Just for my Wilderlands & City State of the Invincible Overlord RPG stuff. NSFW
Saturday, 25 April 2015
Session 14: 26/12/4445 Ghoul Crypts of Dyson's Delve (to 10/1/4446)
XP Totals
Rey Rogue LEVEL 5 2150+7960=10,110/14000
Bjornalf Brighteyes Warlock LEVEL 5 2150+6990=9140/14000
Hakeem, Barbarian LEVEL 5 2150+6762=8912/14000
Players Not present
Osgar, Fighter LEVEL 3 xp 1700/2700
Kradis Barbarian LEVEL 3 xp 1378/2700
8:26am 2015-4-25 Smon Has entered the room
8:29am 2015-4-25 chris107 Has entered the room
Smon: Morning Chris.
Smon: Family are off for the weekend, so peaceful here.
8:30am 2015-4-25 chris107 Has exited the room
Smon: ...
8:33am 2015-4-25 chris107 Has entered the room
chris107: I think I disappeared?
Smon: yup
chris107: Ah yes. The Under 8's Rugger tour
Smon: Only tool £40 out my wallet this morning too, though the request was £50
chris107: Hehe that's a small price to pay!
Smon: I'm guessing Kjato is afk right now.
8:36am 2015-4-25 Kjato Ragfoot Has entered the room
chris107: He went to make coffee about 10 mins ago
Kjato Ragfoot: Hello!
chris107: said he would be playing.
chris107: Kjato
Smon: Hi K Hakeem & Malenn need Bjornalf or Rey to lead them to the first unexplored bit of the Ulther crypts.
Kjato Ragfoot: Was a bit clumsy with the coffee machine today, that is why it took a little longer.
chris107: Happy to do so
Kjato Ragfoot: Bjornalf does not mind leading them to Ulthers crypt. He longs to try this newfound powers of his.
Smon: I think I'll just nuke mine, it's a bit cold - BRB. Meanwhile your PCs left Selatine at dawn & are approaching the ruins of the Shrine of Ulther on the cliffs overlooking the Selatine Plain...
Smon: /roll d6
Smon rolls 1d6 and gets: 55,
chris107: What you choose Kjato?
Smon: Sadly for Hakeem it is a sunny day with some clouds, no lightning!
Kjato Ragfoot: The armour spell.
Smon: brb
Kjato Ragfoot: Basically, that permanently raises my AC to 15.
chris107: Very nice
chris107: (Hakeem is saving the lightning for his next attempt at twins )
Smon: Bjornalf still has Inspiration, Hakeem spent his last night w Malenn. Talking of which I've not given Rey Inspiration yet - can't give it every time he has sex or he'd never be de-Inspired... Maybe for a particularly outrageous seduction?
chris107: hehe
Kjato Ragfoot: Definitely. If he beds that other pirate queen while his and their men fight a bloody battle or something like that.
Smon: I'll take player suggestions, anyway - suggest you can only recommend Inspiration for someone else's PC, not your own.
Smon:
Kjato Ragfoot: Or if he solves an encounter by seducing a sucubus.
chris107: Good plan Kjato
Smon: Talking of which, despite the celebrations yesterday there is an undercurrent of apprehension in Lord Vex's Hall - he breached the Code of Hospitality by betraying Tsamar's pirates, letting the Ralluans slaughter them. Sarene was Tsamar's rival but she is unlikely to forget or forgive... There is likely to be trouble with Ahyf too, they've just lost a big source of income, slaves & loot.
chris107: Bring 'em on!
chris107: Growls hakeem.
Kjato Ragfoot: Well. They are about to forge an alliance between Rallun an Selantine with the marriage on the horizon, aren't they?
Kjato Ragfoot: I'd say, we should conquer Ahyf as our next step.
Kjato Ragfoot: We have three reckless heroes, a ship and a combined wisdom modifier of about -3 or so. What is going to stop us?
chris107: Hakeem is happy to go a Viking
Kjato Ragfoot: Hej Ho! Hej Ho! Sea raiding we go!
Smon: Eldam is not representing the mighty King of Rallu per se, but he does represent House Aldamar, who are quite powerful and wealthy in their own right, able to hire 50 mercenaries and one of Rallu's greatest Magi for their little punitive expedition.
chris107: Or happy to go rob an ancient tomb full of gold too.
Kjato Ragfoot: Then lets go!
chris107: Tomb Raider or Viking then Kjato?
chris107: I'm easy
Kjato Ragfoot: Tomb raider for now.
Kjato Ragfoot: I lack the money to equip my ship.
chris107: Then let's go get some.
Kjato Ragfoot: Ulther, here we come!
Smon: Conquering Ahyf is not totally beyond the bounds of possibility, yup - especially if the other local Ghinoran lords would come alongside, although you could try a lightning assault with just what you have in Selatine. Ahyf has a bit under 2,000 population - mobilised that is 500 combatants, but considerably less standing military.
8:51am 2015-4-25 Amalric Has entered the room
Smon: Getting the ducks in a row to attack Ahyf would require negotiations with NPCs (I suppose you *could* assault the town on your own...) so the Crypts look best for right now.
chris107: Hi Graham
Smon: Hi G, good timing!
Amalric: morning! bit lazy today
Smon: >>Conquering Ahyf is not totally beyond the bounds of possibility, yup - especially if the other local Ghinoran lords would come alongside, although you could try a lightning assault with just what you have in Selatine. Ahyf has a bit under 2,000 population - mobilised that is 500 combatants, but considerably less standing military.<<
Amalric: went to bed late and as a consequence only got up 5 mins ago
Smon: >>Talking of which, despite the celebrations yesterday there is an undercurrent of apprehension in Lord Vex's Hall - he breached the Code of Hospitality by betraying Tsamar's pirates, letting the Ralluans slaughter them. Sarene was Tsamar's rival but she is unlikely to forget or forgive... There is likely to be trouble with Ahyf too, they've just lost a big source of income, slaves & loot.<<
Kjato Ragfoot: Well. First of all, we need to get on friendly terms with Osirax. We should introduce him and Rei, they probably share the same hobby - collecting busty females. XD
Amalric: wow
Amalric: someone will have to fill that income void. an enterprising fellow, perhaps...
Smon: LOL Rey is a lot more charming! Anyway right now it is a lovely sunny day just before noon as you climb the short cliff path up to the ruins of Ulther's Crypt...
chris107: Flex-flex
Kjato Ragfoot: I would suggest we simply re-direct that income into our pockets.
Smon: (Meanwhile Selatine has been flourishing with all the cash you adventurers have been bringing in)
Kjato Ragfoot: After redirecting the treasure of Ulther's Crypt into our pockets.
Smon: /roll d6
Smon rolls 1d6 and gets: 22,
chris107:
Amalric: we aim to please (ourselves, but w/e)
Smon: The ruins are deserted as usual, you take the spiral stair down to level 1, go east, take the second spiral stair down to level 2.
Kjato Ragfoot: That is where we left the goblins, right?
Smon: This area is new to Hakeem & Malenn. Yup.
chris107: yes
Kjato Ragfoot: Let's see how our goblin allies fared during our absence. Maybe we can hire one of them as torch bearer.
Smon: On level 2 a tunnel goes east, ending in a now-empty guardroom, the goblins you left there have abandoned it. Midway along the w-e tunnel the side passage goes south to an e-w T junction.
