Saturday, 14 July 2018

21/6/48 The Awakening #4 - scouting the river (1500 XP)


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7:30am  2018-7-14 Smon Has entered the room
Sandor Sunneson: Next week is Burnley, Sheffield, Sheffield, Hll
chris107: Morning Simon
Sandor Sunneson: Morning simon
Smon: Morning
chris107: Burnley?! eek
chris107: You're putting some miles in.
Sandor Sunneson: Yip, they get their poind of flesh from you
Smon: last session http://smons.blogspot.com/2018/06/16-17648-awakening-3.html
Sandor Sunneson: Your boy around???
chris107: thanks, we're going via underground river I believe?
Sandor Sunneson: The main tactic is that we take them on in small groups
Smon: Bill is logging on
Sandor Sunneson: In small spaces
Sandor Sunneson: Not wide open caverns, Sandor will reflect
chris107: I'll leave the planning up to you then. Happy to be along for the ride.
7:34am  2018-7-14 DESTROYERBILL Has entered the room
Sandor Sunneson: I'm just airing my thoughts
chris107: Morning Bill
chris107: It's good with me, Fergus.
Smon: GM: from last session >>Kogor: "So, if you follow the stream you found west, with luck it will connect to the main flow. Follow that upstream 2 miles or so, then look for paths north towards the Halls. There will certainly be a bridge over the river, if the legends speak true."<<
DESTROYERBILL: morning
chris107: nice to take a back seat.
Sandor Sunneson: Sandor witnessed that if the dwarves are taken on one on one, they were quite squishy and minimal opportunity to fire hundereds of bolts
Sandor Sunneson: Hi Bill
Smon: GM: 21/6/48 You have completed a long rest in record time due to SB's amazing cheese.
chris107: And as we have the two greatest living heroes of our age. It's not right that little Moffet leads.
Smon: SB returns from Imp Brucke with rounds of a pink nobbly cheese.
chris107: "Yum! Cheese."
Smon: You are assembled in Ahyf for your next attempt - Shieldbiter Moffet & Sandor.
Smon: Prisha appears to have wandered off.
Sandor Sunneson: Ok, lets get ready to rumble
chris107: any word?
Sandor Sunneson: He might be on tonight?
DESTROYERBILL: moffet sandor before the fighting begans take this pink chesse it will increase your amor class
DESTROYERBILL: by 2
chris107: "Thank you."
DESTROYERBILL: it lasts for 6 houers
Sandor Sunneson: thanks SB
Smon: The cheese smells very pungent.
Smon: Are you all eating the pink cheese?
DESTROYERBILL: dont take it now
chris107: not yet
Sandor Sunneson: as we get closer to the caves
chris107: Could I buy a second quiver of shortbow arrows please?
DESTROYERBILL: this will make it they only hit you on a 20 so i dot need it mabye
Smon: You can buy any PHB gear although you will need to keep extra arrows wrapped until use (2 actions to get out & in quiver) or they will impede you.
chris107: no probs
Smon: You all have goggles of night?
chris107: ring of
Sandor Sunneson: Ja
Smon: GM: So are you taking a raft? Canoe?
Smon: >>>>Kogor: "So, if you follow the stream you found west, with luck it will connect to the main flow. Follow that upstream 2 miles or so, then look for paths north towards the Halls. There will certainly be a bridge over the river, if the legends speak true."<<
chris107: Canoes sound like fun.
Sandor Sunneson: Yes, as far as we can,
DESTROYERBILL: okay
Sandor Sunneson: and then wade as we follow the course of water
Sandor Sunneson: cool, lets do that
chris107: Moffet looks unhappy at the word 'wade'
Smon: GM: So the plan is to get to the stream w bridge & follow it in canoe to the river, then paddle upstream per Kogor's suggestion?
Sandor Sunneson: lol, soz
Sandor Sunneson: Yes
Smon: GM: SB & Sandor can carry a big canoe between them while Moffet scouts ahead.
Sandor Sunneson: Sandor being a norse barbarian will have some paddling skillls i would hope
Smon: Queen Malenn & co bid you goodbye & good luck.
Sandor Sunneson: Ok, but not too far, remember what happened to that trollop who went out of site
chris107: "Thank you."
Smon: GM: Yes Sandor has excellent boat skills
Sandor Sunneson: Sandor will bow in front of HM
Smon: GM: Maglor escorts you to the guarded sewer entry to the Underdark.
Smon: You head down the tunnel, S & SB yomping the light canoe between them...
Smon: /roll d6
Smon rolls 1d6 and gets: 1,
Smon: 6 miles and 3 hours later you reach the cave with the bridge, the underground stream flowing west.
