XP awards
4 dwarf shadows 200x4=800
2 rock dwarf statues 1800x2=3,600
Chapel 500
Orange Mist Hall 1,500
Red Dragon Guardian 5,900
10,000gp Heart of Dur magic ruby - 10,000
Total 22,300/3= 7433 each
XP
Hakeem, Barbarian LEVEL 8>9 XP 7433+43465=50898/48000>64000
(Rey Rogue LEVEL 8 XP 37588/48000)
Thuruar, Cleric LEVEL 6>7 XP 7433+17871=25304/23000>34000
5:54pm 2015-10-15 Smon Has entered the room
5:57pm 2015-10-15 chris107 Has entered the room
chris107: Evening Simon
chris107: Jato's running just a few minutes late.
Smon: Hi chris ok thanks
chris107: The log from the last game read like it was touch and go?
Smon: Yeah
Smon: The dice were loving me and hating the PCs!
Smon: I think their mistake though was not short resting after the second battle
Smon: Bjornalf was down around 21 hp going in to the big fight I think.
Smon: I guess you all made that mistake the previous session.
chris107: Yeah and then those Shadows were just deadly.
chris107: brb just going to grab a drink
chris107: Back
chris107: Do I have it right that Hakeem is currently at 9 strength?
Smon: He was drained to 8, was planning to resume a week later with you recovered to full.
chris107: Ah cool.
chris107: What are his HP/Healing Dice?
6:11pm 2015-10-15 Kjato Ragfoot Has entered the room
Kjato Ragfoot: Hello!
Smon: Hi Kjato
Smon: Hakeem has 8 hd, d12+5
chris107: Thanks
chris107: Hi Kjato
Smon: GM: So, resuming 1 week after the disastrous expedition to the Worm's Gullet. Hakeem's strength has recovered from the shadows' energy drain.
chris107: Already planning where his next +2 ability boost will be going at 12th level. Dangerous thinking!
chris107: And who is this new fellow who has fought side by side with my wife?
Smon: It's 27/2, towards the end of the Rainy Season, just over a month until the annual Clan Moot of the Altanian Barbarians, when new Sword Knights are chosen.
Kjato Ragfoot: Thuruar, the war cleric of Athena.
chris107: Oooooooo
Kjato Ragfoot: Hm. That means Hakeem should get his dragon soon?
chris107: Thuruar. Welcome. H goes to shake his hand.
chris107: I get a Dragon?!
Smon: Thuruar is a grizzled war cleric who fought in the apocalyptic battle against the Red Reavers, 11 years ago.
Kjato Ragfoot: Yes, back then he was just a rookie in his first battle.
chris107: H looks forward to hearing more about the Red Reavers.
chris107: They are on his Must-Stab list
Smon: Most of Lady Meda's Amazons revere Athena, so Thuruar has his hands full ministering to his flock.
Kjato Ragfoot: They are purely clad in red, the red of fresh blood - that is why they fight so much, because otherwise their clothes would only look dirty.
Kjato Ragfoot: I hope I do not make Rey jealous?
Smon:
chris107: H asks where he may find these troublesome Red Reavers?
Kjato Ragfoot: Well, if you stay at Malenns side, you will meet them sooner rather than later.
chris107: Rey seems to be trying to capture every lady in the Wilderlands
chris107: (OOC I must look up what happened to Deodanth and Malenn all those years ago. Is it in a log somewhere?)
6:20pm 2015-10-15 Oculus Orbus Has entered the room
chris107: Hi Occs
Oculus Orbus: hallo
Oculus Orbus: y'all doin' that thang?
Kjato Ragfoot: Hello Ocs
Kjato Ragfoot: Speaking about Rey, where is he?
Oculus Orbus: Rags
Smon: It's weird for Thuruar seeing the Paladin Malenn of Mitra again after all these years, and looking barely a day older - last you saw she was being lightning bolted to death by a flying Red Reaver wizard, and you heard they mounted her head on a spike over the gate of Hlymdale.
Smon: map - http://smons.blogspot.co.uk/2011/12/wilderlands-western-plains-map.html
chris107:
chris107: Hearing of the Red Reavers beastly treatment of his wife. Hakeem raises them a place or two on his Must-Stab list.
Smon: >>(OOC I must look up what happened to Deodanth and Malenn all those years ago. Is it in a log somewhere?)<< No, not really.
chris107: Ah well. He'll still stab them a lot anyway
Smon: Malenn told Hakeem she thinks a Red Reaver wizard plane-shifted her to an alternate universe where she died in the battle - your universe.
chris107: Hakeem cheers noticeably at the prospect of much blood.
chris107: But then gets a head ache trying to think on Malenn's words. His brain is not very big.
Smon: Rumour from the north has it that the army of Neo-Nerath is on the march and will soon reach Hara, but it's not known what they'll do when they get there.
Kjato Ragfoot: Malenn and the Red Reavers seem to be some kind of eternal principle, true in any of the infinite number of universes...
Smon:
chris107: Hakeem doesn't like the Nerathi.
chris107: They are Necromancers and baddies of the worst stripe.
Kjato Ragfoot: Nobody does, that is why they bring their army along.
Smon: And to the south Yusan musters his forces - when the dry season comes, war will come to the Ghinarian Hills...
chris107: Hakeem welcomes war.
chris107: For his child to be born at a time of great strife would be a fine omen.
Smon: @Kjato do you want to intro your PC? Are you a follower of Lady Meda, or just arrived in Thusia?
Kjato Ragfoot: Introing would be nice. I thought he was a wanderer, but after a run-in with some monsters seeked shelter with Medea for a couple months.
chris107: H also would like to avenge his chum Bjorn. And find out what Rey did with those two diamonds...
chris107: We have a war chest to build after all.
chris107: (And Hakeem has never owned more than 10GP)
chris107: (At least not for long )
Kjato Ragfoot: (OK, that settles it: Bjornalfs wedding gift to Hakeem and Malenn was a big chest)
Smon: GM: OK, after a run-in with strange vampire frogmen who resisted his Turning, and narrow escape, Thuruar has been staying in Thusia and helping out.
chris107: (Yay!)
Kjato Ragfoot: (shaped like a giant boar, with a slit on the upper end where one can throw money into)
Smon:
chris107: (KEWL! )
chris107: Vampire Frogmen
Kjato Ragfoot: I tell you, stay away from them! Unless you have plenty of fireflasks, that is!
chris107: Do they know the bite of steel?
Kjato Ragfoot: Their teeth are made of steel!
chris107:
chris107: H wonders who he should stab first. It's a tough choice.
