Just for my Wilderlands & City State of the Invincible Overlord RPG stuff. NSFW
Saturday, 2 May 2015
Session 17 12/1/4446 Hakeem captured
Os is currently fleeing into the hills with Malenn, Jana Bjornalf & Pollyachus.
Hakeem captured by Joseph.
Os to 4th level.
XP
Zombies - 200 each to Os & Hakeem
Encounter with Joseph - 675 each to Os & Hakeem
XP Totals
Hakeem, Barbarian LEVEL 5 XP 875+12112=12987/14000 Osgar, Fighter LEVEL 3>4 XP 875+2650=3525/6500
Players Not present
Bjornalf Brighteyes Warlock LEVEL 5 XP 10840/14000
PCs Not Present Rey Rogue LEVEL 5 XP 10,110/14000 Kradis Barbarian LEVEL 3 XP 1378/2700
8:34am 2015-5-02 Smon Has entered the room
chris107: Morning Simon
Smon: Hi C
Smon: My Internet is a bit grotty this morning.
chris107: Ready to carve up some Zombies!
Smon: Hopefully wil be ok.
chris107:
chris107: Noticed only 1,900 or so off 6th. Rage 4/day!
Smon: Supposed to be 30 MBPS and it takes ages to load a page... I don't think it has dropped totally though.
Smon: Yup, the Sarene fight got you close. She's a Big XP girl.
chris107: You want to log out and try again?
chris107: Looking back through the log it was too blinking close!
Smon: No, I think if I stay on is best.
chris107: If she hadn't pulled out?...
Smon: Playing Sarene I couldn't be sure if she'd back out or try to finish you, knowing that she didn't know your exact hp total, so Morale Check at ML 7 seemed right & I got an 8.
chris107: She only had to do 20HP and had the initiative.
chris107: It would have made for a tense fight
Smon: It was quite tense.
chris107: Still no PHB. Hoping it will arrive in the post today.
Smon: Going in I thought she'd beat you & then the others would be negotiating to stop her killing you.
chris107: Looking forward to seeing what other joys Hakeem has to look forward to.
chris107: That 1/2 damage on the Rage is amazing. And three big attacks/round.
Smon: You played it well though, recognising she was a fellow Altanian.
chris107: Just couldn't let her take Jana Vex. All our cred would have been lost.
Smon: Her axemen are pretty tough, if your group had attacked them I think it'd have been a pretty definite TPK.
chris107: Phew. Good job all round then
chris107: You just missed Graham last night.
chris107: He arrived a few minutes after you had gone.
Smon: Yeah, I saw when I checked the log before exiting.
chris107: Ah.
Smon: He has the opposite situation from me re Bank Holiday weekend.
chris107: A shame. Rey is such a useful chap to have around.
chris107: Massive damage + all the thiefy skills we otherwise lack.
Smon: Yes - it did let Bjornalf shine a bit more though, and more time for roleplay with Hakeem & B; as a Face guy Rey tends to quite dominate with his antics.
chris107: Hehe yes. But Kjato is a smart guy. He has plans
chris107: I liked plans with Caspian but it's nice not to have to think with Hakeem
Smon: (Yes, his plans are so subtle I often only notice them when I read over the log!) Did you see my post re group init system?
Smon: (I like playing the no-thinky-stuff warriors too)
chris107: I did yes. No problem. I've done something similar in my online game. As combats become more complex, something needs to be done to keep it slick.
Smon: GM: ok, roll your group init
chris107 rolls 1d20 and gets: 1616,
Smon: /roll d20-2
Smon rolls 1d20-2 and gets: 1313, (-2) = 11
chris107: Rage!
Smon: Even Jana Vex wins
chris107: Oh and also could you clarify something please?
Smon: The shufflers are about 30' away in a tight-packed mob, coming towards you.
chris107: I can't remember the name but 'rash attacks' is as close as I can manage. How does that work again?
8:49am 2015-5-02 atherton Has entered the room
atherton: Hi Chris, Simon
chris107: Athers!
Smon: You get advantage on your attacks but also grant advantage until next turn. Everyone rolls 2 d20.
chris107: Just in time
Smon: Hi ath!
