling for?
Sandor Sunneson: don't think that's necessary, follow where the noises come from
DESTROYERBILL: i shout just keep screaming
joriandrake: ...
Smon: >>what is Bill rolling for?<< DC 20 perception check as I said - to spot the goblins
Smon: /roll d20
Smon rolls 1d20 and gets: 16,
joriandrake rolls 1d20+6 and gets: 7, (+6) = 13
Sandor Sunneson: ok, on alert, we'll head towards the shrieking
chris107: M's passive perception = 18.
joriandrake: Prisha loses sight of the trail left by the goblins
Smon: SB roars out, he hears an answering cry from not far away: "Help! Help! *hmph*!"
joriandrake: ooc: I forgot about passive eprception
Smon: Sounds like the witches are being gagged.
Smon: SB roll Survival
DESTROYERBILL rolls 1d20+7 and gets: 20, (+7) = 27
chris107: Nice
Sandor Sunneson: well done
joriandrake: "I think probably because those goblins heard our flying alarm about urging the witches to continue to shout."
Sandor Sunneson: So we#ll head towards the sounds
Smon: Like an avenging angel, SB blasts down through the tree cover and lands in front of the goblin pack carrying the two netted and recently gagged witches.
Smon: The rest of you hear SB's roars some way off through the trees...
DESTROYERBILL: i did a super hero landing
Sandor Sunneson: Bill, would be nice if SB stayed with the group, remember what happened to Drakonak with all his needless shouting
joriandrake: OOC: if I get there in time before all of them are dead i cast a Command on one of the goblins: "Surrender"
DESTROYERBILL Rolls 1d20+1x2 and gets:
5 (+1) = 6
8 (+1) = 9
Smon: SB does the three-point superhero landing.
Smon: But is too busy posing to roll good on init...
chris107:
Sandor Sunneson: Sandor (and Maglor) will make their way to the shouting
joriandrake: ooc: I assume we are all going the same way anyway
Sandor Sunneson: hope so lol
Sandor Sunneson:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 8, (+2) = 10
chris107:
Sandor Sunneson: all roads lead to the goblins camp
Smon: With yells the goblins fall on SB from all sides...
joriandrake: and it's called 'Rome'
joriandrake: ooc: What did I say about more hiding goblins?
Smon: Regular gobbos:
Sandor Sunneson:
Smon: /roll d20+4x6
Smon Rolls 1d20+4x6 and gets:
12 (+4) = 16
16 (+4) = 20
14 (+4) = 18
8 (+4) = 12
8 (+4) = 12
5 (+4) = 9
joriandrake: Prisha urges the groupo on foot to be quicker but try to keep behind trees
Smon: /roll d6+2
Smon rolls 1d6+2 and gets: 6, (+2) = 8
Smon: 2 Goblin Champions:
Smon: /roll d20+6x4
Smon Rolls 1d20+6x4 and gets:
17 (+6) = 23
20 (+6) = 26
1 (+6) = 7
4 (+6) = 10
Smon: /roll 3d8+8
Smon rolls 3d8+8 and gets: 7, 5, 8, (+8) = 28
joriandrake: ooc. I didn't prepare Revive because the component would cost me most of my starting money, so please try not to die
Smon: 28 dmg
Smon: SB your go
DESTROYERBILL:   on 178 hp
Smon: The two Witches are tied & writhe in the nets...
DESTROYERBILL: rage
joriandrake: ooc: how many turns are they ahead of us? 5? more?
Smon: You'll get Athletics checks to arrive.
DESTROYERBILL Rolls 1d20+15x2 and gets:
16 (+15) = 31
2 (+15) = 17
joriandrake: ooc: I assume everyone else on ground has 30 feet base speed while he flew with 40
Sandor Sunneson: we are all heading towards the camp as far as I'm aware
Smon: DC 15 Athletics check Prisha spd 30, DC 13 Sandor spd 40, DC 11 Maglor w his Dash bonus
joriandrake: ooc: Prisha will only run if the others in the land group also do
Smon: AC 17 Bill, 2 hits
chris107: Can Maglor make a perception and then hide roll to spot them and take hidden Crossbow shots instead of athletics to catch up, please?
DESTROYERBILL Rolls 1d20+13x2 and gets:
11 (+13) = 24
4 (+13) = 17
DESTROYERBILL Rolls 2d6x2 and gets:
3, 5 = 8
1, 1 = 2
joriandrake: Not a runner/athlete either
Smon: @chris No, athletics is to get close enough to see the fight
DESTROYERBILL: i decapatate it
chris107: Okay, thanks Simon.
Smon: Two mighty blows from the flaming Dragonblade cut down a Goblin Champion
chris107 rolls 1d20-1 and gets: 13, (-1) = 12
joriandrake: athletics, not trained, dex
joriandrake rolls 1d20 and gets: 13,
DESTROYERBILL: goblin head rolling on floor
DESTROYERBILL: are you not intertained
joriandrake: notdex str
joriandrake: ooc: I think it's too late to ask that goblin questions
Smon: Fergus have you rolled Athletics?
chris107:
Sandor Sunneson: sorry
Sandor Sunneson rolls 1d20 and gets: 18,
Sandor Sunneson: We need prisoners here
Smon: Who passed? Sandor & Maglor?
Sandor Sunneson: Sandor did
Sandor Sunneson: 18
chris107: Maglor rolled 13-1 =12
Smon: >>DC 15 Athletics check Prisha spd 30, DC 13 Sandor spd 40, DC 11 Maglor w his Dash bonus<<
chris107: cool, thanks. Missed that.
Sandor Sunneson: Stop fighting goblins!!! Sandor will shout or you'll all die
Smon: Round 2 - racing through the trees, Sandor & Maglor see the battle some 60' ahead through the trees.
joriandrake rolls 1d20 and gets: 18,
Smon: Prisha is some way behind (arrive next round)
chris107: (A clear shot with crossbow?)
Smon: Sandor & Maglor can roll iniy
Sandor Sunneson rolls 1d20 and gets: 6,
Sandor Sunneson: +3=9
Smon: (yes you can bonus - hide the shoot Maglor on your init)
joriandrake: *huff huff* she gets bit red in the cheeks from running
chris107 rolls 1d20+5 and gets: 19, (+5) = 24
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
14 (+8) = 22
Sandor Sunneson: Stop fighting Goblins or you will all die
Smon: Maglor moves through the trees like a ghost, then pops up and looses a bolt at... the 2nd champion?