Smon: (if you'd paid them as promised they might have stuck around)
Amalric: lets see if Rey can persuade Hakeem and Malenn to massacre them
Smon: From this second junction, e goes to the fire beetle farm chamber, w to Guardroom #3.
chris107: Hakeem needs no persuasion to slaughter.
Smon: From guardroom #3 a tunnel goes south to the halls of Hobgoblin Captain Kasgor, cleared by Rey & Bjornalf & Kogor, a second tunnel goes west into unfamiliar territory. You go west?
Amalric: yes
Smon: /roll d6
Smon rolls 1d6 and gets: 22,
Kjato Ragfoot: Let's see whether those goblins moved into their old quarters, if not, go west.
chris107: Rey checking for traps, fighters behind, wiz at the back?
chris107: or Rey, Hak Bjo then Malenn at the rear?
Kjato Ragfoot: Sounds good.
Kjato Ragfoot: Rey, Hak, Bjo, Malenn
Smon: Bjornalf makes a quick check of the south halls - no sign of life. You go west, Malenn at the rear (50% chance wandering monsters come from rear, so good idea)
chris107: (So Hakeem does have the odd idea)
Smon: The west passage comes to a T junction after a short distance. A tunnel runs north into the gloom; it runs south 10' ending at a door scrawled with red paint: "KEEP OUT!!"
Smon: roll d20+4
Smon: /roll d20+4
Amalric rolls 1d20+4 and gets: 1010, (+4) = 14
Smon rolls 1d20+4 and gets: 33, (+4) = 7
Smon: sorry that was for the die roller
Smon: Your light source is Rey's magic dagger
Smon: ?
Smon: My /? key is sticky.
chris107: Sounds good to me.
Amalric: yes
Smon: There is a faint glow of firelight from under the door.
Smon: Malenn: "North, or try the door? Looks like someone's home."
Amalric: door
Kjato Ragfoot: If someones at home, we should be polite and knock.
Amalric: it in?
chris107: Rey want to sneak north make sure we won't get any horrid surpreses?
chris107: Hakeem is happy to do the kicking. And the hacking etc.
Smon: The north tunnel runs 45' until it ends. Just before it ends a side tunnel leads west, with a 5' deep alcove at the end of the n tunnel.
Smon: /roll d6
Smon rolls 1d6 and gets: 22,
Smon: All seems quiet.
Smon: You are standing around in the n-s tunnel right now.
Kjato Ragfoot: What do we hear from the lit room?
Smon: /roll d20
Smon rolls 1d20 and gets: 66,
Smon: There is the faint crackle of burning wood, a fire.
chris107: Hakeem will kick the door in sword in hand
Smon: ok str roll, d20+7
Smon: +6
Kjato Ragfoot: Wouldn't it be easier to simply open it?
chris107 rolls 1d20+7 and gets: 22, (+7) = 9
Smon: Hakeem bounces off the barred door.
chris107:
chris107: Hakeem likes to kick things
Smon: A voice from behind the door yells: "Go away! I got flamin' oil ye buggers!"
Amalric: Rey looks for a lock
Smon: It sounds like a goblin, but rougher & deeper than most.
Smon: There is an old lock.
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 1010, (+4) = 14
chris107: Rey?
Smon: It doesn't seem to be locked though - the door has been barred from the far side.
Kjato Ragfoot: Flaming Oil! That is excellent, we are oil merchants and always looking to find new sources of flaming oil!
Kjato Ragfoot: Would you be willing to trade?
Smon: GM: You can use a Suggestion spell I reckon as long the target can hear you, BTW
chris107: Hakeem doesn't fancy having burning oil chucked at him.
Amalric: any way to lift the bar from here?
Amalric: "We only wish to talk, we mean no malice."
Kjato Ragfoot: No, it is line of sight.
Smon: Rey checks the door over...
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 1515, (+4) = 19
chris107: Hak and Mal keep watch to the North.
Smon: Yes, he can slide a steel wafer in to the off-hinge side of the door, move it up, should lift off any bar if it's not nailed shut or closed-loop.
Kjato Ragfoot: Well, I could turn Hakeem into a gaseous cloud, allowing him to enter the room through the small cracks that let the firelight through.
Kjato Ragfoot: And he can bash up whoever is behind, before opening the door.
chris107: Okay
Smon: GM: actions?
chris107: Will his eqipment go gaseous too?
Kjato Ragfoot: Yes. You and all your equipment goes gaseous, till I drop the spell.
chris107: Cool, send a gassy Hakeem through then
Kjato Ragfoot: Sure thing. Just remember I cannot get your back once I de-gassed you and we cannot communicate after I gassed you.
Amalric: Rey does just that
Smon: Ret flips the door open while the others are talking.
chris107: okay quick gassy spurt then cancel the spell once it's all gone through..
Amalric: after Hakeem goes through
chris107: Oh okay
chris107: Maybe we just kick Rey in through the open door?
Smon: Inside in the firelight you see a comfortably furnished chamber, a rabbit roasting over an open fire; the room is smoky.
chris107: Is this the gassy Hak?
Kjato Ragfoot: Well, Hakeem can now simply kick in whoever owns that room.
Smon: A grizzled old goblin in fine Halfling leather armour flings his Readied flasks of flaming oil at you...
Smon: 4 in 6 at Rey...
Smon: /roll 1d6x2
Smon Rolls 1d6x2 and gets:
22 = 2
44 = 4
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
11 (+4) = 15
13 (+4) = 17
Smon: The distilled spirit hits Rey and the fragile flasks shatter, he catches fire - 10 fire dmg & on fire.
Smon: BTW Rey we need to roll your new hp?
chris107: That's not going to be pretty
Smon: your goes, Rey first
Kjato Ragfoot: Well, we should kill that guy before he lobs more oil.
chris107: Hakeem hacks the old codger to death for burning up his chum.
Smon: Rey could stop drop & roll while Hakeem charges in?
Smon: OK, Hakeem bursts in, swinging sword - you can Rage this round if desired, or not.
Smon: 2 attacks for H
chris107 Rolls 1d20+5x2 and gets:
9 (+5) = 14
17 (+5) = 22
Smon: AC 17, 1 hit
chris107 rolls 2d6+3 and gets: 33, 55, (+3) = 11
Smon: Wounded, still up.
Amalric: sorry just got a cuppa
Smon: Bjornalf, you can attack
chris107: You're on fire Graham!
Smon: Rey is on fire....
Amalric: new hp, 1d8+2?
Smon: yup
Kjato Ragfoot: Poison Spray on the goblin.
Amalric rolls 1d8+2 and gets: 44, (+2) = 6
Amalric: not bad
Kjato Ragfoot: (he needs to save with CON)
Smon: ok Rey +6 hp; you just took 10 from catching fire
Amalric: and hits rolls
Amalric rolls 2d20 and gets: 1616, 1313, = 29
Amalric: rapier, dagger as always
Amalric rolls 1d8+4 and gets: 22, (+4) = 6
Smon: Rey charges in still on fire, 35/45
Amalric rolls 2d6 and gets: 11, 33, = 4
Smon: AC 17 so 2 hits
Smon: 3d6 sneak now
Amalric rolls 1d4+4 and gets: 44, (+4) = 8
Amalric rolls 1d6 and gets: 33,
Smon: dagger is d4+1
Smon: no DEX bonus off-hand to dmg
Amalric: take off 3
Smon: By my reckoning you do 6+4+5+another d6, and it had 10 left after Hakeem hit it, it dies.