Smon: You lower in the canoe & get paddling...
Sandor Sunneson: Cool, well done you 2
Smon: /roll d8
Smon rolls 1d8 and gets: 4,
Sandor Sunneson: Paddles Up!
Smon: The stream winds west and down narrow twisting rapids...
Smon: Paddling Sandor & SB roll Athletics DC 12, S gets +2 a Skandik
Smon: SB has +13 so passes
Smon: Sandor roll STR+Prof+2
Sandor Sunneson rolls 1d2+13 and gets: 2 (+13) = 15
Sandor Sunneson rolls 1d20+13 and gets: 4, (+13) = 17
chris107: phew!
Sandor Sunneson: sorry, early morning typo there
Smon: GM: Skillfully navigating the Underdark rapids, after a mile the stream joins a large underground river.
DESTROYERBILL rolls 1d20+13 and gets: 16, (+13) = 29
Smon: You paddle upstream, with your heroic strength & proficiency navigating expertly.
Smon: Guiding the boat through the darkness...
Sandor Sunneson: How deep is the river?
Smon: The stream was often shallow but the river is pretty deep, mostly over 20' you reckon. After 2 miles the river bends east, Kogor told you this means you should now be south of Maugraign's Hall.
Sandor Sunneson: Any signs of life?
Smon: Ahead the canyon widens, and far far above you you glimpse the remains of a fallen bridge that once spanned the river.
chris107: "Ooooo, that's the bridge, I bet!"
Sandor Sunneson: That's some drop
chris107: "Pull over to the north!"
Sandor Sunneson: The onein the legend
Smon: You are paddling now upriver through a great crevasse some 50' wide, the walls rough with many ledges. The broken bridge is 200' above you, the canyon extending even higher to unseen heights.
Sandor Sunneson: Sandor will head for the shore line o the north
Smon: You paddle to the north side of the canyon, just downriver from the northern stump of the fallen dwarf-bridge.
DESTROYERBILL: i eat juineper curd (cheese insect flee from me for 12 houres)
Smon: /roll d6
Smon rolls 1d6 and gets: 3,
Smon: You spot a spray-soaked ledge about 5' above the water level wide enough to hold the canoe.
Sandor Sunneson: Ok, lets aim for there
Smon: You come in below the ledge. Who's climbing out first? Moffet?
chris107: Moffet will scale the huge 95') wall. Yes.
chris107: 5'
Sandor Sunneson: Sandor will paddle his canoe to the edge to ensure safe psassage for land
chris107: acrobatics?
Smon: Moffet DC 15 Athletics or Acrobatics to get out of boat & up to ledge.
chris107 rolls 1d20+9 and gets: 8, (+9) = 17
Smon: Moffet gets up to the ledge.
Smon: SB & S still in the boat.
Sandor Sunneson: Sandor will look to climb up towards where M is
Smon: OOC Be careful here or you'll lose the boat/get wet/both
DESTROYERBILL: i also climb up using athletics
Smon: So you abandon the boat?
chris107: "Throw me a rope and I'll tie the boat off."
DESTROYERBILL: i throw him a rope
chris107: "Or you two can haul it up once you're out."
Sandor Sunneson: Sandor did say thathe would head for the shore on the northern side so leave it on a dry bit of land
Smon: SB throws up a rope, one end attached to the canoe prow.
chris107: (There wasn't any Ferg, just what Simon described)
Smon: Moffet do you want to piton your end of the rope to the ledge?
chris107: "We can keep the canoe up here."
Smon: It'll be noisy, but the roaring river may hide the sound of hammering.
chris107: @ GM - yes please
Sandor Sunneson: Ok, yes, good thinking
Smon: OK Moffet hammers in a piton to a crack in the rock, securing the boat. SB climbs up to the ledge.
Smon: Sandor roll DC 15 Athletics to get from the bobbing boat up to the ledge 5' above the water.
Sandor Sunneson rolls 1d20+13 and gets: 17, (+13) = 30
Smon: OK you are all on the ledge, and can use the rope to haul the little boat up to the ledge now.
chris107: "Yay!"
DESTROYERBILL: i do that
Sandor Sunneson: Cool, do it carefully so it doesnt smash into anhthing
Smon: Not much space with the boat here too... and almost 200' of cliff above you to the bridge, the rock wet and slippery from spray.
Sandor Sunneson: Cool
chris107: "Can you fly up there and let down some rope if we knot it together, Shieldbiter?"
Sandor Sunneson: good thinking
Smon: Climbing up - initially DC 20 Athletics checks - SB starts climbing up easily (gets auto 24s w gauntlets)
Smon: GM: Checking your ropes you only have about a 150' length, SB suggests Moffet....