Smon: You're 50 xp off levelling.
atherton: so whats happening?
chris107: Ah yes. Thanks so with initiative it's a good thing (providing you can finish your foe off)
Smon: The group have been with Jana Vex reconsecrating the crypts of Ulther 8 miles from Selatinr
chris107: We are just about to slay some Zombies and get you a level
chris107: Os' plate mail is been fixed up as we speak.
Smon: After several hours of this a bunch of zombies have appeared approaching down a tunnel towards the T junction where Hakeem and Malenn guard the priests' (Jana + Polyachus) rear
Smon: An armourer in Selatine is refitting a dead orc leader's plate armour for Os.
atherton: so we're still in the same cave system?
Smon: We can say Os arrives in the lower catacombs looking for his friends just as the zombies attack.
chris107: Been in and out a few times Dave.
atherton: ok, sounds fine to me
Smon: You're in level 3 of Ulther's Crypt.
atherton: I'll back Hakeem up
atherton: bow if the zombies are at range, falchion otherwise
Smon: Malenn and Hakeem ready themselves at the mouth of the tunnel as Os comes hurrying up with bow ready. He sees the mass of zombies 30' away, can shoot at them between his friends.
chris107: Hakeem begins his rage.
Smon: Bjornalf is here but looking a bit unsteady after taking a poison dart trap to the chest.
chris107: He will chop furiously when the shufflers arrive.
atherton: I'll push forward to avoid shooting any of my friends and release a shaft
atherton rolls 1d20+7 and gets: 1616, (+7) = 23
Smon: ok, you hit
chris107: Great start
atherton rolls 1d8+3 and gets: 55, (+3) = 8
atherton: I either cast aside my bow, or try for another arrow, depending on the speed of the "shufflers"
Smon: An arrow sticks out of a shuffling corpse.
Smon: You'll have time for another shot as they close to 10' this round.
Smon: Pollyachus hears the commotion and comes running back towards you.
Smon: r2
atherton Rolls 1d1+20x7 and gets:
1 (+20) = 21
1 (+20) = 21
1 (+20) = 21
1 (+20) = 21
1 (+20) = 21
1 (+20) = 21
1 (+20) = 21
chris107: Hakeem attacks. Raging but without Bererking
atherton: oops
atherton rolls 1d20+7 and gets: 1717, (+7) = 24
Smon: hit, ac 8
atherton: I target the same zombie
atherton rolls 1d8+3 and gets: 33, (+3) = 6
chris107 Rolls 1d20+6x2 and gets:
15 (+6) = 21
3 (+6) = 9
atherton: I cast my bow aside and draw my sword
chris107 rolls 4d6+10 and gets: 33, 11, 33, 55, (+10) = 22
atherton: or begin to
Smon: Still coming. I'll say you have torch in bracket nearby, you can see clearly now as the zombies shuffle in; Hakeem and Malenn block the tunnel and hack at the mass of corpses (4 in 10' tunnel, another 4 behind)
Smon: Is H hitting the wounded one or a fresh one?
chris107: Fresh one
Smon: ok, you take it from 22 to 0 hp, it has to make a dc 18 con save...
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1515, (+3) = 18
chris107: Mmmmm
Smon: aww, it's still up, albeit with a huge gouge down the middle.
chris107: "Grrrrr!"
Smon: Malenn strikes at the one Os shot...
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1717, (+5) = 22
chris107: Malenn can finish 2 off now though
Smon: /roll d8+4
Smon rolls 1d8+4 and gets: 66, (+4) = 10
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1111, (+3) = 14
Smon: 14, was dc 15, so she killed it
chris107: Yeah!
Smon: Second blow at H's one...
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 99, (+5) = 14
Smon: /roll d8+4
Smon rolls 1d8+4 and gets: 44, (+4) = 8
Smon: save roll...
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1515, (+3) = 18
Smon: dc 13
Smon: still up
chris107:
Smon: Malenn: "Mitra!"