Smon: Rey takes another 10 fire damage, at 25/45.... *oww*
chris107: Hakeem tries to put out the flames on Rey with his wolf skin cloak
chris107: Beating him with it
Smon: Hakeem leaps on the flaming Rogue, smothering him with wolfskin cloak...
chris107: And rolling him about on the floor
Smon: Assuming Rey does not resist, the flames go out.
Amalric: he does not
Kjato Ragfoot: Bjornalf will detect magic in the room while the two fight the fire.
Amalric: hard to when some hulk leaps on you!
chris107:
Smon: Bjornalf detects magic from the grizzled old goblin's halfling-sized leather armour.
chris107: "Aww look at your lovely hair all burned off!" Grins Hakeem
chris107:
Smon: He was also wearing a black pearl necklace very like the one Rey found in Lady Aeschela's boudoir (before play started) - v 800gp
Amalric: "It'll be fine, the girls can rub some oil into it for a few hours..."
chris107: Phew!
Amalric: identical, or similar?
Kjato Ragfoot: Hmm. That armous is magical.
Smon: They are not the exact same pearls.
chris107: Hak scoffs at armour.
Amalric: Dick could have used that, Chris
Smon: The armour would fit a small child, halfling, or goblin.
Amalric: nice though
chris107: Dick could have. Along with the sword he rescued
Kjato Ragfoot: Well. We can sell it to some rich parent who is afraid for the life of their child?
Amalric: LOL nice idea!
chris107:
Kjato Ragfoot: Let's lot the play, help us to roasted rabbit and then continue exploring.
chris107: Yeah a rest to eat some rabbit would be good.
Smon: Taking a short rest for rabbit lunch? Rey could then tend his wounds (spend healing dice)
Smon: /roll d6
Smon rolls 1d6 and gets: 33,
Amalric: yes please!
Kjato Ragfoot: Is there anything else lootworthy in the room beside the pearls and the armour?
chris107: Any more doors in this chamber?
Amalric: secret doors?
Smon: OK you eat lunch, yum. No obvious doors from this chamber, which is square but with a cut-off s-w corner, room 20' across.
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 33, (+4) = 7
Smon: No sign of secret doors.
Smon: There is a distilling apparatus at the back of the chamber where the goblin has been turning regular oil into deadly flaming Dungeon Oil (TM).
Smon: /roll 3d6
chris107: can hak look too
Smon rolls 3d6 and gets: 33, 11, 11, = 5
Kjato Ragfoot: Hmm. Can we take that apparatus with us?
Smon: There are 5 more flasks of the distilled stuff, with rags for stoppers - light & throw, petrol bombs.
chris107: "Bah! Why set your foes on fire when you can chop them to bits with a sword?"
Amalric: can we collect some oil? Is there a reservoir? bottles?
Amalric: oh
Amalric:
Amalric: we'll need to light torches for that
chris107: Hakeem wants none of this nasty stuff.
Amalric: Kjato? 2 for me, 3 for you?
Kjato Ragfoot: Sure!
Smon: You would need to dissamble the copper still, 2 people could carry it (burdened) when taken apart. There is a covered tub of foul smelling stinky tar, and another tub of undistilled oil.
Amalric: we can get these on the way back
Smon: /roll 1d100
Smon rolls 1d100 and gets: 797979,
Kjato Ragfoot: Hmm. A pity the goblin was not willing to trade with us. We could have built an oil distilling empire.
Smon: /roll d6
Smon rolls 1d6 and gets: 22,
Smon: You finish your lunch break, Rey you can spend healing dice as desired, you have 5 currently, d8+2 each.
Smon: 20 hp down
Amalric rolls 1d8+2 and gets: 11, (+2) = 3
Amalric: ugh
Amalric rolls 1d8+2 and gets: 66, (+2) = 8
Amalric: stick? or twist for one more, still 9hp down
Kjato Ragfoot: I'd go for one more.
Amalric rolls 1d8+2 and gets: 88, (+2) = 10
Smon: Might be your only short rest today; and Malenn can Lay Hands on you in emergencies.
chris107:
Smon: Back to full, 2 hd left.
Amalric: good idea what a hearty lunch!
Smon: Looks like the only way to go from here is the north tunnel that turns west.
chris107: That sounds like the place to go then
Kjato Ragfoot: Let's investigate the alcove in the north first.
Amalric: Rey leads the way
Smon: After lunch you head north, reach the alcove. Rey checks it out.
chris107: Same order as before.
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 1212, (+4) = 16
Smon: No sign of any secret doors, discoloration etc.
Smon: /roll d6
Smon rolls 1d6 and gets: 66,
Smon: /roll 1d2
Smon rolls 1d2 and gets: 1
Smon: While Rey is searching the alcove...
Smon: /roll 1d6
Smon rolls 1d6 and gets: 55,
Smon: Bjornalf can hold Rey's dagger to give light, Malenn guards the rear...
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 99, (+4) = 13
Smon: Malenn shouts a warning: "Company!"
Smon: Guttural yells come from down the western tunnel.
Smon: Rey can grab his dagger back from Hakeem.
chris107: Hakeem snarls and attacks
Amalric: or from Bjornalf?
Smon: Approaching from the west are three massive Hobgoblin warriors in the same half-plate armour as Kasgor, who felled Bjornalf you might recall.
chris107: With his sword he's cross at been snuck up on and rages.
chris107: Bjo had the dagger
Smon: These guys if anything look even bigger and nastier, wielding Altanian greatswords...
chris107: Rages then will Berserk!
Smon: or Bjornalf
chris107:
Smon: No surprise either side, so roll init
Smon: (BTW these guys look serious)
chris107 rolls 1d20+2 and gets: 2020, (+2) = 22
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 1313, (+2) = 15
Smon: Malenn:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 88, (+2) = 10
Smon: Anyone else want to roll init?
Kjato Ragfoot: Of course.
Amalric rolls 1d20+3 and gets: 55, (+3) = 8
Kjato Ragfoot rolls 1d20+2 and gets: 1010, (+2) = 12
Amalric: no
9:53am 2015-4-25 atherton Has entered the room
chris107: Athers
atherton: greetings all
Amalric: is it proficiency bonus for init, or DEX bonus?
Amalric: howdy!
chris107: Hakeem hacks at one
Smon: no prof bonus to init, just base DEX
chris107 Rolls 1d20+6x2 and gets:
5 (+6) = 11
15 (+6) = 21
Smon: Hakeem Rages and races down the corridor at the closing Hobgoblin knights...
Smon: AC 17, 1 hit
Amalric: +4 for Rey then, FWIW, so 9
Smon: they got 15
chris107 rolls 2d6+5 and gets: 55, 55, (+5) = 15
Amalric: they size M or L?
Smon: Nice, but it's still up.
Amalric: or does that even come into it now?!
Smon: They are M, about 6'4"
chris107: "Grrrr!"
Smon: L starts at 8'+
Amalric: nod
Smon: The hobgoblins attack Hakeem like a well-oiled machine...
chris107: All of them?
chris107:
Amalric: Rey is the well-oiled machine...