Kjato Ragfoot: Shadows. Always stab the shadows first.
chris107: With the upcoming clan-Meet he needs to stab something pretty spectacular. And his skull pile hasn't been increasing quickly enough just lately.
Kjato Ragfoot: Yusan and Oriax would both make extremely spectacular skulls.
chris107: "Ah Thurvar! Your heart cries out to avenge our friend Bjorn too? Excellent!"
Kjato Ragfoot: Bjornalf? Bjornalf Brighteyes the old swindler?
Kjato Ragfoot: Of course!
chris107: (How many shadows were left by the way?)
Smon: GM: The attack on Thuruar took place just after dusk on the road from Thusia to Sceros (& Ahyf).
Smon: 4 shadows, none were harmed.
chris107: Cripes 4 shadows and only two of us....
chris107: Will the power of mighty Athena drive these horrors away?
Smon: There were two toad vampires, one carried a snake-staff
Smon: GM: Shadows are weaker than vampires, so hopefully...
chris107: Then shall we go looking for these steel fanged frogs Thurvar?
chris107: Or do we hunt the Shades who took Bjornalf from us?
chris107: Either is good with Hakeem.
Kjato Ragfoot: Killing shadows sounds like a fun idea.
chris107: Aye and there is a great ruby to be found too!
chris107: They will look well beside the diamonds Rey filched!
Smon: Are the two of you heading for the Worm's Gullet?
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: Currently good weather, sunny with scattered clouds.
chris107: H will go rattle Malenn and say his good byes to his unborn infant. Speaking to it and telling it of the importance of VENGENCE!
Kjato Ragfoot: Yes.
chris107: Yeah, why not?
Smon: Malenn looks worried: "Be careful, Hakeem!"
chris107: (H still has inspiration from the last storm, right?)
Smon: Yes
Kjato Ragfoot: Thuruar will say a sad good bye to all those eager ... listeners.
Oculus Orbus: (aren't you guys missing someone?)
Smon: Damne and the other amazons cluster round. Damne: "If you need any help, Father ...?"
Kjato Ragfoot: (Yes, Rey)
Oculus Orbus: (another player, that is)
chris107: (Probably Occs. We usually do )
Oculus Orbus: heh
chris107: Damne was very helpful last time. She could earn great honour avenging Bjorn with us.
chris107: (Has anyone pm'd Graham?)
Kjato Ragfoot: Any help to avenge a fallen warrior and take his soul to proper rest is welcome, ladies. But I cannot take you all, as your duties oblige you to guard Lady Medas castle.
Kjato Ragfoot: Thus, I cannot take all of you along.
chris107: "A fine warrior like you Damne would be a great help to us."
chris107: "It would bring you much glory."
Smon: Damne sighs. Tania, the scout who went with you last time, pipes up: "I'll go!" Damne shakes her head: "No, too dangerous Tania. I will go with Fr Thuruar, you stay here."
Smon: (I'm guessing you confused Weaponmaster Damne with Tania the scout, Chris).
6:47pm 2015-10-15 Eliana Has entered the room
Eliana:
Smon: Damne shoulders her bow and scabbarded rapier. "Let's go."
Smon: Hi El
chris107: (Oops )
*Eliana whips everyone....*
Oculus Orbus: Segelski
chris107: Hi Eli
Kjato Ragfoot: (Hello Eliana)
chris107: Ouch!
Eliana: (HI)
chris107: Hakeem says a victory prayer to Bonder.
chris107: Bonndor
Eliana: A short passage.... will let you proceed with the game
Eliana: Have a good one!
Kjato Ragfoot: (Gm: Does my character know whether shadows are undead?)
chris107: and is then ready to go do war upon the Shadows who killed his chum.
Eliana: May the Strong survive...
Eliana:
chris107: Thanks Eli
6:50pm 2015-10-15 Eliana Has exited the room
Smon: After Hakeem describes the Shadows, they certainly sound undead.
chris107: 1 min brb
Smon: GM: Leaving Thusia, Hakeem leads Thuruar & Damne north-west through the hills, the glowering mass of Tizun Thane's caldera looming against the northern sky.
chris107: Mmmm Tizun Thane...
Smon: After five miles you near the grassy glen of the Worm's Gullet; from atop a rise the silver ribbon of the Cedarwade river is visible to the northwest, beyond the hills.
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Oculus Orbus: Byr guys
chris107: "Ah by the turn of the season these hills will run with blood!"
6:53pm 2015-10-15 Oculus Orbus Has exited the room
Smon: For once no wanderers attack you as you enter the glen, the ossified head of the Worm protruding from the southern cliff face.
chris107: See you Occs
Kjato Ragfoot: Yes, a pity. Ares will rule surpreme, forcing Athena to protect the innocent.
Smon: If you enter the Gullet, what is your light source?
chris107: Ah there's a thing.
chris107: No Rey no magical dagger
chris107: H will likely take the brunt of any fighting so would prefer to have his shield rather than a torch.
chris107: Can Thur contour magical light?
Smon: Thuruar cast light?
Smon: yes
chris107: conjour
Kjato Ragfoot: "Athenas light will shine us the way" will Thuruar mumble while casting light.
Smon: https://www.youtube.com/watch?v=XYKUeZQbMF0
chris107: H is impressed.
Smon: What are you casting it on?
Kjato Ragfoot: The feather bush on my helm.
Smon: Damne: "Praise be to Athena!" she draws her sword.
chris107: Ooooooo
chris107: Hakeem grins at the thought of battle to come and hefts sword and shield
Smon: GM: You can climb up into the Worm's Gullet and begin your descent down the winding worm...
chris107: (Any protection from evils etc? Not sure if they exist in 5e?)
Smon: Soon the winding path brings you down to the door with the strange spirals that nearly entranced Hakeem.
Kjato Ragfoot: Tell me once we get close to the shadow's dwelling place and I will ask for Athena's aegis to shield us from undead.
Smon: 4 in 6 your blanket still on it...
chris107: H avoids looking at them again.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
chris107:
Smon: The blanket is gone. Hakeem averts his gaze from the weird swirling sigils...
Smon: Thuruar make a WIS save
chris107: (H will let Thur know when we get close, if he avoids looking at the wretched door)
Kjato Ragfoot rolls 1d20+4 and gets: 15, (+4) = 19
chris107: Yay!
Smon: Thuruar pulls his gaze away from the mystic swirls.
Smon: Damne is looking at them...