Smon: AC 17
DESTROYERBILL: the lot of you will end out like that guy down ther if you dont surrendor
chris107: sure
chris107 rolls 1d8 and gets: 1,
Smon: Hits him in the back
chris107 rolls 4d6 and gets: 5, 5, 6, 6, = 22
chris107: 23HP
Smon: DEX bonus?!
chris107: +5
chris107: 28
Smon: 28 dmg
joriandrake: ooc. as said once I'm there I use Command on a still living 8preferably unharmed) goblin:"Surrender"
chris107: Sorry, not quite with it aftr an early birthday lunch
Smon: LOL The huge goblin roars in pain, waving a bloody meatcleaver wildly
Smon: Init #10 goblins
Smon: They are still attacking Drakonok
chris107: eek
Smon: /roll d20+4x6
Smon Rolls 1d20+4x6 and gets:
5 (+4) = 9
6 (+4) = 10
16 (+4) = 20
3 (+4) = 7
13 (+4) = 17
17 (+4) = 21
Smon: /roll 2d6+4
Smon rolls 2d6+4 and gets: 5, 6, (+4) = 15
chris107: The Ghost of?
Smon: 15/2=7 dmg
Smon: leader:
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
8 (+6) = 14
20 (+6) = 26
Smon: crit
Smon: /roll 2d8+4
chris107: ouch
Smon rolls 2d8+4 and gets: 2, 4, (+4) = 10
Smon: 10/2=5 dmg
DESTROYERBILL: 166 hp
Smon: init #9 SB & Sandor to go, they are yelling Surrender etc
Smon: Can roll Intimidate CHA+prof
DESTROYERBILL rolls 1d20+6 and gets: 11, (+6) = 17
Sandor Sunneson: One chance, Surrender or die
Smon: They seem fanatical.
Sandor Sunneson rolls 1d20+3 and gets: 9, (+3) = 12
Smon: (was DC 20 - Hard)
Sandor Sunneson: just a pass
Smon: LOL
joriandrake: ooc: whatwas the 10 / 2 (per) for? He halves incoming damage?
Sandor Sunneson: ok, we#ll fight then
Smon: Yes, raging Barbarians halve damage
Sandor Sunneson: yes barbarians when they rage
DESTROYERBILL Rolls 1d20+15x2 and gets:
16 (+15) = 31
15 (+15) = 30
joriandrake: ooh
DESTROYERBILL Rolls 1d20+13x2 and gets:
18 (+13) = 31
13 (+13) = 26
Sandor Sunneson: Sandor will attack ones from behind
Smon: SB hits the leader with his giant flaming sword, killing him with first blow
Smon: cleaving into a mook goblin.
DESTROYERBILL: another 2 decapitated
Smon: 3 goblins turn to face Sandor, hissing angrily.
DESTROYERBILL: 3 heads rolling
Smon: Sandor you technically are out of melee range.
joriandrake: ooc: he could actually really kill them all, is there no negative modifier for targeting head/neck?
Sandor Sunneson: Come and meet your death scumbags
Smon: (40' move puts you 20' away)
Smon: I'll let you throw a javelin then draw sword
Sandor Sunneson: thank you
Sandor Sunneson rolls 1d20 and gets: 13,
Sandor Sunneson: +7=20
joriandrake: ooc: move distance affects reach/range? is there no interruption/nearby reach attack chance for the goblins?
Sandor Sunneson rolls 1d20+7 and gets: 11, (+7) = 18
Sandor Sunneson: 2 hits??
joriandrake: ooc: I really have to read up on the combat rules again
Smon: Sandor flings a javelin, strikes a goblin.
Smon: brb
Sandor Sunneson rolls 1d6 and gets: 4,
joriandrake: Thus spoketh the narratior and then disappeared for an ale*
Sandor Sunneson: +4=10
Sandor Sunneson rolls 1d6+4 and gets: 2, (+4) = 6
Sandor Sunneson: 8+6=14
DESTROYERBILL: 1 dead 1 on 1 hp
DESTROYERBILL: 8 kills one 6 puts 1 to 1
joriandrake: I assume I'm still not there, with the failed athletic roll and all
DESTROYERBILL: your not in melle distance but i think you can see the fight im pretty sure ask the DM (aka my dad)
joriandrake: ooc: well I DID mention it twice when he thinks I'm in range I cast Command to force one of them to surrender
joriandrake: ooc:so it's up to S'mon
chris107: yup
Sandor Sunneson: you looking forward to Christmas Bill?
DESTROYERBILL: daddys talking to grampa about travel arangments
DESTROYERBILL: to go to scotland tomorrow
DESTROYERBILL: i am
joriandrake: Oh, the land of the brave and almost free
chris107: Hope you both have a super time, Bi9ll @_
joriandrake: yes, have fun there
Smon: back
Smon: Sandor throws ONE javelin, killing a goblin.
Smon: 4 left
joriandrake: ooc: golbins, or javelins?
Smon: R3 Prisha comes up... Prisha roll init
Smon: goblins
Smon: d20+DEX mod
joriandrake: Init d20 + dex
joriandrake rolls 1d20+2 and gets: 9, (+2) = 11
Smon: beat the goblins
Smon: init #24 - Maglor
chris107: fire (ot hidden) then cunning action to hide
Smon: ok
chris107 rolls 1d20+8 and gets: 8, (+8) = 16
Smon: AC 15
Smon: Bolt hits a gobbo in the chest
chris107 rolls 1d8+5 and gets: 4, (+5) = 9
Smon: It goes down
chris107: hide roll
chris107 rolls 1d20+11 and gets: 4, (+11) = 15
Smon: #init 10 - Prisha utters Command - Surrender on a goblin.
joriandrake: I see dead goblins
Smon: Maglor ducks back in the trees
joriandrake: Do I roll for spell or do they roll against it?
Smon: gob saves
Sandor Sunneson: lol
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 6, (-1) = 5
Smon: The goblin raises its hands in surrender.
Smon: NB Command lasts 1 round
joriandrake: I go and tie it up
Smon: init 10 - goblins, 2 left
Smon: morale check:
Smon: /roll 2d6
Smon rolls 2d6 and gets: 4, 1, = 5
Smon: They fight on heroically!