Smon: The zombie mass claws at H & M
Smon: 2 vs M
Smon: /roll 1d20+3x2
Smon Rolls 1d20+3x2 and gets:
5 (+3) = 8
10 (+3) = 13
Smon: nope
Smon: 2 vs H
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
16 (+3) = 19
2 (+3) = 5
Smon: hit
Smon: /roll d6+1
Smon rolls 1d6+1 and gets: 11, (+1) = 2
Smon: 1 dmg
chris107: 59/60HP
Smon: Pollyachus comes up behind you, fishing around he takes out his holy symbol.
Smon: Os has his bow away & falchion out, but can't attack unless Malenn withdraws.
atherton: ok
Smon: your goes
chris107: Hakeem continues on with a passion. First blow at the wretched thing that won't die!
chris107 rolls 1d20+6 and gets: 22, (+6) = 8
Smon: Malenn: "I'm going to smite them..."
chris107: Phew close
chris107 rolls 2d6+5 and gets: 66, 22, (+5) = 13
Smon: dc 18
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 55, (+3) = 8
Smon: it drops.
chris107: Then at a fresh one
chris107 rolls 1d20+6 and gets: 11, (+6) = 7
Smon: miss
Smon: Malenn
chris107: Nope. Hakeem does not like fighting Zombies.
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
6 (+5) = 11
5 (+5) = 10
Smon: 1st, smite
atherton: if I pick up my bow is there any chance of firing through the ranks?
Smon: /roll 4d8+4
Smon rolls 4d8+4 and gets: 77, 55, 44, 77, (+4) = 27
Smon: it explodes
chris107: Nice!
atherton: sounds liek that might be unnecessary, how many left?
Smon: Yes, I think you could raise your bow over your head and fire into the zombie mass, they'll be ac 10.
Smon: 5 left
atherton: then I'll do that
atherton: grab my bow for the next round
Smon: malenn 2nd attack
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 44, (+5) = 9
Smon: just
Smon: smite...
Smon: /roll 4d8+4
Smon rolls 4d8+4 and gets: 66, 11, 55, 22, (+4) = 18
Smon: still up
chris107:
Smon: & 1 smite left.
Smon: Zombies
Smon: 2 vs H
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
20 (+3) = 23
5 (+3) = 8
Smon: crit
Smon: /roll 2d6+1
Smon rolls 2d6+1 and gets: 66, 22, (+1) = 9
Smon: 9/2=4
chris107: "Grrrr!"
Smon: 2 vs M
chris107: 55/60HP
Smon: /roll d20+3x2
Smon Rolls 1d20+3x2 and gets:
6 (+3) = 9
2 (+3) = 5
Smon: miss
Smon: Pollyachus: "I can Turn them but we only get one chance..."
Smon: Os can shoot now
atherton rolls 1d20+7 and gets: 99, (+7) = 16
Smon: hit
atherton: i guess thats a hit of sorts
Smon: has 4 hp
atherton rolls 1d8+3 and gets: 77, (+3) = 10
Smon: dc 15
chris107 Rolls 1d20+6x2 and gets:
15 (+6) = 21
2 (+6) = 8
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1313, (+3) = 16
chris107 rolls 4d6+10 and gets: 66, 55, 44, 44, (+10) = 29
Smon: Os one still stands with arrow between the eyes.
Smon: Hakeem wails on another one
Smon: dc 18
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 55, (+3) = 8
Smon: it drops
atherton: "someone get the one with the arrow in 'im"
Smon: Malenn nods...
chris107: "Grrrrr!"
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1616, (+5) = 21
Smon: hit
Smon: /roll d8+4
Smon rolls 1d8+4 and gets: 55, (+4) = 9
Smon: dc 14
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 66, (+3) = 9
Smon: She decapitates it
chris107:
Smon: "Last Smite - Mitra!"