Smon: /roll d20
Smon rolls 1d20 and gets: 18,
chris107: Throw the blanket back over shouts H
Smon: She pulls her gaze away. "I felt myself falling into them! Athena preserve us!"
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: No blanket in sight.
chris107: Once past we can worry about that.
Smon: GM: You avert your gaze and contine down the spiral tunnel, deeper into the mountain.
Kjato Ragfoot: (Those bastards did not only kill Bjornalf, they also stole his blanket!)
chris107: Let's go seek these gloomy shades
chris107: (Hehe )
Smon: Soon you come to the mold-swollen door on the right; foul water is seeping out from beneath it.
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: A little way beyond you can see the intersection - the hall where you faced the Umber Dwarf to the right, and were attacked by Shadows from the left branch.
Smon: Ignoring the swollen door you reach the intersection.
Kjato Ragfoot: Let's go left then?
chris107: H warns T and D
chris107: (How far down were the shadows?
Smon: To your right, the light of Athena falls on the hall of the Umber Dwarf. Giant rats feasting on the remains of the dead scatter into the darkness.
chris107: (Maybe the light of Athena will destroy them? If not H will rage, then berserk)
Smon: To your left an archway opens into a dark forge chamber, the anvil scribed in mystic dwarven runes.
chris107: (Once he sees 'em.
Smon: Hakeem thinks the shadows came from the Forge chamber.
chris107: Then that is our destination.
Smon: The worm-tunnel also continues past the intersection.
Smon: The three of you enter the long-cold forge. An ancient forge-hammer leans against the wall. Runes on the anvil glint redly.
Smon: You sense the presence of evil, as dark shapes materialise from the walls...
chris107: mmmmm magical perhaps?
Smon: "You should not have come back."
chris107:
Kjato Ragfoot: Neither should have you!
chris107: "For Bjornalf!"
Smon: The shadow forms closely resemble Dwarves, the four of them close on you as you ready for battle... roll init.
Kjato Ragfoot rolls 1d20+2 and gets: 10, (+2) = 12
chris107 Rolls 1d20+2x2 and gets:
10 (+2) = 12
19 (+2) = 21
Smon: damne
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 15, (+4) = 19
Smon: shadows
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 10, (+2) = 12
Smon: Kjato roll off
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 15, (+2) = 17
Smon: beat 17 to go first Thuruar
Kjato Ragfoot: Roll off?
Smon: roll again
Kjato Ragfoot rolls 1d20+2 and gets: 13, (+2) = 15
chris107: Drat
Smon: Hakeem first
chris107 Rolls 1d20+8x2 and gets:
19 (+8) = 27
2 (+8) = 10
Smon: ac 12
chris107 rolls 1d8+7 and gets: 4, (+7) = 11
Smon: Hakeem's blade cuts through one, it wavers but reforms.
Smon: Damne strikes at the same one:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
10 (+8) = 18
14 (+8) = 22
chris107: Yay!
Smon: Her first blow destroys it, she turns and strikes a second.
Smon: /roll d8+7
Smon rolls 1d8+7 and gets: 1, (+7) = 8
Smon: 8 dmg
Smon: shadows...
Smon: /roll d3x3
Smon Rolls 1d3x3 and gets:
2 = 2
3 = 3
1 = 1
Smon: 1 vs each of you.
Smon: vs Hakeem:
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 11, (+4) = 15
chris107: AC18
chris107: close
Smon: vs Damne
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 10, (+4) = 14
Smon: AC 18
chris107:
Smon: She's as good as Hakeem (except for hp)
Kjato Ragfoot: (this is a 18+ party)
Smon: vs Thuruar:
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 7, (+4) = 11
Smon: miss
Smon: Thuruar's go.
chris107: Great start
Kjato Ragfoot: Sacred Flame on the shadow fighting him.
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 20, (+2) = 22
Smon: It ducks
chris107: Whoa!
chris107: This make Hakeem reckless in his berserk frenzy
Smon: H's go
chris107 Rolls 1d20+8x2 and gets:
14 (+8) = 22
12 (+8) = 20
chris107 Rolls 1d20+8x2 and gets:
2 (+8) = 10
10 (+8) = 18
chris107 Rolls 1d20+8x2 and gets:
7 (+8) = 15
8 (+8) = 16
chris107:
Smon: 3 hits
chris107: a clean sweep
chris107 rolls 1d8+7 and gets: 1, (+7) = 8
chris107 rolls 1d8+7 and gets: 1, (+7) = 8
chris107 rolls 1d8+7 and gets: 1, (+7) = 8
chris107:
Smon: ?!
chris107: Bet I couldn't do that again.
Smon: As it turns out, they had 16 hp, so 1st 2 blows kill 1 and last kills the 8 hp one Damne wounded...
Smon: So rolls made no difference
chris107: Yay!
Smon: Damne attacks the one on Thuruar...
chris107: Precision slaying.
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
5 (+8) = 13
12 (+8) = 20
Smon: Her enchanted rapier destroys it.
chris107:
Smon: You stand victorious and unscathed!
chris107: H looks around for other foes
chris107: If none are seen he will relax his rage.
Smon: Nothing else in this forge chamber.
Smon: H feels Exhausted.
chris107: "A famous victory my friends!"
Smon: Damne nods.
chris107: exhausted but elated
chris107: Bjornalf is avenged.
Kjato Ragfoot: Well done.
Smon: The chamber is about 15' deep, 20' wide e-w, the fires are long dead,
chris107: Let us rest here a while and thank our Gods for this victory (short rest to regain 1 berserk level)
Smon: Opposite across the Worm-Tunnel is the Umber Dwarf's Hall.
chris107: H will rest while the others search maybe?
Kjato Ragfoot: Sure.
Smon: You settle to rest, Damne inspects the anvil. "Dwarven, definitely..."
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Kjato Ragfoot: Yes, indeed. Strange looking hammer, though.
Smon: The forge chamber is not the most comfortable place, but Hakeem successfully rests. You have some lunch.
Smon: Damne goes over to the Umber Dwarf hall, looks around. "Dead apes... and what was a man."
Smon: She has a torch lit, looking down at the well-chewed remains of Bjornalf.
chris107: Not our dearly departed?
chris107:
Kjato Ragfoot: We should still put his remains to a proper rest.
chris107: Father Thuruar can you ease his passing?
Smon: Two doors lead out from the Umber hall, one to the right, and a stone door at the left end of the far (south) wall.
chris107: agreed, a hero's grave. Or we should give his remains back to his beloved Sea.
Kjato Ragfoot: I sense the otherworld around him, it seems a god claimed his soul.
chris107: Once rested H is eager to inspect the stone door
Smon: H inspects the stone door - it is locked, and the mechanism seems jammed.