Smon: 1 attacks SB]
Smon: /roll d20+4
joriandrake: ooc: for goblins to see most of them being massacred b a single enemy I assume it is kinda easy to get one to accept that spell's surrender command realistically
Smon rolls 1d20+4 and gets: 7, (+4) = 11
Smon: miss
Sandor Sunneson: Sandor has decided to attack without raging
Smon: 1 closes on Sandor (bonus action disengage SB w Nimble Escape power)
Smon: & attacks
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 19, (+4) = 23
Smon: hit!
Smon: /roll d6+2
Sandor Sunneson: well done!
Smon rolls 1d6+2 and gets: 5, (+2) = 7
Smon: 7 dmg Sandor!
Sandor Sunneson: 118/125
Smon: His thigh is scratched!
Sandor Sunneson: ouch
Sandor Sunneson: Sandor ready to attack
Smon: The surrendred goblin just stands there hands up.
Smon: /roll d20x2
Smon Rolls 1d20x2 and gets:
7 = 7
2 = 2
joriandrake: ooc: that was a close call, if you know what I'm meaning
DESTROYERBILL: i drop my shield and sword
Smon: The priestesses writhe ineffectually but cutely in their bonds.
DESTROYERBILL: walk up to a goblin and atempt to break its neck with my hands
Sandor Sunneson: do i not attack the goblin that attacked me?
joriandrake: "SOmeone bringme the net from sandor's witches"
Sandor Sunneson Rolls 1d20x2 and gets:
13 = 13
10 = 10
joriandrake: ...wait, I'm there/going to the surrendered goblin and he comes to break his neck?
Sandor Sunneson: Bill we need a prisoner
DESTROYERBILL Rolls 1d20+13x4 and gets:
2 (+13) = 15
15 (+13) = 28
18 (+13) = 31
5 (+13) = 18
Sandor Sunneson: we're trying to investigate why the goblins and villagers fell out
joriandrake: Smon, if you think situation requires it I cast a command on bill
joriandrake: also surrender
Smon: SB grabs his foe & snaps his neck.
Smon: dead
joriandrake: damn it
chris107: 
chris107: Any reason why?
Smon: Sandor attacks his goblin?
joriandrake: wait, this was a different goblin?
Smon: 1 goblin is attacking Sandor, 1 is standing there surrendered.
DESTROYERBILL: we still have the one that got command surrendered
Smon: thank you bill
Sandor Sunneson: yes Sandor figtint one, bill killed the one you froze
joriandrake: good, get me the net
joriandrake: fuck not good
Sandor Sunneson: or maybe not
joriandrake: damn it
Smon: NO FERGUS
joriandrake: you people conused me 200%
Sandor Sunneson: for Sandor
joriandrake: confused*
chris107: me too
Smon: (best to ignore Fergus as a general rule)
Sandor Sunneson: Sorry, thought SB attacked the one with his hands up
joriandrake: Would help if I knew who Fergus is when no one in chat room uses that name
Sandor Sunneson: Fergus Sandor
Smon: Sandor = Fergus
DESTROYERBILL: we still have the command surrender goblin
joriandrake: okay
Sandor Sunneson: Sandor attacking goblin
Sandor Sunneson Rolls 1d20x2 and gets:
16 = 16
4 = 4
joriandrake: ...
joriandrake: NO
Sandor Sunneson: 26 and 14
joriandrake: I told to intervene
chris107: Maglor stay hidden, watchin wearily
Smon: Sandor hits his goblin, hacking it in two.
Smon: R3
Sandor Sunneson: lol
DESTROYERBILL: we stil have 1 left
Sandor Sunneson: so we have one goblin left?
joriandrake: ...sorry S'mon I think I totally lost the situation now
Sandor Sunneson: cool
Smon: Maglor you see 1 goblin still standing, with hands up.
Smon: The rest lie dead, scattered around SB or killed by Sandor.
joriandrake: "well then, you're the only one surviving, I think we'll have a nice little chat"
DESTROYERBILL: i put the goblin on my sholders
chris107: He stays hiden, scanning the forrest for more danger. Ignoring the surrwndering goblin
joriandrake: ?
Smon: #24 Maglor stays hidden
Smon: init #11 Prisha your go
Sandor Sunneson: Sandor will go and liberate the 2 witches
Smon: You can reach your goblin this round Prisha
joriandrake: I want to be perfectly clear, GM: What do I see right now in regards to the goblin before me and what other players/characters do?
Sandor Sunneson: Sandor is looking to cut free the 2 witches/ladies/bints/damsals
DESTROYERBILL: i put the goblin on my shoulders
DESTROYERBILL: and i pick up my sword
Smon: Prisha can't see Maglor, he is hiding in the woods somewhere behind her. On the trail 30' ahead stand blood-splattered winged dragonborn and Sandor, a blond viking.
joriandrake: I assume initial also matters on who moved and did what at the time I'm on
Sandor Sunneson: Sandor also collected his javelin from the dead goblin too
Smon: Nearby them a goblin stands w hands up; the spell is about to expire.
Smon: What does Prisha do?
Smon: (ignore everyone else Jorian, it's not their turn)
Smon: brb
DESTROYERBILL: brb means be right back
joriandrake: Well, I said first that I tie him up so I do that, even if the spell ends he can see no one else survived, should be enough to keep him docile (damn hard to keep count of the turns and actions right now) and if I have to I cast next turn a command to stop either the goblin from doing stuff, or fellow playercharacters from killing it
chris107: (OOC - best just to follow Simon's pencil on the initiative call. )
Smon: Prisha can reach the goblin and attempt to subdue it with an opposed Athletics check (STR+Prof)
joriandrake: ...even typing him up is athletics?
joriandrake: ah damn fine, I cast another Surrender spell on it instead, and others decide its fate
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 14, (-1) = 13
Smon: 13, what is your WIS?
Smon: (for save DC)
joriandrake: +3 modifier
joriandrake: WIS 16
Smon: 8+3+3=14 DC so fail, goblin continues to Surrender as Prisha comes up and yells at it again.