Smon: Yep
Smon: /roll d20+6x6
Kjato Ragfoot: Well, you stormed ahead. They need to get through you to attack us.
Smon Rolls 1d20+6x6 and gets:
1 (+6) = 7
10 (+6) = 16
8 (+6) = 14
8 (+6) = 14
14 (+6) = 20
8 (+6) = 14
chris107: A/C 16
Smon: AC 16, 2 hits
chris107: (If it's wide enough for 3 huge hobgobs you could come along!
Smon: 10' wide passage, 2 of Rey's allies can attack the unwounded hobgob to his left, assuming he's still up...
Amalric: we will, after they dice you
Smon: /roll 5d6+2
Smon rolls 5d6+2 and gets: 22, 22, 66, 11, 22, (+2) = 15
Amalric: they did have init after all
Smon: /roll 5d6+2
Smon rolls 5d6+2 and gets: 44, 22, 22, 66, 11, (+2) = 17
Smon: 7 & 8 dmg
chris107: 45/60HP
Amalric: Rey joins the fray
Smon: Rey and Malenn can close in & attack an unwounded hobgoblin knight while Bjornalf spellcasts.
Smon: Malenn:
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
20 (+5) = 25
14 (+5) = 19
chris107: Yeah!
chris107: Go Malenn!
Smon: 2 hits, she uses Divine Smite (now 3/day)
Smon: hit 1:
Smon: /roll 3d8+4
Smon rolls 3d8+4 and gets: 66, 77, 66, (+4) = 23
Smon: /roll 3d8
Smon rolls 3d8 and gets: 11, 66, 44, = 11
Smon: crit so x2 dice = 5d8
chris107:
Smon: 44 dmg cuts it down w 1 blow, she ploughs into the next one
Smon: /roll 3d8+4
Smon rolls 3d8+4 and gets: 88, 66, 33, (+4) = 21
Smon: "Get away from him!" she yells.
Smon: It's wounded but still up.
chris107: "That's ma' girl!"
Smon: Rey can attack it...
Amalric rolls 2d20 and gets: 11, 11, = 2
chris107: Oops
Amalric: oh wow, snake eyes
Smon: lol
Smon: hm, make a DC 10 DEX save or drop a weapon
Amalric: Rey trips over his own feet in shock at Malenn's brilliance
Amalric rolls 1d20 and gets: 33,
Amalric: being on fire was the only time Rey was on fire today
Smon: Rey trips over himself goofily... but now has +7 on DEX saves, just manages to not lose his rapier!
Smon: Bjornalf, you see the battle rage ahead of you in the corridor, you casting?
Kjato Ragfoot: Sure. One Sleep spell on the hobgoblins, cast on level 3. That makes 9d8 affected hit points.
Kjato Ragfoot rolls 9d8 and gets: 88, 88, 77, 11, 77, 77, 22, 66, 22, = 48
Smon: The melee is too confused, Hakeem is in the area...
chris107: nice rolls Kjato!
Smon: However he also has the most hp left. The hobs had 24 & 18 left so they go down (42 total), 6 pts left over - Hakeem yawns.
Smon: You win.
chris107: Hakeem doesn't need to berserk then?
Amalric: "Nice work, my friends!" says Rey, moving swiftly on from his pratfall
chris107: Just lop heads?
Smon: Malenn wipes her blade on the dead hobgob.
Smon: yup
Smon: brb, food break
Kjato Ragfoot: Kill and loot.
chris107: "Good work friends!"
chris107: Mmmm sandwich here then
Kjato Ragfoot: Food sounds like a good idea.
chris107: Graham, I swapped to an Elf Fighter by the way
Amalric: pee break here
Amalric: didnt we have this discussion last night?
Amalric: are you just confirming?
Amalric: nice move
Smon: The hobgoblin knights had Ghinoran bronze half plate, Altanian greatswords, 3 javelins each.
Smon: /roll 9d6
Smon rolls 9d6 and gets: 11, 33, 44, 66, 11, 66, 33, 55, 66, = 35
Smon: 35gp on them.
chris107: Plate sounds like it could be worth a few bob
Smon: yup
Smon: sells for 375gp a go in Selatine.
chris107: Yeah!
chris107: And the great swords?
Smon: Greatsword sale value is 25gp, Altanians might pay double.
Smon: Really Hakeem should collect them & keep them safe.
chris107:
chris107: Or make a big throne out of 'em
Smon: They'd look nice in a shrine to Bondor... no pressure.
chris107: Yeah Hakeem will take 'em and forge a shrine to Bondor
Amalric: Hakeem of the Four Swords
chris107: OOC we got a good haul here chaps.
Kjato Ragfoot: Are merfolk buying bronze armour as well?
Smon: (no)
chris107: Should we get it back to town, see what we can do with the still and cash in our chips?
Amalric: we need more, lets carry on
Smon: Malenn: "Do you need healing, Hakeem?"
chris107: "Yes please Malenn."
Amalric: any excuse to rub him!
Smon: 15 pts?
Kjato Ragfoot: Let's put the treasure into the living room and carry on, then.
chris107: 15pts
Smon: ok, she heals Hakeem to full hp. She has 10 pts healing left.
chris107: "Thank you maalenn." He says simply.
Smon: The tunnel the hobs came down runs w 60' then turns south, opening into the nw corner of a great hall after 10'.
Smon: The hall is roughly triangular, narrowing towards the east side.
Amalric rolls 1d20+1 and gets: 1717, (+1) = 18
Amalric rolls 1d8+1 and gets: 33, (+1) = 4
Amalric: that was for Emetix's game, don't mind me
Smon: It's 60' e-w, 50' n-s at the w end, narrowing to 10' at the e end.
chris107: Got it.
chris107: Any exits?
Smon: Two lines of tall pillars run e-w, they are covered in 8" long bone spikes on which have been impaled the mostly mummified corpses of many dead goblins.
Smon: Between the pillars towards the e end of the great hall you see a broad 10' wide flight of stone steps lead downwards.
Amalric: "Someone did some nice work here."
chris107: Nice
Smon: The goblins look to have been ritually impaled post-mortem.
Smon: A few higher up look quite fresh, the goblins Rey & Bjornalf killed last time round.
chris107: Hakeem goes and has a sniff around the rest of the room. danger senses alert.
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 99, (+2) = 11
Smon: Hakeem checks around the room; no sign of life. There is a very faint aroma from the stairs, spicy/sweet.
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 22, (+4) = 6
Smon: Hakeem doesn't recognise it.
chris107: (Gulp I think Chris does)
Kjato Ragfoot: Any magic in this room?
Smon: No magic.
chris107: He says a prayer to Bondor
Amalric: Malenn doesn't have any detect evil ability, does she?
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 33, (+3) = 6
Smon: She can detect Holy/Unholy type stuff, yes.
Smon: 4/day
chris107: And starts slowly down the steps, sword in hand.
Smon: Divine Sense: 4/day she can focus - as an Action - & detect supernatural celestial, fiend or undead within 60', but not mortal alignment. Can detect consecrated or desecrated ground.
Smon: Hakeem starts down the steps, Malenn following.
Smon: In the light from Rey's dagger above you see the stairs run down 30', opening out into what is clearly a catacomb/ossuary.