Smon: A skilled Thief might be able to unjam it.
chris107: Can he use his great strength to shift them?
Smon: Yeah, but you'll need a 20 on d20+STR+Prof
chris107: Do we know one?
chris107 rolls 1d20+7 and gets: 4, (+7) = 11
chris107:
Smon: Damne tries to aid you, but the door isn't budging.
Smon: /roll d6
Smon rolls 1d6 and gets: 6,
Smon: heh
Smon: /roll d3
Smon rolls 1d3 and gets: 1
chris107: You're a bugger for those 6's
Kjato Ragfoot: There were other doors, we could try those.
Smon: You hear the stomp of heavy feet approaching from the far side of the stone door!
Smon: (There is one other door out)
chris107: Stand back!
Smon: Hakeem and Damne hurriedly stand back as the door starts to grind open...
chris107: H stands back away from the doors, preparing to focus his rage if needed.
Smon: /roll d3
Smon rolls 1d3 and gets: 2
Smon: As the door opens you see two massive stone statues of dwarven warriors, crudely carved, maybe 8' tall.
Smon: They rather resemble the Umber Dwarf in scale, but are stony grey.
Smon: Red fire glaring in their eye sockets, they advance into the Hall.
Smon: Their eyes scan the carnage, the scattered remains of the Umber Dwarf and the ape corpses.
chris107: Hakeem rages and prepares to do battle
Smon: They attack...
Smon: Damne & Hakeem are in front, Thuruar further back.
Smon: roll init
chris107 Rolls 1d20+2x2 and gets:
7 (+2) = 9
20 (+2) = 22
Kjato Ragfoot rolls 1d20+2 and gets: 18, (+2) = 20
Smon: Damne:
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 16, (+4) = 20
Smon: statues
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 11, (-1) = 10
Smon: You all beat them.
chris107: The dice are kinder tonight
Smon:
chris107: H recklessly hacks at his statue
Smon: ok
chris107 Rolls 1d20+8x2 and gets:
1 (+8) = 9
13 (+8) = 21
chris107 Rolls 1d20+8x2 and gets:
6 (+8) = 14
11 (+8) = 19
Smon: Damne engages the second one.
Smon: AC 17
chris107 rolls 2d8+14 and gets: 1, 5, (+14) = 20
Smon: Hakeem's enchanted blade cuts the stone...
Smon: Damne:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
6 (+8) = 14
18 (+8) = 26
Smon: 1 hit
Smon: /roll d8+7
Smon rolls 1d8+7 and gets: 2, (+7) = 9
Smon: 3 in 6 it's within 5' of Hakeem...
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: Yes, so she can use Martial Advantage on it for +4d6...
Smon: /roll 4d6
Smon rolls 4d6 and gets: 5, 6, 4, 2, = 17
chris107: nice
Smon: 26 dmg
chris107: Hakeem likes this lady
Smon: Thuruar can act
Kjato Ragfoot: Shield of Faith on Hakeem.
Smon: That's a bonus action, you can SAcred Flame as well
Smon: A shimmering field surrounds Hakeem, +2 AC while Thuruar concentrates.
Kjato Ragfoot: Then also Sacred Flame on Damnes stone dwarf.
Smon: ok
Smon: DEX save
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 4, (-1) = 3
Smon:
Smon: 2d8 dmg
Kjato Ragfoot rolls 2d8 and gets: 5, 8, = 13
Smon: The statues strike with heavy fists....
Smon: 2 at Hakeem:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
3 (+8) = 11
8 (+8) = 16
Smon: 2 at Damne:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
19 (+8) = 27
1 (+8) = 9
Smon: 1 hit
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 8, 4, (+5) = 17
chris107: halved?
Smon: 72-17
Kjato Ragfoot: (No, that was the attack on Damne)
Smon: 55 left for Damne
chris107: (Oh sorry)
Smon: Damne grunts as it deals her a glancing blow.
Smon: Your goes
Smon: brb drink
chris107 Rolls 1d20+8x2 and gets:
11 (+8) = 19
5 (+8) = 13
chris107 Rolls 1d20+8x2 and gets:
11 (+8) = 19
14 (+8) = 22
chris107 rolls 2d8+14 and gets: 3, 3, (+14) = 20
Smon: Hakeem hacks...
Smon: Damne:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
2 (+8) = 10
20 (+8) = 28
Smon: crit
chris107: Yay!
Smon: /roll 2d8+7
Smon rolls 2d8+7 and gets: 7, 8, (+7) = 22
Smon: /roll 4d6
Smon rolls 4d6 and gets: 6, 5, 1, 5, = 17
Smon: 39 dmg
chris107:
Smon: Thuruar's go
chris107: (Is she a fighter?)
Kjato Ragfoot: Another Sacred Flame on Damne's stone dwarf.
Smon: She's about equivalent to a 9th level Fighter
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 12, (-1) = 11
chris107:
Smon: 2d8 dmg
Kjato Ragfoot rolls 2d8 and gets: 4, 1, = 5
Smon: Rock Dwarves attack...
Smon: NB Thuruar you can cast spells while Concentrating, not just cantrips.
Smon: vs Hakeem:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
14 (+8) = 22
11 (+8) = 19
Kjato Ragfoot: But I have only concentration spells remembered, as I just noticed...
Smon: AC 21 w Shield of Faith
chris107: AC 18 + Thurs shield thingie
Smon:
Smon: Armour Class: 19 (10 +2 DEX +5 CON +2 shield),
chris107: Nice
Smon: 1 hit
Smon: /roll 2d8+5
7:51pm 2015-10-15 Smon Has exited the room
chris107: Ah yes!
Smon: /roll 2d8+5
7:52pm 2015-10-15 Smon Has entered the room
chris107: Nice spell Kjato
chris107: a 3 AC boost is pretty amazing.
Smon rolls 2d8+5 and gets: 1, 4, (+5) = 10
chris107: 96/101HP
Smon: 2 AC boost!
Smon: 1 vs Damne:
chris107: even so
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
20 (+8) = 28
5 (+8) = 13
Smon: crit...
Smon: /roll 4d8+5
chris107: makes Hakeem very 'ard
Smon rolls 4d8+5 and gets: 3, 2, 4, 2, (+5) = 16
Smon: 16 dmg.
chris107: Ouch poor old Damne
Smon: Your go
chris107 Rolls 1d20+8x2 and gets:
3 (+8) = 11
2 (+8) = 10
Smon: Damne wipes blood from a cut lip.