Smon: Malenn
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1616, (+5) = 21
Smon: /roll 4d8+4
Smon rolls 4d8+4 and gets: 88, 11, 66, 77, (+4) = 26
Smon: Yes!
chris107: Yeah!
atherton: I'll nock a last arrow, just in case
Smon: A zombie explodes, leaving only two in the corridor. 1 vs each
Smon: vs H
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 33, (+3) = 6
Smon: vs M
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1414, (+3) = 17
Smon: hit
Smon: /roll d6+1
Smon rolls 1d6+1 and gets: 55, (+1) = 6
Smon: 6 dmg, at 46/52
chris107 Rolls 1d20+6x2 and gets:
11 (+6) = 17
8 (+6) = 14
chris107 rolls 4d6+10 and gets: 44, 22, 22, 11, (+10) = 19
Smon: still up
Smon: Malenn has to fight her own one as they are no longer crammed in solid, also means AC13 for Os
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
3 (+5) = 8
13 (+5) = 18
Smon: /roll 2d8+8
Smon rolls 2d8+8 and gets: 11, 33, (+8) = 12
atherton: can I fire?
Smon: Os can shoot vs AC12, at which one?
Smon: H's is more damaged
atherton: the most wounded one
Smon: ok
atherton rolls 1d20+7 and gets: 2020, (+7) = 27
atherton: thats a crit
chris107: Yeah! Dead Eye Dick!
Smon: crit
atherton rolls 2d8+3 and gets: 33, 44, (+3) = 10
Smon: dc 15
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1515, (+3) = 18
Smon:
chris107: Mmmmm
Smon: arrow in the head doesn't phase it
Smon: zombies...
Smon: vs H
Smon: /roll d20+3
chris107: (I like this take on Zombies
Smon rolls 1d20+3 and gets: 33, (+3) = 6
Smon: vs M
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1010, (+3) = 13
Smon: miss
Smon: your goes
atherton: I nock another last arrow, just in case
chris107: (You just got to keep hitting 'em to keep them down )
atherton: ok I just fire
chris107 Rolls 1d20+6x2 and gets:
5 (+6) = 11
14 (+6) = 20
Smon: (it can be really scary, our 2nd level pcs fought about 6 & a demon spider last week in Camden!)
atherton rolls 1d20+7 and gets: 1616, (+7) = 23
chris107 rolls 4d6+10 and gets: 55, 22, 33, 55, (+10) = 25
atherton rolls 1d8+3 and gets: 22, (+3) = 5
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1212, (+3) = 15
chris107: (There are Zombies in Camden?! Things are worse than I thought )
Smon: dc 17, H's 1st blow kills his, finally. He moves over and hits Malenn's...
Smon: dc 18
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 1212, (+3) = 15
Smon: it goes down, Os shoots it too
Smon: You win.
chris107: He shudders. His anger spent. For now.
chris107: "Sorry Pollyachus. You said something?"
Smon: You look down at the corpses. They seem quite fresh, not century old bones. Altanian by the look of them.
Smon: Polyachus puts his holy symbol away. "No worries." he grins.
atherton: I'll have a look at them
chris107: "Best bless this lot too."
Smon: They are all adult, mix of male and female tribesfolk by the look of them.
atherton: who were they?
Smon: Poly: "Better get back to Jana, don't want to interrupt the Ritual..."
Smon: 5 mins, tea break
chris107: Hak chat's easily with Os. Telling him of the adventures of the previous few days.
chris107: "Best keep an eye out down this passage too."
atherton: I'll try to recover some of my arrows
chris107: brb I'll grab a coffee too.
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 66, (+2) = 8
chris107: back
Smon: Jana & Poly complete the consecration of the northern tunnel, where Bjornalf found the stone casket.
Smon: They return to you at the T-junction.
chris107: Fetch the casket too.
Smon: Jana: "We are nearly out of incense. I think we should return and continue tomorrow?"
Smon: It's mid-afternoon now.
chris107: Okay, if you think that best. Between us we can carry the stone chest?
Smon: Hakeem goes and picks up the casket Bjornalf dropped; its trap spent now it seems.
Smon: Hakeem w STR 17 can carry it under one arm.
atherton: I help Hakeem
chris107:
chris107: "Thanks Os."
Smon: It's only 2' long, but you can carry it between you if you like.
Smon: /roll d6
Smon rolls 1d6 and gets: 33,
chris107: Makes sense to share the burden.
Smon: You head back upstairs, eventually exiting the catacombs by the south caves...