Kjato Ragfoot: Bjornalf will follow
chris107: (I'll try play this in character but if it is what I think it is, this could be a dead hakeem )
Smon: The stairs come out into the w wall of a n-s tunnel lined with alcoves full of ancient bones, you are 20' or so from the s end, 40' or so from n end.
Kjato Ragfoot: Do not charge ahead recklessly. Let me cast a spell on enemies before attacking
chris107: Hakeem has his sword at the ready
Smon: At the s end the tunnel runs east, still full of ossuary alcoves.
chris107: North first
Amalric: lets have Malenn detect something first, shall we?
Smon: The bone piles nearest the stairs have clearly been rummaged through, bones are scattered on the floor.
chris107: A good idea
Smon: /roll d6
Smon rolls 1d6 and gets: 55,
Smon: Malenn focuses. "These crypts were holy to Mitra once, but the consecration has faded... they need to be reconsecrated.
Smon: "Otherwise, evil spirits could enter the ancient dead..."
chris107: Hakeem breathes again
chris107: "Is this a ceremony you or Lady Vex could do?"
Smon: "I don't detect Evil close by." She nods to Hakeem. "I was only a novice at Mitra's Shieldhall long ago - I fear I would make a mistake. Lady Vex would be best."
chris107: Explore further or get our stuff back and get LV to do the ritual?
Smon: You reach the north end of the ossuary tunnel. The bones here are still undisturbed.
chris107: Then press on?
Amalric: further!
Kjato Ragfoot: The bones to the south are disturbed, the ones to the south are not?
chris107: "Best leave 'em if they are sacred to Mitra."
Smon: Yes, the bones within 20' of the stairs have been disturbed, from the s end of the tunnel north, but not the northern 20' or so.
Smon: (Goblins were still looting for Kasgor when Rey & Bjornalf hit them)
chris107: Then South and East?
Smon: Malenn nods.
Smon: Hakeem & Malenn head south in front, Rey/Bjornalf behind.
chris107: Sword drawn
Smon: You reach the east tunnel, it runs as far as you can see, looks like a side tunnel s after 30' or so. The bones here are mostly undisturbed.
Smon: /roll d6
Smon rolls 1d6 and gets: 22,
Smon: all quiet.
chris107: side tunnel n or s?
Smon: Proceeding east you reach the side passage.
Smon: It runs s beyond limit of your light. The e tunnel continues nearly 40' then turns n.
chris107: South?
chris107: down the first side passage?
Kjato Ragfoot: East. I assume the path will return to the entrance.
Amalric: yes
chris107: We are a good few feet lower than the entrance I think?
chris107: We came down broad steps into the catacombs?
chris107: But happy to try
chris107: East and North then?
Kjato Ragfoot: Yes.
Smon: Yes. You head east from the junction. There is a large alcove at the e end of the tunnel, where it turns north.
Smon: /roll d20
Smon rolls 1d20 and gets: 1717,
chris107: East to the end then turn north.
Kjato Ragfoot: Let's check the alcove first.
Smon: Hakeem and Malenn see an emaciated but intact corpse lying atop the bones in the alcove.
chris107: My map is as reliable as ever!
Smon: Bjornalf and Rey see it too.
Smon: Its hands are folded over its chest in the prayer position.
Smon: It is dressed in tattered filthy rags.
Kjato Ragfoot: Is there any magic around this skeleton?
Smon: It's not a skeleton. There's plenty of withered flesh on it.
chris107: "A priest of Mitra?"
Kjato Ragfoot: A. It lies atop bones, it isn't bones itself.
Smon: Malenn: "Could be. If so, someone has taken his holy symbol. And why are his robes so filthy..." The corpse's eyes blink open.
Amalric: "That is why..."
chris107: Hakeem ghasps and draws his sword
Smon: The corpse raises itself from its bed of bones, grinning horribly through sharp pointed teeth. The eyes are red, demoniacal. It makes a sort of chittering sound.
chris107: Hakeem chops it's head off.
Smon: Answering chitters come from up the northern tunnel, to your left.
Smon: roll init
Kjato Ragfoot rolls 1d20+2 and gets: 1717, (+2) = 19
Smon: /roll d20+2
Amalric rolls 1d20+4 and gets: 1717, (+4) = 21
Smon rolls 1d20+2 and gets: 77, (+2) = 9
Smon: Malenn:
Smon: /roll d20+2
Smon rolls 1d20+2 and gets: 2020, (+2) = 22
Amalric: bet once the fighting starts the rolls will be reversed!
chris107 rolls 1d20+2 and gets: 1818, (+2) = 20
Smon: You all beat it. Hakeem first as he declared first - you strike as it's getting out of bed, so Advantage on attacks
Smon: 2 only can melee it.
chris107 Rolls 1d20+5x2 and gets:
3 (+5) = 8
20 (+5) = 25
Smon: Some of you might want to ready vs the northern chittering BTW
chris107 Rolls 1d20+5x2 and gets:
20 (+5) = 25
12 (+5) = 17
Smon: AC 12
Kjato Ragfoot: Bjornalf will ready.
chris107: Two hits!
chris107: two criticals?
Kjato Ragfoot: If there is anything approaching from the north, let me cast a spell first!
Smon: 2 crits
Smon: What spell do you Ready?
chris107: 8d6+6?
Amalric: Malenn and Bjornalf watch the north?
Kjato Ragfoot: Fairy Fire
chris107 rolls 8d6+6 and gets: 33, 55, 22, 66, 33, 33, 44, 33, (+6) = 35
Smon: 4d6+3 per hit, yup
Smon: Hakeem takes its head off, splits it in two for good measure.
chris107: Yeah!
Smon: Malenn readies her sword... "Here they come!"
Smon: Two more of the Undead come bounding and capering towards you down the tunnel, Bjornalf casts Faerie Fire...
Smon: /roll d20+2x2
Smon Rolls 1d20+2x2 and gets:
12 (+2) = 14
14 (+2) = 16
Kjato Ragfoot: (They have a DEX save to not become a Christmas tree)
Smon: The Force is strong in these critters, they dodge the shining lights.
Smon: Malenn strikes: "Hyaa!"
chris107: (Are they armed?)
Smon: /roll d20+5x2
Smon Rolls 1d20+5x2 and gets:
12 (+5) = 17
19 (+5) = 24
Smon: first hit there is a blast of golden light as Mitra's power smites the monster
Smon: /roll 4d8+4
Smon rolls 4d8+4 and gets: 33, 33, 44, 33, (+4) = 17
Smon: awe, still alive
Smon: She pulls her sword out & hits it again
Smon: /roll d8+4
Amalric: can Rey attack?
Smon rolls 1d8+4 and gets: 66, (+4) = 10
Smon: It crumbles to dust.
Smon: It attacks Malenn with claw-hand.... Rey can attack after it as he didn't Ready
Amalric: was he just twiddling thumbs?
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 1818, (+4) = 22
Amalric: (sorry, brb, make my rolls for me)
Kjato Ragfoot: (If you say WHAT you are going to do, you interrupt, if you just ready, you act after)
Smon: You had plenty of time to declare a Readied action... thought you were guarding the rear actually.
Smon: (yes)
Smon: (thx Kjato)
Smon: Malenn's flesh is raked... CON save
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 11, (+4) = 5
Smon: Malenn goes rigid.
chris107: Hakeem will smash it to pieces for that!
Smon: From down the western tunnel *Behind* you comes more of the ghoulish chittering.