Smon: oops
chris107 Rolls 1d20+8x2 and gets:
18 (+8) = 26
5 (+8) = 13
chris107 rolls 1d8+7 and gets: 5, (+7) = 12
Smon: Damne:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
20 (+8) = 28
15 (+8) = 23
chris107: Yay!
Smon: crit & hit
Smon: /roll 3d8+14
Smon rolls 3d8+14 and gets: 4, 3, 3, (+14) = 24
Smon: /roll 4d6
Smon rolls 4d6 and gets: 5, 3, 3, 5, = 16
Smon: 40 dmg!
chris107:
Smon: It's looking shaky, chunks falling off.
Smon: One more sacred flame?
chris107: I should hope so!
Kjato Ragfoot: Yes, one more Sacred Flame.
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 18, (-1) = 17
Smon: saves?
chris107: drat
Smon: The elemental nimbly dodges...
Kjato Ragfoot: 14
Kjato Ragfoot: yes
chris107: hehe
Smon: One attacks Hakeem:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
5 (+8) = 13
15 (+8) = 23
Smon: 1 hit
chris107:
Smon: /roll 2d8+5
Smon rolls 2d8+5 and gets: 7, 6, (+5) = 18
Smon: 18/2=9
chris107: 87/101
Smon: 1 vs Damne:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
15 (+8) = 23
13 (+8) = 21
Smon: 2 hits
chris107: Bugger!
Smon: /roll 4d8+10
chris107: That is going to hurt!
Smon rolls 4d8+10 and gets: 8, 1, 3, 1, (+10) = 23
Smon: Damne is bludgeoned into the wall, sounds like a rib cracked...
Smon: She's still fighting, but badly wounded now.
chris107: "Damne! Leave these to me! You are too valuable to Lady Media."
chris107: Hakeem berserks
Smon: ok, your go.
chris107 Rolls 1d20+8x2 and gets:
7 (+8) = 15
11 (+8) = 19
chris107 Rolls 1d20+8x2 and gets:
11 (+8) = 19
13 (+8) = 21
chris107 Rolls 1d20+8x2 and gets:
2 (+8) = 10
13 (+8) = 21
chris107 rolls 3d8+21 and gets: 8, 5, 6, (+21) = 40
Smon: Hakeem hits his for 40.
chris107: = to Damnes best!
Smon: Damne Withdraws past Thuruar, the damaged elemental turns on Hakeem.
Smon: T's go
Smon: Thuruar
Kjato Ragfoot: Seeing Damne that badly hurt, he will cast Spirit Guardians.
Kjato Ragfoot: Of course Damne and Hakeem unaffected.
Kjato Ragfoot: Also taking a step forward closer to Hakeem.
Smon: Describe the GUardians you summon
Kjato Ragfoot: Brightly shining winged armour clad females, that carry long spears.
chris107:
Smon: As Thuruar steps forward the most damaged elemental-dwarf turns to strike him. THe angelic host comes forth...
Smon: /roll d20
Smon rolls 1d20 and gets: 4,
Smon: roll 3d8
Kjato Ragfoot rolls 3d8 and gets: 6, 4, 1, = 11
Smon: THe spears of Athena strike deep into the monster, it shatters!
Smon: The second one is also attacked...
chris107: Whoop!
Kjato Ragfoot: You shall not touch those shielded by Athena!
chris107: I like it
Smon: /roll d20
Smon rolls 1d20 and gets: 6,
Kjato Ragfoot rolls 3d8 and gets: 6, 1, 8, = 15
Smon: It's damaged but still up, 3 in 6 attacks Thuruar
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: It turns, arms extending as it strikes at the war priest...
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
9 (+8) = 17
3 (+8) = 11
chris107:
Kjato Ragfoot: Thuruar stands firm.
chris107: Hakeem strikes it in the 9rear?)
Smon: AC 18 is lucky
chris107 Rolls 1d20+8x2 and gets:
5 (+8) = 13
6 (+8) = 14
chris107 Rolls 1d20+8x2 and gets:
6 (+8) = 14
19 (+8) = 27
chris107 Rolls 1d6x2 and gets:
5 = 5
3 = 3
chris107 Rolls 1d20+8x2 and gets:
9 (+8) = 17
3 (+8) = 11
chris107: 2 hits?
Smon: 2 hits
chris107 rolls 2d8+14 and gets: 2, 3, (+14) = 19
Smon: It had 19 hp... it shatters.
Smon: Boom.
Smon: Damne breathes heavily. "Priest, if you have some healing magic..."
8:08pm 2015-10-15 Smon Has exited the room
chris107: Phew!
chris107:
Kjato Ragfoot: From rubble you were made, and to rubble you shall return.
8:08pm 2015-10-15 Smon Has entered the room
chris107: H wonders at the angelic warriors brought forth by Thur's magic
chris107: (What level spell is that Kjato?)
Smon: H you have Raged twice so far & are exhausted.
8:09pm 2015-10-15 Oculus Orbus Has entered the room
Kjato Ragfoot: 3rd.
chris107: yup, time for his second of three rests from exhaustion I think
Smon: 2 more rages today.
chris107: Occs
Kjato Ragfoot: (I thought with those tough buggers I should get the big guns out)
Oculus Orbus: I hit it with my axe
Smon: You're resting again?
chris107: (Yeah that was nice )
chris107: I think while the others search
Smon: Is anyone trying the western door?
chris107: (If that's okay Kjato?)
Kjato Ragfoot: Thuruar will cast 2 Cure Wounds (first level) on Damne.
Smon: ok roll
Smon: Damne is happy to rest and bind her wounds too...
chris107: We will try the Western door once we have rested and searched beyond the statues.
Kjato Ragfoot rolls 2d8+8 and gets: 6, 5, (+8) = 19
chris107: H will use 1 healing dice
chris107 rolls 1d12+5 and gets: 7, (+5) = 12
Smon: Damne at 35
Smon: encounter check first
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
chris107: 99/101HP
Smon: You rest successfully
chris107: Close but no cigar this time Simon
Smon: Damne spends healing dice:
Smon: /roll 3d8+6
Smon rolls 3d8+6 and gets: 7, 3, 7, (+6) = 23
Smon: /roll 2d8+4
Smon rolls 2d8+4 and gets: 1, 6, (+4) = 11
Smon: She's at 69/72 hp and 0 hd.
Smon: Around 2pm now.
chris107: And what lays beyond the stone doors?
Smon: Beyond the door the stone dwarves came through, stone steps descend into darkness.
chris107: Western door then Kjato?