DESTROYERBILL: i put moffet on my back if he wants
chris107: "Oh thet would be wonderful!Thank you." Moffet jumps on board.
DESTROYERBILL: i start climbing
Sandor Sunneson: Sandor will follow but not directly behnd
DESTROYERBILL: i immediatley pass becouse im a level 18 barb 24 strength#
chris107: congrats on level 18
Smon: Sandor you have speed 40', no climbing magic?
DESTROYERBILL: thanks i got it a while ago
Smon: Sandor roll a DC 20 Athletics climbing check every 40', roll 3 checks for now.
chris107: ouch
Sandor Sunneson: no climbing magic
DESTROYERBILL: you probably want to rage you get advantage
Sandor Sunneson: Statistically he's going to fall
Smon: SB climbs up, Moffet on his back. After 100' SB is halfway up, he rests a moment on a dry ledge - the cliff here is now easier going (DC 15 Athletics)
DESTROYERBILL: if you rage only 60% chance of falling
chris107: only...
DESTROYERBILL: i let down the rope
chris107: "Poor Prince Sandor is going to plummet to his death."
DESTROYERBILL: 150 foot
Smon: Sandor is looking up glumly at the slippery deadly cliffs when SB lowers the rope
Smon: Sandor are you taking the rope?
Smon: /roll d6
Sandor Sunneson: Sandor take th erope and ties himselftooo it
Smon rolls 1d6 and gets: 2,
Sandor Sunneson: sorry was typing
Smon: Sandor ties the rope around himself & tugs, SB hauls him up, up, up...
Sandor Sunneson: badly too, and then he'll start climbing up toward SB and M
DESTROYERBILL: i pull him up
Sandor Sunneson: Sandor scrambles up the rock surface
Sandor Sunneson: whilst being pulled up by the Dragonborne
Smon: A couple minutes later SB hauling & Sandor scrambling, Sandor comes up to the upper ledge.
Sandor Sunneson: Thank you SB
Smon: The fallen bridge is more plainly visible now above you, the ancient dwarven carvings along the edge.
Smon: Just 100' to go now at DC 15...
DESTROYERBILL: your welcome now lets do the same thing
Sandor Sunneson: Yip,, same again
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
Sandor Sunneson: Using his eagle totem that allows him to see clearly for a mile
DESTROYERBILL: i can auto pass carying you both
Smon: GM: Yup SB can carry Sandor too on his back now the climb is easier
Sandor Sunneson: does Sandor notice anything in the caves whilst visually inspecting them?
Smon: A minute of climbing later you near the lip of the collapsed bridge. Sandor notices guano on the ledges up here, as if some great flying beasts roosted high above...
Sandor Sunneson: Thank you SB
Sandor Sunneson: He'll point out the beast droppings too his colleagues
chris107: "Thank you very much."
DESTROYERBILL: your welcome
chris107: "That's a lot of poo."
DESTROYERBILL: can i make an itelagance check for what type of animal
DESTROYERBILL: i have dragon sight same as eagle sight
Smon: GM: SB clambers between cliff and bridge-stump, claws digging into ancient stone dwarf-faces, and at last hauls you all over the lip onto the worked stone of the northern bridge stump.
Smon: SB checks the guano
DESTROYERBILL rolls 1d20+7 and gets: 15, (+7) = 22
Smon: SB reckons the poo is from some kind of giant flying reptile.
DESTROYERBILL: dragon?
chris107: Moffet looks around nervously. Knowing he would be easy to carry off in the claws of some great beast.
Smon: Small dragons, maybe, or wyverns - something like that... Looking north you see a wide high tunnel runs north from the bridge.
Smon: Either the hunting beasts are not here today or you haven't alerted them, it seems.
Smon: You can look south across the 50' gap to the southern stump of the fallen bridge, from there a tunnel heads off SW.
Sandor Sunneson: Lets get a move on before they return
chris107: "Good thinking."
Sandor Sunneson: Bill to carry the human and hobbit to the point and come back for the other?
Sandor Sunneson: SB even?
DESTROYERBILL: oksy
Smon: Point?
Sandor Sunneson: sorry southern stump
chris107: We're heading north
DESTROYERBILL: okay
Sandor Sunneson: of course, north to the halls
Sandor Sunneson: dah
DESTROYERBILL: time to eat the cheese
Smon: GM: The three of you head north down the tunnel, SB munching on cheese.
Sandor Sunneson: So we head north from the bridge, well remembered SB
Sandor Sunneson: Sandor eats the fromage
Smon: A pink knobbly crust forms over you as you eat the chaos cheese... +2 AC for now.
chris107: "Yummers!" (would Moffet only need to eat half as much with been a small percentage of the body mass of the others?