Smon: /roll d6
Smon rolls 1d6 and gets: 66,
atherton: well I can carry my sword drawn I guess
Smon: Unfortunately...
chris107:
atherton: ok guess not
Smon: There seem to be an awful lot of Orcs in the south cave...
atherton: anyway I help Hakeem carry it out
chris107: Maybe it's only another Honey Badger?
atherton: are they looking in our direction?
Smon: Map - https://rpgcharacters.files.wordpress.com/2009/12/level1.jpg?w=529
Smon: You have just come down the narrow twin tunnels from the north and turned right when you see ahead numerous orcs in the large cave scattered w bones.
chris107: So we are in the very narrow passagways?
Smon: Orc perception check:
Smon: /roll d20
Smon rolls 1d20 and gets: 33,
chris107: Do they look 'dead'
Smon: They've not seen you yet.
chris107: the ones we killed before in Zombie style or new ones to kill?
atherton: "hide?"
Smon: No, they are making a lot of noise as they massacre some giant rats.
Smon: They look fresh.
chris107: Maybe lay here in ambush?
Smon: Also one is holding a torch, Hakeem & Os on point can see a young mage in the centre of the squad - Joseph the apprentice.
chris107: If they don't come looking that's fine. If they do we get the jump and they can't bring their greater numbers to bear.
chris107: 2The wizardling could prove problematic."
Smon: He turns to a plate-armoured Orog. "She didn't kill them alone, Commander. Search the Caves, she and her allies could still be hiding here."
Smon: OOC with your torch they'll spot you any moment
chris107: "Jana, Polly. It's best you are not seen. They can't tie this back to Selatine."
atherton: can I hide the torch?
Smon: How?
chris107:
atherton: umm stand in front of it
Smon: LOL
atherton: does anyone have a cloak?
chris107: If Rey was here we could fit it in his mouth
Smon: /roll d20
Smon rolls 1d20 and gets: 1414,
atherton: step around a corner?
Smon: An orc looks in your direction, spots the light and yells a warning.
Smon: The orcs turn...
chris107: Looks like it's rage and berserk time again
atherton: "oh well"
atherton: "what do we do Hakeem?"
chris107: Kill the bugers
chris107: But lets get them to chase us to a choke point
chris107: "Quickly back to where the twin passages meet to the NE
Smon: On the map Os & H are at the Y-shaped junction. To the SE is a stairway you have never been down. To the NE the rest of your group are further up the narrow tunnels that lead to (a) the stairs up to the clifftop shrine and (b) the deep delves you just came out of.
Smon: You can fall back NE round the corner to where the twin passages meet, I'm giving you an action before init so that's ok
chris107: If need be Lady Vex, Polly and Malenn can flee up the staircase.
chris107: That's what my vote would be for.
atherton: I think so
Smon: OK you hurry back, pushing the others before you, and turn to face the oncoming orcs as they come round the corner...
Smon: group init, Chris roll
Smon: /roll d20
chris107: Rage!
Smon rolls 1d20 and gets: 1616,
chris107 rolls 1d20 and gets: 1414,
atherton: I'll drop my bow and fight with falchion and torch
chris107: +2 for Hak
Smon: /roll d4
Smon rolls 1d4 and gets: 44,
Smon: they have +1
chris107: Okay, worth a try
Smon: none of you have +3 so they are on you before another action
chris107: Rage after thier attacks then. Berserk next round
Smon: They come at you screaming, swinging great axes, but only 2 of them can attack 2 of you.
Smon: 1 vs Hak
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1515, (+5) = 20
Smon: hit
Smon: /roll d12+3
Smon rolls 1d12+3 and gets: 1010, (+3) = 13
Smon: 13 dmg!
chris107: 42/60HP
Smon: 1 vs Os:
chris107: Ouch!
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 55, (+5) = 10
Smon: miss
atherton: missed!
chris107 Rolls 1d20+6x2 and gets:
19 (+6) = 25
1 (+6) = 7
chris107 rolls 2d6+5 and gets: 22, 44, (+5) = 11
Smon: Malenn is in the narrow tunnel behind Hak, she yells at Jana & Poly behind her to flee, then lays hands on Hak, restoring 18 hp to 60/60
chris107: Thanks Malenn. You beauty!