Smon: But Rey is attacking the ghoul on Malenn - Chris you roll, 2 atts
chris107: "Get Maleen to saftey! "
chris107 Rolls 1d20+6x2 and gets:
1 (+6) = 7
13 (+6) = 19
Smon: dagger hits
chris107: dagger?
Smon: no adjacent ally as Malenn paralysed, so no sneak dmg
Smon: d4+1
Smon: /roll d4+1
Smon rolls 1d4+1 and gets: 11, (+1) = 2
Smon: 2 dmg
Smon: Bjornalf, in the dim light of Rey's dagger you look west and see ghoul-things pour out of the southern tunnel and start towards you.
Kjato Ragfoot: I can see in the dark!
Smon: (Good - then you can count, 6 of them). Turn sequence is: Hakeem, Bjornalf, Ghouls, Rey.
chris107: "Does Hakeem hit on the 19?
Kjato Ragfoot: 6 ghouls approaching from the west!
chris107: How fast are they moving?
Smon: Hakeem can go now, you can aid Rey with the 1 on Malenn, or try to hold off the horde closing on Bjornalf.
chris107: He will rage and berserk into the hoard to allow the rest to escape with Malenn
Smon: They'll be on you this round. If Hakeem & Bjornalf form a blocking line only 3 will be able to attack you.
Smon: The horde are blocking your escape.
Smon: They're coming from the west, the exit stairs are past them.
chris107: In that case he will smash them to bits!
chris107:
chris107: Blocking line it is then
Smon: Stand beside Bjornalf (to his left is best - 2 vs you 1 vs B) and ready to hit them as they come in.
Kjato Ragfoot: Bjornalf will call forth his pact weapon, a magical scimitar.
chris107: "GRRRRR! For Malenn!"
Smon: Bjornalf calls forth his scimitar - can you do anything else?
Smon: /roll d20+5
Smon rolls 1d20+5 and gets: 1010, (+5) = 15
chris107: Berserk hack!
Kjato Ragfoot: Oh. Wait. I do not even need to cast it forth - I only need to do it if someone dispels it or takes it away.
Kjato Ragfoot: I will throw a burning oil into the ghouls then.
Kjato Ragfoot: I can simply draw it.
Smon: Malenn breaks free of the ghoul paralysis before it can rip her throat out - that's her action.
Smon: You'd have to light the oil rag first and you don't have a torch.
Smon: If you did have a naked flame that would have been a great idea.
Kjato Ragfoot: Hmm. True. Oh well, just fighting with my scimitar then.
Smon: OK, the ghouls come in... Hakeem & Bjornalf roll to hit
Smon: Hakeem berserk so 3 attacks
chris107: berserk yet?
chris107: Cool
chris107 Rolls 1d20+6x3 and gets:
4 (+6) = 10
9 (+6) = 15
12 (+6) = 18
Smon: AC 12
Smon: 2 hits
chris107 rolls 4d6+10 and gets: 44, 22, 33, 44, (+10) = 23
Smon: 22 hp, you cut the first one down, more leap in behind.
Smon: Bjornalf roll to hit
Kjato Ragfoot rolls 1d20+2 and gets: 88, (+2) = 10
Smon: miss
chris107:
Smon: Ghoul attacks - the one in the north tunnel turns from Malenn to attack Rey
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 11, (+4) = 5
Smon: miss
Smon: 1 vs Bjornalf:
chris107:
Smon: /roll d20+4
Smon rolls 1d20+4 and gets: 1212, (+4) = 16
Smon: hit...
Smon: /roll 2d4+2
Smon rolls 2d4+2 and gets: 22, 44, (+2) = 8
Smon: 8 dmg, roll CON save (add prof) DC 10
Kjato Ragfoot rolls 1d20+4 and gets: 55, (+4) = 9
Smon: oops
chris107:
Smon: 2 attack Hakeem:
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
12 (+4) = 16
14 (+4) = 18
Smon: AC 16 right?
Smon: /roll 4d4+4
chris107: yup
Smon rolls 4d4+4 and gets: 22, 44, 44, 33, (+4) = 17
chris107: not good
chris107: 2 save v con?
chris107: d20+7?
Smon: 9 dmg
Smon: (due to rage)
Smon: CON saves DC 10
chris107: 51/60HP
Smon: Bjornalf should've used Inspiration I guess...
chris107 Rolls 1d20+7x2 and gets:
20 (+7) = 27
18 (+7) = 25
Smon: sorry, was 8 dmg (round down)
chris107: 52/60HP
Smon: Rey can attack his ghoul.
chris107:
Smon: you roll chris
Smon: Malenn is active now so can sneak attack
chris107 rolls 1d20 and gets: 88,
Smon: hit
chris107 rolls 1d20 and gets: 1010,
Smon: hit
chris107: Don't know what Rey's bonuses are
Smon: d8+4+3d6 first hit
chris107 rolls 1d8+4 and gets: 22, (+4) = 6
chris107 rolls 3d6 and gets: 11, 44, 66, = 11
Smon: then d4+1
chris107 rolls 1d4+1 and gets: 33, (+1) = 4
Smon: aw, 1 off
chris107:
Smon: Bjornalf Hakeem & Malenn to go, B first - make a CON save, better make this one!
Kjato Ragfoot rolls 1d20+4 and gets: 11, (+4) = 5
Smon:
chris107 Rolls 1d20+6x3 and gets:
16 (+6) = 22
15 (+6) = 21
2 (+6) = 8
chris107: Oh no!
chris107 rolls 4d6+10 and gets: 44, 55, 33, 11, (+10) = 23
Smon: Hakeem slays a second ghoul.
Smon: Malenn attacks the 1 with 1 hp
Smon: /roll 1d20+5x2
Smon Rolls 1d20+5x2 and gets:
2 (+5) = 7
9 (+5) = 14
Smon: 1 hit, all she needed, it's dead
chris107:
Smon: 4 slavering ghouls left, 2 on Hakeem while 1 tears at B's throat...
Smon: vs Hakeem:
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
18 (+4) = 22
14 (+4) = 18
Smon: ouch
chris107: Bugger!
Smon: /roll 4d4+4
Smon rolls 4d4+4 and gets: 33, 33, 44, 33, (+4) = 17
chris107 Rolls 1d20+7x2 and gets:
19 (+7) = 26
2 (+7) = 9
Smon: 17/2=8 dmg & 2 saves
chris107: Fail
Smon: you're paralysed
chris107: 44/60HP but paralysed
Amalric: back, for a while
Smon: your rage ends if you spend a round not attacking
chris107:
chris107: Just in time for the TPK Graham
Smon: Tearing at Bjornalf... to hit:
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
18 (+4) = 22
8 (+4) = 12
Smon: hit, auto crit
Smon: /roll 4d6+2
Smon rolls 4d6+2 and gets: 22, 33, 22, 55, (+2) = 14
Amalric: who is still moving?
Smon: 14 dmg to Bjornalf
Smon: Just you and Malenn.
chris107: Malenn
chris107: and Rey I think
Kjato Ragfoot: 16/38
Amalric: how fast do ghouls move?
chris107: 4 Ghouls left
Amalric: any light sources other than Rey's dagger?
Smon: Rey turns from finishing the ghoul that attacked Malenn to see Hakeem & Bjornalf have been paralysed and ghouls are swarming over them.