Kjato Ragfoot: Wooden door?
chris107: yup
Kjato Ragfoot: All right.
Smon: You open the brass-bound wood door in the west wall, revealing an ancient chapel, still in good repair.
Kjato Ragfoot: Oh!
Kjato Ragfoot: Ah!
chris107: Thuruar could be busy again
Smon: At the far end a statue of Kazadarum, god of the dwarves, gazes down grimly upon a stone altar on which lie four scrolls.
Smon: There is also a font to the left, now dry.
Smon: Faint light glimmers from precious stones set in the ceiling above.
chris107: Oooooooo
chris107: Any sign of a giant ruby?
Smon: nope
Smon: No other exits.
Kjato Ragfoot: We should not disturb the peace of this room. Kazadarum is a guardian and ally of Athena.
chris107: H enters the room and walks cautiously up to the alter.
chris107: He turns and looks at the cleric.
Smon: The statue's grim gaze seems to follow Hakeem as he walks.
chris107: sad that he won't be able to plunder the temple but not wishing to upset Athena.
chris107: Spooky, it seems to be watching me...
chris107: H asks Kazadarum if he can have the great ruby instead of the temples plunder for freeing it from the malign presence of the Umberdwarf?
Kjato Ragfoot: Thuruar will cast a short prayer to Kazadarum and empty one of his holy water vials into the font after the prayer, as a sacrifice..
Smon: /roll d100
Smon rolls 1d100 and gets: 70,
Smon: /roll d100
Smon rolls 1d100 and gets: 01,
chris107: 01!
chris107: That's going to be really good or....
Kjato Ragfoot: Kazadarum somberly speaks "Couldn't you have brought beer?"
Smon: Thuruar hears a voice in his head. "~The Ruby Heart of Dur is yours - if you can take it.~"
chris107: ooooooooo
Kjato Ragfoot: Thuruar will thankfully bow to Kazadarum.
chris107: H is loathe to poor his last remaining breakfast beer into the font
Smon: The staue glares at Thuruar, but he senses it's not displeased.
chris107: H also resists his natural urge to plunder.
chris107: Down the steps?
Kjato Ragfoot: Yes. Down the steps, after closing the door.
Smon: Leaving the chapel, you close the door and take the steps down.
chris107: "Strange that Thur. It was like the statue was watching me."
Smon: They descend a good ways, turning left and ending at a stout door.
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Kjato Ragfoot: Kazadarum is also known as the guard who always keeps his eyes on those who might pose danger to the dwarfs.
chris107: Nothing agin the dwarves myself. Stout folk.
chris107: Not too nice to their womenfolk though. I knew one once.
chris107: H creeps up to the door and examines it as best he can
chris107: Ready to leap from traps 'n stuff
Smon: There seems to be a faint orange glow from beneath the door.
Smon: /roll d20
Smon rolls 1d20 and gets: 4,
Smon: No sign of traps.
chris107: H reaches a hand out towards the glow. Any heat?
Smon: (finishing at 10pm)
Smon: no, no heat.
chris107: (Okay)
chris107: Hakeem kicks open the door.
chris107: sword and shield at the ready
chris107: (Does he still feel the comforting glow of Athena's shield?)
Smon: Hakeem kicks the door open, revealing an opaque bank of swirling orange mist, glowing brightly.
Smon: (no)
Kjato Ragfoot: (No, that spell only lasts for 10 minutes or so)
chris107: (Okay, thanks)
Smon: It ended the moment Thuruar summoned his angels.
chris107: H prods his magical blade into the orange mist.
Smon: No resistance.
chris107: (Is it completely opaque?)
Smon: The blade returns unscathed.
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 5, (+2) = 7
Smon: As far as you can tell.
chris107: H slashes at the mist
chris107: does it part?
Smon: He meets no resistance - no effect.
Smon: Still there.
Kjato Ragfoot: Hakeem, wait a moment before you enter that mist.
chris107: "Bah!"
chris107: Hakeem waits
Kjato Ragfoot: Thuruar will cast an augury: "Will entering this orange mist harm us or not?
chris107: Nice
chris107: I've missed us not having a cleric.
Smon: Thuruar rolls his bones on the floor...
8:35pm 2015-10-15 Oculus Orbus Has exited the room
Smon: "Weal and Woe" is indicated.
Kjato Ragfoot: Hmm. It seems the mist itself is not dangerous, but there are dangers hidden within.
chris107: What does your Goddess suggest Thur?
chris107: Hakeem looks forward to meeting the dangers
Kjato Ragfoot: The mist can bring Weal as well as Woe.
chris107: Treading carfully (testing the floor with one foot first) H steps into the room.
Smon: Make a CON save Hakeem
chris107: Shield and sword at the ready.
chris107 rolls 1d20+8 and gets: 16, (+8) = 24
Smon: A surge of energy passes through Hakeem... he feels full of vitality.
Smon: Temporary +2 CON - so CON 22!!
chris107: Wow!
chris107: Shame it's temporary
Smon: After 10' Hakeem comes out of the mist at the NW end of a n-s passage.
Smon: There are three more alcoves full of the glowing mist leading off the passage or hall - one to the east, one to the west 15' south of the one you came out of, and one at the far (south) end.
chris107: Hakeem calls his friends
Smon: Damne steps into the mist.... CON save...
Smon: /roll d20+2
Kjato Ragfoot: Thuruar will cast "Enhance Ability" - "Constitution" on himself before going into the mist.
Smon rolls 1d20+2 and gets: 1, (+2) = 3
chris107: gulp
Smon: Damne staggers out of the mist looking shaky.
Smon: "I don't feel so good..."
chris107: Hakeem steadies her "You okay Damne?"
Smon: She looks pale (-2 CON, just lost 22hp!)
chris107: Does the corridor carry on past the alcoves?
chris107: Nasty
Smon: It ends at the south alcove.
chris107: okay, got you
Smon: To leave the hall you could try the east, west or south alcove.
chris107: South then, Damne do you feel well enough to continue?
Smon: Thuruar enters the mist... CON save Thuruar
Kjato Ragfoot: Thuruar will follow after having cast the spell (give advantage on all CON based rolls)
Smon: ok
Kjato Ragfoot rolls 2d20 and gets: 9, 3, = 12
Smon: Damne nods to Haleem, weakly.
chris107: Bad rolls
Kjato Ragfoot: Yes. Just an 11.
Smon: 9+3 Prof + 2 CON = 14, pass.
chris107: yay!