Smon: Os has no one behind him in the east narrow tunnel (they are VERY narrow, you'd be Squeezing in them - disad in combat)
Smon: Os can attack
atherton: Chris, need you to make my rolls
atherton: I'll roll this attack though
atherton rolls 1d20+5 and gets: 55, (+5) = 10
Smon: Looking to lose another PC ath?
chris107: What am I rolling then Dave?
atherton: rats
Smon: action surge
Smon: ?
atherton: ok off to dinner
atherton: anything I have to roll Chris
chris107: +5 to hit d10+3 dam?
Smon: Os http://smons.blogspot.co.uk/2015/04/pc-atherton-osgar-fighter-3.html
chris107: Thanks Simon
Smon: Os can Action Surge for extra attack 1/short rest
chris107: He'll save his action surge for bigger fish.
chris107: We are unlikely to get a short rest for a while
Smon: More orcs are coming in to the corridor behind the first few, you can see 7 & there seem plenty more behind.
Smon: The first 2 attack
Smon: vs H
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1212, (+5) = 17
Smon: hit
chris107: Hakeem is Berserking. He'll just keep on killing.
Smon: /roll d12+3
Smon rolls 1d12+3 and gets: 55, (+3) = 8
Smon: 8/2 = 4
Smon: vs Os
Smon: /roll d20+5
chris107: 56/60HP
Smon rolls 1d20+5 and gets: 1919, (+5) = 24
Smon: hit
Smon: /roll d12+3
Smon rolls 1d12+3 and gets: 33, (+3) = 6
chris107: 22/28
Smon: 6, I'll assume was at full(?) so 22/28
chris107: O's shot back
Smon: (my last note has him at 13 hp but I think he'd have healed since)
chris107 rolls 1d20+5 and gets: 44, (+5) = 9
chris107: (Hope so don't want another death!)
chris107: Hakeem replies
chris107 Rolls 1d20+6x3 and gets:
7 (+6) = 13
8 (+6) = 14
20 (+6) = 26
Smon: ac 13
chris107 rolls 8d6+15 and gets: 55, 22, 22, 66, 55, 22, 33, 55, (+15) = 45
Smon: after the 1st 2 you'd have to advance to hit more btw
Smon: 12 kills 1st, 2nd 2 blows kill the one on Os
chris107: Or they have to follow us...
Smon: Now a gap between you & Orcs, could fall back or stand?
chris107: We only need to give Lady Vex, Polly and Malenn breathing space to get out up into the shrine above and leg it to safety.
chris107: Fall back to the tunnel entrance.
Smon: You fall back north up the twin passages?
chris107: Where we can hold them in the 10' entry
chris107: Yes
chris107: To the choke point
Smon: OK you fall back - squeezing is half speed, H can move 20' & Os 15'
chris107: where it widens slightly
Smon: Orcs move forward throwing javelins at you, 1 each
Smon: vs H
Smon: They have advantage as you're kinda stuck
Smon: vs H
Smon: /roll 1d20+5x2
Smon: vs Os
Smon Rolls 1d20+5x2 and gets:
14 (+5) = 19
10 (+5) = 15
Smon: /roll 1d20+5x2
Smon Rolls 1d20+5x2 and gets:
5 (+5) = 10
18 (+5) = 23
Smon: each hits
Smon: /roll d6+3
Smon: /roll d6+3
Smon rolls 1d6+3 and gets: 44, (+3) = 7
Smon rolls 1d6+3 and gets: 66, (+3) = 9
Smon: 3 dmg H, 9 to Os
chris107: 16/28?
Smon: If you fall back again this round your Rage ends. Malenn is ahead of you & has exited the narrow tunnel.
Smon: 22-9=13
chris107: 53/60
chris107: Thanks. Hakeem tells Os the flee with the rest and berserk charges back into the Orcs
Smon: Os dashes (so 30') up his tunnel, while H charges a surprised Orc javelineer...
chris107: Hewing around him for all he is worth exhorting Bondor to give him strength!