Smon: No, hobbit tummies are BIG!
chris107: He'll eat until he feels the yucky crust form anyway.
chris107:
Smon: Halflings are known for their tiny delicate appetites
Smon: You follow the great tunnel north - originally a natural limestone cave, worked and levelled by the ancient dwarf-folk, the floor is still smooth after all this time.
Sandor Sunneson: Sandor will look ahead with his eagle eyes
chris107: Moffet creeps along, sticking to the wall that gives most cover.
Smon: 180' or so north of the fallen bridge the tunnel is bisected by a massive shaft, clearly unnatural, no ledges around it. The shaft's smooth, sheer walls seem made of some black crystalline substance.
Smon: It looks almost as if the rock itself were melted by terrible energies.
chris107: bisected verticaly?
Smon: The shaft is about 40' wide, the tunnel continuing beyond.
chris107: thanks
Smon: The vertical shaft ascends above, narrowing, and descends below out of your dark-sight.
Sandor Sunneson: SB to fly each of the other 2 over the shaft to continuing tunnel?
Smon: GM: Yup SB can do a flying leap
DESTROYERBILL: i fly over the shaft
chris107: "It's the only way."
Smon: GM: SB picks up S, M on his back, and takes a running flying leap... wings spread, the mighty dragonborn leaps into the air, flaps once, twice... lands on the far side!
Sandor Sunneson: lovelt
Sandor Sunneson: lovely
Smon: SB sets down the others. Beyond the crystalline shaft the tunnel bends NW then north again, after 150' it reaches an intersection with an even more massive tunnel running e-w.
Smon: You are about 60' s of the intersection.
Sandor Sunneson: any signs of life using eagle eyes?
Sandor Sunneson: eagle totem even
chris107: You want Moffet to scout? He's pretty good.
DESTROYERBILL: sandor you want a plus 3 war pike
Smon: Is Moffet scouting up to the intersection?
Sandor Sunneson: Not too far ahead, we don't want you fallin into a bottomless shaft
Sandor Sunneson: Don't need it unfort SB, got the firesword
chris107: yes please. Sticking to the est wall.
chris107: Stealthily.
chris107: PP16
DESTROYERBILL: i tie the +3 spear to my back in case anything flying tries to byte at me they would get a mouth full of +3 spear
Sandor Sunneson: Thanks for the offer anyway
Smon: OK... Moffet creeps up to the intersection... he can see to his left/west that the great tunnel, ca 50' widex75' high, runs west out of sight. He looks round to his right/east... 150' east down the great tunnel he makes out the dim form of great 30' high ruined dwarven towers on either side of a central 15' high wall formed of rubble.
Smon: Moffet roll stealth
chris107 rolls 1d20+9 and gets: 4, (+9) = 13
chris107: bugger
Smon: GM: Moffet dimly makes out the helms & mail-clad shoulders of the numerous Duergar arbalesters manning the wall - there must be a parapet on the east side they're standing on. The west side of the wall is guarded by sharpened stakes, just like the northern approach.
Smon: Roll perception Moff
chris107: he ducks back
chris107 rolls 1d20+6 and gets: 12, (+6) = 18
Smon: /roll 2d6+15
Smon rolls 2d6+15 and gets: 3, 5, (+15) = 23
Smon: 23 duergar manning the wall & towers.
chris107: He creeps back and tells his friends.
Smon: Moffet ducks back - they don't seem to have spotted him, luckily.
Sandor Sunneson: Hmmm,
Smon: GM: It looked as if the ruined towers guarded the west end of the great cavern.
DESTROYERBILL: rember to add +2 armour class on for the chiese
chris107: "15' wall with spikes in front of it. 150' to the east, between two ruined towers. Dark Dwarves all over it."
Smon: The tunnel you are in continues north past the intersection, bending gently NE
chris107: "Perhaps we could find a way roiund to the west?"
Sandor Sunneson: These are tricky duckers Sandor will say
chris107: oh
8:49am  2018-7-14 joriandrake Has entered the room
Sandor Sunneson: It's all stakes
chris107: ne moment, I'll alter the map
joriandrake: helo, i thought we play at night
chris107: Hi Jorian
Sandor Sunneson: Hi Jorian
DESTROYERBILL: hi
DESTROYERBILL: morning and night
joriandrake: well, i mised a good part then i guess
Sandor Sunneson: What about throwing a stone down to distract them? Wonder if there could be an unseen tunnel om
chris107: map altered.
chris107: "What about sneaking past them north or west without making a sound?"
Smon: GM: Not sure that Prisha has any way of joining the others at this point.