Smon: It quavers in terror...
joriandrake: yes it was a close save call
Smon: GM: OK you are out of combat and can tie up the subdued goblin.
joriandrake: str
joriandrake rolls 1d20 and gets: 6,
Smon: SB recovers his sword, Sandor I think frees the witches?
joriandrake: well, it won't be me who ties him up thats for sure
Smon: Prisha stays well back from the fearsome Goblin
joriandrake: "someone tie the goblin up, or get that net from Sandor's witches here"
joriandrake: "I assume they are willing to bowwor it for a different use"
Smon: SB & Sandor take the net off the witches and put it over the goblin.
joriandrake: borrow*
Smon: Sandor can free the witches from their crude bonds.
joriandrake: "Well met Sandor's witches, may Love brighten up your day."
Smon: They cough as the gags come clear.
Smon: "Thanks Sandor!" The witches smiles winsomely at Prisha...
chris107: M continues to scqan thearea from his hidden position.
Smon: Prisha can make DC 10 CHA+Prof check
joriandrake: ooc: are they unharmed?
Smon: They seem a bit bruised and their flowers are disarranged.
joriandrake rolls 1d20+7 and gets: 14, (+7) = 21
Smon: "Bloody goblins!" says the dark witch,
Sandor Sunneson: lol
Smon: "My, you're pretty..." says the blonde witch to Prisha.
joriandrake: "They are indeed"
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
joriandrake: Prisha smiles and looks a bit proud. "I am indeed"
DESTROYERBILL: i pick up one of the goblin heads and kick as far away as possiable
Smon: Maglor sees no goblins - normally they sleep during the day, come out at night.
DESTROYERBILL rolls 1d20+13 and gets: 8, (+13) = 21
Smon: "We'd love to get to know you better..." says the darker witch.
chris107: thanks
Sandor Sunneson: we're near 7 on the map, shall we head towards 6?
Smon: A goblin head flies over the treetops.
DESTROYERBILL: and again
joriandrake: Smon that roll result 21 was vs your requested check
DESTROYERBILL Rolls 1d20+13x2 and gets:
9 (+13) = 22
7 (+13) = 20
Sandor Sunneson: Ask the witches if they know about the conflict between the villagers and goblins
chris107: M rejoins his chums when all seems safe
DESTROYERBILL: 2 more goblin heads fly over the tree tops
Sandor Sunneson: Is there anything of interest here?
Smon: You're on a trail in the middle of the woods.
joriandrake: "I don't think thnk goblin head rain is natural, so that's of interest"
DESTROYERBILL: 1 of you get on my back and i can fly you to town
chris107: "Why do we want to go to town?"
Sandor Sunneson: we still have the cave to suss out
joriandrake: "I accept your offer, I don't really like to run, reminds me of my... origin." I reply to Bill in draconic
chris107: "And a tower."
joriandrake: "Wait, a cave?"
Sandor Sunneson: Sandor heads off to the cave, looks like that no 6 on the map
joriandrake: "I thought we're jsut sight seeing and rescuing Sandor's witches who just happened t o get abducted before our eyes"
chris107: M shadows the bold prince
DESTROYERBILL: so you want to go to town or the cave
Smon: Sandor make a Survival check if you want to seek the goblins' lair.
Sandor Sunneson: Sandor heads towards the cave
Smon: DC 20 since the trail is not recent,
Smon: WIS+Prof
chris107: good luck
joriandrake: ooc:s'mon what was that DC check for? you asked me to roll for it and got the result 21 but I doN't seem to find the reason or reaction to it
Sandor Sunneson: if he fails does he die?
Smon: (ooc no idea jorian)
DESTROYERBILL: first ill spot out the cave well at least try to anyways
joriandrake: o_O
DESTROYERBILL rolls 1d20+7 and gets: 4, (+7) = 11
Smon: SB flies around but can't see any goblin cave.
chris107: (To see if the witches liked you I think Jorian)
Sandor Sunneson rolls 1d20 and gets: 14,
Smon: oh yeah the CHA check!
Sandor Sunneson: +3=17
joriandrake: ooc: how much HP does our barbarian have and what is its max HP?
Smon: To see if the witches fancied Prisha
chris107: M also searches
joriandrake: oooh, okay
chris107 rolls 1d20+2 and gets: 3, (+2) = 5
DESTROYERBILL: well i have no clue where the cave is
joriandrake: Perception
Smon: GM: 30 minutes later...
Sandor Sunneson: there is something at no 6
chris107: "Nor me."
joriandrake: d20+6
Sandor Sunneson: on the map, well on mine anyway
joriandrake rolls 1d20+6 and gets: 4, (+6) = 10
chris107: "Back to the tower?"
Sandor Sunneson: it's more to investigate no 6 on the map
joriandrake: I looked for signs of goblin movements btw
joriandrake: but I didnt find the trail or signs I assume
Sandor Sunneson: Well I got 14+3 on surviva;
joriandrake: "We need to question the goblin."
Smon: ...Following the faint trail, Prisha Sandor & Maglor come out on the south side of the river, overlooking an old ruined manor (#4)
chris107: DC20
chris107: we all failed
DESTROYERBILL: fergus your not allowed to use the map in game
joriandrake: Persuasion
joriandrake rolls 1d20+6 and gets: 4, (+6) = 10
Sandor Sunneson: We were originally given the map when entering the village,
Smon: SB with your dragon eyes you see your friends come out of the woods some way off to the north, just south of a small river.
joriandrake: I... I doN't think I was persuative enough
DESTROYERBILL: i will land
Sandor Sunneson: ok, to the tower
Smon: Your PCs don't know all the locations on the map.
Sandor Sunneson: ok
Smon: SB flies over & lands by his allies as they discuss returning east.
joriandrake: ooc: if persuasion doesn't work, others can use intimidation for same goal ,correct?
DESTROYERBILL: i try to interagate
Sandor Sunneson: head to the tower before it gets dark
Smon: The goblin is looking blankly at Prisha.
chris107: OOC any signs of life in the deserted manor house?
joriandrake: "I might be able to ask the goblin questions with divine aid, but I need to know what exact questions I should ask"
Smon: It's about 10am, plenty of time.
DESTROYERBILL: i say if you dont tell me where your layer is ill snap your neck like your buddy over ther
Smon: Maglor scans the ruin... roll perception maglor (only)
Sandor Sunneson: who told you to attack the village when there was previously peace?
Sandor Sunneson: ask the goblin
joriandrake: I let Bill do the interrogation/intimidation, but hope he doesn't actually kill the goblin
chris107 rolls 1d20+8 and gets: 9, (+8) = 17
DESTROYERBILL rolls 1d20+6 and gets: 12, (+6) = 18
Smon: The goblin whimpers. "Not kill goblin! Chief tell us set ambush!"