Smon: (I give PCs prof all saves remember)
Kjato Ragfoot: Oh. Right. I always forget the proficiency.
chris107: H heads off south
Smon: Hakeem enters the south alcove - CON save.
chris107: Now knowing what it will feel like when he's 20th level
Smon: Thuruar gets +2 temp CON
chris107 rolls 1d20+9 and gets: 1, (+9) = 10
chris107: bugger
Smon: Hakeem deflates back to CON 20
Smon: There is a door at the back of the south alcove.
chris107: ah well, could have been worse
chris107: H kicks it open
Kjato Ragfoot: Thuruar will follow Hakeem.
chris107: Lady Damne beware this mist leaches health!
Smon: The door flies open, revealing another 10' alcove - empty - leading into the NE corner of a big, square chamber, a pedestal in the dead centre upon which shines an enormous ruby the size of a hen's egg.
Smon: Thuruar make CON save
Smon: DC 15 now
Kjato Ragfoot rolls 2d20 and gets: 18, 6, = 24
chris107:
Smon: Thuruar gets another +2 CON
Kjato Ragfoot: Passed.
Smon: /roll d20
chris107: Stay where you are lady!
Smon rolls 1d20 and gets: 9,
Smon: Damne calls back: "Ok!"
chris107: I think this is the ruby we were told about says Hakeem greedyly
Kjato Ragfoot: That must be the Heart of Dur.
Smon: Hakeem & Thuruar behold the enormous ruby, it seems to glint with inner fire.
chris107: hehe
Smon: The ornate pedestal resembles a great winged serpent.
chris107: A fine gemstone Thuruar! can your magic tell if it will do us harm?
Kjato Ragfoot: No. Only once a day the stars will truthfully answer a question.
chris107: Hakeem advances on the pedestal
Smon: Hakeem advances on the pedestal. It is looking more and more draconic.
chris107: He approaches it from behind
chris107: (From the tail end....)
Smon: Hakeem edges around it... its head seems to be moving, watching him... just his imagination?
Smon: The pedestal-statue blinks.
chris107: His barbarian danger senses fully aware
Smon: Slowly its wings unfurl as the dragon rises up, growing rapidly in size.
chris107: H strikes at it, summoning his rage
Smon: The Heart of Dur shines atop its brow,
Smon: As it opens its mouth to roar, Hakeem strikes!
Kjato Ragfoot: (There is your dragon, Hakeem!)
chris107: (Thanks Kjato! )
Smon: Hakeem, you auto win init
chris107: reckless attacks, raging, berserk next time
Smon: ok
chris107 Rolls 1d20+8x2 and gets:
4 (+8) = 12
3 (+8) = 11
Smon: AC 18
chris107 Rolls 1d20+8x2 and gets:
3 (+8) = 11
11 (+8) = 19
chris107: oh dice don't fail us now!
chris107 rolls 1d8+7 and gets: 3, (+7) = 10
Smon: Hakeem's first blow bounces off. Second pierces.
Smon: Thuruar roll init
Smon: /roll d20
Smon rolls 1d20 and gets: 10,
Kjato Ragfoot rolls 1d20+2 and gets: 19, (+2) = 21
chris107: nice
Smon: Thuruar you can act before the dragon
Kjato Ragfoot: Thuruar will summon the Spirit Guardians once more.
Smon: And move in to put them w/in 15' of dragon?
chris107: yay!
Kjato Ragfoot: Yes.
Kjato Ragfoot: I do not have that many spells left, soon it will be clubbering time anyway.
chris107: clubbering is good
Smon: The warriors of Athena come forth!
Smon: The dragon growls in annoyance as spectral forms surround it.
Smon: /roll d20
Smon rolls 1d20 and gets: 4,
Smon: it takes full dmg
chris107: Nice!
Kjato Ragfoot rolls 3d8 and gets: 7, 1, 4, = 12
Smon: The dragon breathes... 1-3 H 4-6 T
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: The dragon unleashes a searing gout of flame at Thuruar.
chris107: Hard lines mate
Smon: dex save DC 17, rem you have +12 hp currently from +4 CON
Kjato Ragfoot rolls 1d20+2 and gets: 4, (+2) = 6
chris107: drat!
Kjato Ragfoot: (Boah. That was a really bad roll)
Smon: T is blasted...
Smon: /roll 16d6
Smon rolls 16d6 and gets: 2, 5, 4, 4, 1, 6, 6, 6, 2, 5, 3, 3, 1, 6, 4, 1, = 59
Kjato Ragfoot: (Damn it. I only had 57)
Smon: 59 dmg, T goes down, smoking.
chris107:
chris107: I think we need your help now lady!
Smon: Damne comes in... CON save
chris107: H strikes at it again berserk now, reckless
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 13, (+1) = 14
chris107 Rolls 1d20+8x2 and gets:
18 (+8) = 26
14 (+8) = 22
chris107 Rolls 1d20+8x2 and gets:
15 (+8) = 23
10 (+8) = 18
Smon: fail by 1, she loses another 22 hp, at 25.
chris107 Rolls 1d20+8x2 and gets:
9 (+8) = 17
18 (+8) = 26
chris107 rolls 3d8+21 and gets: 1, 6, 4, (+21) = 32
Smon: 3 hits
Smon: Hakeem hacks at the dragon.
Smon: A pale Damne runs up beside him, lunging at it...
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
14 (+8) = 22
5 (+8) = 13
Smon: 1 hit
Smon: /roll d8+7
chris107: Attack it from the other side Damne! We must keep well apart to avoid it's breath
Smon rolls 1d8+7 and gets: 2, (+7) = 9
Smon: /rll 4d6
Unknown Command
Smon: /roll 4d6
Smon rolls 4d6 and gets: 1, 2, 5, 3, = 11
Smon: 20 dmg
Smon: Damne nods and moves away from H
Smon: dragon recharge roll:
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: no
Smon: 1-3 vs Damne 4-6 H
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: Attacks Hakeem, he's reckless so it has advtg
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
17 (+10) = 27
1 (+10) = 11
Smon: bite hits
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
1 (+10) = 11
2 (+10) = 12
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
12 (+10) = 22
5 (+10) = 15
Smon: 1 claw hits
chris107: this in one tough SOB!
Smon: /roll 2d10+6
Smon rolls 2d10+6 and gets: 4, 2, (+6) = 12
Smon: /roll 2d6+6
Smon rolls 2d6+6 and gets: 6, 1, (+6) = 13
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: 25 dmg/2=12, +5 fire damage not halved = 17 total.