Sandor Sunneson: Can try that
chris107: "They are 150' away to the east."
chris107: (I'll post the map now so we can all see where we are)
Sandor Sunneson: cool, on DF ot FB?
joriandrake: (I'll just sit here quietly then)
Smon: GM: The party just took a canoe up an underground river and scaled a 200' high cliff only to come out west of the great cavern
Smon: the one with the duergar army
chris107: posted
Smon: /roll d6
Smon rolls 1d6 and gets: 4,
chris107: FB
Smon: not seeing anything chris, give a url
chris107: "If that's the cavern with the great army, we need to sneak straight forward."
chris107: ah, still posting on FB
Sandor Sunneson: me neither
Sandor Sunneson: Only have 2G in West Yorkshire
chris107: I'll post it to DF via IMGR
chris107: There on DF
Smon: GM: Getting across the intersection without being spotted by the duergar may be tricky, though it is beyond the 120' clear range of their darkvision (x2 yours)
chris107: North passage bemnds NE not NW though
Smon: https://www.facebook.com/photo.php?fbid=480612629064548&set=gm.2067771706819210&type=3&ifg=1
chris107: "Well we know that there are giant dragons down here, right?"
Smon: https://i.imgur.com/Cguxys2m.jpg
chris107: "They probably would be used to great flapping noises in the dark?"
chris107: "Do you want me to sneak over first?"
Smon: GM: You could dash across, if they don't already know you are there you could almost certainly cross the 50' before they shot at you. SB could flap across & hope they think he's a dragon.
Smon: Is Moffet getting prone & crawling across hoping not to be spotted?
chris107: "Let me try sneaking first."
Sandor Sunneson: You happy with that SB?
DESTROYERBILL: yes
chris107: yes please
Smon: That would be 2 stealth checks for M at 25'/round
chris107: If they can spot a prone hobbit at 150' in the dark then good luck to them
chris107 Rolls 1d20+9x2 and gets:
12 (+9) = 21
10 (+9) = 19
Smon: Well they are 15'+ elevated, but yes you have a good chance
Smon: GM: Moffet crawls across the intersection, 12 agonisingly long seconds... no arbalest bolts, no alarm horns.
Smon: He reaches the north side.
joriandrake: (not sure what to make of the situation, now that I missed the start of the morning session does that mean I won't be able to join & play in the night session either?)
Sandor Sunneson: ell done
chris107: He gives the thumbs up from the cover of the east wall.
DESTROYERBILL rolls 1d20+6 and gets: 8, (+6) = 14
Smon: Prisha is in Ahyf
chris107:
chris107: (Not sure how we will fare without her)
chris107: (Perhaps Maglor could assist her getting here?)
joriandrake: (well, in this case I guess I should just bid farewell and leave for tonight)
Sandor Sunneson: Sandor to crawl accross too? or carried by SB?
Smon: If you can explain how Prisha can join then sure, otherwise when group reunites. Prisha is so fragile & unathletic moving her around is hard
chris107: (We have no way of detecting the magical artefacts without her, let alone reviving the sacrifice..)
Smon: Moffet is at the n tunnel.
chris107: (Maglor is pretty good at climbing and stuff. Maybe with help from the other elf they could get Prisha here?)
Smon: SB decides to crawl across... crawl crawl
Sandor Sunneson: Sandor will ask SB if it is easier for him to be carried over or crawl like Maglor did?
Sandor Sunneson: Moffat even
Smon: SB roll stealth, disad for armour
Sandor Sunneson: Sandor too
Smon: SB strips down to breastplate before sneaking (-1 AC)
DESTROYERBILL rolls 1d20+7 and gets: 14, (+7) = 21
Smon: 40' across...
DESTROYERBILL rolls 1d20+7 and gets: 16, (+7) = 23
Smon: SB joins Moffet safely on the north side
Sandor Sunneson: roll d20+8x2
chris107: nice
Smon: Sandor sneaks....
chris107: good luck Ferg
Sandor Sunneson rolls 1d20 and gets: 1,
DESTROYERBILL: i put my armour back on
Smon: While SB starts putting armour back on
chris107:
Sandor Sunneson rolls 1d20+8 and gets: 15, (+8) = 23
Smon: A hail of x-bow bolts shoot out at Sandor
joriandrake: (Prisha can with magic cast Augury (divine guide), Locate Object (target something like Fergus sword or Moffat's current pipe) or Divination to make tracking the others easier. Enhance Ability is not just good for Charisma, Prisha can use it to grant advantage on any Dexterity roll including Initiative. Prisha would likely not try to go alone though, so if Maglor is with her she can also boost the performance of him including casting Nondetection if needed. Good enough? If not I really have no other idea and will have to quit for the whole day)
Sandor Sunneson: do I not get 2 rolls?
chris107: (Maglor is happy to help)
Smon: Sandor AC w/out shield?