Smon: "Me takes you to lair if you not kill me!"
joriandrake: "I promise you will be spared and released if you tell us everything we ask in detail."
DESTROYERBILL: ill crush a dead goblin skull on the ground with my foot i say thanks for th in fo
Sandor Sunneson: So why did you goblins break peace with the village?
Smon: Maglor senses... something... in the ruined manor shell. Something is watching your group!
joriandrake: ooc: would that be an insight roll to notice?
chris107: Maglor whispers this to the group. "Don't look now but we are been watched."
Sandor Sunneson: can you sense what it is Maglor?
chris107: "Something within the walls of he manor."
joriandrake: Prisha raises one of her eyebrows as she looks atthe scared goblin staring at them and back to Maglor again. "Yes, I can see it"
chris107: "Nope."
Sandor Sunneson: Who is watching us Mr Goblin?
Sandor Sunneson: Do you know Mr Goblin?
joriandrake: "Goblin: Tell us where your tribe is located, what your Chief planned,who is allied to"
Smon: Goblin whimpers: "Mud Thing in ruin there! He very bad! Not goblin anymore!"
joriandrake: "not part of your chief's plans?"
Smon: "Chief is the Ur-Goblin! He say humans betray us! Send us to catch humans in revenge!"
Smon: SB goes over to a full grown tree and tries to snap it off... DC 28
joriandrake: "Now we're getting somewhere. How would humans betray you? In what manner or for what reason?"
DESTROYERBILL: rage
Smon: "The ceremony! Chief send 4 goblins! They not come back!"
DESTROYERBILL Rolls 1d20+13x2 and gets:
16 (+13) = 29
18 (+13) = 31
Sandor Sunneson: lets go to the ruin
joriandrake: I try to be very helpful and nice smiling at the goblin (goodcop act)
Smon: SB snaps a giant tree in half like a twig.
joriandrake: persuasion again
Smon: It crashes to the ground.
joriandrake rolls 1d20+7 and gets: 20, (+7) = 27
Sandor Sunneson: we're sorry what has happened to your clan
Sandor Sunneson: we will deal with the evil
Sandor Sunneson: To the ruin?
Smon: The goblin looks at Sandor puzzled. "You ARE the Evil!"
DESTROYERBILL: i am strong i break trees like twigs
chris107: (Finish with the Goblin first)
joriandrake: ooc: maybe our questions/actions are too much for S'mon to handle all at once, give him time to type out answers/reactions
Sandor Sunneson: What do you mean?
Smon: The witches look at SB. "Very impressive Mr Dragon! But we need to go now."
chris107: Maglor looks sadly at the once magnificent tree
Sandor Sunneson: Your clan kidnapped the ladies for no need
Smon: "Chief said catch humans! Revenge!"
Sandor Sunneson: and we rescued them and you fought as if possessed
DESTROYERBILL: can i show the goblin the tree
DESTROYERBILL: if you dont lead us to the cave soon you will end out like that tree
Smon: The witches nod to Sandor and Prisha. Blonde "These woods seem too dangerous for gathering mushrooms, we're going to try the marsh trail. See you around!"
DESTROYERBILL: bye
Smon: The witches bid you goodbye and depart south down the trail.
chris107: Maglor waves them off.
Sandor Sunneson: Shall we go to the ruim
Sandor Sunneson: bye ladies
chris107: (Shall we finish with the goblin first?)
joriandrake: Smon: SB snaps a giant tree in half like a twig. joriandrake: /roll d20+7 joriandrake rolls 1d20+7 and gets: 20, (+7) = 27 Smon: The goblin looks at Sandor puzzled. "You ARE the Evil!" DESTROYERBILL: i am strong i break trees like twigs chris107: (Finish with the Goblin first) joriandrake: ooc: maybe our questions/actions are too much for S'mon to handle all at once, give him time to type out answers/reactions Smon: The witches look at SB. "Very impressive Mr Dragon! But we need to go now." chris107: Maglor looks sadly at the once magnificent tree Sandor Sunneson: Your clan kidnapped the ladies for no need Smon: "Chief said catch humans! Revenge!"
Smon: The goblin is impressed by the broken tree but seems confused by everyone yelling at him.
chris107: (Our new lady just rolled 20 on a persuassion roll and Shieldbiter killed a tree)
Sandor Sunneson: Where is your chief now?
joriandrake: Tried to gather my stuff, roll was Persuasion (good cop act) as everyone else tried to terrify it
Smon: "Chief is in cave!"
Smon: brb hot chocolate
Sandor Sunneson: So it is his fault that you all got killed
Sandor Sunneson: Why did he want you to attack the village?
joriandrake: ok, then look through the questions and such S'mon before you/we continue
chris107: OOC - It would seem that the Goblin is going to tell us where the chief is. The Goblins think that the villagers betrayed them at the ceremony, the one where the jouse blew up. There is also the tower we cleared of stirges last week and some clay monster in the ruined manor.)
DESTROYERBILL: he wanted the goblins to attak the village for revenge 4 goblins go in 0 come out they did not know that the house exploded
Sandor Sunneson: yeah, in revenge for what? What did the humans do to the goblins to make you want revenge?
Sandor Sunneson: ok, got ya
chris107: They didn't
joriandrake: OOC: gathered info Goblins think humans betrayed them, 'mug thing' was once goblin but not anymore, seems to be not part of Chief's play,s GIVE THE GM TIME TO REACT/ANSWER
chris107: rhe house exploded for reasons yet unknown
Sandor Sunneson: correct,
chris107: I know
Sandor Sunneson: so we need to know why the 4 goblins disapeared lol
DESTROYERBILL: yep
chris107: So we have three possible courses of action
Sandor Sunneson: I suggest we do, go and see if that can be answered at the ruin to see if the thing watching us has anything to do with the exploding house
joriandrake: and if we manage to solve it, we need this goblin alive to be witness and proof of the deed (but please, do let the Gm return and reactto everything)
DESTROYERBILL: 1 kill every thing 2 negoitiate 3 just plane leave
chris107: 1) Explore the ruined tower
chris107: 2) explore the manor house
Sandor Sunneson: yes, I think we go to the ruined tower
chris107: 3) Go see the goblins
chris107: We are looking for clues to the explosion
DESTROYERBILL: i vote for 3
joriandrake: 4) Let poor smon read and reply to everything befoe we mess up the comment timeline further making it harder to read
chris107: once we get those we can hopefully bring peace back to the village/goblins
DESTROYERBILL: he is making hot choclate
chris107: My vote would be to search for further clues to then go back to the Goblins.
chris107: With our new Gobbo chum to say we are trying to help.