Smon: you are still in the tunnel so at Disad
Smon: but only 1 orc can attack you (with adv)
Smon: You might as well Reckless - cancels your disad
chris107: Okay
Smon: advtg doesn't stack anyway
Smon: roll to hit
chris107 Rolls 1d20+6x3 and gets:
1 (+6) = 7
17 (+6) = 23
13 (+6) = 19
Smon: 2 hit
chris107 rolls 4d6+10 and gets: 44, 11, 33, 66, (+10) = 24
Smon: H kills his 3rd orc
chris107: He pushes forward into the Orcs ranks hopefully getting out of the skinny passageway
Smon: OK, you burst into the ranks of the orcs.
chris107: Hack-hack-hack!
Smon: You see just 2 orcs between you and Joseph & the Orc leader, 2 more to your left, more orcs are running up the east tunnel after Os. You hear Malenn calling to you from far away: "Hakeem!"
chris107: "Fly Malenn, have your revenge on the Red Reavers!"
Smon: The Orcs were going to throw javelins, but your bold attack has disrupted their plan.
chris107: Hakeem leaps at the two between him and the leader/Joseph
Smon: 3 Orcs close on you, axes swinging
Smon: /roll d20+5x3
Smon Rolls 1d20+5x3 and gets:
10 (+5) = 15
3 (+5) = 8
8 (+5) = 13
Smon: heh.
chris107: Hakeem grins at them nastily
chris107: One attack at each orc
chris107 rolls 1d20+6 and gets: 1818, (+6) = 24
chris107 rolls 2d6+5 and gets: 33, 55, (+5) = 13
chris107 rolls 1d20+6 and gets: 1212, (+6) = 18
Smon: Joseph looks a little worried, he raises his hand & 3 Magic Missiles weave through the orcs to strike Hakeem.
Smon: /roll 3d4+3
chris107 rolls 2d6+5 and gets: 22, 66, (+5) = 13
Smon rolls 3d4+3 and gets: 44, 22, 22, (+3) = 11
Smon: 11 dmg not halved
chris107: 42/60HP
chris107 rolls 1d20+6 and gets: 1515, (+6) = 21
chris107 rolls 2d6+5 and gets: 44, 55, (+5) = 14
Smon: 3 orcs around you are on 2, 2, 1 hp.
Smon: morale check...
chris107: Bugger!
Smon: /roll 2d6
Smon rolls 2d6 and gets: 55, 66, = 11
Smon: The wounded orcs break and fall back!
chris107: Hakeem leaps onto the little wizard!
chris107: 40' move
Smon: The orc leader and the remaining unwounded orc move to block Hakeem, they were already in front of Joseph
Smon: orc:
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1616, (+5) = 21
Smon: hit
Smon: /roll d12+3
Smon rolls 1d12+3 and gets: 55, (+3) = 8
Smon: 4 dmg
chris107: Hakeem will hack at the leader then
chris107: 38/60HP
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
6 (+6) = 12
19 (+6) = 25
Smon: 1 hit
Smon: /roll d12+4
Smon rolls 1d12+4 and gets: 44, (+4) = 8
Smon: 4 dmg
chris107: 34/60HP
chris107: All at the leader
chris107 Rolls 1d20+6x3 and gets:
19 (+6) = 25
14 (+6) = 20
3 (+6) = 9
Smon: Joseph casts magic missile again
Smon: /roll 3d4+3
Smon rolls 3d4+3 and gets: 44, 44, 33, (+3) = 14
chris107: 20/60HP
Smon: Hakeem hits the armoured leader twice
chris107 rolls 4d6+10 and gets: 33, 22, 44, 11, (+10) = 20
Smon: He grunts.