Smon: You failed first roll Sandor
Smon: >>Sandor Sunneson rolls 1d20 and gets: 1,<<
Sandor Sunneson: +1 shield
Smon: Add +2 AC for cheese, but no shield as crawling
Smon: /roll 23d20
Smon rolls 23d20 and gets: 18, 6, 11, 15, 18, 8, 7, 12, 9, 10, 16, 10, 8, 1, 16, 16, 14, 15, 14, 2, 12, 12, 13 = 263
Sandor Sunneson: 22
chris107: lucky!
Smon: 2 hits
Smon: /roll 4d10+2
Smon rolls 4d10+2 and gets: 3, 7, 1, 3, (+2) = 16
Sandor Sunneson: 129
Smon: Sandor takes 16 dmg; several bolts bouncing off his rough cheese-rind; as he reaches the north tunnel you hear an alarm horn from the towers.
Sandor Sunneson: 129 left
DESTROYERBILL: if you didnt have the cheese you whould of been hit 4 more times
Sandor Sunneson: sorry,
chris107: "That's blown it!"
Smon: (Prisha's locate object has only 1000' range)
joriandrake: (that is why I listed 3 spells instead just one)
Sandor Sunneson: How wide is the north tunnel?
Smon: GM: I suggest the 3 PCs present aim to scout this morning & rejoin Prisha for evening game
joriandrake: (guess that works too for Prisha, if the others are willing to fall back then return)
chris107: "If we go further north our escape could be cut off by the main army!"
DESTROYERBILL: lets kill these 23
Sandor Sunneson: Cool,
chris107: "These 23 like the ones on the other side are just guards for the main army."
Sandor Sunneson: How high is the parapit they are on?
chris107: 15'
Smon: GM: The tunnel runs north-east-north some 100' to a narrow but high side tunnel running east-north-east.
chris107: it's on the map along with the width of the corridor
Sandor Sunneson: thouught so
chris107: how high from the tunnel floor?
Smon: how high what?
chris107: how high above the tunnel floor is the side tunnel? And does the main tunnel continue?
chris107: ah, the roof of the side tunnel is high
DESTROYERBILL: i fly ove to them on their parepet and start attacking
Smon: Yes it continues otherwise would be an L not a side tunnel
Sandor Sunneson: Sandor will rage and jump up and get to the arcers
Smon: The side tunnel looks sorta familiar
joriandrake: (will log in later tonight to see if I can join then, bye everyone)
Smon: bye J
chris107: Moffet can do nothing here he creeps back across once the coast is clear.
chris107: (Bye J)
DESTROYERBILL: i rage
Smon: GM: SB and Sandor go into the main tunnel and charge the wall...
9:22am  2018-7-14 joriandrake Has exited the room
Sandor Sunneson: Hopefully see you tonight
chris107: (Ah yes! It will meet past the monster lairs high up further on!)
Smon: Round 1 you run from 150' to 70', arbalests shoot...
Smon: (50 map XP Moffet)
Smon: SB goes first to attract the bolts...
Smon: /roll 23d20
chris107:
Smon rolls 23d20 and gets: 10, 11, 11, 8, 2, 6, 2, 13, 14, 20, 11, 19, 6, 17, 12, 15, 18, 7, 13, 16, 19, 13, 18 = 281
Smon: 1 bolt pierces SB
Smon: /roll 4d10+1
Smon rolls 4d10+1 and gets: 1, 9, 8, 4, (+1) = 23
Smon: 23/2=11 dmg
Smon: R2 Next round, SB races forwards with Sandor behind as the arbalesters reload... ahead is the wall with the sharpened stakes... SB flaps his wings and sails up into the air, bolts flying towards him...
Smon: /roll 7d6
Smon rolls 7d6 and gets: 2, 4, 6, 2, 3, 2, 1, = 20
Smon: 20 at SB, 2 at Sandor
Smon: Sandor do you have perma rage yet?
Smon: 3 at Sandor sorry
Smon: vs Sandor
Sandor Sunneson: no, not quite
Sandor Sunneson: L14
Smon: /roll d20+3x3
Smon Rolls 1d20+3x3 and gets:
19 (+3) = 22
12 (+3) = 15
14 (+3) = 17
Smon: Sandor AC 23 w cheese, bounce off his rind!