DESTROYERBILL: you diddnt put that up as a route
chris107: Don't make it difficult
chris107: 1 & 2 covered that
joriandrake: ... fine: my vote is to let the GM read and react to everything earlier, then continue talking with the goblin, then either fix the issue waht made the goblins hostile in the first place and have this living goblin be our witness and then go to the Chief to negotiate, OR go first to the Chief wit hthis goblin and TRY to negotiate and offering to fix the crisis which broke the peace down
chris107: Yes, you made that clear, Jorian.
Sandor Sunneson: tue
Sandor Sunneson: true
Smon: back & caught up
Smon: /roll d6
Sandor Sunneson: Tell the gobo chief what we have found so far
Smon rolls 1d6 and gets: 5,
Sandor Sunneson: oooooooooh
Sandor Sunneson: and hope he doesn;t attack us
joriandrake: please keep in mind my good cop persuasion roll was a natural 20 (27)
chris107: Maglor gives up and will just follow
Sandor Sunneson: of course
Smon: What are you doing?
Sandor Sunneson: I would say explore the ruin
Sandor Sunneson: explore the ruin
chris107: "Lead on McDuff."
joriandrake: joriandrake: ... fine: my vote is to let the GM read and react to everything earlier, then continue talking with the goblin (Persuasion 27), then either fix the issue what made the goblins hostile in the first place and have this living goblin be our witness and then go to the Chief to negotiate, OR go first to the Chief with this goblin and TRY to negotiate and offering to fix the crisis which broke the peace down
Sandor Sunneson: Ok, Sandor will lead on to the ruined tower
Smon: Sandor heads towards the ruined manor down by the river bank.
Smon: Rest of you follow?
Sandor Sunneson: he'll turn around and look
chris107: 30; behind
joriandrake: I guess they decided it then, I tell the goblin he is going with us, we will try to investigate the reason for this mess and then go to the Chief together to negotiate
Sandor Sunneson: there wll be clues at the tower
Smon: Sandor sees Maglor following 30' behind.
Sandor Sunneson: at the ruin
joriandrake: Which this golblin need to witness then to be proof of whatever we find
Smon: SB follows too.
joriandrake: I go then with goblin between me and SB (or maglor?)
Smon: Is Prisha bringing the goblin prisoner with her and following Sandor towards the ruined riverside manor?
DESTROYERBILL: i take the goblin prisoner on my shoulders
Smon: Sandor nears a breach in the manor's stone outer wall, stones tumbled.
joriandrake: and I told the goblin also why, I assume the persuasion natural 20 is convincing enough to make him understand we want him as witness and part of negotiation later
joriandrake: oh heck
Sandor Sunneson: lol
joriandrake: you have a goblin shoulder fetish?
Smon: SB picks up the goblin & carries it on his shoulders.
Smon: It rocks back & forth a bit.
joriandrake: fine, okay, whatever
Sandor Sunneson: Any prints on the ground?
DESTROYERBILL: just easiest way to carry a goblin comfterbly
joriandrake: "Don't drop him, and keep him alive"
Smon: Sandor smells something foul within the ruins.
Smon: Suddenly there is a growl as two huge dire wolves leap out at him!
Sandor Sunneson: There's something in there friends, be on alert, does anyone smell that?
joriandrake: I would like to roll arcane or religion to think of possible undead as "Mud thing"
Sandor Sunneson: rage
Smon: Sandor roll init (w advtg)
joriandrake: I attempt to identify the being described
joriandrake: (but pelase tell me which to roll)
Sandor Sunneson rolls 1d20+3 and gets: 20, (+3) = 23
chris107:
Smon: Behind the dire wolves comes clambering over the stones a bloated slimy figure resembling an enormous goblin carved of mud....
joriandrake: Do I roll Arcane or Religion to identify the being?
DESTROYERBILL: i have my shield and sword on my back
Smon: GM: Sandor reacts with lightning speed as the wolves leap at him - can rage & attack
Sandor Sunneson rolls 1d20 and gets: 9,
Sandor Sunneson rolls 1d20 and gets: 2,
Smon: AC 14
Sandor Sunneson: 19 and 12
Sandor Sunneson: lol
Sandor Sunneson: 1 hit
joriandrake: .... Bill has the goblin on his shoulder, and the sword and sheld on the back?
Smon: ok Prisha glimpses the strange creature, can roll Religion
joriandrake: k
Sandor Sunneson rolls 1d8 and gets: 1,
Sandor Sunneson rolls 2d6 and gets: 2, 4, = 6
joriandrake rolls 1d20+7 and gets: 8, (+7) = 15
Smon: Some kind of chaotic aberration maybe?
joriandrake: religion 15
Smon: Does not seem like a true Elemental.
Smon: Fergus what is your dmg total?
Sandor Sunneson: 7+9=16
joriandrake: ok, so it doesn't look like a golem (btw one of my languages is primordial so perhaps that helps a bit if it is elemental)
Smon: Sandor slashes at a wolf, drawing blood. They snap at him.
Smon: #1 wolf:
joriandrake: I shout at the being in Primordial "Do you understand me? What is your reason to be here? What do you want?"
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
10 (+5) = 15
19 (+5) = 24
Smon: hit
Smon: Make a STR save Sandor
Smon: STR+Prof
Smon: advtg as raging
Smon: It tries to bowl Sandor over
Smon: /roll 2d6+3
Smon rolls 2d6+3 and gets: 3, 6, (+3) = 12
Sandor Sunneson rolls 1d20 and gets: 16,
Smon: It bounces off Sandor, he still stands. 12/2=6 dmg
joriandrake: ooc: advantage means bonus 'proficiency' to roll and attribute bonus in addition?
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
17 (+5) = 22
10 (+5) = 15
Smon: advantage means roll twice take best result
Smon: hit
Smon: /roll 2d6+3
Smon rolls 2d6+3 and gets: 5, 2, (+3) = 10
chris107: OOC DVANTAGE MEANS ROLL TWICE AND TAKE THE HIGHEST
Sandor Sunneson: 111/125
chris107: Oops sorry, caps locked there.