Smon: Joseph uses Suggestion: "Surrender and we will spare your life, Barbarian!"
chris107: That would be a pussy way to go
Smon: DC 14 WIS save
chris107: What do I roll to save or does my berserk rage make me immune?
chris107 rolls 1d20-1 and gets: 1111, (-1) = 10
Smon: You get +3 Prof, still fail looks like.
chris107: Gloom
chris107: But Hakeem does not want his life spareing
Smon: I'm checking - the spell seems fully effective in combat if reasonable suggestion.
chris107: But to him it's not a reasonable suggestion
chris107: he's berserk
chris107: To Hakeem it's the most unreasonable of suggestions
Smon: ok, I'll give you advtg, one more roll
Smon: d20+2 net
chris107 rolls 1d20+2 and gets: 66, (+2) = 8
Smon: Curse of the low WIS
chris107: Bah!
chris107: Hakeem lowers his blade.
chris107: "I surrender then."
Smon: Tragically, Hakeem allows himself to be captured alive while his friends flee.
chris107: "But lay not a hand on me or you will suffer."
Smon: The orc chief grins and takes the greatsword.
chris107: (He has stopped fighting as requested by the word of the suggestion.)
chris107: Hakeem doesn't let the sword go.
chris107: The suggestion said nothing about giving up his weapon.
Smon: So you're 'surrendered' but refusing to let them take your sword or bind you?
chris107: Yes. He's stopped fighting and will kill no more of them.
Smon: The orcs surround you at a stand-off while Joseph contemplates this conundrum.
chris107: "Now move aside and I will leave you in peace."
Smon: After a couple minutes an orc returns from the east narrow tunnel and speaks to Joseph. "They have fled north into the hills. The others are pursuing." Joseph nods.
Smon: Joseph looks at Hakeem. "Unfortunately I can only maintain one Suggestion at a time..."
chris107: "Then you get to live and so do I."
Smon: Joseph: "Orcs, move away from the prisoner..." he grins evilly.
Smon: "Chtili fgtag Abadar thyaungh!"
chris107: (This is going to hurt isn't it? )
Smon: Joseph raises his hand and a blast of inhuman cold from the void between the stars enfolds Hakeem...
Smon: CON save
chris107 rolls 1d20+7 and gets: 1717, (+7) = 24
Smon: /roll 8d8
Smon rolls 8d8 and gets: 55, 22, 66, 66, 55, 88, 44, 77, = 43
Smon: 21 dmg
chris107: -1
Smon: Hakeem slumps to the ground...
chris107: But he died with his sword in his hand
chris107: All an Altanean can ask for
Smon: They wanted you alive...
Smon:
Smon: Saves - you need to roll a d20
Smon: get 10+
atherton: Hakeem is dead?
Smon: not yet
chris107 rolls 1d20 and gets: 1919,
Smon: ok, you wake an hour later in a prison cell, can spend healing dice.
chris107 rolls 5d12+20 and gets: 1212, 1010, 44, 77, 88, (+20) = 61
Smon: You're chained to the wall.
chris107: 60/60HP
Smon: You didn't have all your dice at the start of the day though
chris107: So what do I get?
Smon: I'll need to stop now, check how many dice you spent yesterday, you got back 2.
Smon: I can check the log.
chris107: Okay
atherton: so operation, rescue Hakeem
Smon: I'll post log. Rem, Conan got captured all the time, it's not over yet.
chris107: I assumed with a new day (an overnight rest) that they came back.
Smon: (although you may well die horribly, too)
Smon: No, only half of them, per RAW
chris107: Thanks for the game Simon, fun a salways
Smon: LOL
atherton: a noble gesture by Hakeem Chris!
Smon: I think we should maybe wait until Kjato (& Graham?) are available.
chris107: He couldn't see his friends die.
chris107: That's just the way he was
Smon: You can make a back-up 3rd level PC in the meantime.
chris107: I thought it was 5th now?
Smon: ath, Os gets to 4th level. You get 2 points to raise stats.
Smon: (no)
atherton: yay!
Smon: Do you just want to raise STR? Or I said I'd allow the Heavy Armour Master feat, -3 to wpn dmg & +1 STR
chris107: Oh when I was reading the blog I though it said start at the lowest of the current level ie: 5-10th level starts at 5th again?
atherton: what shall I rise Chris?
Smon: Start level is listed at the top of the campaign page, it's 3rd.
atherton: I think strength Simon
Smon: If some PCs get to 7 I'll raise it to 5.
Smon: ok, STR 18 then, +1 att & dmg
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