Sandor Sunneson: -23AC
Smon: vs SB
Sandor Sunneson: lol
Smon: /roll 20d20
Smon rolls 20d20 and gets: 20, 16, 18, 12, 12, 17, 18, 3, 4, 10, 4, 4, 16, 14, 19, 18, 13, 17, 6, 16, = 257
Smon: 1 hit
Smon: /rolll 4d10+1
Unknown Command
Smon: /roll 4d10+1
Smon rolls 4d10+1 and gets: 1, 5, 3, 9, (+1) = 19
Smon: 19/2=9 dmg SB
Smon: Sandor roll Athletics to get through the stakes & clamber up the wall.
Smon: & everyone fighting roll initiative, barbs have advtg, DC 12
Sandor Sunneson rolls 1d20+9 and gets: 10, (+9) = 19
DESTROYERBILL Rolls 1d20+1x2 and gets:
8 (+1) = 9
11 (+1) = 12
Sandor Sunneson Rolls 1d20+3x2 and gets:
19 (+3) = 22
18 (+3) = 21
Smon: Sandor leaps through the stakes & scales the rubble wall while SB lands atop the wall.
Smon: R3 your attacks!
Sandor Sunneson rolls 1d20+11 and gets: 16, (+11) = 27
Smon: The nearest dwarves are grabbing melee weapons
DESTROYERBILL: i breath on 6 of them
Sandor Sunneson rolls 1d20+11 and gets: 7, (+11) = 18
DESTROYERBILL rolls 5d6 and gets: 4, 3, 5, 2, 5, = 19
Sandor Sunneson: 2 hits?
Sandor Sunneson rolls 1d8 and gets: 5,
Smon: AC 16 (chain)
Sandor Sunneson rolls 2d6+9 and gets: 1, 5, (+9) = 15
Sandor Sunneson: first hit 20HP
Sandor Sunneson rolls 1d8 and gets: 7,
Sandor Sunneson rolls 2d6+9 and gets: 2, 5, (+9) = 16
Sandor Sunneson: second hit 23 hp
Smon: Sandor cuts down 2 duergar
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
Smon: SB breathes, catching the duergar commander & 5 mooks
chris107: (You guys could probably take out the whole army)
Smon: mook saves
Smon: /roll d20+1x5
Sandor Sunneson: (it's what I'm saying, if you get into them and fight, they are quite squishy)
Smon Rolls 1d20+1x5 and gets:
11 (+1) = 12
4 (+1) = 5
3 (+1) = 4
20 (+1) = 21
19 (+1) = 20
chris107: Moffet takes advantage of the confusion to sneak back to the southern tunnel.
Smon: 3 burned up, 2 take 9
Smon: /roll d20+1
Smon rolls 1d20+1 and gets: 11, (+1) = 12
Smon: The duergar captain yells as his black beard is burned up!
DESTROYERBILL: i attack the leader with swords
Smon: /roll d3
Smon rolls 1d3 and gets: 3
Smon: SB runs along the parapet taking opp atts to reach the leader
Smon: /roll d20+4x3
Smon Rolls 1d20+4x3 and gets:
15 (+4) = 19
17 (+4) = 21
18 (+4) = 22
Smon: good rolls
DESTROYERBILL Rolls 1d20+15x2 and gets:
7 (+15) = 22
8 (+15) = 23
Sandor Sunneson: Sandor will attack small beings around him
Smon: Ignoring the pathetic dwarves, SB reaches the plate armoured commander hefting a rune axe... SB's great flaming sword descends
DESTROYERBILL rolls 2d20+26 and gets: 2, 10, (+26) = 38
DESTROYERBILL rolls 4d6 and gets: 4, 4, 5, 1, = 14
Smon: The burning corpse of the Kazdurgar captain plummets from the wall!
Smon: Sandor gets onto the walkway where only a couple dwarves can strike at him
Smon: /roll d20+4x2
Smon Rolls 1d20+4x2 and gets:
4 (+4) = 8
3 (+4) = 7
Sandor Sunneson Rolls 1d20+11x2 and gets:
10 (+11) = 21
5 (+11) = 16
Smon: A couple dwarves swing at SB
Sandor Sunneson: 2 hits
Smon: /roll d20+4x2
Smon Rolls 1d20+4x2 and gets:
20 (+4) = 24
14 (+4) = 18
Smon: it's their go F
Sandor Sunneson rolls 1d8 and gets: 1,
Sandor Sunneson: ok
Smon: stop Fergus you eejit you already attacked!