Smon: What's Hakeem doing?
chris107: 82/101
chris107: he continues his berserk and reckless attack
Smon: Damne attacks too
Kjato Ragfoot: (Well, you wanted a enemy that allows you to become a sword knight. If those were easy, it would not be a big award)
Smon: Damne:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
2 (+8) = 10
5 (+8) = 13
Smon: missed
chris107: "Bonder this kill is for you!"
chris107 Rolls 1d20+8x2 and gets:
1 (+8) = 9
4 (+8) = 12
chris107 Rolls 1d20+8x2 and gets:
4 (+8) = 12
11 (+8) = 19
Smon: ac 18
chris107 Rolls 1d20+8x2 and gets:
17 (+8) = 25
13 (+8) = 21
Smon: 2 hits
chris107 rolls 2d8+14 and gets: 1, 2, (+14) = 17
chris107: Gosh the dice have turned
Smon: dragon recharge
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Smon: no
Smon: It continues its attack on Hakeem, bite & 2 claws w advth
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
20 (+10) = 30
20 (+10) = 30
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
10 (+10) = 20
5 (+10) = 15
chris107: Ouch!
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
16 (+10) = 26
13 (+10) = 23
Smon: everything hits, bite crits
Smon: /roll 4d10+6
chris107: "Bondorr!"
Smon rolls 4d10+6 and gets: 3, 6, 3, 8, (+6) = 26
Smon: /roll 2d6
Smon rolls 2d6 and gets: 2, 5, = 7
Smon: /roll 4d6+12
Smon rolls 4d6+12 and gets: 2, 3, 5, 6, (+12) = 28
Smon: 27 melee dmg & 7 fire = 34 total.
Smon: Damne attacks:
Smon: /roll d20+8x2
Smon Rolls 1d20+8x2 and gets:
2 (+8) = 10
20 (+8) = 28
Smon: crit
chris107: 48/101HP
chris107:
Smon: /roll 2d8+7
Smon rolls 2d8+7 and gets: 6, 6, (+7) = 19
Smon: martial dice also double on crit, I've been forgetting...
Smon: /roll 8d6
Smon rolls 8d6 and gets: 1, 2, 5, 3, 4, 5, 6, 6, = 32
Smon: Damne does 51 dmg to it.
chris107: Hakeem summons all his barbarian rage and throws everything he has at the dragon!
Smon: Badly wounded now, it roars in pain.
chris107 Rolls 1d20+8x2 and gets:
2 (+8) = 10
19 (+8) = 27
chris107 Rolls 1d20+8x2 and gets:
16 (+8) = 24
3 (+8) = 11
chris107 Rolls 1d20+8x2 and gets:
12 (+8) = 20
16 (+8) = 24
chris107:
Smon: better...
chris107: 3 hits!
chris107 rolls 3d8+21 and gets: 4, 5, 3, (+21) = 33
Smon: The dragon screams, blood pouring from a terrible gash in its throat...
Smon: but it does not fall!
Smon: 3 hp left...
chris107: ....
chris107: Bugger!
Smon: recharge:
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: no
Smon: 4 in 6 turns on Damne
Smon: /roll d6
Smon rolls 1d6 and gets: 5,
Smon: No, it tries to finish Hakeem
Smon: bite & 2 claws at him...
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
12 (+10) = 22
11 (+10) = 21
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
8 (+10) = 18
2 (+10) = 12
Smon: /roll d20+10x2
Smon Rolls 1d20+10x2 and gets:
13 (+10) = 23
13 (+10) = 23
Smon: 1 claw is caught by his shield
Smon: AC 19
Smon: bite
Smon: /roll 2d10+6
Smon: /roll d6
Smon rolls 2d10+6 and gets: 6, 4, (+6) = 16
Smon rolls 1d6 and gets: 4,
Smon: claw
Smon: /roll 2d6+6
Smon rolls 2d6+6 and gets: 3, 4, (+6) = 13
Smon: 14 + 4 fire = 18 dmg
Smon: Your go Hakeem, good luck
chris107: 30/101HP
chris107 Rolls 1d20+8x2 and gets:
11 (+8) = 19
7 (+8) = 15
chris107 Rolls 1d20+8x2 and gets:
8 (+8) = 16
18 (+8) = 26
chris107 Rolls 1d20+8x2 and gets:
9 (+8) = 17
14 (+8) = 22
Smon: Hakeem's sword slides into its black heart, and the great dragon crashes to the ground.
chris107 rolls 3d8+21 and gets: 2, 7, 7, (+21) = 37
Smon: At -34 hp
chris107: Yay!
chris107: Hakeem rushes to see to his crispy chum
chris107: hugging Damne as he goes by "We did it!"
Smon: The huge ruby breaks free, rolling to stop at Hakeem's feet. Damne staggers over to Hakeem, Thuruar is alive but crispy.
Smon: Damne grins, hugs him back. "Dragonslayer!"
Smon: OOC I suspect some levelling up...
9:18pm 2015-10-15 chris107 Has exited the room
Kjato Ragfoot: (Puh. I thought I have to create yet another character)
9:19pm 2015-10-15 chris107 Has entered the room
Smon: I'll stop there.
chris107: What a time for the battery to die!
chris107: Nice one Simon, Kjato!
Smon: Damne tends to scorched Thuruar, he can make his Death Save with advantage.
Kjato Ragfoot: All right. I probably won't be able to play next Thursday, as I expect visitors.
Kjato Ragfoot rolls 2d20 and gets: 16, 12, = 28
chris107: The dragons head will make a fine trophy at the clan-moot
Smon: OK, after an hour Thuruar can spend healing dice
chris107: H flippantly pockets the ruby
Kjato Ragfoot: All right, one first.
Kjato Ragfoot rolls 1d8 and gets: 7,
Smon: Thuruar eventually recovers consciousness and is helped to his feet. You can return to Thusia.
chris107: H also spends healing dice. 6 of 'em
chris107 rolls 6d12+30 and gets: 11, 12, 5, 1, 1, 4, (+30) = 64
Kjato Ragfoot: Afterwards, T will use as many Cure Wound spells as he has left to bring everyone back to their feet.
Smon: T's should be at +4 for CON though the bonus wears off.
chris107: 98/101
Smon: GM: Your battered band returns safely to Thusia with dragon's head and Heart of Dur.
chris107: H will hack off the great dragon's head and drag it back
Smon: A crowd comes running...
Kjato Ragfoot: Hurray!
Smon: I'll post blog now.
chris107: Along with the ruby of course
chris107: Hurrah!
Smon: Thought you were dead there.
chris107: Nice one guys! We are Dragonslayers!
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