Smon: Just your magic dagger.
Kjato Ragfoot: Some fairy lights somewhere in the northern tunnel.
Smon: yes
Smon: The ghouls run as fast as humans (30')
Smon: The ghoul pack (4) is blocking your way out, so speed is academic.
Amalric: can Rey flee without being attacked?
Amalric: LOL, okay then
Amalric: so we walked into a dead-end?
Smon: I'm thinking Hakeem and Bjornalf fall over with the ghouls on them, which at least means Rey & Malenn can attack the ghouls...
Smon: yes
Smon: Ghoul ambush
Smon: Malenn yells and flings herself at the ghouls swarming over Hakeem...
Amalric: it happens
11:28am 2015-4-25 atherton Has exited the room
Amalric rolls 2d20 and gets: 1818, 77, = 25
Smon: Rey closes in stabbing at ghoul on Bjornalf
Amalric rolls 1d8+4 and gets: 22, (+4) = 6
Amalric rolls 3d6 and gets: 22, 22, 55, = 9
Smon: 2 hits, +3d6 on 1 for sneak
Smon: 15, still up
Amalric rolls 1d4+1 and gets: 11, (+1) = 2
Smon: 17, still up
Amalric: sucky rolls today
Smon: Malenn:
chris107:
Smon: /roll d20+6x2
Smon Rolls 1d20+6x2 and gets:
8 (+6) = 14
19 (+6) = 25
Smon: 2 hit
Smon: /roll 2d8+8
Smon rolls 2d8+8 and gets: 44, 88, (+8) = 20
chris107: Darn! So close!
Smon: Bjornalf & Hakeem get their saves again, then ghouls
Kjato Ragfoot rolls 1d20+2 and gets: 55, (+2) = 7
chris107 rolls 1d20+7 and gets: 1010, (+7) = 17
Smon: Bjornalf still paralysed.
chris107: Crikey Kjato! Bad luck
chris107: Three on the trot
Smon: The ghoul on Bjornalf ignores Rey stabbing it to focus on eating Bjornalf...
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
9 (+4) = 13
16 (+4) = 20
Smon: /roll 4d6+2
Smon rolls 4d6+2 and gets: 55, 33, 66, 33, (+2) = 19
chris107: Ouch!
Smon: 19 dmg, 41 dmg so far I count
Kjato Ragfoot: Yep. -3
Amalric: he's down, isn't he?
chris107: Is Hakeem back up and running?
Smon: 2 more attack Hakeem while he's still prone so they still have Advantage, but he has AC 16
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
10 (+4) = 14
20 (+4) = 24
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
6 (+4) = 10
16 (+4) = 20
Smon: A crit & a hit
Smon: /roll 6d4+4
Smon rolls 6d4+4 and gets: 11, 44, 11, 33, 22, 22, (+4) = 17
Smon: 8 dmg, 2 CON saves
chris107: 27/60
chris107: (No rage now )
Smon: oh yeah, 17 dmg as no rage, Thx
chris107 Rolls 1d20+7x2 and gets:
10 (+7) = 17
7 (+7) = 14
chris107: Saves though
chris107: No he's pissed!
Amalric: yes!
Smon: Hakeem can get up, pushing Malenn behind him, or cower behind her
chris107: You know he will fight
Smon: ok, you can use Rage again this round, 2 attacks
chris107: He will protect Malenn unto death
chris107 Rolls 1d20+6x2 and gets:
10 (+6) = 16
11 (+6) = 17
Smon: 1st ghoul has 2 hp
Amalric: that could happen...
chris107 rolls 4d6+10 and gets: 11, 11, 55, 33, (+10) = 20
Smon: Hakeem kills the first ghoul, 13 dmg to 2nd
Smon: Rey can attack the ghoul worrying Bjornalf. Advantage now Hakeem is up beside him
Amalric: who now? Rey?
Smon: yup
Amalric rolls 2d20 and gets: 33, 44, = 7
Smon: rapier misses
Smon: dagger
Amalric: 4d20?
Amalric: ah
Amalric rolls 2d20 and gets: 33, 1414, = 17
Smon: 4+7=10
Amalric rolls 1d4+1 and gets: 11, (+1) = 2
chris107: Jeez the dice have left us
Smon: dagger hits, 1d4+1+3d6
Amalric rolls 3d6 and gets: 33, 22, 44, = 9
Smon: it has 5 hp so you killed it
chris107: How many left now?
Smon: Only 2 ghouls left, not looking so good... morale check
Smon: /roll 2d6
Smon rolls 2d6 and gets: 55, 55, = 10
Smon: The 2 remaining Ghouls Disengage and flee.
Amalric: praise Mitra
chris107: 40' move can I reckless attack them?
Smon: They head west then down the south tunnel.
Smon: yep
chris107: In my berserk rage?
Smon: Being faster than them, Hakeem chases them round the corner in berserk fury...
Smon: luckily there are not 200 more ghouls on parade
chris107 Rolls 1d20+6x3 and gets:
19 (+6) = 25
10 (+6) = 16
13 (+6) = 19
Smon: You get 3 attacks with advantage if you Reckless
chris107 Rolls 1d20+6x3 and gets:
15 (+6) = 21
4 (+6) = 10
11 (+6) = 17
chris107 Rolls 1d20+6x3 and gets:
14 (+6) = 20
2 (+6) = 8
5 (+6) = 11
Smon: not sure why you're rolling 9 times!
chris107: 3 attacks recklessly?
Smon: on the first 6 rolls you get 3 hits
Smon: 3x2=6
chris107 rolls 6d6+30 and gets: 22, 11, 33, 22, 44, 66, (+30) = 48
Smon: Reckless gives Advantage, you never get more than 2d20 per roll.
chris107: Ah okay
chris107: Still chops the last two in half I hope
Smon: 50% chance 1st hit is on the wounded one...
Smon: /roll 1d100
Smon rolls 1d100 and gets: 060606,
Smon: Yes, it had 9, -8= 1, then you hit it for 10 & kill it
Smon: last hit on the unwounded does 15
Smon: It hisses & lashes out...
Smon: /roll 1d20+4x2
Smon Rolls 1d20+4x2 and gets:
7 (+4) = 11
3 (+4) = 7
chris107: AC16
Smon: misses
Smon: Malenn comes running up behind Hakeem, you can attack again
chris107: Standard berserk attack
chris107 Rolls 1d20x3 and gets:
9 = 9
15 = 15
2 = 2
Smon: ac 12, 2 hit
chris107 rolls 2d6+5 and gets: 66, 44, (+5) = 15
Smon: Hakeem slays the last ghoul.
Smon: As his Berserk rage ends he feels trult exhausted.... 2 Exhaustion levels now
chris107: He calms and ravishes Malenn
Smon: There is some deep kissing amidst the slaughtered ghouls...
chris107: Now can we please get this stuff out of here?
chris107: Heal Bjo
chris107: Malenn has 10HP healing left?
Smon: Hakeem is now at half speed. Malenn returns to Bjornald and Lays on Hands... Bjornalf recovers 10hp
Smon: puts Bj 31 below full.
chris107: Search, get all our shit together and limp home?
Smon: He wakes up groggily.
Kjato Ragfoot: Bjornalf whispers "home sounds good"
Amalric: indeed
Smon: Four of the ghouls wear pendants of silver with good-sized diamonds, 500gp each.