Smon: /roll 2d10+2
Smon rolls 2d10+2 and gets: 4, 3, (+2) = 9
Smon: SB takes 4 dmg
Sandor Sunneson: soz
DESTROYERBILL: pothetic dwarf
Smon: 10 further back shoot at SB
Smon: /roll d20x10
Smon Rolls 1d20x10 and gets:
14 = 14
9 = 9
10 = 10
7 = 7
19 = 19
17 = 17
3 = 3
20 = 20
13 = 13
13 = 13
Smon: /roll 4d10+1
Smon rolls 4d10+1 and gets: 6, 5, 9, 10, (+1) = 31
Smon: 31/2=15 dmg
Smon: Taking advantage of the confusion Moffet has crossed back across the tunnel.
Sandor Sunneson: how you doing HP wise Bill?
Smon: /roll 2d6
Smon rolls 2d6 and gets: 6, 6, = 12
DESTROYERBILL: 181 left
Smon: Duergar critically fail morale and scramble away in terror!
Smon: You both get free attacks
chris107: (Don't blame them!  )
Sandor Sunneson rolls 1d20+11 and gets: 3, (+11) = 14
DESTROYERBILL rolls 1d20+15 and gets: 2, (+15) = 17
Smon: AC 16, SB kills a dwarf
DESTROYERBILL rolls 1d20+13 and gets: 9, (+13) = 22
DESTROYERBILL rolls 2d6 and gets: 3, 3, = 6
DESTROYERBILL: run pathetic dwarfs
Smon: GM: R4 The terrified Kazadurgar are scrambling down the ladders on the east side of the rubble wall, onto the cavern floor, those in front running for the fires of the army camps.
Smon: Your goes
DESTROYERBILL: i shhot at them with my arrows
Smon: SB switches to bow (1 action)
Smon: GM: From this angle you have a great view east over the vast dimly lit cavern.
Smon: About a quarter mile or so across, inset on the far/east side are the colonnades of an ancient dwarven temple
Sandor Sunneson: i shoot with warbow
Smon: On the north side well east of the north entry tunnel (east of dwarf collossal statue) is inset some kind of multi-tiered dwarf hall.
Smon: On the south side broaf steps lead up to a high ledge.
Smon: Sandor what are you doing?
Sandor Sunneson: shoot with bow
Smon: R5 Sandor and SB stand atop the parapet shooting at fleeing dwarves... 3 rounds of shooting (6 shots each)
Smon: AC 16
DESTROYERBILL Rolls 1d20+13x6 and gets:
6 (+13) = 19
10 (+13) = 23
5 (+13) = 18
20 (+13) = 33
8 (+13) = 21
10 (+13) = 23
Sandor Sunneson Rolls 1d20+9x6 and gets:
7 (+9) = 16
5 (+9) = 14
11 (+9) = 20
2 (+9) = 11
2 (+9) = 11
8 (+9) = 17
Sandor Sunneson: 3 hits
Smon: 2 sergeants hp 26, 14 normal
Smon: SB shoots the sergeants first
Smon: 3 in each
DESTROYERBILL rolls 3d12+21 and gets: 12, 5, 8, (+21) = 46
Sandor Sunneson rolls 1d20+12 and gets: 3, (+12) = 15
Smon: SB shoots both serjeants dead
Sandor Sunneson: sorry should be d8
Smon: S got 3 hits
Sandor Sunneson rolls 3d8 and gets: 1, 6, 8, = 15
Smon: bonus?
Sandor Sunneson: 15+12=27
Sandor Sunneson: 12 4x3
Smon: GM: OK you see the squadrons of duergar arbalesters in the nearest camp are mustering, you better fall back now or face a storm of bolts.
chris107: (Moffet moves to the lip of the pit, he's too slow to flee quickly if we need to)
DESTROYERBILL: i fall back
Sandor Sunneson: S falls back
Smon: Sandor kills one, wounds another
Smon: Moffet heads south to the glossy black shaft.
Smon: SB and S retreat back, S scrambling back down the rough rubble wall, and rejoin Moffet a minute later.
Smon: You can hear war horns and drums in the distance as the Kazdurgar army comes fully on alert.
chris107: "We must be swift, they will persue no doubt!"
Smon: SB Grabs S & M and flies you back over the shaft-pit.
Smon: Are you retreating to Ahyf again?
Sandor Sunneson: lets fall back
chris107: That would be my recomendation.
Sandor Sunneson: ok
Sandor Sunneson: and means later Jorian can join in too
chris107: Now they know we have a second entrance this won't be so easy next time.
chris107: I'm sure the dwarves will recognise the two terrors who they fought only recently.
Smon: GM: OK you retreat back the way you came (NB the river continues east upriver, might be more approaches that way and/or from below), and paddle back downriver, reaching Ahyf again that night.
Smon: Wil stop there - you get 1500 XP each
chris107: Thanks.
Sandor Sunneson: Thank you
Smon: You can short rest & spend hd
Smon: Aiming for 7pm start tonight

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