Smon: 10/2=5 dmg Sandor
joriandrake: I guess it doesn't react to questions, i also roll initiative
joriandrake rolls 1d20+2 and gets: 13, (+2) = 15
Smon: PCs & mud beast close in to the battle at the breach... roll init, Sandor can keep 23
DESTROYERBILL rolls 1d20+1 and gets: 5, (+1) = 6
chris107 rolls 1d20+5 and gets: 11, (+5) = 16
DESTROYERBILL rolls 1d20+1 and gets: 14, (+1) = 15
joriandrake: "I assume this being isn't sentient, bight be a guardian someone else placed here"
Sandor Sunneson: This is probably the evil that caused the divide Jorian
Smon: dire wolves
joriandrake: ooc: that was IC by Prisha
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 19, (+3) = 22
Smon: sorry +2, 21
chris107: "Our new friend told us it is no longer a Goblin. That assumes it once was. We encountered creatures warped by chaos before."
Smon: mud beast
Smon: /roll d20
Smon rolls 1d20 and gets: 15,
Smon: The mud beast resembles some kind of vastly bloated and horribly twisted goblin made of mud.
joriandrake: "Strange, I assumed it's undead first, then perhaps a golem or elemental."
chris107: (OOC another type of chaos goblin?)
Smon: It ignored Prisha yelling at it in Primordial.
Smon: init 23 Sandor first
Sandor Sunneson: attack
Sandor Sunneson rolls 1d20 and gets: 4,
joriandrake: S'mon: Prisha casts Bane on 3 dire wolves (closest ones) when her turn is on
Sandor Sunneson: +10=14
Sandor Sunneson rolls 1d20 and gets: 5,
Sandor Sunneson: and 15 2 hits
Smon: It reminds Maglor a bit of the devilish red-scaled chaos goblins he fought yesterday, only this one is mud instead.
Sandor Sunneson: 1st hit
Sandor Sunneson rolls 1d8 and gets: 5,
Sandor Sunneson rolls 2d6 and gets: 4, 5, = 9
chris107: Thanks, got you
Sandor Sunneson: 14+9=23
Sandor Sunneson: 2nd hit
Smon: It had exactly 23 hp!
Sandor Sunneson rolls 1d8 and gets: 4,
joriandrake: OOC: btw, no one mentioned the place ingame as called imp Brücke, correct?
Smon: With a whimper the wolf dies on the flaming blade.
Sandor Sunneson rolls 2d6 and gets: 1, 6, = 7
Sandor Sunneson: 20 on second hit
Smon: The mud beast joins the remaining wolf at the breach.
joriandrake: OOC: because if I would know the name I would assume these things are imps
Smon: Wolf attacks
chris107: They are chaos goblins
Smon: The village is Imp Brucke, you all know that.
chris107: we met some before
Smon: wolf
Smon: /roll d20+5x2
joriandrake: ah ok then
Smon Rolls 1d20+5x2 and gets:
20 (+5) = 25
1 (+5) = 6
Smon: crit
Smon: /roll 4d6+3
Smon rolls 4d6+3 and gets: 6, 1, 2, 1, (+3) = 13
Smon: 13/2=6 dmg & DC 13 STR save Sandor
Sandor Sunneson rolls 1d20 and gets: 5,
joriandrake: "This may be something like a swamp, mud, or dirt imp. Although our goblin said it was once a normal goblin, so perhasp it is indeed a corrupted goblin, but this is my first time seeing one."
Smon: init #16 Maglor your go
Sandor Sunneson: +7=12
Smon: Sandor is knocked over since he forgot to roll twice.
chris107: Maglor moves 30' to the side of Sandor and attacks with advantage (sneak?) with his flaming sword
Smon: STR 18 though Fergus is +8 so 5+8=13 pass
Smon: Sandor gets back up.
joriandrake: ooc: when it's my turn tell m how many wolves are still around + mud guy
Sandor Sunneson: lol
chris107 Rolls 1d20+10x2 and gets:
11 (+10) = 21
3 (+10) = 13
Sandor Sunneson: one wolf and mud boy
chris107: (On wolf by the way)
joriandrake: ok, no bane then
Smon: No cover this round Maglor, you can shoot normally
Smon: 21 is hit
chris107 Rolls 1d7+6x5 and gets:
1 (+6) = 7
7 (+6) = 13
2 (+6) = 8
3 (+6) = 9
4 (+6) = 10
chris107 rolls 7d6+5 and gets: 6, 3, 1, 4, 3, 4, 3, (+5) = 29
chris107: 29 Damage
Smon: Wolf had 20 hp, it takes an arrow in the neck & drops.
Smon: Maglor can move to the wall and hide from the mud goblin
chris107: chris107: Maglor moves 30' to the side of Sandor and attacks with advantage (sneak?) with his flaming sword
Smon: ok you just stabbed it then, it drops
Smon: You don't need advtg when foe has your ally adjacent BTW
chris107: Then cunning action, disengage?
Smon: init 15, mud beast is attacking Maglor
Smon: Um, you have no move left?
chris107: Ah, super, thanks. Belt &braces though
chris107: Move, attack action, cunning action to disengage
DESTROYERBILL Rolls 1d20+13x4 and gets:
15 (+13) = 28
9 (+13) = 22
8 (+13) = 21
9 (+13) = 22
Smon: SB leaps forward to attack mud beast, ripping with his claws
Smon: NB disengage gives no actual movement!
chris107: okay
Smon: /roll d20+7x2
Smon Rolls 1d20+7x2 and gets:
18 (+7) = 25
17 (+7) = 24
Smon: 2 hits on Maglor, can halve first dmg
Smon: /roll 2d8+4x2
Smon Rolls 2d8+4x2 and gets:
2, 6 (+4) = 12
1, 4 (+4) = 9
Smon: 6+9 = 15 dmg to Maglor
chris107: 51/66HP
Smon: SB leaps at the squishy monster and rips it apart!
Smon: The foul stench is unbelievable as bloated goblin entrails and other organs plop to the ground.
joriandrake: "Well, it certainly wasn't a golem"
chris107: "Ewwwww."