Smon: 2000gp total value.
chris107:
Kjato Ragfoot: Wow. That was worth it.
Amalric: just
Smon: Malenn: "I guess the goblin looters never got this far... Or maybe some did and the ghouls ate them."
chris107: We aren't out yet!
Smon: Bjornalf recalls Guick saying many goblins had perished looting the catacombs.
Smon: You leave now?
Amalric: with haste
Kjato Ragfoot: Yes.
chris107: Collecting all the stuff we got earlier
Kjato Ragfoot: Back to the living room, taking the distillery, going home.
chris107: armour 'n stuff
Smon: GM OOC: I'll give xp for loot gained, you guys need to arrange your own treasure split & track your gold though.
Smon: /roll d6
Smon rolls 1d6 and gets: 55,
chris107: Okay
Smon: You pass a couple of loose fire beetles on the way out, browsing contentedly on some debris.
chris107: Hakeem doesn't keep a lot of money
Smon: Malenn: "Let's leave those be."
Smon: You return to the surface, the afternoon sun burns down on the sandstone ruins of Ulther's Shrine, white clouds scud across the sky.
chris107: agreed
Smon: Hakeem is walking slowly, it will be well after dark until he can get back to Selatine, or you could camp in the wilderness.
chris107: Lets try get back
Smon: ok
Amalric: Malenn could carry him in her arms?
Smon: Malenn helps Hakeem down the cliff path (as he has Disadvantage on skill checks), you reach the plain & head for Selatine.
Smon: /roll d6
chris107: Hakeem is a proud man.
Smon rolls 1d6 and gets: 55,
Kjato Ragfoot: (Finally, it will pay I hired someone who can make good chicken broth!)
chris107: (Chicken broth )
Smon: Hyenas are cackling in the distance that night when Selatine comes in sight, but you reach the gate before any pick up your trail. The guard lets you in, weary after your great battles.
Smon: (Malenn has STR
Smon: 8
chris107: PHEW!
Smon: Malenn: "I get the impression Ulther's Crypt gets nastier the deeper you go..."
chris107: "Bah!"
chris107: Nearly another TPK.
Smon: Is there any town stuff you want to do before we quit? Next game not until next Friday.
chris107: But the treasure is good
Amalric: "Yes, we sort of noticed that..."
Smon: Malenn nods to Hakeem. "There is that."
Amalric: dont think Rey has any town stuff
chris107: May 1st
Smon: Rey can go be welcomed into the arms of his harem...
Kjato Ragfoot: Well, how do we split the gold?
chris107: Hakeem needs to use some of his share to pay to have the Great Swords made into a shrine to Bondor.
Smon: add up and divide by 4, if Malenn gets a share
Kjato Ragfoot: I agree with that.
chris107: Equal shares
Amalric: Malenn is Hakeem's slave, she gets some of his
Amalric:
Amalric: plus she's a paladin, she doesnt need gold
Smon: The New Year Festival is about to start, you can rest and have fun for a week of game time and we'll pick it up in 4446 BCCC
chris107: Malenn is a free woman
chris107: Hakeem keeps no slaves.
Kjato Ragfoot: Can we sell the distillery?
Kjato Ragfoot: Or do we want to use them?
Amalric: ah, New Year with the harem, how...thrilling
Smon: Malenn is (a) free now and (b) saving up for her army to conquer the Red Reavers of Grimalon.
Amalric: fair enough
chris107: If you guys can figure it out it could be a good business for you. Excellent stuff for naval warfare.
Amalric: shall we keep the distillery until we see how effective the flaming bombs are?
Smon: Kogor the Dwarf could probably make good use of your still.
Amalric: cheap ammunition
Smon: (He'd clean it out & start making whisky!)
chris107: What does he offer?
Amalric: LOL always grand plans, until someone offers us money
chris107: Hakeem cares little for money
chris107: It's only booze.
Amalric: okay maybe he has a big sword to offer you
Kjato Ragfoot: Hakeem wanted the swords for his shrine?
chris107: Yes please.
Kjato Ragfoot: What about the javelins and bronze armour?
chris107: They were valued at 25gp each, take it out of his share.
chris107: The armour was worth a lot
chris107: 300+/suit
Kjato Ragfoot: What were the black pearl necklaces?
Amalric: lets sell the lot (bar the swords) and see what we get
Smon: GM: Over the next few days you rest & celebrate, Lord Vex will give you 375gp each per suit if you 'gift' him the bronze half-plate.
Amalric: one necklace, 800gp
Smon: Black pearl necklace 800, yup
chris107: Cool
Smon: 4 diamond pendants from ghouls 4x500=2000
Amalric: can we get someone to buy the one Rey has, too? Say we found it in the crypt
Kjato Ragfoot: Any overprotective parents around who want halfling armour for their child?
Smon: yes, sell as a pair is smart, +800gp
Amalric: or maybe keep it to give back to Aeschela, get a bigger reward?
Amalric: okay lets do that
Smon: A merchant offers you 500gp for the halfling-size armour
chris107: Deal 'em Rey!
chris107: Do your stuff
Amalric: sell the armor
Kjato Ragfoot: Do we get money for the javelins?
Smon: 1gp each
chris107: No haggling Rey? Disappointed
Smon: they're not great
Smon: The numbers assume haggling w merchants, or gift exchange I guess
Kjato Ragfoot: 4509 gp all in all.
chris107: Okay, I guess we got a big haul this time!
Kjato Ragfoot: (+800 if Rey sells his necklace=
Smon: I have listed: 2 pearl necklaces > 1600, 4 pendants > 2000, 3 armour > 1125
Smon: 500 halfling armour
Smon: 4509/4=1127gp each?
Kjato Ragfoot: 1127,25 each
chris107: Wow!
Smon: spend half of that carousing & I'll give you 563 treasure xp.
chris107: Works for Hakeem
Smon: (That way you don't have to stay broke anymore - I was always going to halve treasure xp at 5th)
Kjato Ragfoot: I considered building a saltwater lake as shrine to the Ocean Queen in my garden, With seawater fishes. And a lakener.
Smon: can do that
Smon: That'll count to xp
chris107: Hakeem wants to have a shrine to Bondar made from the greatswords of the vanquished.
Smon: cool
Kjato Ragfoot: Indeed.
Kjato Ragfoot: We will turn Selatine into a major center of worship.
Amalric: nice haul!
Smon: If we restart it in 2 weeks game time that'll be enough to get your shrines done in wood & rough stone
Smon: I'll calc monster xp.
chris107: Then He'll booze a load, put 10GP aside and give the rest to Malenn in the form of jewelry and stuff
Amalric: Rey has Lucy researching the Obi-Wan beam in his basement
Amalric: he'll buy some fine jewels for his girls, and say that the clothes merchant just keeps passing Selatine for some reason...
chris107:
Smon: LOL
Smon: hm, on the official calc the hob knights were worth more than the ghouls... I'll give a 50% bonus to ghoul xp considering their numbers.
Smon: Makes a round 5000 monster xp/4 = 1250. I'll round treasure XP to 600 each to include the Still & swords etc, and +300 each for exploration
Kjato Ragfoot: So 2150 each=
chris107: Very nice!
Amalric: on the way to 6th level
Smon: I'll add that now
chris107: Need 8th for another +2 to ability scores
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