Smon: It appears that he is mostly mud, with a few bloated internal organs in the mix. The mud beast carried a massive club with which it hit Maglor, and has a coffer chained to his belt that hangs between his massive knees. The coffer is locked.
Sandor Sunneson: goulash, yum yum
chris107: To Goblin when all calms down. "This was one of your people?"
Smon: (you are out of combat)
DESTROYERBILL: i rip the coffer open
Smon: Prisha can cancel her bane spell & not lose it.
chris107: He also eyes the coffer greedily
joriandrake: i do that (cancel)
Smon: The goblib nods to Maglor. "Yes! He went Wrong though, so he was sent to live 'ere with the wolves!"
joriandrake: that isn't gulyás / goulash
chris107: "When did he go wrong my friend?"
joriandrake: "and what did he do then, and before it?"
Smon: SB roll athletics w advtg (raging)
joriandrake: ooc: I like having our own walking prisonder library
DESTROYERBILL Rolls 1d20+13x2 and gets:
15 (+13) = 28
7 (+13) = 20
Smon: DC 22 - the coffer is ripped open by SB with the enchanted gauntlets.
Smon: A fountain of electrum coins spill out, scattering across the ground.
joriandrake: please pelase don't explode whew
DESTROYERBILL: i grab as many as i can
Smon: "He was gonna be Ur-Goblin like Chief! But ceremony went wrong! He go all Muddy and Stinky!"
joriandrake: "You folks sure like the very direct approach"
Smon: Goblin: "That wuz chief's treasure box..."
chris107: "Tell me, please. What is Ur-Goblin?"
joriandrake: "What ceremony?" Prisha's attention focuses on the goblin
Smon: "Ur Goblins iz our leaders! Very powerful!"
Smon: "The Ceremony of Ascension! To Become Ur-Goblin!"
joriandrake: "He's your Chief, right?"
Smon: "Like Chief did!"
Smon: "Chief is Ur-Goblin!"
DESTROYERBILL: like the two i decapitated
chris107: To avoid confusing the poor creature, Maglor lets Prisha do her stuff.
Smon: The goblin shakes his head at SB. "No! Much stronger!"
joriandrake: To the group: "this creature was an experiment gone wrong, which means the goblin leadersip is likely the experiment gone right."
DESTROYERBILL: wow
Sandor Sunneson:
joriandrake: "If we meet your Chief, will he keep his word if agreeing to negotiate? Can you help us to get a peaceful audience"
Sandor Sunneson: Is there anything else in the tower?
Sandor Sunneson: or ruin of worth
chris107: OOC - We know that each year the (then) friendly Goblins held a ceromony with the towns folk. We know it went wrong this year. We know the Goblins blame the humans. We know Chaos Goblins are appearing. Perhaps because of the failed ceremony?)
joriandrake: ooc: wait a bit Sandor
Sandor Sunneson: I think these beasts were probably the cause of the problem
Sandor Sunneson: or maybe the mud thing
joriandrake: ooc: Chris the problem is I don't know how much Prisha knows of that, I assume not much as as the newcomer
Smon: A search of the ruined manor's filthy stinking interior turns up nothing more of value.
Sandor Sunneson: we go now to see the Gob chief in the cave
Sandor Sunneson: ?
Smon: Gathering the coins you get 2000 electrum, worth 1000 gp - 250 each if divided by the 4 of you
chris107: And say what?
DESTROYERBILL: i ask the goblin if the chief is as strong as the mud goblin
joriandrake: "No, this things is not the reason for whatever the cause is. It was abandoned, exiled here. A guardian for the Chief's chest which is now broken up."
Smon: The goblin nods at Prisha's words.
chris107: Rather than just dashing willy-nilly shall we come up with a plan?
joriandrake: joriandrake: "If we meet your Chief, will he keep his word if agreeing to negotiate? Can you help us to get a peaceful audience"
Smon: "Mud Beast there long time!"
Smon: The goblin looks puzzled. "Me... me can take you to Chief. Me not know what he do."
chris107: (OOC then the ceremony hasn't led to the chaos changes)
Smon: "Me ask for 'peaceful audience'."
chris107: (They predate it it would seem)
Smon: Is Maglor saying that?
DESTROYERBILL: talk to no fight ok
joriandrake: "I would like your help for this. In return we will release you in good faith. Our intent is to help both your people and to restore peace, and as such it is of benefit for all of us."
Smon: The goblin nods to SB.
chris107: yes, may as well Simon.
Sandor Sunneson: definetly
Smon: The goblin nods to Prisha.
joriandrake: OOC: remember i had a natural 20 persuasion on this goblin, i trust it wont flee
Smon: Goblin: "Humans not fight goblins. Goblins not fight humans. Like before."
joriandrake: I look at the group. "Are you all right with this agreement? Unbinding him so he leads us to the Chief?"
DESTROYERBILL: yep
Sandor Sunneson: Yes
Smon: OOC That 20 was the reason I decided the goblin understood the gist of your request Prisha even though the wording was far too complicated for him.
chris107: "Sure. Though I think both villagers and goblins are in league with chaos."
DESTROYERBILL: if he breaks promise i break him like tree
Smon: OOC I was explaining that to Bill when he objected to my over generous DMing just now.
joriandrake: OOC: i also know draconic should work no?
Smon: Prisha can roll an INT (Arcana) check DC 15
joriandrake: Well then (unbinding the goblin) from now on we are allies, we just have to make your Chief understand it as well
joriandrake: "Lead the way"
joriandrake: a sec
Sandor Sunneson: This is where Chris would roll a 1 or a 20
chris107: hehe
joriandrake rolls 1d20+7 and gets: 3, (+7) = 10
joriandrake: o.O
Sandor Sunneson: unlucky
Smon: ok fail
joriandrake: at least not an 1
chris107: hard lines.
Smon: Prisha has never heard of anything like this strange place before.
joriandrake: Well, I think our group now starts to follow the goblin as he's freed and leads the way
Sandor Sunneson:
Smon: Goblin: "Me take you see chief now..."
Sandor Sunneson: yes
Smon: He starts south down the trail...
Smon: ...And that's where I stop.
joriandrake: "Sorry about your companions, but you did attack us first."
chris107: M keeps a watchful eye out
Smon: OOC ok stopping there
joriandrake: End of session?
Smon: yup
Sandor Sunneson: Ja
Sandor Sunneson: Thank you Simon

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